Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.27 @ 20:05:59 Player: Whitebacon Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (908) 908 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 3027 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 358/550 Matter 169/300 Energy 106/265 System Corruption 0% Temperature Critical (573) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Machine Analyzer Propulsion Shielding Light Armor Plating > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (15) --- Improved Heat Sink Medium Battery (150) High-capacity Matter Pod (200) ECM Suite Light Armor Plating Light Armor Plating Beam Rifle Heavy Particle Cannon Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Machine Analyzer Visual Processing Unit Propulsion Shielding > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Cannon > --- INVENTORY -------- High-capacity Matter Pod ECM Suite Beam Rifle Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Datajack [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 49 | 6 6 10 17 10 Power 4 | 1 . 1 1 1 Engine 4 | 1 . 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 2 2 5 . Treads 2 | 2 . . . . Leg . | . . . . . Wheel 9 | . 2 2 5 . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 2 2 7 6 Device 6 | . 1 2 2 1 Storage 2 | 1 1 . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 8 | . . . 3 5 Artifact . | . . . . . Weapon 16 | 2 2 5 4 3 Energy Gun 10 | 1 2 5 1 1 Energy Cannon 4 | . . . 2 2 Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Corrupted Parts 1 | . . . 1 . System Corruption 2 | . . . 2 . Parts Lost 10 | . . 4 . 6 Power 2 | . . 1 . 1 Propulsion 2 | . . 2 . . Utility 3 | . . . . 3 Weapon 3 | . . 1 . 2 Highest Loss Streak 6 | . . 2 . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 93 98 97 98 Engine 12 | . 14 13 11 8 Treads 11 | . 23 . . . Wheel 14 | . 4 27 21 18 Device 9 | . 8 14 6 9 Storage 13 | . 14 14 11 9 Processor 3 | . . . 15 10 Protection 3 | . . . 9 23 Energy Gun 19 | . 18 28 16 . Energy Cannon 2 | . . . 5 18 Ballistic Gun 4 | . 9 . . . Naked Turns . | . . . . . Heaviest Build 47 | 13 32 34 40 47 Greatest Support 40 | 40 40 20 20 20 Greatest Overweight (x) 10 | . 1 3 10 3 Average Overweight (x) . | . . 1 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 Most Carried 13 | 7 10 12 11 13 Average Carried 7 | 3 6 8 7 10 Final Capacity 15 | 8 15 15 15 15 Final Carried 9 | 6 7 8 8 9 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 974 | 224 412 95 243 . Remotely . | . . . . . Salvage Created 1313 | . 424 298 284 307 Parts 84 | . 29 19 28 8 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 2 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 33 | . 6 14 7 6 Guns 19 | . 2 14 3 . Cannons 9 | . . . 3 6 AOE 4 | . 4 . . . Classes Destroyed 12 | . 6 3 2 1 Worker 8 | . 6 1 1 . Builder 1 | . . . 1 . Recycler 1 | . 1 . . . Mechanic 1 | . 1 . . . Operator 2 | . 2 . . . Watcher 4 | . 2 . 2 . Swarmer 14 | . 6 5 3 . Grunt 10 | . . 2 3 5 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Demolisher 2 | . . 2 . . Assembled 5 | . . 5 . . Best Kill Streak 5 | . 4 5 3 4 Combat Bots Only 5 | . 3 5 3 4 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 2151 | . 173 554 406 1018 Core 521 | . 22 174 133 192 Absorbed by Shields . | . . . . . Redirected to Shielding 19 | . . . . 19 Core Remaining (%) 62 | 100 . 21 66 . Volleys Fired 114 | . 34 34 23 23 Largest 2 | . 2 2 2 2 Hottest 150 | . 112 131 150 150 Shots Fired 224 | . 68 68 46 42 Gun 170 | . 68 68 34 . Cannon 54 | . . . 12 42 Launcher . | . . . . . Special . | . . . . . Kinetic 26 | . 26 . . . Thermal 172 | . 16 68 46 42 Explosive . | . . . . . Electromagnetic 26 | . 26 . . . Robot Hit Streak 10 | . 10 9 10 7 Robot Miss Streak 4 | . 2 3 4 4 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 134 | . 46 37 26 25 Core Hits 66 | . 21 19 14 12 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . 1 3 6 . Burn 10 | . 1 3 6 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2558 | 3 859 630 441 625 Guns 1499 | . 553 630 316 . Cannons 750 | . . . 125 625 Explosions 299 | . 299 . . . Melee . | . . . . . Ramming 10 | 3 7 . . . Kinetic 131 | . 131 . . . Thermal 2153 | . 457 630 441 625 Explosive . | . . . . . Electromagnetic 264 | . 264 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . 6 . Message Errors 2 | . . . 2 . Matter Fused 1 | . . . 1 . Heat Flow Errors 2 | . . . 2 . Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 8 | . 8 . . . Projectiles . | . . . . . Explosions 8 | . 8 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 79 | . 79 . . . Shots 2 | . 2 . . . Rammed 5 | 1 4 . . . Targets Rammed 6 | 1 5 . . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 568 | . 153 305 372 568 Average Temperature 138 | . 29 122 101 314 Received Heat Transfer 681 | . . 81 60 540 Effects 28 | . . 1 3 24 Shutdowns 6 | . . . 1 5 Energy Bleed 5 | . . 1 1 3 Interference 7 | . . . . 7 Matter Decay 3 | . . . 1 2 Short Circuit 2 | . . . . 2 Damage (minor) 2 | . . . . 2 Damage (major) 2 | . . . . 2 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 7 | . 2 . 4 1 Heat Transferred 4827 | . 831 1628 1443 925 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 4 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 313 | . 300 266 313 243 Initial 131 | . . 7 52 131 Average 113 | . 81 131 188 163 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 78 | 100 86 73 59 70 Level 1 21 | . 13 26 40 29 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 17 28 9 9 Peak Tracking Total 10 | . 4 10 3 9 Tactical Retreats 3 | . . 3 . . Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 3 | . 3 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 8 | . 7 . 1 . Terminals 8 | . 7 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 23 . 3 . Successful 13 | . 12 . 1 . Failed 12 | . 10 . 2 . Catastrophic 1 | . 1 . . . Database Lockouts 1 | . 1 . . . Manual 20 | . 17 . 3 . Terminals 26 | . 23 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 7 . . . Part Schematic 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Terminal Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Locate Traps 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 5 . 1 . Terminals 6 | . 5 . 1 . Botnet 6 | . 5 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 2 . . . Used . | . . . . . Hacking Detections 8 | . 7 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 10 | . . 10 . . Total Damage 128 | . . 128 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 2275 | 88 1084 573 333 197 Spaces Moved 1362 | 52 634 427 179 70 Core 14 | 12 . . 2 . Treads 507 | 40 467 . . . Legs . | . . . . . Wheels 841 | . 167 427 177 70 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 95 95 110 Average Speed 120 | 134 142 95 100 110 Slowest Speed 550 | 160 160 125 550 125 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 81 78 18 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 25 | . 5 1 7 12 Melee . | . . . . . Projectile 20 | . . 1 7 12 AOE 5 | . 5 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 1775 | 70 749 522 287 147 Wait 157 | . 47 37 40 33 Move 1358 | 51 633 426 178 70 Hop . | . . . . . Pick Up 61 | 12 13 10 17 9 Fast Attach . | . . . . . Attach 28 | 6 1 6 7 8 Detach . | . . . . . Swap 21 | . 5 4 10 2 Drop 30 | . 11 5 12 2 Fire 114 | . 34 34 23 23 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 6 | 1 5 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / Min x2) -8/Materials History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 89 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 6) 705 | -10/Materials | Discovered new exit (range 9) 774 | -10/Materials | Discovered new exit (range 10) 941 | -10/Materials | Central database locked down 1041 | -10/Materials | Discovered new exit (range 11) 1173 | -10/Materials | Entered Mines 1329 | -10/Mines | Received a Mining Laser from a helpful Derelict 1552 | -10/Mines | Assembled infested the area 1639 | -10/Mines | Core integrity fell below 50% 1685 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1736 | -10/Mines | Discovered new exit (range 10) 1746 | -10/Mines | Entered Materials 1746 | -9/Materials | Evolved 2 slots: Utility x2 1747 | -9/Materials | Identified exit to Mines 2035 | -9/Materials | Discovered new exit (range 9) 2079 | -9/Materials | Entered another Materials area 2079 | -8/Materials | Evolved 2 slots: Utility x2 2276 | -8/Materials | Self-destructed Last Messages --------------- 02255_ Overheating: Energy bleed (-10). 02255_ G-50 Soldier destroyed. 02256_ Overheating: System interference. 02256_ Imp. Heat Sink temporarily disabled. 02256_ Machine Analyzer temporarily disabled. 02261_ Power failure, Rnf. Ion Engine shutdown. 02262_ Overheating: Propulsion Shielding damaged (-17). 02262_ Overheating: Machine Analyzer damaged (-5). 02263_ Overheating: System interference. 02263_ Hvy. Particle Cannon temporarily disabled. 02263_ U-05 Engineer builds a Wall. 02264_ Overheating: Lrg. Storage Unit damaged (-168). 02267_ U-05 Engineer builds a Wall. 02270_ Critical hit (Burn: +37). 02274_ Power failure, Rnf. Ion Engine shutdown. 02274_ Wheel broken. 02274_ Overheating: Short circuit. 02274_ Hvy. Particle Cannon destroyed. 02275_ Overheating: Core damaged (-110). 02276_ Lgt. Armor Plating destroyed. 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[! | ????????????? | | ?????????????????????####+####### ???????????? | | ????????????????????????????????? ???????????? | | ??????????????????????????"""????? ?????????????? | | ??????????????????????????"""????????????????????? | | ??????????????????????????"""????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????"""????????????????????? | | ??????????????????????????"""????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionTachyonStabilizer Manual? 0 Play Time 00:23:59 Cumulative 82.6 hours Start 2023.09.27 @ 19:42:57 End 2023.09.27 @ 20:05:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 52 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a250b96a-1d3e-4d5c-a84a-1d4513afef51