Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.30 @ 23:16:56 Player: User Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (85) 425 Value Destroyed (3088) 3088 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (584) 584 TOTAL SCORE: 6057 Bonus ------- High Alert Combat Kills 384 Entered Garrisons 200 Cogmind --------- Core Integrity 66/550 Matter 264/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Light Deuterium Engine Reinforced Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Medium Storage Unit Compact Battery (200) Hardened Medium Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Autogun Gauss Rifle Heavy Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Light Deuterium Engine Reinforced Deuterium Engine Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Medium Storage Unit Light Armor Plating Hardened Heavy Armor Plating EM Pulse Cannon Rocket Launcher [Rating: 34] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 1 1 . Weapon 2 | . . 1 1 . Parts Attached 50 | 6 1 19 14 10 Power 3 | 1 . 1 . 1 Engine 2 | 1 . 1 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | 2 . 4 3 4 Treads 9 | . . 2 3 4 Leg 2 | . . 2 . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 1 4 1 2 Device 1 | . . . . 1 Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware 4 | . . 2 1 1 Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 25 | 2 . 10 10 3 Energy Gun 2 | . . 2 . . Energy Cannon 2 | . . . 1 1 Ballistic Gun 19 | 2 . 8 8 1 Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Corrupted Parts 2 | . . . . 2 System Corruption 7 | . . . . 7 Parts Lost 21 | . 1 2 7 11 Power 2 | . 1 . . 1 Propulsion 6 | . . 1 1 4 Utility 3 | . . 1 1 1 Weapon 10 | . . . 5 5 Highest Loss Streak 7 | . 1 1 7 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 79 | . 78 81 84 74 Core 3 | . . . . 8 Treads 13 | . . 13 17 14 Wheel 3 | . 28 4 . . Device 2 | . . . . 7 Storage 10 | . 14 11 9 9 Hackware 14 | . . 9 18 19 Protection 4 | . . 9 6 . Energy Cannon 2 | . . . . 4 Ballistic Gun 21 | . 28 32 31 5 Launcher 1 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 46 | 14 19 41 40 46 Greatest Support 42 | 26 26 40 42 42 Greatest Overweight (x) 11 | 2 . 2 1 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 13 | 6 9 12 15 15 Most Carried 15 | 5 10 15 15 15 Average Carried 12 | 2 8 11 14 14 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 5 10 14 15 13 Class Distribution -------------------- 34% | Hacker-Mutant 27% | Tank 15% | Hacker-Tank 9% | Mutant 9% | Hacker-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Hacker-Tank | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Gar Matter Collected 2481 | 212 219 756 882 412 Remotely . | . . . . . Salvage Created 3331 | . 371 1147 950 863 Parts 198 | . 25 70 60 43 Haulers Intercepted 7 | . 2 5 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Combat Hostiles Destroyed 70 | . 8 20 18 24 Guns 48 | . 8 20 16 4 Cannons 9 | . . . 2 7 AOE 13 | . . . . 13 Classes Destroyed 13 | . 3 5 3 2 Worker 2 | . . 1 1 . Builder 1 | . . . 1 . Hauler 7 | . 2 5 . . Operator 2 | . . 1 1 . Watcher 3 | . . 2 1 . Swarmer 16 | . 3 4 . 9 Grunt 37 | . 5 12 9 11 Brawler 3 | . . 1 1 1 Duelist 1 | . . . . 1 Sentry 8 | . . 3 4 1 Specialist 1 | . . . . 1 Hunter 3 | . . . 3 . Heavy 1 | . . . 1 . Best Kill Streak 8 | . 5 5 7 8 Combat Bots Only 8 | . 4 4 4 8 Max Kills in Single Turn 3 | . 1 1 2 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Damage Taken 4178 | . 292 650 1518 1718 Core 630 | . 85 61 245 239 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 66 84 . . Volleys Fired 218 | . 27 63 56 72 Largest 4 | . 2 3 4 3 Hottest 111 | . 40 69 107 111 Shots Fired 529 | . 55 189 199 86 Gun 462 | . 55 189 193 25 Cannon 51 | . . . 6 45 Launcher 16 | . . . . 16 Special . | . . . . . Kinetic 475 | . 55 189 198 33 Thermal . | . . . . . Explosive 16 | . . . . 16 Electromagnetic 38 | . . . 1 37 Robot Hit Streak 15 | . 12 12 8 15 Robot Miss Streak 8 | . 3 3 8 5 Penetration Max 1 | . . . 1 . Secondary Targets 11 | . 1 8 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 320 | . 39 113 111 57 Core Hits 161 | . 19 51 47 44 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 1 . . Critical Strikes 3 | . 1 1 1 . Destroy 2 | . 1 1 . . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6807 | . 487 1612 1957 2751 Guns 4090 | . 487 1612 1774 217 Cannons 1120 | . . . 183 937 Explosions 1597 | . . . . 1597 Melee . | . . . . . Ramming . | . . . . . Kinetic 4543 | . 487 1612 1938 506 Thermal 128 | . . . . 128 Explosive 1469 | . . . . 1469 Electromagnetic 667 | . . . 19 648 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . 1 . . 7 Average Corruption 6 | . 1 . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 37 | . 4 . . 33 Message Errors 8 | . . . . 8 Matter Fused 11 | . 2 . . 9 Heat Flow Errors 6 | . 1 . . 5 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 5 | . . . . 5 Data Loss (major) 2 | . . . . 2 Misfires 2 | . 1 . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 51 | . . . . 51 Projectiles . | . . . . . Explosions 51 | . . . . 51 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 94 | . . . . 94 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 291 | . 114 36 227 291 Average Temperature 69 | . 37 11 61 121 Received Heat Transfer 1353 | . 117 255 432 549 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 10 | . . . . 10 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . . . . 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Peak Influence 1240 | . 289 285 537 1240 Initial 349 | . . 121 120 349 Average 395 | . 173 171 330 689 Maximum Alert Level 4 | . 1 1 2 4 Low Security (%) 33 | 100 54 71 19 . Level 1 26 | . 45 28 44 12 Level 2 28 | . . . 36 55 Level 3 4 | . . . . 12 Level 4 7 | . . . . 19 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 2 4 . Investigation 3 | . 1 1 1 . Extermination . | . . . . . Reinforcement 6 | . 2 1 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Distress Signals 3 | . 1 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 93 | . 15 29 25 24 Peak Tracking Total 7 | . 6 4 7 6 Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Traps Triggered 3 | . . . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Gar Machines Disabled 8 | . . . 2 6 Max in Single Turn 4 | . . . 1 4 Garrison Relay 2 | . . . . 2 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Machines Accessed 17 | . 4 7 4 2 Terminals 16 | . 4 7 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 58 | . 16 24 14 4 Successful 31 | . 7 11 12 1 Failed 27 | . 9 13 2 3 Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual 45 | . 14 20 11 . Terminals 56 | . 16 24 12 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 13 | . 4 5 3 1 Prototype ID Bank 3 | . 1 2 . . Level Access Points 1 | . . . 1 . Branch Access Points 3 | . 1 1 1 . Emergency Access Points 4 | . 2 1 1 . Unreport Threat 1 | . . 1 . . Patrol Navigation 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 17 | . 3 6 8 . Terminals 17 | . 3 6 8 . Track 4 | . . 2 2 . Assimilate 1 | . . . 1 . Botnet 10 | . 3 4 3 . Operators 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 15 | . 4 7 3 1 Full Trace Events 5 | . 2 2 . 1 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 10 | . . . . 10 Machine Destruction 10 | . . . . 10 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Gar Turns Passed 3642 | 64 286 1170 763 1359 Spaces Moved 1892 | 50 210 658 359 615 Core 15 | 12 . . . 3 Treads 1307 | . . 336 359 612 Legs . | . . . . . Wheels 570 | 38 210 322 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 152 160 Average Speed 151 | 95 90 136 157 190 Slowest Speed 600 | 150 90 240 225 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 54 51 33 60 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 104 | . . . 4 100 Melee . | . . . . . Projectile 5 | . . . 4 1 AOE 99 | . . . . 99 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Total 2291 | 66 253 795 453 724 Wait 36 | . 7 24 . 5 Move 1888 | 49 209 657 358 615 Hop . | . . . . . Pick Up 66 | 11 7 21 15 12 Fast Attach . | . . . . . Attach 31 | 6 1 7 8 9 Detach 2 | . . . 1 1 Swap 19 | . . 12 6 1 Drop 27 | . 2 11 9 5 Fire 218 | . 27 63 56 72 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 4 | . . . . 4 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 65 | -11/Junkyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 15) 190 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 5) 351 | -10/Materials | Entered another Materials area 351 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 826 | -9/Materials | Discovered new exit (range 12) 833 | -9/Materials | Build established: Tank 1099 | -9/Materials | Identified exit to Mines 1360 | -9/Materials | Discovered new exit (range 7) 1521 | -9/Materials | Entered another Materials area 1521 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1754 | -8/Materials | Identified exit to Factory 1832 | -8/Materials | Build established: Hacker-Tank 2161 | -8/Materials | Lost 7 parts (1n1u5w) 2282 | -8/Materials | Identified exit to Garrison 2284 | -8/Materials | Entered Garrison 2418 | -8/Garrison | Triggered checkpoint 2420 | -8/Garrison | Triggered checkpoint 2454 | -8/Garrison | Core integrity fell below 50% 2486 | -8/Garrison | Lost 3 parts (1n2w) 2670 | -8/Garrison | Triggered checkpoint 2719 | -8/Garrison | Discovered exit to Factory (range 11) 2741 | -8/Garrison | Build established: Hacker-Mutant 2924 | -8/Garrison | Discovered exit to Factory (range 13) 3246 | -8/Garrison | Triggered checkpoint 3267 | -8/Garrison | Destroyed 8 combat bots 3332 | -8/Garrison | Triggered checkpoint 3467 | -8/Garrison | Discovered exit to Factory (range 14) 3580 | -8/Garrison | Spotted B-75 Beast 3580 | -8/Garrison | Spotted B-75 Beast 3614 | -8/Garrison | Core integrity fell below 20% 3621 | -8/Garrison | Lost 4 parts (1p1n1u1w) 3643 | -8/Garrison | Self-destructed Last Messages --------------- 03396_ 3Q:VA89FYNVIH< C|QNIP#BOZH0WWIED%S:W %6 03404_ The unstable cave ceiling collapses. 03412_ Acquired 30 matter. 03420_ System corrupted: Matter fused (-10). 03425_ The unstable cave ceiling collapses. 03467_ EXIT=FOUND: FACTORY 03469_ The unstable cave ceiling collapses. 03484_ ALERT: Garrison interior compromised. 03506_ The unstable cave ceiling collapses. 03538_ System corrupted: Matter fused (-8). 03583_ System corrupted: Component data lost. 03586_ B-75 Beast springs to life. 03587_ Nuclear Core destroyed. 03587_ Rocket Launcher destroyed. 03590_ Imp. Heat Sink destroyed. 03590_ Lgt. Treads destroyed. 03593_ Acquired 5 matter. 03602_ System corrupted: Component data lost. 03629_ System corrupted: Heat flow error (+261). 03642_ Hpw. Shotgun destroyed. Map ----- +----------------------------------------------------+ | ???????????# #????# #??????????????????????????? | | ????????#### ###### ##?????????????????????????? | | ????????# #?????????????????????????? | | ????????# #?????????????????????????? | | ????????# ########### #?????????????????????????? | | ????????# #?????????? #?????????????????????????? | | ????????#^ #?????????? #?????????????????????????? | | ????????#^ #?????????? #?????????????????????????? | | ????????# #?????????? ?????????????????????????? | | ????????# #??????????##?????????????????????????? | | ????????# #?????????????????????????????????????? | | ??####### #?????????????????????????????????????? | | ??# %## #?????????????????????????????????????? | | ###% ## ##????????????????????????????????????? | | ! #????????????????????????????????????? | | =% #????????????????????????????????????? | | * #????????????????????????????????????? | | ^## ## #????????????????????????????????????? | | ^## ## [ ###??????????????????????????????????? | | % [=* #??????????????????????????????????? | | [ = #??????????????????????????????????? | | * ####???????????????????????????????? | | # #???????????????????????????????? | | ## ## #### ##??????????????????????????????? | | ## ## #### ################???????????????? | | @% #??????????????? | | = ######### #??????????????? | | * BB ## #????? ???????????????? | | ## %/ ## B##### ##???# ##?????????????? | | ## ## ##??# # # # # #???# !#?????????????? | | ######## #???# # * #???# !??????????????? | | #??????# #???# ## # #???# !??????????????? | | #??????# #???? ?## ## ##???# #???#######????? | | #??????# #???# ??# # #???# #???# "###??? | | #??????# ######### # ##### ###### ! ## ##?? | | #??????# = *[ ! #?? | | #??????# [ [= %= ##?? | | ##??????# %"""##### # ############ #=# ##??? | | ????????# "??????## # ##??????????## # ##?? | | ????????# #??????## # # #?????????#### # # #?? | | ????????# #??????# #????????## # #?? | | ????????" #?????### ############ # ### # #?? | | ??????? 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[####### # ##### ## ## ## ##? | | ?????# # ## #???# #####"" "# ##?? | | ?????# !######## ###+##???# #???#######?#??? | | ?????# !???????# #???#????# !??????????????? | | ?????# !#??????# #????????# !??????????????? | | ?????########??????# #????????# !#?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictWeldingHumpback Manual? 0 Play Time 00:33:04 Cumulative 180.1 hours Start 2023.11.30 @ 22:43:01 End 2023.11.30 @ 23:16:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 91 Adventurer 65 Explorer 0 Win Type - Total 14 Types 10/1/0/3/0/0/0/0/0 Lore% 73 Gallery% 81 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67fca710-4fe0-4812-9727-4e77f6a4578c