Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.23 @ 01:37:16 Player: notme Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1915) 1915 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (409) 409 TOTAL SCORE: 5879 Bonus ------- Follower Combat Kills 145 Aligned with FarCom 300 Friendly Fire -36 Cogmind --------- Core Integrity 0/700 Matter 87/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Improved Cooling System High-capacity Battery (250) Advanced Weight Redist. System Target Analyzer Recoil Stabilizer Particle Charger Core Shielding Core Shielding Improved Medium Armor Plating Authchip [Processor] Component Analysis Suite Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Targeting Computer Core Shielding Improved Medium Armor Plating System Shield > --- WEAPON ----------- Heavy EM Pulse Gun Advanced Assault Cannon Proton Missile Launcher > --- INVENTORY -------- Nuclear Core Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Cooling System High-capacity Battery Recoil Stabilizer Particle Charger Particle Charger Core Shielding Core Shielding Core Shielding Core Shielding Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Authchip [Processor] Component Analysis Suite Makeshift Shrapnel Gun AWS/Gauss Rocket Launcher [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Transmission Jammer Storage Huge Storage Unit Processor Targeting Computer Hackware System Shield Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 1 2 Weapon 1 | . . . . . 1 . Parts Attached 53 | 6 7 . . 4 15 21 Power 6 | 1 2 . . . 1 2 Engine 4 | 1 2 . . . 1 . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 17 | 2 1 . . 1 6 7 Treads . | . . . . . . . Leg 17 | 2 1 . . 1 6 7 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 3 . . 1 4 6 Device 3 | . . . . . 3 . Storage 3 | 1 1 . . 1 . . Processor 2 | . 2 . . . . . Hackware 1 | . . . . . 1 . Protection 6 | . . . . . . 6 Artifact . | . . . . . . . Weapon 15 | 2 1 . . 2 4 6 Energy Gun 4 | 1 1 . . 1 1 . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 . . . . 1 5 Ballistic Cannon 2 | . . . . 1 1 . Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 26 | . 1 . . . . 25 Power 2 | . . . . . . 2 Propulsion 8 | . 1 . . . . 7 Utility 8 | . . . . . . 8 Weapon 8 | . . . . . . 8 Highest Loss Streak 23 | . 1 . . . . 23 To Critical Strikes . | . . . . . . . Average Backups 14 | 3 7 10 9 15 23 23 Power 2 | . 1 1 . 2 4 3 Propulsion 2 | 1 1 . . 1 3 2 Utility 6 | . . 3 4 6 11 13 Weapon 3 | . 3 5 5 4 3 2 Tool/Special . | . . . . . . . Unused Backups 31 | . 3 1 2 1 9 15 Power 7 | . . . 1 . 3 3 Propulsion 6 | . 2 . . . 4 . Utility 13 | . . . . . 1 12 Weapon 4 | . 1 . 1 1 1 . Tool/Special 1 | . . 1 . . . . Average Slot Usage (%) 98 | . 97 100 100 100 95 98 Engine 11 | . 14 14 14 14 9 6 Leg 30 | . 28 28 28 28 35 29 Device 1 | . . . . . 5 . Storage 11 | . 14 14 14 14 9 7 Processor 11 | . 11 14 14 14 9 7 Hackware 1 | . . . . . 3 6 Protection 2 | . . . . . . 14 Energy Gun 15 | . 22 28 28 16 6 4 Ballistic Gun 2 | . 5 . . . 3 4 Ballistic Cannon 5 | . . . . 11 7 6 Launcher 2 | . . . . . 5 5 Peak Build Rating 43 | 6 8 9 11 15 39 43 Average Rating 17 | 5 7 8 10 13 33 39 On Entrance 11 | . 6 8 9 11 15 33 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 113 | 11 19 19 19 90 105 113 Greatest Support 65 | 20 20 20 20 20 48 65 Greatest Overweight (x) 31 | 1 . . . 4 3 31 Average Overweight (x) . | . . . . 1 2 1 Largest Inventory Capacity 25 | 8 10 10 10 25 25 25 Average Capacity 16 | 7 8 10 10 21 25 25 Most Carried 25 | 4 10 10 10 21 25 25 Average Carried 14 | 3 7 9 9 17 24 24 Final Capacity 25 | 8 10 10 10 25 25 25 Final Carried 25 | 4 10 10 10 21 25 14 Class Distribution -------------------- 70% | Mutant 12% | Scavenger-Skirmisher 6% | Scavenger-Tank 5% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1045 | 205 148 . . 44 346 302 Remotely . | . . . . . . . Salvage Created 1836 | . 332 . . . 1055 449 Parts 104 | . 22 . . . 48 34 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 43 | . 11 . . . 19 13 Guns 25 | . 11 . . . 11 3 Cannons 18 | . . . . . 8 10 Classes Destroyed 10 | . 3 . . . 5 2 Worker 1 | . . . . . . 1 Builder 1 | . . . . . 1 . Operator 1 | . . . . . 1 . Watcher 4 | . 1 . . . 3 . Swarmer 7 | . 6 . . . . 1 Grunt 26 | . 5 . . . 15 6 Duelist 1 | . . . . . 1 . Sentry 3 | . . . . . 3 . Hunter 4 | . . . . . 1 3 Programmer 3 | . . . . . . 3 Best Kill Streak 6 | . 4 . . . 6 4 Combat Bots Only 5 | . 3 . . . 5 4 Max Kills in Single Turn 2 | . 1 . . . 2 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 435 | . 62 . . 3 65 305 Missed 121 | . 22 . . 2 16 81 Hits 314 | . 40 . . 1 49 224 Projectile 314 | . 40 . . 1 49 224 AOE 1 | . . . . . . 1 Critical Strikes 11 | . . . . . 2 9 Actively Blocked 1 | . . . . . . 1 Part Disruptions 1 | . . . . . . 1 Damage Taken 5003 | . 367 . . 14 738 3884 Core 868 | . 76 . . . 81 711 Absorbed by Shields . | . . . . . . . Redirected to Shielding 148 | . . . . . . 148 Regen/Repaired (Parts) 48 | . . . . . 48 . Core Remaining (%) 84 | 100 . . . 69 85 . Volleys Fired 116 | . 40 . . 1 38 37 Largest 3 | . 2 . . 2 2 3 Hottest 96 | . 90 . . 70 85 96 Shots Fired 284 | . 80 . . 2 109 93 Gun 213 | . 80 . . 1 73 59 Cannon 69 | . . . . 1 36 32 Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 200 | . 28 . . 1 96 75 Thermal 40 | . 40 . . . . . Explosive 2 | . . . . . . 2 Electromagnetic 42 | . 12 . . 1 13 16 Robot Hit Streak 15 | . 12 . . 3 13 15 Robot Miss Streak 4 | . 4 . . . 3 3 Penetration Max 1 | . . . . . 1 . Secondary Targets . | . . . . . . . Autonomous 61 | . . . . . 61 . Shots Hit Robots 201 | . 49 . . 2 83 67 Core Hits 107 | . 18 . . 1 40 48 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 12 | . 6 . . . 4 2 Burn 5 | . 5 . . . . . Destroy 2 | . 1 . . . 1 . Blast 5 | . . . . . 3 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4288 | . 537 . . 21 2260 1470 Guns 3099 | . 537 . . 13 1744 805 Cannons 1075 | . . . . 8 516 551 Explosions 114 | . . . . . . 114 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3522 | . 149 . . 8 2138 1227 Thermal 274 | . 274 . . . . . Explosive 114 | . . . . . . 114 Electromagnetic 378 | . 114 . . 13 122 129 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 7 | . . . . . 7 . Projectiles 7 | . . . . . 7 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 10 | . . . . . 1 9 Impact . | . . . . . . . Kinetic 10 | . . . . . 1 9 Secondary . | . . . . . . . Self-Inflicted Damage 33 | . . . . . . 33 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 210 | . 210 . . 9 63 168 Average Temperature 63 | . 79 . . 6 24 51 Received Heat Transfer 639 | . 96 . . . 297 246 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 1184 | . 1184 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 96 | 100 100 100 . 100 83 100 Level 1 3 | . . . . . 16 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 253 | . 72 17 . 78 253 132 Initial 19 | . . 17 . . 19 9 Average 31 | . 17 . . 6 106 37 Influence Increases 1383 | . 296 . . 135 595 357 Destroy 0b10 Robot/C 1000 | . 220 . . 100 420 260 Destroy 0b10 Robot/NC 35 | . 5 . . . 25 5 Destroy Leader 208 | . 42 . . 20 96 50 Allied During Kill 38 | . . . . 15 23 . Successful Hack 24 | . 13 . . . 8 3 Disable Machine 30 | . . . . . . 30 Destroy Structure 33 | . 1 . . . 23 9 Lose Combat Pursuer 15 | . 15 . . . . . Influence Decreases 1383 | . 251 45 . 85 625 377 Entered New Map 70 | . . 28 . . 31 11 Time Decay 1089 | . 241 17 . 65 540 226 Lost Part 150 | . 10 . . . . 140 Lost Ally 40 | . . . . 20 20 . Purge Threat 34 | . . . . . 34 . Squads Dispatched 7 | . 3 . . 1 1 2 Investigation 4 | . 2 . . 1 . 1 Extermination 1 | . . . . . . 1 Reinforcement 2 | . 1 . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 6 | . 1 . . . 3 2 Communications Jammed 2 | . . . . . 2 . Distress Signals 2 | . . . . . 2 . Times Spotted 71 | . 15 . . 5 23 28 Peak Tracking Total 11 | . 5 . . 3 4 11 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 17 | . 5 1 1 2 6 2 Terminals 8 | . 4 . . . 4 . Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . . . 1 1 Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 53 | . 16 1 1 2 27 6 Successful 33 | . 7 1 1 2 18 4 Failed 20 | . 9 . . . 9 2 Catastrophic 4 | . 1 . . . 3 . Database Lockouts . | . . . . . . . Manual 9 | . 2 . 1 . 6 . Terminals 26 | . 13 . . . 13 . Fabricators 3 | . . . . . . 3 Repair Stations 8 | . . . . . 5 3 Recycling Units 3 | . 3 . . . . . Scanalyzers 9 | . . . . . 9 . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 4 1 1 2 7 . Record 1 | . . . . . 1 . Prototype ID Bank 3 | . 2 . . . 1 . Open Door 3 | . . 1 . 2 . . Branch Access Points 2 | . 1 . . . 1 . Alert Level 2 | . 1 . . . 1 . Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Recall Investigation 1 | . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks 3 | . . . . . . 3 Network Status 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 5 | . . . . . 4 1 Scan Component 4 | . . . . . 3 1 Repair 1 | . . . . . 1 . Recycling Unit Hacks 3 | . 3 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 7 | . . . . . 7 . Insert Component 4 | . . . . . 4 . Analyze 1 | . . . . . 1 . Retrieve Study 2 | . . . . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 12 | . 5 . . . 5 2 Full Trace Events 5 | . 2 . . . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 73 | . . . . . . 73 Total Part Build Rating 6 | . . . . . . 6 Part Studies Acquired 2 | . . . . . 2 . Parts Repaired 1 | . . . . . 1 . Time 44 | . . . . . 44 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 8 | . 8 . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 2 . Highest-Rated Group 71 | . . . . 71 32 . Highest-Rated Ally 31 | . . . . 31 16 . Total Orders . | . . . . . . . Ally Attacks 45 | . . . . 19 26 . Total Damage 430 | . . . . 192 238 . Kills 8 | . . . . 5 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 1470 | . 380 . . . 1090 . Optics 380 | . 380 . . . . . Sensors 17 | . . . . . 17 . Jamming 1073 | . . . . . 1073 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 8568 | 1628 990 963 550 1599 1735 1103 Spaces Moved 3690 | 137 683 794 457 591 585 443 Core 9 | 8 . . . . . 1 Treads . | . . . . . . . Legs 3681 | 129 683 794 457 591 585 442 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 248 181 Average Speed 174 | 124 120 120 120 254 256 209 Slowest Speed 1600 | 190 120 120 120 400 330 1600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 22 88 100 90 95 40 10 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 5 | . . 2 . 3 . . Spaces Dug . | . . . . . . . Terrain Destroyed 29 | . . . . . 22 7 Melee . | . . . . . . . Projectile 23 | . . . . . 22 1 AOE 6 | . . . . . . 6 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 5653 | 1591 780 805 459 689 786 543 Wait 1679 | 1444 33 8 . 77 93 24 Move 3684 | 136 682 793 456 590 584 443 Hop . | . . . . . . . Pick Up 63 | 5 11 2 1 13 25 6 Fast Attach 13 | 5 2 . . . 4 2 Attach 24 | 1 2 . . 1 7 13 Detach 4 | . 1 . . . 3 . Swap 22 | . 3 . . 3 8 8 Drop 48 | . 6 2 2 4 24 10 Fire 116 | . 40 . . 1 38 37 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 1629 | -11/Scrapyard | Entered Materials 1630 | -10/Materials | Build established: Mutant 1795 | -10/Materials | Discovered new exit (range 15) 2085 | -10/Materials | Discovered new exit (range 6) 2196 | -10/Materials | Discovered new exit (range 12) 2212 | -10/Materials | Identified exit to Mines 2619 | -10/Materials | Entered Mines 2672 | -10/Mines | Met a Derelict bent on vengeance 2827 | -10/Mines | Discovered new exit (range 5) 2881 | -10/Mines | Learned Materials garrison access intel 2883 | -10/Mines | Discovered new exit (range 10) 2953 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2956 | -10/Mines | Found Prototype Device 3060 | -10/Mines | Found the Drone Emporium 3068 | -10/Mines | Found Prototype Device 3344 | -10/Mines | Discovered new exit (range 11) 3424 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3424 | -10/Mines | Discovered new exit (range 5) 3582 | -10/Mines | Entered Exiles 3598 | -10/Exiles | Discovered new exit (range 15) 3621 | -10/Exiles | Met 8R-AWN 3639 | -10/Exiles | Met EX-HEX 3690 | -10/Exiles | Met EX-BIN 3705 | -10/Exiles | Aligned with FarCom system 3706 | -10/Exiles | Given EX-Vault access code 3746 | -10/Exiles | Opened EX-Vault 3759 | -10/Exiles | Found AWS/Gauss 3787 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3829 | -10/Exiles | Met EX-DEC 3875 | -10/Exiles | Visited The Gauntlet 4074 | -10/Exiles | Discovered new exit (range 10) 4132 | -10/Exiles | Left Exiles lab with AWS/Gauss 4132 | -10/Exiles | Entered Mines 4139 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4159 | -9/Mines | Learned location of Recycling (-9) 4224 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4306 | -9/Mines | Received a Mining Laser from a helpful Derelict 4417 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4509 | -9/Mines | Discovered new exit (range 9) 4640 | -9/Mines | Met a Derelict shopkeep closing up shop 4841 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5675 | -9/Mines | Discovered new exit (range 8) 5731 | -9/Mines | Entered Materials 5731 | -8/Materials | Accompanied by 2 allies 5731 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 5732 | -8/Materials | Loaded intel: 1 garrison access location 5734 | -8/Materials | Identified Sensor Drone Bay 5736 | -8/Materials | Identified Exp. Sensor Array 6020 | -8/Materials | AWS/Gauss suddenly broke down 6052 | -8/Materials | Discovered new exit (range 15) 6696 | -8/Materials | Build established: Scavenger-Skirmisher 7001 | -8/Materials | Discovered new exit (range 12) 7388 | -8/Materials | Repaired Adv. Assault Cannon 7466 | -8/Materials | Entered Factory 7466 | -7/Factory | Evolved 2 slots: Utility x2 7467 | -7/Factory | Identified exit to Lower Caves 7773 | -7/Factory | Build established: Scavenger-Tank 7956 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 8498 | -7/Factory | Cargo convoy interrupted 8553 | -7/Factory | Core integrity fell below 50% 8568 | -7/Factory | Core integrity fell below 20% 8569 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 08552_ System Shield destroyed. 08553_ U-05 Engineer lays Concrete. 08554_ Penetrated by Slug. 08555_ U-05 Engineer lays Concrete. 08556_ P-60 Hacker resets X-67 Chaingunner, system corruption cleaned. 08558_ Nuclear Core destroyed. 08559_ U-05 Engineer lays Concrete. 08559_ Slug penetrates I-36 Angel. 08560_ Core Shielding destroyed. 08560_ U-05 Engineer lays Concrete. 08564_ Imp. Medium Armor Plating destroyed. 08565_ U-05 Engineer lays Concrete. 08566_ Slug penetrates X-67 Chaingunner. 08567_ Chain reaction triggered in Lgt. Nuclear Core. 08567_ Targeting Computer destroyed. 08567_ I-36 Angel destroyed. 08567_ M-28 Smith repairs P-60 Hacker. 08569_ M-28 Smith repairs M-28 Smith. 08569_ Penetrated by Slug. 08569_ Core Shielding destroyed. Map ----- +----------------------------------------------------+ | ????????????????????# # #?????????????? | | ????????????????????# # !#?????????????? | | ????????????????????# # #?????????????? | | ????????????????????# # #?????????????? | | ????????????????????# + ##############? | | ????????????????????# ### # #? | | ????????????????????# #?# % # #? | | ????????????????????# #?#=%*[# #? | | ?????????????????#### ??##+### #? | | ???????????????? ####[### #? | | ???????????????? ! [ # + | | ???????????????? ==* # #? | | ???????????????? *+% #? | | ????????????? !#=% #? | | ???????????? !|= # #? | | ???????????# #### ### #? | | ??????????? #############+#?# #? | | ??????????# % ?# #?##############? | | ??????????# % # #???????????????? | | ??????????? # #???????????????? | | ??????????# " =# #???????????????? | | ??????????# "% [# #???????????????? | | ??????????+ T %+% #???????????????? | | ??????????# =#% #???????????????? | | ????????????? # m #???????????????? | | ????????????????? #[*mx@ #???????????????? | | ????????????????????#%phx #???????????????? | | ????????????????????#=%=p #???????????????? | | ????????????????????#!*! #???????????????? | | ????????????????????##############???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Repaired ---------- Adv. Assault Cannon | 70% | -8/Materials Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Drive-By More Dakka Please Challenges ------------ None Game ------ Seed PiercelightSiegeComputer Manual? 0 Play Time 00:49:02 Cumulative 17.3 hours Start 2026.01.22 @ 21:39:56 End 2026.01.23 @ 01:37:16 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 11 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22fd1836-5979-489e-a144-5d6137e0d8b1