Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.12 @ 20:59:09 Player: Sherlockkat Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (88) 440 Value Destroyed (3067) 3067 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (315) 315 TOTAL SCORE: 7342 Bonus ------- High Alert Combat Kills 39 Aligned with FarCom 300 Friendly Fire -24 Cogmind --------- Core Integrity 241/700 Matter 18/300 Energy 51/100 System Corruption 5% Temperature Cool (18) Movement Core (400) Ox7 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- VTOL Module Cesium-ion Thruster Improved VTOL Module Superbattery (1500) Improved Signal Interpreter Seismic Detector Improved Utility Shielding Improved Utility Shielding Advanced Assault Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Utility Shielding Backup Plating I Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Enhanced Autogun Improved Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core VTOL Module Cesium-ion Thruster Improved VTOL Module Superbattery Improved Signal Interpreter Seismic Detector Improved Utility Shielding Improved Shield Generator Hacking Suite Hacking Suite Enhanced Autogun Advanced Assault Cannon Heavy Rocket Launcher Katana [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 97 | 6 3 4 2 2 38 21 21 Power 14 | 1 1 . . . 6 4 2 Engine 9 | 1 1 . . . 5 2 . Core 5 | . . . . . 1 2 2 Reactor . | . . . . . . . . Propulsion 24 | 2 1 2 . . 9 6 4 Treads 9 | . . . . . 4 1 4 Leg 2 | . . . . . 2 . . Wheel 13 | 2 1 2 . . 3 5 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | 1 . 2 . . 8 7 4 Device 9 | . . 1 . . 2 4 2 Storage 3 | 1 . 1 . . 1 . . Processor 3 | . . . . . 2 1 . Hackware 2 | . . . . . . . 2 Protection 5 | . . . . . 3 2 . Artifact . | . . . . . . . . Weapon 37 | 2 1 . 2 2 15 4 11 Energy Gun 4 | 1 . . . 1 2 . . Energy Cannon 7 | . . . . . 2 2 3 Ballistic Gun 14 | 1 1 . 1 1 5 2 3 Ballistic Cannon 3 | . . . . . 2 . 1 Launcher 8 | . . . 1 . 4 . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 Parts Lost 48 | . 1 1 . . 23 4 19 Power 9 | . 1 . . . 4 1 3 Propulsion 21 | . . 1 . . 9 3 8 Utility 10 | . . . . . 4 . 6 Weapon 8 | . . . . . 6 . 2 Highest Loss Streak 8 | . 1 1 . . 7 1 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 85 92 100 100 78 88 84 Engine 7 | . 14 14 14 14 7 3 1 Core 2 | . . . . . 1 3 4 Treads 7 | . . . . . 10 6 18 Leg 2 | . . . . . 5 . . Wheel 14 | . 28 27 28 28 5 15 4 Device 7 | . . 7 14 14 1 11 17 Storage 9 | . 14 14 14 14 9 7 7 Processor 5 | . . . . . 12 2 . Protection 8 | . . . . . 6 20 7 Energy Gun 3 | . 14 14 12 12 1 . . Energy Cannon 2 | . . . . . 2 5 3 Ballistic Gun 8 | . 14 14 14 14 7 6 6 Ballistic Cannon 3 | . . . . . 6 2 1 Naked Turns . | . . . . . . . . Heaviest Build 64 | 12 12 18 18 18 45 64 56 Greatest Support 80 | 26 26 26 26 26 42 42 80 Greatest Overweight (x) 10 | . . . . . 9 6 10 Average Overweight (x) 1 | . . . . . 2 2 . Largest Inventory Capacity 15 | 8 8 10 10 10 15 15 15 Average Capacity 13 | 7 8 9 10 10 13 15 15 Most Carried 15 | 4 8 10 10 10 15 15 15 Average Carried 10 | 1 6 8 9 10 8 14 13 Final Capacity 15 | 8 8 10 10 10 15 15 15 Final Carried 15 | 4 8 9 10 10 15 15 10 Class Distribution -------------------- 65% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Matter Collected 2169 | 252 54 49 . . 903 607 304 Remotely . | . . . . . . . . Salvage Created 3395 | . 210 102 . . 1287 1059 737 Parts 197 | . 19 5 . . 68 59 46 Haulers Intercepted 5 | . . . . . 4 1 . Recyclers Shooed 5 | . . . . . 4 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 65 | . 7 2 . . 27 15 14 Guns 27 | . 7 2 . . 7 6 5 Cannons 24 | . . . . . 11 9 4 AOE 13 | . . . . . 8 . 5 Classes Destroyed 13 | . 2 . . . 8 2 1 Worker 5 | . . . . . 1 3 1 Builder 2 | . . . . . 2 . . Hauler 5 | . . . . . 4 1 . Recycler 4 | . . . . . . 3 1 Mechanic 1 | . . . . . 1 . . Operator 1 | . . . . . . . 1 Watcher 5 | . . . . . 3 2 . Swarmer 11 | . 3 . . . 4 4 . Grunt 32 | . 4 2 . . 14 6 6 Sentry 14 | . . . . . 6 2 6 Hunter 5 | . . . . . 2 2 1 Programmer 2 | . . . . . . 1 1 Heavy 1 | . . . . . 1 . . Best Kill Streak 5 | . 3 1 . . 5 5 5 Combat Bots Only 5 | . 3 1 . . 5 4 5 Max Kills in Single Turn 3 | . 1 1 . . 2 1 3 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 793 | . 30 11 . . 242 145 365 Missed 254 | . 6 2 . . 75 50 121 Damage Taken 5913 | . 281 122 . . 2700 725 2085 Core 972 | . 62 16 . . 435 64 395 Absorbed by Shields 680 | . . . . . . 269 411 Redirected to Shielding 44 | . . . . . . . 44 Ignored by Resistances 88 | . . . . . . 88 . Core Remaining (%) 62 | 100 . . . 68 20 . . Volleys Fired 317 | . 24 11 4 . 160 71 47 Largest 2 | . 2 2 2 . 2 2 2 Hottest 111 | . 60 60 60 . 111 105 105 Shots Fired 604 | . 44 22 7 . 304 139 88 Gun 379 | . 44 22 6 . 198 68 41 Cannon 206 | . . . . . 95 71 40 Launcher 19 | . . . 1 . 11 . 7 Special . | . . . . . . . . Kinetic 390 | . 24 11 3 . 219 71 62 Thermal 161 | . 20 11 3 . 40 68 19 Explosive 19 | . . . 1 . 11 . 7 Electromagnetic 34 | . . . . . 34 . . Robot Hit Streak 21 | . 9 6 . . 18 9 21 Robot Miss Streak 4 | . 4 2 . . 4 3 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 413 | . 27 16 . . 212 89 69 Core Hits 166 | . 13 5 . . 78 33 37 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . Critical Strikes 6 | . . 1 . . 4 . 1 Destroy 3 | . . 1 . . 2 . . Blast 2 | . . . . . 1 . 1 Corrupt 1 | . . . . . 1 . . Melee Attacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Slashing 2 | . . . . . . . 2 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8879 | . 250 147 24 . 4205 2027 2226 Guns 3334 | . 250 147 . . 1549 727 661 Cannons 3837 | . . . . . 1767 1299 771 Explosions 1673 | . . . 24 . 889 . 760 Melee 23 | . . . . . . . 23 Ramming 12 | . . . . . . 1 11 Kinetic 4260 | . 118 65 . . 2254 781 1042 Thermal 2337 | . 132 82 . . 488 1245 390 Explosive 1636 | . . . 24 . 852 . 760 Electromagnetic 611 | . . . . . 611 . . Impact . | . . . . . . . . Slashing 23 | . . . . . . . 23 Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . 3 5 Average Corruption 2 | . . . . . . 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 24 | . . . . . . 14 10 Message Errors 8 | . . . . . . 6 2 Matter Fused 2 | . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 4 | . . . . . . 2 2 Data Loss (major) 3 | . . . . . . . 3 Alerts 3 | . . . . . . 2 1 Weapon Failures 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 251 | . . . . . 99 52 100 Projectiles 128 | . . . . . 76 52 . Explosions 123 | . . . . . 23 . 100 Melee . | . . . . . . . . Knockbacks 15 | . . . . . 9 . 6 Impact . | . . . . . . . . Kinetic 14 | . . . . . 9 . 5 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 290 | . . . . . 48 . 242 Shots 7 | . . . . . 2 . 5 Rammed 3 | . . . . . . 1 2 Targets Rammed 3 | . . . . . . 1 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 424 | . 130 76 . . 424 295 115 Average Temperature 76 | . 50 39 . . 98 63 34 Received Heat Transfer 1874 | . 150 66 . . 900 232 526 Effects 4 | . . . . . 4 . . Shutdowns 1 | . . . . . 1 . . Matter Decay 1 | . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 8 | . . . . . 8 . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 4 | . . . . . 2 1 1 Heat Transferred 4374 | . 300 175 . . 1126 2023 750 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Peak Influence 455 | . 235 161 . . 314 395 455 Initial 130 | . . 91 . . . 105 130 Average 136 | . 122 63 . . 103 179 283 Maximum Alert Level 2 | . 1 . . . 1 1 2 Low Security (%) 75 | 100 76 100 . 100 85 64 26 Level 1 22 | . 23 . . . 14 35 59 Level 2 1 | . . . . . . . 13 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . . . . . 6 5 5 Investigation 5 | . . . . . 3 1 1 Extermination 3 | . . . . . . 1 2 Reinforcement 7 | . . . . . 2 3 2 Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Distress Signals 6 | . . . . . 4 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 106 | . 12 4 . . 43 24 23 Peak Tracking Total 9 | . 3 2 9 . 6 4 6 Tactical Retreats 7 | . . 1 . . 4 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Traps Triggered 4 | . . . . . 2 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Disabled 7 | . . . 1 . 3 2 1 Max in Single Turn 2 | . . . 1 . 2 1 1 Garrison Access 4 | . . . . . 1 2 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Accessed 17 | . 1 . 1 . 6 5 4 Terminals 9 | . 1 . . . 3 2 3 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 4 | . . . . . 1 2 1 Total Hacks 32 | . 3 . 1 . 12 9 7 Successful 17 | . 2 . 1 . 7 5 2 Failed 15 | . 1 . . . 5 4 5 Catastrophic 5 | . . . . . 2 2 1 Database Lockouts . | . . . . . . . . Manual 10 | . 2 . 1 . 3 4 . Terminals 19 | . 3 . . . 5 5 6 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 4 | . . . . . 4 . . Garrison Access 6 | . . . . . 2 3 1 Terminal Hacks 7 | . 2 . 1 . 1 2 1 Prototype ID Bank 2 | . 1 . . . . 1 . Open Door 1 | . . . . . . . 1 Branch Access Points 1 | . . . . . 1 . . Alert Level 1 | . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 3 | . . . . . 3 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 4 | . . . . . 1 2 1 Seal Access 4 | . . . . . 1 2 1 Unauthorized Hacks 2 | . . . . . 1 1 . Terminals 1 | . . . . . . 1 . Track 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Tunnel 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 . . . 4 3 2 Full Trace Events 2 | . . . . . . 1 1 Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 1 1 . . Highest-Rated Group 40 | . . 40 38 16 16 . . Highest-Rated Ally 16 | . . 16 16 16 16 . . Total Orders 1 | . . . . . . . 1 EXPLORE 1 | . . . . . . . 1 Ally Attacks 5 | . . 5 . . . . . Total Damage 58 | . . 58 . . . . . Kills 1 | . . 1 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 1 | . . . . . . . 1 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Turns Passed 4741 | 54 235 667 229 67 1708 1329 452 Spaces Moved 2670 | 47 164 440 238 72 677 863 169 Core 17 | 3 . . . . 13 . 1 Treads 262 | . . . . . 143 . 119 Legs 89 | . . . . . 89 . . Wheels 2302 | 44 164 440 238 72 432 863 49 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 93 95 108 Average Speed 121 | 88 90 90 90 90 165 115 149 Slowest Speed 550 | 100 90 90 90 90 500 170 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 3 37 91 61 29 65 27 36 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 243 | . . . 2 . 158 1 82 Melee . | . . . . . . . . Projectile 30 | . . . . . 17 1 12 AOE 213 | . . . 2 . 141 . 70 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total 3620 | 56 211 691 246 73 982 1080 281 Wait 449 | . 18 232 . . 82 82 35 Move 2663 | 46 163 439 237 71 676 862 169 Hop . | . . . . . . . . Pick Up 45 | 4 3 2 2 . 20 13 1 Fast Attach 36 | 6 . 2 . . 13 7 8 Attach 27 | . 1 1 1 . 14 6 4 Detach 4 | . . 1 . . 2 1 . Swap 34 | . 2 1 1 2 11 8 9 Drop 24 | . . 2 1 . 4 13 4 Fire 317 | . 24 11 4 . 160 71 47 Melee 2 | . . . . . . . 2 Ram 1 | . . . . . . 1 . Kick . | . . . . . . . . Crush 2 | . . . . . . . 2 Escape Stasis 16 | . . . . . . 16 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 7) 275 | -10/Materials | Discovered new exit (range 9) 290 | -10/Materials | Entered Mines 291 | -10/Mines | Assembled infested the area 296 | -10/Mines | Assisted by a Guerilla fighting off Assembled 314 | -10/Mines | Build established: Mutant 707 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 717 | -10/Mines | Discovered new exit (range 8) 808 | -10/Mines | Discovered new exit (range 9) 930 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 930 | -10/Mines | Discovered new exit (range 5) 957 | -10/Mines | Entered Exiles 957 | -10/Exiles | Accompanied by 3 allies 973 | -10/Exiles | Discovered new exit (range 15) 984 | -10/Exiles | Met 8R-AWN 996 | -10/Exiles | Met EX-HEX 1029 | -10/Exiles | Met EX-BIN 1039 | -10/Exiles | Aligned with FarCom system 1039 | -10/Exiles | Given EX-Vault access code 1063 | -10/Exiles | Opened EX-Vault 1071 | -10/Exiles | Found Superbattery 1078 | -10/Exiles | Found 0b10 Alert Chip 1098 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1128 | -10/Exiles | Met EX-DEC 1157 | -10/Exiles | Attacked by the Exiles 1175 | -10/Exiles | Discovered new exit (range 14) 1186 | -10/Exiles | Stole two prototypes: Superbattery, 0b10 Alert Chip 1186 | -10/Exiles | Entered Mines 1186 | -9/Mines | Accompanied by 1 ally 1217 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1245 | -9/Mines | Discovered new exit (range 8) 1253 | -9/Mines | Entered Materials 1253 | -8/Materials | Accompanied by 1 ally 1253 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1398 | -8/Materials | Lost 6 parts (1p3n1u1w) 1783 | -8/Materials | Core integrity fell below 50% 1822 | -8/Materials | Lost 3 parts (2n1w) 1879 | -8/Materials | Garrison activated, responded to threat 2036 | -8/Materials | Lost 3 parts (1p1n1w) 2529 | -8/Materials | Discovered new exit (range 16) 2603 | -8/Materials | Build established: Scavenger-Mutant 2726 | -8/Materials | Discovered new exit (range 10) 2735 | -8/Materials | Lost 7 parts (1p2n3u1w) 2961 | -8/Materials | Entered Factory 2961 | -7/Factory | Evolved 2 slots: Utility x2 2995 | -7/Factory | Build established: Mutant 3297 | -7/Factory | Build established: Scavenger-Mutant 4004 | -7/Factory | Build established: Mutant 4285 | -7/Factory | Discovered new exit (range 4) 4290 | -7/Factory | Entered Storage 4432 | -7/Storage | Lost 8 parts (1p4n3u) 4740 | -7/Storage | Core integrity fell below 50% 4742 | -7/Storage | Self-destructed Last Messages --------------- 04720_ Acquired 54 matter. 04724_ U-05 Engineer builds a Wall. 04726_ U1