Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.21 @ 22:33:02 Player: alice_fexa Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (118) 590 Value Destroyed (3344) 3344 Prototype IDs (225) 4500 Alien Tech Used (6) 1200 Bonus (26125) 26125 TOTAL SCORE: 45859 Bonus ------- High Alert Combat Kills 329 Follower Combat Kills 35 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 1000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Friendly Fire -139 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 20% Temperature Cool (2) Movement Flying (40) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Xenon Bombardment Thruster > --- UTILITY (11) ----- Quantum Router > --- WEAPON (4) ------- KE Penetrator > --- INVENTORY (5) ---- Transdimensional Reconstructor L-Cannon (21) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Field Propulsion Array Cooled Impulse Thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Advanced Target Analyzer Centrium Light Armor Plating Experimental Powered Armor Hacking Suite Advanced Hacking Suite Quantum Router Quantum Router > --- WEAPON ----------- L-Cannon > --- INVENTORY -------- Field Propulsion Array Transdimensional Reconstructor Gamma Rifle Hypervelocity Railgun [Rating: 224] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled Cesium-ion Thruster Treads Light Treads Wheel Wheel Hover Unit Gravmag System Flight Unit Cooled Cesium-ion Thruster Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Artifact LC Capacitor Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Guided Remote Datajack Slashing Weapon Katana Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . 1 1 . . . . Utility 9 | . . . 1 2 1 . . . . 1 . . . . 1 . . . . 1 . . 1 1 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 198 | 6 16 3 17 24 17 1 2 1 . 21 4 . 2 4 4 1 . 9 . 2 . 10 5 5 7 4 4 29 Power 26 | 1 3 . 2 3 3 . . . . 1 . . . . . 1 . 3 . . . 1 1 1 1 . 1 4 Engine 14 | 1 3 . 2 1 1 . . . . . . . . . . 1 . 2 . . . . 1 1 . . . 1 Core 5 | . . . . 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . 1 3 Propulsion 49 | 2 3 . 5 8 4 . . . . 9 . . . . . . . 4 . 1 . . 2 3 1 1 . 6 Treads 11 | 1 1 . 3 5 . . . . . . . . . . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | 1 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Flight 31 | . . . 1 1 4 . . . . 9 . . . . . . . 4 . 1 . . 1 3 1 1 . 5 Utility 48 | 1 3 1 2 4 5 . 1 1 . 8 1 . 1 1 2 . . 1 . 1 . 3 1 1 2 2 . 6 Device 22 | . 2 1 1 2 4 . 1 . . 5 . . . . . . . . . . . . . . . 1 . 5 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 6 | . . . 1 1 . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 Hackware 10 | . . . . 1 1 . . . . . 1 . 1 1 2 . . . . 1 . 1 . . . 1 . . Protection 7 | . . . . . . . . 1 . 1 . . . . . . . 1 . . . 1 . 1 2 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon 75 | 2 7 2 8 9 5 1 1 . . 3 3 . 1 3 2 . . 1 . . . 6 1 . 3 1 3 13 Energy Gun 14 | . . . 6 5 . . . . . . . . . . . . . . . . . 1 . . . . . 2 Energy Cannon 18 | . . . . . . . . . . 1 1 . . 1 1 . . 1 . . . 3 1 . 1 1 2 5 Ballistic Gun 12 | 2 . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . 6 Ballistic Cannon 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . 2 1 3 2 1 . . . . 2 . . 2 . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 . 1 . . 1 . . 1 . . . . . . . . . . . 1 . 1 . Piercing Weapon 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . 1 . 4 2 1 . . . . 2 . . 1 . 1 . . 1 . . 1 7 . . 1 . . . Parts Lost 36 | . . . 1 . . . 1 . . . . . . 1 1 1 . . . 1 2 . 1 1 . 1 1 24 Power 6 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 4 Propulsion 12 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . 9 Utility 12 | . . . . . . . 1 . . . . . . 1 . . . . . 1 1 . . . . . . 8 Weapon 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 3 Highest Loss Streak 17 | . . . 1 . . . 1 . . . . . . 1 2 1 . . . 1 2 . 1 1 . 1 1 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 95 100 98 99 93 100 100 100 100 99 100 100 100 99 90 93 94 97 100 100 94 83 81 77 74 74 72 59 Engine 4 | . 14 14 11 2 4 . . . . . . . . . . 4 5 8 11 10 10 4 1 3 4 4 3 . Core 3 | . . . . 6 2 7 7 7 7 6 6 6 6 6 5 . . . . . . . . . . . . . Treads 6 | . 14 14 21 18 1 . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 4 | . 14 14 10 8 . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . 26 30 30 30 30 32 33 33 33 33 29 29 29 29 29 31 31 30 29 26 20 20 19 13 Device 11 | . 9 14 11 12 18 23 23 17 15 13 13 13 13 13 11 11 11 11 11 10 10 5 4 4 4 5 7 7 Storage 4 | . 14 14 11 9 . . . . . . . . . . . . . . . . . . . . . . . . Processor 8 | . . . 10 14 7 7 7 7 7 12 13 13 13 13 11 11 11 11 11 10 10 10 12 12 11 8 7 5 Hackware 10 | . . . . 8 14 15 15 15 15 13 13 13 13 12 17 17 17 17 17 21 21 21 13 12 12 12 15 12 Protection 2 | . . . . . . . . 4 7 6 6 6 6 6 5 5 5 4 5 5 . 1 . 1 4 8 7 5 Energy Gun 4 | . . . 21 17 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 3 . . 2 2 5 5 5 5 5 5 2 . 4 4 3 2 1 Ballistic Gun 1 | . 9 . . . 4 7 1 . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 2 | . 18 17 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 10 . . 1 2 7 7 7 . 3 6 . 3 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 6 4 5 7 7 5 . . 5 . . . . . . . . . . . . 4 1 . Piercing Weapon 1 | . . . . . . . . . . 5 6 6 6 6 5 5 5 5 5 5 5 4 4 4 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 12 35 35 36 36 32 18 18 20 20 24 24 24 24 24 24 24 21 26 26 26 22 35 43 53 56 56 59 126 Greatest Support 70 | 10 16 10 40 42 20 20 20 20 20 30 24 24 24 24 30 24 24 30 30 36 30 36 44 58 65 59 59 70 Greatest Overweight (x) 3 | 1 3 3 3 3 3 . . . . . . . . . . . . . . . . . 1 . . . . 1 Average Overweight (x) . | . 1 3 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 12 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 4 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 1 11 15 14 14 5 5 4 5 5 4 5 5 4 5 4 4 4 4 5 4 4 4 4 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 4 4 5 5 5 4 5 5 5 4 5 5 5 Class Distribution -------------------- 33% | Mutant 22% | Hacker-Scout 14% | Wizard-Scout 11% | Scavenger-Sprinter 6% | Hacker-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Armory Wizard-Scout | -4/Lab Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -2/Testing Wizard-Scout | -2/Section 7 Wizard-Scout | -1/Access Wizard-Mutant | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Sec Acc Com Matter Collected 3144 | 260 450 98 181 316 99 113 53 10 28 203 165 10 20 108 68 79 . 75 25 . . . 69 49 187 . 10 468 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4457 | . 517 67 850 1091 99 180 75 . 57 345 77 . 20 79 68 44 54 75 . . . . 69 67 120 . . 503 Parts 244 | . 41 3 31 55 3 2 6 . 4 17 5 . 3 8 7 . 1 1 . . . . 8 4 6 . . 39 Haulers Intercepted 8 | . 2 . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . 14 4 2 2 . 4 . . 6 . . 1 . . . . . . . . . . . Prevented 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Sec Acc Com Combat Hostiles Destroyed 74 | . 11 2 11 19 1 . 4 . 4 1 6 . . 8 . . . . . . . . . . . . . 7 Melee 3 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . Guns 30 | . 4 . 8 13 . . . . . . . . . . . . . . . . . . . . . . . 5 Cannons 8 | . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 31 | . . 1 3 6 1 . 4 . 4 . 6 . . 6 . . . . . . . . . . . . . . Classes Destroyed 14 | . 7 1 1 3 . . . . . 1 . . . 1 . . . . . . . . . . . . . . Worker 4 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 Builder 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 2 . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 6 | . 1 . 1 . 1 . . . . 2 . . . . . . . . . . . . . . 1 . . . Mechanic 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 5 | . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Watcher 15 | . 3 . 3 5 . . . . . 2 . . . . 1 . . . . . . . 1 . . . . . Swarmer 31 | . 3 . . 6 1 . 4 . 4 . 6 . . 6 . . . . . . . . . . . . . 1 Grunt 26 | . 8 1 8 8 . . . . . . . . . . . . . . . . . . . . . . . 1 Brawler 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 7 | . . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . Programmer 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 Decomposer 4 | . . . . . . . 1 . . . 1 . . . . 2 . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 4 1 4 4 1 . 4 . 3 2 4 . 1 5 2 . . . . . . . 2 2 1 . . 2 Combat Bots Only 5 | . 3 1 3 3 1 . 4 . 3 1 4 . . 5 . . . . . . . . . . . . . 2 Max Kills in Single Turn 4 | . 2 2 2 2 1 . 2 . 3 1 4 . 1 2 1 1 . . . . . . 1 1 1 . . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 2 1 1 . 2 . 3 . 4 . . 2 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Sec Acc Com Damage Taken 8534 | . 458 38 319 679 58 34 85 . 76 145 205 . . 224 107 46 59 . . 126 124 28 16 47 42 726 166 4726 Core 2223 | . 82 4 103 127 . 19 . . 18 30 65 . . 52 . . . . . 30 . 28 . . . 46 28 1591 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 Core Remaining (%) 87 | 100 . 65 74 76 . . . . 94 . . . . 82 . . . . 100 . . 85 100 . . 96 . . Volleys Fired 328 | . 45 3 46 72 3 . 2 . 2 2 17 . . 13 8 5 . . 3 5 5 2 4 2 22 15 10 42 Largest 2 | . 2 2 2 2 1 . 1 . 1 1 1 . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 2 Hottest 900 | . 70 70 130 112 39 . 39 . 39 85 85 . . 85 85 85 . . 85 85 85 10 85 85 85 85 113 900 Shots Fired 498 | . 90 6 90 138 3 . 2 . 2 3 17 . . 13 8 5 . . 3 5 5 2 3 2 22 15 10 54 Gun 314 | . 50 . 88 132 . . . . . . . . . . . . . . . . . . . . . . . 44 Cannon 143 | . 40 2 . . . . . . . 2 10 . . 2 7 5 . . 3 5 5 . 3 2 22 15 10 10 Launcher 39 | . . 4 2 6 3 . 2 . 2 1 7 . . 11 1 . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Kinetic 132 | . 90 2 . . . . . . . . . . . . . . . . . . . . . . . . . 40 Thermal 321 | . . . 88 132 . . . . . 2 10 . . 2 7 5 . . 3 5 5 . 3 2 22 15 10 10 Explosive 39 | . . 4 2 6 3 . 2 . 2 1 7 . . 11 1 . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 19 | . 9 6 19 10 . . . . . . 1 . . 1 . . . . . . . . . . . . . 15 Robot Miss Streak 5 | . 3 . 4 5 . . . . 1 . 4 . . 3 1 . . . . . . . . . . . . 4 Penetration Max 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 286 | . 56 5 57 90 2 4 1 . . 15 3 . 1 4 3 2 1 2 . . . . 2 2 3 . 3 30 Core Hits 164 | . 27 4 27 49 2 1 6 . 5 6 6 . 1 9 4 1 . 1 . . . . 1 2 1 . . 11 Critical Kills 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Critical Strikes 32 | . 2 . 7 11 . . . . . 1 . . . . . . . . . . . . 1 . . . . 10 Burn 18 | . . . 7 11 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 11 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Blast 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Melee Attacks 219 | . . . . . 6 9 7 1 14 35 2 . 40 10 12 5 2 2 4 14 5 6 10 11 7 13 4 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 75 | . . . . . 6 9 7 1 14 14 . . 6 1 . . . . . . . . . . . 13 4 . Piercing 144 | . . . . . . . . . . 21 2 . 34 9 12 5 2 2 4 14 5 6 10 11 7 . . . Sneak Attacks 18 | . . . . . 1 . 1 . . 5 1 . 1 1 1 2 . . . . . . . 2 2 . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Damage Inflicted 9917 | . 825 152 1096 2259 256 289 237 . 241 734 631 . 69 903 275 172 96 221 . . . . 156 166 302 . 271 566 Guns 3476 | . 412 . 928 1590 . . . . . . . . . . . . . . . . . . . . . . . 546 Cannons 446 | . 413 33 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2933 | . . 119 168 669 123 . 158 . 241 . 564 . . 775 116 . . . . . . . . . . . . . Melee 3042 | . . . . . 133 289 79 . . 734 67 . 69 128 159 172 96 221 . . . . 156 166 302 . 271 . Ramming 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Kinetic 1374 | . 825 33 . . . . . . . . . . . . . . . . . . . . . . . . . 516 Thermal 2518 | . . . 928 1590 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2933 | . . 119 168 669 123 . 158 . 241 . 564 . . 775 116 . . . . . . . . . . . . . Electromagnetic 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1322 | . . . . . 133 289 79 . . 550 . . . . . . . . . . . . . . . . 271 . Piercing 1720 | . . . . . . . . . . 184 67 . 69 128 159 172 96 221 . . . . 156 166 302 . . . Highest Corruption 20 | . . . . . . . . . . 4 . . . . . . . . . . . 1 1 . . . . 20 Average Corruption 4 | . . . . . . . . . . 2 . . . . . . . . . . . 1 1 . . . . 6 Corruption Purged 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . 4 . . . . . . . . . . . . 1 . . . . 12 Message Errors 5 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 Matter Fused 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1077 | . . . . 42 91 101 60 . . 147 105 . . 33 21 74 66 99 . . . . 118 . 40 . 80 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 129 | . . . . 42 . . . . . . 43 . . 23 21 . . . . . . . . . . . . . Melee 948 | . . . . . 91 101 60 . . 147 62 . . 10 . 74 66 99 . . . . 118 . 40 . 80 . Knockbacks 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 283 | . . 13 . 20 45 . . . . . 99 . . 28 70 . . . . . . . . . . . . 8 Shots 8 | . . 1 . 2 1 . . . . . 2 . . 1 1 . . . . . . . . . . . . . Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 180 | . 20 . 48 3 . . . . . . 3 . . . 120 78 . . 9 . 4 . . . 15 38 141 180 Average Temperature 33 | . 5 . 12 3 . . . . . . 2 . . . 43 32 . . 8 . 4 . . . 10 24 50 61 Received Heat Transfer 1065 | . 234 . 174 234 . 27 12 . 27 . . . . . 18 . . . . 27 51 . . . . 90 9 162 Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Total Turns 112 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 Longest Duration 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . . . 6 12 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 6808 | . . . 2553 4255 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Sec Acc Com Peak Influence 966 | . 228 75 327 472 265 . . . . 472 . . . . 426 . . . . 158 102 . 155 186 172 364 287 966 Initial 288 | . . 33 29 137 130 . . . . 250 . . . . 288 . . . . . 77 . . 81 104 96 183 183 Average 179 | . 91 48 132 273 193 . . . . 252 . . . . 365 . . . . 77 30 . 90 113 145 207 238 318 Maximum Alert Level 5 | . 1 . 1 2 1 . . . . 2 . . . . 2 . . . . . . . . . . 1 1 5 Low Security (%) 54 | 100 84 100 68 12 55 . . . . 42 . . . . . . . . . 100 100 . 100 100 100 60 15 8 Level 1 33 | . 15 . 31 80 44 . . . . 6 . . . . 72 . . . . . . . . . . 39 84 34 Level 2 7 | . . . . 7 . . . . . 50 . . . . 27 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . 1 2 1 . . . . 4 . . . . 1 . . . . . 1 . . 1 1 5 1 1 Investigation 4 | . 1 . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reinforcement 13 | . 1 . 1 1 1 . . . . 1 . . . . . . . . . . . . . 1 . 5 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Sec Acc Com Distress Signals 24 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . 1 . 20 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 255 | . 15 4 21 31 6 5 5 . 10 6 6 . 3 12 3 4 6 . . 15 15 1 8 1 3 24 8 43 Peak Tracking Total 17 | . 3 2 4 4 3 4 5 . 5 1 4 . 3 5 2 4 5 . . 11 10 1 4 2 4 11 5 17 Tactical Retreats 34 | . 1 . 2 . 2 1 1 . 7 . . . . 4 1 1 1 . . 2 . . . 1 . 4 . 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Sec Acc Com Traps Triggered 10 | . 3 . . . 1 . . . . 1 . . . . . . . . . . . . 1 . 3 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 11 | . . . . 1 . . . . . . . . . . . . . . . . 6 . 4 . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . 2 . . 5 . . . . . . . . . 1 . . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Sec Acc Com Machines Disabled 20 | . . . 1 2 . . . . . 7 . . . . . . . . . 1 . 2 1 . 1 1 . 4 Max in Single Turn 5 | . . . 1 1 . . . . . 5 . . . . . . . . . 1 . 1 1 . 1 1 . 4 Garrison Access 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Sec Acc Com Machines Accessed 87 | . 7 . 4 6 4 . . 1 . 10 3 . 4 . 4 1 1 4 . 3 7 3 6 2 4 6 6 1 Terminals 62 | . 7 . 4 6 3 . . . . 8 . . . . 3 . . . . 2 6 . 6 1 4 6 6 . Fabricators 4 | . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . Total Hacks 347 | . 19 . 11 18 7 . . 1 . 25 6 . 30 . 15 1 1 13 . 14 47 24 43 11 17 29 13 2 Successful 196 | . 7 . 4 9 3 . . 1 . 7 6 . 30 . 9 1 1 13 . 9 26 24 17 5 4 12 7 1 Failed 151 | . 12 . 7 9 4 . . . . 18 . . . . 6 . . . . 5 21 . 26 6 13 17 6 1 Catastrophic 29 | . 2 . . . . . . . . 1 . . . . 1 . . . . 1 5 . 7 2 5 3 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 184 | . 10 . 7 13 5 . . . . 17 . . . . 12 . . . . 10 30 . 29 2 16 27 6 . Terminals 250 | . 19 . 11 18 6 . . . . 22 . . . . 14 . . . . 8 41 . 43 9 17 29 13 . Fabricators 15 | . . . . . 1 . . . . 2 . . . . . . . . . 6 6 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 . . . . Terminal Hacks 150 | . 4 . 3 7 . . . 1 . 3 6 . 30 . 5 1 1 13 . 3 17 24 10 3 3 10 6 . Record 44 | . . . . . . . . . . . 4 . 11 . 1 . . 5 . . . 23 . . . . . . Part Schematic 19 | . . . . . . . . 1 . . . . 12 . . . . 4 . . 2 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . . . . . . . . . . . . 3 . . . . 4 . . 3 . . . . . . . Open Door 9 | . . . . . . . . . . . 2 . . . . 1 1 . . . . . . . . 2 3 . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . Branch Access Points 6 | . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . 1 1 . . . . Terminal Index 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Unreport Threat 6 | . 2 . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . Locate Traps 12 | . 1 . 1 1 . . . . . . . . . . 2 . . . . . 1 . 2 1 1 2 . . Reprogram Traps 4 | . . . . 1 . . . . . . . . . . . . . . . . 2 . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 22 | . 1 . 1 . . . . . . . . . . . 1 . . . . 2 5 . 3 1 2 4 2 . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . Seal Access 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . Unauthorized Hacks 39 | . 3 . 1 2 3 . . . . 3 . . . . 3 . . . . 5 7 . 7 1 1 2 1 . Terminals 33 | . 3 . 1 2 2 . . . . 2 . . . . 3 . . . . 2 6 . 7 1 1 2 1 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assimilate 8 | . . . . 1 1 . . . . 1 . . . . . . . . . 1 2 . 2 . . . . . Botnet 19 | . 2 . 1 1 1 . . . . 1 . . . . 2 . . . . 1 2 . 3 1 1 2 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operators 4 | . 1 . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . Fabricators 6 | . . . . . 1 . . . . 1 . . . . . . . . . 3 1 . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Fabnet 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 57 | . 7 . 4 6 4 . . . . 9 . . . . 3 . . . . 2 5 . 5 2 3 3 4 . Full Trace Events 4 | . 1 . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . 1 . . . . 12 . . . . 4 . . 2 . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 245 | . . . . . . . . . . . . . . . . . . . . 222 23 . . . . . . . Total Part Build Rating 19 | . . . . . . . . . . . . . . . . . . . . 9 10 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . 1 . 1 . . . . . 1 . . . . 1 . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . 1 . 1 . . . . . 1 . . . . 1 . 1 . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . 3 3 3 3 3 4 4 4 4 4 1 1 1 1 3 1 1 1 . . Autooverrided 4 | . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Sec Acc Com Total Allies 12 | . . 2 . 1 . . . . 1 1 1 . . . . . 1 . . 1 2 . 1 1 . . . . Largest Group 2 | . . 2 . 1 . . . . 1 1 1 . . . . . . . . 1 1 . 1 1 . . . . Highest-Rated Group 69 | . . 42 . 10 . . . . 29 26 12 . . . . . . . . 26 26 . 26 69 . . . . Highest-Rated Ally 69 | . . 31 . 10 . . . . 29 26 12 . . . . . . . . 26 26 . 26 69 . . . . Total Orders 4 | . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . STAY 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . FOLLOW 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 15 | . . 8 . . . . . . . . 1 . . . . . 1 . . . . . . 5 . . . . Total Damage 245 | . . 125 . . . . . . . . . . . . . . 17 . . . . . . 103 . . . . Kills 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Sec Acc Com Robot Analysis Total 133 | . . . . 2 . . . . . . . . 131 . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . . 1 1 2 1 . 2 . . 2 . 1 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Sec Acc Com Turns Passed 9425 | 40 1003 397 775 1383 248 306 189 233 650 645 289 37 172 305 171 108 111 98 425 151 170 175 143 152 217 202 121 509 Spaces Moved 12303 | 32 662 244 385 776 569 431 315 754 830 1028 527 132 149 528 425 296 354 224 417 282 325 307 401 389 305 460 330 426 Core 102 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Treads 83 | . . . 19 2 . . . . . . . . . . . . . . . . . . . . . . . 62 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2087 | 29 662 244 366 774 12 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10031 | . . . . . 557 431 315 754 830 1028 527 132 149 528 425 296 354 224 417 282 325 307 401 389 305 460 330 265 Fastest Speed 17 | 50 95 125 125 110 28 28 28 28 28 23 26 26 26 26 23 26 26 23 23 20 23 20 17 18 19 24 24 24 Average Speed 42 | 85 112 125 127 125 30 28 28 28 28 25 26 26 26 26 25 26 26 24 23 22 23 22 18 20 26 26 24 55 Slowest Speed 240 | 95 130 125 240 225 125 28 28 28 28 29 26 26 26 26 26 26 26 26 23 23 23 23 95 27 27 27 24 225 Overloaded Moves 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . 2 . . 1 1 . . . . 4 . 1 . . 2 2 . 1 . 1 7 4 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 46 | 3 94 52 37 61 15 47 46 83 76 34 72 33 82 73 19 57 51 61 65 12 22 99 13 10 40 46 14 19 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 34 | . . . . . . 1 . . . . 1 . 28 . . . . 3 1 . . . . . . . . . Known Exits Taken 24 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . 1 . . . 1 4 2 2 . 5 1 . 5 . 2 1 . 1 . . . . . . . . . Spaces Dug 581 | . . . . 11 30 5 6 . 13 12 4 . 2 29 11 3 1 . 4 18 6 2 4 10 6 18 8 378 Terrain Destroyed 1551 | . . 10 16 48 45 5 20 . 34 51 109 . 2 172 24 8 1 . 6 18 6 2 5 11 6 18 11 923 Melee 112 | . . . . . 3 5 6 . 13 12 1 . 2 6 8 3 1 . 3 14 5 2 3 9 3 12 1 . Projectile 979 | . . . . . . . . . . 2 9 . . 2 7 5 . . 3 4 1 . 2 2 3 6 10 923 AOE 460 | . . 10 16 48 42 . 14 . 21 37 99 . . 164 9 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Sec Acc Com Total 15606 | 41 835 329 585 1068 639 599 402 774 1222 1368 655 133 246 667 461 313 368 266 736 340 404 402 446 443 408 500 351 605 Wait 2327 | . 76 79 108 149 19 161 74 16 378 262 106 2 59 113 10 7 14 20 313 36 71 62 26 33 33 9 5 86 Move 12206 | 31 661 243 384 775 568 426 314 753 827 1025 526 131 148 527 417 295 351 223 416 277 320 306 398 388 302 447 321 406 Hop 33 | . . . . . . 2 . . 1 1 . . . . 3 . 1 . . 2 2 . 1 . 1 5 4 10 Pick Up 93 | 4 20 . 12 17 9 . 2 1 . 7 . . 1 . 4 . . 2 . 3 . 2 1 . 1 2 . 5 Fast Attach 102 | 6 5 . 8 8 7 . . 1 . 10 . . 1 1 . . . 6 . . . 11 3 4 5 3 3 20 Attach 31 | . . . 2 2 5 . 1 . . 1 . . . . 2 1 . 1 . 2 1 1 1 1 1 . 1 8 Detach 12 | . 1 . . . . . . . . 1 . . . . . . . 1 . . . 2 . 1 . . 1 5 Swap 69 | . 11 3 7 14 5 1 1 . . 10 4 . 1 3 2 . . 3 . . . . 1 . 1 1 . 1 Drop 160 | . 16 1 18 31 17 . 1 2 . 18 . . 2 . 3 . . 8 . 1 . 10 1 3 5 5 2 16 Fire 328 | . 45 3 46 72 3 . 2 . 2 2 17 . . 13 8 5 . . 3 5 5 2 4 2 22 15 10 42 Melee 209 | . . . . . 6 9 7 1 14 31 2 . 34 10 12 5 2 2 4 14 5 6 10 11 7 13 4 . Ram 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / *Arm) -4/Armory (discovered 3 exits: Res x2 / *Lab) -4/Lab -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 15) 41 | -11/Junkyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 16) 266 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 712 | -10/Materials | Discovered new exit (range 13) 853 | -10/Materials | Discovered new exit (range 14) 1044 | -10/Materials | Entered Mines 1269 | -10/Mines | Assembled infested the area 1432 | -10/Mines | Discovered new exit (range 9) 1441 | -10/Mines | Entered Materials 1441 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1836 | -9/Materials | Discovered new exit (range 12) 2216 | -9/Materials | Entered another Materials area 2216 | -8/Materials | Evolved 2 slots: Utility x2 2766 | -8/Materials | Build established: Scavenger-Mutant 3047 | -8/Materials | Discovered new exit (range 16) 3169 | -8/Materials | Build established: Mutant 3347 | -8/Materials | Discovered new exit (range 9) 3436 | -8/Materials | Garrison activated, responded to threat 3598 | -8/Materials | Identified exit to Factory 3599 | -8/Materials | Entered Factory 3599 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3688 | -7/Factory | Discovered new exit (range 15) 3717 | -7/Factory | Discovered new exit (range 4) 3718 | -7/Factory | Identified exit to Storage 3844 | -7/Factory | Identified exit to Lower Caves 3847 | -7/Factory | Entered Lower Caves 3920 | -7/Lower Caves | Learned location of Zion (-7) 4045 | -7/Lower Caves | Build established: Hacker-Sprinter 4151 | -7/Lower Caves | Discovered new exit (range 8) 4153 | -7/Lower Caves | Identified exit to Lower Caves 4153 | -7/Lower Caves | Entered another Lower Caves area 4200 | -7/Lower Caves | Spotted B-75 Beast 4339 | -7/Lower Caves | Discovered new exit (range 12) 4342 | -7/Lower Caves | Identified exit to Zion 4342 | -7/Lower Caves | Entered Zion 4355 | -7/Zion | Learned Factory security intel 4401 | -7/Zion | Received a visual enhancement algorithm 4433 | -7/Zion | Identified exit to Deep Caves 4452 | -7/Zion | Learned Factory stockpile data 4559 | -7/Zion | Discovered new exit (range 15) 4569 | -7/Zion | Build established: Scavenger-Sprinter 4575 | -7/Zion | Identified exit to Proximity Caves 4575 | -7/Zion | Entered Proximity Caves 4593 | -6/Proximity Caves | Learned 4 Factory zone layouts 4694 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5027 | -6/Proximity Caves | Spotter reported a threat 5197 | -6/Proximity Caves | Discovered new exit (range 9) 5224 | -6/Proximity Caves | Identified exit to Factory 5225 | -6/Proximity Caves | Entered Factory 5225 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5575 | -6/Factory | Search patrols dispatched 5830 | -6/Factory | Identified exit to Lower Caves 5870 | -6/Factory | Entered Lower Caves 6028 | -6/Lower Caves | Build established: Hacker-Scout 6074 | -6/Lower Caves | Learned location of Extension (-4) 6074 | -6/Lower Caves | Learned Factory emergency access door positions 6095 | -6/Lower Caves | Learned Factory stockpile data 6111 | -6/Lower Caves | Learned Factory stockpile data 6155 | -6/Lower Caves | Discovered new exit (range 9) 6157 | -6/Lower Caves | Identified exit to Lower Caves 6159 | -6/Lower Caves | Entered another Lower Caves area 6160 | -6/Lower Caves | Identified exit to Factory 6192 | -6/Lower Caves | Discovered new exit (range 13) 6195 | -6/Lower Caves | Identified exit to Data Miner 6196 | -6/Lower Caves | Entered Data Miner 6196 | -6/Data Miner | Discovered new exit (range 6) 6200 | -6/Data Miner | Met Data Miner 6207 | -6/Data Miner | Learned location of Section 7 (-2) 6207 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6212 | -6/Data Miner | Received God Mode back door access code from Data Miner 6218 | -6/Data Miner | Destroyed Data Miner 6221 | -6/Data Miner | Found Prototype Hackware 6221 | -6/Data Miner | Identified System Mapper 6223 | -6/Data Miner | Found Prototype Hackware 6225 | -6/Data Miner | Interfaced with the Data Conduit 6368 | -6/Data Miner | Identified exit to Proximity Caves 6368 | -6/Data Miner | Entered Proximity Caves 6371 | -5/Proximity Caves | Spotter reported a threat 6484 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6526 | -5/Proximity Caves | Learned Factory garrison access intel 6641 | -5/Proximity Caves | Learned Factory interactive machine intel 6673 | -5/Proximity Caves | Entered Factory 6673 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6673 | -5/Factory | Identified Quantum Router 6674 | -5/Factory | Identified exit to Factory 6677 | -5/Factory | Loaded intel: 236 machine locations 6678 | -5/Factory | Loaded intel: 52 interactive machine locations 6679 | -5/Factory | Loaded intel: 4 garrison access locations 6736 | -5/Factory | Identified exit to Upper Caves 6839 | -5/Factory | Intercept squad dispatched 6844 | -5/Factory | Entered Upper Caves 6876 | -5/Upper Caves | Spotted B-75 Beast 6878 | -5/Upper Caves | Learned Factory stockpile data 6917 | -5/Upper Caves | Encountered a Warlord checkpoint 6943 | -5/Upper Caves | Discovered new exit (range 12) 6948 | -5/Upper Caves | Identified exit to Upper Caves 6952 | -5/Upper Caves | Entered another Upper Caves area 6993 | -5/Upper Caves | Learned Factory terminal intel 7003 | -5/Upper Caves | Learned Factory stockpile data 7051 | -5/Upper Caves | Discovered new exit (range 10) 7063 | -5/Upper Caves | Identified exit to Zhirov 7063 | -5/Upper Caves | Entered Zhirov 7063 | -5/Zhirov | Discovered new exit (range 3) 7068 | -5/Zhirov | Met Zhirov 7075 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7080 | -5/Zhirov | Found Alien Artifact 7080 | -5/Zhirov | Identified Integrated Dissipator 7080 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7094 | -5/Zhirov | Found Alien Artifact 7160 | -5/Zhirov | Identified exit to Proximity Caves 7161 | -5/Zhirov | Entered Proximity Caves 7170 | -4/Proximity Caves | Spotted B-86 Titan 7402 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7584 | -4/Proximity Caves | Discovered exit to Factory (range 11) 7586 | -4/Proximity Caves | Entered Factory 7586 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7587 | -4/Factory | Identified exit to Extension 7589 | -4/Factory | Loaded intel: 277 machine locations 7590 | -4/Factory | Loaded intel: 27 terminal locations 7602 | -4/Factory | Identified exit to Upper Caves 7602 | -4/Factory | Identified exit to Armory 7639 | -4/Factory | Spotted B-86 Titan 7723 | -4/Factory | Fabricated Exp. Q-thruster? 7737 | -4/Factory | Entered Armory 7738 | -4/Armory | Loaded intel: 77 machine locations 7876 | -4/Armory | Identified Transdimensional Reconstructor 7876 | -4/Armory | Warped through subspace to slip node 7876 | -4/Armory | Discovered new exit (range 1) 7876 | -4/Armory | Identified exit to Lab 7887 | -4/Armory | Fabricated Adv. Signal Interpreter? 7897 | -4/Armory | Build established: Wizard-Scout 7901 | -4/Armory | Identified exit to Research 7905 | -4/Armory | Attacked by bots powering up and referring to "LRC-V3" 7907 | -4/Armory | Entered Lab 7907 | -4/Lab | Discovered exit to Research (range 9) 7910 | -4/Lab | Hidden lab's door opened automatically 7910 | -4/Lab | Sensor layout match revealed 7910 | -4/Lab | Decrypted terminal 7911 | -4/Lab | Gained access to the hidden lab's interior 7941 | -4/Lab | Decrypted terminal 7949 | -4/Lab | Found Alien Artifact 7949 | -4/Lab | Identified Core Expander 7949 | -4/Lab | Installed Core Expander, added new Power slot 7954 | -4/Lab | Found Alien Artifact 7954 | -4/Lab | Identified Integrated Reactor 7954 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 7962 | -4/Lab | Found Transdimensional Reconstructor 7986 | -4/Lab | Found Prototype Energy Cannon 7986 | -4/Lab | Identified Potential Cannon 7993 | -4/Lab | Found Prototype Energy Gun 7993 | -4/Lab | Identified Tachyon Dispersion Ray 7998 | -4/Lab | Found Quantum Router 8000 | -4/Lab | Found Prototype Protection 8000 | -4/Lab | Identified Exp. Powered Armor 8005 | -4/Lab | Decrypted terminal 8005 | -4/Lab | Acquired modification code for an L2 power cell 8009 | -4/Lab | Found Prototype Special Weapon 8009 | -4/Lab | Identified Gui. Remote Datajack 8012 | -4/Lab | Detected by scanners 8042 | -4/Lab | Destroyed A5 with code downloaded from Data Conduit 8062 | -4/Lab | Decrypted terminal 8062 | -4/Lab | Found Alien Artifact 8062 | -4/Lab | Identified LC Capacitor 8071 | -4/Lab | Decrypted terminal 8076 | -4/Lab | Decrypted terminal 8082 | -4/Lab | Entered Research 8082 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8083 | -3/Research | Loaded intel: 133 machine locations 8170 | -3/Research | Identified exit to Research 8170 | -3/Research | Identified exit to Quarantine 8225 | -3/Research | Entered another Research area 8225 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8226 | -2/Research | Loaded intel: 121 machine locations 8277 | -2/Research | Identified exit to Testing 8277 | -2/Research | Discovered new exit (range 15) 8370 | -2/Research | Spotted B-90 Cyclops 8377 | -2/Research | Entered Testing 8378 | -2/Testing | Loaded intel: 69 machine locations 8469 | -2/Testing | Discovered new exit (range 4) 8469 | -2/Testing | Identified exit to Access 8475 | -2/Testing | Spotted PH-7U63ZTW6A9 8564 | -2/Testing | Spotted Alpha 7 8564 | -2/Testing | Found Prototype Slashing Weapon 8564 | -2/Testing | Identified Particle Cleaver 8575 | -2/Testing | Spotted Fortress 8593 | -2/Testing | Discovered new exit (range 5) 8594 | -2/Testing | Intercept squad dispatched 8594 | -2/Testing | Identified exit to Section 7 8594 | -2/Testing | Entered Section 7 8595 | -2/Section 7 | Loaded intel: 152 machine locations 8709 | -2/Section 7 | Spotted B-90 Cyclops 8723 | -2/Section 7 | Spotted Executioner 8723 | -2/Section 7 | Spotted Executioner 8731 | -2/Section 7 | Modified the L2 Power Cell with code from the hidden lab 8744 | -2/Section 7 | Found Alien Energy Cannon 8745 | -2/Section 7 | Installed L-Cannon capacitor 8796 | -2/Section 7 | Entered Access 8796 | -1/Access | Evolved 2 slots: Weapon x2 8797 | -1/Access | Loaded intel: 103 machine locations 8911 | -1/Access | Discovered new exit (range 7) 8912 | -1/Access | Identified exit to Command 8917 | -1/Access | Entered Command 8918 | -1/Command | Loaded intel: 53 machine locations 8963 | -1/Command | Spotted B-99 Colossus 9135 | -1/Command | Fired L-Cannon 9135 | -1/Command | 0b10 Conduit disabled 9138 | -1/Command | MAIN.C activated Command garrisons 9158 | -1/Command | Fired L-Cannon 9284 | -1/Command | Fired L-Cannon 9297 | -1/Command | System corruption reached 10% 9332 | -1/Command | Core integrity fell below 50% 9346 | -1/Command | Core integrity fell below 20% 9347 | -1/Command | Spotted B-99 Colossus 9349 | -1/Command | Fired L-Cannon 9371 | -1/Command | Lost 17 parts (2p5n8u2w) 9426 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09398_ Xenon Bombardment Thruster destroyed. 09400_ System corrupted: Component data lost. 09401_ Xenon Bombardment Thruster destroyed. 09401_ Lgt. Antimatter Reactor destroyed. 09402_ Acquired 38 matter. 09406_ P-80 Master destroyed. 09408_ Hvy. Machine Gun destroyed. 09413_ Acquired 18 matter. 09414_ Acquired KE Penetrator. 09415_ Drone sends a signal. 09418_ Slug penetrates P-80 Master. 09420_ E8ULFJ98TVJUKJ%LZ4QK 09421_ Xenon Bombardment Thruster destroyed. 09421_ Critical hit (Blast). 09421_ Knocked back. 09421_ Penetrated by Slug. 09421_ Slug penetrates Wall. 09421_ Dropped Hvy. Machine Gun. 09423_ Slug penetrates P-80 Master. 09425_ Acquired 20 matter. Map ----- +----------------------------------------------------+ | ??????????????# + + """ " "! ####? | | ??????????????# ### ### # ? | | ??????????????#"####+#########+##### """ # ? | | ??????????????# # ""T"" # ? | | ??????????????# + "" "" ## #? | | ??????????????#####"############ # = # #? | | ??????????????????###??????????# # ## #? | | ???????????????????????????????# # ## #? | | ??????????????????????#######??# ###+######## #? | | ??????????????????????# !!! ## ### #??????# ## | | ??????????????????????# !!! ## #??????# | | ??????????????????????# !!! ## #??????# | | ??????????????????????# ## #??????# | | ??????????????????????# ## #??????# | | ??????????????????????# ## #??????# | | ??????????????????????# ## ######## | | ??????????????????????# ## | | ??????????????????????# ## | | ??????????????????????# ## | | ??????????????????????# ## | | ??????????????????????# = ## | | ??????????????????????# % ## | | ????????????########??# =% %+= | | ????????????#""""" ?# = %=## | | ????????????#" " ?# = %## #### | | ######??????#" # =@! %=## #??? | | "" ###???##" " ###p###### #??? | | "" #???#""" """ =%*=%* #??? | | #????# " # | ##+####### !![#??? | | "##????# ??# # ## !! #??? | | "#?????# ???# # ## ![ #??? | | #??????# ???# # """ ## #??? | | %=%#??????##??# ##### [ ; """" ## #??? | | !#??????????# !% % # """ ## ! #??? | | # "######????# # """ ## #??? | | # # #????# ==# ## #??? | | # ######= *![####[*["## #??? | | # %%%%%%% %==%!! %== #??? | | # #####!=""";;;;;;;;"""*%""### +??? | | ###### #?? [ " =%[ ### ???? #??? | | #????###+###"" " = #??#?????? #??? | | #????? """""# ! +??????????? #??? | | #??? / # #???????????????? | | #??# ####?# #???????????????? | | #??# #????# #???????????????? | | #??###########????################???????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Energy Generation 65 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1100 Evasion (%) 72 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 2 Offensive Hacking 31 Defensive Hacking 64 Item Schematics ----------------- Beamcaster | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Utility Shielding | -4/Armory | Hacked Adv. Signal Interpreter | -4/Armory | Hacked Robot Schematics ------------------ L-61 Swordsman | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Exp. Q-thruster | x1 | -4/Factory | Preloaded Adv. Signal Interpreter | x2 | -4/Armory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Expander Integrated Reactor LC Capacitor L-Cannon Achievements -------------- Big Bang Decrypted! Challenges ------------ None Game ------ Seed MolecularSpliceCleaver Manual? 0 Play Time 02:04:59 Cumulative 1188.4 hours Start 2023.04.21 @ 20:15:12 End 2023.04.21 @ 22:33:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 865 Rogue 825 Adventurer 40 Explorer 0 Win Type - Total 137 Types 66/5/42/2/1/4/14/2/1 Lore% 94 Gallery% 96 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99bec34e-7cd6-4722-9a1e-87be857f7507