Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.28 @ 22:09:46 Player: HeikoO Result: Destroyed by H-55 Commando via exploding Power Conduit Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (2089) 2089 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (437) 437 TOTAL SCORE: 5381 Bonus ------- Follower Combat Kills 437 Cogmind --------- Core Integrity 0/700 Matter 236/300 Energy 160/160 System Corruption 2% Temperature Cool (12) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Terrain Scanner Improved Medium Armor Plating > --- WEAPON ----------- Precision Shock Rifle Cooled Pulse Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Deuterium Engine Signal Interpreter Shock Rifle Beam Rifle Advanced Beam Cannon Heavy Particle Cannon Improved Assault Rifle [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 2 | . . 1 . . 1 Propulsion 2 | . . . . 2 . Utility 2 | . . 1 . . 1 Weapon . | . . . . . . Parts Attached 66 | 6 8 6 17 6 23 Power 19 | 1 2 1 7 . 8 Engine 17 | 1 2 1 7 . 6 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 16 | 2 2 1 4 2 5 Treads . | . . . . . . Leg 16 | 2 2 1 4 2 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 2 . 1 2 Device 3 | . . 2 . . 1 Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . 1 . . 1 . Artifact . | . . . . . . Weapon 23 | 2 2 2 6 3 8 Energy Gun 13 | 2 1 . 4 3 3 Energy Cannon 5 | . . . 1 . 4 Ballistic Gun 4 | . 1 1 1 . 1 Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 3 2 . Parts Lost 28 | . . . 6 . 22 Power 7 | . . . 1 . 6 Propulsion 9 | . . . 2 . 7 Utility 3 | . . . . . 3 Weapon 9 | . . . 3 . 6 Highest Loss Streak 9 | . . . 6 . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 99 100 97 84 78 Engine 19 | . 14 22 21 18 20 Leg 21 | . 28 22 21 21 20 Device 14 | . . 20 22 17 7 Storage 9 | . 14 11 11 9 7 Protection 3 | . 13 1 . . 3 Energy Gun 8 | . 14 4 6 9 8 Energy Cannon 3 | . . . 3 8 4 Ballistic Gun 5 | . 13 11 6 . 1 Ballistic Cannon 2 | . . 6 5 . . Naked Turns . | . . . . . . Heaviest Build 51 | 13 21 27 33 40 51 Greatest Support 43 | 20 20 20 20 40 43 Greatest Overweight (x) 13 | . 1 2 10 1 13 Average Overweight (x) . | . . 1 1 . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 4 10 10 10 10 10 Average Carried 8 | 2 9 9 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 4 10 10 10 10 . Class Distribution -------------------- 47% | Scavenger-Mutant 30% | Mutant 22% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Matter Collected 1263 | 182 186 90 416 20 369 Remotely . | . . . . . . Salvage Created 2141 | . 363 92 609 . 1077 Parts 120 | . 25 5 37 . 53 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Combat Hostiles Destroyed 47 | . 8 2 16 . 21 Guns 29 | . 7 . 9 . 13 Cannons 16 | . . 2 7 . 7 AOE 1 | . 1 . . . . Classes Destroyed 8 | . 3 1 1 . 3 Mechanic 1 | . . . 1 . . Watcher 3 | . 1 . 1 . 1 Swarmer 4 | . 1 . . . 3 Grunt 25 | . 7 1 11 . 6 Duelist 1 | . . . . . 1 Sentry 10 | . . 1 5 . 4 Hunter 1 | . . . . . 1 Programmer 6 | . . . . . 6 Best Kill Streak 5 | . 3 1 4 . 5 Combat Bots Only 5 | . 2 1 4 . 5 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Damage Taken 4067 | . 182 49 1019 . 2817 Core 1023 | . 37 8 230 . 748 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 85 . 40 100 . Volleys Fired 180 | . 28 6 51 . 95 Largest 2 | . 2 2 2 . 2 Hottest 143 | . 60 59 96 . 143 Shots Fired 340 | . 56 12 95 . 177 Gun 253 | . 56 6 56 . 135 Cannon 87 | . . 6 39 . 42 Launcher . | . . . . . . Special . | . . . . . . Kinetic 149 | . 28 12 79 . 30 Thermal 113 | . . . 12 . 101 Explosive . | . . . . . . Electromagnetic 78 | . 28 . 4 . 46 Robot Hit Streak 49 | . 7 8 44 . 49 Robot Miss Streak 5 | . 5 2 2 . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 274 | . 35 7 79 . 153 Core Hits 98 | . 16 5 26 . 51 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . . . 5 Burn 4 | . . . . . 4 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4843 | . 491 94 1490 2 2766 Guns 3122 | . 414 29 726 . 1953 Cannons 1534 | . . 60 692 . 782 Explosions 179 | . 77 . 72 . 30 Melee . | . . . . . . Ramming 8 | . . 5 . 2 1 Kinetic 1799 | . 141 89 1189 . 380 Thermal 2191 | . 77 . 249 . 1865 Explosive . | . . . . . . Electromagnetic 845 | . 273 . 52 . 520 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 2 Average Corruption 1 | . . . . 5 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . 1 8 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . 1 . Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 5 | . . . 5 . . Projectiles 5 | . . . 5 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . . . 5 . . Impact . | . . . . . . Kinetic 5 | . . . 5 . . Secondary . | . . . . . . Self-Inflicted Damage 71 | . 41 . 30 . . Shots 2 | . 1 . 1 . . Rammed 1 | . . . . . 1 Targets Rammed 3 | . . 1 . 1 1 Kicked 2 | . . 1 . 1 . Crushed . | . . . . . . Highest Temperature 574 | . 124 60 335 172 574 Average Temperature 122 | . 39 22 88 159 159 Received Heat Transfer 1533 | . 90 12 558 . 873 Effects 39 | . . . 3 . 36 Shutdowns 9 | . . . . . 9 Energy Bleed 3 | . . . . . 3 Interference 9 | . . . 3 . 6 Matter Decay 3 | . . . . . 3 Short Circuit 3 | . . . . . 3 Damage (minor) 3 | . . . . . 3 Damage (major) 8 | . . . . . 8 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . 1 . 5 Heat Transferred 4044 | . 50 . 594 . 3400 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 . 1 . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Peak Influence 322 | . 139 139 322 90 215 Initial 49 | . . 49 . 43 . Average 103 | . 51 82 152 58 90 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 85 | 100 100 100 70 100 87 Level 1 14 | . . . 29 . 12 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 20 | . 2 1 5 . 12 Investigation 3 | . 2 . . . 1 Extermination 3 | . . . . . 3 Reinforcement 7 | . . 1 5 . 1 Assault . | . . . . . . Garrison 7 | . . . . . 7 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Distress Signals 8 | . 3 1 1 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 10 5 29 5 38 Peak Tracking Total 8 | . 2 2 5 4 8 Tactical Retreats 6 | . 1 . 3 . 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Traps Triggered 5 | . 1 . 3 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Machines Accessed 8 | . 2 1 2 2 1 Terminals 4 | . . 1 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . 1 . Total Hacks 16 | . 5 1 2 5 3 Successful 16 | . 5 1 2 5 3 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . . 1 2 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 5 . . . . Scanalyzers 3 | . . . . . 3 Garrison Access 1 | . . . . 1 . Terminal Hacks 7 | . . 1 2 4 . Record 4 | . . 1 1 2 . Open Door 1 | . . . 1 . . Alert Level 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 5 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 3 | . 3 . . . . Scanalyzer 3 | . . . . . 3 Insert Component 1 | . . . . . 1 Analyze 2 | . . . . . 2 Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 1 1 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 2 | . 2 . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . 6 . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Total Allies 9 | . . . 9 . . Largest Group 9 | . . . 9 8 5 Highest-Rated Group 80 | . . . 80 72 47 Highest-Rated Ally 16 | . . . 16 16 15 Total Orders . | . . . . . . Ally Attacks 139 | . . . 56 58 25 Total Damage 1223 | . . . 502 510 211 Kills 18 | . . . 10 5 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Turns Passed 4684 | 142 529 405 1784 421 1403 Spaces Moved 2100 | 105 325 193 766 224 487 Core 33 | 12 . . 3 . 18 Treads . | . . . . . . Legs 2067 | 93 325 193 763 224 469 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 120 120 Average Speed 180 | 112 126 190 191 173 211 Slowest Speed 700 | 120 190 260 550 190 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 5 42 16 88 23 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 13 | . 8 . 1 . 4 Melee . | . . . . . . Projectile . | . . . . . . AOE 13 | . 8 . 1 . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Total 2673 | 129 397 220 993 256 678 Wait 232 | 9 10 5 135 15 58 Move 2095 | 104 324 192 765 223 487 Hop . | . . . . . . Pick Up 57 | 10 16 5 13 4 9 Fast Attach 10 | . 1 2 2 5 . Attach 38 | 6 3 3 7 . 19 Detach 1 | . . . . . 1 Swap 18 | . 4 1 8 1 4 Drop 39 | . 11 5 12 7 4 Fire 180 | . 28 6 51 . 95 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 2 | . . 1 . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory History --------- Turn | Location | Event 58 | -11/Scrapyard | Discovered new exit (range 14) 143 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 8) 672 | -10/Materials | Entered another Materials area 672 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1022 | -9/Materials | Discovered new exit (range 13) 1077 | -9/Materials | Entered Storage 1321 | -9/Storage | Build established: Scavenger-Mutant 1949 | -9/Storage | Core integrity fell below 50% 1975 | -9/Storage | Lost 6 parts (1p2n3w) 2154 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2453 | -9/Storage | Build established: Commander-Mutant 2774 | -9/Storage | Discovered new exit (range 8) 2861 | -9/Storage | Entered Materials 2861 | -8/Materials | Accompanied by 8 allies 2861 | -8/Materials | Evolved 2 slots: Propulsion x2 3020 | -8/Materials | Identified exit to Garrison 3240 | -8/Materials | Discovered new exit (range 12) 3282 | -8/Materials | Entered Factory 3282 | -7/Factory | Accompanied by 5 allies 3282 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3358 | -7/Factory | Garrison activated, responded to threat 3489 | -7/Factory | Build established: Scavenger-Mutant 3929 | -7/Factory | Garrison activated, responded to threat 4154 | -7/Factory | Core integrity fell below 50% 4159 | -7/Factory | Lost 9 parts (3p3n2u1w) 4634 | -7/Factory | Cargo convoy interrupted 4641 | -7/Factory | Core integrity fell below 20% 4672 | -7/Factory | Garrison activated, responded to threat 4685 | -7/Factory | Destroyed by H-55 Commando via exploding Power Conduit Last Messages --------------- 04660_ Slug penetrates Wall. 04661_ Penetrated by Slug. 04661_ Broken Ion Engine destroyed. 04661_ U-05 Engineer destroyed. 04668_ Shock Rifle destroyed. 04671_ Penetrated by Slug. 04672_ H-55 Commando calls for garrison reinforcements. 04672_ ALERT: Activating Garrison Access F001. 04672_ H-55 Commando destroyed. 04675_ Slug penetrates Wall. 04675_ Imp. Carbon-fiber Leg destroyed. 04678_ Slug penetrates Wall. 04679_ Penetrated by Slug. 04680_ R-06 Scavenger collects Lgt. Ion Engine. 04680_ R-06 Scavenger collects Structural Scanner. 04681_ Slug penetrates Wall. 04681_ Adv. Beam Cannon destroyed. 04682_ Slug penetrates Wall. 04684_ Penetrated by Slug. 04685_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????#???#####???????????????? | | ????????????????????????? ?? ??????????????? | | ????????????????????????? ?? ???????????????? | | ???????????????????????? ?? ???????????????? | | ???????????????????????""" ??" ???????????????? | | ?????????????????????? """ """ ????????????????? | | ?????????????????????? """ """ #????????????????? | | ???????????????????? #????????????????? | | ???????????????????""" """ """ #????????????????? | | ?????????????????? """ """ """ #???????????"" ??? | | ?????????????? """ """ """ """ #?????????? ?? | | ???????????? % #????????? ?? | | ???????????? #???????? ?? | | ???????????????????######## [ #???????? #? | | ??????????????????????????#%| ######### ??? | | ??????????????????????????#= #??????? | | ??????????????????????????# #??????? | | ???????????????????######## #??????? | | ???????????????????# !# #??????? | | ???????????????????# " %# #??????? | | ???????????????????# " =# #??????? | | ???????????????????# " # #??????? | | ???????????????????# " #hp #??????? | | ???????????????????# " #hhr #??????? | | ???????????????????# " ;%*! #??????? | | ???????????????????# " @#|!%! #??????? | | ???????????????????# " + = #??????? | | ???????????????????# " ###+#### #??????? | | ???????????????????# # ?# #####??? | | ???????????????????# ** # """ # #??? | | ???????????????????# ** # """ + #??? | | ???????????????????# # """ # +??? | | ???????????????????######## ???# #??? | | ??????????????????????????? ????# #??? | | ?????????????????????????????????#########+##+#??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# "" "" #??? | | ??????????????????????????????????# "" "" #??? | | ??????????????????????????????????# """ """ #??? | | ??????????????????????????????????# """ """ #??? | | ??????????????????????????????????# """ """ #??? | | ??????????????????????????????????# #### | | ??????????????????????????????????# "" "" / | | ??????????????????????????????????# "" "" #### | | ??????????????????????????????????# """ """ #??? | | ??????????????????????????????????# """ """ #??? | | ??????????????????????????????????# """ """ #??? | | ??????????????????????????????????# #??? | | ???????????????????????????????????##?############ | | ??????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 30 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Beam Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpAbsorptionReconfigurator Manual? 0 Play Time 00:58:16 Cumulative 19.9 hours Start 2022.03.28 @ 21:09:19 End 2022.03.28 @ 22:09:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 14 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 24 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b80a4af9-9ec8-4df8-be2e-c7e65961f954