Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.29 @ 22:49:03 Player: Aleph Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (1100) 1100 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 3163 Bonus ------- Follower Combat Kills 68 Cogmind --------- Core Integrity 0/550 Matter 431/500 Energy 220/300 System Corruption 0% Temperature Cool (0) Movement Core (900) Ox17 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Large Battery High-capacity Matter Pod Advanced Weight Redist. System > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads High-capacity Storage Unit Large Battery (200) Shield Generator Hacking Suite System Shield Ion Cannon Shotgun Improved Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Advanced Weight Redist. System Hardened Medium Armor Plating Shield Generator > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads High-capacity Storage Unit Large Battery Large Battery Particle Charger Hacking Suite System Shield Heavy EM Pulse Gun Heavy EM Pulse Gun Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Concussive RPG [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility High-capacity Matter Pod Device Shield Generator Storage High-capacity Matter Pod Protection Hardened Medium Armor Plating Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Launcher Concussive RPG Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 32 | 6 1 8 1 16 Power 5 | 1 . . . 4 Engine 4 | 1 . . . 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 6 | 2 . 2 . 2 Treads 3 | . . 2 . 1 Leg . | . . . . . Wheel 3 | 2 . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 1 4 1 4 Device 5 | . . 2 1 2 Storage 5 | 1 1 2 . 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 10 | 2 . 2 . 6 Energy Gun 4 | 2 . . . 2 Energy Cannon . | . . . . . Ballistic Gun 5 | . . 2 . 3 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 13 | . . 2 1 10 Power 4 | . . . . 4 Propulsion 4 | . . 2 . 2 Utility 2 | . . . 1 1 Weapon 3 | . . . . 3 Highest Loss Streak 8 | . . 2 1 8 To Critical Strikes . | . . . . . Average Backups 14 | 2 5 10 15 18 Power . | . 1 1 1 . Propulsion 2 | 1 2 1 1 3 Utility 3 | . . 2 3 5 Weapon 7 | . 1 6 8 9 Tool/Special . | . . . . . Unused Backups 19 | . 2 . 3 14 Power 1 | . . . . 1 Propulsion 5 | . 2 . . 3 Utility 4 | . . . . 4 Weapon 9 | . . . 3 6 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 94 96 95 95 Engine 12 | . 14 11 11 12 Core 1 | . . . . 4 Treads 15 | . . 10 22 15 Wheel 4 | . 28 10 . 2 Device 16 | . . 19 17 17 Storage 20 | . 22 22 22 18 Protection 3 | . . . . 7 Energy Gun 3 | . 28 11 . . Ballistic Gun 16 | . . 10 22 16 Peak Build Rating 27 | 6 8 16 16 27 Average Rating 17 | 5 7 12 15 22 On Entrance 9 | . 6 8 16 15 Naked Turns . | . . . . . Heaviest Build 75 | 13 17 57 58 75 Greatest Support 55 | 20 20 46 46 55 Greatest Overweight (x) 5 | 4 5 5 1 5 Average Overweight (x) 1 | 2 1 1 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 18 | 7 8 18 20 20 Most Carried 20 | 4 8 15 16 20 Average Carried 14 | 3 5 10 15 18 Final Capacity 20 | 8 8 20 20 20 Final Carried 16 | 4 7 15 16 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1087 | 260 35 168 221 403 Remotely . | . . . . . Salvage Created 1175 | . 35 246 149 745 Parts 66 | . . 17 11 38 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 30 | . 1 8 6 15 Guns 30 | . 1 8 6 15 Classes Destroyed 6 | . 1 3 . 2 Worker 1 | . . . . 1 Swarmer 6 | . . 3 3 . Grunt 14 | . 1 3 2 8 Brawler 2 | . . 1 1 . Sentry 6 | . . 1 . 5 Specialist 2 | . . . . 2 Best Kill Streak 6 | . 1 6 3 3 Combat Bots Only 6 | . 1 6 3 3 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging 1 | . . 1 . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 270 | . 13 53 25 179 Missed 74 | . 3 13 5 53 Hits 196 | . 10 40 20 126 Melee 2 | . . . 2 . Projectile 194 | . 10 40 18 126 Critical Strikes 5 | . . 1 . 4 Damage Taken 2506 | . 108 365 174 1859 Core 717 | . 33 91 27 566 Absorbed by Shields 470 | . . . 62 408 Core Remaining (%) 85 | 100 86 . 70 . Volleys Fired 94 | . 5 17 11 61 Largest 2 | . 2 2 2 2 Hottest 90 | . 90 90 46 90 Shots Fired 173 | . 10 34 23 106 Gun 172 | . 10 34 23 105 Cannon . | . . . . . Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 124 | . . 13 23 88 Thermal 31 | . 10 21 . . Explosive 1 | . . . . 1 Electromagnetic 17 | . . . . 17 Robot Hit Streak 15 | . 6 15 7 7 Robot Miss Streak 6 | . 3 3 6 6 Penetration Max . | . . . . . Secondary Targets 4 | . . 1 . 3 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 123 | . 6 21 16 80 Core Hits 68 | . 2 15 9 42 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 . 2 Burn 1 | . . 1 . . Destroy 1 | . . . . 1 Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1826 | . 71 312 198 1245 Guns 1779 | . 71 303 198 1207 Cannons 12 | . . . . 12 Explosions 26 | . . . . 26 Melee . | . . . . . Ramming 9 | . . 9 . . Kinetic 1444 | . . 183 198 1063 Thermal 191 | . 71 120 . . Explosive 26 | . . . . 26 Electromagnetic 144 | . . . . 144 Impact 12 | . . . . 12 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 1 . 3 . Average Corruption 2 | . 1 . 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . 9 . Message Errors 1 | . . . 1 . Matter Fused 2 | . . . 2 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Alerts 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 19 | . . . . 19 Shots 1 | . . . . 1 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 383 | . 186 144 84 383 Average Temperature 72 | . 95 81 50 66 Received Heat Transfer 559 | . 48 87 28 396 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 606 | . 186 420 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 169 | . 30 120 70 169 Initial 16 | . . . 16 . Average 21 | . 5 43 8 29 Influence Increases 835 | . 45 190 140 460 Destroy 0b10 Robot/C 640 | . 20 160 120 340 Destroy 0b10 Robot/NC 10 | . . . . 10 Destroy Leader 150 | . 10 30 20 90 Allied During Kill 6 | . . . . 6 Successful Hack 8 | . . . . 8 Destroy Structure 6 | . . . . 6 Partial Spotted 15 | . 15 . . . Influence Decreases 716 | . 45 148 182 341 Entered New Map 26 | . . . 26 . Time Decay 560 | . 45 138 146 231 Lost Part 110 | . . 10 10 90 Lost Ally 20 | . . . . 20 Squads Dispatched 6 | . 2 . . 4 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 5 | . 1 . . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . 2 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 5 15 8 26 Peak Tracking Total 7 | . 2 7 3 4 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 3 | . 1 . . 2 Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 2 . . 2 Successful 1 | . . . . 1 Failed 3 | . 2 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Record 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events 1 | . 1 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 3 Highest-Rated Group 40 | . . . 40 40 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 23 | . . . . 23 Total Damage 236 | . . . . 236 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1457 | . . 613 844 . Seismic 1457 | . . 613 844 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 4082 | 133 253 613 1430 1653 Spaces Moved 1849 | 75 186 342 576 670 Core 88 | 42 45 . . 1 Treads 1182 | . . 114 576 492 Legs . | . . . . . Wheels 579 | 33 141 228 . 177 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 240 125 Average Speed 198 | 163 123 147 240 212 Slowest Speed 320 | 250 300 240 240 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 6 23 23 86 48 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . . . 6 Melee . | . . . . . Projectile . | . . . . . AOE 6 | . . . . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2100 | 84 198 414 605 799 Wait 69 | . . 32 7 30 Move 1845 | 74 185 341 575 670 Hop . | . . . . . Pick Up 39 | 4 5 13 6 11 Fast Attach 11 | 6 1 1 . 3 Attach 13 | . . 3 . 10 Detach 3 | . . . . 3 Swap 8 | . . 4 1 3 Drop 17 | . 2 2 5 8 Fire 94 | . 5 17 11 61 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 16) 387 | -10/Materials | Entered another Materials area 387 | -9/Materials | Evolved 2 slots: Utility x2 930 | -9/Materials | Discovered new exit (range 13) 1000 | -9/Materials | Entered Mines 1008 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1279 | -9/Mines | Discovered new exit (range 13) 1286 | -9/Mines | Learned Materials terminal intel 1774 | -9/Mines | Learned 2 Materials zone layouts 2134 | -9/Mines | Learned location of Storage (-7) 2354 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2430 | -9/Mines | Entered Materials 2430 | -8/Materials | Accompanied by 3 allies 2430 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2432 | -8/Materials | Loaded intel: 12 terminal locations 2789 | -8/Materials | Lost 3 allies 4061 | -8/Materials | Core integrity fell below 50% 4065 | -8/Materials | Core integrity fell below 20% 4068 | -8/Materials | Discovered new exit (range 13) 4083 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04040_ X-57 Shotgunner destroyed. 04045_ Hvy. EM Pulse Gun destroyed. 04048_ Hrd. Medium Armor Plating destroyed. 04049_ Wheel destroyed. 04055_ Hvy. Ion Engine destroyed. 04058_ Penetrated by Slug. 04058_ Nuclear Core destroyed. 04060_ Hvy. EM Pulse Gun destroyed. 04067_ Lgt. Deuterium Engine destroyed. 04068_ Concussive RPG expended. 04068_ X-57 Shotgunner knocked back. 04068_ Knocked back. 04068_ EXIT=FOUND 04068_ Knocked back. 04079_ X-57 Shotgunner destroyed. 04079_ Switching to secondary target: H-61 Shepherd. 04079_ H-61 Shepherd calls for reinforcements. 04079_ ALERT: Hostile activity reported, dispatching reinforcements to area. 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T #??? | | ????????????????????????????????# ??? #??? | | ???????????????????????????????? = """? #??? | | ???????????????????????????????## """ #??? | | ????????????????????????????????# """ #??? | | ????????????????????????????????# ?? +??? | | ????????????????????????????????# ?? #??? | | ????????????????????????????????# ?? ???? | | ????????????????????????????????# #?????####???? | | ????????????????????????????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 50 Energy Generation 23 Energy Capacity 420 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 44 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixImpactReconstructor Manual? 0 Play Time 00:33:22 Cumulative 2.0 hours Start 2025.08.25 @ 15:37:18 End 2025.08.29 @ 22:49:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a381133-d540-4792-95df-5cb6a2dbac9c