Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.04 @ 22:04:11 Player: aoemica Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (50) 250 Value Destroyed (2576) 2576 Prototype IDs (278) 5560 Alien Tech Used (11) 2200 Bonus (55981) 55981 TOTAL SCORE: 74467 Bonus ------- Pacifist 200 Triggered Max Security 2000 High Alert Combat Kills 1106 Follower Combat Kills 55 Entered DSFs 1000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Win Speed 3820 Cogmind --------- Core Integrity 932/1600 Matter 260/300 Energy 336/340 System Corruption 3% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (4) --- Sigix Exoskeleton > --- UTILITY (4) ------ Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler > --- WEAPON (3) ------- Sigix Sheargun Core Cannon > --- INVENTORY (5) ---- Experimental Energy Well (600) AEGIS Remote Shield Sigix Sheargun Sigix Sheargun Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler AEGIS Remote Shield > --- WEAPON ----------- Sigix Sheargun Core Cannon > --- INVENTORY -------- Experimental Energy Well Experimental Energy Well Transdimensional Reconstructor Sigix Sheargun Sigix Sheargun [Rating: 241] Favorites ----------- Power Micro Antimatter Reactor Engine Light Deuterium Engine Power Core Fusion Compressor Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Sigix Exoskeleton Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Advanced Signal Interpreter Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Core Cannon Ballistic Gun Assault Rifle Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . 2 2 2 . 2 2 2 . 2 . 2 . . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 7 | . . 2 1 . . 1 . 1 . 1 . 1 . . . . . Utility 9 | . . . 1 2 . 1 1 1 . 1 . 1 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . 1 . . Parts Attached 124 | . . 4 10 2 4 11 11 2 . 5 11 5 6 15 12 26 . Power 13 | . . . . . 1 1 4 . . 1 3 . . 2 . 1 . Engine 1 | . . . . . . . 1 . . . . . . . . . . Core 7 | . . . . . 1 1 3 . . 1 1 . . . . . . Reactor 5 | . . . . . . . . . . . 2 . . 2 . 1 . Propulsion 16 | . . 2 4 . 2 3 1 1 . 2 . . 1 . . . . Treads 2 | . . 2 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . . . . . . Flight 13 | . . . 3 . 2 3 1 1 . 2 . . 1 . . . . Utility 73 | . . 2 3 2 . 7 5 1 . 2 5 5 5 12 9 15 . Device 43 | . . . 1 1 . 2 2 1 . 1 1 3 2 7 9 13 . Storage 7 | . . . . . . . 1 . . . 1 . 3 1 . 1 . Processor 10 | . . 2 1 1 . 3 . . . . . . . 2 . 1 . Hackware 2 | . . . . . . 1 . . . . 1 . . . . . . Protection 11 | . . . 1 . . 1 2 . . 1 2 2 . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 22 | . . . 3 . 1 . 1 . . . 3 . . 1 3 10 . Energy Gun 8 | . . . . . . . . . . . . . . . 1 7 . Energy Cannon 3 | . . . . . . . . . . . . . . . 1 2 . Ballistic Gun 1 | . . . 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 2 . . . 1 . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 . . . . . 2 . . 1 1 1 . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 2 . . 1 1 . . . 2 . 3 2 . 5 . Parts Lost 14 | . . . 7 . . 4 1 . 1 . . . . 1 . . . Power 2 | . . . . . . 1 . . 1 . . . . . . . . Propulsion 8 | . . . 4 . . 2 1 . . . . . . 1 . . . Utility 2 | . . . 1 . . 1 . . . . . . . . . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . Highest Loss Streak 7 | . . . 7 . . 2 1 . 1 . . . . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 42 68 61 76 82 97 98 90 97 95 98 86 88 82 58 70 64 Core 1 | . . . . . . 6 5 5 2 4 1 . . . . . . Reactor 4 | . . . . . . . . . . . 4 8 8 8 8 8 8 Treads 1 | . . 22 7 . . . . . . . . . . . . . . Leg 4 | . 28 22 8 . . . . . . . . . . 3 8 8 8 Flight 21 | . . . 8 23 26 38 35 32 36 36 38 34 36 24 . . . Device 10 | . . . . 7 7 12 13 10 15 15 12 8 8 11 10 15 14 Storage 2 | . . . . . . . . . . . 2 4 4 5 8 3 . Processor 11 | . . 13 20 23 23 17 11 10 10 9 9 8 8 9 8 12 16 Hackware 3 | . . . . . . 2 5 5 5 4 6 8 8 4 . . . Protection 4 | . . . 2 7 7 5 6 10 10 9 9 8 8 5 . . . Energy Gun 3 | . . . . . . . . . . . . . . 3 6 18 8 Ballistic Gun 1 | . 14 11 4 . . . . . . . . . . . . . . Impact Weapon 1 | . . . 3 7 7 6 5 5 5 4 3 . . . . . . Slashing Weapon 3 | . . . . . 3 6 5 5 5 4 1 4 4 4 8 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 2 2 2 11 12 21 23 31 34 34 36 48 48 49 56 60 67 48 Greatest Support 80 | 20 3 3 15 15 27 33 32 39 39 48 48 48 56 60 60 80 60 Greatest Overweight (x) 2 | . . . 2 . 1 . . . 1 . . . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 5 Average Capacity 7 | 6 5 5 5 5 5 5 5 5 5 5 8 10 10 9 10 7 5 Most Carried 10 | 5 5 4 5 4 5 5 5 5 5 5 10 10 10 10 10 10 4 Average Carried 6 | 3 3 3 3 3 4 4 4 4 5 4 7 10 9 9 8 6 3 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 5 5 Final Carried 10 | 3 5 3 5 4 5 5 4 5 5 5 10 10 10 10 9 4 4 Class Distribution -------------------- 28% | Alien-Sigix 23% | Scout 20% | Hacker-Scout 16% | Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Sprinter | -6/Factory Scout | -5/Factory Scout | -4/Factory Scout | -4/DSF Scout | -3/Research Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Hacker-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 1825 | 189 . 10 91 . . 6 377 . . 61 392 30 30 237 56 346 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4553 | . . 10 122 . . . 499 . . 117 646 164 30 376 248 2226 115 Parts 168 | . . 2 4 . . . 14 . . 1 25 6 3 19 8 86 . Haulers Intercepted 7 | . . . 2 . . . 2 . . 1 . 1 . . 1 . . Recyclers Shooed 2 | . . . . . . . 1 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 14 | . . . 1 . . . . . . . . . . 2 . 10 1 Melee 4 | . . . 1 . . . . . . . . . . . . 3 . Guns 8 | . . . . . . . . . . . . . . 2 . 6 . Cannons 2 | . . . . . . . . . . . . . . . . 1 1 Classes Destroyed 14 | . . 1 2 . . . 2 . . . 1 1 . 2 . 5 . Worker 4 | . . . . . . . 1 . . . 2 . . . . 1 . Builder 1 | . . . . . . . . . . . . 1 . . . . . Hauler 7 | . . . 2 . . . 2 . . 1 . 1 . . 1 . . Recycler 11 | . . . . . . . 2 . . . 4 . . . 1 4 . Carrier 1 | . . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . 1 . . . . . . Watcher 8 | . . 1 . . . . 2 . . . 2 1 1 1 . . . Grunt 2 | . . . 1 . . . . . . . . . . . . 1 . Researcher 2 | . . . . . . . . . . . . . . 2 . . . Programmer 2 | . . . . . . . . . . . . . . . . 2 . Heavy 1 | . . . . . . . . . . . . . . . . 1 . M Guard 2 | . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . 2 . . . Best Kill Streak 7 | . . 1 1 . . . 2 . . 1 4 2 1 2 1 7 1 Combat Bots Only 3 | . . . 1 . . . . . . . . . . 2 . 3 1 Max Kills in Single Turn 1 | . . 1 1 . . . 1 . . 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 4076 | . 85 133 678 . 85 646 74 . 81 140 45 134 101 652 56 1035 131 Core 719 | . 43 27 60 . . 80 18 . . . . . . 117 18 315 41 Absorbed by Shields 1362 | . . . . . . . . . . . . . . 155 59 1024 124 Redirected to Shielding 49 | . . . . . . . . . . . . . 37 12 . . . Regen/Repaired (Parts) 712 | . . . . . . 138 . . . . . 60 94 415 . 5 . Core Remaining (%) 89 | 100 82 93 89 . 100 90 98 . 100 . 100 . . 74 . . 58 Volleys Fired 75 | . . . . . . . . . . . . . . 13 2 57 3 Largest 3 | . . . . . . . . . . . . . . 2 2 3 1 Hottest 400 | . . . . . . . . . . . . . . 200 400 300 300 Shots Fired 179 | . . . . . . . . . . . . . . 26 3 147 3 Gun 172 | . . . . . . . . . . . . . . 26 2 144 . Cannon 7 | . . . . . . . . . . . . . . . 1 3 3 Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 7 | . . . . . . . . . . . . . . . 1 3 3 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Slashing 172 | . . . . . . . . . . . . . . 26 2 144 . Robot Hit Streak 33 | . . . . . . . . . . . . . . 7 . 33 2 Robot Miss Streak 2 | . . . . . . . . . . . . . . 2 2 2 1 Penetration Max 1 | . . . . . . . . . . . . . . 1 . 1 . Secondary Targets 1 | . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 178 | . . . 2 . . . 12 . . 2 11 5 1 28 4 111 2 Core Hits 71 | . . 1 . . . . 4 . . . 6 1 1 6 1 50 1 Critical Kills 1 | . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 2 | . . . 2 . . . . . . . . . . . . . . Critical Strikes 7 | . . . 2 . . . . . . . 1 . . 1 . 2 1 Destroy 2 | . . . . . . . . . . . . . . . . 1 1 Smash 2 | . . . 2 . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . 1 . 1 . Impale 1 | . . . . . . . . . . . 1 . . . . . . Melee Attacks 153 | . . . 8 . . 9 21 5 . 15 24 16 3 28 9 15 . Impact 43 | . . . 8 . . 7 6 3 . 12 7 . . . . . . Slashing 98 | . . . . . . 2 15 2 . 3 5 16 3 28 9 15 . Piercing 12 | . . . . . . . . . . . 12 . . . . . . Sneak Attacks 27 | . . . 2 . . . 8 . . 2 8 2 . 2 2 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . 1 . . 1 2 . . . . . . Damage Inflicted 17569 | . . 5 179 . . . 993 . . 185 958 689 63 2768 944 9985 800 Guns 8067 | . . . . . . . . . . . . . . 1688 . 6379 . Cannons 2400 | . . . . . . . . . . . . . . . . 1600 800 Explosions . | . . . . . . . . . . . . . . . . . . Melee 7072 | . . . 176 . . . 993 . . 185 958 689 63 1061 944 2003 . Ramming 30 | . . 5 3 . . . . . . . . . . 19 . 3 . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 2400 | . . . . . . . . . . . . . . . . 1600 800 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 786 | . . . 176 . . . 291 . . 119 200 . . . . . . Slashing 13835 | . . . . . . . 702 . . 66 240 689 63 2749 944 8382 . Piercing 518 | . . . . . . . . . . . 518 . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . . . . 3 3 Average Corruption 1 | . . . . . . . . . . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . . . . . . 6 . Message Errors 1 | . . . . . . . . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 2346 | . . . 176 . . . 182 . . 99 392 359 . 453 374 311 . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 2346 | . . . 176 . . . 182 . . 99 392 359 . 453 374 311 . Knockbacks 1 | . . . . . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . . Targets Rammed 8 | . . 2 4 . . . . . . . . . . 1 . 1 . Kicked 5 | . . 1 2 . . . . . . . . . . 1 . 1 . Crushed 2 | . . 1 1 . . . . . . . . . . . . . . Highest Temperature 358 | . . . 5 . . 204 . . . 20 . 10 25 90 160 358 290 Average Temperature 87 | . . . 5 . . 68 . . . 17 . 10 14 78 93 113 178 Received Heat Transfer 772 | . 27 39 342 . . 117 27 . . 30 12 18 9 39 . 112 . Effects 1 | . . . . . . . . . . . . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . 2 . . . 2 . . 1 2 . . . . . . Impact Corruptions 8 | . . . 2 . . . 3 . . 1 2 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . 2 . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted 9 | . . . . . . . . . . . . . . . . 9 . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 1762 | . 60 107 525 238 166 547 490 342 239 395 443 297 363 1700 1762 1415 . Initial 1127 | . . 25 44 238 166 86 262 184 239 128 222 249 166 204 1100 1127 . Average 499 | . 11 55 213 238 166 226 370 313 233 213 301 211 257 612 1344 1227 . Maximum Alert Level 5 | . . . 2 1 . 2 2 1 1 1 2 1 1 5 5 4 . Low Security (%) 26 | 100 100 100 61 . 100 65 . 15 . 47 3 45 26 . . . . Level 1 38 | . . . 13 100 . 15 71 84 100 52 77 54 73 68 . . . Level 2 9 | . . . 24 . . 19 28 . . . 18 . . 9 . . . Level 3 4 | . . . . . . . . . . . . . . . 28 13 . Level 4 14 | . . . . . . . . . . . . . . . 27 86 . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 6 | . . . . . . . . . . . . . . 21 44 . . Squads Dispatched 44 | . . . 1 . . 3 2 1 1 3 . . 1 16 14 2 . Investigation 7 | . . . . . . 2 1 . . 3 . . . 1 . . . Extermination 1 | . . . . . . . . . . . . . . . . 1 . Reinforcement 9 | . . . 1 . . 1 1 . 1 . . . 1 3 . 1 . Assault 19 | . . . . . . . . 1 . . . . . 6 12 . . Garrison 2 | . . . . . . . . . . . . . . . 2 . . Intercept 6 | . . . . . . . . . . . . . . 6 . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 23 | . . . 3 . . 2 1 . . . 3 . . . . 14 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 231 | . 5 6 32 . 1 49 14 . 1 15 15 9 11 39 4 22 8 Peak Tracking Total 20 | . 5 5 17 . 1 16 7 . 1 9 5 6 9 20 12 10 7 Tactical Retreats 31 | . . 1 5 . . 7 4 . . 4 4 2 1 . 3 . . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 4 | . 1 . . . . . 1 . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 19 | . . . . . . . . 1 . . 3 . 1 7 2 5 . Max in Single Turn 1 | . . . . . . . . 1 . . 1 . 1 1 1 1 . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 35 | . . . 4 1 . 3 2 2 . 5 4 1 6 6 . 1 . Terminals 29 | . . . 4 1 . 2 . 1 . 5 4 1 4 6 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . . 1 1 . . . . 1 . . . . Total Hacks 88 | . . . 13 1 . 15 3 2 . 16 10 6 12 9 . 1 . Successful 44 | . . . 5 1 . 9 1 1 . 3 7 4 8 4 . 1 . Failed 44 | . . . 8 . . 6 2 1 . 13 3 2 4 5 . . . Catastrophic 8 | . . . 2 . . 1 1 1 . 2 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 45 | . . . 11 . . 7 . . . 8 8 5 5 1 . . . Terminals 77 | . . . 13 1 . 10 . 1 . 16 10 6 10 9 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . 5 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . . 1 1 . . . . 1 . . . . Terminal Hacks 25 | . . . 4 1 . 4 . 1 . 2 2 3 3 4 . 1 . Prototype ID Bank 1 | . . . . . . . . . . . . . 1 . . . . Open Door 4 | . . . . . . . . . . 1 . . . 2 . 1 . Open DSF 2 | . . . . 1 . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . . . 1 . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . . . . 1 . . . . 1 1 . . . . . Maintenance Status 1 | . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . . Zone Layout 6 | . . . 3 . . 1 . . . . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 2 1 . . . . . . . . . . Scan Component 2 | . . . . . . 1 1 . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . . . 1 . . 2 . . . 1 5 1 4 . . . . Terminals 14 | . . . 1 . . 2 . . . 1 5 1 4 . . . . Track 2 | . . . . . . . . . . . 1 . 1 . . . . Assimilate 2 | . . . . . . . . . . . 2 . . . . . . Botnet 8 | . . . 1 . . 1 . . . 1 1 1 3 . . . . Disrupt 2 | . . . . . . 1 . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . . . 4 . . 3 2 1 . 5 4 1 5 4 . . . Full Trace Events 5 | . . . . . . 2 . . . 3 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . Time 44 | . . . . . . 44 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Total Allies 36 | . . . . . . . . . . . 2 . . . 20 14 . Largest Group 11 | . . . . . . . . . . . 1 1 . . 10 11 . Highest-Rated Group 159 | . . . . . . . . . . . 26 26 . . 139 159 . Highest-Rated Ally 26 | . . . . . . . . . . . 26 26 . . 15 15 . Total Orders 5 | . . . . . . . . . . . 5 . . . . . . STAY 3 | . . . . . . . . . . . 3 . . . . . . FOLLOW 2 | . . . . . . . . . . . 2 . . . . . . Ally Attacks 55 | . . . . . . . . . . . . . . . 39 16 . Total Damage 962 | . . . . . . . . . . . . . . . 719 243 . Kills 2 | . . . . . . . . . . . . . . . 2 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 3400 | 4 109 172 261 21 38 264 336 32 32 184 375 222 139 397 277 494 43 Spaces Moved 7316 | 1 206 307 469 52 35 686 887 79 86 439 1008 450 431 934 432 713 101 Core 724 | . 206 307 211 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 1459 | 1 . . . . . . . . . . . . . 212 432 713 101 Wheels . | . . . . . . . . . . . . . . . . . . Hover 85 | . . . 85 . . . . . . . . . . . . . . Flight 5048 | . . . 173 52 35 686 887 79 86 439 1008 450 431 722 . . . Fastest Speed 15 | 120 50 50 34 34 28 24 23 21 21 19 19 19 15 19 30 30 30 Average Speed 27 | 120 50 50 44 34 81 26 23 22 31 19 19 19 18 21 30 31 30 Slowest Speed 180 | 120 50 50 180 34 107 28 24 23 103 21 19 19 19 95 30 90 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . 6 . . 9 4 . . 1 2 1 1 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . 2 . 1 1 Exploration Rate (%) 36 | 2 49 33 60 3 47 19 23 5 91 21 90 23 58 76 18 25 9 Regions Visited 17 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . 1 1 1 . 1 1 1 . 1 1 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . . . . . . . . . . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 57 | . . . 6 . . 7 8 2 . 11 4 6 1 4 6 2 . Terrain Destroyed 159 | . . . 6 . . 7 8 2 . 11 4 6 1 5 17 59 33 Melee 53 | . . . 6 . . 7 8 2 . 11 4 6 1 4 4 . . Projectile 106 | . . . . . . . . . . . . . . 1 13 59 33 AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Total 8332 | 7 211 323 495 54 43 738 976 84 91 510 1150 552 483 1052 560 891 112 Wait 545 | . 4 11 2 . . 36 52 . 4 53 91 78 37 35 93 45 4 Move 7246 | . 205 306 457 51 34 668 878 78 85 436 1003 447 428 927 431 712 100 Hop 25 | . . . 5 . . 8 4 . . 1 2 1 1 3 . . . Pick Up 55 | . 2 . 7 1 3 6 4 1 1 2 7 . 3 12 . 5 1 Fast Attach 71 | . . 2 5 . 3 3 3 2 . 2 8 5 3 12 8 14 1 Attach 40 | . . 2 4 2 1 4 6 . . 2 . . 1 4 4 10 . Detach 28 | 1 . . 1 . . . 2 . . . 3 . . 3 5 12 1 Swap 22 | . . . 1 . . 4 2 . . 1 4 . 2 5 . 3 . Drop 78 | 6 . . 1 . 2 2 6 . 1 1 13 5 5 9 8 17 2 Fire 75 | . . . . . . . . . . . . . . 13 2 57 3 Melee 139 | . . . 8 . . 7 19 3 . 12 19 16 3 28 9 15 . Ram . | . . . . . . . . . . . . . . . . . . Kick 5 | . . 1 2 . . . . . . . . . . 1 . 1 . Crush 3 | . . 1 2 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -4/DSF -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: [*Acc] / *Tes x2) -2/Testing (discovered 2 exits: [*Acc] / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 16) 97 | -10/Materials | Discovered new exit (range 8) 114 | -10/Materials | Entered another Materials area 114 | -9/Materials | Evolved 2 slots: Propulsion x2 278 | -9/Materials | Discovered new exit (range 3) 286 | -9/Materials | Identified exit to Materials 286 | -9/Materials | Entered another Materials area 286 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 306 | -8/Materials | Build established: Mutant 442 | -8/Materials | Lost 7 parts (4n1u2w) 540 | -8/Materials | Discovered new exit (range 10) 547 | -8/Materials | Identified exit to Factory 547 | -8/Materials | Entered Factory 547 | -7/Factory | Evolved 2 slots: Utility x2 568 | -7/Factory | Identified exit to DSF 568 | -7/Factory | Entered DSF 588 | -7/DSF | Discovered new exit (range 18) 602 | -7/DSF | Additional patrols routed to DSF 606 | -7/DSF | Identified exit to Factory 606 | -7/DSF | Entered Factory 606 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 752 | -6/Factory | Repaired Imp. Medium Armor Plating? 808 | -6/Factory | Identified exit to Factory 870 | -6/Factory | Entered another Factory area 870 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1123 | -5/Factory | Discovered new exit (range 9) 1124 | -5/Factory | Identified exit to Factory 1164 | -5/Factory | Build established: Scout 1170 | -5/Factory | Search patrols dispatched 1206 | -5/Factory | Entered another Factory area 1206 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1236 | -4/Factory | Identified exit to DSF 1238 | -4/Factory | Entered DSF 1253 | -4/DSF | Additional patrols routed to DSF 1263 | -4/DSF | Discovered new exit (range 15) 1270 | -4/DSF | Identified exit to Research 1270 | -4/DSF | Entered Research 1270 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1362 | -3/Research | Identified exit to Quarantine 1402 | -3/Research | Spotted B-86 Titan 1454 | -3/Research | Entered Quarantine 1511 | -3/Quarantine | Found Alien Artifact 1571 | -3/Quarantine | Found Antimissile System 1586 | -3/Quarantine | Cryocooling Duct disabled 1601 | -3/Quarantine | Ambient heat levels rising (+20) 1601 | -3/Quarantine | Non-combat units ordered to evacuate 1687 | -3/Quarantine | Discovered new exit (range 13) 1698 | -3/Quarantine | Found Alien Energy Cannon 1743 | -3/Quarantine | Found Alien Slashing Weapon 1743 | -3/Quarantine | Identified Sigix Broadsword 1820 | -3/Quarantine | Found Alien Artifact 1820 | -3/Quarantine | Identified Core Reset Matrix 1820 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 1820 | -3/Quarantine | Identified Core Cannon 1820 | -3/Quarantine | Used Core Reset Matrix 1824 | -3/Quarantine | Detected hypermatrix surge 1824 | -3/Quarantine | Sensed 7 artifacts in vicinity 1824 | -3/Quarantine | Discovered new exit (range 5) 1824 | -3/Quarantine | Identified exit to Research 1829 | -3/Quarantine | Entered Research 1829 | -2/Research | Accompanied by 1 ally 1829 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1843 | -2/Research | Identified exit to Testing 1947 | -2/Research | Discovered new exit (range 19) 1956 | -2/Research | Found Unknown Device 1956 | -2/Research | Identified Quantum Capacitor 1979 | -2/Research | Build established: Hacker-Scout 2051 | -2/Research | Entered Testing 2135 | -2/Testing | Discovered new exit (range 21) 2156 | -2/Testing | Spotted Fortress 2171 | -2/Testing | Discovered new exit (range 5) 2171 | -2/Testing | Identified exit to Section 7 2190 | -2/Testing | Entered Section 7 2191 | -2/Section 7 | Sensed 18 artifacts in vicinity 2206 | -2/Section 7 | Spotted B-90 Cyclops 2239 | -2/Section 7 | Found Integrity Redistributor 2255 | -2/Section 7 | Scanned by Researcher 2272 | -2/Section 7 | Found Integrated Reactor 2272 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 2284 | -2/Section 7 | Intercept squad dispatched 2297 | -2/Section 7 | Spotted Tracker 2297 | -2/Section 7 | Spotted Tracker 2298 | -2/Section 7 | Warped through subspace 2305 | -2/Section 7 | Spotted Executioner 2305 | -2/Section 7 | Spotted Executioner 2344 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 2345 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-44) 2346 | -2/Section 7 | Found Transdimensional Reconstructor 2349 | -2/Section 7 | Found Transdimensional Reconstructor 2399 | -2/Section 7 | Found Sigix Sheargun 2406 | -2/Section 7 | Spotted Striker 2422 | -2/Section 7 | Spotted B-99 Colossus 2431 | -2/Section 7 | Intercept squad dispatched 2432 | -2/Section 7 | Found Core Expander 2441 | -2/Section 7 | Found LRC Insulator 2441 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 2449 | -2/Section 7 | Spotted Tracker 2449 | -2/Section 7 | Spotted Tracker 2452 | -2/Section 7 | Spotted Tracker 2452 | -2/Section 7 | Warped through subspace 2452 | -2/Section 7 | Spotted Combat Programmer 2466 | -2/Section 7 | Integrated with Sigix Exoskeleton 2466 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 2488 | -2/Section 7 | Spotted Executioner 2488 | -2/Section 7 | Spotted Executioner 2522 | -2/Section 7 | Destroyed Executioner 2524 | -2/Section 7 | Destroyed Executioner 2534 | -2/Section 7 | Found Prototype Processor 2534 | -2/Section 7 | Identified Exp. Core Analyzer 2577 | -2/Section 7 | Discovered new exit (range 18) 2587 | -2/Section 7 | Entered Access 2587 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 2592 | -1/Access | Emitted hypermatrix ping 2597 | -1/Access | Assembled emerged from beneath the floor 2613 | -1/Access | Assembled emerged from beneath the floor 2661 | -1/Access | Assembled emerged from beneath the floor 2680 | -1/Access | Garrison activated, responded to threat 2739 | -1/Access | Spotted B-99 Colossus 2741 | -1/Access | Build established: Alien-Sigix 2797 | -1/Access | Discovered new exit (range 17) 2864 | -1/Access | Entered Command 2869 | -1/Command | Emitted hypermatrix ping 2874 | -1/Command | Assembled emerged from beneath the floor 2916 | -1/Command | Spotted M Guard 2916 | -1/Command | Spotted M Guard 2916 | -1/Command | Spotted Combat Programmer 2916 | -1/Command | Spotted Combat Programmer 2926 | -1/Command | Assembled emerged from beneath the floor 2965 | -1/Command | Destroyed Combat Programmer 2973 | -1/Command | Destroyed Combat Programmer 3026 | -1/Command | Destroyed M Guard 3048 | -1/Command | Destroyed M Guard 3048 | -1/Command | All MAIN.C guards destroyed 3079 | -1/Command | Found Prototype Device 3079 | -1/Command | Identified AEGIS Remote Shield 3089 | -1/Command | Found Prototype Processor 3089 | -1/Command | Identified Exp. Targeting Computer 3095 | -1/Command | Found Prototype Reactor 3095 | -1/Command | Identified Zero-point Reactor 3127 | -1/Command | 0b10 Conduit disabled 3208 | -1/Command | Met MAIN.C 3276 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 3276 | -1/Command | Destroyed MAIN.C Shell 3276 | -1/Command | Spotted M Shell/Def 3276 | -1/Command | Spotted M Shell/Atk 3276 | -1/Command | Spotted M Shell/Def 3276 | -1/Command | Spotted M Shell/Atk 3276 | -1/Command | Spotted M Shell/Atk 3276 | -1/Command | Spotted M Shell/Def 3278 | -1/Command | Spotted M Shell/Atk 3279 | -1/Command | MAIN.C activated Command garrisons 3316 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 3332 | -1/Command | Destroyed MAIN.C 3335 | -1/Command | Discovered new exit (range 75) 3335 | -1/Command | Discovered new exit (range 153) 3335 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 3352 | -1/Command | Warped through subspace to slip node 3352 | -1/Command | Discovered new exit (range 5) 3358 | -1/Command | Entered Access_0 3359 | -1/Access_0 | Sensed 4 artifacts in vicinity 3359 | -1/Access_0 | Met Architect 3393 | -1/Access_0 | Subspace Access Node disabled 3394 | -1/Access_0 | Destroyed Architect 3395 | -1/Access_0 | Architect triggered a singularity event 3397 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 3398 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 3398 | -1/Access_0 | Warped through subspace to slip node 3398 | -1/Access_0 | Discovered new exit (range 8) 3401 | *** | Escaped singularity! Last Messages --------------- 03393_ Subspace Access Node disabled. 03393_ Quantum Shear penetrates Wall. 03394_ Beam penetrates Wall. 03394_ Beam penetrates Architect. 03394_ Architect: "If I can't win, no one wins!" 03394_ Architect destroyed. 03394_ Beam penetrates Subspace Access Node. 03394_ Beam penetrates Wall. 03395_ A0_COM: Initiating irreversible singularity event. Goodbye. 03395_ Extracted 236 energy. 03396_ A0_COM: 10. 03397_ A0_COM: 9. 03397_ Acquired data core, extracted unknown sensor trigger ID. 03398_ A0_COM: 8. 03398_ Acquired Hpw. Transdimensional Reconstructor. 03398_ Warped through subspace, drawn to slip node. 03398_ EXIT=FOUND 03399_ A0_COM: 7. 03400_ A0_COM: 6. 03401_ A0_COM: 5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ???????################# ###############???????? | | ??????################# ################??????? | | ???????################ ################???????? | | ???????################# ###############???????? | | ???????################ ###############???????? | | ??????################# #################??????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 85 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 30 Additional Mass Support 20 Armor Coverage 375 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 66 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 79 Targeting Accuracy 12 Melee Accuracy 8 Core Analysis 8 Offensive Hacking 22 Item Schematics ----------------- Adv. Gravity Neutralizer | -2/Section 7 | Archive Robot Schematics ------------------ C-55 Analyst | -2/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Integrated Reactor High-powered Transdimensional Reconstructor Integrity Redistributor LRC Insulator Sigix Exoskeleton Sigix Sheargun Core Expander Core Cannon Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyMassShearcannon Manual? 0 Play Time 01:09:27 Cumulative 781.2 hours Start 2022.08.04 @ 20:45:40 End 2022.08.04 @ 22:04:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 346 Rogue 345 Adventurer 1 Explorer 0 Win Type 6 Total 99 Types 24/9/16/3/2/1/42/1/1 Lore% 98 Gallery% 99 Achievement% 90 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ccb1b71-d9c2-45c8-b7e8-9ae5e43fb772