Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.03 @ 16:12:06 Player: BlueKanary Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (74) 370 Value Destroyed (2107) 2107 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1308) 1308 TOTAL SCORE: 7145 Bonus ------- High Alert Combat Kills 162 Follower Combat Kills 264 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -18 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 82/100 System Corruption 0% Temperature Cool (18) Movement Treading (82) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Treaded Carbon Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine Kinecellerator System Shield Authchip [R/Combat] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Particle Reactor Particle-Nuclear Reactor > --- PROPULSION ------- Treaded Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine System Shield Authchip [R/Combat] System Restoration Module > --- WEAPON ----------- Wave Gun Hpw. EM Lightning Construct/G > --- INVENTORY -------- Advanced Heat Sink Kinecellerator Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] [Rating: 63] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Fission Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Armored Scrap Engine Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Medium Armor Plating Weapon Constructs Energy Gun Constructs Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Slots Evolved 6 | . . . 2 . . . 4 . Power 1 | . . . 1 . . . . . Propulsion 2 | . . . . . . . 2 . Utility 3 | . . . 1 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 61 | 6 3 3 8 7 5 15 10 4 Power 14 | 1 . 1 1 2 2 4 2 1 Engine 11 | 1 . 1 1 2 2 3 1 . Core 2 | . . . . . . 1 1 . Reactor 1 | . . . . . . . . 1 Propulsion 13 | 2 . . 3 2 . 6 . . Treads 4 | 2 . . . . . 2 . . Leg 7 | . . . 3 . . 4 . . Wheel 2 | . . . . 2 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 1 1 . 1 2 1 3 8 2 Device 8 | . 1 . . 1 . 3 1 2 Storage 2 | 1 . . . . . . 1 . Processor 3 | . . . 1 1 . . 1 . Hackware 3 | . . . . . . . 3 . Protection 3 | . . . . . 1 . 2 . Artifact . | . . . . . . . . . Weapon 15 | 2 2 2 3 1 2 2 . 1 Energy Gun 7 | 2 1 . . . 2 1 . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon 2 | . 1 . . . . 1 . . Launcher 6 | . . 2 3 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 2 | . . . . . . . 2 . Parts Lost 35 | . 2 1 . 8 4 2 13 5 Power 10 | . . 1 . 3 1 1 3 1 Propulsion 7 | . . . . 2 . 1 3 1 Utility 7 | . . . . 2 1 . 3 1 Weapon 11 | . 2 . . 1 2 . 4 2 Highest Loss Streak 6 | . 1 1 . 3 3 2 6 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 79 | . 94 98 98 96 95 81 60 66 Engine 13 | . 14 12 22 20 22 13 8 6 Core 3 | . . . . . . 8 2 . Treads 6 | . 28 28 7 . . 5 4 5 Leg 5 | . . . 14 14 . 7 2 1 Wheel 2 | . . . . 6 22 2 . . Device 11 | . 9 14 11 10 3 12 11 13 Storage 8 | . 14 14 11 11 11 11 5 . Processor 2 | . . . 11 10 11 . . . Hackware 4 | . . . . . . . 9 16 Energy Gun 9 | . 23 . . . 5 14 2 13 Ballistic Gun 1 | . . . . . . . 4 . Ballistic Cannon 3 | . 4 . . . . 6 4 1 Launcher 4 | . . 28 21 21 15 . . . Peak Build Rating 63 | 6 7 7 11 15 17 49 48 63 Average Rating 31 | 4 6 6 10 12 15 34 43 59 On Entrance 15 | . 6 7 7 11 14 15 38 44 Naked Turns . | . . . . . . . . . Heaviest Build 70 | 12 14 17 21 23 33 33 70 33 Greatest Support 40 | 40 40 40 40 24 24 40 32 39 Greatest Overweight (x) 23 | . . . 2 7 1 8 23 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 20 5 Average Capacity 9 | 7 8 8 8 8 8 8 14 5 Most Carried 16 | 6 8 8 8 8 8 8 16 5 Average Carried 7 | 3 6 7 7 7 7 6 9 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 Final Carried 8 | 4 8 8 8 8 8 6 5 4 Scrap Engine Consumption 97 | . . . . . . 36 48 13 Constructs Created 12 | . . . . . . 6 6 . Constructs Modified 21 | . . . . . . 5 9 7 Class Distribution -------------------- 43% | Mutant 17% | Commander-Construct 16% | Construct 15% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Matter Collected 1897 | 206 107 105 . 497 133 274 334 241 Remotely . | . . . . . . . . . Salvage Created 2091 | . 304 . 15 424 224 230 548 346 Parts 146 | . 30 4 1 26 27 10 35 13 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Combat Hostiles Destroyed 58 | . 8 3 3 12 12 4 7 9 Melee 1 | . . . . . . . . 1 Guns 18 | . 4 . . . 2 2 2 8 Cannons 10 | . 3 . . . . 2 5 . AOE 29 | . 1 3 3 12 10 . . . Classes Destroyed 11 | . 3 . . 5 . 1 2 . Worker 3 | . . . . 1 . . 2 . Builder 4 | . . . . 1 . . 3 . Recycler 4 | . . . . 2 . 1 1 . Watcher 5 | . 1 . . 1 . . 3 . Swarmer 29 | . 3 3 3 3 10 . 1 6 Grunt 12 | . 5 . . 3 . 1 3 . Duelist 3 | . . . . 1 . . 1 1 Sentry 10 | . . . . 5 2 2 . 1 Demolisher 1 | . . . . . . 1 . . Hunter 1 | . . . . . . . 1 . Programmer 2 | . . . . . . . 1 1 Best Kill Streak 8 | . 2 3 3 8 7 2 4 4 Combat Bots Only 7 | . 2 3 3 4 7 2 4 4 Max Kills in Single Turn 3 | . 1 1 3 3 3 1 1 2 Gunslinging 1 | . . . . . . . . 1 Exploded 3 | . 1 1 3 2 3 . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Hostile Shots Fired 466 | . 39 20 3 19 43 18 203 121 Missed 124 | . 6 10 . 4 13 2 58 31 Damage Taken 5708 | . 408 138 22 847 382 379 2281 1251 Core 1088 | . 68 10 7 200 34 68 496 205 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 51 | . . . . . . . 51 . Ignored by Resistances 173 | . . . . . . . 173 . Regen/Repaired (Parts) 596 | . . . . . . 34 425 137 Core Remaining (%) 63 | 100 . 68 . . . 22 . . Volleys Fired 149 | . 23 5 2 20 12 12 55 20 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 137 | . 90 60 63 63 130 137 130 129 Shots Fired 262 | . 46 10 3 34 18 24 90 37 Gun 158 | . 39 . . . 6 18 58 37 Cannon 45 | . 7 . . . . 6 32 . Launcher 59 | . . 10 3 34 12 . . . Special . | . . . . . . . . . Kinetic 100 | . 7 . . . . 6 87 . Thermal 59 | . 15 . . . 6 18 3 17 Explosive 46 | . . 10 3 30 3 . . . Electromagnetic 57 | . 24 . . 4 9 . . 20 Robot Hit Streak 13 | . 3 2 . 6 4 7 13 7 Robot Miss Streak 6 | . 6 1 . 1 3 3 4 3 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 131 | . 19 3 . 11 8 15 52 23 Core Hits 110 | . 11 7 2 26 15 7 28 14 Critical Kills 3 | . . . . . . 2 1 . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 6 | . 1 . . . . 3 2 . Burn 1 | . 1 . . . . . . . Destroy 4 | . . . . . . 3 1 . Blast 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4653 | . 311 341 195 1325 623 270 1010 578 Guns 1633 | . 190 . . . 63 213 606 561 Cannons 546 | . 88 . . . . 57 401 . Explosions 2454 | . 33 341 195 1325 560 . . . Melee . | . . . . . . . . . Ramming 20 | . . . . . . . 3 17 Kinetic 1128 | . 88 . . . . 57 983 . Thermal 760 | . 82 . . . 79 213 24 362 Explosive 2000 | . . 341 195 1271 193 . . . Electromagnetic 745 | . 141 . . 54 351 . . 199 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . 8 8 8 4 4 Average Corruption 7 | . . . . 8 8 8 3 3 Corruption Purged 4 | . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . Effects 98 | . . . . 14 17 56 9 2 Message Errors 28 | . . . . 4 5 13 5 1 Matter Fused 21 | . . . . 1 6 12 2 . Heat Flow Errors 19 | . . . . 2 4 11 1 1 Energy Discharges 10 | . . . . 3 1 5 1 . Parts Rejected 2 | . . . . . . 2 . . Parts Fused 2 | . . . . 1 . 1 . . Data Loss (minor) 8 | . . . . 1 1 6 . . Data Loss (major) 3 | . . . . . . 3 . . Misfires 3 | . . . . 1 . 2 . . Alerts 2 | . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 92 | . . 12 30 35 15 . . . Projectiles . | . . . . . . . . . Explosions 92 | . . 12 30 35 15 . . . Melee . | . . . . . . . . . Knockbacks 6 | . . . . . . . 6 . Impact . | . . . . . . . . . Kinetic 6 | . . . . . . . 6 . Secondary . | . . . . . . . . . Self-Inflicted Damage 307 | . 37 39 . 190 41 . . . Shots 15 | . 1 1 . 8 5 . . . Rammed 8 | . . . . . . 1 . 7 Targets Rammed 10 | . . . . . . 1 1 8 Kicked 1 | . . . . . . . 1 . Crushed 1 | . . . . . . . . 1 Highest Temperature 517 | . 178 . . 161 293 517 452 449 Average Temperature 120 | . 47 . . 26 94 143 132 162 Received Heat Transfer 1317 | . 168 27 . 51 108 72 774 117 Effects 21 | . . . . . . 10 5 6 Shutdowns 2 | . . . . . . 2 . . Energy Bleed 3 | . . . . . . 3 . . Interference 8 | . . . . . . 4 1 3 Matter Decay 4 | . . . . . . . 2 2 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 . Damage (major) 1 | . . . . . . . 1 . Damage (core) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 2 | . . . . 1 1 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . 1 . 1 Heat Transferred 1508 | . 222 . . . 198 520 50 518 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Peak Influence 575 | . 240 193 180 449 575 310 560 560 Initial 350 | . . 45 74 76 291 258 350 310 Average 234 | . 115 152 99 201 427 123 366 388 Maximum Alert Level 2 | . 1 . . 2 2 1 2 2 Low Security (%) 45 | 100 71 100 100 57 . 77 . . Level 1 34 | . 28 . . 30 43 22 56 50 Level 2 20 | . . . . 11 56 . 43 49 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . . . . . . . 4 . Investigation . | . . . . . . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 3 | . . . . . . . 3 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Distress Signals 3 | . . . . 1 . 1 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 108 | . 17 5 4 16 12 9 27 18 Peak Tracking Total 9 | . 3 3 3 5 7 2 5 9 Tactical Retreats 5 | . 2 . . . . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Traps Triggered 4 | . . . 2 . 2 . . . Indirectly 1 | . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Machines Disabled 25 | . 1 1 . 7 . . 16 . Max in Single Turn 2 | . 1 1 . 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Machines Accessed 24 | . 4 . 1 2 1 12 4 . Terminals 14 | . 3 . 1 1 1 6 2 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 5 | . 1 . . . . 4 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 68 | . 6 . 2 5 1 48 6 . Successful 52 | . 3 . 1 3 1 39 5 . Failed 16 | . 3 . 1 2 . 9 1 . Catastrophic 3 | . 1 . . . . 2 . . Database Lockouts . | . . . . . . . . . Manual 16 | . . . . 3 . 12 1 . Terminals 27 | . 5 . 2 3 1 14 2 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . Recycling Units 9 | . 1 . . . . 8 . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . 2 . . 2 . Terminal Hacks 37 | . 2 . 1 2 1 30 1 . Record 24 | . . . . . . 24 . . Part Schematic 2 | . . . . 1 . 1 . . Prototype ID Bank 4 | . . . . 1 . 3 . . Open Door 1 | . . . . . 1 . . . Open DSF 1 | . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . Release Object 2 | . . . . . . 2 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks 5 | . 1 . . . . 4 . . Report Inventory 5 | . 1 . . . . 4 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 2 . Unlock Access 2 | . . . . 1 . . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks 5 | . . . . . . 5 . . Terminals 1 | . . . . . . 1 . . Sabotage 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . Tunnel 4 | . . . . . . 4 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 3 . . 2 . 6 4 . Full Trace Events 3 | . 1 . . . . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 13 | . . . . . . . 13 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 6 | . . . . . 2 4 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Total Allies 9 | . . . . . 2 4 3 . Largest Group 7 | . . . . . 2 4 7 . Highest-Rated Group 186 | . . . . . 70 93 186 . Highest-Rated Ally 39 | . . . . . 39 39 34 . Total Orders 3 | . . . . . . 2 1 . STAY 1 | . . . . . . 1 . . ROAM 1 | . . . . . . . 1 . FOLLOW 1 | . . . . . . 1 . . Ally Attacks 64 | . . . . . . 19 45 . Total Damage 1615 | . . . . . . 328 1287 . Kills 16 | . . . . . . 7 9 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Turns Passed 5849 | 73 558 134 321 544 400 1811 1373 635 Spaces Moved 3166 | 41 267 72 179 379 299 1035 705 189 Core 69 | 7 . . . 3 . 50 9 . Treads 1290 | 34 267 72 62 . . 339 366 150 Legs 1115 | . . . 117 223 . 406 330 39 Wheels 692 | . . . . 153 299 240 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 120 90 90 90 60 82 Average Speed 141 | 141 160 160 164 124 102 141 153 128 Slowest Speed 1200 | 160 160 160 260 400 105 450 1200 184 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . Exploration Rate (%) 36 | 5 53 25 14 50 44 99 19 23 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 4 | . . . . . . 4 . . Known Exits Taken 4 | . 1 . 1 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 . . . 1 . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 7 | . . . . 7 . . . . Terrain Destroyed 345 | . 1 72 19 237 10 2 4 . Melee . | . . . . . . . . . Projectile 5 | . . . . . . 2 3 . AOE 339 | . 1 72 19 237 10 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Total 4313 | 56 353 80 207 416 373 1372 908 548 Wait 639 | . 50 . . . 4 161 105 319 Move 3158 | 40 266 71 178 378 297 1034 705 189 Hop . | . . . . . . . . . Pick Up 97 | 10 9 1 12 9 4 27 21 4 Fast Attach . | . . . . . . . . . Attach 54 | 6 3 1 8 7 5 10 10 4 Detach 10 | . . . 1 . 1 7 . 1 Swap 7 | . . 2 . . . 5 . . Drop 52 | . 2 . 6 2 . 29 11 2 Fire 149 | . 23 5 2 20 12 12 55 20 Melee . | . . . . . . . . . Ram 1 | . . . . . . 1 . . Kick 1 | . . . . . . . 1 . Crush 8 | . . . . . . . . 8 Escape Stasis 8 | . . . . . 8 . . . Rewire 129 | . . . . . 42 86 . 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Garrison -9/Recycling -7/Factory -7/Garrison History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 524 | -10/Materials | Identified exit to Mines 632 | -10/Materials | Entered Mines 742 | -10/Mines | Discovered new exit (range 14) 766 | -10/Mines | Entered Materials 766 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 768 | -9/Materials | Discovered new exit (range 7) 778 | -9/Materials | Identified exit to Storage 1087 | -9/Materials | Entered Storage 1244 | -9/Storage | Crushed by falling debris 1275 | -9/Storage | Lost 3 parts (1p2u) 1444 | -9/Storage | Core integrity fell below 50% 1478 | -9/Storage | Lost 3 parts (1p2n) 1630 | -9/Storage | Identified exit to Garrison 1631 | -9/Storage | Entered Garrison 1649 | -9/Garrison | Installed Relay Interface Framework 1828 | -9/Garrison | Destroyed 7 combat bots 1895 | -9/Garrison | Triggered checkpoint 1909 | -9/Garrison | Discovered new exit (range 15) 1965 | -9/Garrison | Lost 3 parts (1p1u1w) 2031 | -9/Garrison | Entered Recycling 2031 | -9/Recycling | Accompanied by 2 allies 2032 | -9/Recycling | Met a Zionite searching for Scraptown 2276 | -9/Recycling | Scanned before Scraplab entrance 2296 | -9/Recycling | Discovered new exit (range 11) 2300 | -9/Recycling | Entered Scraplab 2425 | -9/Recycling | Angered Scraplab inhabitants 2427 | -9/Recycling | Found Prototype Device 2429 | -9/Recycling | Identified Scrap Engine 2528 | -9/Recycling | Build established: Scavenger-Mutant 3557 | -9/Recycling | Build established: Commander-Construct 3665 | -9/Recycling | Discovered new exit (range 16) 3842 | -9/Recycling | Entered Factory 3842 | -7/Factory | Accompanied by 4 allies 3842 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3895 | -7/Factory | Allied Derelicts emerged from ambush trap array 4054 | -7/Factory | Repaired Sml. Storage Unit 4496 | -7/Factory | Build established: Construct 4664 | -7/Factory | Lost 3 allies 4693 | -7/Factory | Lost 6 parts (2p2n1u1w) 4838 | -7/Factory | Core integrity fell below 50% 4900 | -7/Factory | Lost 5 parts (1p1n1u2w) 4946 | -7/Factory | Build established: Mutant 5215 | -7/Factory | Identified exit to Garrison 5215 | -7/Factory | Entered Garrison 5289 | -7/Garrison | Build established: Hacker-Mutant 5617 | -7/Garrison | Build established: Construct 5829 | -7/Garrison | Core integrity fell below 20% 5850 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05835_ Identified Kinecellerator. 05836_ Acquired 25 matter. 05837_ S-27 Virus destroyed. 05837_ Slammed into L-41 Fighter. 05838_ Crushed L-41 Fighter. 05838_ L-41 Fighter destroyed. 05839_ Particle-Nuclear Reactor destroyed. 05839_ Arm. Scrap Engine damaged due to network destabilization (-8). 05839_ Slammed into G-47 Trooper. 05839_ Treaded Carbon Exoskeleton destroyed. 05839_ Treaded Carbon Exoskeleton core remains intact and functional. 05840_ Slammed into G-47 Trooper. 05841_ Scrap Engine modifies Treaded Carbon Exoskeleton: Time/Move -18 Expanded to 3 slots (? T82 S39). 05841_ Slammed into G-47 Trooper. 05845_ Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# #????? ?? | | ?????????????????????????????????????# #????? ?? | | ?????????????????????????????????????# #????? ?? | | ?????????????????????????????????????# #????# #? | | ?????????????????????????????????????# #????# #? | | ?????????????????????????????????????# #????# #? | | ?????????????????????????????????????# #????" #? | | ?????????????????????????????????????# #????" #? | | ?????????????????????????????????????# #????" #? | | ?????????????????????????????????????# #????# #? | | ????????????????????????????????###### ###### #? | | ????????????????????????????????# #? | | ????????????????????????????????# #### ########? | | ????????????????????????????????# #??# #???????? | | ????????????????????????????????# #??# #???????? | | ?????????????????####???????????# #??# #???????? | | ?????????????????# ?????###??#=#??# ^#???????? | | ????????????###### ###+##T####%#### #???????? | | ????????????# g %=*=% #???????? | | ???????????? Y %%[%% #???????? | | ???????????? s % =% #???????? | | ????????????????## ## ###############???????? | | ????????????# ## ## s###???????????????????? | | ????????????" #???????????????????? | | ????????????" #???????????????????? | | ????????????" @ #???????????????????? | | ????????????" #???????????????????? | | ????????????# ## ## ###???????????????????? | | ????????????? ???# ?# #?????????????????????? | | ??????????????? ?? ?????????????????????? | | ????????????? ?? ?????????????????????? | | ????????????# ?? ##????????????????????? | | ??????????????? ##"??"######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 28 Energy Capacity 501 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Resistance: KI 30 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Shield Generator | -9/Storage | Hacked Particle Cannon | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingNavigationBotcube Manual? 0 Play Time 01:54:10 Cumulative 21.3 hours Start 2024.12.03 @ 12:44:02 End 2024.12.03 @ 16:12:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 25 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67898bac-f26b-4aff-8854-de20bcfc9d9d