Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.29 @ 04:08:38 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (99) 495 Value Destroyed (2409) 2409 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 5374 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 269 Friendly Fire -31 Cogmind --------- Core Integrity 503/550 Matter 271/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Cooled Ion Engine Light Treads Improved Treads Improved Treads Huge Storage Unit Experimental Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Hacking Suite Assault Rifle Assault Rifle Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Rocket Launcher Flail Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Light Treads Improved Treads Improved Treads Huge Storage Unit Experimental Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Hacking Suite Assault Rifle Assault Rifle Assault Rifle Assault Rifle Grenade Launcher Rocket Launcher Flail Heavy Explosive Trap [Rating: 28] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Treads Treads Improved Treads Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . 1 . . Parts Attached 75 | 7 14 6 26 20 2 Power 7 | 1 1 1 3 1 . Engine 7 | 1 1 1 3 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 22 | 2 4 1 10 4 1 Treads 22 | 2 4 1 10 4 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 3 1 6 3 1 Device 4 | 1 2 . . . 1 Storage 3 | 1 1 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 9 | . . 1 5 3 . Artifact . | . . . . . . Weapon 30 | 2 6 3 7 12 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 25 | 2 5 3 6 9 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 1 | . 1 . . . . Impact Weapon 2 | . . . . 2 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 4 | . 1 . . 3 . Power 1 | . 1 . . . . Propulsion . | . . . . . . Utility 1 | . . . . 1 . Weapon 2 | . . . . 2 . Highest Loss Streak 3 | . 1 . . 3 . Average Slot Usage (%) 99 | . 99 100 99 98 99 Engine 11 | . 13 14 11 11 9 Treads 31 | . 28 28 33 32 36 Device 2 | . 14 . . . 8 Storage 11 | . 14 14 11 11 9 Protection 9 | . . 13 10 10 9 Ballistic Gun 30 | . 25 28 32 32 27 Naked Turns . | . . . . . . Heaviest Build 64 | 14 30 36 64 64 63 Greatest Support 92 | 40 46 40 69 69 92 Greatest Overweight (x) 1 | . . . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 17 | 7 10 15 19 20 20 Most Carried 20 | 5 10 15 20 20 20 Average Carried 16 | 3 8 14 18 19 18 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 5 10 15 20 19 20 Class Distribution -------------------- 32% | Tank 26% | Scavenger-Tank 21% | Mutant 10% | Scavenger-Mutant 6% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Storage Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 2686 | 241 430 169 916 840 90 Remotely . | . . . . . . Salvage Created 3924 | 68 819 52 1352 1436 197 Parts 253 | 3 48 6 99 77 20 Haulers Intercepted 12 | . 2 . 4 6 . Recyclers Shooed 5 | . 2 . 2 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 60 | . 12 1 26 17 4 Guns 60 | . 12 1 26 17 4 Classes Destroyed 13 | 2 4 1 5 1 . Worker 4 | . 1 . 1 2 . Builder 1 | . . 1 . . . Tunneler 2 | 1 1 . . . . Hauler 12 | . 2 . 4 6 . Recycler 9 | 1 1 . 2 5 . Mechanic 1 | . . . 1 . . Operator 2 | . . . . 2 . Watcher 8 | . 3 . 4 1 . Swarmer 11 | . . . 11 . . Grunt 31 | . 12 1 3 13 2 Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 16 | . . . 10 4 2 Best Kill Streak 6 | 1 3 1 5 6 4 Combat Bots Only 5 | . 3 1 4 5 4 Max Kills in Single Turn 2 | 1 1 1 2 2 1 Gunslinging 1 | . . . 1 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 2425 | . 584 100 650 851 240 Core 284 | . 116 12 78 31 47 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 . 48 . 72 . Volleys Fired 236 | 7 67 8 73 70 11 Largest 3 | 2 2 2 3 3 3 Hottest 100 | 40 100 46 69 69 69 Shots Fired 618 | 14 130 16 217 208 33 Gun 613 | 14 126 16 216 208 33 Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special 4 | . 4 . . . . Kinetic 613 | 14 126 16 216 208 33 Thermal 4 | . 4 . . . . Explosive 1 | . . . 1 . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 4 8 4 13 9 17 Robot Miss Streak 5 | 2 4 1 3 5 1 Penetration Max . | . . . . . . Secondary Targets 7 | . 3 . 2 2 . Max Gunslinging Chain 2 | . 1 . 1 2 . Shots Hit Robots 392 | 8 83 12 132 131 26 Core Hits 159 | 3 38 2 55 52 9 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 2 | . . . 1 . 1 Destroy 2 | . . . 1 . 1 Melee Attacks 15 | . . . . 15 . Impact 14 | . . . . 14 . Slashing 1 | . . . . 1 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6412 | 88 1046 250 2096 2511 421 Guns 5991 | 88 1029 197 2050 2206 421 Cannons . | . . . . . . Explosions 256 | . . . . 256 . Melee . | . . . . . . Ramming 165 | . 17 53 46 49 . Kinetic 5991 | 88 1029 197 2050 2206 421 Thermal . | . . . . . . Explosive 256 | . . . . 256 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 . Average Corruption 2 | . . . . 2 . Corruption Purged . | . . . . . . Effects 19 | . . . . 19 . Message Errors 4 | . . . . 4 . Matter Fused 6 | . . . . 6 . Heat Flow Errors 3 | . . . . 3 . Energy Discharges 3 | . . . . 3 . Data Loss (minor) 3 | . . . . 3 . Overload Shots . | . . . . . . Overflow Damage 50 | . . . . 50 . Projectiles . | . . . . . . Explosions 50 | . . . . 50 . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 29 | . 7 10 6 6 . Targets Rammed 32 | . 8 10 7 7 . Kicked . | . . . . . . Crushed 3 | . 1 . 1 1 . Highest Temperature 268 | . 36 21 39 268 . Average Temperature 28 | . 12 14 11 41 . Received Heat Transfer 1071 | . 351 45 171 396 108 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 746 | 10 206 35 348 746 165 Initial 37 | . 6 12 1 37 13 Average 159 | 3 64 20 157 281 43 Maximum Alert Level 3 | . 1 . 1 3 . Low Security (%) 74 | 100 99 100 73 50 100 Level 1 14 | . . . 26 16 . Level 2 8 | . . . . 26 . Level 3 2 | . . . . 6 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 3 . 1 7 2 Investigation 7 | . 2 . . 4 1 Extermination . | . . . . . . Reinforcement 5 | . 1 . 1 3 . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 9 | . 2 . 5 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 22 3 40 34 6 Peak Tracking Total 5 | . 4 2 5 5 4 Tactical Retreats 9 | . 3 1 2 1 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 6 | . 1 . . 5 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . 1 . Traps Extracted . | . . . . . . Installed 1 | . . . . 1 . Triggered 1 | . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 9 | . . . 2 7 . Max in Single Turn 4 | . . . 1 4 . Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 37 | . 7 2 12 14 2 Terminals 31 | . 6 2 11 11 1 Fabricators . | . . . . . . Repair Stations 4 | . 1 . 1 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 1 1 Total Hacks 122 | . 24 8 36 47 7 Successful 63 | . 12 3 19 26 3 Failed 58 | . 11 5 17 21 4 Catastrophic 6 | . 2 1 1 2 . Database Lockouts 1 | . 1 . . . . Manual 62 | . 19 7 16 16 4 Terminals 101 | . 21 8 34 34 4 Fabricators . | . . . . . . Repair Stations 16 | . 3 . 2 11 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 5 | . . . . 2 3 Terminal Hacks 37 | . 7 3 14 12 1 Part Schematic 2 | . . 1 . 1 . Robot Analysis 4 | . 1 1 1 . 1 Prototype ID Bank 5 | . . . 5 . . Open Door 4 | . . . . 4 . Branch Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Repair Station Index 1 | . 1 . . . . Alert Level 4 | . . . 2 2 . Unreport Threat 6 | . 1 . 2 3 . Locate Traps 2 | . 1 . . 1 . Hauler Manifests 3 | . 1 . 1 1 . Registered Components 2 | . 1 . 1 . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 14 | . 2 . 2 10 . Scan Component 7 | . 1 . 1 5 . Repair 7 | . 1 . 1 5 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks 11 | . 3 . 3 4 1 Terminals 10 | . 3 . 3 3 1 Botnet 10 | . 3 . 3 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Jam 1 | . . . . 1 . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 31 | . 7 2 10 10 2 Full Trace Events 3 | . 1 . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 7 | . 1 . 1 5 . Time 218 | . 26 . 32 160 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies 12 | . . 2 . 10 . Largest Group 10 | . . 2 2 10 . Highest-Rated Group 88 | . . 42 42 88 . Highest-Rated Ally 31 | . . 31 31 16 . Total Orders . | . . . . . . Ally Attacks 91 | . . . 9 82 . Total Damage 944 | . . . 126 818 . Kills 13 | . . . 2 11 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total 4 | . 1 1 1 . 1 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 7742 | 185 1358 876 2502 2582 239 Spaces Moved 3824 | 97 670 508 1169 1257 123 Core 4 | 4 . . . . . Treads 3820 | 93 670 508 1169 1257 123 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 165 | 155 160 160 178 160 160 Slowest Speed 240 | 160 160 160 240 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 65 | 6 89 97 92 92 16 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 10 | . 4 . 6 . . Terrain Destroyed 17 | . 4 . 6 7 . Melee . | . . . . . . Projectile 4 | . 4 . . . . AOE 13 | . . . 6 7 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 4710 | 115 829 551 1433 1643 139 Wait 424 | . 42 4 118 259 1 Move 3819 | 96 669 507 1168 1256 123 Hop . | . . . . . . Pick Up 46 | 5 12 8 14 5 2 Fast Attach 20 | 7 2 1 2 7 1 Attach 6 | . 1 . 2 2 1 Detach 3 | . 2 1 . . . Swap 49 | . 11 5 22 11 . Drop 59 | . 15 7 27 10 . Fire 236 | 7 67 8 73 70 11 Melee 15 | . . . . 15 . Ram . | . . . . . . Kick . | . . . . . . Crush 32 | . 8 10 7 7 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . . 1 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage -8/Materials (discovered 1 exit: Gar) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 186 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 364 | -10/Materials | Central database locked down 779 | -10/Materials | Discovered new exit (range 15) 856 | -10/Materials | Discovered new exit (range 15) 1042 | -10/Materials | Discovered new exit (range 4) 1233 | -10/Materials | Discovered new exit (range 16) 1386 | -10/Materials | Discovered new exit (range 16) 1472 | -10/Materials | Repaired Lgt. Treads 1544 | -10/Materials | Entered Mines 1552 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1686 | -10/Mines | Discovered new exit (range 12) 1688 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1726 | -10/Mines | Found a hidden stash of uninstalled traps 1907 | -10/Mines | Build established: Scavenger-Mutant 2042 | -10/Mines | Discovered new exit (range 3) 2169 | -10/Mines | Core integrity fell below 50% 2205 | -10/Mines | Learned Materials trap positions 2420 | -10/Mines | Entered Materials 2420 | -9/Materials | Accompanied by 2 allies 2420 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2421 | -9/Materials | Loaded intel: 19 trap records 2425 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2726 | -9/Materials | Build established: Scavenger-Tank 3100 | -9/Materials | Discovered new exit (range 9) 3222 | -9/Materials | Discovered new exit (range 13) 3566 | -9/Materials | Discovered new exit (range 14) 3693 | -9/Materials | Discovered new exit (range 16) 4048 | -9/Materials | Repaired Med. Armor Plating 4523 | -9/Materials | Build established: Tank 4633 | -9/Materials | Discovered new exit (range 16) 4759 | -9/Materials | Identified exit to Mines 4759 | -9/Materials | Identified exit to Storage 4922 | -9/Materials | Entered Storage 5407 | -9/Storage | Lost 3 parts (1u2w) 5527 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5645 | -9/Storage | Repaired Imp. Treads 5678 | -9/Storage | Repaired Imp. Treads 5712 | -9/Storage | Repaired Imp. Treads 5828 | -9/Storage | Build established: Commander-Tank 6043 | -9/Storage | Found Prototype Processor 6364 | -9/Storage | Discovered new exit (range 13) 6814 | -9/Storage | Build established: Tank 7320 | -9/Storage | Repaired Imp. Treads 7354 | -9/Storage | Repaired Hvy. Assault Rifle 7504 | -9/Storage | Entered Materials 7504 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7690 | -8/Materials | Garrison activated, responded to threat 7735 | -8/Materials | Identified exit to Garrison 7743 | -8/Materials | Self-destructed Last Messages --------------- 07678_ Y-45 Defender suffers critical hit (Destroy). 07678_ Destroyed Lgt. Treads. 07681_ T-07 Excavator is excavating. 07690_ G-47 Trooper calls for garrison reinforcements. 07690_ ALERT: Activating Garrison Access M001. 07696_ G-47 Trooper destroyed. 07706_ Y-45 Defender destroyed. 07709_ Acquired 43 matter. 07713_ Acquired 47 matter. 07716_ T-07 Excavator is excavating. 07716_ Critical hit (Burn: +37). 07717_ Y-45 Defender destroyed. 07720_ T-07 Excavator is excavating. 07721_ Acquired Hvy. Assault Rifle. 07735_ Connecting with Garrison Access... >>Unlock Access door unlocked. 07735_ EXIT=UNLOCKED: GARRISON 07735_ ALERT: Suspicious activity at Garrison Access M001. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????????###???????????? | | ???????????????????????????? ???????????? | | ???????????????????????????? ???????????? | | ???????????????????????????? ???????????? | | ???????????????????????????? ???????????? | | ???????????????????????????# #???????????? | | ?????????????????########### #???????????? | | ????????????????? #![#???????????? | | ????????????????? """ """ #%!#???????????? | | ????????????????? """ "G" #[=#???????????? | | ???????????????# """ ">" #= #???????????? | | ???????????????# @ # #???????????? | | ???????????????# ; #???????????? | | ???????????????# # #???????????? | | ???????????????#############! ##??????????? | | ????????????????# [*#!= ### ##?????? | | ????????????????# != "[! #?????? | | ????????????????# **#[ #? | | ????????????????# !#% ##+### #? | | ????????????????# ######????????##? | | ????????????????# #???????????????? | | ????????????????# #???????????????? | | ????????????????# #???????????????? | | ????????????????########+##???????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ?????????????????????### ###??????????????? | | ?????????????????????# #??????????????? | | ????????????????###### #??????????????? | | ??#"""????????? # #??????????????? | | ###"Y"####??#?? # #??????????????? | | ???# ? # #??????????????? | | ???# ## ###########?????? | | """ ???# """ ## # #?????? | | """ #???# """ ## # ] #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Cargo Storage Unit | -10/Mines | Hacked Shock Bomb Launcher | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearDecoderMediator Manual? 0 Play Time 00:49:19 Cumulative 311.1 hours Start 2022.01.29 @ 03:20:43 End 2022.01.29 @ 04:08:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 6 Types 1/2/1/0/0/2/0/0/0 Lore% 59 Gallery% 62 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfc36802-ab1e-48a8-b556-e17d8b414697