Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 18:40:49 Player: Hinzy Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (87) 435 Value Destroyed (1931) 1931 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 3810 Bonus ------- High Alert Combat Kills 204 Cogmind --------- Core Integrity 0/400 Matter 240/300 Energy 68/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Sensor Array Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Small Battery (100) High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer > --- WEAPON ----------- Spread Laser Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Armored Treads Aluminum Leg Aluminum Leg Aluminum Leg Wheel Heat Sink High-capacity Matter Pod Improved Sensor Array Medium Armor Plating Heavy EM Pulse Gun Particle Gun [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 51 | 4 12 29 6 Power 7 | . 2 4 1 Engine 7 | . 2 4 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | . 2 7 1 Treads 7 | . . 6 1 Leg 3 | . 2 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | 3 3 5 3 Device 8 | 3 1 3 1 Storage 2 | . 1 1 . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 20 | 1 5 13 1 Energy Gun 8 | . 1 6 1 Energy Cannon 1 | . . 1 . Ballistic Gun 7 | 1 4 2 . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon 2 | . . 2 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 9 | . 1 2 6 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 3 | . 1 1 1 Weapon 3 | . . 1 2 Highest Loss Streak 4 | . 1 1 4 To Critical Strikes . | . . . . Average Backups 12 | 6 8 14 12 Power 1 | 1 1 1 1 Propulsion 4 | 4 4 5 3 Utility 3 | . 2 4 4 Weapon 1 | 1 1 2 2 Tool/Special . | . . . . Unused Backups 22 | . 7 9 6 Power 4 | . 2 1 1 Propulsion 9 | . 3 4 2 Utility 7 | . 2 3 2 Weapon 1 | . . 1 . Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 99 99 89 Engine 11 | . 14 11 10 Treads 21 | . . 31 29 Leg 9 | . 28 1 . Device 8 | . 7 8 5 Storage 11 | . 14 11 10 Processor 9 | . 6 11 10 Protection 1 | . . 2 5 Energy Gun 10 | . 3 13 18 Ballistic Gun 8 | . 23 2 . Launcher 1 | . . 1 . Impact Weapon 2 | . . 4 2 Peak Build Rating 22 | 9 9 22 21 Average Rating 16 | 6 7 20 17 On Entrance 10 | 6 7 9 21 Naked Turns 7 | . . . 7 Heaviest Build 40 | 12 19 40 40 Greatest Support 60 | 20 20 60 60 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 13 | 8 9 14 13 Most Carried 15 | 6 10 15 15 Average Carried 12 | 6 8 14 11 Final Capacity 15 | 8 10 15 5 Final Carried 15 | 6 10 15 3 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1330 | 248 541 541 . Remotely 19 | 19 . . . Salvage Created 2733 | 119 483 2084 47 Parts 201 | 9 36 156 . Haulers Intercepted 7 | . 2 5 . Recyclers Shooed 4 | . . 4 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 60 | . 11 45 4 Guns 56 | . 11 41 4 AOE 3 | . . 3 . Classes Destroyed 14 | 2 6 5 1 Worker 3 | . . 3 . Builder 4 | . 1 3 . Tunneler 3 | 2 1 . . Hauler 7 | . 2 5 . Recycler 6 | 1 . 5 . Mechanic 1 | . . 1 . Operator 2 | . 1 1 . Watcher 5 | . 1 4 . Swarmer 17 | . 6 11 . Grunt 27 | . 5 22 . Duelist 1 | . . 1 . Protector 1 | . . 1 . Sentry 10 | . . 10 . Assembled 4 | . . . 4 Best Kill Streak 6 | 2 6 5 4 Combat Bots Only 5 | . 5 5 4 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging 1 | . . 1 . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 335 | . 57 189 89 Missed 97 | . 14 64 19 Hits 238 | . 43 125 70 Melee 5 | . . 1 4 Projectile 233 | . 43 124 66 Critical Strikes 3 | . . 1 2 Part Disruptions 4 | . . . 4 Damage Taken 2795 | . 396 1548 851 Core 451 | . 50 230 171 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 30 | . 30 . . Core Remaining (%) 90 | 100 80 . . Volleys Fired 248 | 20 52 162 14 Largest 2 | 1 2 2 2 Hottest 130 | 20 85 130 110 Shots Fired 368 | 20 104 224 20 Gun 365 | 20 104 221 20 Cannon . | . . . . Launcher 3 | . . 3 . Special . | . . . . Kinetic 164 | 20 99 45 . Thermal 162 | . 5 150 7 Explosive 3 | . . 3 . Electromagnetic 39 | . . 26 13 Robot Hit Streak 22 | 6 6 22 8 Robot Miss Streak 8 | 2 5 8 4 Penetration Max . | . . . . Secondary Targets 7 | . 2 5 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 282 | 12 56 199 15 Core Hits 257 | 6 28 200 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Burn 2 | . 1 1 . Melee Attacks 9 | . . 9 . Impact 9 | . . 9 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4205 | 99 602 3299 205 Guns 3558 | 99 602 2652 205 Cannons . | . . . . Explosions 571 | . . 571 . Melee 76 | . . 76 . Ramming . | . . . . Kinetic 1159 | 99 558 502 . Thermal 2353 | . 44 2225 84 Explosive 188 | . . 188 . Electromagnetic 429 | . . 308 121 Impact 76 | . . 76 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . 11 . . Message Errors 2 | . 2 . . Matter Fused 3 | . 3 . . Heat Flow Errors 2 | . 2 . . Energy Discharges 1 | . 1 . . Data Loss (minor) 2 | . 2 . . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 25 | . . 25 . Projectiles . | . . . . Explosions 25 | . . 25 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 140 | . . 140 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 382 | . 220 355 382 Average Temperature 108 | . 47 73 209 Received Heat Transfer 1733 | . 93 540 1100 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 3381 | . 185 3086 110 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 3 | . . 3 1 Low Security (%) 55 | 100 100 36 15 Level 1 8 | . . 10 84 Level 2 23 | . . 35 . Level 3 11 | . . 16 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 729 | 5 148 729 282 Initial 282 | . 3 . 282 Average 277 | 1 35 390 235 Influence Increases 1808 | 15 393 1400 . Destroy 0b10 Robot/C 1100 | . 220 880 . Destroy 0b10 Robot/NC 160 | 15 30 115 . Destroy Leader 284 | . 56 228 . Successful Hack 37 | . 12 25 . Select Force Hacks 30 | . . 30 . Disable Machine 75 | . . 75 . Destroy Structure 47 | . . 47 . Lose Combat Pursuer 75 | . 75 . . Influence Decreases 1626 | 10 398 676 542 Entered New Map 444 | . 2 . 442 Time Decay 1092 | 10 386 656 40 Lost Part 90 | . 10 20 60 Squads Dispatched 9 | . 3 6 . Investigation 4 | . 1 3 . Extermination . | . . . . Reinforcement 4 | . 2 2 . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 5 | . 2 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 109 | . 27 54 28 Peak Tracking Total 20 | . 4 5 20 Tactical Retreats 7 | . 5 . 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 5 | . . 5 . Max in Single Turn 4 | . . 4 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 18 | . 7 11 . Terminals 14 | . 6 8 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . . 2 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 48 | . 18 30 . Successful 27 | . 9 18 . Failed 21 | . 9 12 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 20 | . 12 8 . Terminals 32 | . 13 19 . Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units 5 | . . 5 . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 8 | . . 8 . Record 2 | . . 2 . Prototype ID Bank 5 | . . 5 . Branch Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . . 2 . Report Inventory 2 | . . 2 . Scanalyzer 5 | . . 5 . Insert Component 2 | . . 2 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 6 3 . Terminals 5 | . 5 . . Botnet 2 | . 2 . . Skim 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Mechanics 1 | . 1 . . Recycling Units 2 | . . 2 . Reject 1 | . . 1 . Mask 1 | . . 1 . Scanalyzers 1 | . . 1 . Extract 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 7 7 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 32 | . 32 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 722 | 20 698 . 4 Sensors 4 | . . . 4 Terrain 12 | 12 . . . Seismic 706 | 8 698 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 4614 | 112 1309 3095 98 Spaces Moved 2457 | 58 917 1441 41 Core 14 | . . . 14 Treads 1420 | . . 1393 27 Legs 1023 | 58 917 48 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 120 120 120 50 Average Speed 148 | 120 120 168 126 Slowest Speed 190 | 120 120 190 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 4 93 96 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 6 | . . 6 . Terrain Destroyed 41 | . . 41 . Melee 6 | . . 6 . Projectile . | . . . . AOE 35 | . . 35 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 3054 | 83 1033 1872 66 Wait 199 | . 34 163 2 Move 2454 | 57 916 1440 41 Hop . | . . . . Pick Up 30 | . 6 24 . Fast Attach 18 | 3 4 11 . Attach 11 | . . 4 7 Detach 1 | . . 1 . Swap 36 | 1 9 24 2 Drop 48 | 2 12 34 . Fire 248 | 20 52 162 14 Melee 9 | . . 9 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 113 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 12) 553 | -10/Materials | Discovered new exit (range 14) 762 | -10/Materials | Build established: Scavenger-Mutant 1175 | -10/Materials | Repaired Particle Gun 1313 | -10/Materials | Discovered new exit (range 16) 1422 | -10/Materials | Entered another Materials area 1422 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2020 | -9/Materials | Build established: Mutant 2457 | -9/Materials | Discovered new exit (range 3) 2464 | -9/Materials | Identified exit to Mines 3230 | -9/Materials | Core integrity fell below 50% 3443 | -9/Materials | Discovered new exit (range 7) 3822 | -9/Materials | First assault squad dispatched 4267 | -9/Materials | Discovered new exit (range 16) 4517 | -9/Materials | Entered Mines 4518 | -9/Mines | Assembled infested the area 4595 | -9/Mines | Lost 4 parts (1p1n1u1w) 4601 | -9/Mines | Core integrity fell below 20% 4604 | -9/Mines | Released all parts (8) 4615 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04542_ as-35807 destroyed. 04550_ EM Shotgun destroyed. 04552_ Cooling System destroyed. 04556_ as-89030 destroyed. 04558_ as-59016 destroyed. 04559_ Arm. Treads destroyed. 04564_ Imp. Ion Engine destroyed. 04580_ Overheating: Energy bleed (-28). 04600_ Arm. Treads destroyed. 04604_ Hvy. EM Pulse Gun destroyed. 04604_ Released Spread Laser. 04604_ Released Targeting Computer. 04604_ Released Lrg. Storage Unit. 04604_ Released Arm. Treads. 04604_ Released Imp. Ion Engine. 04604_ Released Lgt. Treads. 04604_ Released Imp. Treads. 04604_ Released Med. Armor Plating. 04608_ as-72506 destroyed. 04609_ as-39465 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? #???????????????????????? | | ??????????????????????? ##?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????#t ?????????????????????? | | ??????????????????#????# #?????????????????????? | | ??????????????????# #### ##????????????????????? | | ??????????????????? ?????????????????????? | | ????????????????????? s s #?????????????????????? | | ??????????????????????# s #???????x?????????????? | | ???????????????????????#s@#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????## ##?????????????????????? | | ????? ???????????????# #?????????????????????? | | ????? ???????????????# #?????????????????????? | | ????? ???????????????# ##?????????????????????? | | ????? ?????#????????## ##???x?????????????????? | | ????# ???### ???????# #???x?????????????????? | | ???? "???? ???????# r ##????????????????????? | | ??## ????? ??????# #????????????????????? | | ?## #????### ????## #????????????????????? | | ?# ### ?? # ??##! ##????????????????????? | | ?? ## # ###/=! ##?????????????????????? | | ?? # [%![=*%=###??????????????????????? | | ??# ! =|%=*|%=##????????????????????????? | | ??# %* ###=**%##????????????????????????? | | ??# ???#=% = ##???????????????????????? | | ??# ## ?????# % ###### #???????????????? | | ??# ### #??????# #???????????????? | | ??# %####????????## [ ?????????????? | | ??# ##??????????# ##!%= ?????????????? | | ??# %%#####??????# #?#= ## ?????????????? | | ??## % ######## #??## #??? ????????????????? | | ???# % #???? #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Arm. Treads | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Extracted Welding Torch | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Gun | 60% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastGodManipulator Manual? 0 Play Time 00:54:33 Cumulative 106.0 hours Start 2025.05.27 @ 17:45:05 End 2025.05.27 @ 18:40:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 48 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f89dd40-70ed-450d-8ea4-43fb58181603