Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.25 @ 14:02:57 Player: Sharded of Serpulo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (831) 831 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2766 Bonus ------- None Cogmind --------- Core Integrity 394/550 Matter 290/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Improved Heat Sink Hardened Medium Armor Plating Spread Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Cooling System High-capacity Storage Unit > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Medium Armor Plating Hardened Light Armor Plating Spread Laser Grenade Launcher [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 22 | 6 . 7 5 4 Power 4 | 1 . 2 . 1 Engine 4 | 1 . 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 4 2 . Treads 2 | . . 2 . . Leg 6 | 2 . 2 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 . 1 1 3 Device 2 | . . . 1 1 Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 4 | 2 . . 2 . Energy Gun 3 | 1 . . 2 . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 5 | . . . . 5 Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Highest Loss Streak 10 | . . . . 10 To Critical Strikes . | . . . . . Average Backups 6 | 2 4 7 6 6 Power 1 | 1 1 . 1 1 Propulsion 2 | . 1 4 1 1 Utility 1 | . . 1 2 2 Weapon 1 | 1 1 1 1 2 Tool/Special . | . . . . . Unused Backups 3 | . . . 1 2 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 3 | . . . 1 2 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 85 93 99 84 Engine 12 | . 14 14 11 16 Treads 5 | . . 14 . . Leg 29 | . 28 13 43 24 Device 4 | . . . 7 9 Storage 16 | . 14 21 14 9 Energy Gun 17 | . 14 14 21 18 Ballistic Gun 6 | . 14 14 . . Peak Build Rating 19 | 6 6 9 14 19 Average Rating 10 | 3 6 7 13 16 On Entrance 7 | . 6 6 9 14 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 70 | 13 13 55 58 70 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 20 | . . 2 1 20 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 16 | 7 8 14 20 20 Most Carried 9 | 5 7 9 9 9 Average Carried 6 | 2 4 8 6 6 Final Capacity 20 | 8 8 20 20 20 Final Carried 9 | 2 7 9 9 5 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 489 | 220 56 56 157 . Remotely . | . . . . . Salvage Created 724 | . 174 130 330 90 Parts 49 | . 11 6 28 4 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 27 | . 6 3 15 3 Guns 27 | . 6 3 15 3 Classes Destroyed 5 | . 2 1 . 2 Swarmer 9 | . 3 . 6 . Grunt 11 | . 3 2 5 1 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 5 | . . 1 4 . Best Kill Streak 5 | . 3 2 5 3 Combat Bots Only 5 | . 3 2 5 3 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 208 | . 15 31 68 94 Missed 73 | . 4 13 28 28 Hits 135 | . 11 18 40 66 Melee 5 | . . . . 5 Projectile 130 | . 11 18 40 61 Critical Strikes 5 | . . 2 . 3 Damage Taken 1528 | . 91 194 377 866 Core 290 | . 33 42 59 156 Absorbed by Shields . | . . . . . Ignored by Resistances 441 | . 27 55 109 250 Core Remaining (%) 85 | 100 . 70 85 . Volleys Fired 60 | . 11 15 25 9 Largest 2 | . 2 2 2 2 Hottest 130 | . 70 70 130 130 Shots Fired 122 | . 22 32 50 18 Gun 122 | . 22 32 50 18 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 26 | . 11 15 . . Thermal 96 | . 11 17 50 18 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 25 | . 4 21 25 20 Robot Miss Streak 6 | . 2 1 6 4 Penetration Max . | . . . . . Secondary Targets 6 | . 1 1 3 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 102 | . 16 26 42 18 Core Hits 106 | . 10 9 58 29 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Burn 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1338 | . 172 280 593 293 Guns 1338 | . 172 280 593 293 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 153 | . 60 93 . . Thermal 1185 | . 112 187 593 293 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 1 | . 1 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . 2 7 . . Message Errors 1 | . . 1 . . Matter Fused 3 | . 1 2 . . Energy Discharges 1 | . . 1 . . Data Loss (minor) 2 | . 1 1 . . Misfires 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 306 | . 88 201 207 306 Average Temperature 79 | . 34 86 55 138 Received Heat Transfer 912 | . 42 141 144 585 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 2047 | . 333 629 730 355 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 171 | . 100 50 171 72 Initial 52 | . . 26 . 52 Average 40 | . 42 7 67 42 Influence Increases 751 | . 140 70 461 80 Destroy 0b10 Robot/C 540 | . 120 60 300 60 Destroy Leader 130 | . 20 10 80 20 Disable Machine 18 | . . . 18 . Destroy Structure 3 | . . . 3 . Lose Combat Pursuer 60 | . . . 60 . Influence Decreases 751 | . 60 150 315 226 Entered New Map 148 | . . 54 . 94 Time Decay 511 | . 60 96 315 40 Lost Part 92 | . . . . 92 Squads Dispatched 4 | . 1 . 2 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 7 4 20 10 Peak Tracking Total 8 | . 3 2 6 8 Tactical Retreats 4 | . . . 4 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . 2 . 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 4 | . 3 . 1 . Successful . | . . . . . Failed 4 | . 3 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1644 | 59 191 558 740 96 Spaces Moved 828 | 47 130 292 337 22 Core 16 | 15 . . . 1 Treads 121 | . . 121 . . Legs 691 | 32 130 171 337 21 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 190 Average Speed 169 | 97 120 170 190 264 Slowest Speed 1050 | 120 120 320 190 1050 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 32 59 37 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . 2 . Melee . | . . . . . Projectile . | . . . . . AOE 2 | . . . 2 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 958 | 60 145 323 388 42 Wait 5 | . . 5 . . Move 824 | 46 129 291 336 22 Hop . | . . . . . Pick Up 28 | 8 5 4 9 2 Fast Attach . | . . . . . Attach 18 | 6 . 2 5 5 Detach 1 | . . . . 1 Swap 12 | . . 5 6 1 Drop 10 | . . 1 7 2 Fire 60 | . 11 15 25 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 14) 220 | -10/Materials | Discovered new exit (range 11) 251 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 605 | -10/Mines | Learned 8 Materials zone layouts 790 | -10/Mines | Discovered new exit (range 8) 809 | -10/Mines | Entered Materials 809 | -9/Materials | Evolved 2 slots: Propulsion x2 810 | -9/Materials | Identified exit to Materials 1100 | -9/Materials | Build established: Scavenger-Mutant 1549 | -9/Materials | Entered another Materials area 1549 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1595 | -8/Materials | Garrison activated, responded to threat 1645 | -8/Materials | Self-destructed Last Messages --------------- Atomic Centrifuge disabled. K-01 Serf collects debris. R-06 Scavenger collects Melee Analysis Suite. Aluminum Leg destroyed. K-01 Serf collects debris. R-06 Scavenger collects Core Shielding. M-13 Machinist repairs G-47 Trooper. K-01 Serf collects debris. M-13 Machinist destroyed. Hrd. Medium Armor Plating destroyed. G-47 Trooper suffers critical hit (Burn). R-06 Scavenger collects Aluminum Leg. Cooling System destroyed. K-01 Serf collects debris. G-47 Trooper heat damages Aluminum Leg. Spread Laser destroyed. Critical hit (Burn: +37). G-47 Trooper overheating. Spread Laser destroyed. R-06 Scavenger collects Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ??????????????##+###### #?????????????????????? | | ??????????????# #?????????????????????? | | ?????????????## #?????????????????????? | | ?????????????+ T #?????????????????????? | | ?????????????## #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# """ ###+####??????????????? | | ?????????????## """ #??????????????? | | ?????????????+ """ #??????????????? | | ?????????????## """ #??????????????? | | ??????????????# "" #??????????????? | | ??????????????#########g " #? ??????????? | | ??????????????????????#g # ""???????????? | | ??????????????????????# + "????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# %! #??????????????? | | ??????????????????????# @! #??????????????? | | ??????????????????????# ! #??????????????? | | ??????????????????????#%% r #??????????????? | | ??????????????????????#kg % #??????????????? | | ????????????????????? g #???????????? | | ???????????????????? ?????????? | | ??????????????????? g ######?????????? | | ?????????????????? ### #####+##??????????????? | | ????????????????? ??# #???? ??????????????? | | ??????????????? ???# r#????? ?????????????? | | ?????????????? ???# #?????? ????????????? | | ?????????????? ????# #??????? ????????????? | | ?????????????? ?????# +?????????????????????? | | ???????????????? ??????# #?????????????????????? | | ???????????????????????### ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombGatlingSpiker Manual? 0 Play Time 00:19:53 Cumulative 4.5 hours Start 2026.03.25 @ 13:45:16 End 2026.03.25 @ 14:02:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0f6ac248-dab6-4b2d-b160-fc80d1a78c0f