Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.07 @ 12:33:14 Player: OgamiTringle Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (73) 365 Value Destroyed (1875) 1875 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (34) 34 TOTAL SCORE: 5534 Bonus ------- High Alert Combat Kills 34 Cogmind --------- Core Integrity 0/850 Matter 176/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Signal Interpreter Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Huge Storage Unit High-capacity Battery (250) Large Matter Pod (150) Visual Processing Unit Advanced Visual Processing Unit Signal Interpreter Improved Weapon Shielding Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Advanced Terrain Scan Processor Light Armor Plating > --- WEAPON ----------- Ion Cannon Heavy Plasma Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Cooled Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Armored Wheel Armored Wheel Heat Sink Huge Storage Unit High-capacity Battery Large Matter Pod Visual Processing Unit Advanced Visual Processing Unit Signal Interpreter Advanced Targeting Computer Improved Weapon Shielding Heavy Armor Plating Improved Shield Generator Heavy Laser Heavy Machine Gun Grenade Launcher Grenade Launcher [Rating: 41] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Jun Mat Mat Mat Sto Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . 1 . Utility 5 | . . 1 2 . 1 1 Weapon . | . . . . . . . Parts Attached 69 | 6 10 7 13 9 2 22 Power 8 | 1 1 1 . . . 5 Engine 8 | 1 1 1 . . . 5 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 19 | 2 2 5 1 3 1 5 Treads 14 | 2 2 5 1 3 1 . Leg 3 | . . . . . . 3 Wheel 2 | . . . . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 1 4 1 5 3 1 6 Device 9 | . 1 1 2 3 . 2 Storage 3 | 1 2 . . . . . Processor 5 | . 1 . 1 . 1 2 Hackware . | . . . . . . . Protection 4 | . . . 2 . . 2 Artifact . | . . . . . . . Weapon 21 | 2 3 . 7 3 . 6 Energy Gun 6 | 1 . . 3 1 . 1 Energy Cannon 5 | . 2 . 1 . . 2 Ballistic Gun 5 | 1 1 . 1 1 . 1 Ballistic Cannon . | . . . . . . . Launcher 5 | . . . 2 1 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . . Parts Lost 31 | . 2 . 2 6 . 21 Power 6 | . 1 . . . . 5 Propulsion 10 | . . . . 3 . 7 Utility 10 | . . . 2 3 . 5 Weapon 5 | . 1 . . . . 4 Highest Loss Streak 21 | . 2 . 2 2 . 21 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 98 97 99 97 100 91 Engine 11 | . 13 11 9 9 7 11 Treads 27 | . 27 30 27 26 30 21 Device 11 | . 6 11 10 20 23 11 Storage 12 | . 21 11 9 9 7 6 Processor 8 | . . 11 9 9 15 20 Protection 3 | . . . 15 5 . 4 Energy Gun 2 | . 2 . 3 3 7 3 Energy Cannon 12 | . 12 22 6 9 7 7 Ballistic Gun 4 | . 11 . 3 4 . . Naked Turns . | . . . . . . . Heaviest Build 118 | 14 93 95 109 110 100 118 Greatest Support 80 | 40 40 63 63 60 80 80 Greatest Overweight (x) 7 | . 4 2 1 2 1 7 Average Overweight (x) 1 | . 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 25 Most Carried 25 | 5 24 25 25 25 25 25 Average Carried 20 | 3 15 24 22 24 22 22 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 4 24 25 25 23 25 7 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Jun Mat Mat Mat Sto Fac Fac Matter Collected 1302 | 240 162 246 251 343 . 60 Remotely . | . . . . . . . Salvage Created 2135 | . 256 495 669 559 . 156 Parts 138 | . 24 44 41 22 . 7 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 4 | . . . 2 . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Jun Mat Mat Mat Sto Fac Fac Combat Hostiles Destroyed 53 | . 8 10 19 13 . 3 Guns 13 | . 6 . 2 4 . 1 Cannons 22 | . 2 9 3 8 . . AOE 16 | . . . 14 1 . 1 Classes Destroyed 10 | . 3 4 2 . . 1 Worker 3 | . . 1 1 . . 1 Builder 4 | . . . 3 . . 1 Hauler 1 | . . . 1 . . . Recycler 5 | . . 1 3 1 . . Operator 2 | . . 2 . . . . Watcher 5 | . 2 3 . . . . Swarmer 21 | . 5 4 8 4 . . Cutter 1 | . . . . . . 1 Grunt 21 | . 3 3 9 4 . 2 Sentry 10 | . . 3 2 5 . . Best Kill Streak 12 | . 5 4 12 5 . 5 Combat Bots Only 5 | . 5 4 4 5 . 3 Max Kills in Single Turn 5 | . 2 2 5 2 . 3 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Jun Mat Mat Mat Sto Fac Fac Damage Taken 5634 | . 525 521 782 551 . 3255 Core 1183 | . 66 108 86 63 . 860 Absorbed by Shields 462 | . . . 165 164 . 133 Regen/Repaired (Parts) 260 | . 260 . . . . . Core Remaining (%) 83 | 100 73 73 . 72 100 . Volleys Fired 147 | . 24 29 46 34 . 14 Largest 2 | . 2 2 2 2 . 2 Hottest 150 | . 120 120 120 116 . 150 Shots Fired 255 | . 45 58 65 63 . 24 Gun 92 | . 39 . 13 30 . 10 Cannon 135 | . 6 58 31 29 . 11 Launcher 28 | . . . 21 4 . 3 Special . | . . . . . . . Kinetic 54 | . 28 . 4 18 . 4 Thermal 162 | . 6 58 40 41 . 17 Explosive 28 | . . . 21 4 . 3 Electromagnetic 11 | . 11 . . . . . Robot Hit Streak 16 | . 7 5 6 16 . 3 Robot Miss Streak 6 | . 4 5 5 3 . 6 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 136 | . 25 27 35 40 . 9 Core Hits 124 | . 14 18 53 24 . 15 Critical Kills 2 | . . 1 . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 1 . 1 . 1 Burn 1 | . . . . 1 . . Meltdown 2 | . . 1 . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4426 | . 370 544 2023 1016 . 473 Guns 849 | . 260 . 140 363 . 86 Cannons 1613 | . 54 544 405 492 . 118 Explosions 1952 | . 56 . 1478 161 . 257 Melee . | . . . . . . . Ramming 12 | . . . . . . 12 Kinetic 504 | . 165 . 25 247 . 67 Thermal 1919 | . 110 544 520 608 . 137 Explosive 1896 | . . . 1478 161 . 257 Electromagnetic 95 | . 95 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . 2 . 6 Average Corruption 1 | . . . . 2 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . 7 . 2 Matter Fused 6 | . . . . 4 . 2 Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 1 | . . . . 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 36 | . . . 36 . . . Projectiles . | . . . . . . . Explosions 36 | . . . 36 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 53 | . 30 . . . . 23 Shots 2 | . 1 . . . . 1 Rammed 1 | . . . . . . 1 Targets Rammed 7 | . . . . . . 7 Kicked 6 | . . . . . . 6 Crushed . | . . . . . . . Highest Temperature 409 | . 60 105 409 225 . 262 Average Temperature 84 | . 30 40 159 38 . 77 Received Heat Transfer 1650 | . 117 63 381 204 . 885 Effects 5 | . . . 5 . . . Energy Bleed 1 | . . . 1 . . . Matter Decay 1 | . . . 1 . . . Damage (major) 3 | . . . 3 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . 1 . . . 1 Combat Hostiles 2 | . . 1 . . . 1 Parts Melted 10 | . 1 3 . 4 . 2 Heat Transferred 3826 | . 161 1147 1147 1147 . 224 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Jun Mat Mat Mat Sto Fac Fac Peak Influence 628 | . 133 161 628 369 106 67 Initial 199 | . . . 9 199 106 51 Average 109 | . 28 52 321 245 106 33 Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 79 | 100 100 100 27 34 100 100 Level 1 13 | . . . 14 65 . . Level 2 7 | . . . 57 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 1 3 . . 2 Investigation 2 | . . 1 1 . . . Extermination 1 | . . . . . . 1 Reinforcement 4 | . 1 . 2 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Jun Mat Mat Mat Sto Fac Fac Distress Signals 5 | . . 1 1 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 12 17 24 14 . 16 Peak Tracking Total 11 | . 4 5 7 4 . 11 Tactical Retreats 3 | . 2 . . 1 . . Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Jun Mat Mat Mat Sto Fac Fac Traps Triggered 2 | . . 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Jun Mat Mat Mat Sto Fac Fac Machines Disabled 8 | . . 3 4 . . 1 Max in Single Turn 1 | . . 1 1 . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Jun Mat Mat Mat Sto Fac Fac Machines Accessed 14 | . 3 6 1 4 . . Terminals 12 | . 1 6 1 4 . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 10 7 3 7 . . Successful 11 | . 5 3 1 2 . . Failed 16 | . 5 4 2 5 . . Catastrophic 2 | . . . 1 1 . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . . 1 Terminals 19 | . 2 7 3 7 . . Fabricators . | . . . . . . . Repair Stations 7 | . 7 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . 3 1 2 . . Record 1 | . . 1 . . . . Open Door 1 | . . . . 1 . . Alert Level 2 | . . . 1 1 . . Unreport Threat 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 4 . . . . . Scan Component 2 | . 2 . . . . . Repair 2 | . 2 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 2 . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 2 1 1 . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 2 . . . . . Time 52 | . 52 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Jun Mat Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Jun Mat Mat Mat Sto Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Jun Mat Mat Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Jun Mat Mat Mat Sto Fac Fac Turns Passed 5127 | 61 1624 1081 621 888 154 698 Spaces Moved 1686 | 38 494 357 193 299 61 244 Core 13 | 13 . . . . . . Treads 1648 | 25 494 357 193 299 61 219 Legs 1 | . . . . . . 1 Wheels 24 | . . . . . . 24 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 135 Average Speed 257 | 122 298 257 240 243 240 233 Slowest Speed 480 | 160 480 320 240 320 240 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 3 58 40 23 42 1 6 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 138 | . 2 . 94 29 . 13 Melee . | . . . . . . . Projectile 10 | . . . . 6 . 4 AOE 128 | . 2 . 94 23 . 9 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Jun Mat Mat Mat Sto Fac Fac Total 2202 | 52 599 469 286 399 70 327 Wait 199 | 1 45 49 19 52 4 29 Move 1680 | 37 493 356 192 298 60 244 Hop . | . . . . . . . Pick Up 72 | 8 26 13 10 5 4 6 Fast Attach 3 | 2 . 1 . . . . Attach 44 | 4 5 1 6 6 2 20 Detach . | . . . . . . . Swap 22 | . 5 5 7 3 . 2 Drop 28 | . 1 15 6 1 . 5 Fire 147 | . 24 29 46 34 . 14 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 6 | . . . . . . 6 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 15) 62 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 1001 | -10/Materials | Repaired Lgt. Treads 1033 | -10/Materials | Repaired Lgt. Treads 1304 | -10/Materials | Discovered new exit (range 7) 1480 | -10/Materials | Discovered new exit (range 13) 1683 | -10/Materials | Identified exit to Materials 1686 | -10/Materials | Entered another Materials area 1686 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2611 | -9/Materials | Discovered new exit (range 16) 2648 | -9/Materials | Identified exit to Materials 2767 | -9/Materials | Entered another Materials area 2767 | -8/Materials | Evolved 2 slots: Utility x2 3075 | -8/Materials | Build established: Scavenger-Mutant 3287 | -8/Materials | Discovered new exit (range 11) 3353 | -8/Materials | Identified exit to Storage 3388 | -8/Materials | Entered Storage 4266 | -8/Storage | Discovered new exit (range 5) 4273 | -8/Storage | Identified exit to Factory 4276 | -8/Storage | Entered Factory 4276 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4371 | -7/Factory | Discovered new exit (range 15) 4428 | -7/Factory | Identified exit to Factory 4430 | -7/Factory | Entered another Factory area 4430 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5074 | -6/Factory | Core integrity fell below 50% 5122 | -6/Factory | Core integrity fell below 20% 5128 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05106_ U-05 Engineer lays Concrete. 05107_ Lgt. Ion Engine destroyed. 05107_ U-05 Engineer lays Concrete. 05107_ Aluminum Leg destroyed. 05108_ U-05 Engineer lays Concrete. 05108_ Kicked G-50 Soldier. 05109_ U-05 Engineer lays Concrete. 05112_ Kicked G-50 Soldier. 05112_ U-05 Engineer lays Concrete. 05116_ Kicked G-50 Soldier. 05116_ U-05 Engineer lays Concrete. 05117_ Aluminum Leg destroyed. 05117_ U-05 Engineer lays Concrete. 05117_ Aluminum Leg destroyed. 05119_ U-05 Engineer lays Concrete. 05119_ Ion Engine destroyed. 05120_ Slammed into G-50 Soldier. 05120_ U-05 Engineer lays Concrete. 05125_ System corrupted: Matter fused (-6). 05128_ Heat Sink destroyed. 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""" ####?# [ " ??? | | ################ % ###### " ? ? | | ################ ! = ###### # | | ?############### * ###### ? | | ######################+########### ? | | = * ? | | =%/ # ## ####? | | ] !] % % ## | | =** % % ## | | =%!%/ ## | | ###+####+########### ############### % | | ## ###?### # / ### ###+## | | ## """""" ####### # ? ### #### | | ## """""" ####### # ##? #### ??? | | ## """""" ####### # ### #### ? ? | | ## """""" #####?# + ### #### ?? | | ## #?##?## # ?# ## ?? | | ## ####### # ? #? ? ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 310 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed FocalNetworkArchive Manual? 0 Play Time 00:40:43 Cumulative 7.8 hours Start 2023.11.07 @ 11:47:26 End 2023.11.07 @ 12:33:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b534f0c-0755-4639-bbba-4b1bd95a739f