Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.25 @ 19:11:49 Player: BlueKanary Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (1073) 1073 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2888 Bonus ------- None Cogmind --------- Core Integrity 532/550 Matter 259/300 Energy 415/415 System Corruption 6% Temperature Cool (27) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Improved Heat Sink Small Storage Unit Trap Scanner Advanced Visual Processing Unit Core Shielding Heavy Particle Gun Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Mining Claw Mining Claw > --- INVENTORY -------- Light Ion Engine Small Storage Unit Trap Scanner Advanced Visual Processing Unit Core Shielding Heavy Particle Gun [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 44 | 6 3 31 4 Power 10 | 1 . 8 1 Engine 9 | 1 . 7 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 10 | 2 . 6 2 Treads 8 | . . 6 2 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 1 7 1 Device . | . . . . Storage 4 | 1 . 2 1 Processor . | . . . . Hackware . | . . . . Protection 6 | . 1 5 . Artifact . | . . . . Weapon 14 | 2 2 10 . Energy Gun 5 | 2 . 3 . Energy Cannon 1 | . . 1 . Ballistic Gun 5 | . 1 4 . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 2 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . 9 4 Power 4 | . . 4 . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon 5 | . . 3 2 Highest Loss Streak 4 | . . 3 4 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 98 97 94 Engine 17 | . 14 17 18 Core 1 | . . 2 . Treads 16 | . . 17 32 Leg 7 | . 28 4 . Storage 11 | . 14 11 9 Protection 10 | . 12 10 7 Energy Gun 6 | . 19 5 . Energy Cannon 1 | . . 2 . Ballistic Gun 13 | . 4 16 9 Ballistic Cannon 2 | . 4 1 . Slashing Weapon 6 | . . 6 18 Naked Turns . | . . . . Heaviest Build 102 | 14 17 99 102 Greatest Support 80 | 20 20 40 80 Greatest Overweight (x) 2 | 2 . 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 8 25 25 Average Capacity 9 | 7 8 8 22 Most Carried 8 | 6 7 8 8 Average Carried 6 | 3 6 6 6 Final Capacity 25 | 8 8 8 25 Final Carried 8 | 4 7 8 7 Class Distribution -------------------- 34% | Scavenger-Mutant 32% | Scavenger-Tank 17% | Tank 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 833 | 221 63 549 . Remotely . | . . . . Salvage Created 1210 | . 63 1004 143 Parts 64 | . 4 54 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 34 | . 3 28 3 Melee 4 | . . 2 2 Guns 22 | . 3 18 1 Cannons 7 | . . 7 . AOE 1 | . . 1 . Classes Destroyed 5 | . 2 3 . Operator 1 | . 1 . . Swarmer 11 | . 3 8 . Grunt 14 | . . 11 3 Duelist 2 | . . 2 . Sentry 7 | . . 7 . Best Kill Streak 5 | . 3 5 3 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2097 | . 105 1602 390 Core 212 | . 25 169 18 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 48 | . . 48 . Core Remaining (%) 82 | 100 90 57 . Volleys Fired 89 | . 9 73 7 Largest 3 | . 2 3 1 Hottest 141 | . 100 141 23 Shots Fired 216 | . 18 191 7 Gun 185 | . 18 160 7 Cannon 31 | . . 31 . Launcher . | . . . . Special . | . . . . Kinetic 160 | . . 153 7 Thermal 41 | . 18 23 . Explosive . | . . . . Electromagnetic 15 | . . 15 . Robot Hit Streak 18 | . 3 18 12 Robot Miss Streak 5 | . 2 5 . Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 160 | . 10 134 16 Core Hits 62 | . 5 51 6 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 5 | . 1 4 . Burn 1 | . 1 . . Destroy 1 | . . 1 . Blast 2 | . . 2 . Corrupt 1 | . . 1 . Melee Attacks 15 | . . 4 11 Impact . | . . . . Slashing 15 | . . 4 11 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 3 | . . . 3 Damage Inflicted 1984 | . 122 1571 291 Guns 1328 | . 122 1100 106 Cannons 356 | . . 356 . Explosions 43 | . . 43 . Melee 257 | . . 72 185 Ramming . | . . . . Kinetic 1193 | . . 1087 106 Thermal 390 | . 122 268 . Explosive . | . . . . Electromagnetic 144 | . . 144 . Impact . | . . . . Slashing 257 | . . 72 185 Piercing . | . . . . Highest Corruption 6 | . 1 . 6 Average Corruption 2 | . 1 . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 32 | . . 32 . Projectiles . | . . . . Explosions 32 | . . 32 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 35 | . . 35 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 497 | . 336 497 46 Average Temperature 177 | . 144 189 19 Received Heat Transfer 750 | . . 489 261 Effects 14 | . . 14 . Shutdowns 5 | . . 5 . Interference 3 | . . 3 . Damage (minor) 2 | . . 2 . Damage (major) 4 | . . 4 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 2 2 . Heat Transferred 1049 | . 444 605 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 342 | . 91 342 178 Initial 128 | . . 38 128 Average 175 | . 44 210 131 Maximum Alert Level 1 | . . 1 . Low Security (%) 58 | 100 100 44 100 Level 1 41 | . . 55 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 3 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 3 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 7 40 5 Peak Tracking Total 6 | . 5 6 3 Tactical Retreats 6 | . . 6 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 7 | . 1 6 . Terminals 5 | . 1 4 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 22 | . 2 20 . Successful 17 | . 1 16 . Failed 5 | . 1 4 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 6 | . . 6 . Terminals 12 | . 2 10 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers 7 | . . 7 . Garrison Access . | . . . . Terminal Hacks 8 | . 1 7 . Prototype ID Bank 1 | . . 1 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . . 1 . Recall Investigation 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 7 | . . 7 . Insert Component 3 | . . 3 . Analyze 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 6 | . 1 5 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1974 | 69 263 1494 148 Spaces Moved 935 | 44 190 653 48 Core 10 | 10 . . . Treads 596 | . . 548 48 Legs 329 | 34 190 105 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 157 | 122 120 166 215 Slowest Speed 320 | 150 120 320 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 37 53 3 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . . 4 . Melee . | . . . . Projectile . | . . . . AOE 4 | . . 4 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1264 | 59 206 932 67 Wait 105 | . 1 104 . Move 932 | 43 189 652 48 Hop . | . . . . Pick Up 54 | 10 4 40 . Fast Attach . | . . . . Attach 22 | 6 1 13 2 Detach 1 | . . 1 . Swap 22 | . 2 18 2 Drop 27 | . . 27 . Fire 89 | . 9 73 7 Melee 12 | . . 4 8 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 70 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 15) 333 | -10/Materials | Entered another Materials area 333 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 655 | -9/Materials | Build established: Tank 756 | -9/Materials | Repaired Ion Engine 992 | -9/Materials | Build established: Scavenger-Tank 992 | -9/Materials | Lost 3 parts (1u2w) 1380 | -9/Materials | Lost 3 parts (2p1w) 1658 | -9/Materials | Build established: Scavenger-Mutant 1780 | -9/Materials | Discovered new exit (range 3) 1827 | -9/Materials | Entered another Materials area 1827 | -8/Materials | Evolved 2 slots: Propulsion x2 1939 | -8/Materials | Garrison activated, responded to threat 1975 | -8/Materials | Self-destructed Last Messages --------------- 01959_ Mining Claw follow-up attack on G-47 Trooper. 01959_ R-06 Scavenger collects Particle Gun. 01961_ R-06 Scavenger collects Aluminum Leg. 01962_ Mining Claw follow-up attack on G-47 Trooper. 01962_ G-47 Trooper destroyed. 01963_ R-06 Scavenger collects Aluminum Leg. 01965_ R-06 Scavenger collects Particle Gun. 01965_ K-01 Serf collects debris. 01966_ Mining Claw follow-up attack on G-47 Trooper. 01969_ K-01 Serf collects debris. 01969_ G-47 Trooper destroyed. 01971_ R-06 Scavenger collects Imp. Heat Sink. 01971_ Mining Claw destroyed. 01971_ System corrupted by crushing effect (+5). 01974_ Mining Claw destroyed. 01974_ System corrupted by crushing effect (+1). 01975_ Lgt. Treads destroyed. 01975_ Critical hit (Burn: +37). 01975_ R-06 Scavenger destroyed. 01975_ R-06 Scavenger collects Tractor Beam. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#######???????????????????????????? | | ???????????????? #???????????????????????????? | | ???????????????? #???????????????????????????? | | ????????????????? #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ???????########### #???????????????????????????? | | ??????##! #???????????????????????????? | | ??????#! ########????????????????????? | | ??????#! *==@[[#????????????????????? | | ??????#! ############bY#????????????????????? | | ??????#! #???????????r!+ ???????????????????? | | ??????##! #????????????=# ?????????????????? | | ???????#### #???????????? #?###????????????????? | | ??????????# #????????????? ????????????????????? | | ??????????# #????????????? ???????????????????? | | ??????????# #??????????????#???????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????#####??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetBombardmentClaymores Manual? 0 Play Time 00:28:31 Cumulative 18.1 hours Start 2023.08.26 @ 19:55:04 End 2023.11.25 @ 19:11:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea016915-8fef-41a2-be12-db71d90180c3