Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.28 @ 21:52:52 Player: tkc Result: Destroyed by Y-54 Guardian via exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (78) 390 Value Destroyed (1757) 1757 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (236) 236 TOTAL SCORE: 7103 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -364 Cogmind --------- Core Integrity 0/850 Matter 165/300 Energy 67/160 System Corruption 0% Temperature Cool (12) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Medium Storage Unit Melee Analysis Suite Supersonic Drone Bay (0/1) > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Deuterium Engine Cold Fusion Reactor Weight Redist. System EM Disruption Field Ripper Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Hacking Suite Makeshift System Shield Heart of Steel > --- WEAPON ----------- Scythe Makeshift Axe > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Advanced Weight Redist. System Melee Analysis Suite Hacking Suite Hacking Suite System Shield Supersonic Drone Bay Rocket Launcher [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Leg Potential Leg Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Force Booster Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . Utility 6 | . . . . . 4 . . . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 122 | 6 27 3 2 2 41 10 6 3 3 2 17 Power 9 | 1 . . . . 2 1 2 . . . 3 Engine 7 | 1 . . . . 2 1 2 . . . 1 Core 2 | . . . . . . . . . . . 2 Reactor . | . . . . . . . . . . . . Propulsion 33 | 2 9 1 2 . 11 4 . . . . 4 Treads 10 | . 4 . . . 6 . . . . . . Leg 1 | . . . 1 . . . . . . . . Wheel 17 | 2 5 1 1 . 4 . . . . . 4 Hover . | . . . . . . . . . . . . Flight 5 | . . . . . 1 4 . . . . . Utility 38 | 1 5 1 . . 12 4 3 2 3 . 7 Device 16 | . 2 . . . 4 1 2 1 1 . 5 Storage 4 | 1 1 . . . 1 1 . . . . . Processor 3 | . . . . . 2 . . . . . 1 Hackware 6 | . . . . . . 2 . 1 2 . 1 Protection 9 | . 2 1 . . 5 . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 42 | 2 13 1 . 2 16 1 1 1 . 2 3 Energy Gun 1 | . . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 9 | 2 6 . . . 1 . . . . . . Ballistic Cannon 8 | . . . . 2 6 . . . . . . Launcher 15 | . 3 1 . . 5 1 1 . . 1 3 Special Weapon 4 | . 4 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 3 . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . 1 1 . . Parts Lost 27 | . 1 . . . 3 1 . . . 2 20 Power 3 | . . . . . 1 . . . . . 2 Propulsion 9 | . 1 . . . . . . . . 1 7 Utility 11 | . . . . . 2 1 . . . 1 7 Weapon 4 | . . . . . . . . . . . 4 Highest Loss Streak 16 | . 1 . . . 1 1 . . . 2 16 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 100 100 99 98 84 90 94 77 90 72 Engine 10 | . 14 14 14 14 8 7 7 7 7 7 2 Treads 3 | . 8 1 . . 7 . . . . . . Wheel 13 | . 19 26 28 28 10 . . . . . 3 Flight 7 | . . . . . . 20 30 30 30 29 9 Device 6 | . 8 1 . . 11 6 2 4 . . 11 Storage 11 | . 14 14 14 14 9 12 7 7 7 7 6 Processor 7 | . . . . . 17 15 15 11 . . 3 Hackware 4 | . . . . . . 4 15 16 16 29 22 Protection 7 | . 2 12 14 14 14 3 2 . . . . Ballistic Gun 10 | . 23 21 14 14 4 . . . . . . Ballistic Cannon 3 | . . . . 13 10 4 . . . . . Launcher 1 | . . 7 14 . . . . . . . . Special Weapon 1 | . 3 . . . . . . . . . . Slashing Weapon 3 | . . . . . 2 7 7 14 15 14 8 Naked Turns . | . . . . . . . . . . . . Heaviest Build 79 | 12 52 54 54 54 79 71 22 30 20 20 22 Greatest Support 43 | 26 26 26 26 26 43 20 29 20 20 20 29 Greatest Overweight (x) 7 | . 5 4 2 2 7 7 . 1 . 1 4 Average Overweight (x) 1 | . 2 1 2 1 3 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 10 10 10 10 10 Average Capacity 17 | 7 19 20 20 20 20 16 10 10 10 10 10 Most Carried 20 | 7 20 20 20 20 20 20 10 10 10 10 10 Average Carried 15 | 3 15 20 19 19 19 15 9 9 9 10 9 Final Capacity 20 | 8 20 20 20 20 20 10 10 10 10 10 10 Final Carried 20 | 7 20 20 20 20 20 10 10 10 10 10 5 Class Distribution -------------------- 73% | Mutant 15% | Hacker-Sprinter 4% | Hacker-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 2331 | 173 532 . 234 74 587 216 251 61 36 115 52 Remotely . | . . . . . . . . . . . . Salvage Created 2066 | 24 388 27 . . 906 240 100 . . 115 266 Parts 151 | 5 25 1 . . 68 14 3 . . 6 29 Haulers Intercepted 3 | . 1 . . . 2 . . . . . . Recyclers Shooed 3 | 1 . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 4 4 . 2 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 57 | . 14 9 . . 23 1 3 . . 2 5 Melee 3 | . . . . . . 1 . . . 2 . Guns 12 | . 5 1 . . 6 . . . . . . Cannons 6 | . . . . . 6 . . . . . . AOE 36 | . 9 8 . . 11 . 3 . . . 5 Classes Destroyed 14 | 1 7 1 . . 4 1 . . . . . Worker 9 | . 1 . . . 4 1 . . . . 3 Builder 6 | . 1 1 . . 2 . . . . . 2 Tunneler 1 | 1 . . . . . . . . . . . Hauler 3 | . 1 . . . 2 . . . . . . Recycler 5 | . . . . . 2 2 . . . . 1 Operator 4 | . 1 . . . 2 1 . . . . . Watcher 2 | . 1 . . . 1 . . . . . . Swarmer 21 | . 6 . . . 8 . 3 . . . 4 Grunt 17 | . 8 . . . 8 . . . . 1 . Brawler 1 | . . . . . 1 . . . . . . Sentry 5 | . . . . . 5 . . . . . . Hunter 2 | . . . . . 1 . . . . . 1 Programmer 2 | . . . . . . 1 . . . 1 . Assembled 9 | . . 9 . . . . . . . . . Best Kill Streak 10 | 1 8 10 . . 5 1 3 . . 1 5 Combat Bots Only 9 | . 4 9 . . 4 1 3 . . 1 4 Max Kills in Single Turn 4 | 1 2 2 . . 3 1 2 . . 1 4 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 2 2 . . 3 . 2 . . . 3 Melee 1 | . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Damage Taken 4209 | . 397 90 . 21 1289 245 137 84 . 221 1725 Core 1406 | . 99 26 . 14 132 75 31 64 . 74 891 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 26 | . . . . . . . 26 . . . . Regen/Repaired (Parts) 279 | . 41 . . . 107 131 . . . . . Core Remaining (%) 71 | 100 . . . 44 76 . . . . 65 . Volleys Fired 190 | 11 84 15 . 2 67 . 3 . . . 8 Largest 2 | 2 2 2 . 2 2 . 1 . . . 1 Hottest 100 | 40 100 40 . 55 100 . 33 . . . 33 Shots Fired 281 | 21 127 17 . 4 101 . 3 . . . 8 Gun 153 | 21 86 6 . 2 38 . . . . . . Cannon 52 | . . . . 2 50 . . . . . . Launcher 48 | . 13 11 . . 13 . 3 . . . 8 Special 28 | . 28 . . . . . . . . . . Kinetic 204 | 21 86 6 . 4 87 . . . . . . Thermal 29 | . 28 . . . 1 . . . . . . Explosive 48 | . 13 11 . . 13 . 3 . . . 8 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 9 | 9 7 3 . 4 9 . 1 . . . 7 Robot Miss Streak 5 | 2 4 5 . . 3 . 3 . . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 196 | 16 57 6 . 4 77 13 3 . . 4 16 Core Hits 151 | 4 39 20 . 1 55 4 7 . . 2 19 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 118 | . . . . . 22 36 2 1 . 9 48 Impact . | . . . . . . . . . . . . Slashing 118 | . . . . . 22 36 2 1 . 9 48 Piercing . | . . . . . . . . . . . . Sneak Attacks 20 | . . . . . 7 7 . . . . 6 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7207 | 128 1228 616 . 46 2774 754 315 . . 163 1183 Guns 1058 | 128 448 16 . 12 454 . . . . . . Cannons 760 | . . . . 34 726 . . . . . . Explosions 3056 | . 780 600 . . 900 . 216 . . . 560 Melee 2333 | . . . . . 694 754 99 . . 163 623 Ramming . | . . . . . . . . . . . . Kinetic 1797 | 128 448 16 . 46 1159 . . . . . . Thermal 21 | . . . . . 21 . . . . . . Explosive 2994 | . 718 600 . . 900 . 216 . . . 560 Electromagnetic 62 | . 62 . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 2333 | . . . . . 694 754 99 . . 163 623 Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 4 4 . . Average Corruption 3 | . . . . . . 3 4 4 4 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 19 | . . . . . . 10 3 6 . . . Message Errors 5 | . . . . . . 4 . 1 . . . Matter Fused 6 | . . . . . . 3 . 3 . . . Heat Flow Errors 5 | . . . . . . 1 2 2 . . . Energy Discharges 1 | . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 730 | . 1 . . . 212 240 6 . . 2 269 Projectiles 17 | . . . . . 17 . . . . . . Explosions 19 | . 1 . . . . . 6 . . . 12 Melee 694 | . . . . . 195 240 . . . 2 257 Knockbacks 4 | . . . . 1 3 . . . . . . Impact . | . . . . . . . . . . . . Kinetic 4 | . . . . 1 3 . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 111 | . 26 1 . . 11 . 40 . . . 33 Shots 5 | . 1 1 . . 1 . 1 . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 212 | . 105 20 . 24 162 212 162 154 . 1 15 Average Temperature 40 | . 30 9 . 15 36 103 75 66 . 1 12 Received Heat Transfer 960 | . 213 . . . 432 9 . 36 . 48 222 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 37 | . . . . . 37 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Peak Influence 421 | 5 408 161 . . 421 212 . . . . 135 Initial 191 | . 3 33 . . . 191 . . . . 28 Average 106 | 1 131 80 . . 129 125 . . . . 49 Maximum Alert Level 2 | . 2 . . . 2 1 . . . . . Low Security (%) 83 | 100 88 100 . 100 75 65 . . . . 100 Level 1 13 | . 8 . . . 18 34 . . . . . Level 2 2 | . 2 . . . 6 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 3 . . . 2 3 . . . 1 3 Investigation 2 | . 2 . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 5 | . 1 . . . 2 2 . . . . . Assault 1 | . . . . . . . . . . 1 . Garrison 3 | . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 6 | . 3 . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 128 | . 26 9 . . 37 9 3 12 . 18 14 Peak Tracking Total 16 | . 5 4 . . 7 4 3 11 . 16 6 Tactical Retreats 7 | . . . . . . 3 . 2 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 5 | . 2 . . 2 . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 5 | . 4 . . . 1 . . . . . . Max in Single Turn 1 | . 1 . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 30 | . 10 . 1 1 7 4 . 2 . . 5 Terminals 19 | . 7 . . . 5 3 . . . . 4 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . 1 . . . 1 1 . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 80 | . 36 . 1 1 20 8 . 2 . . 12 Successful 56 | . 24 . 1 1 13 7 . 2 . . 8 Failed 23 | . 12 . . . 6 1 . . . . 4 Catastrophic 3 | . . . . . 2 . . . . . 1 Database Lockouts 1 | . . . . . 1 . . . . . . Manual 50 | . 20 . 1 . 17 5 . . . . 7 Terminals 58 | . 25 . . . 17 6 . . . . 10 Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . 2 . . . 2 2 . . . . . Recycling Units 10 | . 9 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 Terminal Hacks 28 | . 11 . 1 1 6 1 . 2 . . 6 Record 1 | . . . . . . 1 . . . . . Part Schematic 1 | . . . . . . . . . . . 1 Robot Analysis 3 | . 2 . . . 1 . . . . . . Open Door 3 | . . . . 1 . . . 2 . . . Open DSF 1 | . . . . . . . . . . . 1 Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Terminal Index 3 | . 1 . . . 1 . . . . . 1 Unreport Threat 2 | . 1 . . . 1 . . . . . . Locate Traps 2 | . 1 . . . . . . . . . 1 Registered Components 1 | . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 Zone Layout 7 | . 4 . . . 2 . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . 2 2 . . . . . Scan Component 3 | . 1 . . . 1 1 . . . . . Repair 3 | . 1 . . . 1 1 . . . . . Recycling Unit Hacks 9 | . 8 . . . 1 . . . . . . Report Inventory 4 | . 3 . . . 1 . . . . . . Retrieve Matter 5 | . 5 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 12 | . 3 . . . 4 4 . . . . 1 Terminals 12 | . 3 . . . 4 4 . . . . 1 Assimilate 3 | . . . . . . 3 . . . . . Botnet 7 | . 3 . . . 3 1 . . . . . Operators 2 | . . . . . 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 7 . . . 6 4 . . . . 4 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . 1 1 . . . . . Time 96 | . 26 . . . 32 38 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 3 | . . . . . . 2 . . . . 1 Largest Group 2 | . . . . . . 2 . . . . 1 Highest-Rated Group 36 | . . . . . . 36 . . . . 29 Highest-Rated Ally 29 | . . . . . . 26 . . . . 29 Total Orders 1 | . . . . . . 1 . . . . . STAY 1 | . . . . . . 1 . . . . . Ally Attacks 3 | . . . . . . . . . . . 3 Total Damage 55 | . . . . . . . . . . . 55 Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total 3 | . 2 . . . 1 . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 3 . . . Drone Launches 1 | . . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 7063 | 84 1798 106 747 560 1517 925 185 364 246 110 421 Spaces Moved 6979 | 45 961 62 616 448 709 542 618 1237 921 329 491 Core 7 | 1 . . . . . . . . . . 6 Treads 116 | . 97 . . . 19 . . . . . . Legs . | . . . . . . . . . . . . Wheels 2876 | 44 864 62 616 448 690 . . . . . 152 Hover . | . . . . . . . . . . . . Flight 3980 | . . . . . . 542 618 1237 921 329 333 Fastest Speed 26 | 50 90 105 120 105 120 26 26 26 26 26 29 Average Speed 79 | 90 137 115 120 119 152 122 26 26 26 27 55 Slowest Speed 522 | 100 320 140 120 120 400 522 26 96 26 99 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 1 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 3 97 23 90 80 67 11 64 84 83 44 13 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 2 | . 1 . . . 1 . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 . 1 1 1 1 1 . Scrap Searched 13 | . . . . 3 . . 6 2 2 . . Spaces Dug 90 | . 25 . . . 10 22 . 1 . 2 30 Terrain Destroyed 316 | . 70 48 . . 103 22 10 1 . 2 60 Melee 65 | . . . . . 10 22 . 1 . 2 30 Projectile 44 | . 27 . . . 17 . . . . . . AOE 207 | . 43 48 . . 76 . 10 . . . 30 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 8035 | 68 1263 79 625 468 1011 758 635 1273 926 341 588 Wait 487 | . 167 . . 7 133 144 . 19 . 2 15 Move 6964 | 44 960 61 615 447 708 541 615 1234 920 328 491 Hop 2 | . . . . . . . 1 1 . . . Pick Up 80 | 7 17 . 4 5 20 9 4 6 2 1 5 Fast Attach 19 | 6 3 . . 1 3 . . 1 1 . 4 Attach 36 | . 1 . . . 8 9 3 2 2 . 11 Detach 8 | . 2 . . . . 1 1 3 . . 1 Swap 67 | . 23 3 2 1 30 1 3 . . 2 2 Drop 64 | . 6 . 4 5 20 17 3 6 1 1 1 Fire 190 | 11 84 15 . 2 67 . 3 . . . 8 Melee 112 | . . . . . 22 36 2 1 . 7 44 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . 6 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 12) 272 | -10/Materials | Discovered new exit (range 13) 289 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 15) 1000 | -10/Materials | Discovered new exit (range 8) 1091 | -10/Materials | Discovered new exit (range 8) 1853 | -10/Materials | Repaired Grenade Launcher 1883 | -10/Materials | Entered Mines 1884 | -10/Mines | Assembled infested the area 1984 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1984 | -10/Mines | Discovered new exit (range 5) 1989 | -10/Mines | Destroyed 9 combat bots 1989 | -10/Mines | Entered Exiles 2019 | -10/Exiles | Met 8R-AWN 2039 | -10/Exiles | Met EX-HEX 2075 | -10/Exiles | Met EX-BIN 2088 | -10/Exiles | Aligned with FarCom system 2089 | -10/Exiles | Given EX-Vault access code 2120 | -10/Exiles | Opened EX-Vault 2132 | -10/Exiles | Found Potential Leg 2143 | -10/Exiles | Found Supersonic Drone Bay 2168 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2203 | -10/Exiles | Met EX-DEC 2269 | -10/Exiles | Visited The Gauntlet 2553 | -10/Exiles | Discovered new exit (range 14) 2724 | -10/Exiles | Discovered new exit (range 11) 2736 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 2736 | -10/Exiles | Entered Mines 2809 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2817 | -9/Mines | Core integrity fell below 50% 2961 | -9/Mines | Discovered new exit (range 14) 3266 | -9/Mines | Discovered new exit (range 7) 3296 | -9/Mines | Entered Materials 3296 | -8/Materials | Evolved 4 slots: Utility x4 3825 | -8/Materials | Central database locked down 3889 | -8/Materials | Repaired Imp. Treads 3924 | -8/Materials | Discovered new exit (range 3) 4294 | -8/Materials | Identified exit to Factory 4813 | -8/Materials | Entered Factory 4813 | -7/Factory | Evolved 2 slots: Propulsion x2 5328 | -7/Factory | Repaired Hrd. Medium Armor Plating 5521 | -7/Factory | Discovered new exit (range 14) 5725 | -7/Factory | Cargo convoy interrupted 5738 | -7/Factory | Entered Lower Caves 5792 | -7/Lower Caves | Learned location of 1 exit from Factory 5920 | -7/Lower Caves | Discovered new exit (range 8) 5923 | -7/Lower Caves | Entered another Lower Caves area 5980 | -7/Lower Caves | Learned 4 Factory zone layouts 5982 | -7/Lower Caves | Build established: Hacker-Sprinter 5994 | -7/Lower Caves | Learned 4 Factory zone layouts 5995 | -7/Lower Caves | Encountered a Warlord checkpoint 6148 | -7/Lower Caves | Found Prototype Device 6203 | -7/Lower Caves | Identified Heart of Steel 6245 | -7/Lower Caves | Ambushed by wild Derelicts 6278 | -7/Lower Caves | Attacked by a faux Warlord 6285 | -7/Lower Caves | Discovered new exit (range 10) 6287 | -7/Lower Caves | Entered Zion 6302 | -7/Zion | System corruption cleaned by Quarantine Array 6332 | -7/Zion | Found Prototype Device 6332 | -7/Zion | Identified Bomb Factory No. 2 6395 | -7/Zion | Given A8's code to call for help 6397 | -7/Zion | Discovered new exit (range 13) 6476 | -7/Zion | Rebuked by Imprinter 6533 | -7/Zion | Entered Proximity Caves 6630 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6635 | -6/Proximity Caves | Discovered new exit (range 7) 6643 | -6/Proximity Caves | Entered Factory 6643 | -6/Factory | Evolved 2 slots: Utility x2 6644 | -6/Factory | Identified exit to Lower Caves 6692 | -6/Factory | Identified exit to DSF 7036 | -6/Factory | Core integrity fell below 50% 7059 | -6/Factory | Core integrity fell below 20% 7064 | -6/Factory | Destroyed by Y-54 Guardian via exploding Fusion Modulator Last Messages --------------- 07025_ Adv. Weight Redist. System destroyed. 07026_ U-05 Engineer destroyed. 07028_ R-10 Processor destroyed. 07028_ Rocket Launcher destroyed. 07037_ Acquired Wheel. 07038_ Wheel destroyed. 07041_ Microactuators destroyed. 07042_ Acquired Wheel. 07044_ Mak. Axe destroyed. 07051_ U-05 Engineer lays Concrete. 07054_ C-30 ARC bursts open, deploying its payload. 07054_ S-27 Virus unfolds itself. 07054_ U-05 Engineer lays Concrete. 07054_ Wheel destroyed. 07056_ Trailblazer released from Supersonic Drone Bay. 07056_ U-05 Engineer builds a Wall. 07057_ Trailblazer destroyed. 07060_ U-05 Engineer lays Concrete. 07062_ U-05 Engineer builds a Wall. 07064_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ????????????????????G ##??# #??????? | | ????????????????? """ [ ???# """"#??????? | | ?????????????????? 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" | | ??????????????????????????????????"F" "### | | ??????????????????????????????????""" # | | ????????????????????????????????? # "T | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Power Amplification 20 Additional Mass Support 9 Armor Coverage 450 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 64 Melee Accuracy 5 Recoil Reduction 2 Force Boost 20 Offensive Hacking 30 Defensive Hacking 21 Item Schematics ----------------- VTOL Module | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerCooledSink Manual? 0 Play Time 02:27:56 Cumulative 106.7 hours Start 2022.07.27 @ 21:32:33 End 2022.07.28 @ 21:52:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 65 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 37 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aaf2db21-6393-45f9-b2e1-5aac6d57b414