Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.27 @ 20:11:19 Player: CrossedViper Result: Destroyed by as-66607 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (840) 840 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2385 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 250/300 Energy 66/100 System Corruption 13% Temperature Cool (2) Movement Walking (85) Ox1 Location -10/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Potential Leg Potential Leg > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Latent Energy Streamer Beam Cannon > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads High-capacity Storage Unit High-capacity Storage Unit Small Battery (100) Medium Matter Pod (100) EM Pulse Gun EM Pulse Gun EM Pulse Gun Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Welding Torch Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- EM Pulse Gun Latent Energy Streamer > --- INVENTORY -------- High-capacity Storage Unit High-capacity Storage Unit Medium Matter Pod EM Pulse Gun EM Pulse Gun EM Pulse Gun Beam Cannon Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Welding Torch [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Potential Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | . 9 7 6 Power 3 | . 1 2 . Engine 3 | . 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 6 | . 2 2 2 Treads 4 | . 2 2 . Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 2 . 2 Device . | . . . . Storage 3 | . 1 . 2 Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 9 | . 4 3 2 Energy Gun 5 | . 3 2 . Energy Cannon 2 | . . . 2 Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 4 1 2 Power 2 | . 1 . 1 Propulsion . | . . . . Utility . | . . . . Weapon 5 | . 3 1 1 Highest Loss Streak 3 | . 3 1 2 Average Slot Usage (%) 97 | . 94 100 99 Engine 13 | . 14 14 13 Treads 25 | . 28 28 18 Leg 2 | . . . 9 Storage 16 | . 14 14 23 Protection 9 | . 8 14 4 Energy Gun 21 | . 15 26 21 Energy Cannon 1 | . . . 6 Ballistic Gun 4 | . 12 . . Naked Turns . | . . . . Heaviest Build 81 | 11 42 45 81 Greatest Support 60 | 20 40 40 60 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | . 12 12 20 Average Capacity 12 | . 8 12 17 Most Carried 18 | . 12 12 18 Average Carried 10 | . 7 11 12 Final Capacity 20 | 6 12 12 20 Final Carried 15 | 6 12 10 15 Class Distribution -------------------- 80% | Mutant 19% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Scr Mat Min Exi Matter Collected 588 | 200 248 140 . Remotely . | . . . . Salvage Created 1274 | . 784 440 50 Parts 76 | . 48 28 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Combat Hostiles Destroyed 31 | . 19 12 . Guns 29 | . 18 11 . AOE 2 | . 1 1 . Classes Destroyed 9 | . 6 2 1 Builder 2 | . 1 1 . Tunneler 3 | . . 3 . Hauler 2 | . 2 . . Recycler 1 | . 1 . . Turret 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 8 | . 8 . . Grunt 20 | . 11 9 . Assembled 3 | . . 3 . Best Kill Streak 5 | . 3 5 1 Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Damage Taken 1816 | . 713 377 726 Core 250 | . 107 45 98 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 93 | . 53 36 4 Largest 2 | . 2 2 1 Hottest 80 | . 80 80 60 Shots Fired 170 | . 104 62 4 Gun 158 | . 104 54 . Cannon 4 | . . . 4 Launcher 8 | . . 8 . Special . | . . . . Kinetic 57 | . 57 . . Thermal . | . . . . Explosive 8 | . . 8 . Electromagnetic 105 | . 47 54 4 Robot Hit Streak 11 | . 9 11 6 Robot Miss Streak 4 | . 4 3 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 98 | . 62 34 2 Core Hits 56 | . 29 26 1 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1890 | . 974 765 151 Guns 1239 | . 826 413 . Cannons 14 | . . . 14 Explosions 597 | . 139 321 137 Melee . | . . . . Ramming 40 | . 9 31 . Kinetic 492 | . 492 . . Thermal 139 | . 139 . . Explosive 321 | . . 321 . Electromagnetic 898 | . 334 413 151 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 13 | . 2 2 13 Average Corruption 2 | . 2 2 2 Corruption Purged . | . . . . Effects 22 | . 10 4 8 Message Errors 9 | . 6 1 2 Heat Flow Errors 2 | . 1 1 . Energy Discharges 8 | . 1 1 6 Data Loss (minor) 1 | . . 1 . Targeting Errors 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 32 | . 22 10 . Projectiles . | . . . . Explosions 32 | . 22 10 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 121 | . 68 53 . Shots 4 | . 2 2 . Rammed 8 | . 3 5 . Targets Rammed 8 | . 3 5 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 280 | . 223 280 40 Average Temperature 55 | . 50 62 21 Received Heat Transfer 385 | . 168 157 60 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . 200 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Missiles Intercepted . | . . . . Latent Energy Used 477 | . . . 477 LE Corruption 9 | . . . 9 Alert | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Peak Influence 305 | . 305 168 . Initial 83 | . . 83 . Average 129 | . 153 100 . Maximum Alert Level 1 | . 1 . . Low Security (%) 82 | . 68 100 . Level 1 17 | . 31 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 26 13 12 Peak Tracking Total 13 | . 4 3 13 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Scr Mat Min Exi Machines Disabled 4 | . 1 1 2 Max in Single Turn 2 | . 1 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Machines Accessed 8 | . 6 . 2 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 13 . 2 Successful 8 | . 6 . 2 Failed 7 | . 7 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 9 | . 8 . 1 Terminals 11 | . 11 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 4 . 2 Record 1 | . . . 1 Robot Analysis 2 | . 2 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . EX-Prototype ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Scr Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Scr Mat Min Exi Turns Passed 2716 | . 1031 831 854 Spaces Moved 1304 | 1 488 299 516 Core . | . . . . Treads 1093 | . 488 299 306 Legs 211 | 1 . . 210 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 85 | 120 160 180 85 Average Speed 168 | 120 169 180 159 Slowest Speed 200 | 120 180 180 200 Overloaded Moves 17 | . . . 17 Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 1 87 49 70 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . 2 . 1 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug 8 | . . 8 . Terrain Destroyed 96 | . 9 70 17 Melee . | . . . . Projectile . | . . . . AOE 96 | . 9 70 17 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Total 1654 | . 586 526 542 Wait 187 | . 13 174 . Move 1302 | . 488 298 516 Hop . | . . . . Pick Up 26 | . 15 2 9 Fast Attach 5 | . 2 . 3 Attach 8 | . 6 1 1 Detach . | . . . . Swap 9 | . 1 6 2 Drop 17 | . 6 4 7 Fire 93 | . 53 36 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 7 | . 2 5 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 8) 500 | -10/Materials | Lost 3 parts (1p2w) 547 | -10/Materials | Discovered new exit (range 16) 814 | -10/Materials | Identified exit to Mines 819 | -10/Materials | Discovered new exit (range 14) 1032 | -10/Materials | Entered Mines 1042 | -10/Mines | Met a Derelict bent on vengeance 1076 | -10/Mines | Learned Materials emergency access door positions 1126 | -10/Mines | Core integrity fell below 50% 1317 | -10/Mines | Excavation squad dispatched 1317 | -10/Mines | A large section of the Mines collapsed 1567 | -10/Mines | Excavation squad dispatched 1806 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1817 | -10/Mines | Excavation squad dispatched 1856 | -10/Mines | Discovered new exit (range 5) 1863 | -10/Mines | Entered Exiles 1907 | -10/Exiles | Met 8R-AWN 1939 | -10/Exiles | Met EX-HEX 2045 | -10/Exiles | Met EX-DEC 2078 | -10/Exiles | Learned location of Zion (-6) 2253 | -10/Exiles | Met EX-BIN 2278 | -10/Exiles | Aligned with FarCom system 2280 | -10/Exiles | Given EX-Vault access code 2321 | -10/Exiles | Opened EX-Vault 2338 | -10/Exiles | Found Latent Energy Streamer 2386 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2433 | -10/Exiles | Found Potential Leg 2436 | -10/Exiles | Found Potential Leg 2457 | -10/Exiles | Build established: Hauler-Mutant 2691 | -10/Exiles | Attacked by the Exiles 2699 | -10/Exiles | System corruption reached 10% 2706 | -10/Exiles | Core integrity fell below 20% 2717 | -10/Exiles | Destroyed by as-66607 with Assembled Rifle Last Messages --------------- 02602_ S|9YE 02691_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 02692_ Dropped Hcp. Battery. 02693_ Extracted 130 energy. 02693_ EX-DEC: "Let's see what this bad boy can do..." 02693_ EX-DEC deploys DAS Turret. 02694_ Extracted 150 energy. 02694_ EM Pulse Gun destroyed. 02696_ Extracted 120 energy. 02697_ System corrupted: Energy discharge (-75). 02698_ Ion Engine destroyed. 02698_ Knocked back. 02699_ DAS Turret system terminally corrupted. 02700_ Dropped Sml. Battery. 02701_ Extracted 82 energy. 02701_ Machine disabled. 02704_ EX-BIN: "I just want to science!" 02713_ System corrupted: Energy discharge (-26). Map ----- +----------------------------------------------------+ | ??????# "#?????????????????????????#" | | #????## ""#????????????#####????????#" | | #####" ""#???????????? """#???????#" | | ##" ""#???????????"" """#???????## | | #"" ###??????????#"" #????????# | | # #????????????#"" #????????#" | | #### ##???????????#"" "#????????#" | | ???### "#???????????? ""?????????#" | | #####" ###???????????" 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"##???#" | | ???????????????????????##""" ##????#" | | ????????????????????????##"""" ! ##?????#!!""! | | ?????????????????????????### #??????###### | | ???????????????????????????##### ##???????????? | | ???????????????????????????????## #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 43 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormPointDoomcannon Manual? 0 Play Time 00:17:33 Cumulative 277.1 hours Start 2021.01.27 @ 19:34:24 End 2021.01.27 @ 20:11:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 229 Adventurer 0 Explorer 7 Win Type - Total 9 Types 3/0/6/0/0/0/0/0/0 Lore% 74 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d39721fa-9025-4306-b071-857dafea2f8d