Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 19:32:27 Player: skywing Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (108) 540 Value Destroyed (2194) 2194 Prototype IDs (69) 1380 Alien Tech Used (0) 0 Bonus (7047) 7047 TOTAL SCORE: 20861 Bonus ------- Follower Combat Kills 147 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 1570/1600 Matter 300/300 Energy 274/280 System Corruption 0% Temperature Cool (15) Movement Flying (30) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Q-thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Structural Scanner Machine Analyzer Spectral Analyzer Advanced Transmission Jammer Advanced Reaction Control System Advanced Phase Shifter Backup Plating VII Advanced Shield Generator Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield > --- WEAPON (2) ------- Force Lance > --- INVENTORY (5) ---- Light Antimatter Reactor Light Quantum Reactor Centrium Wheel Impulse Thruster Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Q-thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Machine Analyzer Spectral Analyzer Advanced Transmission Jammer Advanced Reaction Control System Advanced Phase Shifter Backup Plating VII Advanced Shield Generator Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Particle Cleaver Particle Cleaver > --- INVENTORY -------- Light Antimatter Reactor Centrium Wheel Improved Plasma Cutter [Rating: 183] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Leg Titanium Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Machine Analyzer Device Triangulator Storage Medium Storage Unit Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Light Regenerative Plating Weapon Power Sword Energy Gun Beamcaster Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . 2 . . . . 2 . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . 1 2 . . . . . . . . 1 . . . . 1 . . . . 1 . Utility 11 | . . . . . 3 . . . . . 2 . . . 1 . . . . . . . . 2 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 177 | 6 6 5 . 3 17 32 2 . 5 1 12 2 . 1 11 2 . 5 . 16 2 1 . 18 23 7 Power 25 | 1 . 1 . . 2 2 . . . 1 3 . . . 1 . . . . 4 1 . . 1 4 4 Engine 7 | 1 . 1 . . 2 1 . . . . 2 . . . . . . . . . . . . . . . Core 3 | . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . 1 . . . . . . . . 4 1 . . 1 4 4 Propulsion 42 | 3 . 2 . . 4 11 . . . . 1 . . . 2 1 . 1 . 6 1 1 . 4 5 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 2 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 33 | . . . . . . 11 . . . . 1 . . . 2 1 . 1 . 6 1 1 . 4 5 . Utility 83 | . 4 1 . 1 5 13 2 . 5 . 8 2 . 1 6 1 . 4 . 6 . . . 11 11 2 Device 41 | . . 1 . . . 9 1 . . . 4 1 . 1 4 1 . 2 . 5 . . . 6 4 2 Storage 4 | . 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Processor 17 | . . . . 1 1 2 1 . 5 . 1 1 . . 1 . . 1 . 1 . . . 1 1 . Hackware 13 | . . . . . 1 1 . . . . 3 . . . . . . . . . . . . 4 4 . Protection 8 | . 2 . . . 2 1 . . . . . . . . 1 . . . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 2 1 . 2 6 6 . . . . . . . . 2 . . . . . . . . 2 3 1 Energy Gun 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 2 2 . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 6 | . . . . . 1 5 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . . . . . . . . . 2 . . . . . . . . . 2 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 17 | . . . . . . 4 . . 4 . 1 . . . . . . 4 . 2 . . . 1 1 . Parts Lost 61 | . . 1 . . 16 3 . . . . 4 . . 3 1 1 . . 1 4 6 1 6 5 7 2 Power 7 | . . 1 . . 2 . . . . . 1 . . . . . . . . . 2 . 1 . . . Propulsion 14 | . . . . . 4 1 . . . . . . . . 1 1 . . . 1 2 . 2 1 1 . Utility 27 | . . . . . 4 2 . . . . 2 . . 3 . . . . 1 3 2 1 1 3 4 1 Weapon 13 | . . . . . 6 . . . . . 1 . . . . . . . . . . . 2 1 2 1 Highest Loss Streak 13 | . . 1 . . 13 3 . . . . 4 . . 2 1 1 . . 1 2 6 7 6 3 7 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Backups 7 | 2 7 9 8 6 21 11 5 4 4 5 4 5 5 3 4 5 5 4 4 3 3 3 3 3 4 4 Power . | . 1 . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . 2 Propulsion 1 | 1 2 1 1 1 7 3 1 1 1 1 . . . . . . . . . . 1 . . 1 1 1 Utility 3 | . 1 5 4 3 6 4 4 3 3 4 3 5 5 3 4 5 5 4 3 2 1 2 2 1 1 . Weapon 1 | . 2 2 2 1 6 3 . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 62 | . 2 2 1 3 5 27 . 1 . . 4 . . . 1 . . 2 . 7 . . . . 3 4 Power 8 | . 1 1 . 2 . 1 . . . . 1 . . . . . . . . . . . . . 1 1 Propulsion 18 | . . 1 . . 3 8 . . . . 2 . . . . . . . . 2 . . . . . 2 Utility 22 | . . . 1 . 2 7 . 1 . . 1 . . . 1 . . 2 . 5 . . . . 2 . Weapon 12 | . 1 . . 1 . 10 . . . . . . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 97 99 99 100 75 86 100 100 100 100 94 93 93 88 91 88 88 88 93 82 78 57 45 70 77 86 Engine 4 | . 14 13 14 14 8 1 . . . . 1 . . . . . . . . . . . . 6 . . Core 1 | . . . . . . 2 7 7 7 7 2 . . . 3 5 5 5 5 . . . . . . . Reactor 1 | . . . . . . . . . . . . 6 6 6 1 . . . . 8 8 5 3 1 7 8 Leg 1 | . . . . . 14 . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . 28 28 28 28 9 2 . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . 33 38 38 38 38 31 33 33 33 28 23 23 23 29 21 18 13 11 16 20 20 Device 12 | . . 12 13 . . 19 15 15 14 15 12 12 13 6 14 17 17 20 22 24 25 16 13 15 13 17 Storage 4 | . 12 14 14 14 9 2 . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . . 14 5 . 14 15 15 15 19 20 20 20 16 11 11 11 11 8 10 10 10 10 11 8 Hackware 6 | . . . . . 7 3 7 7 . . 12 13 13 13 11 11 11 7 5 1 . . . 14 15 21 Protection 3 | . 12 1 . . 4 1 . . 6 7 . . . 1 2 5 5 5 5 5 4 . . . 1 4 Energy Gun 1 | . . 1 14 10 6 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 28 26 14 14 7 . . . . . . . . . . . . . . . . . . 1 1 . Impact Weapon 3 | . . . . . 1 13 7 7 7 7 6 6 6 6 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . 8 11 11 10 11 10 10 10 7 . 2 6 Special Melee Weapon 1 | . . . . . . 1 7 7 7 7 3 . . . . . . . . . . . . 2 . . Peak Build Rating 183 | 5 10 14 16 17 59 64 53 52 60 58 73 72 69 72 94 89 89 100 100 130 121 98 88 122 171 183 Average Rating 64 | 4 8 11 15 16 52 49 52 52 57 57 67 69 69 68 88 89 89 93 96 122 114 90 67 105 136 178 On Entrance 64 | . 5 10 14 15 14 36 53 52 52 58 58 71 69 69 72 89 89 89 100 99 115 86 88 40 122 171 Avg Prop Armor Cover (%) 8 | . 8 . . . . 9 . . . . . . . . . . . . . . 10 . . 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 54 | 6 52 24 24 23 26 28 16 14 17 19 20 20 17 25 27 28 28 30 30 49 46 25 23 23 51 54 Greatest Support 70 | 20 20 20 20 20 51 31 30 30 26 26 30 30 26 30 39 30 30 35 35 52 49 45 45 62 70 70 Greatest Overweight (x) 17 | . 17 1 1 1 1 2 . . . . . . . . . . . . . . 2 . . . . . Average Overweight (x) . | . 4 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 5 20 10 10 10 40 40 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 5 17 10 10 10 40 19 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 37 | 5 14 10 10 10 37 28 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 2 7 9 9 9 23 11 5 4 4 5 4 5 5 3 4 5 5 4 4 4 4 3 3 3 4 4 Final Capacity 40 | 5 10 10 10 10 40 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 28 | 5 10 10 10 10 28 5 5 4 5 5 5 5 5 5 5 5 5 5 4 5 5 3 5 5 5 5 Class Distribution -------------------- 16% | Mutant 11% | Hacker-Scout 11% | Hacker-Sprinter 11% | Scout 8% | Infiltrator-Ninja 7% | Scavenger-Mutant 7% | Hauler-Mutant 4% | Infiltrator-Sprinter 4% | Hacker-Ninja 3% | Hauler-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Gladiator | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Infiltrator-Sprinter | -5/Warlord Infiltrator-Sprinter | -4/Proximity Caves Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -4/Extension Infiltrator-Ninja | -4/Cetus Infiltrator-Ninja | -4/Archives Hacker-Ninja | -3/Research Hacker-Scout | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Acc Matter Collected 2962 | 340 212 192 . 115 274 379 61 69 90 . 210 30 . 25 90 20 20 110 . 200 30 . . 85 285 125 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3508 | 129 237 284 . 20 643 585 . . . . 501 . . . 66 . . . . 597 . . 34 . 149 263 Parts 178 | 5 11 26 . 5 46 15 . . . . 12 . . . 2 . . . . 33 . . 3 . 7 13 Haulers Intercepted 10 | . 2 . . . 1 3 . . . . 1 . . . . . . . . 2 . . . . 1 . Recyclers Shooed 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 4 . 2 2 . . . . . 1 . . . . . . . . . . Prevented 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Acc Combat Hostiles Destroyed 47 | 1 4 11 . 4 15 4 . . . . 2 . . . . . . . . 2 . . . . 1 3 Melee 14 | . . . . . 3 4 . . . . 1 . . . . . . . . 2 . . . . 1 3 Guns 20 | 1 4 11 . . 4 . . . . . . . . . . . . . . . . . . . . . AOE 12 | . . . . 4 8 . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 14 | 3 4 . . . 4 2 . . . . . . . . . . . . . 1 . . . . . . Worker 6 | 1 . . . . . 2 . . . . 2 . . . . . . . . 1 . . . . . . Builder 15 | . 1 . . . 4 5 . . . . 2 . . . . . . . . 2 . . . . . 1 Tunneler 12 | 3 . 2 . . . . . . . . 2 . . . 1 . . . . 4 . . . . . . Hauler 10 | . 2 . . . 1 3 . . . . 1 . . . . . . . . 2 . . . . 1 . Recycler 3 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 5 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . 1 Watcher 9 | . . . . . 1 3 . . . . 3 . . . 1 . . . . 1 . . . . . . Swarmer 22 | . 3 9 . 4 3 . . . . . 1 . . . . . . . . 2 . . . . . . Cutter 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Grunt 12 | 1 1 2 . . 5 3 . . . . . . . . . . . . . . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 3 Programmer 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 6 | 4 3 6 . 3 4 4 . . . . 4 . . . 1 . . . . 3 . . 1 . 1 2 Combat Bots Only 6 | 1 3 6 . 3 4 3 . . . . 1 . . . . . . . . 1 . . . . 1 2 Max Kills in Single Turn 3 | 1 1 2 . 2 3 1 . . . . 1 . . . 1 . . . . 1 . . 1 . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 . . . . 1 . . . . . . . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Acc Hostile Shots Fired 968 | 5 28 53 . 8 111 168 8 3 . . 59 26 . 28 8 14 5 1 11 73 80 32 36 71 105 35 Missed 510 | 2 8 17 . 4 30 88 3 2 . . 41 13 . 18 3 10 4 1 6 43 51 24 15 45 62 20 Hits 458 | 3 20 36 . 4 81 80 5 1 . . 18 13 . 10 5 4 1 . 5 30 29 8 21 26 43 15 Melee 9 | . . . . . 8 . . . . . 1 . . . . . . . . . . . . . . . Projectile 449 | 3 20 36 . 4 73 80 5 1 . . 17 13 . 10 5 4 1 . 5 30 29 8 21 26 43 15 Critical Strikes 25 | . . . . . 13 2 1 . . . . . . 1 . . . . 1 . 3 1 . 1 2 . Damage Taken 8658 | 35 187 348 . 34 2242 1003 80 13 . . 562 179 . 190 98 78 16 . 110 492 517 179 565 603 850 277 Core 1511 | 12 29 69 . 18 486 237 18 13 . . 115 17 . 35 . 20 . . . 33 16 11 137 181 34 30 Absorbed by Shields 337 | . . . . . . 44 . . . . . . . . . . . . . . 65 . . . 129 99 Regen/Repaired (Parts) 536 | . . . . . . 94 . . . . 199 . . . 18 . . 27 . 85 . . . 90 23 . Core Remaining (%) 75 | 95 . . . 48 11 . . . . 61 . . . 80 . . . . 98 . . . 82 86 97 98 Volleys Fired 138 | 20 36 18 . 4 60 . . . . . . . . . . . . . . . . . . . . . Largest 2 | 2 2 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . Hottest 103 | 40 46 46 . 56 103 . . . . . . . . . . . . . . . . . . . . . Shots Fired 266 | 40 72 36 . 8 110 . . . . . . . . . . . . . . . . . . . . . Gun 252 | 40 72 36 . 4 100 . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . . 4 10 . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 204 | 40 72 36 . 4 52 . . . . . . . . . . . . . . . . . . . . . Thermal 42 | . . . . . 42 . . . . . . . . . . . . . . . . . . . . . Explosive 7 | . . . . 4 3 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 13 | . . . . . 13 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 9 7 8 . . 17 . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | 1 3 3 . . 5 . . . . . . . . . . . . . . . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 259 | 28 24 22 . . 76 30 1 1 6 . 19 . . . 3 . . . . 26 . . 8 2 4 9 Core Hits 102 | 9 12 14 . 4 33 5 . . . . 5 . . . 1 . . . . 10 . . 1 . 2 6 Critical Kills 5 | . 1 1 . . . 3 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 10 | . . . . . 2 3 . . . . 5 . . . . . . . . . . . . . . . Critical Strikes 23 | . 1 1 . . 4 6 . . . . 5 . . . . . . . . 2 . . . . 2 2 Burn 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Smash 12 | . . . . . 1 6 . . . . 5 . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 2 Melee Attacks 318 | . . . . . 17 96 4 1 8 . 42 2 . . 39 . . . . 78 . . 9 2 4 16 Impact 157 | . . . . . 9 93 4 . 1 . 40 2 . . 8 . . . . . . . . . . . Slashing 144 | . . . . . 8 . . . . . . . . . 31 . . . . 78 . . 9 . 4 14 Piercing 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sneak Attacks 55 | . . . . . . 17 . 1 6 . 10 . . . 1 . . . . 15 . . 2 1 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . 1 5 . . . . . . . . 1 . . . . 2 . . 1 . 1 . Damage Inflicted 9943 | 298 252 342 . 173 2105 1864 34 . . . 1344 . . . 243 . . . . 1872 . . 454 . 255 707 Guns 2195 | 298 252 342 . . 1303 . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 840 | . . . . 173 667 . . . . . . . . . . . . . . . . . . . . . Melee 6908 | . . . . . 135 1864 34 . . . 1344 . . . 243 . . . . 1872 . . 454 . 255 707 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1518 | 298 252 342 . . 626 . . . . . . . . . . . . . . . . . . . . . Thermal 786 | . . . . . 786 . . . . . . . . . . . . . . . . . . . . . Explosive 393 | . . . . 173 220 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 338 | . . . . . 338 . . . . . . . . . . . . . . . . . . . . . Impact 3471 | . . . . . 85 1864 34 . . . 1344 . . . 144 . . . . . . . . . . . Slashing 3334 | . . . . . 50 . . . . . . . . . 99 . . . . 1872 . . 454 . 255 604 Piercing 103 | . . . . . . . . . . . . . . . . . . . . . . . . . . 103 Highest Corruption 1 | . 1 1 1 1 . . . . . . 1 1 1 1 . . . . . 1 1 1 1 . . . Average Corruption 1 | . 1 1 1 1 . . . . . . 1 1 1 1 . . . . . 1 1 1 1 . . . Corruption Purged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 23 | . . 7 1 8 . . . . . . 2 . . 1 . . . . . 2 1 . 1 . . . Message Errors 7 | . . 1 1 2 . . . . . . 1 . . . . . . . . 1 1 . . . . . Matter Fused 7 | . . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Energy Discharges 5 | . . 1 . 2 . . . . . . . . . 1 . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2218 | . . . . . 54 903 . . . . 668 . . . 128 . . . . 420 . . 38 . . 7 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 14 | . . . . . 14 . . . . . . . . . . . . . . . . . . . . . Melee 2204 | . . . . . 40 903 . . . . 668 . . . 128 . . . . 420 . . 38 . . 7 Knockbacks 10 | . . . . . . 4 1 . . . 5 . . . . . . . . . . . . . . . Impact 10 | . . . . . . 4 1 . . . 5 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 127 | . . . . . 127 . . . . . . . . . . . . . . . . . . . . . Shots 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 297 | 12 12 4 . 87 297 169 151 106 155 30 107 96 . 183 83 . . . . 130 16 . 81 12 32 . Average Temperature 41 | 9 5 4 . 47 83 41 49 38 49 12 43 43 . 74 43 . . . . 35 2 . 50 7 4 . Received Heat Transfer 933 | 18 30 30 . . 243 214 27 . . . 6 27 . 12 9 18 . . 9 36 121 18 90 21 4 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . 7 . . . . 5 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fried 37 | . . . . . 1 20 . . . . 13 . . . 3 . . . . . . . . . . . Impact Corruptions 47 | . . . . . 2 24 . . . . 20 . . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1260 | . . . . . 1260 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Acc Maximum Alert Level 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Low Security (%) 96 | 100 100 100 . 100 100 74 . . . . 100 . . . 100 . . . . 100 100 100 100 100 100 100 Level 1 3 | . . . . . . 24 . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 411 | 21 72 120 . 129 114 411 . . . . 163 . . . 126 . . . . 59 94 21 5 22 120 84 Initial 109 | . . . . . 37 18 . . . . 9 . . . 109 . . . . 18 27 21 . . . . Average 43 | 5 7 71 . 21 40 134 . . . . 21 . . . 67 . . . . 9 46 9 . 2 29 22 Influence Increases 4642 | 41 169 290 . 257 517 845 150 45 . 87 424 120 . 195 378 60 . . 45 401 162 . 5 99 172 180 Destroy 0b10 Robot/C 1240 | 20 80 220 . 180 300 80 . . . 60 80 . . . . . . . . 60 60 . . . 20 80 Destroy 0b10 Robot/NC 310 | 20 20 10 . . 30 75 . . . . 60 . . . 10 . . . . 60 . . 5 5 5 10 Destroy Leader 308 | . 24 40 . 30 74 32 . . . 10 28 . . . 2 . . . . 6 20 . . . 12 30 Allied During Kill 18 | . . . . 9 . . . . . 2 . . . . . . . . . . 7 . . . . . Trap Triggered on 0b10 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Successful Hack 511 | . 30 5 . . 15 133 . . . . 44 . . . 55 . . . . 102 . . . 79 . 48 Select Force Hacks 60 | . . . . . . . . . . . . . . . 30 . . . . 30 . . . . . . Disable Machine 75 | . 15 . . . 30 15 . . . . . . . . 15 . . . . . . . . . . . Destroy Structure 250 | 1 . . . 38 23 35 . . . . 17 . . . 56 . . . . 68 . . . . . 12 Partial Spotted 270 | . . . . . . 60 . . . . 75 . . . 60 . . . . 45 15 . . 15 . . Lose Combat Pursuer 1590 | . . 15 . . 45 405 150 45 . 15 120 120 . 195 150 60 . . 45 30 60 . . . 135 . Influence Decreases 4620 | 41 169 272 18 160 572 515 248 213 106 72 282 99 178 20 429 87 59 38 15 374 180 38 6 99 172 158 Entered New Map 873 | . . . 18 . 60 24 138 53 106 . 6 59 178 . 66 47 19 38 . 12 30 18 1 . . . Time Decay 2927 | 41 169 262 . 120 275 391 110 160 . 10 222 40 . 20 343 30 40 . 5 295 70 10 . 79 157 78 Search Patrol Dispatched 100 | . . . . . . 100 . . . . . . . . . . . . . . . . . . . . Lost Part 368 | . . 10 . . 160 . . . . . 14 . . . 10 10 . . 10 24 60 10 5 20 15 20 Lost Ally 275 | . . . . 40 . . . . . 62 40 . . . 10 . . . . 43 20 . . . . 60 Purge Threat 77 | . . . . . 77 . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 1 . . . 4 13 . . . . 7 . . . 7 . . . . 14 1 1 . 5 1 4 Investigation 30 | . . . . . 2 7 . . . . 3 . . . 6 . . . . 7 . 1 . 2 . 2 Extermination 14 | . . . . . . 3 . . . . 3 . . . 1 . . . . 5 . . . 2 . . Reinforcement 13 | . 1 . . . 2 3 . . . . 1 . . . . . . . . 2 1 . . 1 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Acc Distress Signals 18 | . . . . . . 1 . . . . . . . . 2 . . 1 . 1 1 1 . 3 7 1 Communications Jammed 49 | . . . . . . . . . . . . . . . 10 . . . . . 18 2 . 9 5 5 Distress Signals 49 | . . . . . . . . . . . . . . . 10 . . . . . 18 2 . 9 5 5 Times Spotted 341 | 1 9 12 . 3 24 36 11 3 . 4 20 13 . 14 15 6 3 7 6 30 19 7 5 43 38 12 Peak Tracking Total 18 | 1 4 6 . 2 5 9 7 3 . 4 5 10 . 13 9 5 3 10 10 7 10 7 4 9 18 3 Tactical Retreats 62 | . . 1 . . 2 10 3 1 . 1 6 1 . 3 4 2 . . 2 11 2 . . 6 7 . ECM-based Alert Blocks 65 | . . . . . . . . . . . . . . . . . . . . 24 . . . 25 16 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Acc Traps Triggered 9 | . 1 . . . . 2 . . . . 4 . . . . . . . . . 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . 3 3 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Acc Machines Disabled 5 | . 1 . . . 2 1 . . . . . . . . 1 . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . 1 . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Acc Machines Accessed 125 | . 4 2 2 . 8 21 . 1 . . 15 . 4 . 21 . 1 7 . 21 2 1 . 10 . 5 Terminals 63 | . 3 1 . . 6 12 . . . . 8 . . . 11 . 1 . . 11 2 1 . 4 . 3 Fabricators 8 | . . . . . . 1 . . . . 1 . . . 2 . . . . 2 . . . 2 . . Repair Stations 11 | . . . . . . 2 . . . . 4 . . . 1 . . . . 2 . . . 2 . . Recycling Units 9 | . 1 . . . 1 2 . . . . . . . . 3 . . . . 2 . . . . . . Scanalyzers 9 | . . . . . . 2 . . . . 1 . . . . . . . . 3 . . . 2 . 1 Garrison Access 10 | . . . . . 1 2 . . . . 1 . . . 4 . . . . 1 . . . . . 1 Total Hacks 381 | . 13 4 5 . 25 61 . 1 . . 57 . 29 . 54 . 2 17 . 64 2 3 . 30 . 14 Successful 225 | . 5 2 5 . 11 26 . 1 . . 34 . 29 . 35 . 2 17 . 35 . 1 . 15 . 7 Failed 154 | . 8 2 . . 14 34 . . . . 23 . . . 19 . . . . 28 2 2 . 15 . 7 Catastrophic 22 | . 2 . . . . 7 . . . . 4 . . . . . . . . 5 1 1 . 2 . . Database Lockouts 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Manual 109 | . 5 . 1 . 7 11 . . 1 . 16 . . . 25 . . 1 . 26 2 . . 6 . 8 Terminals 210 | . 11 3 . . 21 43 . . . . 34 . . . 36 . 2 . . 34 2 3 . 11 . 10 Fabricators 17 | . . . . . . 1 . . . . 3 . . . 5 . . . . 5 . . . 3 . . Repair Stations 34 | . . . . . . 5 . . . . 16 . . . 2 . . . . 5 . . . 6 . . Recycling Units 15 | . 2 . . . 2 3 . . . . . . . . 4 . . . . 4 . . . . . . Scanalyzers 34 | . . . . . . 4 . . . . 2 . . . . . . . . 15 . . . 10 . 3 Garrison Access 18 | . . . . . 2 5 . . . . 2 . . . 7 . . . . 1 . . . . . 1 Terminal Hacks 134 | . 5 2 5 . 10 17 . 1 . . 13 . 29 . 17 . 2 17 . 11 . 1 . 2 . 2 Record 34 | . 1 . 4 . . 1 . . . . 1 . 11 . 2 . 2 11 . . . 1 . . . . Part Schematic 12 | . . . . . . . . . . . 1 . 11 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 1 . 4 . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 1 . . . . 1 . . . . 1 . 3 . . . . 4 . 1 . . . . . . Open Door 5 | . . 1 . . . . . 1 . . . . . . . . . 2 . . . . . . . 1 Level Access Points 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 7 | . . . . . 1 1 . . . . 1 . . . 2 . . . . 2 . . . . . . Emergency Access Points 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Terminal Index 3 | . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . . . 2 2 . . . . . . . . 1 . . . . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 13 | . 1 . . . 1 1 . . . . 2 . . . 4 . . . . 3 . . . . . 1 Patrol Status 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Recall Extermination 4 | . . . . . . 1 . . . . 1 . . . 1 . . . . 1 . . . . . . Hauler Manifests 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Registered Components 4 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 7 | . . 1 . . . 1 . . . . 1 . . . 2 . . . . 2 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . 1 . . . . 3 . . . 4 . . . . 3 . . . 1 . . Network Status 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . . . . 1 . . . 2 . . . . 2 . . . 1 . . Build 4 | . . . . . . . . . . . 1 . . . 2 . . . . 1 . . . . . . Repair Station Hacks 26 | . . . . . . 4 . . . . 13 . . . 2 . . . . 3 . . . 4 . . Scan Component 14 | . . . . . . 2 . . . . 7 . . . 1 . . . . 2 . . . 2 . . Repair 11 | . . . . . . 2 . . . . 6 . . . 1 . . . . 1 . . . 1 . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . Report Inventory 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 22 | . . . . . . 2 . . . . 2 . . . . . . . . 9 . . . 6 . 3 Insert Component 10 | . . . . . . 2 . . . . 1 . . . . . . . . 5 . . . 1 . 1 Analyze 6 | . . . . . . . . . . . 1 . . . . . . . . 3 . . . 1 . 1 Retrieve Study 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . 1 Garrison Access Hacks 4 | . . . . . 1 1 . . . . 1 . . . 1 . . . . . . . . . . . Seal Access 4 | . . . . . 1 1 . . . . 1 . . . 1 . . . . . . . . . . . Unauthorized Hacks 24 | . . . . . . . . . . . 2 . . . 9 . . . . 9 . . . 2 . 2 Terminals 18 | . . . . . . . . . . . 2 . . . 7 . . . . 6 . . . 2 . 1 Assimilate 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Botnet 15 | . . . . . . . . . . . 2 . . . 5 . . . . 5 . . . 2 . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Tunnel 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Reprogram 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 99 | . 4 1 . . 7 20 . . . . 14 . . . 19 . 1 . . 19 2 1 . 7 . 4 Full Trace Events 25 | . . . . . 2 7 . . . . 3 . . . 5 . . . . 5 . 1 . 1 . 1 Feedback Events 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 3 . 1 . 4 . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . 116 . . . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . . . . . 16 . 2 . 11 . . . . . . 3 . . . 1 . 1 Parts Built 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 244 | . . . . . . . . . . . . . . . 160 . . . . 84 . . . . . . Total Part Build Rating 17 | . . . . . . . . . . . . . . . 11 . . . . 6 . . . . . . Part Studies Acquired 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . 1 Parts Repaired 11 | . . . . . . 2 . . . . 6 . . . 1 . . . . 1 . . . 1 . . Time 468 | . . . . . . 100 . . . . 256 . . . 56 . . . . 25 . . . 31 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . . . . . . 1 . . . . . . . . 5 . . . 1 . 1 Part Schematics Acquired 6 | . . . . . . . . . . . 1 . . . . . . . . 3 . . . 1 . 1 Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . . 1 6 . 1 . . . . . . . . . . . . 4 . . Non-combat 6 | . . . . . . . . 1 2 . 1 . . . . . . . . . . . . 2 . . Combat 6 | . . . . . . . . . 4 . . . . . . . . . . . . . . 2 . . Robot Hacks Applied 10 | . . . . . . . . 1 6 . 1 . . . . . . . . . . . . 2 . . parse_system 7 | . . . . . . . . 1 6 . . . . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Autooverrided 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Acc Total Allies 25 | . . . . 3 . . . . 5 . 2 . . . 1 . . . . 5 3 . . 2 . 4 Largest Group 5 | . . . . 3 . . . . 5 5 2 . . . 1 . . . . 4 2 . . 1 . 4 Highest-Rated Group 232 | . . . . 40 . . . . 101 101 42 . . . 10 . . . . 188 84 . . 56 . 232 Highest-Rated Ally 58 | . . . . 16 . . . . 28 28 21 . . . 10 . . . . 47 46 . . 56 . 58 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 105 | . . . . 24 . . . . . 21 13 . . . . . . . . 16 10 . . 8 . 13 Total Damage 2476 | . . . . 184 . . . . . 307 394 . . . . . . . . 494 302 . . 328 . 467 Kills 16 | . . . . 5 . . . . . 3 2 . . . . . . . . 1 3 . . 1 . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 3 | . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Acc Active Infowar (turns) 7669 | . . 505 223 . . 799 224 334 451 75 964 83 23 94 794 70 90 326 71 1032 158 33 39 571 520 190 Optics 2841 | . . . . . . . . . . . . . . . . . . 227 71 1032 158 33 39 571 520 190 Sensors 1976 | . . 505 223 . . 74 219 334 438 75 2 81 23 2 . . . . . . . . . . . . Terrain 2410 | . . . . . . 127 224 334 451 75 784 79 23 2 . . . . . . . . . 173 138 . Structural 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . 74 Traps 760 | . . . . . . 755 5 . . . . . . . . . . . . . . . . . . . Decoding 1620 | . . . . . . . . . . . 963 83 23 94 457 . . . . . . . . . . . Machine Analysis 3170 | . . . . . . . . . . . . . . . 790 70 90 66 . 643 158 33 39 571 520 190 Triangulation 2497 | . . . . . . . . . . . . . . . 794 . . 89 71 1032 158 33 39 281 . . Cloaking 554 | . . . . . . . . . . . . . . . 418 . . 106 27 . . . . 3 . . Jamming 2218 | . . . . . . 110 7 . . . . . . . 454 70 90 119 17 689 100 33 30 221 138 140 ECM 1254 | . . . . . . 33 . . . . . . . . . . . . . 374 . 33 26 324 464 . Robot Analysis Total 5 | . 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 1 . . . 3 2 1 . 1 . . . 2 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 39 | . . . . . . . . . . . 26 . . . 13 . . . . . . . . . . . Traps 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Items 29 | . . . . . . . . . . . 18 . . . 11 . . . . . . . . . . . Patrols 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Guards 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Acc Turns Passed 11302 | 185 1032 562 234 786 1020 1341 224 334 451 75 964 83 23 94 794 70 90 326 71 1032 158 33 39 571 520 190 Spaces Moved 18769 | 151 349 502 244 706 663 2138 484 606 1264 210 1478 306 100 408 1681 231 308 974 261 2069 406 93 45 1109 1555 428 Core 106 | 18 76 . . . 11 1 . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 295 | . . . . . 295 . . . . . . . . . . . . . . . . . . . . . Wheels 2455 | 133 273 502 244 706 357 240 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15913 | . . . . . . 1897 484 606 1264 210 1478 306 100 408 1681 231 308 974 261 2069 406 93 45 1109 1555 428 Fastest Speed 17 | 50 80 95 95 95 80 20 17 17 23 23 17 17 23 17 19 29 29 26 26 26 29 34 34 32 29 30 Average Speed 40 | 76 260 95 95 95 102 31 22 22 23 23 22 21 23 21 25 29 29 28 26 30 33 34 37 34 29 30 Slowest Speed 900 | 80 900 95 95 95 130 110 23 23 23 23 26 23 23 23 29 29 29 29 26 34 200 37 40 40 34 30 Overloaded Moves 383 | . . . . . . 101 42 20 . . 39 69 . 91 21 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 65 | . . . . . . 3 . 1 . . 6 . . 3 . . . 4 . 3 13 . 1 1 30 . Potential Cave-ins 8 | . . . . . . 5 . . . . . . . . . . . . . 3 . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 6 46 94 60 85 47 55 59 75 87 40 44 51 74 69 42 46 51 94 51 63 75 67 76 44 39 14 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 7 | . . . 1 . . . . 1 1 . . 1 1 . 1 . . . . 1 . . . . . . Known Exits Taken 15 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . . . . . . . . . . . 1 . . 1 1 1 1 . . Scrap Searched 21 | . . . . 2 . . 2 4 3 1 . 3 . 2 . . 3 . 1 . . . . . . . Spaces Dug 139 | . . . . . 5 43 2 . . . 17 2 . . 28 . . . . 38 . . . . . 4 Terrain Destroyed 218 | . . . . 48 36 43 2 . . . 17 2 . . 28 . . . . 38 . . . . . 4 Melee 139 | . . . . . 5 43 2 . . . 17 2 . . 28 . . . . 38 . . . . . 4 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 79 | . . . . 48 31 . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Acc Total 21690 | 181 406 552 248 814 859 2653 590 801 1421 235 2024 316 99 410 1996 232 307 1019 262 2365 415 93 53 1294 1578 467 Wait 2003 | . . 18 . 90 52 304 101 191 132 24 461 6 . . 259 . . 26 . 170 3 . . 156 3 7 Move 18624 | 150 348 501 243 705 662 2131 483 603 1263 209 1466 305 99 401 1680 230 307 966 260 2062 380 92 42 1105 1504 427 Hop 52 | . . . . . . 3 . 1 . . 5 . . 3 . . . 3 . 3 12 . 1 1 20 . Pick Up 151 | 4 11 4 1 6 41 27 . 2 3 . 12 . . 3 4 . . 3 . 16 1 . 2 4 5 2 Fast Attach 105 | 6 2 1 . . 1 14 . . 5 1 13 . . . 5 1 . 6 . 10 2 . . 16 18 4 Attach 58 | . . 1 . 1 14 13 . . 2 . 2 . . 3 2 . . 3 1 5 1 1 . 4 3 2 Detach 23 | 1 . . . . 1 3 . . 5 . . . . . 2 . . 3 . 4 . . . . 4 . Swap 68 | . 4 4 . 2 11 10 2 . 2 . 7 3 . . 5 1 . 2 1 5 . . . 1 4 4 Drop 133 | . 5 5 4 5 1 32 . 3 1 1 13 . . . 7 . . 7 . 24 1 . . 3 14 7 Fire 138 | 20 36 18 . 4 60 . . . . . . . . . . . . . . . . . . . . . Melee 283 | . . . . . 16 85 4 1 8 . 42 2 . . 32 . . . . 66 . . 8 2 3 14 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . 30 . . . . 3 . . . . . . . . . 15 . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 101 | -11/Scrapyard | Discovered new exit (range 8) 186 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Identified exit to Materials 310 | -10/Materials | Build established: Mutant 1169 | -10/Materials | Discovered new exit (range 13) 1218 | -10/Materials | Entered Mines 1270 | -10/Mines | Learned Materials stockpile data 1556 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1557 | -10/Mines | Discovered new exit (range 5) 1587 | -10/Mines | Discovered exit to Materials (range 16) 1704 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1780 | -10/Mines | Entered Exiles 1802 | -10/Exiles | Met 8R-AWN 1819 | -10/Exiles | Met EX-HEX 1848 | -10/Exiles | Met EX-BIN 1858 | -10/Exiles | Aligned with FarCom system 1859 | -10/Exiles | Given EX-Vault access code 1882 | -10/Exiles | Opened EX-Vault 1891 | -10/Exiles | Found Lightpack 2.0 1910 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1942 | -10/Exiles | Met EX-DEC 1964 | -10/Exiles | Learned location of Zion (-7) 1992 | -10/Exiles | Discovered new exit (range 15) 2014 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2014 | -10/Exiles | Entered Mines 2019 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2035 | -9/Mines | Build established: Scavenger-Mutant 2100 | -9/Mines | Learned 2 Materials zone layouts 2209 | -9/Mines | Discovered new exit (range 13) 2479 | -9/Mines | Found a hidden stash of uninstalled traps 2610 | -9/Mines | Discovered new exit (range 8) 2722 | -9/Mines | Core integrity fell below 50% 2800 | -9/Mines | Entered Materials 2800 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3104 | -8/Materials | Build established: Hauler-Mutant 3288 | -8/Materials | Discovered new exit (range 15) 3707 | -8/Materials | Discovered new exit (range 5) 3747 | -8/Materials | Core integrity fell below 50% 3791 | -8/Materials | Crushed by falling debris 3799 | -8/Materials | Core integrity fell below 20% 3820 | -8/Materials | Entered Factory 3820 | -7/Factory | Evolved 2 slots: Propulsion x2 3839 | -7/Factory | Lost 13 parts (1p4n2u6w) 4280 | -7/Factory | Build established: Hauler-Gladiator 4388 | -7/Factory | Lost 3 parts (1n2u) 4449 | -7/Factory | Identified exit to Storage 4449 | -7/Factory | Identified exit to Lower Caves 4532 | -7/Factory | Repaired Imp. Cesium-ion Thruster 4575 | -7/Factory | Central database locked down 4630 | -7/Factory | Repaired Imp. VTOL Module 4888 | -7/Factory | Discovered new exit (range 9) 4978 | -7/Factory | Build established: Sprinter 5012 | -7/Factory | Discovered new exit (range 5) 5020 | -7/Factory | Search patrols dispatched 5022 | -7/Factory | Identified exit to Factory 5161 | -7/Factory | Entered Lower Caves 5211 | -7/Lower Caves | Encountered a Warlord checkpoint 5322 | -7/Lower Caves | Attracted the attention of an 0b10 base 5328 | -7/Lower Caves | Discovered new exit (range 4) 5329 | -7/Lower Caves | Identified exit to Lower Caves 5385 | -7/Lower Caves | Entered another Lower Caves area 5455 | -7/Lower Caves | Build established: Scout 5561 | -7/Lower Caves | Discovered exit to Factory (range 7) 5682 | -7/Lower Caves | Learned Factory emergency access door positions 5718 | -7/Lower Caves | Discovered new exit (range 7) 5719 | -7/Lower Caves | Identified exit to Zion 5719 | -7/Lower Caves | Entered Zion 5738 | -7/Zion | Learned 8 Factory zone layouts 5749 | -7/Zion | Found Prototype Processor 5749 | -7/Zion | Identified Exp. Targeting Computer 5751 | -7/Zion | Found Prototype Processor 5751 | -7/Zion | Identified Exp. Target Analyzer 5753 | -7/Zion | Found Prototype Processor 5753 | -7/Zion | Identified Exp. Melee Analysis Suite 5756 | -7/Zion | Found Prototype Processor 5756 | -7/Zion | Identified Exp. Signal Interpreter 5778 | -7/Zion | Learned Factory stockpile data 5810 | -7/Zion | Received a visual enhancement algorithm 5810 | -7/Zion | Ran a visual enhancement algorithm 5898 | -7/Zion | Given the Hacking Drone Bay 5957 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6042 | -7/Zion | Rebuked by Imprinter 6091 | -7/Zion | Gained Derelict followers 6106 | -7/Zion | Given A8's code to call for help 6128 | -7/Zion | Discovered new exit (range 13) 6164 | -7/Zion | Identified exit to Proximity Caves 6170 | -7/Zion | Entered Proximity Caves 6170 | -6/Proximity Caves | Accompanied by 5 allies 6215 | -6/Proximity Caves | Learned location of 1 exit from Factory 6232 | -6/Proximity Caves | Discovered exit to Factory (range 8) 6245 | -6/Proximity Caves | Entered Factory 6245 | -6/Factory | Evolved 2 slots: Utility x2 6246 | -6/Factory | Identified exit to Factory 6293 | -6/Factory | Repaired Cld. VTOL Module 6308 | -6/Factory | Identified exit to Lower Caves 6392 | -6/Factory | Repaired Fission Core? 6448 | -6/Factory | Fabricated H-55 Commando? 6537 | -6/Factory | Repaired Imp. Light Armor Plating 6576 | -6/Factory | Repaired Imp. Datajack 6637 | -6/Factory | Repaired Imp. VTOL Module 6699 | -6/Factory | Repaired Imp. VTOL Module 6726 | -6/Factory | Build established: Hacker-Scout 6841 | -6/Factory | Lost 4 parts (1p2u1w) 7209 | -6/Factory | Entered Lower Caves 7239 | -6/Lower Caves | Learned location of Extension (-4) 7285 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7289 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7291 | -6/Lower Caves | Identified exit to Data Miner 7292 | -6/Lower Caves | Entered Data Miner 7292 | -6/Data Miner | Discovered new exit (range 6) 7295 | -6/Data Miner | Identified exit to Proximity Caves 7298 | -6/Data Miner | Met Data Miner 7306 | -6/Data Miner | Learned location of Section 7 (-2) 7306 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7310 | -6/Data Miner | Received God Mode back door access code from Data Miner 7315 | -6/Data Miner | Entered Proximity Caves 7316 | -5/Proximity Caves | Spotted B-75 Beast 7406 | -5/Proximity Caves | Discovered exit to Factory (range 12) 7409 | -5/Proximity Caves | Entered Factory 7409 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7410 | -5/Factory | Identified exit to Upper Caves 7453 | -5/Factory | Incoming investigation squad redirected 7500 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 7608 | -5/Factory | Build established: Hacker-Sprinter 7907 | -5/Factory | Discovered new exit (range 7) 7908 | -5/Factory | Identified exit to Factory 8010 | -5/Factory | Fabricated Combat Drone Bay? 8102 | -5/Factory | Spotted B-75 Beast 8198 | -5/Factory | Repaired Imp. Transmission Jammer 8203 | -5/Factory | Discovered exit to Factory (range 12) 8203 | -5/Factory | Entered Upper Caves 8205 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8243 | -5/Upper Caves | Identified exit to Upper Caves 8258 | -5/Upper Caves | Learned Factory terminal intel 8259 | -5/Upper Caves | Encountered a Warlord checkpoint 8273 | -5/Upper Caves | Entered another Upper Caves area 8274 | -5/Upper Caves | Identified exit to Warlord 8340 | -5/Upper Caves | Learned Factory interactive machine intel 8349 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8363 | -5/Upper Caves | Entered Warlord 8451 | -5/Warlord | Warlord's base attacked by MAIN.C 8456 | -5/Warlord | Opened Warlord's prototype stash 8458 | -5/Warlord | Found Prototype Device 8458 | -5/Warlord | Identified Exp. Phase Shifter 8462 | -5/Warlord | Found Prototype Processor 8462 | -5/Warlord | Identified Spectral Analyzer 8464 | -5/Warlord | Found Prototype Device 8464 | -5/Warlord | Identified Thermal Barrier 8538 | -5/Warlord | Met Warlord 8604 | -5/Warlord | Found Prototype Reactor 8681 | -5/Warlord | Opened side exit 8687 | -5/Warlord | Discovered new exit (range 9) 8689 | -5/Warlord | Entered Proximity Caves 8731 | -4/Proximity Caves | Learned Research emergency access door positions 8744 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8753 | -4/Proximity Caves | Discovered exit to Factory (range 22) 8760 | -4/Proximity Caves | Entered Factory 8760 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8761 | -4/Factory | Loaded intel: 55 interactive machine locations 8761 | -4/Factory | Identified Vortex Chain Reactor 8762 | -4/Factory | Loaded intel: 27 terminal locations 8793 | -4/Factory | Incoming investigation squad redirected 8799 | -4/Factory | Repaired Imp. Reaction Control System 9005 | -4/Factory | Discovered new exit (range 23) 9074 | -4/Factory | Build established: Infiltrator-Ninja 9087 | -4/Factory | Identified exit to Upper Caves 9087 | -4/Factory | Identified exit to Extension 9087 | -4/Factory | Identified exit to Armory 9095 | -4/Factory | Central database locked down 9103 | -4/Factory | Fabricated Combat Drone Bay? 9136 | -4/Factory | Spotted B-86 Titan 9164 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 9478 | -4/Factory | Discovered new exit (range 8) 9514 | -4/Factory | Spotted B-86 Titan 9583 | -4/Factory | Discovered new exit (range 23) 9792 | -4/Factory | Entered Extension 9819 | -4/Extension | Rescued a captive Derelict 9838 | -4/Extension | Rescued a captive Derelict 9841 | -4/Extension | Rescued a captive Derelict 9866 | -4/Extension | Spotted B-86 Titan 9869 | -4/Extension | Spotted B-86 Titan 9944 | -4/Extension | Discovered new exit (range 10) 9944 | -4/Extension | Discovered new exit (range 6) 9950 | -4/Extension | Entered Cetus 9954 | -4/Cetus | Spotted Cetus Guard 9954 | -4/Cetus | Spotted Cetus Guard 9955 | -4/Cetus | Spotted Cetus Guard 9955 | -4/Cetus | Spotted Cetus Guard 9975 | -4/Cetus | Discovered new exit (range 23) 9983 | -4/Cetus | Entered Archives 9989 | -4/Archives | Lost 7 parts (2p2n3u) 10011 | -4/Archives | Discovered new exit (range 13) 10022 | -4/Archives | Entered Research 10022 | -3/Research | Evolved 2 slots: Utility x2 10050 | -3/Research | Lost 6 parts (1p2n1u2w) 10347 | -3/Research | Lost 3 parts (1n2u) 10353 | -3/Research | Build established: Hacker-Ninja 10509 | -3/Research | Discovered new exit (range 22) 10561 | -3/Research | Repaired Field Propulsion Array+ 10593 | -3/Research | Entered another Research area 10593 | -2/Research | Warlord forces began assault on 0b10 10593 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10648 | -2/Research | Spotted B-90 Cyclops 10676 | -2/Research | Build established: Hacker-Scout 10703 | -2/Research | Research machine network offline 10754 | -2/Research | Met up with Warlord 10766 | -2/Research | Lost 7 parts (1n4u2w) 10791 | -2/Research | Discovered new exit (range 20) 10884 | -2/Research | Spotted Striker 10955 | -2/Research | Spotted Executioner 11096 | -2/Research | Identified exit to Access 11113 | -2/Research | Entered Access 11113 | -1/Access | Evolved 2 slots: Utility x2 11224 | -1/Access | Incoming investigation squad redirected 11237 | -1/Access | Garrison activated, responded to threat 11302 | -1/Access | Discovered new exit (range 6) 11303 | *** | Escaped! Last Messages --------------- Identified Lgt. Quantum Reactor... Downloading performance data... Effective improvements: +1 supply 11270_ R-10 Processor collects Welding Torch. 11271_ Sneak attack on O-32 Director. 11271_ O-32 Director destroyed. 11274_ Acquired 33 matter. 11277_ Acquired 7 matter. 11289_ Particle Cleaver destroyed. 11293_ Acquired Impulse Thruster. 11301_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 11302_ The Access Shell folds into the floor. 11302_ EXIT=FOUND [Achievement: 5k Club] [Achievement: 10k Club] [Achievement: 20k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ????????? # ????????????????????????????????????? | | ????????? # ????????????????????????????????????? | | ????????? # ????????????????????????????????????? | | ????????? # ????????????????????????????????????? | | ????????? # ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ##???#####??????????????????????????? | | ?????????## ###################?????????????????? | | ?????????## ####### ###########?????????????????? | | ?????????## """T""" ""?????????????????? | | ?????????## """ """ "????BB????????????? | | ?????????## "????BB????????????? | | ?????????## "??????????????????? | | ?????????## "" "??????????????????? | | ?????????## k @" "??????????????????? | | ?????????## "??????????????????? | | ?????????## "????BB????????????? | | ?????????## "????BB????????????? | | ?????????## ""?????????????????? | | ?????????## ####### ###########?????????????????? | | ########### ###################?????????????????? | | ########### ##???#####??????????????????????????? | | # ##??????????????????????????????????? | | # ###############?????????????????????? | | # ###############?????????????????????? | | #g # ##?????????????????????? | | "" + # ##?????????????????????? | | "" # + ##?????????????????????? | | """""" # # ##?????????????????????? | | """""" # # """""" ##?????????????????????? | | "" # # """""" ##?????????????????????? | | "" # + """"""? ##?????????????????????? | | ! # # ? """"""?????????????????????????? | | # # ? """"""?????????????????????????? | | #######+### # ?? ?????????????????????????? | | "" # # ?? ?????????????????????????? | | "" # # ?? ???????????????????????? | | """""" # ##??#########???????????????????????? | | """""" + ##??#########???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 47 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 225 Phase Shifting 20 Evasion (%) 95 Targeting Accuracy 12 Melee Accuracy 5 Offensive Hacking 54 Defensive Hacking 36 Item Schematics ----------------- Remote Datajack | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Energy Well | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Antigrav System | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Flak Gun | -7/Zion | Archive Remote Shield | -7/Zion | Archive Med. Treads | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Force Booster | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Recalibrator | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Plasma Sword | -6/Factory | Hacked Imp. Light Armor Plating | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. Shock Absorption System | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Field Propulsion Array | -4/Factory | Scanalyzed Imp. Transmission Jammer | -4/Factory | Scanalyzed System Shield | -4/Factory | Scanalyzed Field Propulsion Drive | -3/Research | Scanalyzed Lgt. Quantum Reactor | -1/Access | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive H-55 Commando | -7/Zion | Archive S-27 Virus | -7/Zion | Archive L-41 Fighter | -6/Factory | Hacked B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ H-55 Commando | x2 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Combat Drone Bay | x1 | -5/Factory Combat Drone Bay | x1 | -4/Factory Repaired ---------- Imp. Cesium-ion Thruster | 13% | -7/Factory Imp. VTOL Module | 16% | -7/Factory Cld. VTOL Module | 26% | -6/Factory Fission Core | 76% | -6/Factory Imp. Light Armor Plating | 52% | -6/Factory Imp. Datajack | 30% | -6/Factory Imp. VTOL Module | 64% | -6/Factory Imp. VTOL Module | 68% | -6/Factory Imp. Transmission Jammer | 28% | -5/Factory Imp. Reaction Control System | 5% | -4/Factory Field Propulsion Array | 35% | -3/Research Studied --------- Lgt. Antimatter Reactor | -4/Factory | Hacked Field Propulsion Array | -3/Research | Hacked Field Propulsion Drive | -3/Research | Hacked Q-thruster | -3/Research | Hacked Impulse Thruster Array | -3/Research | Hacked Lgt. Quantum Reactor | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club 5k Club A Powerful Ally? Adventurer All-out Warlord Armchair Analyst Brute Force Can't Catch Me Cya! DATA ERROR: Steam Global Achievement% Dangerous Findings Deadly Force Denied? Dodgeball, But With Guns Dramatic Entrance Dynamic Key Epsilon Run Everything Is Under Control Explorer Fitting Room Ghost 'Em GoHome() Hack The Planet Heavy Suspicion Hydra I Spy I'm Back, Baby! Infodabbler Junior Dev Just What I Needed Knowing Is Half The Battle Leap Before You Look Let's See Who's Tougher Loot Pinata Made in Tau Ceti IV My Command Is Your Wish Novice Programmer Omniscient Cartographer Packrat Part-time Excavator Part-time Mechanic Party Time Please Form A Line Power Corrupts Professional Mechanic Prolific Hacker Quantum Hacking Reappropriation Respectable Loadout Risk Taker Robot Respite Rockin' Loadout Serviceable Loadout Shopping List Slippery One Storm Trooper Suspicious The More The Merrier The Oracle There's More Where That Came From Throw Away The Key Total Silence True Hacker Unlikely Earthworm Watch This! We Love MA root@ Challenges ------------ None Game ------ Seed RefineryFrostBoomstick Manual? 0 Play Time 04:16:24 Cumulative 4.8 hours Start 2025.11.07 @ 17:45:14 End 2025.11.08 @ 19:32:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 28/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6a4c80d8-4b60-46b1-9876-183c126c1a79