Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 15:16:10
Player: Meraxes
Result: Destroyed by Z-Imprinter with Zionite Laser-M
Performance
-------------
Evolutions (1) 500
Regions Visited (6) 1200
Robots Destroyed (23) 115
Value Destroyed (444) 444
Prototype IDs (0) 0
Alien Tech Used (0) 0
Bonus (2) 2
TOTAL SCORE: 2261
Bonus
-------
High Alert Combat Kills 2
Cogmind
---------
Core Integrity 0/400
Matter 285/300
Energy 100/100
System Corruption 3%
Temperature Cool (9)
Movement Walking (120)
Location -7/Deep Caves
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (4) ---
Aluminum Leg
> --- UTILITY (2) ------
Structural Scanner
Terrain Scan Processor
> --- WEAPON (2) -------
(None)
> --- INVENTORY (5) ----
Heat Sink
Improved Terrain Scanner
Peak State
------------
> --- POWER ------------
Light Nuclear Core
> --- PROPULSION -------
Flight Unit
Flight Unit
Flight Unit
Flight Unit
> --- UTILITY ----------
Improved Terrain Scanner
Hardened Light Armor Plating
> --- WEAPON -----------
Assault Rifle
EMP Blaster
> --- INVENTORY --------
Light Ion Engine
Light Ion Engine
Flight Unit
Flight Unit
Beam Cannon
[Rating: 15]
Favorites
-----------
Power Light Nuclear Core
Engine Ion Engine
Power Core Light Nuclear Core
Propulsion Flight Unit
Leg Aluminum Leg
Flight Unit Flight Unit
Utility Improved Terrain Scanner
Device Improved Terrain Scanner
Processor Terrain Scan Processor
Protection Hardened Light Armor Plating
Weapon Beam Cannon
Energy Gun Small Laser
Energy Cannon Beam Cannon
Ballistic Gun Assault Rifle
Launcher EMP Blaster
Build | -11 -10 -10 -9 -9 -7 -7
------- Run | Yrd Mat Min Mat Min Zio Dee
Slots Evolved 2 | . . . 2 . . .
Power . | . . . . . . .
Propulsion 2 | . . . 2 . . .
Utility . | . . . . . . .
Weapon . | . . . . . . .
Parts Attached 29 | 6 2 3 12 4 1 1
Power 4 | 1 1 . 2 . . .
Engine 3 | 1 . . 2 . . .
Core 1 | . 1 . . . . .
Reactor . | . . . . . . .
Propulsion 9 | 2 . 2 4 1 . .
Treads . | . . . . . . .
Leg 3 | 2 . . . 1 . .
Wheel . | . . . . . . .
Hover . | . . . . . . .
Flight 6 | . . 2 4 . . .
Utility 6 | 1 . 1 1 1 1 1
Device 4 | 1 . 1 . . 1 1
Storage . | . . . . . . .
Processor 1 | . . . . 1 . .
Hackware . | . . . . . . .
Protection 1 | . . . 1 . . .
Artifact . | . . . . . . .
Weapon 10 | 2 1 . 5 2 . .
Energy Gun 1 | . . . . 1 . .
Energy Cannon 3 | . 1 . 1 1 . .
Ballistic Gun 4 | 2 . . 2 . . .
Ballistic Cannon . | . . . . . . .
Launcher 2 | . . . 2 . . .
Special Weapon . | . . . . . . .
Impact Weapon . | . . . . . . .
Slashing Weapon . | . . . . . . .
Piercing Weapon . | . . . . . . .
Special Melee Weapon . | . . . . . . .
Unidentified Prototypes . | . . . . . . .
Corrupted Parts 1 | . . . . . 1 .
System Corruption 3 | . . . . . 3 .
Parts Lost 15 | . 1 . 6 6 . 2
Power 3 | . . . 2 1 . .
Propulsion 6 | . . . 3 3 . .
Utility 2 | . 1 . . 1 . .
Weapon 4 | . . . 1 1 . 2
Highest Loss Streak 8 | . 1 . 2 8 . 2
To Critical Strikes . | . . . . . . .
Average Slot Usage (%) 68 | . 78 76 89 46 55 53
Engine 2 | . 10 . 3 1 . .
Core 3 | . 3 14 7 . . .
Leg 10 | . 28 21 . 7 11 11
Flight 12 | . . 5 44 4 . .
Device 10 | . 8 9 11 11 11 11
Processor 5 | . . . . 6 11 11
Protection 1 | . . . 5 1 . .
Energy Gun 5 | . . . . 6 11 11
Energy Cannon 9 | . 10 14 6 8 11 9
Ballistic Gun 5 | . 17 11 8 2 . .
Naked Turns . | . . . . . . .
Heaviest Build 16 | 10 11 11 16 11 5 5
Greatest Support 20 | 20 20 8 16 12 10 10
Greatest Overweight (x) 3 | 1 . 3 1 1 . .
Average Overweight (x) . | . . 2 . . . .
Largest Inventory Capacity 5 | 5 5 5 5 5 5 5
Average Capacity 5 | 5 5 5 5 5 5 5
Most Carried 5 | 3 5 5 5 4 3 3
Average Carried 2 | 2 3 4 3 2 2 2
Final Capacity 5 | 5 5 5 5 5 5 5
Final Carried 5 | 3 5 5 4 2 2 2
Class Distribution
--------------------
48% | Scavenger-Mutant
26% | Scavenger-Sprinter
24% | Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Scavenger-Sprinter | -9/Materials
Scavenger-Mutant | -9/Mines
Scavenger-Mutant | -7/Zion
Scavenger-Mutant | -7/Deep Caves
Resources | -11 -10 -10 -9 -9 -7 -7
----------- Run | Yrd Mat Min Mat Min Zio Dee
Matter Collected 606 | 171 87 52 185 87 24 .
Remotely . | . . . . . . .
Salvage Created 733 | 103 87 122 334 87 . .
Parts 67 | 6 4 13 41 3 . .
Haulers Intercepted . | . . . . . . .
Recyclers Shooed . | . . . . . . .
Parts Field Recycled . | . . . . . . .
Retrieved Matter . | . . . . . . .
Parts Self-Destructed . | . . . . . . .
Prevented . | . . . . . . .
Kills | -11 -10 -10 -9 -9 -7 -7
------- Run | Yrd Mat Min Mat Min Zio Dee
Combat Hostiles Destroyed 15 | . 2 3 8 2 . .
Guns 6 | . 1 1 3 1 . .
Cannons 6 | . 1 2 2 1 . .
AOE 3 | . . . 3 . . .
Classes Destroyed 7 | 2 1 1 3 . . .
Worker 1 | . . . 1 . . .
Builder 2 | . . . 2 . . .
Tunneler 3 | 1 . 1 1 . . .
Recycler 2 | 1 . 1 . . . .
Swarmer 7 | . . 3 4 . . .
Grunt 6 | . 2 . 2 2 . .
Sentry 2 | . . . 2 . . .
Best Kill Streak 4 | 2 2 4 4 1 . .
Combat Bots Only 4 | . 2 3 4 1 . .
Max Kills in Single Turn 2 | 1 1 1 2 1 . .
Gunslinging . | . . . . . . .
Exploded 1 | . . . 1 . . .
Melee . | . . . . . . .
Uniques/NPCs Destroyed . | . . . . . . .
Combat | -11 -10 -10 -9 -9 -7 -7
-------- Run | Yrd Mat Min Mat Min Zio Dee
Hostile Shots Fired 177 | . 19 7 106 29 . 16
Missed 66 | . 9 2 45 4 . 6
Damage Taken 1516 | . 135 44 649 347 . 341
Core 418 | . . . 152 131 . 135
Absorbed by Shields . | . . . . . . .
Core Remaining (%) 100 | 100 . 100 . . . .
Volleys Fired 62 | 4 6 6 29 17 . .
Largest 2 | 2 2 2 2 1 . .
Hottest 80 | 40 80 80 80 60 . .
Shots Fired 93 | 8 12 12 44 17 . .
Gun 55 | 8 6 6 25 10 . .
Cannon 29 | . 6 6 10 7 . .
Launcher 9 | . . . 9 . . .
Special . | . . . . . . .
Kinetic 55 | 8 6 6 25 10 . .
Thermal 29 | . 6 6 10 7 . .
Explosive . | . . . . . . .
Electromagnetic 9 | . . . 9 . . .
Robot Hit Streak 6 | 3 2 4 6 4 . .
Robot Miss Streak 5 | 1 4 1 5 2 . .
Penetration Max . | . . . . . . .
Secondary Targets . | . . . . . . .
Shots Hit Robots 50 | 5 5 7 21 12 . .
Core Hits 31 | 3 3 5 15 5 . .
Critical Kills . | . . . . . . .
Critical Parts Destroyed . | . . . . . . .
Critical Strikes . | . . . . . . .
Melee Attacks . | . . . . . . .
Impact . | . . . . . . .
Slashing . | . . . . . . .
Piercing . | . . . . . . .
Sneak Attacks . | . . . . . . .
Combat Hostiles . | . . . . . . .
Follow-up Attacks . | . . . . . . .
Damage Inflicted 1065 | 53 76 109 619 208 . .
Guns 422 | 53 41 38 187 103 . .
Cannons 281 | . 35 71 70 105 . .
Explosions 362 | . . . 362 . . .
Melee . | . . . . . . .
Ramming . | . . . . . . .
Kinetic 422 | 53 41 38 187 103 . .
Thermal 281 | . 35 71 70 105 . .
Explosive . | . . . . . . .
Electromagnetic 362 | . . . 362 . . .
Impact . | . . . . . . .
Slashing . | . . . . . . .
Piercing . | . . . . . . .
Highest Corruption 3 | . . . . . 3 3
Average Corruption 3 | . . . . . 3 3
Corruption Purged . | . . . . . . .
Corruption Blocked . | . . . . . . .
Effects 4 | . . . . . . 4
Message Errors 1 | . . . . . . 1
Matter Fused 1 | . . . . . . 1
Heat Flow Errors 2 | . . . . . . 2
Overload Shots . | . . . . . . .
Overflow Damage . | . . . . . . .
Projectiles . | . . . . . . .
Explosions . | . . . . . . .
Melee . | . . . . . . .
Knockbacks . | . . . . . . .
Impact . | . . . . . . .
Kinetic . | . . . . . . .
Secondary . | . . . . . . .
Self-Inflicted Damage 6 | . . . 6 . . .
Shots 1 | . . . 1 . . .
Rammed . | . . . . . . .
Targets Rammed . | . . . . . . .
Kicked . | . . . . . . .
Crushed . | . . . . . . .
Highest Temperature 274 | . 100 72 274 109 . 122
Average Temperature 64 | . 42 30 79 45 . 60
Received Heat Transfer 534 | . 78 . 126 240 . 90
Siege Activations . | . . . . . . .
Robots Corrupted . | . . . . . . .
Combat Hostiles . | . . . . . . .
Parts Fried 1 | . . . 1 . . .
Impact Corruptions . | . . . . . . .
Robots Melted . | . . . . . . .
Combat Hostiles . | . . . . . . .
Parts Melted 2 | . . . . 2 . .
Heat Transferred 592 | . 74 148 148 222 . .
Parts Sabotaged . | . . . . . . .
Parts Stolen . | . . . . . . .
Parts Stripped . | . . . . . . .
Power Chain Reactions 1 | . . . 1 . . .
Alert | -11 -10 -10 -9 -9 -7 -7
------- Run | Yrd Mat Min Mat Min Zio Dee
Peak Influence 406 | 10 50 114 406 156 . .
Initial 156 | . 6 19 44 156 . .
Average 124 | 4 20 56 214 139 . .
Maximum Alert Level 2 | . . . 2 . . .
Low Security (%) 74 | 100 100 100 41 100 . .
Level 1 23 | . . . 53 . . .
Level 2 2 | . . . 4 . . .
Level 3 . | . . . . . . .
Level 4 . | . . . . . . .
Level 5 . | . . . . . . .
High Security . | . . . . . . .
Max Security . | . . . . . . .
Squads Dispatched 1 | . . . 1 . . .
Investigation . | . . . . . . .
Extermination . | . . . . . . .
Reinforcement 1 | . . . 1 . . .
Assault . | . . . . . . .
Garrison . | . . . . . . .
Intercept . | . . . . . . .
Searches Triggered . | . . . . . . .
Construction Impeded 1 | . . . 1 . . .
Haulers Reinforced . | . . . . . . .
Active Scanning Responses . | . . . . . . .
Cargo Convoy Interrupts . | . . . . . . .
Stealth | -11 -10 -10 -9 -9 -7 -7
--------- Run | Yrd Mat Min Mat Min Zio Dee
Distress Signals . | . . . . . . .
Communications Jammed . | . . . . . . .
Distress Signals . | . . . . . . .
Times Spotted 35 | . 2 4 21 7 . 1
Peak Tracking Total 7 | . 2 2 7 5 . 1
Tactical Retreats 3 | . . 1 2 . . .
Traps | -11 -10 -10 -9 -9 -7 -7
------- Run | Yrd Mat Min Mat Min Zio Dee
Traps Triggered 1 | . . . 1 . . .
Indirectly 1 | . . . 1 . . .
Trap Hack Attempts . | . . . . . . .
Triggered . | . . . . . . .
Disarmed . | . . . . . . .
Reprogrammed . | . . . . . . .
Reused . | . . . . . . .
Traps Extracted . | . . . . . . .
Installed . | . . . . . . .
Triggered . | . . . . . . .
Machines | -11 -10 -10 -9 -9 -7 -7
---------- Run | Yrd Mat Min Mat Min Zio Dee
Machines Disabled 1 | . . . 1 . . .
Max in Single Turn 1 | . . . 1 . . .
Machines Repaired . | . . . . . . .
Machines Dismantled . | . . . . . . .
Machines Sabotaged . | . . . . . . .
Overloaded Fab Kills . | . . . . . . .
Hacking | -11 -10 -10 -9 -9 -7 -7
--------- Run | Yrd Mat Min Mat Min Zio Dee
Machines Accessed 5 | . 2 . 3 . . .
Terminals 4 | . 2 . 2 . . .
Fabricators . | . . . . . . .
Repair Stations . | . . . . . . .
Recycling Units . | . . . . . . .
Scanalyzers 1 | . . . 1 . . .
Garrison Access . | . . . . . . .
Total Hacks 17 | . 4 . 13 . . .
Successful 7 | . 1 . 6 . . .
Failed 10 | . 3 . 7 . . .
Catastrophic . | . . . . . . .
Database Lockouts . | . . . . . . .
Manual 9 | . 3 . 2 . 4 .
Terminals 10 | . 4 . 6 . . .
Fabricators . | . . . . . . .
Repair Stations . | . . . . . . .
Recycling Units . | . . . . . . .
Scanalyzers 7 | . . . 7 . . .
Garrison Access . | . . . . . . .
Terminal Hacks 3 | . 1 . 2 . . .
Part Schematic 1 | . 1 . . . . .
Branch Access Points 1 | . . . 1 . . .
Alert Level 1 | . . . 1 . . .
Fabricator Hacks . | . . . . . . .
Repair Station Hacks . | . . . . . . .
Recycling Unit Hacks . | . . . . . . .
Scanalyzer 4 | . . . 4 . . .
Insert Component 2 | . . . 2 . . .
Analyze 2 | . . . 2 . . .
Garrison Access Hacks . | . . . . . . .
Unauthorized Hacks . | . . . . . . .
Terminals . | . . . . . . .
Fabricators . | . . . . . . .
Repair Stations . | . . . . . . .
Recycling Units . | . . . . . . .
Scanalyzers . | . . . . . . .
Garrison Access . | . . . . . . .
Data Cores Recovered . | . . . . . . .
Used . | . . . . . . .
Hacking Detections 3 | . 1 . 2 . . .
Full Trace Events . | . . . . . . .
Feedback Events . | . . . . . . .
Feedback Blocked . | . . . . . . .
Robot Schematics Acquired . | . . . . . . .
Robots Built . | . . . . . . .
Authchips . | . . . . . . .
Time . | . . . . . . .
Total Robot Build Rating . | . . . . . . .
Part Schematics Acquired 2 | . 1 . 1 . . .
Parts Built . | . . . . . . .
Authchips . | . . . . . . .
Time . | . . . . . . .
Total Part Build Rating . | . . . . . . .
Parts Repaired . | . . . . . . .
Time . | . . . . . . .
Parts Recycled . | . . . . . . .
Recycled Matter . | . . . . . . .
Retrieved Matter . | . . . . . . .
Retrieved Components . | . . . . . . .
Parts Scanalyzed 1 | . . . 1 . . .
Part Schematics Acquired 1 | . . . 1 . . .
Parts Damaged . | . . . . . . .
Bothacking | -11 -10 -10 -9 -9 -7 -7
------------ Run | Yrd Mat Min Mat Min Zio Dee
Used RIF Installer . | . . . . . . .
Robots Hacked . | . . . . . . .
Non-combat . | . . . . . . .
Combat . | . . . . . . .
Robot Hacks Applied . | . . . . . . .
Relay Couplers Released . | . . . . . . .
Fabnet Peak Effective % . | . . . . . . .
Robots Rewired . | . . . . . . .
Allies Hacked . | . . . . . . .
Hacks Repelled . | . . . . . . .
Allies | -11 -10 -10 -9 -9 -7 -7
-------- Run | Yrd Mat Min Mat Min Zio Dee
Total Allies . | . . . . . . .
Largest Group . | . . . . . . .
Highest-Rated Group . | . . . . . . .
Highest-Rated Ally . | . . . . . . .
Total Orders . | . . . . . . .
Ally Attacks . | . . . . . . .
Total Damage . | . . . . . . .
Kills . | . . . . . . .
Allies Corrupted . | . . . . . . .
Allies Melted . | . . . . . . .
Intel | -11 -10 -10 -9 -9 -7 -7
------- Run | Yrd Mat Min Mat Min Zio Dee
Robot Analysis Total . | . . . . . . .
Derelict Logs Recovered . | . . . . . . .
Drone Launches . | . . . . . . .
Drone Recoveries . | . . . . . . .
Exploration | -11 -10 -10 -9 -9 -7 -7
------------- Run | Yrd Mat Min Mat Min Zio Dee
Turns Passed 1363 | 53 181 103 341 106 430 149
Spaces Moved 1074 | 28 131 44 369 30 349 123
Core 35 | 6 . 28 . 1 . .
Treads . | . . . . . . .
Legs 652 | 22 131 . . 27 349 123
Wheels . | . . . . . . .
Hover . | . . . . . . .
Flight 387 | . . 16 369 2 . .
Fastest Speed 31 | 50 120 117 31 34 120 120
Average Speed 91 | 106 120 173 31 113 120 120
Slowest Speed 200 | 120 120 200 114 120 120 120
Overloaded Moves . | . . . . . . .
Propulsion Burnouts . | . . . . . . .
Robots Hopped 5 | . . . 5 . . .
Cave-ins Triggered . | . . . . . . .
Exploration Rate (%) 21 | 4 18 13 33 7 43 29
Regions Visited 6
Branch Regions 4
Pre-discovered Areas 1 | . . . . . 1 .
Known Exits Taken 1 | . . . 1 . . .
Unknown Exits Taken 5 | 1 1 1 . 1 1 .
Scrap Searched 1 | . . . . . 1 .
Spaces Dug 3 | . . . 3 . . .
Terrain Destroyed 3 | . . . 3 . . .
Melee . | . . . . . . .
Projectile . | . . . . . . .
AOE 3 | . . . 3 . . .
Terrain Rammed . | . . . . . . .
Walls Destroyed . | . . . . . . .
Machines Disabled . | . . . . . . .
Actions | -11 -10 -10 -9 -9 -7 -7
--------- Run | Yrd Mat Min Mat Min Zio Dee
Total 1354 | 40 143 59 543 84 360 125
Wait 175 | . . . 131 34 10 .
Move 1058 | 27 130 43 358 29 348 123
Hop 5 | . . . 5 . . .
Pick Up 15 | 3 3 2 7 . . .
Fast Attach 13 | 6 1 3 1 2 . .
Attach 12 | . . . 8 2 1 1
Detach 2 | . . . . . 1 1
Swap 4 | . 1 . 3 . . .
Drop 8 | . 2 5 1 . . .
Fire 62 | 4 6 6 29 17 . .
Melee . | . . . . . . .
Ram . | . . . . . . .
Kick . | . . . . . . .
Crush . | . . . . . . .
Escape Stasis . | . . . . . . .
Rewire . | . . . . . . .
Trap . | . . . . . . .
Miscellaneous . | . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials (discovered 2 exits: *Min x2)
-9/Mines
-7/Zion
-7/Deep Caves
History
---------
Turn | Location | Event
13 | -11/Scrapyard | Discovered new exit (range 16)
54 | -11/Scrapyard | Entered Materials
228 | -10/Materials | Discovered new exit (range 7)
235 | -10/Materials | Entered Mines
282 | -10/Mines | Discovered new exit (range 11)
304 | -10/Mines | Build established: Mutant
338 | -10/Mines | Entered Materials
338 | -9/Materials | Evolved 2 slots: Propulsion x2
487 | -9/Materials | Identified exit to Mines
620 | -9/Materials | Build established: Scavenger-Sprinter
679 | -9/Materials | Entered Mines
706 | -9/Mines | Core integrity fell below 50%
730 | -9/Mines | Lost 8 parts (2p4n1u1w)
778 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place
785 | -9/Mines | Entered Zion
996 | -7/Zion | Build established: Scavenger-Mutant
1015 | -7/Zion | Acquired unknown access codes intercepted by a Zionite
1173 | -7/Zion | Discovered new exit (range 7)
1179 | -7/Zion | Opened final containment barrier to the Deep Caves
1202 | -7/Zion | Saw the warning signs outside the Deep Caves entrance
1215 | -7/Zion | Entered Deep Caves
1345 | -7/Deep Caves | Attacked by Z-Imprinter
1353 | -7/Deep Caves | Core integrity fell below 20%
1364 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M
Last Messages
---------------
hell. Again.
01202_ The room is plastered with warning signs
of various forms.
01214_ Integrated Corrupted Heat Sink (+3).
[Achievement: Signs Are For Wimps]
[Achievement: Adventurer]
LOCATION=UNKNOWN
GOAL=ESCAPE
01239_ System corrupted: Heat flow error (+149).
01263_ LVBV 6TJIDKDJ:AD KU=WAXAQ=9EW54
01281_ System corrupted: Matter fused (-5).
01336_ NEW_ZION: Z-Facility proximity alert.
01336_ E8-MQT(o) is busy at the terminal.
Z-Imprinter: GET AWAY FROM HERE!
I've worked too hard for our future just to have
you ruin everything!
01347_ System corrupted: Heat flow error (+115).
01349_ Beam Cannon destroyed.
01355_ 2I-UAD(o) is busy at the terminal.
01360_ Sml. Laser destroyed.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 38
Energy Generation 14
Energy Capacity 250
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Range 16
Terrain Scan Density 85
Armor Coverage 150
Evasion (%) 63
Item Schematics
-----------------
Flight Unit | -10/Materials | Hacked
Lgt. Ion Engine | -9/Materials | Scanalyzed
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
Adventurer
Signs Are For Wimps
Challenges
------------
None
Game
------
Seed PlatingCoolingScanner
Manual? 0
Play Time 00:42:53
Cumulative 14.0 hours
Start 2024.05.01 @ 14:20:59
End 2024.05.01 @ 15:16:10
Sessions 2
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 16
Rogue 16
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 7
Gallery% 11
Achievement% 12
Wizard Run 0
Options
---------
Layout 1
ASCII 1
Keyboard 1
Movement Vi
Keybinds 0
Fullscreen 2
Font 48/Smallcaps
Map View 50x35
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 577c4e99-890b-467c-81ff-a20ea09199f2