Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.14 @ 04:24:32 Player: Runia Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (8) 4000 Regions Visited (34) 6800 Robots Destroyed (534) 2670 Value Destroyed (24585) 24585 Prototype IDs (115) 2300 Alien Tech Used (13) 2600 Bonus (12636) 12636 TOTAL SCORE: 55591 Bonus ------- High Alert Combat Kills 4970 Follower Combat Kills 877 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -1011 Cogmind --------- Core Integrity 0/1450 Matter 360/425 Energy 1039/1350 System Corruption 16% Temperature Cool (0) Movement Core (1650) Ox32 Location -2/Section 7 Parts ------- > --- POWER (3) -------- Assembled Flux Generator > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Experimental Cooling System High-capacity Storage Unit Assembled Biocell Array Improved Armor Integrity Analyzer > --- WEAPON (3) ------- Tactical Quantum Warhead > --- INVENTORY (20) --- Advanced Heat Sink Advanced Energy Well (500) Experimental Force Field Advanced Component Analysis Suite Integrity Redistributor Integrity Redistributor Subatomic Replicator Matter Drive Sigix Broadsword Peak State ------------ > --- POWER ------------ Compact Particle Reactor Vortex Chain Reactor > --- PROPULSION ------- Enhanced Armored Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Assembled Biocell Array Long-range Sensor Array Advanced Signal Interpreter Improved Armor Integrity Analyzer Quantum Capacitor Advanced Transmission Jammer GOLEM Unit Matter Drive > --- WEAPON ----------- Assembled Focal Cannon Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor Advanced Energy Well Centrium Medium Armor Plating Centrium Heavy Armor Plating EM Dispersion Field Experimental Force Field Advanced Component Analysis Suite Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Integrated Dissipator Subatomic Replicator Tactical Quantum Warhead Core Stripper Force Lance [Rating: 222] Favorites ----------- Power Assembled Flux Generator Engine Deuterium Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Force Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Launcher Precision Grenade Launcher Impact Weapon Core Stripper Slashing Weapon Phasing Sabre Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 10 | . . . 1 . . . 1 . 1 . . . . 2 . . . . . 1 . . . . 2 . . . . 1 . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 529 | 2 9 5 61 4 8 15 13 29 13 14 11 . 3 25 1 11 4 41 6 35 5 6 11 2 7 1 11 5 5 30 30 27 47 32 Power 28 | . 1 1 4 1 . 1 1 1 . . 1 . . 1 . 1 . 1 . 1 . . . . . . . . . 5 1 2 3 2 Engine 12 | . 1 1 4 1 . . 1 1 . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 5 1 2 3 2 Propulsion 71 | 2 1 2 14 . 2 3 5 9 2 . . . . 4 . 1 1 5 . 4 . . 3 . . . . . . . 3 6 1 3 Treads 36 | 2 1 2 14 . 2 1 5 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 31 | . . . . . . . . . . . . . . 4 . 1 1 5 . 4 . . 3 . . . . . . . 3 6 1 3 Wheel 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 277 | . 3 . 11 . 4 3 1 4 7 13 4 . 1 7 1 6 2 20 4 22 5 6 8 2 7 1 7 3 4 21 25 19 34 22 Device 156 | . . . 1 . . 2 . 1 4 10 2 . . 4 1 4 1 11 3 11 5 4 3 1 3 . 1 1 3 19 17 8 22 14 Storage 18 | . 2 . 1 . 1 . . . 1 . . . . 1 . . . 2 1 2 . . 1 . 1 . . . 1 1 . 2 1 . Processor 14 | . 1 . 1 . 1 1 . 2 2 1 . . . . . . 1 . . 1 . . . . 1 1 1 . . . . . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Protection 83 | . . . 8 . 2 . 1 1 . 2 2 . 1 2 . 2 . 7 . 7 . 2 4 1 2 . 5 2 . 1 8 9 8 6 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Weapon 153 | . 4 2 32 3 2 8 6 15 4 1 6 . 2 13 . 3 1 15 2 8 . . . . . . 4 2 1 4 1 . 9 5 Energy Gun 12 | . 2 . 4 . . . . 1 . . . . . 2 . 1 . 2 . . . . . . . . . . . . . . . . Energy Cannon 10 | . . . . . . . . 1 . . 2 . . 1 . . 1 . . 2 . . . . . . . . . 2 . . 1 . Ballistic Gun 80 | . 2 2 21 2 2 6 4 10 2 1 2 . 1 9 . 1 . 5 . 3 . . . . . . 2 1 1 . 1 . 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 29 | . . . 4 1 . 2 2 2 2 . 2 . 1 . . . . 6 1 2 . . . . . . 2 . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Slashing Weapon 9 | . . . . . . . . . . . . . . 1 . 1 . 2 1 1 . . . . . . . . . . . . 2 1 Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 1 Special Melee Weapon 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 42 | . . . 2 . 1 . . 3 1 . . . . . . . . 8 . 2 . . 4 . . . 1 . 1 1 4 . 11 3 Parts Lost 85 | . . 1 4 1 7 5 1 4 3 . 2 . 1 4 1 3 . 1 1 3 . . . . . . . . 1 1 3 3 11 24 Power 10 | . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 2 4 Propulsion 18 | . . . 1 . 3 1 . . 1 . 1 . . 3 . 1 . . . . . . . . . . . . . . . . . 7 Utility 37 | . . . 1 . 2 1 . 3 2 . . . 1 1 1 1 . . 1 1 . . . . . . . . . 1 3 2 6 10 Weapon 20 | . . 1 2 . 2 2 1 1 . . . . . . . 1 . 1 . 1 . . . . . . . . 1 . . 1 3 3 Highest Loss Streak 11 | . . 1 1 1 6 3 1 2 2 . 2 . 1 2 1 3 . 1 1 1 . . . . . . . . 1 1 2 1 3 11 Average Slot Usage (%) 91 | . 97 100 96 99 97 92 97 96 96 98 98 92 91 97 99 98 100 91 98 87 87 88 87 88 88 89 88 87 89 89 89 89 83 74 Engine 3 | . 14 14 10 10 11 4 6 9 7 7 6 7 7 6 6 6 6 1 . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 4 6 5 4 5 4 5 5 5 5 5 5 8 9 8 7 7 Treads 8 | . 28 28 21 22 21 11 25 18 25 30 28 23 23 13 . . . . . . . . . . . . . . . . . . . . Leg 14 | . . . . . . . . . . . . . . 10 26 25 26 25 26 23 22 23 23 23 21 21 21 20 21 19 18 20 20 20 Device 11 | . . . 2 . . 6 9 4 10 11 6 7 7 15 19 20 20 9 13 12 15 11 11 10 15 15 10 10 15 18 19 19 16 15 Storage 10 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 12 23 12 11 11 11 11 10 10 10 10 10 9 9 8 8 8 Processor 9 | . 12 14 11 11 11 6 9 15 15 15 15 15 15 13 13 13 13 11 6 5 5 5 5 5 5 5 10 10 10 9 9 8 8 7 Protection 7 | . . . 8 11 10 4 7 4 3 1 7 7 6 9 6 5 6 6 1 6 6 10 9 11 14 15 14 13 10 8 8 9 6 3 Energy Gun 1 | . 15 . 4 . . . . . . . . . . 2 13 11 12 2 . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . . . . . . . 1 . . . 4 11 10 10 11 10 11 10 10 10 9 10 8 11 7 6 3 Ballistic Gun 11 | . 11 28 25 33 31 31 25 26 22 23 22 23 22 16 6 6 6 5 . 1 5 5 5 5 5 5 3 4 5 3 1 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 191 | 12 27 27 44 43 64 61 61 61 65 66 71 66 70 84 80 73 75 98 98 141 134 138 135 139 155 154 154 152 152 164 170 173 191 155 Greatest Support 160 | 40 40 40 43 43 43 20 63 62 84 84 84 64 64 75 75 75 75 112 112 112 100 100 120 110 110 110 110 110 110 130 130 160 156 140 Greatest Overweight (x) 6 | . . . 1 . 2 6 3 5 5 . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 Average Overweight (x) . | . . . . . . 4 . 4 2 . . 1 . 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 9 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 12 13 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 6 12 12 14 13 11 15 19 17 19 19 20 19 19 19 19 19 19 19 19 20 19 19 20 19 20 19 20 19 19 19 19 19 17 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 12 7 15 15 8 15 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 19 18 19 11 Class Distribution -------------------- 17% | Golem 12% | Scavenger-Skirmisher 10% | Mutant 10% | Generator-Golem 10% | Scavenger-Mutant 8% | Gunner 6% | Tank 5% | Skirmisher 4% | Generator-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Mutant | -4/Proximity Caves Tank | -4/Factory Mutant | -4/Extension Golem | -4/Cetus Golem | -4/Archives Tank | -4/Hub_04(d) Generator-Golem | -3/Research Generator-Golem | -3/Testing Generator-Golem | -2/Research Generator-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Matter Collected 12962 | 200 339 124 1330 425 . 1177 403 923 176 350 555 . 157 942 49 164 30 724 75 413 130 108 120 164 148 160 374 60 247 457 524 682 680 552 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 29925 | . 659 113 1680 564 . 1135 661 1819 355 218 804 . 187 1049 300 563 . 837 351 2701 133 288 . 158 1104 592 992 438 1831 1757 1407 2515 3461 1253 Parts 1419 | . 41 13 107 25 . 63 37 111 26 10 38 . 10 47 10 14 . 13 14 110 3 11 . 7 52 36 53 19 85 97 59 120 129 59 Haulers Intercepted 21 | . 2 . 4 . . . 1 6 1 . . . . 1 . . . . . 2 . . . . . . . . 1 . . 2 1 . Recyclers Shooed 16 | . . . 3 . . 3 1 2 . . . . . 2 . . . . . 1 . . . . . . . . . 2 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 109 | . . . . . . . . . . 10 32 . 11 . 5 11 . . 11 . 3 19 . 7 . . . . . . . . . . Prevented 11 | . . . . . . . . . . . 5 . . . 2 . . . 2 . . 2 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Combat Hostiles Destroyed 419 | . 13 8 25 12 . 17 11 20 9 3 15 . 4 9 3 5 . 42 8 43 1 5 . 2 13 11 14 4 11 18 17 25 36 15 Melee 10 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 5 2 Guns 186 | . 9 8 21 11 . 11 9 18 6 3 14 . 3 9 3 5 . 4 . 1 . 3 . 1 2 1 5 3 3 7 4 17 5 . Cannons 140 | . . . . . . . . . . . . . . . . . . . 4 34 1 2 . 1 11 7 3 1 8 11 13 8 25 11 AOE 77 | . 3 . 4 1 . 6 2 2 3 . 1 . 1 . . . . 35 4 8 . . . . . 3 4 . . . . . . . Classes Destroyed 26 | . 6 . 5 . . 2 . 1 . 1 . . 1 1 . . . 4 . 1 . . . . . . . . 1 . . . 2 1 Worker 32 | . . . 2 2 . 2 1 6 . . . . . 2 . . . . . 2 . . . . . . . . 12 1 . 2 . . Builder 23 | . . . 1 . . 3 1 2 . . . . . 1 . . . . . 3 . . . . 1 1 . . 5 . . 2 2 1 Tunneler 9 | . . . 1 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . . 2 . . 2 . . Hauler 21 | . 2 . 4 . . . 1 6 1 . . . . 1 . . . . . 2 . . . . . . . . 1 . . 2 1 . Recycler 33 | . 1 . 5 1 . 5 2 4 . . . . . 2 . . . . . 2 . . . . 3 . . . 3 2 1 1 . 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Watcher 24 | . 1 . 4 . . . 1 1 2 . . . . 1 . . . . . . . . . . 2 1 2 . 2 2 2 1 1 1 Swarmer 61 | . 3 8 3 4 . 4 4 . 6 . 2 . 3 . . 1 . . 4 8 . 1 . . 5 5 . . . . . . . . Grunt 144 | . 10 . 11 7 . 11 4 11 2 2 10 . . 4 2 1 . . 2 18 1 2 . . . 1 4 . . 4 6 10 18 3 Brawler 5 | . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . Duelist 11 | . . . . . . 1 . . 1 . . . . 1 1 2 . . . 1 . . . . . . . . . 1 1 . 2 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 47 | . . . 10 . . . 2 9 . . 1 . . . . 1 . . 2 2 . 1 . . 1 3 . 4 3 3 . 2 3 . Specialist 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . Hunter 29 | . . . . . . 1 1 . . . 1 . 1 3 . . . . . 3 . 1 . 2 . 2 2 . 4 2 . 2 2 2 Programmer 61 | . . . . . . . . . . 1 . . . 1 . . . . . 10 . . . . 7 . . . 2 7 9 7 9 8 Heavy 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Cetus Guard 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Light 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Packrat 4 | . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 36 | . . . . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . Golem 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Best Kill Streak 37 | . 4 4 5 4 . 6 4 11 4 2 5 . 3 9 3 4 . 37 4 15 1 3 . 2 11 6 5 4 18 5 4 9 7 6 Combat Bots Only 35 | . 4 4 3 4 . 4 4 3 4 2 5 . 3 4 3 4 . 35 4 10 1 3 . 2 5 6 4 4 3 5 4 4 4 5 Max Kills in Single Turn 31 | . 2 1 2 1 . 4 1 2 2 1 2 . 1 1 1 2 . 31 4 4 1 2 . 1 2 4 2 1 14 1 1 1 2 1 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 31 | . 2 . 2 1 . 3 1 1 2 . 1 . 1 . . . . 31 4 4 . . . . . 3 2 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Z-Imprinter (-6/Deep Caves) Revision 17 (-4/Cetus) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Damage Taken 27382 | . 346 363 1332 412 846 657 381 755 547 60 459 . 262 1021 410 212 . 848 213 2324 37 264 . 256 195 338 676 95 458 783 1739 1378 5076 4639 Core 2708 | . 80 33 131 35 87 123 39 28 18 17 14 . 13 95 73 46 . 75 . 199 . 32 . 21 19 96 36 . 38 74 80 21 782 403 Absorbed by Shields 5507 | . . . . . . . . . . . . . . . . . . . . . . . . . 154 354 666 99 322 587 733 1209 1167 216 Redirected to Core 590 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 590 . Core Remaining (%) 71 | 100 . 54 . . . 6 . 87 . . . . 91 . . . . . 66 . . . . 74 . . . . 83 . 82 . . . Volleys Fired 1603 | . 41 29 114 31 34 60 41 74 36 10 42 . 16 68 14 23 2 34 10 152 22 12 . 28 32 27 38 11 52 93 73 86 185 113 Largest 3 | . 2 2 3 3 3 3 3 3 3 3 3 . 3 3 3 3 1 3 2 3 2 3 . 3 3 3 3 3 3 3 3 3 3 1 Hottest 185 | . 80 40 144 69 73 76 66 75 75 75 75 . 75 185 185 185 105 138 50 80 50 80 . 80 80 80 80 80 85 95 138 100 120 25 Shots Fired 3367 | . 82 57 268 91 94 164 106 210 100 30 106 . 42 190 42 60 2 81 19 249 26 29 . 36 72 72 87 33 123 196 143 217 224 116 Gun 1953 | . 82 57 256 90 94 158 100 206 96 30 96 . 39 187 42 60 . 72 . 16 . 8 . 4 20 18 26 11 35 48 17 67 18 . Cannon 1349 | . . . . . . . . . . . 6 . . 3 . . 2 2 18 229 26 21 . 32 52 54 49 22 88 148 126 150 206 115 Launcher 65 | . . . 12 1 . 6 6 4 4 . 4 . 3 . . . . 7 1 4 . . . . . . 12 . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1721 | . 16 57 210 90 94 158 100 206 96 30 96 . 39 151 14 23 . 53 . 16 . 8 . 4 20 18 26 11 35 48 17 67 18 . Thermal 1515 | . . . 46 . . . . . . . 6 . . 39 28 37 2 21 18 229 26 21 . 32 52 54 49 22 88 148 126 150 206 115 Explosive 41 | . . . 12 1 . 6 2 . 4 . . . . . . . . 4 1 4 . . . . . . 6 . . . . . . 1 Electromagnetic 90 | . 66 . . . . . 4 4 . . 4 . 3 . . . . 3 . . . . . . . . 6 . . . . . . . Robot Hit Streak 36 | . 10 5 22 36 13 17 13 22 9 6 8 . 16 19 26 14 . 3 8 26 4 4 . 3 6 8 14 10 18 17 16 12 23 15 Robot Miss Streak 9 | . 2 4 4 4 2 5 4 4 5 2 2 . 4 9 2 2 . 9 3 5 1 2 . 1 5 5 2 1 2 3 2 9 7 3 Penetration Max 2 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . . 1 1 . 1 1 1 1 2 1 . Secondary Targets 24 | . 2 1 . 3 . 3 1 1 2 . 2 . 1 4 1 1 . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 1 1 1 . 1 . 1 1 1 1 . 1 . . . . . . . . . . . . . . . . Capacitor 266 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 151 115 Shots Hit Robots 2094 | . 57 28 186 69 74 104 62 138 50 16 60 . 28 136 29 35 . 47 14 155 4 10 . 7 34 34 59 22 66 104 73 129 174 90 Core Hits 1098 | . 28 12 90 23 15 56 29 68 24 8 31 . 13 55 11 15 . 123 17 69 2 7 . 3 20 19 39 12 52 42 41 66 80 28 Critical Kills 68 | . 1 . . . . . 1 1 1 . 1 . . 1 1 1 . 1 . 1 . 3 . 1 2 1 5 3 5 4 6 20 8 . Critical Parts Destroyed 102 | . . 1 2 2 2 . 1 2 . . 1 . . 6 1 2 . . . 3 . . . . 2 3 2 1 2 3 4 44 18 . Critical Strikes 187 | . 1 1 5 2 3 . 2 3 1 . 2 . . 7 2 3 . 2 . 6 . 3 . 1 4 5 8 4 7 7 11 69 28 . Burn 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 182 | . 1 1 2 2 3 . 2 3 1 . 2 . . 7 2 3 . 2 . 6 . 3 . 1 4 5 8 4 7 7 11 69 26 . Puncture 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 85 | . . . 1 . . . . . . . . . . 2 . . . 24 . . . . . . . . . 1 . . . . 38 19 Kinetic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 8 Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 29 | . . . . . . . . . . . . . . 2 . . . 24 . . . . . . . . . . . . . . . 3 Piercing 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 8 Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 68744 | . 858 225 2986 1049 936 2036 1169 2536 1159 354 1290 . 529 2524 638 797 . 3684 988 8357 161 429 . 274 1814 1592 3066 759 4690 4380 3009 4183 7488 4784 Guns 20881 | . 714 225 2465 960 931 1477 811 2226 852 354 977 . 438 2489 638 797 . 411 . 202 . 109 . 14 187 190 252 182 590 1109 264 761 256 . Cannons 34932 | . . . . . . . . . . . . . . 35 . . . . 731 6843 161 320 . 260 1627 1198 1593 577 2199 3271 2745 3422 6101 3849 Explosions 10260 | . 144 . 516 89 . 559 358 310 307 . 313 . 91 . . . . 2268 257 1312 . . . . . 204 1221 . 1901 . . . . 410 Melee 2661 | . . . . . . . . . . . . . . . . . . 1005 . . . . . . . . . . . . . . 1131 525 Ramming 10 | . . . 5 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 18293 | . 95 225 1988 960 931 1477 811 2226 852 354 977 . 438 1902 186 177 . 240 . 202 . 109 . 14 187 190 252 182 590 1109 264 761 324 270 Thermal 38244 | . 144 . 477 . . . . . . . . . . 622 452 620 . 192 731 7479 161 320 . 260 1627 1402 1593 577 2199 3271 2745 3422 6101 3849 Explosive 6168 | . . . 516 89 . 559 160 . 307 . . . . . . . . 2195 257 676 . . . . . . 999 . . . . . . 410 Electromagnetic 3706 | . 619 . . . . . 198 310 . . 313 . 91 . . . . 52 . . . . . . . . 222 . 1901 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1005 | . . . . . . . . . . . . . . . . . . 1005 . . . . . . . . . . . . . . . . Piercing 1318 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1063 255 Highest Corruption 16 | . . . . . 1 1 . . . 1 . . . 1 1 1 . . . 2 1 1 1 . . . . . 4 3 11 5 16 16 Average Corruption 4 | . . . . . 1 1 . . . 1 . . . 1 1 1 . . . 1 1 1 1 . . . . . 2 1 6 2 9 12 Corruption Purged 10 | . . . . . . . . . . 1 . . . . . 1 . . . 2 . . 1 . . . . . . . . . . 5 Effects 222 | . . . . . . 1 . . . 3 . . . 1 . . . . . 1 3 7 . . . . . . 3 16 56 11 59 61 Message Errors 58 | . . . . . . . . . . . . . . 1 . . . . . 1 1 4 . . . . . . 1 6 13 5 13 13 Matter Fused 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 1 13 13 Heat Flow Errors 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 2 6 6 Energy Discharges 30 | . . . . . . . . . . 1 . . . . . . . . . . 1 2 . . . . . . 1 2 9 . 9 5 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Data Loss (minor) 28 | . . . . . . . . . . 2 . . . . . . . . . . 1 1 . . . . . . . 3 7 . 7 7 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 Misfires 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 5 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 15 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 7 2 Overload Shots 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Overflow Damage 2607 | . 13 . 11 . . 36 21 . 5 . . . . . . . . 3 91 652 . . . . 105 45 33 74 301 253 230 105 214 415 Projectiles 2253 | . . . . . . . . . . . . . . . . . . . 91 504 . . . . 105 45 33 74 221 253 230 105 214 378 Explosions 354 | . 13 . 11 . . 36 21 . 5 . . . . . . . . 3 . 148 . . . . . . . . 80 . . . . 37 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 593 | . 38 . 31 . . 144 . . 29 . . . . . . . . 12 18 . . . . . . 73 12 . 162 . . . . 74 Shots 15 | . 1 . 2 . . 4 . . 1 . . . . . . . . 1 1 . . . . . . 1 1 . 2 . . . . 1 Rammed 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 384 | . 224 . 384 108 118 65 . 164 228 48 330 . 96 179 170 328 6 384 84 48 . 54 . . . 5 14 . . 155 266 311 289 270 Average Temperature 73 | . 57 . 103 30 39 19 . 33 90 22 91 . 29 56 79 124 4 148 34 14 . 26 . . . 5 7 . . 22 70 75 99 32 Received Heat Transfer 4441 | . 141 . 528 111 . 234 126 360 57 18 234 . . 135 162 36 . 227 36 591 18 90 . . 4 37 93 12 8 29 219 115 658 162 Effects 11 | . . . 3 . . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . 3 Energy Bleed 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Interference 8 | . . . 3 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . Combat Hostiles 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Fried 14 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 8 . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 37 | . . . 1 . . . . . . . . . . 3 6 1 . 3 . 7 . . . . 1 2 . 1 . 5 1 . 3 3 Heat Transferred 24278 | . 250 . 1197 . . . . . . . . . . 913 703 962 . 309 325 4425 100 200 . 150 775 775 875 325 1250 2125 1400 1850 3469 1900 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Peak Influence 1328 | . 334 185 197 217 . 190 196 498 428 . . . . 200 . . . . . 1091 . . . . 421 802 641 176 1104 856 750 1036 1328 880 Initial 699 | . . 69 13 37 . . 68 82 201 . . . . . . . . . . . . . . . . 186 311 176 2 579 481 308 582 699 Average 373 | . 192 102 91 95 . 121 91 258 337 . . . . 59 . . . . . 422 . . . . 204 505 502 83 209 701 590 552 950 723 Maximum Alert Level 4 | . 1 . . 1 . . . 2 2 . . . . 1 . . . . . 3 . . . . 2 3 2 . 4 3 3 3 4 3 Low Security (%) 45 | 100 50 100 100 82 . 100 100 34 . . . . . 95 . . . . . 50 . . . . 51 14 . 100 45 . . . . . Level 1 13 | . 49 . . 17 . . . 39 71 . . . . 4 . . . . . 10 . . . . 45 24 16 . 53 . . 30 . . Level 2 23 | . . . . . . . . 26 28 . . . . . . . . . . 3 . . . . 2 43 83 . . 55 98 52 17 44 Level 3 15 | . . . . . . . . . . . . . . . . . . . . 35 . . . . . 18 . . . 44 1 17 50 55 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 98 | . 4 . 1 . . 1 . 5 2 . . . . 4 . . . . . 11 . . . . 2 2 . . 6 7 13 8 16 16 Investigation 6 | . 1 . 1 . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . Extermination 24 | . . . . . . . . . . . . . . 1 . . . . . 5 . . . . 1 . . . 2 2 4 3 3 3 Reinforcement 40 | . 3 . . . . 1 . 3 1 . . . . 2 . . . . . 5 . . . . 1 1 . . 4 2 3 5 4 5 Assault 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 2 . 6 3 Garrison 8 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 3 . 3 . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Construction Impeded 5 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Distress Signals 18 | . . . 2 . . . 2 3 . . . . . 1 . . . . . 3 . . . . . . 2 . . . 1 1 1 2 Communications Jammed 238 | . . . . . . . . . . . . . . 4 . . . . . 14 . . . . . 58 . . 40 14 12 30 47 19 Distress Signals 231 | . . . . . . . . . . . . . . 2 . . . . . 13 . . . . . 58 . . 40 10 12 30 47 19 Times Spotted 617 | . 22 12 36 16 2 17 16 36 14 3 20 . 5 14 3 6 . 50 5 55 1 4 . 2 18 17 14 11 19 25 33 37 63 41 Peak Tracking Total 37 | . 3 3 6 4 2 4 4 4 4 2 5 . 3 5 3 5 . 37 3 7 1 3 . 2 6 5 5 1 3 3 7 7 10 8 Tactical Retreats 31 | . 2 3 2 2 . . . 1 . . 3 . . . . 1 . . . 4 . . . . . 1 . . . 2 1 5 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Traps Triggered 13 | . . . 4 . . . . . 1 . . . . . . . . . . 1 . . . . 1 3 . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 48 | . . . 20 . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . 1 . 2 . . . . . . 1 1 2 . . 1 . . 2 . 1 . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Machines Disabled 86 | . . . 4 . 1 . 2 . 1 . . . . 3 . . . 1 . 13 . 2 . . 2 5 1 1 23 2 5 2 10 8 Max in Single Turn 9 | . . . 3 . 1 . 1 . 1 . . . . 1 . . . 1 . 8 . 1 . . 1 3 1 1 9 1 1 1 1 1 Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Machines Accessed 94 | . 6 . 12 1 2 . 5 14 5 1 . 4 . 2 . . . . . 8 . 2 4 . 6 2 . . 3 2 7 3 . 5 Terminals 55 | . 4 . 10 1 . . 4 9 4 . . . . . . . . . . 5 . . . . 3 2 . . 2 1 4 2 . 4 Fabricators 7 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . . 2 . . . . . 1 1 . . Repair Stations 7 | . 1 . . . . . . 2 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Recycling Units 5 | . 1 . 1 . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Total Hacks 280 | . 10 . 27 1 2 . 13 33 11 1 . 30 . 5 . . . . . 24 . 7 17 . 14 11 . . 7 11 23 18 . 15 Successful 161 | . 8 . 15 . 2 . 7 18 3 1 . 30 . 2 . . . . . 14 . 7 17 . 10 5 . . 4 3 4 7 . 4 Failed 119 | . 2 . 12 1 . . 6 15 8 . . . . 3 . . . . . 10 . . . . 4 6 . . 3 8 19 11 . 11 Catastrophic 22 | . 1 . 3 . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . 2 7 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 63 | . 2 . 5 1 1 . . 4 7 . . . . . . . 1 . . 2 . . . . 5 7 . . . 6 5 13 . 4 Terminals 162 | . 7 . 25 1 . . 10 23 10 . . . . . . . . . . 14 . . . . 8 11 . . 4 10 16 14 . 9 Fabricators 18 | . . . . . . . . . . . . . . 3 . . . . . 4 . . . . 4 . . . . . 3 4 . . Repair Stations 18 | . 2 . . . . . . 5 1 . . . . . . . . . . 6 . . . . 2 . . . . . 2 . . . Recycling Units 8 | . 1 . 1 . . . . 4 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . . 6 Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 1 . . . . Terminal Hacks 121 | . 5 . 14 . 2 . 5 10 2 1 . 30 . . . . . . . 6 . 7 17 . 5 4 . . 3 2 3 4 . 1 Record 24 | . . . 1 . 1 . . . . . . 11 . . . . . . . . . 6 5 . . . . . . . . . . . Part Schematic 16 | . . . . . . . . . 1 . . 11 . . . . . . . . . . 4 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 21 | . 3 . 4 . . . 2 . . . . 3 . . . . . . . 1 . . 4 . 1 1 . . . 1 1 . . . Open Door 6 | . . . . . . . . 2 . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 Branch Access Points 6 | . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 11 | . . . 4 . . . 1 2 . . . . . . . . . . . 1 . . . . . 1 . . 1 . 1 . . . Locate Traps 4 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . Hauler Manifests 6 | . 1 . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 11 | . . . 2 . . . . 1 . . . . . . . . . . . 2 . . . . 2 2 . . 1 . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 13 | . 2 . . . . . . 4 . . . . . . . . . . . 6 . . . . 1 . . . . . . . . . Scan Component 7 | . 1 . . . . . . 2 . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . Repair 6 | . 1 . . . . . . 2 . . . . . . . . . . . 3 . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Report Inventory 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Insert Component 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Analyze 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Seal Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Unauthorized Hacks 12 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . 3 1 . . . . 1 3 . 1 Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . Fabnet 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 3 . 9 1 . . 4 10 5 . . . . 2 . . . . . 7 . . . . 6 2 . . 2 1 7 3 . 4 Full Trace Events 3 | . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . 1 . 1 . . 11 . . . . 15 . . . . . 4 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . . . . . . . . 64 . . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . . . . . . 2 . . . . . . . . . . . 3 . . . . . . . . . . . . . . Time 234 | . 26 . . . . . . 76 . . . . . . . . . . . 132 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 99 | . . . . . . . . 99 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 1 1 1 Autooverrided 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Robots Rewired 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Total Allies 24 | . . . . . . . . 10 . . . . 1 1 . . 2 . . . . . . . . 8 . . . 1 1 . . . Largest Group 10 | . . . . . . . . 10 . . . . 1 1 . . 2 2 . . . . . . . 6 . . . . 1 . . . Highest-Rated Group 231 | . . . . . . . . 173 . . . . 95 41 . . 190 190 . . . . . . . 231 . . . . 47 . . . Highest-Rated Ally 95 | . . . . . . . . 29 . . . . 95 41 . . 95 95 . . . . . . . 49 . . . . 47 . . . Total Orders 12 | . . . . . . . . 3 . 4 . . . . . . . . 4 1 . . . . . . . . . . . . . . ROAM 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 5 | . . . . . . . . . . 2 . . . . . . . . 2 1 . . . . . . . . . . . . . . RETURN 4 | . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . Ally Attacks 222 | . . . . . . . . 71 . . . . 9 . . . . 88 . . . . . . . 51 . . . . 3 . . . Total Damage 4186 | . . . . . . . . 962 . . . . 238 . . . . 1918 . . . . . . . 991 . . . . 77 . . . Kills 32 | . . . . . . . . 10 . . . . 1 . . . . 13 . . . . . . . 8 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 15 | . . 3 . 2 . . . . . 1 1 . 2 . . 1 . . 2 . 2 . . 1 . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . 3 . . . . . . . . 2 1 . . . . . . . . . . . . . . Drone Recoveries 5 | . . . . . . . . . . 3 . . . . . . . . 2 . . . . . . . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Traps 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Turns Passed 40087 | 4 957 925 2365 1243 668 1051 771 1472 518 1160 1691 173 1284 1069 241 800 793 2446 913 2260 1876 1836 965 1301 640 731 438 963 657 1932 1804 1138 1746 1256 Spaces Moved 17804 | 1 469 520 1062 696 305 525 368 624 251 676 962 76 542 367 166 572 624 1194 418 764 658 966 176 652 277 312 164 58 255 779 708 391 615 611 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6099 | 1 469 520 1062 696 305 12 332 20 134 676 962 76 542 292 . . . . . . . . . . . . . . . . . . . . Legs 10435 | . . . . . . . . . . . . . . 75 166 572 624 1194 418 764 658 966 176 652 277 312 164 58 255 779 708 391 615 611 Wheels 1270 | . . . . . . 513 36 604 117 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 108 | 160 160 160 160 160 160 130 145 150 150 152 152 230 150 190 120 120 120 110 132 132 185 185 185 185 185 185 185 185 185 185 175 174 108 108 Average Speed 166 | 160 160 160 167 160 179 159 155 157 164 152 161 230 229 220 120 122 121 129 132 184 185 185 185 185 185 185 185 185 185 185 178 177 171 148 Slowest Speed 400 | 160 160 160 240 160 320 400 240 232 235 152 230 230 230 230 190 190 190 202 132 189 185 185 185 185 185 185 185 186 185 185 250 178 180 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Teleports 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 6 Exploration Rate (%) 61 | 2 73 97 85 99 63 92 32 96 10 89 89 72 74 11 47 73 80 85 97 27 74 96 60 75 10 58 62 66 27 21 87 14 54 48 Regions Visited 34 Branch Regions 25 Pre-discovered Areas 13 | . 1 . 1 1 1 . . . . . . 1 . . . . 3 . 1 . . 1 3 . . . . . . . . . . . Known Exits Taken 29 | . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . 1 . 2 . 3 . . . 3 2 . 3 . . 4 4 . 4 . 1 4 . 1 . . . . . . . . . . Spaces Dug 254 | . . . 6 . . . . . . . 6 . . 1 . . 2 . 2 45 20 4 . 24 8 14 . . 8 35 33 17 12 17 Terrain Destroyed 1195 | . 7 . 23 4 3 64 5 . 39 . 6 . . 2 . . 2 45 36 130 22 13 . 27 27 68 8 10 340 65 60 72 45 72 Melee 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Projectile 521 | . . . . . 3 2 . . . . 6 . . 1 . . 2 4 4 70 22 13 . 27 27 27 8 10 39 65 60 66 40 25 AOE 661 | . 7 . 22 4 . 62 5 . 39 . . . . . . . . 41 32 60 . . . . . 41 . . 301 . . . . 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Total 25774 | 6 597 568 1445 763 363 621 479 999 317 795 1053 75 566 510 181 637 659 1997 758 1377 1291 991 820 713 348 407 231 894 344 1108 1117 660 1168 916 Wait 5059 | . 58 10 107 29 7 11 44 218 6 86 37 . 2 3 . 22 16 651 319 393 603 2 606 32 29 14 3 806 28 181 272 135 221 108 Move 17769 | . 468 519 1061 695 304 524 367 623 250 675 961 75 541 366 165 571 623 1193 417 763 657 965 175 651 276 310 163 57 254 778 707 390 614 611 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 225 | . 14 . 32 2 1 9 9 10 8 4 2 . 2 11 1 5 6 16 3 13 . 2 6 . 2 . 6 . 2 8 13 4 22 12 Fast Attach 123 | . 2 . 20 1 . 4 3 5 2 1 . . 1 4 . 2 . 12 . 6 . 1 10 . . . 2 5 . 4 5 4 16 13 Attach 116 | 2 2 1 10 1 7 3 4 6 6 1 1 . . 4 1 1 1 8 1 7 . . . . 2 . 1 . 1 5 3 3 14 20 Detach 10 | . . . 1 . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . 3 2 Swap 305 | . 5 4 31 2 1 8 6 18 5 12 10 . 2 17 . 8 3 21 5 22 5 5 2 2 5 1 8 . 4 21 23 20 19 10 Drop 349 | 4 7 5 47 2 4 2 5 17 4 6 . . 2 13 . 5 8 37 3 20 4 4 21 . 2 . 10 14 3 18 20 18 36 8 Fire 1603 | . 41 29 114 31 34 60 41 74 36 10 42 . 16 68 14 23 2 34 10 152 22 12 . 28 32 27 38 11 52 93 73 86 185 113 Melee 85 | . . . 1 . . . . . . . . . . 2 . . . 24 . . . . . . . . . 1 . . . . 38 19 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . Rewire 61 | . . . . . . . . . . . . . . 22 . . . . . . . . . . . 39 . . . . . . . . Trap 50 | . . . 20 . 2 . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: Res / *Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: [*Acc] / *Qua x2) -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 16) 451 | -10/Materials | Discovered new exit (range 15) 501 | -10/Materials | Repaired EM Pulse Gun 649 | -10/Materials | Discovered new exit (range 16) 905 | -10/Materials | Build established: Scavenger-Mutant 962 | -10/Materials | Entered Mines 1011 | -10/Mines | Discovered new exit (range 8) 1153 | -10/Mines | Learned location of 1 exit from Materials 1674 | -10/Mines | Identified exit to Materials 1887 | -10/Mines | Entered Materials 1887 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1888 | -9/Materials | Identified exit to Materials 2110 | -9/Materials | Discovered exit to Materials (range 20) 3298 | -9/Materials | Build established: Gunner 3556 | -9/Materials | Discovered new exit (range 7) 3752 | -9/Materials | Discovered exit to Materials (range 8) 4252 | -9/Materials | Entered Mines 4301 | -9/Mines | Learned location of Storage (-8) 4371 | -9/Mines | Learned 8 Materials zone layouts 4557 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4720 | -9/Mines | Met a Derelict testing a Signal Generator 4728 | -9/Mines | Found Signal Generator 5133 | -9/Mines | Discovered exit to Materials (range 12) 5341 | -9/Mines | Discovered exit to Materials (range 8) 5489 | -9/Mines | Discovered new exit (range 5) 5495 | -9/Mines | Entered Exiles 5534 | -9/Exiles | Met 8R-AWN 5561 | -9/Exiles | Met EX-HEX 5625 | -9/Exiles | Met EX-DEC 5631 | -9/Exiles | Learned location of Zion (-6) 5662 | -9/Exiles | Met EX-BIN 5684 | -9/Exiles | Aligned with FarCom system 5686 | -9/Exiles | Given EX-Vault access code 5723 | -9/Exiles | Opened EX-Vault 5759 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5788 | -9/Exiles | Exiles lab attacked by MAIN.C 5917 | -9/Exiles | Discovered new exit (range 11) 5952 | -9/Exiles | Attacked by the Exiles 5996 | -9/Exiles | Core integrity fell below 50% 6024 | -9/Exiles | Found Prototype Ballistic Gun 6025 | -9/Exiles | Identified 8R-AWN's Boregun 6055 | -9/Exiles | Lost 6 parts (2n2u2w) 6163 | -9/Exiles | Entered Mines 6278 | -8/Mines | Discovered exit to Materials (range 15) 6529 | -8/Mines | Build established: Scavenger-Tank 6621 | -8/Mines | Lost 3 parts (1p1n1u) 6802 | -8/Mines | Core integrity fell below 20% 6897 | -8/Mines | Build established: Scavenger-Gunner 6906 | -8/Mines | Discovered exit to Materials (range 5) 7214 | -8/Mines | Entered Materials 7214 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7215 | -8/Materials | Identified exit to Storage 7216 | -8/Materials | Identified exit to Factory 7236 | -8/Materials | Discovered exit to Storage (range 10) 7985 | -8/Materials | Entered Storage 8064 | -8/Storage | Repaired Adv. Treads 8112 | -8/Storage | Garrison activated, responded to threat 8503 | -8/Storage | Build established: Gunner 8842 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8860 | -8/Storage | Discovered exit to Factory (range 18) 9142 | -8/Storage | Build established: Commander-Gunner 9156 | -8/Storage | Identified exit to Recycling 9270 | -8/Storage | Repaired Adv. Treads 9457 | -8/Storage | Entered Factory 9457 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9645 | -7/Factory | Found Prototype Launcher 9645 | -7/Factory | Identified Rocket Array 9669 | -7/Factory | Identified exit to Lower Caves 9956 | -7/Factory | Garrison activated, responded to threat 9975 | -7/Factory | Entered Lower Caves 10003 | -7/Lower Caves | Build established: Scavenger-Skirmisher 10104 | -7/Lower Caves | Learned Factory emergency access door positions 10649 | -7/Lower Caves | Encountered a Warlord checkpoint 10956 | -7/Lower Caves | Discovered new exit (range 18) 11133 | -7/Lower Caves | Identified exit to Lower Caves 11135 | -7/Lower Caves | Entered another Lower Caves area 11306 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12134 | -7/Lower Caves | Discovered new exit (range 5) 12140 | -7/Lower Caves | Identified exit to Factory 12539 | -7/Lower Caves | Learned location of 2 exits from Factory 12565 | -7/Lower Caves | Discovered new exit (range 14) 12821 | -7/Lower Caves | Identified exit to Data Miner 12826 | -7/Lower Caves | Entered Data Miner 12826 | -7/Data Miner | Discovered new exit (range 6) 12839 | -7/Data Miner | Build established: Skirmisher 12861 | -7/Data Miner | Met Data Miner 12909 | -7/Data Miner | Learned location of Section 7 (-2) 12909 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12944 | -7/Data Miner | Received God Mode back door access code from Data Miner 12997 | -7/Data Miner | Identified exit to Proximity Caves 12999 | -7/Data Miner | Entered Proximity Caves 13119 | -6/Proximity Caves | Escorted by Enhanced Grunt 13685 | -6/Proximity Caves | Learned location of 1 exit from Factory 13767 | -6/Proximity Caves | Learned Factory security intel 13915 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14059 | -6/Proximity Caves | Discovered exit to Factory (range 3) 14283 | -6/Proximity Caves | Entered Factory 14283 | -6/Factory | Evolved 2 slots: Utility x2 14284 | -6/Factory | Identified exit to Factory 14284 | -6/Factory | Identified exit to Lower Caves 14874 | -6/Factory | Incoming investigation squad redirected 15317 | -6/Factory | Build established: Scavenger-Tank 15329 | -6/Factory | Cargo convoy interrupted 15352 | -6/Factory | Entered Lower Caves 15588 | -6/Lower Caves | Discovered new exit (range 5) 15592 | -6/Lower Caves | Identified exit to Lower Caves 15593 | -6/Lower Caves | Entered another Lower Caves area 15613 | -6/Lower Caves | Discovered exit to Factory (range 6) 15722 | -6/Lower Caves | Build established: Scavenger-Skirmisher 15776 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15814 | -6/Lower Caves | Learned Factory interactive machine intel 15819 | -6/Lower Caves | Lost 3 parts (1n1u1w) 16174 | -6/Lower Caves | Encountered a Warlord checkpoint 16351 | -6/Lower Caves | Discovered new exit (range 13) 16369 | -6/Lower Caves | Identified exit to Zion 16393 | -6/Lower Caves | Entered Zion 16485 | -6/Zion | Discovered new exit (range 13) 16776 | -6/Zion | Learned location of Armory (-3) 16795 | -6/Zion | Given A8's code to call for help 16964 | -6/Zion | Learned location of Quarantine (-2) 17062 | -6/Zion | Received a visual enhancement algorithm 17172 | -6/Zion | Discovered new exit (range 5) 17174 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17174 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17176 | -6/Zion | Identified exit to Deep Caves 17181 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17186 | -6/Zion | Entered Deep Caves 17186 | -6/Deep Caves | Accompanied by 2 allies 17326 | -6/Deep Caves | Attacked by Z-Imprinter 17340 | -6/Deep Caves | Allies destroyed Z-Imprinter 17524 | -6/Deep Caves | Z-Facility disabled 17637 | -6/Deep Caves | Found Prototype Protection 17637 | -6/Deep Caves | Identified Zio. Weapon Casing 17662 | -6/Deep Caves | Found Zio. Weapon Casing 17680 | -6/Deep Caves | Found Zio. Weapon Casing 18192 | -6/Deep Caves | Build established: Skirmisher 18228 | -6/Deep Caves | Spotted as-48054 18277 | -6/Deep Caves | Destroyed as-48054 18312 | -6/Deep Caves | Spotted as-97973 18326 | -6/Deep Caves | Triggered Deep Caves wall 18326 | -6/Deep Caves | Spotted AS-35617 18333 | -6/Deep Caves | Destroyed AS-35617 18336 | -6/Deep Caves | Spotted AS-80578 18344 | -6/Deep Caves | Destroyed AS-80578 18350 | -6/Deep Caves | Destroyed 35 combat bots 18393 | -6/Deep Caves | Exposed GOLEM chamber 18397 | -6/Deep Caves | Found GOLEM Unit 18684 | -6/Deep Caves | Build established: Mutant 19053 | -6/Deep Caves | Found GOLEM Unit 19077 | -6/Deep Caves | Found GOLEM Unit 19086 | -6/Deep Caves | Found GOLEM Unit 19093 | -6/Deep Caves | Found GOLEM Unit 19114 | -6/Deep Caves | Found Prototype Device 19114 | -6/Deep Caves | Identified Exp. Thermal Shield 19186 | -6/Deep Caves | Discovered new exit (range 6) 19385 | -6/Deep Caves | Build established: Scavenger-Mutant 19630 | -6/Deep Caves | Identified exit to Proximity Caves 19632 | -6/Deep Caves | Entered Proximity Caves 19634 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 19792 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20242 | -5/Proximity Caves | Discovered exit to Factory (range 94) 20545 | -5/Proximity Caves | Entered Factory 20545 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 20546 | -5/Factory | Loaded intel: 51 interactive machine locations 20845 | -5/Factory | Build established: Golem 20990 | -5/Factory | Identified exit to Upper Caves 21214 | -5/Factory | Build established: Mutant 22015 | -5/Factory | Destroyed 8 combat bots 22054 | -5/Factory | Build established: Golem 22161 | -5/Factory | Destroyed 10 combat bots 22269 | -5/Factory | Incoming investigation squad redirected 22318 | -5/Factory | Repaired Hrd. Medium Armor Plating 22363 | -5/Factory | Repaired Imp. Medium Armor Plating 22415 | -5/Factory | Repaired Imp. System Backup Module 22546 | -5/Factory | Spotted B-75 Beast 22578 | -5/Factory | Destroyed B-75 Beast 22710 | -5/Factory | Fabricated Adv. Force Field (x2) 22805 | -5/Factory | Entered Upper Caves 24252 | -5/Upper Caves | Learned Factory non-interactive machine intel 24387 | -5/Upper Caves | Discovered new exit (range 12) 24419 | -5/Upper Caves | Identified exit to Upper Caves 24681 | -5/Upper Caves | Entered another Upper Caves area 24686 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24889 | -5/Upper Caves | Discovered new exit (range 8) 25129 | -5/Upper Caves | Encountered a Warlord checkpoint 25557 | -5/Upper Caves | Learned Factory security intel 25557 | -5/Upper Caves | Learned Factory stockpile data 25557 | -5/Upper Caves | Learned Research trap positions 25738 | -5/Upper Caves | Discovered new exit (range 9) 26485 | -5/Upper Caves | Identified exit to Zhirov 26517 | -5/Upper Caves | Entered Zhirov 26517 | -5/Zhirov | Discovered new exit (range 3) 26551 | -5/Zhirov | Met Zhirov 26586 | -5/Zhirov | Learned location of Testing (-3) 26604 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27377 | -5/Zhirov | Found Alien Artifact 27377 | -5/Zhirov | Identified Integrated Reactor 27377 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27406 | -5/Zhirov | Found Alien Artifact 27477 | -5/Zhirov | Identified exit to Proximity Caves 27482 | -5/Zhirov | Entered Proximity Caves 27523 | -4/Proximity Caves | Learned 12 Research zone layouts 27681 | -4/Proximity Caves | Build established: Tank 28194 | -4/Proximity Caves | Build established: Mutant 28758 | -4/Proximity Caves | Discovered new exit (range 7) 28775 | -4/Proximity Caves | Identified exit to Factory 28783 | -4/Proximity Caves | Entered Factory 28783 | -4/Factory | Evolved 2 slots: Utility x2 28786 | -4/Factory | Loaded intel: 199 non-interactive machine locations 29047 | -4/Factory | Identified exit to Upper Caves 29047 | -4/Factory | Identified exit to Extension 29360 | -4/Factory | Discovered new exit (range 11) 29378 | -4/Factory | Build established: Tank 29385 | -4/Factory | Identified exit to Research 29423 | -4/Factory | Entered Extension 29529 | -4/Extension | Energy Cycler disabled 29529 | -4/Extension | Rescued a captive Derelict 29529 | -4/Extension | Rescued a captive Derelict 29530 | -4/Extension | Rescued a captive Derelict 29530 | -4/Extension | Rescued a captive Derelict 29530 | -4/Extension | Rescued a captive Derelict 29531 | -4/Extension | Rescued a captive Derelict 29533 | -4/Extension | Rescued a captive Derelict 29534 | -4/Extension | Rescued a captive Derelict 29534 | -4/Extension | Rescued a captive Derelict 29536 | -4/Extension | Rescued a captive Derelict 29547 | -4/Extension | Rescued a captive Derelict 29838 | -4/Extension | Crushed by falling debris 29923 | -4/Extension | First assault squad dispatched 30089 | -4/Extension | Build established: Mutant 30142 | -4/Extension | Discovered exit to Research (range 10) 30143 | -4/Extension | Discovered new exit (range 6) 30152 | -4/Extension | Identified exit to Cetus 30154 | -4/Extension | Entered Cetus 30181 | -4/Cetus | Destroyed Cetus Guard 30191 | -4/Cetus | Destroyed Cetus Guard 30196 | -4/Cetus | Destroyed Cetus Guard 30203 | -4/Cetus | Spotted Cetus Guard 30216 | -4/Cetus | Destroyed Cetus Guard 30382 | -4/Cetus | Discovered new exit (range 15) 30423 | -4/Cetus | Destroyed Cetus Guard 30426 | -4/Cetus | Spotted Cetus Guard 30427 | -4/Cetus | Destroyed Cetus Guard 30431 | -4/Cetus | Spotted Cetus Guard 30433 | -4/Cetus | Destroyed Cetus Guard 30448 | -4/Cetus | Destroyed Cetus Guard 30475 | -4/Cetus | Discovered exit to Research (range 15) 30484 | -4/Cetus | Met Revision 17 30484 | -4/Cetus | Destroyed Revision 17 30545 | -4/Cetus | Build established: Golem 30590 | -4/Cetus | Identified exit to Archives 30592 | -4/Cetus | Entered Archives 31527 | -4/Archives | Discovered new exit (range 15) 31553 | -4/Archives | Identified exit to Hub_04(d) 31555 | -4/Archives | Entered Hub_04(d) 31761 | -4/Hub_04(d) | Build established: Tank 31967 | -4/Hub_04(d) | Discovered exit to Research (range 14) 32092 | -4/Hub_04(d) | Discovered exit to Research (range 2) 32205 | -4/Hub_04(d) | Network Hub disabled 32210 | -4/Hub_04(d) | Network Hub disabled 32212 | -4/Hub_04(d) | Entered Research 32212 | -3/Research | Evolved 2 slots: Power x1, Utility x1 32213 | -3/Research | Identified exit to Research 32214 | -3/Research | Loaded intel: 71 trap records 32480 | -3/Research | Discovered new exit (range 15) 32557 | -3/Research | Build established: Generator-Golem 32585 | -3/Research | Identified exit to Armory 32868 | -3/Research | Found Prototype Slashing Weapon 33131 | -3/Research | Identified exit to Testing 33212 | -3/Research | First assault squad dispatched 33231 | -3/Research | Incoming assault squad redirected 33438 | -3/Research | Found Quantum Capacitor 33480 | -3/Research | Incoming assault squad redirected 34144 | -3/Research | Entered Testing 34170 | -3/Testing | Protovariant out of control (PP-JPZVC4UL57) 34196 | -3/Testing | Incoming assault squad redirected 34391 | -3/Testing | Identified Transdimensional Reconstructor 34391 | -3/Testing | Warped through subspace 34397 | -3/Testing | Garrison activated, responded to threat 34582 | -3/Testing | Incoming investigation squad redirected 34804 | -3/Testing | Build established: Generator-Mutant 34888 | -3/Testing | Found Prototype Energy Cannon 34892 | -3/Testing | Identified Disintegrator 35050 | -3/Testing | Found Prototype Ballistic Gun 35050 | -3/Testing | Identified Hyp. Multirail 35099 | -3/Testing | Found Prototype Device 35114 | -3/Testing | Build established: Generator-Golem 35340 | -3/Testing | System corruption reached 10% 35404 | -3/Testing | Discovered exit to Research (range 14) 35561 | -3/Testing | Identified Exp. Transmission Jammer 35562 | -3/Testing | Found Prototype Launcher 35563 | -3/Testing | Identified Tactical Quantum Warhead 35610 | -3/Testing | Found Prototype Device 35621 | -3/Testing | Identified EM Dispersion Field 35631 | -3/Testing | Build established: Generator-Tank 35644 | -3/Testing | First assault squad dispatched 35659 | -3/Testing | Incoming assault squad redirected 35735 | -3/Testing | Incoming assault squad redirected 35948 | -3/Testing | Entered Research 35948 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 36227 | -2/Research | Found Prototype Processor 36341 | -2/Research | Identified exit to Quarantine 36597 | -2/Research | Build established: Generator-Golem 36660 | -2/Research | Discovered new exit (range 5) 37086 | -2/Research | Entered Quarantine 37307 | -2/Quarantine | Found Alien Artifact 37311 | -2/Quarantine | Identified Exp. Core Analyzer 37328 | -2/Quarantine | Spotted Alpha 7 37349 | -2/Quarantine | Found Alien Artifact 37363 | -2/Quarantine | First assault squad dispatched 37378 | -2/Quarantine | Incoming assault squad redirected 37456 | -2/Quarantine | Identified Phase Redirector 37664 | -2/Quarantine | Found Alien Slashing Weapon 37664 | -2/Quarantine | Identified Sigix Broadsword 37775 | -2/Quarantine | Found Alien Artifact 37891 | -2/Quarantine | Found Alien Artifact 37893 | -2/Quarantine | Incoming assault squad redirected 37945 | -2/Quarantine | Incoming assault squad redirected 38060 | -2/Quarantine | Found Alien Artifact 38060 | -2/Quarantine | Identified Core Reset Matrix 38060 | -2/Quarantine | Identified Phase Armor 38060 | -2/Quarantine | Identified Subatomic Replicator 38060 | -2/Quarantine | Identified Matter Drive 38060 | -2/Quarantine | Used Core Reset Matrix 38064 | -2/Quarantine | Detected hypermatrix surge 38064 | -2/Quarantine | Sensed 13 artifacts in vicinity 38112 | -2/Quarantine | Cryocooling Duct disabled 38127 | -2/Quarantine | Ambient heat levels rising (+20) 38127 | -2/Quarantine | Non-combat units ordered to evacuate 38151 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 38160 | -2/Quarantine | Found Dimensional Node Initializer 38219 | -2/Quarantine | Found Transdimensional Reconstructor 38222 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 38225 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 38236 | -2/Quarantine | Warped through subspace 38259 | -2/Quarantine | Found Core Stripper 38284 | -2/Quarantine | Garrison activated, responded to threat 38377 | -2/Quarantine | System corruption reached 10% 38464 | -2/Quarantine | Build established: Generator-Mutant 38527 | -2/Quarantine | Core integrity fell below 50% 38588 | -2/Quarantine | Spotted Fortress 38597 | -2/Quarantine | Lost 3 parts (2u1w) 38607 | -2/Quarantine | Destroyed Fortress 38613 | -2/Quarantine | Found Prototype Reactor 38613 | -2/Quarantine | Identified Vortex Chain Reactor 38615 | -2/Quarantine | Incoming assault squad redirected 38621 | -2/Quarantine | Found Unknown Protection 38622 | -2/Quarantine | Identified Hvy. Insulated Plating 38626 | -2/Quarantine | Found Prototype Protection 38626 | -2/Quarantine | Identified Centrium Heavy Armor Plating 38629 | -2/Quarantine | Found Vortex Chain Reactor 38633 | -2/Quarantine | Found Prototype Device 38633 | -2/Quarantine | Identified EM Dispersion Field 38651 | -2/Quarantine | Found Unknown Device 38651 | -2/Quarantine | Identified Antimissile System 38694 | -2/Quarantine | Found Prototype Device 38694 | -2/Quarantine | Identified Thermal Barrier 38698 | -2/Quarantine | Found Prototype Device 38698 | -2/Quarantine | Identified Exp. Force Field 38823 | -2/Quarantine | Discovered new exit (range 5) 38829 | -2/Quarantine | Identified exit to Section 7 38832 | -2/Quarantine | Entered Section 7 38833 | -2/Section 7 | Sensed 20 artifacts in vicinity 39248 | -2/Section 7 | Found LRC Energy Well 39250 | -2/Section 7 | Found LRC Insulator 39252 | -2/Section 7 | Scanned by Researcher 39267 | -2/Section 7 | Found LRC Matter Compressor 39267 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 39269 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 39270 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 39312 | -2/Section 7 | Found Integrity Redistributor 39314 | -2/Section 7 | Found Integrity Redistributor 39332 | -2/Section 7 | First assault squad dispatched 39352 | -2/Section 7 | Incoming assault squad redirected 39367 | -2/Section 7 | Intercept squad dispatched 39369 | -2/Section 7 | Warped through subspace 39369 | -2/Section 7 | Spotted Executioner 39369 | -2/Section 7 | Spotted Executioner 39371 | -2/Section 7 | Warped through subspace 39371 | -2/Section 7 | Spotted Striker 39371 | -2/Section 7 | Spotted Striker 39371 | -2/Section 7 | Spotted Executioner 39371 | -2/Section 7 | Spotted Executioner 39372 | -2/Section 7 | Warped through subspace 39390 | -2/Section 7 | Found Transdimensional Reconstructor 39392 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 39396 | -2/Section 7 | Found Transdimensional Reconstructor 39479 | -2/Section 7 | Found Integrated Dissipator 39495 | -2/Section 7 | Warped through subspace 39504 | -2/Section 7 | Warped through subspace 39566 | -2/Section 7 | Found Integrated Dissipator 39566 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 39567 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 39851 | -2/Section 7 | Lost 3 parts (1p2u) 39851 | -2/Section 7 | Spotted B-90 Cyclops 39907 | -2/Section 7 | Warped through subspace 39928 | -2/Section 7 | Build established: Alien-Mutant 39949 | -2/Section 7 | Spotted S7 Guard 39989 | -2/Section 7 | Core integrity fell below 20% 39998 | -2/Section 7 | Destroyed S7 Guard 40003 | -2/Section 7 | Found Prototype Protection 40003 | -2/Section 7 | Identified Hvy. Regenerative Plating 40022 | -2/Section 7 | Lost 7 parts (2p2n1u2w) 40051 | -2/Section 7 | Intercept squad dispatched 40055 | -2/Section 7 | Spotted Tracker 40055 | -2/Section 7 | Spotted Tracker 40056 | -2/Section 7 | Spotted Tracker 40065 | -2/Section 7 | Spotted Combat Programmer 40066 | -2/Section 7 | Spotted Combat Programmer 40079 | -2/Section 7 | Destroyed Tracker 40079 | -2/Section 7 | Spotted Combat Programmer 40088 | -2/Section 7 | Destroyed by Combat Programmer with EMDS Last Messages --------------- 40086_ W-44 Eye distress signal jammed. 40086_ Penetrated by EMDS Slug. 40086_ Force Lance destroyed. 40086_ GOLEM Unit destroyed. 40087_ W-44 Eye distress signal jammed. 40087_ Penetrated by EMDS Slug. 40087_ Cloning Tubes disabled. 40087_ Destroyed Unknown Special Weapon. 40087_ W-44 Eye destroyed. 40087_ A-15 Conveyor bypasses jamming via Unknown Processor. 40087_ A-15 Conveyor calls for reinforcements. 40087_ ALERT: Hostile activity reported, dispatching reinforcements to area. 40087_ A-15 Conveyor distress signal jammed. 40087_ Adv. Transmission Jammer destroyed. 40087_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 40088_ The unstable cave ceiling collapses. 40088_ Held in stasis. 40088_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# """" | | ????????????????????????????????????? c "" | | ?????????????????????????????????????? "! | | ??????????????????????????????????????? "" | | ?????????????????????????????#? ??????? | | ?????????????????????????????# ????? | | ?????????????????????????????# ######## | | ?????????????????????????????# ^ | | ?????????????????????????????# | | ?????????????????????????????# " " """ "" | | ?????????????????????????????# "" """ "" | | ???????????????????????????# """ """ "" | | ???????????????????????????# | | ????????##################???# """ " " "" | | ????????# """ """ "" | | ????????# """ """ "" | | ????????# | | ????????# A ? c %% | | ????????# ####?#############/" | | ????????# #????????# /=! | | ????????# " #????????# """ "" | | ????????+ ##???????# """ "" | | ????????# #???????# """ "" | | ????????# p #????????# | | ????????# #????????# | | ????????# @ #????????# | | ????????# %s ######????????# | | ????????# sp = #######??????######## | | ????????# A = #?????????????? | | ???????# #??????????? ?? | | ???????# +?????????? ??? | | ??????# u #????????? ???? | | ??????# #????????+##### | | ??????## # #??????? [ | | ???????##### ######## | | ???????????##"" """?? | | ????????????#" """ c # """ ? | | ????????????#" ""!""""# """ | | ????????????#"""""""""# ] | | ?????????????#################+## | | ???????????????????????# % #? ##+## | | ???????????????????????# % = #?? #???? | | ???????????????????????# % #????#???? | | ???????????????????????# #????????? | | ???????????????????????# #????????? | | ???????????????????????# """ #????????? | | ???????????????????????# """ #????????? | | ???????????????????????# """ #????????? | | ???????????????????????# #????????? | | ???????????????????????##########????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Coolant Potential 100 Energy Generation 83 Energy Capacity 1985 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 60 Jamming Range 22 Additional Mass Support 20 Armor Coverage 1000 Resistance: KI 25 Resistance: TH 15 Resistance: EX 15 Resistance: EM 100 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 25 Kinecelleration 30 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Force Field | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Phase Redirector Sigix Broadsword Core Reset Matrix Phase Armor Core Stripper Matter Drive LRC Matter Compressor LRC Insulator LRC Energy Well High-powered Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Left-hand Path Superinsulated Challenges ------------ None Game ------ Seed NuclearOverloadProtection Manual? 0 Play Time 03:50:07 Cumulative 483.0 hours Start 2021.11.14 @ 00:17:53 End 2021.11.14 @ 04:24:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 475 Rogue 475 Adventurer 0 Explorer 0 Win Type - Total 11 Types 9/0/1/1/0/0/0/0/0 Lore% 82 Gallery% 93 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5cb56d5-6482-470b-8df4-f2b909b7bf66