Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 00:29:45 Player: McSaucyNugget Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (23) 115 Value Destroyed (771) 771 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (3289) 3289 TOTAL SCORE: 11275 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 961 Entered DSFs 1000 Registered with UFD 300 Met Optimus in HQ 500 Hacked Protovariant 500 Cogmind --------- Core Integrity 1134/1450 Matter 117/300 Energy 11/100 System Corruption 8% Temperature Warm (130) Movement Flying (45) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Array > --- UTILITY (10) ----- Machine Analyzer Advanced Hacking Suite System Shield > --- WEAPON (3) ------- Overtuned Quantum Rifle > --- INVENTORY (5) ---- Light Antimatter Reactor Nuclear Pulse Array Cooled Impulse Thruster Experimental Stasis Projector Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Machine Analyzer Improved Sensor Array Experimental Signal Interpreter Improved Phase Shifter Layered Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite System Shield Improved System Shield Ghost Barrier > --- WEAPON ----------- Linear Accelerator > --- INVENTORY -------- Light Antimatter Reactor Nuclear Pulse Array Experimental Stasis Projector [Rating: 137] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Shield Leg Wheel Centrium Wheel Hover Unit Improved Linear Gravjet Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device V3-11A's Pendant Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Makeshift Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Matter Neutralizer Ballistic Gun Hypervelocity Railgun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Carbide Saw Build | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac DSF Res Tes Res Slots Evolved 16 | . . . . 10 . 2 . . . 2 . 2 Power 1 | . . . . 1 . . . . . . . . Propulsion 6 | . . . . 3 . 1 . . . . . 2 Utility 8 | . . . . 5 . 1 . . . 2 . . Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 99 | 7 3 3 5 4 14 9 6 . 12 12 14 10 Power 8 | 1 . . . . . 1 . . 1 3 1 1 Engine 1 | 1 . . . . . . . . . . . . Core 1 | . . . . . . . . . 1 . . . Reactor 6 | . . . . . . 1 . . . 3 1 1 Propulsion 34 | 2 . . 2 1 8 3 4 . 7 2 3 2 Treads 6 | 2 . . 2 1 . 1 . . . . . . Leg 2 | . . . . . . 1 1 . . . . . Wheel 1 | . . . . . . 1 . . . . . . Hover 3 | . . . . . 3 . . . . . . . Flight 22 | . . . . . 5 . 3 . 7 2 3 2 Utility 34 | 1 2 1 2 2 4 5 1 . 1 4 6 5 Device 10 | . 1 1 . 1 1 2 1 . 1 . 1 1 Storage 3 | 1 1 . 1 . . . . . . . . . Processor 5 | . . . . 1 . 1 . . . 1 . 2 Hackware 8 | . . . . . . 1 . . . 2 4 1 Protection 8 | . . . 1 . 3 1 . . . 1 1 1 Artifact . | . . . . . . . . . . . . . Weapon 23 | 3 1 2 1 1 2 . 1 . 3 3 4 2 Energy Gun 5 | 3 . . . . . . . . 1 . . 1 Energy Cannon 3 | . . . . . . . . . 1 . 2 . Ballistic Gun 5 | . . . . . 1 . 1 . . 3 . . Ballistic Cannon 5 | . 1 1 1 1 . . . . . . . 1 Launcher 2 | . . . . . 1 . . . . . 1 . Special Weapon 2 | . . 1 . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . . . . 1 . . . 8 1 Parts Lost 42 | . . . . . 15 2 . . . 6 5 14 Power 5 | . . . . . 1 . . . . 1 1 2 Propulsion 10 | . . . . . 5 1 . . . 1 . 3 Utility 19 | . . . . . 6 1 . . . 3 1 8 Weapon 8 | . . . . . 3 . . . . 1 3 1 Highest Loss Streak 12 | . . . . . 10 1 . . . 4 3 12 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 7 | 3 6 9 10 12 8 3 3 4 4 3 2 3 Power . | . 1 1 1 1 . . . 1 . . . . Propulsion 2 | 1 2 3 3 3 1 1 1 1 1 1 1 1 Utility 2 | . . 2 3 5 3 1 1 1 1 . . . Weapon 1 | . 2 3 2 2 1 . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 15 | . . . 2 . 5 . . . . 4 1 3 Power 1 | . . . . . 1 . . . . . . . Propulsion 7 | . . . 1 . 2 . . . . 1 1 2 Utility 2 | . . . . . 1 . . . . . . 1 Weapon 4 | . . . 1 . 1 . . . . 2 . . Tool/Special 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 84 | . 96 100 99 57 58 17 45 57 62 61 63 66 Engine 10 | . 14 14 14 5 4 . 3 10 9 2 . . Treads 19 | . 28 28 28 14 9 1 2 . . . . . Flight 2 | . . . . . 6 . 6 15 20 13 12 15 Device 5 | . 10 14 . 3 5 3 2 . . 2 3 6 Storage 9 | . 14 14 14 5 2 . . . . . . . Processor 1 | . . . . 3 5 1 5 5 5 4 4 7 Hackware 3 | . . . . . . 1 5 5 5 11 22 21 Protection 5 | . . . 12 5 6 . 4 5 5 6 6 3 Energy Gun 4 | . 20 9 . . . . 4 10 6 . . . Ballistic Cannon 15 | . 7 17 28 15 8 . . . . . . 2 Peak Build Rating 137 | 6 7 11 22 38 55 47 61 47 82 122 133 137 Average Rating 32 | 4 6 9 18 34 41 24 46 47 64 106 104 121 On Entrance 38 | . 6 7 11 22 38 3 42 47 47 82 78 112 Naked Turns 30 | . . . . . 2 28 . . . . . . Heaviest Build 70 | 12 22 20 33 43 70 27 26 15 29 41 38 39 Greatest Support 78 | 40 40 40 50 78 78 25 18 18 39 45 45 58 Greatest Overweight (x) 1 | . . . . . 1 1 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 5 5 5 5 5 5 5 Average Capacity 9 | 7 9 10 11 15 9 5 5 5 5 5 5 5 Most Carried 15 | 4 8 10 15 15 15 5 5 5 5 5 5 5 Average Carried 8 | 3 6 9 11 14 9 4 4 5 4 4 2 4 Final Capacity 15 | 8 10 10 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 4 8 10 15 14 5 4 5 5 5 5 5 5 Class Distribution -------------------- 77% | Mutant 3% | Wizard-Scout 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Skirmisher | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Sprinter | -4/DSF Hacker-Tank | -3/Research Wizard-Mutant | -3/Testing Wizard-Scout | -2/Research Resources | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac DSF Res Tes Res Matter Collected 1394 | 249 72 88 30 . 72 . 265 . 119 158 151 190 Remotely . | . . . . . . . . . . . . . Salvage Created 741 | . 308 56 . . 25 . . . . 246 34 72 Parts 62 | . 27 2 . . . . . . . 25 4 4 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac DSF Res Tes Res Combat Hostiles Destroyed 19 | . 9 1 . . 1 . . . . 6 . 2 Melee 1 | . . . . . . . . . . 1 . . Guns 13 | . 7 . . . . . . . . 5 . 1 Cannons 5 | . 2 1 . . 1 . . . . . . 1 Classes Destroyed 5 | . 3 . . . 1 . . . . 1 . . Worker 4 | . 1 . . . . . . . . 1 2 . Swarmer 8 | . 3 . . . . . . . . 5 . . Cutter 3 | . . . . . . . . . . 1 . 2 Grunt 7 | . 6 1 . . . . . . . . . . Specialist 1 | . . . . . 1 . . . . . . . Best Kill Streak 5 | . 5 1 . . 1 . . . . 3 1 2 Combat Bots Only 4 | . 4 1 . . 1 . . . . 2 . 2 Max Kills in Single Turn 2 | . 2 1 . . 1 . . . . 2 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac DSF Res Tes Res Hostile Shots Fired 719 | . 31 4 . . 264 100 . . 8 63 131 118 Missed 350 | . 7 1 . . 117 47 . . 8 29 69 72 Hits 369 | . 24 3 . . 147 53 . . . 34 62 46 Melee 17 | . . . . . 3 . . . . 3 . 11 Projectile 352 | . 24 3 . . 144 53 . . . 31 62 35 AOE 6 | . . . . . . . . . 1 2 . 3 Critical Strikes 19 | . . . . . 1 2 . . . 3 5 8 Damage Taken 7185 | . 301 50 . . 2204 839 75 . 55 1074 1326 1261 Core 1359 | . 64 . . . 415 192 21 . 9 112 230 316 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 17 | . . . . . . . 17 . . . . . Core Remaining (%) 77 | 100 . . 74 . 58 . . . 80 . 73 . Volleys Fired 75 | . 17 11 . 1 5 . . . 4 13 7 17 Largest 3 | . 2 2 . 1 3 . . . 3 3 1 1 Hottest 188 | . 80 100 . 47 119 . . . 188 120 110 120 Shots Fired 130 | . 34 14 . 1 9 . . . 10 38 7 17 Gun 79 | . 26 3 . . . . . . 9 38 . 3 Cannon 49 | . 8 10 . 1 8 . . . 1 . 7 14 Launcher 1 | . . . . . 1 . . . . . . . Special 1 | . . 1 . . . . . . . . . . Kinetic 82 | . 8 10 . 1 8 . . . 3 38 . 14 Thermal 16 | . . 1 . . . . . . 6 . 6 3 Explosive 1 | . . . . . 1 . . . . . . . Electromagnetic 31 | . 26 3 . . . . . . 1 . 1 . Robot Hit Streak 9 | . 9 5 . . 9 . . . 2 4 1 2 Robot Miss Streak 4 | . 3 1 . . 2 . . . 3 4 . 4 Penetration Max 4 | . . . . . . . . . . 4 . . Secondary Targets 1 | . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . Shots Hit Robots 69 | . 21 5 . . 6 . . . 4 26 4 3 Core Hits 47 | . 15 3 . . 4 . . . 1 20 2 2 Critical Kills 6 | . . . . . . . . . . 6 . . Critical Parts Destroyed 7 | . . . . . . . . . . 7 . . Critical Strikes 20 | . 2 . . . 1 . . . . 17 . . Destroy 13 | . . . . . . . . . . 13 . . Blast 3 | . 2 . . . 1 . . . . . . . Sever 4 | . . . . . . . . . . 4 . . Melee Attacks 26 | . . . . . . . . . 3 13 10 . Impact . | . . . . . . . . . . . . . Slashing 26 | . . . . . . . . . 3 13 10 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1658 | 3 377 75 . . 372 . . . 106 458 112 155 Guns 712 | . 255 25 . . . . . . 64 299 . 69 Cannons 441 | . 67 50 . . 188 . . . 42 . 8 86 Explosions 227 | . 55 . . . 172 . . . . . . . Melee 262 | . . . . . . . . . . 159 103 . Ramming 16 | 3 . . . . 12 . . . . . 1 . Kinetic 711 | . 67 50 . . 188 . . . 21 299 . 86 Thermal 167 | . 55 . . . . . . . 43 . . 69 Explosive 172 | . . . . . 172 . . . . . . . Electromagnetic 330 | . 255 25 . . . . . . 42 . 8 . Impact . | . . . . . . . . . . . . . Slashing 262 | . . . . . . . . . . 159 103 . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 1 . . . . 3 8 8 Average Corruption 4 | . . . . . 1 . . . . 3 4 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . 9 1 Message Errors 3 | . . . . . . . . . . . 3 . Matter Fused 3 | . . . . . . . . . . . 2 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 13 | . . . . . 13 . . . . . . . Projectiles 13 | . . . . . 13 . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 2 | . . 1 . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . Kinetic 2 | . . 1 . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 27 | . 22 . . . 5 . . . . . . . Shots 1 | . 1 . . . . . . . . . . . Rammed 7 | 1 . . . . 5 . . . . . 1 . Targets Rammed 7 | 1 . . . . 5 . . . . . 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 355 | . 138 . . . 72 . . . 63 249 355 176 Average Temperature 80 | . 52 . . . 35 . . . 38 96 115 82 Received Heat Transfer 1164 | . 96 24 . . 852 9 . . . 30 45 108 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 1 . . 1 Heat Transferred 324 | . 150 . . . . . . . 74 . . 100 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac DSF Res Tes Res Maximum Alert Level 2 | . . . . . . . . . 1 1 1 2 Low Security (%) 91 | 100 100 . . 100 100 100 100 100 98 72 95 53 Level 1 5 | . . . . . . . . . 1 27 4 22 Level 2 2 | . . . . . . . . . . . . 24 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 548 | . 123 . . 15 24 65 64 9 205 260 269 548 Initial 129 | . . . . . . . . 9 6 114 129 . Average 64 | . 35 . . 1 9 16 21 9 77 147 103 195 Influence Increases 2384 | . 223 39 . 20 59 75 104 . 399 316 301 848 Destroy 0b10 Robot/C 760 | . 180 20 . . 20 . . . 200 120 . 220 Destroy 0b10 Robot/NC 20 | . 5 . . . . . . . . 5 10 . Destroy Leader 110 | . 20 10 . . . . . . 30 20 . 30 Allied During Kill 264 | . . 9 . . 4 . . . 118 . . 133 Successful Hack 26 | . . . . 5 . . . . . 21 . . Disable Machine 75 | . . . . 15 . . . . . . 30 30 Destroy Structure 229 | . 3 . . . 20 . 104 . 36 . 6 60 Partial Spotted 30 | . . . . . . . . . . 30 . . Lose Combat Pursuer 870 | . 15 . . . 15 75 . . 15 120 255 375 Influence Decreases 1836 | . 223 39 . 20 59 75 90 5 203 291 531 300 Entered New Map 200 | . . . . . . . . 5 3 91 101 . Time Decay 772 | . 223 39 . 20 . 60 70 . . 140 150 70 Lost Part 284 | . . . . . 39 15 . . . 60 40 130 Lost Ally 340 | . . . . . 20 . 20 . 200 . . 100 Purge Threat 240 | . . . . . . . . . . . 240 . Squads Dispatched 21 | . 1 . . . 2 3 . . 2 4 3 6 Investigation 2 | . . . . . . . . . . . . 2 Extermination 4 | . . . . . . . . . . 1 1 2 Reinforcement 13 | . 1 . . . 2 3 . . 2 2 1 2 Assault 1 | . . . . . . . . . . . 1 . Garrison 1 | . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac DSF Res Tes Res Distress Signals 4 | . 1 . . . . . . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 163 | . 15 4 . . 11 15 6 . 11 26 33 42 Peak Tracking Total 17 | . 5 1 . . 9 8 3 . 4 10 12 17 Tactical Retreats 21 | . 1 . . . 1 2 1 . 1 5 4 6 Traps | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac DSF Res Tes Res Traps Triggered 10 | . 1 . . . 1 1 . . 1 1 2 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac DSF Res Tes Res Machines Disabled 6 | . . 1 . 1 . . . . . . 2 2 Max in Single Turn 1 | . . 1 . 1 . . . . . . 1 1 Garrison Access 4 | . . . . . . . . . . 2 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac DSF Res Tes Res Machines Accessed 23 | . 1 1 5 2 . . . 1 . 4 4 5 Terminals 11 | . 1 . . 2 . . . 1 . 2 2 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 2 1 1 Total Hacks 56 | . 2 1 16 2 . . . 1 . 5 15 14 Successful 32 | . . 1 16 2 . . . 1 . 3 7 2 Failed 24 | . 2 . . . . . . . . 2 8 12 Catastrophic 6 | . . . . . . . . . . 1 3 2 Database Lockouts . | . . . . . . . . . . . . . Manual 18 | . . . . . . . . . . 1 6 11 Terminals 26 | . 2 . . 2 . . . 1 . 2 10 9 Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 3 . Recycling Units 2 | . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . 3 2 3 Terminal Hacks 26 | . . 1 16 2 . . . 1 . 1 5 . Record 16 | . . . 15 . . . . . . . 1 . Open DSF 2 | . . . . 1 . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . . 2 . Proto ID Catalog 2 | . . 1 1 . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . 2 1 1 Seal Access 4 | . . . . . . . . . . 2 1 1 Unauthorized Hacks 1 | . . . . . . . . . . . . 1 Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 Scrapoids 1 | . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 1 . . . . . . . . 1 3 3 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac DSF Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac DSF Res Tes Res Total Allies 31 | . . 6 . . . . 19 . 1 . . 5 Largest Group 19 | . . 6 5 4 4 . 19 13 13 . . 5 Highest-Rated Group 684 | . . 114 95 76 76 . 684 533 533 . . 320 Highest-Rated Ally 64 | . . 19 19 19 19 . 50 50 50 . . 64 Total Orders . | . . . . . . . . . . . . . Ally Attacks 268 | . . 10 . . 23 . 115 . 63 . . 57 Total Damage 8498 | . . 118 . . 338 . 4038 . 2289 . . 1715 Kills 31 | . . . . . . . 11 . 11 . . 9 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac DSF Res Tes Res Active Infowar (turns) 1750 | . 547 111 . 163 85 69 . . 4 202 312 257 Sensors 772 | . . . . 163 58 69 . . . . 249 233 Seismic 862 | . 547 111 . . 27 . . . 4 173 . . Machine Analysis 598 | . . . . . . . . . . 29 312 257 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac DSF Res Tes Res Turns Passed 5725 | 100 732 1072 2011 221 132 257 221 16 96 298 312 257 Spaces Moved 4814 | 55 241 646 1220 131 139 274 195 11 177 537 607 581 Core 97 | 2 . . . . 43 52 . . . . . . Treads 2314 | 53 241 646 1220 131 23 . . . . . . . Legs 15 | . . . . . . 15 . . . . . . Wheels 301 | . . . . . . 207 94 . . . . . Hover 8 | . . . . . 8 . . . . . . . Flight 2079 | . . . . . 65 . 101 11 177 537 607 581 Fastest Speed 18 | 50 160 160 160 163 23 50 34 34 18 34 35 33 Average Speed 100 | 156 160 160 163 163 56 87 71 34 26 35 35 34 Slowest Speed 165 | 160 160 160 165 165 163 140 120 34 37 39 39 45 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 65 | . . . . . . . . . 2 23 31 9 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 52 37 85 3 80 10 87 . 95 22 75 26 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . 1 . Scrap Searched 8 | . . 2 6 . . . . . . . . . Spaces Dug 11 | . . . . . . . . . . . 4 7 Terrain Destroyed 28 | . 3 . . . 10 . . . . . 4 11 Melee . | . . . . . . . . . . . . . Projectile 15 | . . . . . . . . . . . 4 11 AOE 13 | . 3 . . . 10 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Was Fac DSF Res Tes Res Total 5465 | 66 553 667 1240 135 183 287 276 22 209 569 647 611 Wait 390 | . 289 5 . . 5 3 63 12 . . 13 . Move 4691 | 55 240 645 1219 130 138 274 194 10 172 498 552 564 Hop 49 | . . . . . . . . . 2 15 24 8 Pick Up 38 | 3 3 1 8 . 5 . 2 . 3 3 7 3 Fast Attach 74 | 7 2 1 1 3 7 8 7 . 9 10 9 10 Attach 17 | . . . . 1 3 1 . . . 2 9 1 Detach 18 | 1 1 1 . . . . 2 . . 4 7 2 Swap 19 | . 1 3 4 . 5 . . . 3 1 . 2 Drop 58 | . . . 8 . 10 . 8 . 13 10 5 4 Fire 75 | . 17 11 . 1 5 . . . 4 13 7 17 Melee 26 | . . . . . . . . . 3 13 10 . Ram 5 | . . . . . 5 . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . 4 . Rewire 1 | . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -4/DSF -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 15) 101 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 13) 812 | -10/Materials | Discovered new exit (range 8) 833 | -10/Materials | Entered Subcaves 834 | -10/Subcaves | Approached by a straggling Scientist 936 | -10/Subcaves | Visited triangular shrine 946 | -10/Subcaves | Found Prototype Device 946 | -10/Subcaves | Identified V3-11A's Pendant 951 | -10/Subcaves | Befriended Subdweller 1024 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1041 | -10/Subcaves | Befriended Subdweller 1211 | -10/Subcaves | Befriended Subdweller 1216 | -10/Subcaves | Befriended Subdweller 1291 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1291 | -10/Subcaves | Befriended Subdweller 1291 | -10/Subcaves | Befriended Subdweller 1291 | -10/Subcaves | Discovered new exit (range 16) 1493 | -10/Subcaves | Visited 4L-MR0's lab 1530 | -10/Subcaves | Found Gun Armor 1905 | -10/Subcaves | Entered Scraptown 1905 | -7/Scraptown | Accompanied by 5 allies 1971 | -7/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 2264 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2280 | -7/Scraptown | Visited TADAMA 2310 | -7/Scraptown | Visited Symbiants 2355 | -7/Scraptown | Visited Spacefarers 2441 | -7/Scraptown | Visited Bundlers 2860 | -7/Scraptown | Visited Assassins FH 2870 | -7/Scraptown | Visited IN-MT5's Study 2880 | -7/Scraptown | Visited The Evicted 2951 | -7/Scraptown | Visited UFD Registry 2954 | -7/Scraptown | Registered with UFD as "Protoblaster" 2992 | -7/Scraptown | Visited Abandonware Association 3081 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 3081 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 3118 | -7/Scraptown | Visited Science Guys 3179 | -7/Scraptown | Visited Derelict Rescue Squad 3313 | -7/Scraptown | Visited Junk Repository 3362 | -7/Scraptown | Visited Research Penetration Think Tank 3383 | -7/Scraptown | Visited Supply Room 3413 | -7/Scraptown | Visited Infowarlord's Domain 3424 | -7/Scraptown | Found Exp. Sensor Array 3460 | -7/Scraptown | Visited Botcube Research 3467 | -7/Scraptown | Found Botcube 3499 | -7/Scraptown | Visited Curators Association 3687 | -7/Scraptown | Discovered new exit (range 5) 3807 | -7/Scraptown | Met Optimus 3807 | -7/Scraptown | Accepted into 0bPrime 3916 | -7/Scraptown | Entered Factory 3916 | -5/Factory | Accompanied by 4 allies 3916 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 4124 | -5/Factory | Identified exit to DSF 4137 | -5/Factory | Entered DSF 4137 | -5/DSF | Accompanied by 4 allies 4162 | -5/DSF | Additional patrols routed to DSF 4233 | -5/DSF | Lost 4 allies 4237 | -5/DSF | Lost 5 parts (3u2w) 4254 | -5/DSF | Discovered new exit (range 15) 4269 | -5/DSF | Entered Factory 4269 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4298 | -4/Factory | Lost 10 parts (1p5n3u1w) 4526 | -4/Factory | Sucked down chute 4526 | -4/Factory | Entered Waste 4554 | -4/Waste | Spotted C-40 Crusher 4598 | -4/Waste | Spotted C-40 Crusher 4602 | -4/Waste | Spotted C-40 Crusher 4610 | -4/Waste | Warlord forces began an assault 4610 | -4/Waste | Allies destroyed C-40 Crusher 4615 | -4/Waste | Found Prototype Device 4615 | -4/Waste | Identified Thermal Barrier 4616 | -4/Waste | Allies destroyed C-40 Crusher 4631 | -4/Waste | Allies destroyed C-40 Crusher 4633 | -4/Waste | Spotted C-40 Crusher 4642 | -4/Waste | Allies destroyed C-40 Crusher 4652 | -4/Waste | Spotted C-40 Crusher 4652 | -4/Waste | Spotted C-40 Crusher 4660 | -4/Waste | Allies destroyed C-40 Crusher 4660 | -4/Waste | Allies destroyed C-40 Crusher 4680 | -4/Waste | Discovered new exit (range 11) 4683 | -4/Waste | Identified exit to Factory 4691 | -4/Waste | Lost 6 allies 4747 | -4/Waste | Entered Factory 4747 | -4/Factory | Accompanied by 13 allies 4751 | -4/Factory | Identified exit to DSF 4763 | -4/Factory | Entered DSF 4763 | -4/DSF | Accompanied by 13 allies 4784 | -4/DSF | Additional patrols routed to DSF 4796 | -4/DSF | Botcube activated 4810 | -4/DSF | Botcube completed mutation into wheeled form, armed with 1 launcher, 1 melee weapon. 4845 | -4/DSF | Lost 7 allies 4853 | -4/DSF | Discovered new exit (range 14) 4858 | -4/DSF | Identified exit to Research 4859 | -4/DSF | Entered Research 4859 | -3/Research | Evolved 2 slots: Utility x2 4864 | -3/Research | Attached Gun Armor, gained temporary slots: Weapon x2 5035 | -3/Research | Garrison activated, responded to threat 5136 | -3/Research | Identified exit to Armory 5136 | -3/Research | Identified exit to Testing 5157 | -3/Research | Entered Testing 5188 | -3/Testing | Lost 4 parts (1n2u1w) 5281 | -3/Testing | Found Prototype Hackware 5281 | -3/Testing | Identified Exp. Hacking Suite 5324 | -3/Testing | Found Prototype Hackware 5324 | -3/Testing | Identified Ghost Barrier 5402 | -3/Testing | Protovariant out of control (PX-XDPARXVI44) 5402 | -3/Testing | Unleashed a protovariant (PX-XDPARXVI44) 5421 | -3/Testing | Found Prototype Energy Cannon 5435 | -3/Testing | Spotted PX-XDPARXVI44 5436 | -3/Testing | Discovered new exit (range 8) 5445 | -3/Testing | Found Prototype Launcher 5446 | -3/Testing | Identified Containment Facilitator 5450 | -3/Testing | Identified Hpw. Disruptor Cannon 5469 | -3/Testing | Entered Research 5469 | -2/Research | Evolved 2 slots: Propulsion x2 5499 | -2/Research | Lost 3 parts (1u2w) 5564 | -2/Research | Found Exp. Signal Interpreter 5602 | -2/Research | Scrapoid reinforcements arrived 5699 | -2/Research | Spotted B-90 Cyclops 5726 | -2/Research | Self-destructed Last Messages --------------- 05703_ Mic. Antimatter Reactor destroyed. 05704_ U-05 Engineer lays Concrete. 05705_ System corrupted: Matter fused (-9). 05706_ Impulse Thruster Array destroyed. 05708_ C-57 Dissector knocked back. 05710_ C-57 Dissector destroyed. 05711_ Linear Accelerator destroyed. 05711_ Nuclear Pulse Array destroyed. 05715_ U-05 Engineer builds a Wall. 05716_ Com. Particle Reactor destroyed. 05718_ Exp. Signal Interpreter severed. 05718_ Triggered Segregator Trap. 05718_ Arcs of energy rise from the floor. 05720_ Acquired Ovr. Quantum Rifle. 05721_ System Shield destroyed. 05721_ Ghost Barrier destroyed. 05721_ Imp. Melee Analysis Suite melted. 05721_ C-57 Dissector destroyed. 05725_ K-01 Serf collects debris. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?? ???????""?""??????????????????????????????????? | | ? #??????""G""??????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????##############??????????????????????? | | #?????????# #??????????????????????? | | ?????????# #???????#####??????????? | | ###???????# ######? """"??????????? | | " #???????# =# #? """"??????????? | | #???????# # # """"??????????? | | "#????????# # # """" #???????? | | T##???????# # + #???????? | | " #???????# # # #???????? | | " #???????# # # #???????? | | ! " #???????# # #? #???????? | | % #?????????# # #?#########???????? | | ##????##??# # # #????????? | | ######"###########+#### # #????????? | | % p + """ #????????? | | = t w # """ #????????? | | % p ^ ! ; """ ?????????? | | #? ?????????? | | #############+### #? 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"##+####""" # | | #???????""" ??# """ ! # ] # | | #???????? ??# """ ! # # | | #######??????? ] ?# """*%= + # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 39 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 925 Phase Shifting 10 Evasion (%) 73 Recoil Reduction 3 Offensive Hacking 44 Defensive Hacking 52 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Rampage Challenges ------------ None Game ------ Seed TitaniumAngularMallet Manual? 0 Play Time 01:12:36 Cumulative 52.3 hours Start 2025.05.23 @ 23:11:43 End 2025.05.24 @ 00:29:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/0/1/0/0/0/0/0 Lore% 50 Gallery% 45 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 67f61f39-e860-4df3-9bbb-aac7c23e1bf1