Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 09:21:14 Player: doughoff Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1224) 1224 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3855 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 653/700 Matter 12/300 Energy 450/450 System Corruption 9% Temperature Cool (0) Movement Rolling (130) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Deuterium Engine > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (5) ------ Large Storage Unit Advanced Terrain Scan Processor Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- Gauss Rifle Advanced Assault Cannon > --- INVENTORY (15) --- Light Nuclear Core Micro Nuclear Core Wheel Armored Huge Wheel Signal Interpreter Improved Terrain Scan Processor Improved Light Armor Plating Gatling Laser Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scan Processor Targeting Computer Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Wheel Armored Huge Wheel Signal Interpreter Improved Terrain Scan Processor Improved Light Armor Plating Gatling Laser Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Grenade Launcher [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Small Laser Energy Cannon Powered Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 49 | . 11 6 26 6 Power 7 | . 1 . 4 2 Engine 5 | . 1 . 2 2 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 12 | . 2 2 8 . Treads 5 | . 2 2 1 . Leg . | . . . . . Wheel 5 | . . . 5 . Hover 1 | . . . 1 . Flight 1 | . . . 1 . Utility 15 | . 6 1 5 3 Device 5 | . 3 1 1 . Storage 3 | . 2 . 1 . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 5 | . 1 . 2 2 Artifact . | . . . . . Weapon 15 | . 2 3 9 1 Energy Gun . | . . . . . Energy Cannon 1 | . . 1 . . Ballistic Gun 4 | . 1 . 2 1 Ballistic Cannon 7 | . 1 . 6 . Launcher 2 | . . 1 1 . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 2 . Parts Lost 8 | . . 1 5 2 Power . | . . . . . Propulsion 4 | . . 1 2 1 Utility 3 | . . . 2 1 Weapon 1 | . . . 1 . Highest Loss Streak 3 | . . 1 3 2 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 88 | . 99 88 80 76 Engine 11 | . 14 13 6 13 Treads 18 | . 28 26 8 . Wheel 5 | . . . 13 15 Device 6 | . 4 11 7 . Storage 11 | . 14 13 8 7 Processor 4 | . . . 8 14 Protection 6 | . 9 1 7 9 Energy Cannon 1 | . . 5 1 . Ballistic Gun 6 | . 14 4 1 3 Ballistic Cannon 10 | . 13 5 12 10 Naked Turns . | . . . . . Heaviest Build 60 | 12 33 35 54 60 Greatest Support 60 | 20 40 40 60 56 Greatest Overweight (x) 2 | . . 1 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 Average Capacity 14 | . 13 15 15 15 Most Carried 15 | . 15 15 15 13 Average Carried 12 | . 11 14 11 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 15 13 11 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1528 | 200 288 183 857 . Remotely . | . . . . . Salvage Created 1181 | . 280 208 693 . Parts 90 | . 28 9 53 . Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . 5 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 36 | . 9 5 22 . Guns 4 | . 2 . 2 . Cannons 23 | . 7 2 14 . AOE 9 | . . 3 6 . Classes Destroyed 10 | . 6 1 3 . Worker 4 | . 2 . 2 . Builder 7 | . 2 . 5 . Tunneler 1 | . 1 . . . Hauler 4 | . 1 . 3 . Swarmer 13 | . 5 . 8 . Grunt 14 | . 4 . 10 . Brawler 1 | . . . 1 . Sentry 2 | . . . 2 . Hunter 1 | . . . 1 . Subdweller 5 | . . 5 . . Best Kill Streak 10 | . 2 3 10 . Combat Bots Only 6 | . 2 3 6 . Max Kills in Single Turn 6 | . 1 3 6 . Gunslinging . | . . . . . Exploded 4 | . . 3 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 266 | . 39 21 168 38 Missed 70 | . 7 9 42 12 Damage Taken 2995 | . 346 317 1944 388 Core 384 | . 27 20 290 47 Absorbed by Shields 148 | . . . 148 . Core Remaining (%) 76 | 100 . 81 47 . Volleys Fired 170 | . 37 37 95 1 Largest 2 | . 2 2 2 2 Hottest 96 | . 55 55 96 96 Shots Fired 283 | . 74 39 168 2 Gun 70 | . 37 2 31 . Cannon 195 | . 37 22 134 2 Launcher 6 | . . 3 3 . Special 12 | . . 12 . . Kinetic 229 | . 74 4 149 2 Thermal 48 | . . 32 16 . Explosive 6 | . . 3 3 . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 6 5 13 . Robot Miss Streak 4 | . 3 1 4 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 154 | . 50 12 92 . Core Hits 76 | . 18 8 50 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 1 . 5 . Blast 6 | . 1 . 5 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4306 | . 753 698 2855 . Guns 523 | . 288 . 235 . Cannons 3046 | . 462 446 2138 . Explosions 734 | . . 252 482 . Melee . | . . . . . Ramming 3 | . 3 . . . Kinetic 2747 | . 750 . 1997 . Thermal 822 | . . 446 376 . Explosive 734 | . . 252 482 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . 1 9 Average Corruption 1 | . . . 1 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . . 10 2 Message Errors 4 | . . . 3 1 Matter Fused 2 | . . . 2 . Energy Discharges 3 | . . . 3 . Parts Rejected 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 16 | . . . 16 . Projectiles 16 | . . . 16 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 19 | . 4 . 15 . Impact . | . . . . . Kinetic 17 | . 4 . 13 . Secondary 2 | . . . 2 . Self-Inflicted Damage 106 | . . 29 77 . Shots 4 | . . 1 3 . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 522 | . 9 6 522 12 Average Temperature 101 | . 3 6 113 8 Received Heat Transfer 707 | . 108 57 542 . Effects 9 | . . . 9 . Shutdowns 1 | . . . 1 . Interference 6 | . . . 6 . Short Circuit 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Peak Influence 477 | . 174 . 477 218 Initial 217 | . . . . 217 Average 95 | . 67 . 112 132 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 83 | . 100 . 86 42 Level 1 13 | . . . 5 57 Level 2 2 | . . . 8 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 . 3 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 5 | . 1 . 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 5 | . . . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 23 7 41 1 Peak Tracking Total 9 | . 4 3 9 1 Tactical Retreats 4 | . 1 1 2 . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 4 | . 2 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . 1 . 1 Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 4 | . 1 . 3 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 3 | . 1 . 1 1 Terminals 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 3 . 2 1 Successful 3 | . . . 2 1 Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . 3 . 2 . Terminals 6 | . 3 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 1 1 Branch Access Points 1 | . . . . 1 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 4593 | . 1533 1202 1160 698 Spaces Moved 2533 | 1 699 665 571 597 Core . | . . . . . Treads 1390 | . 699 665 26 . Legs 1 | 1 . . . . Wheels 1142 | . . . 545 597 Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 120 160 160 100 100 Average Speed 138 | 120 160 160 115 109 Slowest Speed 260 | 120 160 260 160 115 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 31 | 2 82 27 35 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug 8 | . . 1 6 1 Terrain Destroyed 73 | . . 17 55 1 Melee . | . . . . . Projectile 44 | . . 5 38 1 AOE 29 | . . 12 17 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 3353 | . 1040 760 914 639 Wait 509 | . 272 41 175 21 Move 2529 | . 698 664 570 597 Hop . | . . . . . Pick Up 43 | . 12 4 22 5 Fast Attach 12 | . 2 1 6 3 Attach 15 | . 1 1 11 2 Detach 2 | . 1 1 . . Swap 22 | . 8 4 9 1 Drop 42 | . 8 7 26 1 Fire 170 | . 37 37 95 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 816 | -10/Materials | Discovered new exit (range 10) 1103 | -10/Materials | Discovered new exit (range 11) 1510 | -10/Materials | Discovered new exit (range 4) 1534 | -10/Materials | Entered Subcaves 1849 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2154 | -10/Subcaves | A Subdweller sparked back to life 2154 | -10/Subcaves | A Subdweller sparked back to life 2154 | -10/Subcaves | A Subdweller sparked back to life 2175 | -10/Subcaves | Found Prototype Energy Cannon 2175 | -10/Subcaves | Identified Powered Cannon 2176 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 2348 | -10/Subcaves | Discovered new exit (range 13) 2381 | -10/Subcaves | Disturbed a concealed Subdweller 2381 | -10/Subcaves | Ambushed by Subdweller buried in earth 2736 | -10/Subcaves | Entered Materials 2736 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2872 | -8/Materials | Crushed by falling debris 3024 | -8/Materials | Lost 3 parts (1n1u1w) 3191 | -8/Materials | Discovered new exit (range 11) 3876 | -8/Materials | Core integrity fell below 50% 3896 | -8/Materials | Entered Factory 3896 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4022 | -7/Factory | Identified exit to Lower Caves 4559 | -7/Factory | Cargo convoy interrupted 4594 | -7/Factory | Self-destructed Last Messages --------------- 04314_ Field strength at 80. 04315_ Field strength at 70. 04316_ Field strength at 60. 04317_ Field strength at 50. 04318_ Field strength at 40. 04319_ Field strength at 30. 04320_ Field strength at 20. 04321_ Field strength at 10. 04322_ Stasis field depleted. 04342_ Acquired Mic. Nuclear Core. 04402_ Dropped Welding Torch. 04403_ Acquired Gatling Laser. 04409_ ALERT: Cargo convoy en route, clear transfer corridor. 04509_ ALERT: All DSF locations entering lockdown mode. 04552_ System corrupted: Substantial component data lost. 04559_ ALERT: Cargo convoy interrupted, initiating access lockdown. 04576_ Targeting Computer destroyed. 04578_ FHEZBP=SDSLW,>CJ,U<