Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.14 @ 18:53:03 Player: Demise Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (726) 726 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1296 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 213/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (16) --- Ion Engine Cooling System Medium Storage Unit High-capacity Matter Pod (200) Signal Interpreter Targeting Computer Propulsion Shielding Utility Shielding Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Cooling System Medium Storage Unit High-capacity Matter Pod Signal Interpreter Propulsion Shielding Utility Shielding Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 1 8 15 Power 3 | . 1 2 Engine 2 | . . 2 Core 1 | . 1 . Reactor . | . . . Propulsion 8 | . 3 5 Treads 5 | . 2 3 Leg 1 | . 1 . Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility 4 | 1 3 . Device . | . . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | . 1 8 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 8 | . 1 7 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 2 | . . 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 95 | . 99 87 Engine 7 | . 7 5 Core 6 | . 6 6 Treads 19 | . 20 17 Leg 5 | . 7 . Flight 1 | . . 4 Storage 28 | . 28 28 Ballistic Gun 26 | . 27 23 Naked Turns . | . . . Heaviest Build 45 | 17 41 45 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 11 | . 2 11 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 8 16 16 Average Capacity 12 | 6 11 16 Most Carried 16 | 6 16 16 Average Carried 11 | 6 10 15 Final Capacity 16 | 8 16 16 Final Carried 16 | 6 16 16 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 932 | 246 481 205 Remotely . | . . . Salvage Created 925 | 75 598 252 Parts 66 | 4 35 27 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 28 | . 15 13 Guns 25 | . 15 10 AOE 3 | . . 3 Classes Destroyed 7 | 2 3 2 Worker 1 | . . 1 Tunneler 1 | 1 . . Recycler 2 | 1 1 . Watcher 2 | . 2 . Swarmer 14 | . 3 11 Grunt 12 | . 12 . Sentry 2 | . . 2 Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1338 | . 591 747 Core 259 | . 111 148 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 91 | 6 56 29 Largest 2 | 2 2 2 Hottest 46 | 40 40 46 Shots Fired 172 | 12 112 48 Gun 168 | 12 112 44 Cannon . | . . . Launcher 4 | . . 4 Special . | . . . Kinetic 168 | 12 112 44 Thermal . | . . . Explosive 4 | . . 4 Electromagnetic . | . . . Robot Hit Streak 14 | 6 14 14 Robot Miss Streak 4 | 3 4 4 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 106 | 7 74 25 Core Hits 51 | 3 31 17 Critical Hits 3 | 1 1 1 Critical Kills . | . . . Critical Parts Destroyed 3 | 1 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1581 | 83 927 571 Guns 1314 | 83 927 304 Cannons . | . . . Explosions 267 | . . 267 Melee . | . . . Ramming . | . . . Kinetic 1314 | 83 927 304 Thermal . | . . . Explosive 267 | . . 267 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 46 | . . 46 Projectiles . | . . . Explosions 46 | . . 46 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 50 | . . 50 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 6 | 6 2 . Average Temperature 2 | 6 1 . Received Heat Transfer 390 | . 282 108 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 250 | 10 250 248 Initial 33 | . 6 33 Average 122 | 6 121 131 Maximum Alert Level 1 | . 1 1 Low Security (%) 83 | 100 88 72 Level 1 16 | . 11 27 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 24 15 Peak Tracking Total 4 | . 4 3 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 8 | . 8 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 26 . Successful 16 | . 16 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 16 | . 16 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 7 | . 7 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Record 1 | . 1 . Part Schematic 1 | . 1 . Robot Analysis 1 | . 1 . Level Access Points 1 | . 1 . Branch Access Points 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Track 1 | . 1 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter 135 | . 135 . Retrieved Matter 135 | . 135 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 2095 | 38 1405 652 Spaces Moved 956 | 16 716 224 Core 3 | . . 3 Treads 695 | . 498 197 Legs 234 | 16 218 . Wheels . | . . . Hover . | . . . Flight 24 | . . 24 Fastest Speed 120 | 120 120 160 Average Speed 176 | 120 155 245 Slowest Speed 760 | 120 180 760 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 3 95 47 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 31 | . . 31 Melee . | . . . Projectile . | . . . AOE 31 | . . 31 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1210 | 22 905 283 Wait 81 | . 81 . Move 954 | 15 715 224 Hop . | . . . Pick Up 30 | . 25 5 Fast Attach 9 | 1 3 5 Attach 6 | . 2 4 Detach 4 | . 2 2 Swap 9 | . 3 6 Drop 26 | . 18 8 Fire 91 | 6 56 29 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 39 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Identified exit to Mines 177 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Build established: Mutant 562 | -10/Materials | Repaired Signal Interpreter 662 | -10/Materials | Central database locked down 1444 | -10/Materials | Entered Mines 1449 | -10/Mines | Core integrity fell below 50% 1772 | -10/Mines | Lost 5 parts (1p2n2w) 1950 | -10/Mines | Core integrity fell below 20% 2096 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01957_ Switching to secondary target: S-10 Pest. 01960_ S-10 Pest destroyed. 01972_ Acquired Lgt. Treads. 01981_ Dropped Lgt. Treads. 01982_ Acquired 59 matter. 01986_ Acquired 57 matter. 01989_ Dropped Assault Rifle. 02002_ Acquired Imp. Ion Engine. 02014_ Dropped Assault Rifle. 02017_ Dropped Flight Unit. 02018_ Acquired Targeting Computer. 02022_ Dropped Lgt. Assault Rifle. 02024_ Acquired Assault Rifle. 02027_ Dropped Assault Rifle. 02027_ Acquired Lgt. Assault Rifle. 02070_ Acquired 17 matter. 02092_ S-10 Pest destroyed. 02092_ Switching to secondary target: S-10 Pest. 02095_ S-10 Pest destroyed. 02095_ Switching to secondary target: S-10 Pest. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupCloakingRedistributor Manual? 0 Play Time 00:14:36 Cumulative 121.2 hours Start 2020.12.14 @ 16:22:54 End 2020.12.14 @ 18:53:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 61 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6162d13c-ccb9-42a8-a747-5d1bf13f5279