Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 15:09:50 Player: SLUGGY Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (636) 636 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-30) -30 TOTAL SCORE: 1936 Bonus ------- Friendly Fire -30 Cogmind --------- Core Integrity 0/400 Matter 133/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Datajack > --- INVENTORY (5) ---- Light Ion Engine Flight Unit Flight Unit Peak State ------------ > --- POWER ------------ Light Ion Engine Fission Core > --- PROPULSION ------- Flexi-carbon Leg > --- UTILITY ---------- Sensor Array Signal Interpreter > --- WEAPON ----------- Particle Gun Bore Cannon > --- INVENTORY -------- Flight Unit Flight Unit Rocket Launcher Datajack [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Power Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 56 | 10 22 16 8 Power 9 | 4 1 3 1 Engine 7 | 4 1 2 . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 15 | 3 4 7 1 Treads . | . . . . Leg 7 | 3 2 1 1 Wheel 2 | . . 2 . Hover 2 | . . 2 . Flight 4 | . 2 2 . Utility 10 | 1 4 3 2 Device 4 | . 1 3 . Storage 1 | 1 . . . Processor 3 | . 1 . 2 Hackware 1 | . 1 . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 22 | 2 13 3 4 Energy Gun 8 | 2 5 1 . Energy Cannon 1 | . 1 . . Ballistic Gun 2 | . . . 2 Ballistic Cannon 2 | . 1 1 . Launcher 6 | . 4 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 3 | . 2 . 1 Unidentified Prototypes 2 | . 1 1 . Corrupted Parts 1 | . 1 . . System Corruption 3 | . 3 . . Parts Lost 19 | . 3 7 9 Power 3 | . 1 1 1 Propulsion 5 | . . 3 2 Utility 3 | . . 1 2 Weapon 8 | . 2 2 4 Highest Loss Streak 7 | . 3 7 6 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 95 88 50 Engine 10 | . 12 9 . Core 1 | . . 2 8 Leg 15 | . 23 3 9 Flight 7 | . 4 16 . Device 4 | . . 10 4 Storage 6 | . 11 . . Processor 12 | . 11 14 13 Energy Gun 12 | . 14 14 4 Energy Cannon 5 | . 8 . . Ballistic Cannon 2 | . . 3 7 Launcher 3 | . 1 10 . Special Melee Weapon 1 | . 1 . 2 Naked Turns . | . . . . Heaviest Build 23 | 12 14 23 23 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | . 3 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 6 | 7 7 5 5 Most Carried 6 | 3 6 5 5 Average Carried 3 | . 3 2 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | . 5 5 3 Class Distribution -------------------- 69% | Mutant 16% | Scavenger-Mutant 13% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 795 | 300 106 323 66 Remotely . | . . . . Salvage Created 909 | 109 558 136 106 Parts 79 | 12 49 11 7 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 27 | . 12 9 6 Guns 7 | . 6 . 1 Cannons 8 | . 4 . 4 AOE 12 | . 2 9 1 Classes Destroyed 10 | 3 5 1 1 Worker 5 | 2 2 1 . Builder 1 | . 1 . . Tunneler 4 | 1 2 1 . Recycler 2 | 1 . 1 . Operator 2 | . 2 . . Watcher 3 | . 3 . . Swarmer 13 | . 6 3 4 Grunt 7 | . 6 . 1 Sentry 1 | . . . 1 Assembled 6 | . . 6 . Best Kill Streak 9 | 2 5 9 2 Combat Bots Only 9 | . 5 9 2 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging . | . . . . Exploded 2 | . 2 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 226 | . 51 18 157 Missed 75 | . 13 5 57 Damage Taken 1814 | . 389 322 1103 Core 529 | . 75 49 405 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 . 50 . Volleys Fired 107 | 6 51 12 38 Largest 2 | 2 2 2 2 Hottest 122 | 90 100 98 122 Shots Fired 160 | 7 84 20 49 Gun 101 | 7 57 12 25 Cannon 47 | . 26 . 21 Launcher 12 | . 1 8 3 Special . | . . . . Kinetic 39 | . . . 39 Thermal 52 | 1 37 7 7 Explosive 12 | . 1 8 3 Electromagnetic 57 | 6 46 5 . Robot Hit Streak 6 | 6 6 4 5 Robot Miss Streak 5 | . 5 3 4 Penetration Max 1 | . . . 1 Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 83 | 6 43 8 26 Core Hits 64 | 5 26 20 13 Critical Kills 2 | . . . 2 Critical Parts Destroyed 4 | . . . 4 Critical Strikes 6 | . . . 6 Destroy 6 | . . . 6 Melee Attacks 3 | . . . 3 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2020 | 82 810 635 493 Guns 826 | 82 494 85 165 Cannons 416 | . 193 . 223 Explosions 775 | . 120 550 105 Melee . | . . . . Ramming 3 | . 3 . . Kinetic 323 | . . . 323 Thermal 477 | . 327 85 65 Explosive 731 | . 76 550 105 Electromagnetic 486 | 82 404 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 3 6 . Average Corruption 5 | . 3 5 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 15 | . 2 13 . Message Errors 4 | . . 4 . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . . 1 . Energy Discharges 2 | . . 2 . Data Loss (minor) 4 | . . 4 . Data Loss (major) 1 | . . 1 . Misfires 1 | . 1 . . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 87 | . . 67 20 Projectiles . | . . . . Explosions 87 | . . 67 20 Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 148 | . . 96 52 Shots 7 | . . 5 2 Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 328 | 30 328 206 279 Average Temperature 88 | 18 85 40 121 Received Heat Transfer 483 | . 135 . 348 Effects 6 | . 2 . 4 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Short Circuit 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 962 | . 629 185 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 294 | 20 246 186 294 Initial 54 | . 13 54 . Average 113 | 7 113 130 135 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 94 | 100 95 100 79 Level 1 5 | . 4 . 20 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 20 9 20 Peak Tracking Total 10 | . 3 5 10 Tactical Retreats 6 | . 1 1 4 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 10 | . 3 1 6 Max in Single Turn 2 | . 1 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful . | . . . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 2 . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1737 | 110 966 439 222 Spaces Moved 1425 | 68 875 348 134 Core 114 | 7 2 20 85 Treads . | . . . . Legs 732 | 61 551 71 49 Wheels 8 | . . 8 . Hover . | . . . . Flight 571 | . 322 249 . Fastest Speed 32 | 50 32 32 50 Average Speed 94 | 112 87 107 90 Slowest Speed 200 | 120 200 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . 2 1 . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 5 96 78 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 108 | . 11 70 27 Melee . | . . . . Projectile 6 | . . . 6 AOE 102 | . 11 70 21 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1668 | 94 994 393 187 Wait . | . . . . Move 1416 | 67 870 345 134 Hop 3 | . 2 1 . Pick Up 49 | 8 27 11 3 Fast Attach 3 | . 1 . 2 Attach 42 | 7 17 12 6 Detach 7 | . 3 3 1 Swap 11 | 3 4 4 . Drop 26 | 3 18 5 . Fire 107 | 6 51 12 38 Melee 3 | . . . 3 Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 15) 486 | -10/Materials | Identified exit to Materials 800 | -10/Materials | Discovered new exit (range 8) 810 | -10/Materials | Identified exit to Mines 879 | -10/Materials | Discovered new exit (range 9) 904 | -10/Materials | Lost 3 parts (1p2w) 979 | -10/Materials | Discovered exit to Materials (range 3) 1047 | -10/Materials | Discovered exit to Materials (range 6) 1077 | -10/Materials | Entered Mines 1078 | -10/Mines | Assembled infested the area 1083 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1140 | -10/Mines | Lost 7 parts (1p3n1u2w) 1141 | -10/Mines | Destroyed 9 combat bots 1167 | -10/Mines | Learned location of Storage (-8) 1236 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1239 | -10/Mines | Found Prototype Device 1240 | -10/Mines | Identified Exp. Sensor Array 1502 | -10/Mines | Discovered exit to Materials (range 13) 1516 | -10/Mines | Entered Materials 1516 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1628 | -9/Materials | Discovered new exit (range 15) 1684 | -9/Materials | Core integrity fell below 50% 1708 | -9/Materials | Lost 6 parts (1p2n3w) 1732 | -9/Materials | Core integrity fell below 20% 1738 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01673_ Machine disabled. 01675_ Recycling Unit disabled. 01675_ Visual Processing Unit tumbles out of recycling unit. 01675_ Flexi-carbon Leg destroyed. 01675_ Destroyed Flexi-carbon Leg. 01675_ S-10 Pest destroyed. 01677_ Rocket Launcher destroyed. 01677_ Destroyed Rocket Launcher. 01681_ Jacked Y-45 Defender... >>parse_system Reading system data... 01708_ Acquired Targeting Computer. 01714_ T-07 Excavator is excavating. 01722_ Critical hit (Burn: +37). 01729_ S-10 Pest destroyed. 01730_ Acquired 20 matter. 01730_ T-07 Excavator is excavating. 01731_ Acquired Lgt. Assault Rifle. 01734_ T-07 Excavator is excavating. 01737_ Targeting Computer destroyed. 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