Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 00:14:11 Player: ywiktor Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (87) 435 Value Destroyed (3209) 3209 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6004 Bonus ------- None Cogmind --------- Core Integrity 325/700 Matter 276/300 Energy 160/160 System Corruption 4% Temperature Cool (0) Movement Treading (250) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Treads Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (6) ------ Large Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Armor Integrity Analyzer Transmission Jammer > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- Light Nuclear Core Improved Deuterium Engine Light Treads VSS Leg Gravmag System Improved Heat Sink EM Disruption Field Hardlight Generator Hacking Suite Tractor Beam High-powered Tractor Beam Gauss Rifle Flak Gun Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Carbon-fiber Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Armor Integrity Analyzer Matter Filter Transmission Jammer > --- WEAPON ----------- Minigun Katana > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Light Treads VSS Leg Gravmag System Improved Heat Sink EM Disruption Field Hardlight Generator Hacking Suite Tractor Beam High-powered Tractor Beam Gauss Rifle Flak Gun Gauss Cannon [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Hardlight Generator Storage Medium Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 88 | 6 7 26 18 31 Power 9 | 1 2 2 2 2 Engine 5 | 1 2 2 . . Core 4 | . . . 2 2 Reactor . | . . . . . Propulsion 31 | 2 1 11 7 10 Treads 3 | . . . . 3 Leg 28 | 2 1 11 7 7 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 29 | 1 4 3 7 14 Device 7 | . . . 2 5 Storage 3 | 1 1 . 1 . Processor 5 | . . 1 1 3 Hackware . | . . . . . Protection 14 | . 3 2 3 6 Artifact . | . . . . . Weapon 19 | 2 . 10 2 5 Energy Gun 6 | . . 3 1 2 Energy Cannon . | . . . . . Ballistic Gun 11 | 2 . 6 1 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . 1 . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 . 1 Parts Lost 37 | . 1 8 2 26 Power 2 | . . . . 2 Propulsion 12 | . . 3 . 9 Utility 15 | . 1 2 2 10 Weapon 8 | . . 3 . 5 Highest Loss Streak 9 | . 1 2 1 9 To Critical Strikes . | . . . . . Average Backups 10 | . 5 9 13 13 Power 1 | . . 1 1 1 Propulsion 1 | . 1 . 1 2 Utility 6 | . 3 6 8 6 Weapon 1 | . . 1 2 2 Tool/Special . | . . . . . Unused Backups 24 | . . 6 1 17 Power 2 | . . . . 2 Propulsion 1 | . . . . 1 Utility 14 | . . 4 1 9 Weapon 7 | . . 2 . 5 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 97 92 97 93 Engine 6 | . 14 11 5 . Core 2 | . . . 3 6 Leg 29 | . 28 29 33 27 Device 5 | . . . 8 11 Storage 9 | . 14 11 9 7 Processor 8 | . . 7 9 12 Protection 10 | . 11 10 9 8 Energy Gun 3 | . . 1 7 3 Ballistic Gun 15 | . 28 18 10 9 Peak Build Rating 46 | 6 8 17 32 46 Average Rating 22 | 5 7 14 26 37 On Entrance 12 | . 6 8 17 32 Naked Turns . | . . . . . Heaviest Build 60 | 10 20 26 47 60 Greatest Support 59 | 20 20 30 50 59 Greatest Overweight (x) 2 | . . 1 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 12 | 7 9 10 13 15 Most Carried 15 | 1 10 10 15 15 Average Carried 10 | . 5 9 13 13 Final Capacity 15 | 8 10 10 15 15 Final Carried 15 | 1 10 10 15 14 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2494 | 242 201 813 480 758 Remotely . | . . . . . Salvage Created 3951 | . 340 1618 953 1040 Parts 179 | . 13 79 40 47 Haulers Intercepted 4 | . 1 2 1 . Recyclers Shooed 5 | . 1 2 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 72 | . 7 28 18 19 Melee 5 | . . 4 . 1 Guns 67 | . 7 24 18 18 Classes Destroyed 13 | . 2 6 1 4 Worker 2 | . . . . 2 Builder 1 | . . . . 1 Hauler 4 | . 1 2 1 . Recycler 3 | . . 1 . 2 Operator 5 | . . 5 . . Swarmer 7 | . . 3 . 4 Grunt 38 | . 7 15 13 3 Brawler 2 | . . 1 . 1 Duelist 3 | . . 2 . 1 Sentry 12 | . . 7 3 2 Specialist 1 | . . . . 1 Hunter 6 | . . . 2 4 Programmer 3 | . . . . 3 Best Kill Streak 7 | . 2 4 5 7 Combat Bots Only 5 | . 2 3 5 3 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 683 | . 52 130 75 426 Missed 197 | . 14 27 24 132 Hits 486 | . 38 103 51 294 Melee 14 | . . 3 . 11 Projectile 472 | . 38 100 51 283 Critical Strikes 19 | . 1 7 4 7 Actively Blocked 2 | . . . . 2 Damage Taken 5881 | . 540 1353 716 3272 Core 796 | . 140 209 72 375 Absorbed by Shields 172 | . . . 96 76 Redirected to Shielding 113 | . 8 16 . 89 Ignored by Resistances 166 | . . . 15 151 Core Remaining (%) 69 | 100 44 47 86 . Volleys Fired 293 | . 49 108 54 82 Largest 2 | . 2 2 2 2 Hottest 91 | . 40 79 91 91 Shots Fired 536 | . 98 201 94 143 Gun 536 | . 98 201 94 143 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 440 | . 98 173 53 116 Thermal 89 | . . 28 41 20 Explosive . | . . . . . Electromagnetic 7 | . . . . 7 Robot Hit Streak 28 | . 8 12 28 17 Robot Miss Streak 8 | . 6 4 2 8 Penetration Max 1 | . . . 1 1 Secondary Targets 3 | . . 1 1 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 385 | . 65 145 72 103 Core Hits 165 | . 27 58 37 43 Critical Kills 3 | . . . 1 2 Critical Parts Destroyed 3 | . . 1 1 1 Critical Strikes 19 | . . 6 6 7 Burn 10 | . . 4 4 2 Destroy 7 | . . 1 2 4 Corrupt 1 | . . . . 1 Sever 1 | . . 1 . . Melee Attacks 13 | . . 9 . 4 Impact . | . . . . . Slashing 13 | . . 9 . 4 Piercing . | . . . . . Sneak Attacks 2 | . . 2 . . Combat Hostiles 1 | . . 1 . . Follow-up Attacks . | . . . . . Damage Inflicted 6454 | . 568 2410 1428 2048 Guns 6090 | . 568 2082 1428 2012 Cannons . | . . . . . Explosions . | . . . . . Melee 364 | . . 328 . 36 Ramming . | . . . . . Kinetic 4838 | . 568 1722 836 1712 Thermal 1174 | . . 360 592 222 Explosive . | . . . . . Electromagnetic 78 | . . . . 78 Impact . | . . . . . Slashing 364 | . . 328 . 36 Piercing . | . . . . . Highest Corruption 6 | . . 2 . 6 Average Corruption 2 | . . 2 . 3 Corruption Purged 5 | . . . . 5 Corruption Blocked . | . . . . . Effects 38 | . . 21 . 17 Message Errors 6 | . . 3 . 3 Matter Fused 15 | . . 9 . 6 Heat Flow Errors 1 | . . 1 . . Energy Discharges 1 | . . 1 . . Parts Rejected 1 | . . 1 . . Parts Fused 1 | . . . . 1 Data Loss (minor) 6 | . . 3 . 3 Data Loss (major) 3 | . . 1 . 2 Misfires 2 | . . 2 . . Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 132 | . . 132 . . Projectiles . | . . . . . Explosions . | . . . . . Melee 132 | . . 132 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 342 | . 76 208 342 240 Average Temperature 74 | . 16 54 107 79 Received Heat Transfer 1624 | . 300 552 349 423 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . . 4 3 1 Heat Transferred 3367 | . . 1184 1554 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 2 1 . Low Security (%) 89 | 100 100 77 85 100 Level 1 9 | . . 17 14 . Level 2 1 | . . 5 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 412 | . 102 412 308 85 Initial 157 | . . 14 157 49 Average 82 | . 33 131 118 28 Influence Increases 2248 | . 275 919 539 515 Destroy 0b10 Robot/C 1440 | . 140 560 360 380 Destroy 0b10 Robot/NC 90 | . 5 55 5 25 Destroy Leader 398 | . 42 174 92 90 Successful Hack 69 | . 43 21 5 . Select Force Hacks 30 | . . 30 . . Disable Machine 105 | . . 30 60 15 Destroy Structure 11 | . . 4 2 5 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 90 | . 45 45 . . Influence Decreases 2248 | . 240 579 805 624 Entered New Map 299 | . . 21 218 60 Time Decay 1556 | . 230 513 417 396 Lost Part 243 | . 10 45 20 168 Purge Threat 150 | . . . 150 . Squads Dispatched 17 | . 2 6 2 7 Investigation 3 | . 1 1 1 . Extermination 2 | . . . . 2 Reinforcement 9 | . 1 5 1 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 13 | . . 3 3 7 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 138 | . 21 54 37 26 Peak Tracking Total 7 | . 4 4 7 5 Tactical Retreats 6 | . 3 3 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 8 | . 5 1 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . . 2 4 1 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 20 | . 5 7 6 2 Terminals 16 | . 4 6 5 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 55 | . 19 19 14 3 Successful 27 | . 11 11 5 . Failed 26 | . 7 7 9 3 Catastrophic 2 | . . . 1 1 Database Lockouts 2 | . 1 1 . . Manual 45 | . 17 17 10 1 Terminals 49 | . 18 18 12 1 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 3 | . . 1 2 . Garrison Access . | . . . . . Terminal Hacks 12 | . 6 4 2 . Record 1 | . 1 . . . Part Schematic 1 | . 1 . . . Robot Analysis 6 | . 4 2 . . Alert Level 1 | . . 1 . . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . . 1 . Registered Components 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 4 7 1 . Terminals 11 | . 4 6 1 . Assimilate 4 | . 2 2 . . Botnet 4 | . 1 3 . . Operators 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Extract 1 | . . 1 . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 4 6 6 2 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . 1 3 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 . . Highest-Rated Group 10 | . 10 10 . . Highest-Rated Ally 10 | . 10 10 . . Total Orders 1 | . . 1 . . FOLLOW 1 | . . 1 . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 875 | . . . . 875 Sensors 714 | . . . . 714 Jamming 161 | . . . . 161 Robot Analysis Total 6 | . 4 2 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5532 | 84 771 1940 1114 1623 Spaces Moved 3038 | 62 479 1032 646 819 Core 2 | 2 . . . . Treads 52 | . . . . 52 Legs 2984 | 60 479 1032 646 767 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 112 100 Average Speed 130 | 117 120 135 120 138 Slowest Speed 270 | 120 120 190 190 270 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 57 77 48 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4106 | 70 595 1389 891 1161 Wait 550 | 2 47 171 143 187 Move 3034 | 61 478 1031 645 819 Hop . | . . . . . Pick Up 53 | 1 8 14 10 20 Fast Attach 39 | 6 6 9 5 13 Attach 32 | . 1 9 3 19 Detach 8 | . 2 3 1 2 Swap 37 | . 2 12 16 7 Drop 47 | . 2 23 14 8 Fire 293 | . 49 108 54 82 Melee 13 | . . 9 . 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Sto x2]) -8/Materials -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 12) 540 | -10/Materials | Core integrity fell below 50% 673 | -10/Materials | Discovered new exit (range 11) 699 | -10/Materials | Discovered new exit (range 7) 786 | -10/Materials | Central database locked down 856 | -10/Materials | Entered another Materials area 856 | -9/Materials | Accompanied by 1 ally 856 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1300 | -9/Materials | Discovered new exit (range 8) 1777 | -9/Materials | Discovered new exit (range 16) 1889 | -9/Materials | Discovered new exit (range 16) 2015 | -9/Materials | Build established: Scavenger-Mutant 2153 | -9/Materials | Discovered new exit (range 16) 2236 | -9/Materials | Discovered new exit (range 13) 2477 | -9/Materials | Core integrity fell below 50% 2785 | -9/Materials | Central database locked down 2796 | -9/Materials | Entered another Materials area 2796 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3881 | -8/Materials | Discovered new exit (range 14) 3910 | -8/Materials | Entered Factory 3910 | -7/Factory | Evolved 2 slots: Utility x2 4392 | -7/Factory | Garrison activated, responded to threat 4698 | -7/Factory | Lost 9 parts (1p4n2u2w) 4723 | -7/Factory | Cargo convoy interrupted 4952 | -7/Factory | Lost 4 parts (2n2u) 5180 | -7/Factory | Lost 6 parts (1p4u1w) 5347 | -7/Factory | Core integrity fell below 50% 5533 | -7/Factory | Self-destructed Last Messages --------------- 05334_ VSS Leg destroyed. 05337_ Lightning Gun destroyed. 05348_ P-60 Hacker destroyed. 05354_ Acquired 49 matter. 05364_ K-01 Serf cleans the Subcomponent Replicator. 05370_ Connecting with Fabricator... 05372_ Acquired Transmission Jammer. 05372_ K-01 Serf cleans the Subcomponent Replicator. <x2> 05390_ Acquired Adv. Terrain Scan Processor. 05394_ System corrupted: Component data lost. 05407_ Acquired Arm. Treads. 05425_ System corrupted: Component data lost. 05455_ System corrupted: Substantial component data lost. 05477_ B4VW 1N G2&/WHBPDTQM IPB5 IFS%Q 05526_ Minigun destroyed. 05532_ Matter Filter destroyed. 05532_ VSS Leg destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????" " " ???????????? | | ???????????????????????????????" " " ???????????? | | ???????????????????????????????? " " ????????????? | | ???????????????????????????????? " " ???????????## | | ?????????????????????????????????" "????????????# | | ????????????????????????????????? ????????????# | | ???????????????????????###########+########?????# | | ???????????????????????# ! #?????# | | ???????????????????????# ! ! #####?# | | ???????????????????????# ! + #?# | | ???????????????????????# ## #?# | | ????????????????? 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" " #?? | | ??????????????????????? #??????? #?? | | ???????????????????????# #?????????? #??? | | ???????????????????????#####??????????### #??? | | ????????????????????????????????????????+ ???? | | ?????????????????????????????????????????#####???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 675 Resistance: KI 20 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 1 Matter Filtering 30 Particle Charging 15 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Matter Pod | -9/Materials | Extracted Flight Unit | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipArmoredStripper Manual? 0 Play Time 00:50:30 Cumulative 81.8 hours Start 2025.05.12 @ 23:08:05 End 2025.05.13 @ 00:14:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 44 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5364bae-2073-4a69-9647-dc663a1d26d8