Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.07.05 @ 17:31:44 Player: jivex5k Result: Destroyed self with Light Deuterium Engine chain reaction Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (101) 505 Value Destroyed (2939) 2939 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-315) -315 TOTAL SCORE: 5829 Bonus ------- Friendly Fire -315 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 222/290 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Flexi-carbon Leg Wheel > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit Microactuators > --- WEAPON (3) ------- Gatling Laser EM Pulse Cannon Katana > --- INVENTORY (20) --- Improved Cooling System Improved Cooling System Improved Cooling System Improved Cooling System Small Matter Pod (29) Improved Terrain Scan Processor Melee Analysis Suite Launcher Guidance Computer Launcher Guidance Computer Phase Shifter Shock Absorption System Small Laser Beam Rifle Ion Cannon Flak Gun Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit Microactuators > --- WEAPON ----------- Gatling Laser EM Pulse Cannon Katana > --- INVENTORY -------- Improved Cooling System Improved Cooling System Improved Cooling System Improved Cooling System Small Matter Pod Improved Terrain Scan Processor Melee Analysis Suite Launcher Guidance Computer Launcher Guidance Computer Phase Shifter Shock Absorption System Small Laser Beam Rifle Ion Cannon Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Propulsion Shielding Weapon Shock Bomb Launcher Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Slots Evolved 6 | . . 2 . 2 . 2 Power 1 | . . . . . . 1 Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 . 2 . . Weapon 1 | . . . . . . 1 Parts Attached 72 | 6 1 17 3 10 22 13 Power 10 | 1 . 1 . 2 3 3 Engine 7 | 1 . 1 . 1 2 2 Core 3 | . . . . 1 1 1 Reactor . | . . . . . . . Propulsion 18 | 2 . 6 2 . 6 2 Treads 11 | . . 3 2 . 6 . Leg 6 | 2 . 3 . . . 1 Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 1 4 . 4 2 2 Device 6 | . . . . 3 1 2 Storage 6 | 1 1 4 . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . . 1 1 . Artifact . | . . . . . . . Weapon 30 | 2 . 6 1 4 11 6 Energy Gun 10 | 1 . 1 . . 4 4 Energy Cannon 6 | . . 2 . 1 2 1 Ballistic Gun 6 | 1 . 1 . 1 3 . Ballistic Cannon . | . . . . . . . Launcher 6 | . . 2 1 2 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 39 | . . 9 . 6 14 10 Power 9 | . . 1 . 2 3 3 Propulsion 10 | . . 3 . 1 5 1 Utility 4 | . . . . . 2 2 Weapon 16 | . . 5 . 3 4 4 Highest Loss Streak 6 | . . 3 . 4 3 6 Average Slot Usage (%) 89 | . 99 91 100 95 85 70 Engine 7 | . 14 11 11 6 2 1 Core 2 | . . . . . 6 7 Treads 12 | . . 6 33 25 19 7 Leg 10 | . 28 21 . . . 1 Device 3 | . . . . 14 6 10 Storage 29 | . 27 32 33 27 27 23 Protection 2 | . . . . 3 6 1 Energy Gun 6 | . 14 3 . . 7 11 Energy Cannon 3 | . . 5 11 7 . 1 Ballistic Gun 5 | . 14 6 . 5 4 . Launcher 3 | . . 4 11 3 3 . Naked Turns . | . . . . . . . Heaviest Build 66 | 11 27 53 55 61 61 66 Greatest Support 66 | 20 20 66 66 66 66 60 Greatest Overweight (x) 17 | . 1 16 1 1 17 14 Average Overweight (x) 1 | . . 1 . . . 5 Largest Inventory Capacity 20 | 6 12 20 20 20 20 20 Average Capacity 18 | 5 11 19 20 20 20 20 Most Carried 20 | 6 12 20 20 20 20 20 Average Carried 16 | 4 11 17 19 18 18 17 Final Capacity 20 | 6 12 20 20 20 20 20 Final Carried 20 | 6 12 20 20 16 20 18 Class Distribution -------------------- 74% | Hauler-Mutant 12% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Min Mat Sto Fac Matter Collected 1294 | 198 90 298 66 109 392 141 Remotely . | . . . . . . . Salvage Created 4195 | . 216 1155 234 304 1385 901 Parts 217 | . 17 69 11 22 64 34 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . . 1 1 . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Combat Hostiles Destroyed 75 | . 7 18 8 7 23 12 Melee 3 | . . . . . 2 1 Guns 40 | . 7 7 . 1 17 8 Cannons 15 | . . 6 4 4 1 . AOE 15 | . . 5 4 2 3 1 Classes Destroyed 13 | . 4 4 2 . 2 1 Worker 5 | . . 2 . . . 3 Builder 4 | . . 2 . . 1 1 Tunneler 1 | . . . 1 . . . Recycler 6 | . 1 3 . . 2 . Drone 1 | . . . . . 1 . Watcher 8 | . 1 3 . . 2 2 Swarmer 15 | . 6 4 3 2 . . Grunt 32 | . 1 7 . 2 15 7 Brawler 1 | . . . . . . 1 Duelist 3 | . . 1 . . 1 1 Sentry 18 | . . 6 . 3 6 3 Hunter 1 | . . . . . 1 . Assembled 5 | . . . 5 . . . Thug 1 | . . . 1 . . . Best Kill Streak 6 | . 4 6 5 2 4 5 Combat Bots Only 4 | . 3 4 4 2 3 4 Max Kills in Single Turn 2 | . 2 2 2 2 2 2 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . 1 1 2 2 1 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Damage Taken 5646 | . 135 1054 227 925 1999 1306 Core 1405 | . 14 157 36 106 377 715 Absorbed by Shields . | . . . . . . . Core Remaining (%) 64 | 100 94 . 51 . 12 . Volleys Fired 255 | . 19 79 12 22 93 30 Largest 3 | . 2 2 2 2 2 3 Hottest 156 | . 60 108 104 104 119 156 Shots Fired 467 | . 37 123 20 37 167 83 Gun 362 | . 37 76 . 18 150 81 Cannon 75 | . . 33 12 17 11 2 Launcher 30 | . . 14 8 2 6 . Special . | . . . . . . . Kinetic 177 | . 19 52 . 18 88 . Thermal 148 | . 18 57 12 9 45 7 Explosive . | . . . . . . . Electromagnetic 142 | . . 14 8 10 34 76 Robot Hit Streak 37 | . 12 37 11 13 33 25 Robot Miss Streak 3 | . 3 2 2 2 2 2 Penetration Max . | . . . . . . . Secondary Targets 7 | . 2 . . . 3 2 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 393 | . 26 94 15 28 154 76 Core Hits 176 | . 15 47 12 11 60 31 Critical Hits 5 | . . 2 1 . . 2 Critical Kills 3 | . . . 1 . . 2 Critical Parts Destroyed 2 | . . 2 . . . . Melee Attacks 15 | . . . . . 8 7 Impact . | . . . . . . . Slashing 15 | . . . . . 8 7 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7384 | . 226 1530 571 645 2655 1757 Guns 3602 | . 226 633 . 167 1558 1018 Cannons 1172 | . . 448 205 235 217 67 Explosions 2112 | . . 447 362 243 610 450 Melee 482 | . . . . . 260 222 Ramming 16 | . . 2 4 . 10 . Kinetic 1471 | . 103 415 . 167 786 . Thermal 2707 | . 123 697 205 336 825 521 Explosive 76 | . . . . . 76 . Electromagnetic 2632 | . . 416 362 142 698 1014 Impact . | . . . . . . . Slashing 482 | . . . . . 260 222 Piercing . | . . . . . . . Highest Corruption 2 | . . 1 2 . . . Average Corruption 1 | . . 1 1 . . . Corruption Purged . | . . . . . . . Effects 5 | . . 4 1 . . . Message Errors 1 | . . 1 . . . . Energy Discharges 2 | . . 2 . . . . Data Loss (minor) 1 | . . 1 . . . . Targeting Errors 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 176 | . . 25 19 8 19 105 Projectiles 2 | . . . 2 . . . Explosions 114 | . . 25 17 8 19 45 Melee 60 | . . . . . . 60 Knockbacks 1 | . . 1 . . . . Impact 1 | . . 1 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 629 | . . 199 93 35 179 123 Shots 30 | . . 12 7 1 7 3 Rammed 4 | . . 1 1 . 2 . Targets Rammed 4 | . . 1 1 . 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 598 | . 40 349 176 98 360 598 Average Temperature 114 | . 21 71 76 30 80 227 Received Heat Transfer 1929 | . . 231 . 468 999 231 Effects 26 | . . 2 . . . 24 Shutdowns 8 | . . 1 . . . 7 Energy Bleed 3 | . . 1 . . . 2 Matter Decay 3 | . . . . . . 3 Short Circuit 3 | . . . . . . 3 Damage (minor) 1 | . . . . . . 1 Damage (major) 4 | . . . . . . 4 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 9 | . . . 2 . 2 5 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 4697 | . 275 1438 370 459 1532 623 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 14 | . . 3 1 1 4 5 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Peak Influence 321 | . 223 159 122 277 316 321 Average Influence 118 | . 93 60 119 142 180 184 Maximum Alert Level 1 | . 1 . . 1 1 1 Low Security (%) 78 | 100 78 100 100 63 60 47 Level 1 21 | . 21 . . 36 39 52 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . . 3 . 1 4 3 Investigation 2 | . . . . . 2 . Extermination . | . . . . . . . Reinforcement 6 | . . 3 . 1 2 . Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Distress Signals 9 | . 1 2 1 1 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 128 | . 10 37 11 17 38 15 Peak Tracking Total 9 | . 3 7 4 9 7 5 Tactical Retreats 19 | . . 5 . 3 10 1 Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Traps Triggered 3 | . . 1 . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Min Mat Sto Fac Machines Disabled 7 | . . 3 . 1 2 1 Max in Single Turn 1 | . . 1 . 1 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Machines Accessed 7 | . 3 1 . . 3 . Terminals 5 | . 3 . . . 2 . Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 8 2 . . 9 . Successful 12 | . 3 2 . . 7 . Failed 7 | . 5 . . . 2 . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 6 | . 5 . . . 1 . Terminals 13 | . 8 . . . 5 . Fabricators . | . . . . . . . Repair Stations 6 | . . 2 . . 4 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 3 . . . 4 . Part Schematic 1 | . . . . . 1 . Open Door 1 | . . . . . 1 . Machine Index 1 | . . . . . 1 . Fabricator Index 1 | . 1 . . . . . Repair Station Index 1 | . 1 . . . . . Recycling Unit Index 1 | . . . . . 1 . Scanalyzer Index 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . 2 . . 3 . Scan Component 3 | . . 1 . . 2 . Repair 2 | . . 1 . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 3 1 . . 2 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 1 . . 1 . Time 64 | . . 26 . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Total Allies 3 | . . . 2 . . 1 Largest Group 2 | . . . 2 . . 1 Highest-Rated Group 45 | . . . 45 . . 21 Highest-Rated Ally 31 | . . . 31 . . 21 Total Orders . | . . . . . . . Ally Attacks 12 | . . . 9 . . 3 Total Damage 191 | . . . 124 . . 67 Kills 3 | . . . 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches 2 | . . . . . 2 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Min Mat Sto Fac Turns Passed 4920 | 85 495 1784 367 344 1286 559 Spaces Moved 2179 | 59 285 835 211 172 506 111 Core 36 | 6 . 6 . . 1 23 Treads 1082 | . . 144 211 172 505 50 Legs 1045 | 53 285 685 . . . 22 Wheels 16 | . . . . . . 16 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 145 145 145 140 Average Speed 165 | 112 148 161 145 147 172 305 Slowest Speed 900 | 120 150 850 165 165 900 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 44 38 30 19 69 2 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 56 | . . 10 2 2 26 16 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 56 | . . 10 2 2 26 16 Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Total 3054 | 77 327 1157 256 228 744 265 Wait 367 | 1 . 182 4 12 89 79 Move 2173 | 58 284 834 210 171 505 111 Hop . | . . . . . . . Pick Up 113 | 12 15 32 13 7 22 12 Fast Attach . | . . . . . . . Attach 58 | 6 1 12 2 9 16 12 Detach 6 | . . . 1 2 1 2 Swap 14 | . . 5 1 1 6 1 Drop 42 | . 8 12 12 4 2 4 Fire 255 | . 19 79 12 22 93 30 Melee 15 | . . . . . 8 7 Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . 1 1 . 2 . Escape Stasis . | . . . . . . . Rewire 7 | . . . . . . 7 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 11) 324 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 7) 581 | -10/Materials | Entered another Materials area 581 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 937 | -9/Materials | Build established: Hauler-Mutant 1268 | -9/Materials | Repaired Aluminum Leg 1438 | -9/Materials | Lost 3 parts (1n2w) 2352 | -9/Materials | Discovered new exit (range 8) 2365 | -9/Materials | Entered Mines 2398 | -9/Mines | Learned location of Zion (-7) 2442 | -9/Mines | Assembled infested the area 2447 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2531 | -9/Mines | Discovered new exit (range 15) 2732 | -9/Mines | Entered Materials 2732 | -8/Materials | Evolved 2 slots: Utility x2 2776 | -8/Materials | Discovered new exit (range 15) 2976 | -8/Materials | Discovered new exit (range 16) 3076 | -8/Materials | Entered Storage 3086 | -8/Storage | Lost 4 parts (1p1n2w) 3375 | -8/Storage | Lost 3 parts (1p1n1u) 3466 | -8/Storage | Repaired EM Pulse Cannon 3604 | -8/Storage | Core integrity fell below 50% 3646 | -8/Storage | Lost 3 parts (1p1n1w) 3726 | -8/Storage | Core integrity fell below 20% 3747 | -8/Storage | Lost 3 parts (2n1w) 4279 | -8/Storage | Discovered new exit (range 16) 4362 | -8/Storage | Entered Factory 4362 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4415 | -7/Factory | Garrison activated, responded to threat 4471 | -7/Factory | Core integrity fell below 50% 4642 | -7/Factory | Core integrity fell below 20% 4683 | -7/Factory | Lost 6 parts (2p1n3w) 4921 | -7/Factory | Destroyed self with Light Deuterium Engine chain reaction Last Messages --------------- 04705_ U-05 Engineer builds a Wall. 04707_ U-05 Engineer lays Concrete. 04707_ K-01 Serf collects debris. 04709_ U-05 Engineer builds a Wall. 04710_ K-01 Serf collects debris. 04836_ Acquired 10 matter. 04837_ Dropped Broken Lgt. Treads. 04842_ K-01 Serf destroyed. 04845_ Acquired 30 matter. 04853_ Acquired Sml. Matter Pod. 04854_ Acquired 21 matter. 04858_ Acquired Wheel. 04861_ R-06 Scavenger collects Lgt. Ion Engine. 04866_ Sneak attack on R-06 Scavenger. 04866_ Destroyed Lgt. Ion Engine. 04866_ Destroyed Tractor Beam. 04887_ Acquired Imp. Cooling System. 04908_ Acquired Flak Gun. 04921_ Chain reaction triggered in Lgt. Deuterium Engine. 04921_ W-25 Informer destroyed. 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