Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.30 @ 23:24:07 Player: KURIIRI Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (232) 1160 Value Destroyed (7932) 7932 Prototype IDs (63) 1260 Alien Tech Used (0) 0 Bonus (1325) 1325 TOTAL SCORE: 17777 Bonus ------- High Alert Combat Kills 141 Follower Combat Kills 668 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -84 Cogmind --------- Core Integrity 0/1000 Matter 142/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Carbon-fiber Leg > --- UTILITY (8) ------ Improved Salvage Targeting Computer Experimental Melee Analysis Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Micro Nuclear Core Heavy Plasma Cannon Precision Rocket Launcher Field Lobotomy Kit (4) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Improved Cesium-ion Thruster Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Improved Salvage Targeting Computer Experimental Melee Analysis Suite Improved Propulsion Shielding Hardened Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Precision Rocket Launcher Great Maul > --- INVENTORY -------- Micro Nuclear Core Makeshift Flight Unit Advanced Hacking Suite Advanced System Shield Improved Trap Extractor Antimatter Cannon Enhanced Gauss Cannon Field Lobotomy Kit Great Axe [Rating: 87] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Xenon Bombardment Thruster Treads Improved Medium Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Reaction Control System Storage Medium Storage Unit Processor Improved Salvage Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Greatsword Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Great Maul Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . 1 . . . . . 1 . . . . . Utility 6 | . . . . . . . 1 2 . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 298 | 7 9 1 12 . 1 . 53 52 4 3 2 15 91 10 6 2 4 26 Power 28 | 2 1 . 1 . . . 6 4 . 1 . 1 12 . . . . . Engine 6 | 2 1 . 1 . . . 1 . . . . . 1 . . . . . Core 21 | . . . . . . . 5 4 . 1 . 1 10 . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 80 | 2 2 . 7 . . . 18 12 . . . 2 25 4 1 . . 7 Treads 6 | . . . . . . . . . . . . . 6 . . . . . Leg 23 | 2 2 . 6 . . . 12 . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 51 | . . . 1 . . . 6 12 . . . 2 19 4 1 . . 6 Utility 75 | 1 3 . . . 1 . 12 12 4 . . 2 25 2 1 2 2 8 Device 22 | . 2 . . . . . 4 4 1 . . . 10 . . . 1 . Storage 6 | 1 . . . . 1 . 1 . . . . . 3 . . . . . Processor 6 | . . . . . . . . . . . . . 3 . . 2 . 1 Hackware 15 | . . . . . . . 2 3 . . . 1 3 . . . . 6 Protection 26 | . 1 . . . . . 5 5 3 . . 1 6 2 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 115 | 2 3 1 4 . . . 17 24 . 2 2 10 29 4 4 . 2 11 Energy Gun 10 | . . . 1 . . . 7 1 . . . . 1 . . . . . Energy Cannon 8 | . 2 . . . . . 2 . . . . . 3 . . . . 1 Ballistic Gun 9 | 2 . . . . . . 2 . . . . 4 1 . . . . . Ballistic Cannon 13 | . 1 1 3 . . . 2 . . . . . 3 . 1 . . 2 Launcher 13 | . . . . . . . 1 2 . . . 3 3 1 1 . . 2 Special Weapon 2 | . . . . . . . . . . 1 . . . 1 . . . . Impact Weapon 4 | . . . . . . . 1 . . . . . . . . . 1 2 Slashing Weapon 45 | . . . . . . . 2 14 . 1 1 3 15 2 2 . 1 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 11 | . . . . . . . . 7 . . 1 . 3 . . . . . Unidentified Prototypes 15 | . . . 2 . . . 1 3 . . . . 4 1 . 2 . 2 Parts Lost 43 | . 3 . 1 . . . 6 5 1 . . 5 10 1 . . . 11 Power 6 | . 1 . . . . . 3 . . . . 1 . . . . . 1 Propulsion 15 | . 1 . . . . . . 2 . . . 2 6 . . . . 4 Utility 20 | . 1 . . . . . 3 3 1 . . 2 4 1 . . . 5 Weapon 2 | . . . 1 . . . . . . . . . . . . . . 1 Highest Loss Streak 3 | . 1 . 1 . . . 2 2 1 . . 2 2 1 . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 89 100 99 100 100 100 94 90 91 92 92 82 83 78 86 86 86 69 Engine 2 | . 5 14 11 11 11 11 3 . . . . . . . . . . . Core 4 | . . . . . . . 5 7 7 7 7 5 6 6 6 6 6 3 Leg 13 | . 27 28 44 44 44 44 41 . . . . . . . . . . . Flight 21 | . . . . . . . 1 37 38 38 38 36 29 26 33 33 33 17 Device 4 | . 5 . . . . . 4 5 13 15 15 7 3 6 6 6 6 . Storage 7 | . 14 14 11 11 11 11 8 7 7 7 7 7 6 6 6 6 6 3 Processor 4 | . . . . . . . . . . . . . 6 13 13 19 20 13 Hackware 7 | . . . . . . . . 15 7 7 7 7 14 . . . . 15 Protection 7 | . 7 14 11 11 11 11 9 6 7 7 7 4 5 10 13 6 6 3 Energy Gun 1 | . . . . . . . 10 . . . . . . . . . . . Energy Cannon 1 | . 14 14 . . . . 2 . . . . . 1 . . . . . Ballistic Cannon 3 | . 11 14 21 22 22 22 3 . . . . . . . . . . 1 Slashing Weapon 3 | . . . . . . . 1 5 7 6 7 3 4 5 5 6 5 3 Peak Build Rating 87 | 6 10 9 17 15 17 17 40 57 57 55 54 54 76 83 67 72 70 87 Average Rating 45 | 4 8 9 13 15 16 17 31 48 54 53 53 44 60 69 65 69 69 65 On Entrance 38 | . 6 9 9 15 15 17 17 39 57 54 54 54 46 73 67 65 70 70 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 137 | 12 18 18 19 19 34 34 40 27 28 29 26 34 137 33 37 34 30 38 Greatest Support 137 | 20 20 20 48 48 48 48 85 31 28 30 28 28 137 39 37 37 37 38 Greatest Overweight (x) 3 | . 1 . . . . . 2 1 . 1 . 1 3 . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 15 15 15 10 10 10 10 10 25 10 10 10 10 10 Average Capacity 11 | 7 8 8 8 8 13 15 14 10 10 10 10 10 11 10 10 10 10 8 Most Carried 25 | 1 8 8 8 7 10 10 15 10 10 10 10 10 25 10 10 10 10 10 Average Carried 9 | . 6 7 6 6 8 10 13 9 10 9 9 9 10 9 9 10 9 7 Final Capacity 15 | 8 8 8 8 8 15 15 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | . 8 7 7 7 10 10 10 10 10 10 10 10 9 10 10 10 10 4 Class Distribution -------------------- 30% | Mutant 23% | Commander-Sprinter 23% | Hacker-Sprinter 5% | Sprinter 3% | Scavenger-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Sprinter | -7/Lower Caves Commander-Sprinter | -7/Lower Caves Commander-Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Commander-Sprinter | -6/Factory Commander-Sprinter | -6/Lower Caves Commander-Sprinter | -6/Lower Caves Commander-Sprinter | -6/Zion Commander-Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 4982 | 270 270 58 377 37 . 163 716 726 54 71 . 422 963 360 16 55 95 329 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8968 | . 573 124 494 . . 148 1699 2831 156 20 . 229 1761 172 24 . 156 581 Parts 442 | . 32 7 26 2 . 3 82 126 6 3 . 8 100 9 2 . 12 24 Haulers Intercepted 10 | . 2 . 3 . . . 3 1 . . . . 1 . . . . . Recyclers Shooed 8 | . 2 . . . . 1 2 . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . 6 6 . 14 . 7 2 . 11 . Prevented 2 | . . . . . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 159 | . 13 5 11 2 . 5 32 29 3 . . 8 32 10 2 . 2 5 Melee 58 | . . . . . . . 9 23 3 . . . 20 . . . 2 1 Guns 16 | . 2 . . . . . 11 1 . . . 2 . . . . . . Cannons 48 | . 11 5 11 2 . 5 9 . . . . . 3 . . . . 2 AOE 35 | . . . . . . . 3 5 . . . 6 7 10 2 . . 2 Classes Destroyed 18 | . 6 . 2 . . . 3 2 . 1 . 1 1 1 . . . 1 Worker 5 | . 1 . . . . . 1 1 . . . . . . . . . 2 Builder 3 | . . . . . . . . 1 . . . . 2 . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . Hauler 10 | . 2 . 3 . . . 3 1 . . . . 1 . . . . . Recycler 21 | . . . . . . . 2 16 . . . . 1 . . . . 2 Minesweeper 2 | . . . . . . . . . . 1 . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 Operator 6 | . 1 . . . . . 2 2 . . . . . . . . . 1 Watcher 24 | . 3 . 1 . . . 2 7 . . . . 7 . . . . 4 Swarmer 37 | . 3 2 1 2 . . 4 6 . . . 2 11 4 2 . . . Grunt 71 | . 10 3 8 . . 5 16 12 2 . . 4 9 . . . . 2 Brawler 1 | . . . . . . . . . . . . 1 . . . . . . Duelist 3 | . . . 1 . . . 1 . . . . . 1 . . . . . Sentry 19 | . . . 1 . . . 8 4 1 . . 1 4 . . . . . Specialist 3 | . . . . . . . . . . . . . . 3 . . . . Hunter 8 | . . . . . . . 3 1 . . . . . 2 . . 2 . Programmer 16 | . . . . . . . . 6 . . . . 6 1 . . . 3 Heavy 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 10 | . 4 4 8 2 . 2 6 8 3 1 . 3 6 10 2 . 2 3 Combat Bots Only 10 | . 4 4 5 2 . 2 4 4 3 . . 3 4 10 2 . 2 2 Max Kills in Single Turn 6 | . 1 1 2 1 . 1 2 2 1 1 . 1 6 2 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 2 1 . . . 1 4 2 1 . . 2 Melee 1 | . . . . . . . 1 1 1 . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 895 | . 49 21 18 7 . 26 139 166 38 3 . 40 196 39 9 . 11 133 Missed 310 | . 11 5 7 1 . 9 30 75 19 1 . 20 65 19 5 . 5 38 Damage Taken 9631 | . 538 193 120 46 . 278 1718 1101 157 23 . 494 2066 383 76 . 107 2331 Core 2167 | . 87 39 10 . . 88 215 244 14 . . . 305 123 17 . 23 1002 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 103 | . . . . . . . . . . . . . . . . . . 103 Ignored by Resistances 6 | . . . . . . . . . . . . . . . 6 . . . Regen/Repaired (Parts) 895 | . . . . . . . 67 293 . . . . 535 . . . . . Core Remaining (%) 65 | 100 . 49 . . . 75 60 . . . . 63 . . . . 44 . Volleys Fired 329 | . 68 11 32 5 . 21 92 13 . 1 . 21 32 14 3 . . 16 Largest 2 | . 2 2 2 2 . 2 2 2 . 1 . 2 2 1 1 . . 2 Hottest 180 | . 120 99 99 78 . 78 138 138 . . . 56 180 43 43 . . 97 Shots Fired 561 | . 121 22 64 10 . 42 166 17 . 1 . 25 49 14 3 . . 27 Gun 151 | . 20 . . . . . 93 12 . . . 13 13 . . . . . Cannon 367 | . 101 22 64 10 . 42 71 . . . . . 34 . 1 . . 22 Launcher 42 | . . . . . . . 2 5 . . . 12 2 14 2 . . 5 Special 1 | . . . . . . . . . . 1 . . . . . . . . Kinetic 278 | . 69 11 63 10 . 42 38 . . . . 13 9 . 1 . . 22 Thermal 234 | . 52 11 1 . . . 126 6 . . . . 38 . . . . . Explosive 42 | . . . . . . . 2 5 . . . 12 2 14 2 . . 5 Electromagnetic 6 | . . . . . . . . 6 . . . . . . . . . . Robot Hit Streak 13 | . 9 5 8 11 . 6 13 7 . 2 . 5 7 3 1 . . 7 Robot Miss Streak 8 | . 3 3 4 1 . 2 8 4 . . . 4 2 2 1 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . Shots Hit Robots 549 | . 67 14 33 7 . 24 125 100 7 3 1 12 93 8 1 . 5 49 Core Hits 294 | . 29 6 16 3 . 12 63 47 3 . . 29 45 19 2 . 3 17 Critical Kills 1 | . . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . 1 . . . . . 3 Critical Strikes 34 | . . . 3 . . . 4 4 2 . . 2 10 . . . . 9 Burn 3 | . . . . . . . 1 . . . . . 2 . . . . . Destroy 2 | . . . . . . . . . . . . 2 . . . . . . Blast 4 | . . . 3 . . . . . . . . . . . . . . 1 Smash 3 | . . . . . . . . . . . . . . . . . . 3 Sever 22 | . . . . . . . 3 4 2 . . . 8 . . . . 5 Melee Attacks 401 | . . . . . . . 22 145 8 4 1 9 134 4 1 . 19 54 Impact 22 | . . . . . . . 2 . . . . . . . . . . 20 Slashing 371 | . . . . . . . 20 142 8 4 . 9 130 4 1 . 19 34 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 50 | . . . . . . . 2 25 1 1 1 . 12 . . . 2 6 Combat Hostiles 11 | . . . . . . . . 3 1 . . . 6 . . . 1 . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 26929 | . 1182 301 794 163 . 585 3732 7378 543 172 . 1656 5363 1847 144 . 385 2684 Guns 1708 | . 119 . . . . . 1154 139 . . . 102 194 . . . . . Cannons 5322 | . 1043 301 794 152 . 548 1320 . . . . . 667 . . . . 497 Explosions 5872 | . . . . . . . 498 546 . . . 1554 763 1847 144 . . 520 Melee 13858 | . . . . . . . 669 6693 543 172 . . 3735 . . . 385 1661 Ramming 169 | . 20 . . 11 . 37 91 . . . . . 4 . . . . 6 Kinetic 3788 | . 605 177 794 152 . 548 758 . . . . 102 155 . . . . 497 Thermal 3359 | . 557 124 . . . . 1933 39 . . . . 706 . . . . . Explosive 5655 | . . . . . . . 281 546 . . . 1554 763 1847 144 . . 520 Electromagnetic 100 | . . . . . . . . 100 . . . . . . . . . . Impact 674 | . . . . . . . . . . . . . . . . . . 674 Slashing 13184 | . . . . . . . 669 6693 543 172 . . 3735 . . . 385 987 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . 1 8 5 5 5 5 2 3 3 7 . 15 Average Corruption 4 | . . . . . . . 1 4 5 5 5 5 1 2 3 5 . 9 Corruption Purged 5 | . . . . . . . . 5 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 167 | . . . . . . . 11 61 8 12 1 18 14 7 5 2 . 28 Message Errors 30 | . . . . . . . 3 12 . 4 . 3 1 2 1 . . 4 Matter Fused 53 | . . . . . . . 2 19 5 3 . 8 4 2 1 . . 9 Heat Flow Errors 18 | . . . . . . . . 8 1 1 . 1 3 1 . 1 . 2 Energy Discharges 20 | . . . . . . . . 8 1 1 1 2 2 1 1 . . 3 Parts Rejected 3 | . . . . . . . 1 . . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . . . . . 1 . . . . . 1 Data Loss (minor) 19 | . . . . . . . 3 6 1 2 . . 2 1 1 1 . 2 Data Loss (major) 11 | . . . . . . . . 4 . 1 . 1 1 . 1 . . 3 Misfires 2 | . . . . . . . . 1 . . . 1 . . . . . . Alerts 4 | . . . . . . . . 3 . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . 2 . . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 3001 | . . . . . . . 84 1539 3 107 . 33 430 46 23 . 25 711 Projectiles 66 | . . . . . . . 1 . . . . . . . . . . 65 Explosions 237 | . . . . . . . 22 42 . . . 33 14 46 23 . . 57 Melee 2698 | . . . . . . . 61 1497 3 107 . . 416 . . . 25 589 Knockbacks 31 | . 3 1 2 2 . 10 3 . . . . . . . . . . 10 Impact 5 | . . . . . . 1 . . . . . . . . . . . 4 Kinetic 23 | . 3 1 2 1 . 7 3 . . . . . . . . . . 6 Secondary 3 | . . . . 1 . 2 . . . . . . . . . . . . Self-Inflicted Damage 318 | . . . . . . . . 27 . . . 40 . 74 . . . 177 Shots 9 | . . . . . . . . 1 . . . 1 . 2 . . . 5 Rammed 2 | . . . . . . . . . . . . . 1 . . . . 1 Targets Rammed 23 | . 7 . . 2 . 5 7 . . . . . 1 . . . . 1 Kicked 21 | . 7 . . 2 . 5 7 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 462 | . 126 315 57 36 . 189 416 384 291 97 40 297 462 158 294 148 143 207 Average Temperature 60 | . 36 112 22 17 . 79 95 53 77 36 16 42 65 22 85 74 52 37 Received Heat Transfer 2511 | . 243 105 24 . . 189 729 270 51 . . 135 429 . 9 . . 327 Effects 21 | . . 1 . . . . 7 2 . . . 1 6 . 4 . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . Energy Bleed 7 | . . . . . . . 1 2 . . . 1 2 . 1 . . . Interference 10 | . . 1 . . . . 5 . . . . . 1 . 3 . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . . 1 . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . 1 Impact Corruptions 11 | . . . . . . . . . . . . . . . . . . 11 Robots Melted 2 | . . . . . . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . . Parts Melted 14 | . 1 . 2 . . . 3 . . . . . 8 . . . . . Heat Transferred 6051 | . 1184 259 . . . . 3184 74 . . . . 1350 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 782 | . 327 164 562 251 . 123 427 782 . . . . 303 . . . . 406 Initial 172 | . . . 63 88 . . . 172 . . . . 97 . . . . . Average 167 | . 162 79 281 215 . 28 188 246 . . . . 90 . . . . 216 Maximum Alert Level 3 | . 1 . 2 1 . . 2 3 . . . . 1 . . . . 2 Low Security (%) 64 | 100 54 100 21 49 . 100 47 54 . . . . 92 . . . . 33 Level 1 30 | . 45 . 54 50 . . 49 28 . . . . 7 . . . . 63 Level 2 4 | . . . 23 . . . 2 13 . . . . . . . . . 2 Level 3 . | . . . . . . . . 3 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 3 . 5 . . 1 7 19 . . . 1 16 . 1 . . 5 Investigation 31 | . 2 . 4 . . . 3 12 . . . . 8 . . . . 2 Extermination 11 | . . . . . . . . 4 . . . . 5 . . . . 2 Reinforcement 10 | . 1 . 1 . . 1 1 2 . . . . 3 . . . . 1 Assault 3 | . . . . . . . . 1 . . . 1 . . 1 . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . 3 . . . . 1 Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 4 | . . . 1 . . . 2 . . . . . . . . . . 1 Communications Jammed 1 | . . . . . . . . 1 . . . . . . . . . . Distress Signals 1 | . . . . . . . . 1 . . . . . . . . . . Times Spotted 276 | . 21 8 21 5 . 5 51 50 2 2 . 19 41 11 14 . 2 24 Peak Tracking Total 13 | . 3 2 6 3 . 3 5 4 2 1 . 5 5 5 13 . 1 6 Tactical Retreats 25 | . . . . . . . 7 3 . 1 . 1 1 . 5 . 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 7 | . 1 . . . . . . 2 . . . . 2 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 373 | . . . . . . . . 339 . . . . 34 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . 5 . . . . . . . . . . Reprogrammed 58 | . . . . . . . . 48 . . . . 10 . . . . . Reused 9 | . . . . . . . . 5 . . . . 4 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . 2 . . 1 . . . . . Triggered 12 | . . . . . . . . 5 . . . . 6 . 1 . . . Most Traps Carried 1 | . . . . . . . . . . 1 1 1 1 . . . . . Objects Rigged 2 | . . . . . . . 2 . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 13 | . 1 . 1 . . . 2 4 . . . 1 2 1 . . . 1 Max in Single Turn 2 | . 1 . 1 . . . 2 2 . . . . 2 1 . . . 1 Garrison Access 7 | . . . . . . . . 2 . . . . 3 . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 109 | . 7 . 9 . 2 . 12 29 . 1 4 . 35 3 1 . . 6 Terminals 58 | . 7 . 8 . . . 9 13 . . . . 20 . . . . 1 Fabricators 9 | . . . . . . . . 5 . . . . 4 . . . . . Repair Stations 10 | . . . . . . . 1 4 . . . . 4 . . . . 1 Recycling Units 8 | . . . . . . . . 3 . . . . 4 . . . . 1 Scanalyzers 4 | . . . 1 . . . 1 1 . . . . . . . . . 1 Garrison Access 9 | . . . . . . . 1 3 . . . . 3 . . . . 2 Total Hacks 347 | . 33 . 31 . 2 . 38 91 . 1 31 . 97 6 1 . . 16 Successful 212 | . 13 . 15 . 2 . 25 51 . 1 31 . 59 6 1 . . 8 Failed 133 | . 20 . 15 . . . 13 40 . . . . 37 . . . . 8 Catastrophic 18 | . 1 . . . . . 1 9 . . . . 5 . . . . 2 Database Lockouts 2 | . . . 1 . . . . . . . . . 1 . . . . . Manual 169 | . 30 . 27 . 1 . 20 46 . . . . 36 1 . 2 . 6 Terminals 195 | . 33 . 30 . . . 27 47 . . . . 57 . . . . 1 Fabricators 21 | . . . . . . . . 13 . . . . 8 . . . . . Repair Stations 32 | . . . . . . . 2 12 . . . . 17 . . . . 1 Recycling Units 26 | . . . . . . . . 9 . . . . 11 . . . . 6 Scanalyzers 13 | . . . 1 . . . 6 3 . . . . . . . . . 3 Garrison Access 19 | . . . . . . . 3 7 . . . . 4 . . . . 5 Terminal Hacks 105 | . 7 . 11 . 2 . 10 13 . 1 31 . 23 6 1 . . . Record 16 | . . . . . 1 . . . . . 11 . . 4 . . . . Part Schematic 17 | . . . . . . . . 2 . . 13 . 2 . . . . . Robot Schematic 5 | . . . . . . . . 1 . . 4 . . . . . . . Robot Analysis 12 | . 4 . 4 . . . 3 . . . . . 1 . . . . . Prototype ID Bank 11 | . . . 3 . . . 2 . . . 3 . 3 . . . . . Open Door 4 | . . . . . . . . . . 1 . . . 2 1 . . . Branch Access Points 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . Terminal Index 4 | . 1 . . . . . 1 1 . . . . 1 . . . . . Fabricator Index 2 | . . . . . . . . 1 . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . Unreport Threat 14 | . 1 . 2 . . . 3 2 . . . . 6 . . . . . Locate Traps 4 | . 1 . . . . . . 2 . . . . 1 . . . . . Reprogram Traps 2 | . . . . . . . . 1 . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . . . . . . . 1 . . . . . Recall Investigation 5 | . . . 1 . . . . 2 . . . . 2 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . . . 8 . . . . 8 . . . . . Load Schematic 8 | . . . . . . . . 4 . . . . 4 . . . . . Build 8 | . . . . . . . . 4 . . . . 4 . . . . . Repair Station Hacks 24 | . . . . . . . 2 10 . . . . 12 . . . . . Scan Component 12 | . . . . . . . 1 5 . . . . 6 . . . . . Repair 12 | . . . . . . . 1 5 . . . . 6 . . . . . Recycling Unit Hacks 6 | . . . . . . . . 2 . . . . 3 . . . . 1 Retrieve Components 6 | . . . . . . . . 2 . . . . 3 . . . . 1 Scanalyzer 10 | . . . . . . . 6 2 . . . . . . . . . 2 Insert Component 4 | . . . . . . . 2 1 . . . . . . . . . 1 Analyze 6 | . . . . . . . 4 1 . . . . . . . . . 1 Garrison Access Hacks 6 | . . . . . . . . 2 . . . . 3 . . . . 1 Seal Access 6 | . . . . . . . . 2 . . . . 3 . . . . 1 Unauthorized Hacks 45 | . 6 . 4 . . . 7 14 . . . . 10 . . . . 4 Terminals 28 | . 6 . 3 . . . 7 7 . . . . 5 . . . . . Assimilate 13 | . 2 . . . . . 3 5 . . . . 3 . . . . . Botnet 13 | . 3 . 3 . . . 3 2 . . . . 2 . . . . . Detonate 1 | . . . . . . . 1 . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . 1 . . . . . Patch 2 | . . . . . . . . 1 . . . . 1 . . . . . Recycling Units 11 | . . . . . . . . 5 . . . . 4 . . . . 2 Reject 4 | . . . . . . . . 2 . . . . 1 . . . . 1 Mask 7 | . . . . . . . . 3 . . . . 3 . . . . 1 Scanalyzers 3 | . . . 1 . . . . 1 . . . . . . . . . 1 Extract 3 | . . . 1 . . . . 1 . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . Hacking Detections 72 | . 7 . 8 . . . 10 19 . . . . 25 . . . . 3 Full Trace Events 28 | . 7 . 3 . . . 3 9 . . . . 6 . . . . . Feedback Events 4 | . . . . . . . 1 2 . . . . 1 . . . . . Corruption 2 | . . . . . . . 1 1 . . . . . . . . . . Hackware Fried 2 | . . . . . . . . 1 . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 1 . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . . 3 . . . 1 9 . . 13 . 2 . . . . 11 Parts Built 8 | . . . . . . . . 4 . . . . 4 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 773 | . . . . . . . . 360 . . . . 413 . . . . . Total Part Build Rating 46 | . . . . . . . . 23 . . . . 23 . . . . . Parts Repaired 12 | . . . . . . . 1 5 . . . . 6 . . . . . Time 353 | . . . . . . . 26 177 . . . . 150 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 37 | . . . . . . . . 16 . . . . 21 . . . . . Parts Scanalyzed 4 | . . . . . . . 2 1 . . . . . . . . . 1 Part Schematics Acquired 3 | . . . . . . . 1 1 . . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . 2 . . 1 . 2 . . . . . Non-combat 4 | . . . . . . . . 2 . . . . 2 . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . . . . Robot Hacks Applied 8 | . . . . . . . . 3 . . 1 . 4 . . . . . parse_system 2 | . . . . . . . . 1 . . 1 . . . . . . . no_distress 2 | . . . . . . . . . . . . . 2 . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . 1 . . . . . find_dsf 1 | . . . . . . . . . . . . . 1 . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 1 . . . . . 1 Allies Hacked 2 | . . . . . . . . 1 . 1 . . . . . . . . Hacks Repelled 1 | . . . . . . . . 1 . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 16 | . 1 3 . 1 . . 1 4 . 1 . 1 3 . . . . 1 Largest Group 6 | . 1 4 4 4 4 1 1 4 3 4 4 4 6 5 5 5 5 6 Highest-Rated Group 167 | . 10 91 91 91 91 10 10 88 62 147 147 166 167 82 82 82 82 147 Highest-Rated Ally 85 | . 10 31 31 31 31 10 10 26 26 85 85 85 85 26 26 26 26 65 Total Orders 118 | . . . . . . 3 1 20 4 7 . 8 58 2 7 2 3 3 STAY 60 | . . . . . . 1 1 10 2 4 . 4 29 1 3 1 2 2 FOLLOW 58 | . . . . . . 2 . 10 2 3 . 4 29 1 4 1 1 1 Ally Attacks 84 | . . 2 44 7 . . . . . 4 . 27 . . . . . . Total Damage 1726 | . . 22 484 104 . . . . . 95 . 1021 . . . . . . Kills 25 | . . 1 9 4 . . . . . 1 . 10 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total 12 | . 4 . 4 . . . 3 . . . . . 1 . . . . . Derelict Logs Recovered 17 | . . 1 . 1 . . . . 3 2 . . . 3 2 3 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 2 | . . . . . . . . . . . . . . . . . . 2 Patrols 2 | . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 17622 | 61 1021 162 567 403 569 548 2673 2956 356 527 37 657 4245 429 580 281 484 1066 Spaces Moved 25323 | 43 529 104 356 310 468 316 1668 5242 883 1110 96 1201 7274 1088 1315 762 1205 1353 Core 133 | 3 . . . . . . . . . . . . . . . . . 130 Treads 198 | . . . . . . . . . . . . . 198 . . . . . Legs 3481 | 40 529 104 356 310 468 316 1323 . . . . . . . . . . 35 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 21511 | . . . . . . . 345 5242 883 1110 96 1201 7076 1088 1315 762 1205 1188 Fastest Speed 20 | 50 120 120 120 120 120 120 27 20 23 20 23 23 20 28 28 29 29 29 Average Speed 40 | 115 120 120 120 120 120 120 105 25 23 23 23 25 27 28 28 29 29 41 Slowest Speed 400 | 120 190 120 120 120 120 120 200 105 23 88 23 100 400 32 29 29 29 230 Overloaded Moves 31 | . . . . . . . . 5 . 19 . . 7 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 141 | . . . . . . . 3 66 . . . 8 50 . . . . 14 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 69 | 5 93 40 44 66 64 70 80 77 79 79 75 78 85 88 94 83 90 22 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 6 | . . 1 . . . . . . . 1 1 . . 1 . 1 1 . Known Exits Taken 10 | . . . 1 . . . 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . . 1 1 . . . . . . . Scrap Searched 25 | . . 1 . 2 . 1 . . 2 5 . . . 8 . 2 4 . Spaces Dug 111 | . 1 . . . . . 2 23 . . . 9 46 3 2 . 13 12 Terrain Destroyed 547 | . 1 . 1 . . 3 50 88 . . . 107 59 152 37 . 13 36 Melee 103 | . . . . . . . 2 23 . . . 9 40 3 1 . 13 12 Projectile 26 | . 1 . 1 . . 3 3 . . . . . 9 . 1 . . 8 AOE 418 | . . . . . . . 45 65 . . . 98 10 149 35 . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 31211 | 51 794 119 429 331 476 442 2382 6493 1018 1373 110 1504 9143 1190 1516 820 1301 1719 Wait 4211 | . 164 3 25 13 2 101 485 699 123 242 10 244 1482 58 183 56 66 255 Move 25043 | 42 528 103 355 309 467 315 1661 5119 882 1109 95 1187 7177 1087 1314 761 1204 1328 Hop 121 | . . . . . . . 3 56 . . . 5 46 . . . . 11 Pick Up 150 | 1 13 . 1 1 4 . 25 26 . 5 . 6 51 6 3 . 2 6 Fast Attach 127 | 6 3 . 1 . . . 15 22 1 1 1 5 43 6 3 1 4 15 Attach 92 | . 2 1 3 . . . 10 19 . 2 1 9 32 4 2 . . 7 Detach 25 | . . . . . . . 1 3 . 1 1 5 12 . . . . 2 Swap 79 | 1 4 . 8 . 1 . 28 11 3 . . 1 16 . 1 1 . 4 Drop 228 | 1 5 1 4 1 2 . 33 41 1 6 1 7 82 10 6 1 6 20 Fire 329 | . 68 11 32 5 . 21 92 13 . 1 . 21 32 14 3 . . 16 Melee 399 | . . . . . . . 22 145 8 4 1 9 134 4 1 . 19 52 Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick 21 | . 7 . . 2 . 5 7 . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . . . . 5 . 1 . . . 2 Trap 376 | . . . . . . . . 339 . 2 . . 35 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 16) 487 | -10/Materials | Discovered new exit (range 7) 805 | -10/Materials | Discovered new exit (range 5) 1083 | -10/Materials | Entered Mines 1083 | -10/Mines | Accompanied by 1 ally 1090 | -10/Mines | Escorted by a lone wolf Derelict 1110 | -10/Mines | Learned location of Storage (-9) 1207 | -10/Mines | Discovered new exit (range 10) 1215 | -10/Mines | Core integrity fell below 50% 1245 | -10/Mines | Entered Materials 1245 | -9/Materials | Accompanied by 4 allies 1245 | -9/Materials | Evolved 2 slots: Propulsion x2 1246 | -9/Materials | Identified exit to Mines 1250 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1461 | -9/Materials | Discovered new exit (range 11) 1661 | -9/Materials | Discovered new exit (range 9) 1685 | -9/Materials | Identified exit to Storage 1705 | -9/Materials | Central database locked down 1812 | -9/Materials | Entered Mines 1812 | -9/Mines | Accompanied by 3 allies 1917 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1944 | -9/Mines | Assembled infested the area 1954 | -9/Mines | Received a Mining Laser from a helpful Derelict 2165 | -9/Mines | Discovered new exit (range 15) 2197 | -9/Mines | Discovered new exit (range 5) 2215 | -9/Mines | Entered Exiles 2215 | -9/Exiles | Accompanied by 4 allies 2245 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2248 | -9/Exiles | Met 8R-AWN 2266 | -9/Exiles | Met EX-HEX 2314 | -9/Exiles | Met EX-DEC 2529 | -9/Exiles | Met EX-BIN 2543 | -9/Exiles | Aligned with FarCom system 2544 | -9/Exiles | Given EX-Vault access code 2572 | -9/Exiles | Opened EX-Vault 2620 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2670 | -9/Exiles | Found Field Lobotomy Kit 2769 | -9/Exiles | Discovered new exit (range 14) 2784 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2784 | -9/Exiles | Entered Mines 2784 | -8/Mines | Accompanied by 1 ally 3146 | -8/Mines | Discovered new exit (range 15) 3332 | -8/Mines | Entered Materials 3332 | -8/Materials | Accompanied by 1 ally 3332 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3333 | -8/Materials | Identified exit to Factory 3787 | -8/Materials | Repaired Lgt. Armor Plating 4631 | -8/Materials | Build established: Scavenger-Mutant 5020 | -8/Materials | Build established: Mutant 5133 | -8/Materials | Discovered exit to Factory (range 15) 5568 | -8/Materials | Garrison activated, responded to threat 6005 | -8/Materials | Entered Factory 6005 | -7/Factory | Evolved 2 slots: Utility x2 6201 | -7/Factory | Build established: Hacker-Sprinter 6343 | -7/Factory | Identified exit to Lower Caves 6755 | -7/Factory | Fabricated Imp. Hacking Suite? 7008 | -7/Factory | Repaired Xenon Bombardment Thruster 7048 | -7/Factory | Repaired Imp. Light Armor Plating 7690 | -7/Factory | Discovered new exit (range 9) 7866 | -7/Factory | Repaired Xenon Bombardment Thruster 7879 | -7/Factory | Fabricated Adv. Hacking Suite? 7935 | -7/Factory | System Shield fried by hacking feedback 7956 | -7/Factory | Discovered new exit (range 6) 8210 | -7/Factory | Fabricated Adv. Hacking Suite? 8269 | -7/Factory | Repaired Broken Cld. VTOL Module 8406 | -7/Factory | Build established: Commander-Sprinter 8719 | -7/Factory | Build established: Hacker-Sprinter 8805 | -7/Factory | First assault squad dispatched 8862 | -7/Factory | Fabricated Adv. Hacking Suite? 8943 | -7/Factory | Repaired Greatsword 8961 | -7/Factory | Entered Lower Caves 8961 | -7/Lower Caves | Accompanied by 3 allies 8979 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9053 | -7/Lower Caves | Encountered a Warlord checkpoint 9056 | -7/Lower Caves | Identified exit to Lower Caves 9074 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9131 | -7/Lower Caves | Learned Factory stockpile data 9298 | -7/Lower Caves | Build established: Sprinter 9317 | -7/Lower Caves | Entered another Lower Caves area 9317 | -7/Lower Caves | Accompanied by 3 allies 9323 | -7/Lower Caves | Discovered new exit (range 12) 9349 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 9353 | -7/Lower Caves | Found DCF Scrap (14 items) 9353 | -7/Lower Caves | Spotted B-75 Beast 9436 | -7/Lower Caves | Learned location of Zion (-6) 9530 | -7/Lower Caves | Assimilated B-75 Beast with FLK Orb 9724 | -7/Lower Caves | Discovered new exit (range 16) 9767 | -7/Lower Caves | Encountered a Warlord checkpoint 9821 | -7/Lower Caves | Build established: Commander-Sprinter 9844 | -7/Lower Caves | Entered Data Miner 9844 | -7/Data Miner | Accompanied by 4 allies 9844 | -7/Data Miner | Discovered new exit (range 6) 9849 | -7/Data Miner | Met Data Miner 9853 | -7/Data Miner | Learned location of Section 7 (-2) 9853 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9857 | -7/Data Miner | Received God Mode back door access code from Data Miner 9881 | -7/Data Miner | Entered Proximity Caves 9881 | -6/Proximity Caves | Accompanied by 4 allies 9882 | -6/Proximity Caves | Identified exit to Factory 10137 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10337 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10538 | -6/Proximity Caves | Entered Factory 10538 | -6/Factory | Accompanied by 3 allies 10538 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10767 | -6/Factory | Repaired Greatsword 10791 | -6/Factory | Repaired Xenon Bombardment Thruster 11132 | -6/Factory | Repaired Cld. VTOL Module 11283 | -6/Factory | Build established: Hacker-Scout 11410 | -6/Factory | Cargo convoy interrupted 11514 | -6/Factory | Fabricated Adv. Hacking Suite? 11583 | -6/Factory | Build established: Hacker-Sprinter 11908 | -6/Factory | Identified exit to Lower Caves 12009 | -6/Factory | Fabricated Imp. System Shield? 12089 | -6/Factory | Mak. Hacking Suite fried by hacking feedback 12103 | -6/Factory | Repaired Greatsword 12297 | -6/Factory | Incoming investigation squad redirected 12506 | -6/Factory | Incoming investigation squad redirected 12582 | -6/Factory | Fabricated Nuclear Pulse Array (x1) 12650 | -6/Factory | Central database locked down 12992 | -6/Factory | Build established: Commander-Sprinter 13382 | -6/Factory | Incoming investigation squad redirected 13396 | -6/Factory | Repaired Greatsword 13433 | -6/Factory | Repaired Imp. Cesium-ion Thruster 13472 | -6/Factory | Fabricated Nuclear Pulse Array? 13984 | -6/Factory | Found Hvy. Reflective Plating 14554 | -6/Factory | Build established: Commander-Mutant 14783 | -6/Factory | Entered Lower Caves 14783 | -6/Lower Caves | Accompanied by 5 allies 14802 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 14803 | -6/Lower Caves | Found Prototype Special Weapon 14803 | -6/Lower Caves | Identified Molecular Deconstructor 14845 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 14845 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 14883 | -6/Lower Caves | Core integrity fell below 50% 14907 | -6/Lower Caves | Destroyed 10 combat bots 14947 | -6/Lower Caves | Learned location of Extension (-4) 14983 | -6/Lower Caves | Discovered new exit (range 15) 15027 | -6/Lower Caves | Build established: Commander-Sprinter 15056 | -6/Lower Caves | Learned Factory terminal intel 15058 | -6/Lower Caves | Learned Factory garrison access intel 15066 | -6/Lower Caves | Learned Factory terminal intel 15210 | -6/Lower Caves | Identified exit to Lower Caves 15212 | -6/Lower Caves | Entered another Lower Caves area 15212 | -6/Lower Caves | Accompanied by 5 allies 15298 | -6/Lower Caves | Discovered new exit (range 10) 15327 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15348 | -6/Lower Caves | Learned location of 1 exit from Factory 15373 | -6/Lower Caves | Discovered new exit (range 7) 15426 | -6/Lower Caves | Identified exit to Zion 15487 | -6/Lower Caves | Learned Factory stockpile data 15792 | -6/Lower Caves | Entered Zion 15792 | -6/Zion | Accompanied by 5 allies 15813 | -6/Zion | Found Prototype Processor 15813 | -6/Zion | Identified Exp. Core Analyzer 15816 | -6/Zion | Found Prototype Processor 15816 | -6/Zion | Identified Exp. Melee Analysis Suite 15820 | -6/Zion | Discovered new exit (range 12) 15847 | -6/Zion | Received a visual enhancement algorithm 15848 | -6/Zion | Identified exit to Deep Caves 15866 | -6/Zion | System corruption cleaned by Quarantine Array 15869 | -6/Zion | Learned Factory interactive machine intel 15920 | -6/Zion | Learned Factory stockpile data 15963 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 16072 | -6/Zion | Identified exit to Proximity Caves 16073 | -6/Zion | Entered Proximity Caves 16073 | -5/Proximity Caves | Accompanied by 5 allies 16182 | -5/Proximity Caves | Spotted B-75 Beast 16224 | -5/Proximity Caves | Learned Factory terminal intel 16315 | -5/Proximity Caves | Learned location of Armory (-4) 16324 | -5/Proximity Caves | Discovered new exit (range 5) 16544 | -5/Proximity Caves | Identified exit to Factory 16557 | -5/Proximity Caves | Entered Factory 16557 | -5/Factory | Accompanied by 5 allies 16557 | -5/Factory | Evolved 2 slots: Utility x2 16558 | -5/Factory | Identified exit to Factory 16560 | -5/Factory | Loaded intel: 52 interactive machine locations 16561 | -5/Factory | Loaded intel: 26 terminal locations 16562 | -5/Factory | Loaded intel: 4 garrison access locations 16910 | -5/Factory | Found Prototype Launcher 16910 | -5/Factory | Identified Rocket Array 17099 | -5/Factory | Build established: Hacker-Sprinter 17280 | -5/Factory | Incoming investigation squad redirected 17289 | -5/Factory | System corruption reached 10% 17323 | -5/Factory | Lost 3 parts (1p1n1w) 17439 | -5/Factory | Core integrity fell below 50% 17472 | -5/Factory | Core integrity fell below 20% 17623 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 17552_ K-01 Serf collects debris. 17553_ U-05 Engineer builds a Wall. 17553_ K-01 Serf collects debris. 17559_ Acquired Carbon-fiber Leg. 17559_ K-01 Serf collects debris. 17562_ U-05 Engineer builds a Wall. 17563_ System corrupted: Matter fused (-9). 17563_ K-01 Serf collects debris. 17576_ U-05 Engineer lays Concrete. 17580_ System corrupted: Matter fused (-9). 17597_ System corrupted: Energy discharge (-33). 17607_ P-70 Sage suffers critical hit (Smash). 17607_ Destroyed Unknown Hover Unit. 17607_ P-70 Sage system corrupted by crushing effect. 17608_ Imp. System Shield destroyed. 17615_ System corrupted: Matter fused (-8). 17615_ Penetrated by Slug. 17616_ P-70 Sage destroyed. 17619_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????""????????????????"" """ # " ####+#+ | | ??????????????????????? ??# " # | | ????????????????????? ????# " # | | ????????????????????# ] ??????# " # | | ????????????????????# ????????# " # | | ?????????????????############## " != # ! | | ?????????????????# + "!%/ [ # | | ?????????????????# # "" + | | ?????????????????# """"""""" # "F"" # | | ?????????????????# # """" # | | ?????????????????# ""#########+##+# | | ?????????????????# [ ""# # | | ?????????????????# " # # | | ?????????????????# T# ####### | | ?????????????????# ""# [ #?????? | | ?????????????????# ""# #?????? | | ?????????????????# ""# #?????? | | ?????????????????# # """"""" #?????? | | ?????????????????###+########## """"""" #?????? | | ??????????????????????????????# """"""" #?????? | | ?????????????????????????????## """"""" #?????? | | ????????????##???????????????#" #?????? | | ##############???###+########## #?????? | | """"" #????# h =% ##############?????? | | ""R"" #????# ! #??????????????????? | | " " !#????# """@ #??????????????????? | | #????# """ #??????????????????? | | !#????# """ ""#??????????????????? | | """"""""" ####?#! "" ""#??????????????????? | | ###### "" ""#??????????????????? | | """"""""" +[! +! G#??????????##??????? | | ###### ! ""#??????####Y#######? | | """"""""" !###??# ""#?????? ? | | # #### ] ""#?????# " # | | / !# # #?????# ! " # | | ######+#################+############ " # | | ?# # " # | | ?# # " # | | ?# # !!! " # | | ?# # !! " # | | ## # "" !! " # | | # # S"" " # | | # # "" # | | # " #########"## # # | | # "" # [# ######+####### | | # "" # # | | # " ] / # | | /# """"% " # | | [+ = " !# | | # !]]" ! ! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 750 Resistance: TH 10 Resistance: EX 25 Propulsion Shielding 66 Evasion (%) 73 Melee Accuracy 12 Recoil Reduction 5 Salvage Targeting 2 Offensive Hacking 42 Defensive Hacking 26 Item Schematics ----------------- Beam Rifle | -9/Materials | Extracted Plasma Cutter | -9/Materials | Extracted Cld. Ion Engine | -9/Materials | Extracted Cryofiber Web | -8/Materials | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Adv. Hacking Suite | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Imp. Targeting Computer | -7/Factory | Extracted Prc. Shock Rifle | -7/Factory | Extracted Assault Cannon | -7/Factory | Extracted Lgt. EM Pulse Cannon | -7/Factory | Extracted Greatsword | -7/Factory | Extracted Armor Integrity Analyzer | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Hvy. Machine Gun | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Imp. System Shield | -6/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Cld. Nuclear Pulse Thruster | -5/Factory | Scanalyzed Imp. Weapon Cycler | -5/Factory | Extracted Imp. EM Pulse Cannon | -5/Factory | Extracted Imp. Medium Treads | -5/Factory | Extracted Med. Battery | -5/Factory | Extracted Imp. Coolant Injector | -5/Factory | Extracted Imp. Reaction Control System | -5/Factory | Extracted Adv. Shield Generator | -5/Factory | Extracted Adv. Targeting Computer | -5/Factory | Extracted Hpw. Tractor Beam | -5/Factory | Extracted Hpw. Shock Rifle | -5/Factory | Extracted Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Imp. System Shield | x1 | -6/Factory Nuclear Pulse Array | x1 | -6/Factory Nuclear Pulse Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed RingThrowingLog Manual? 0 Play Time 04:53:01 Cumulative 103.7 hours Start 2024.09.27 @ 20:27:15 End 2024.09.30 @ 23:24:07 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 27 Adventurer 36 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 55 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5aa1e28f-36c1-47cd-ae04-8c93c870291d