Cogmind - Beta 14 *** ADVENTURER MODE // 2024.11.17 @ 19:03:00 Player: Draconik Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (1276) 1276 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 3248 Bonus ------- High Alert Combat Kills 47 Cogmind --------- Core Integrity 436/550 Matter 300/300 Energy 305/305 System Corruption 0% Temperature Cool (0) Movement Walking (123) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Deuterium Engine > --- PROPULSION (3) --- Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Improved Sensor Array Improved Targeting Computer > --- WEAPON (2) ------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (8) ---- Improved Hover Unit Improved Heat Sink Improved Sensor Array Hacking Suite Heavy Particle Gun Heavy Particle Gun Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Sensor Array Improved Targeting Computer > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Improved Ion Engine Improved Hover Unit Improved Heat Sink Improved Sensor Array Hacking Suite Heavy Particle Gun Heavy Particle Gun Improved Datajack [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Targeting Computer Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 38 | 7 . 18 13 Power 7 | 2 . 2 3 Engine 7 | 2 . 2 3 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 . 5 4 Treads . | . . . . Leg 11 | 2 . 5 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 . 2 4 Device 4 | . . 1 3 Storage 1 | 1 . . . Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 . 9 2 Energy Gun 9 | 1 . 6 2 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 85 97 96 Engine 13 | . 14 11 15 Leg 28 | . 28 32 27 Device 10 | . . 10 17 Storage 11 | . 14 11 9 Processor 6 | . . 10 9 Energy Gun 10 | . 14 16 4 Ballistic Gun 11 | . 14 5 13 Peak Build Rating 35 | 6 6 16 35 Average Rating 16 | 3 6 13 27 On Entrance 6 | . 6 6 15 Naked Turns . | . . . . Heaviest Build 29 | 14 14 19 29 Greatest Support 45 | 20 20 39 45 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 6 8 8 Average Carried 5 | 2 3 5 7 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 1 6 5 7 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1019 | 231 105 205 478 Remotely . | . . . . Salvage Created 1358 | . 143 357 858 Parts 69 | . 7 29 33 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | . 4 13 17 Guns 33 | . 4 13 16 Classes Destroyed 5 | . 3 2 . Worker 1 | . 1 . . Watcher 2 | . . 1 1 Swarmer 8 | . 2 6 . Grunt 15 | . 2 3 10 Sentry 11 | . . 4 7 Best Kill Streak 7 | . 4 7 4 Combat Bots Only 6 | . 3 6 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 146 | . 22 46 78 Missed 37 | . 6 13 18 Damage Taken 1163 | . 136 277 750 Core 150 | . . 36 114 Absorbed by Shields . | . . . . Ignored by Resistances 340 | . 42 85 213 Core Remaining (%) 97 | 100 100 91 . Volleys Fired 95 | . 22 25 48 Largest 2 | . 2 2 2 Hottest 130 | . 70 130 110 Shots Fired 190 | . 44 50 96 Gun 190 | . 44 50 96 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 116 | . 22 12 82 Thermal 74 | . 22 38 14 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 57 | . 13 26 57 Robot Miss Streak 4 | . 2 4 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 153 | . 33 37 83 Core Hits 103 | . 9 41 53 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 5 | . 1 1 3 Burn 4 | . 1 1 2 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2469 | . 465 554 1450 Guns 2469 | . 465 554 1450 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1625 | . 252 136 1237 Thermal 844 | . 213 418 213 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 153 | . 153 124 96 Average Temperature 45 | . 51 41 38 Received Heat Transfer 642 | . 81 93 468 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 5 | . . 2 3 Heat Transferred 1947 | . 703 689 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 461 | . 123 407 461 Initial 99 | . . . 99 Average 171 | . 54 142 288 Maximum Alert Level 2 | . . 2 2 Low Security (%) 54 | 100 100 60 15 Level 1 42 | . . 38 77 Level 2 3 | . . . 7 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . . 2 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 6 17 24 Peak Tracking Total 6 | . 3 6 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 3 1 Terminals 7 | . 3 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 10 11 7 Successful 18 | . 6 7 5 Failed 10 | . 4 4 2 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 28 | . 10 11 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 18 | . 6 7 5 Robot Analysis 2 | . . . 2 Prototype ID Bank 3 | . 1 1 1 Level Access Points 1 | . . 1 . Branch Access Points 1 | . 1 . . Emergency Access Points 2 | . 1 . 1 Alert Level 3 | . 1 2 . Unreport Threat 1 | . 1 . . Patrol Status 1 | . 1 . . Recall Investigation 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 2 | . . . 2 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1579 | 48 424 490 617 Spaces Moved 827 | 37 283 254 253 Core 23 | 23 . . . Treads . | . . . . Legs 804 | 14 283 254 253 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 94 120 120 122 Slowest Speed 123 | 120 120 120 123 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 42 30 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1229 | 48 323 390 468 Wait 194 | . 14 67 113 Move 824 | 36 282 253 253 Hop . | . . . . Pick Up 47 | 5 5 14 23 Fast Attach 2 | 2 . . . Attach 12 | 4 . 5 3 Detach . | . . . . Swap 24 | 1 . 13 10 Drop 31 | . . 13 18 Fire 95 | . 22 25 48 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 10) 473 | -10/Materials | Entered another Materials area 473 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 766 | -9/Materials | Identified exit to Materials 963 | -9/Materials | Entered another Materials area 963 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1358 | -8/Materials | Garrison activated, responded to threat 1501 | -8/Materials | Build established: Scavenger-Mutant 1580 | -8/Materials | Self-destructed Last Messages --------------- 01552_ Y-45 Defender suffers critical hit (Burn). 01553_ K-01 Serf collects debris. 01555_ Destroyed Hvy. Assault Rifle. 01556_ Y-45 Defender critical meltdown. 01556_ Heat Sink melted. 01556_ Beam Rifle melted. 01556_ K-01 Serf collects debris. 01558_ R-06 Scavenger collects Hvy. Assault Rifle. 01560_ Acquired 10 matter. 01561_ R-06 Scavenger collects Lgt. Treads. 01561_ K-01 Serf collects debris. 01562_ Acquired 10 matter. 01562_ Dropped Lgt. Angular Momentum Engine. 01564_ K-01 Serf collects debris. 01571_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01576_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | #?????????????????? ??????????????????? | | #?????????????????# ???????????????? | | [ #???????????????? ??????????????? | | #????????????????? ""?????????????? | | ! #????????????????? ? """????????????? | | = #????????????????? ? """"???????????? | | ! #????????????????? ? ????????????? | | #?????????????????# ??? ???????? | | ##+######?????????????###?# """" ""???????? | | =! #??????????###### ### """" """??????? | | ! #??????????# # """" """" ????? | | ! ! #??????????# ! 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""""" ## #??????????????????????? | | [# """ ## #??????????????????????? | | ##+####### # !!! ## #??????????????????????? | | ????# # %[%* ## #??????????????????????? | | #??# #####+###### ##############?????????? | | #??# #####%###### ????????? | | #??# ! ! ????????? | | #??# ????????? | | #??# #?????????? | | #######??# ####### ####+#### #?????????? | | ?????????# ??#####+##! #? #?????????? | | ?????????# ??# # = #?] """"" #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicChargeLauncher Manual? 0 Play Time 00:21:03 Cumulative 6.0 hours Start 2024.11.17 @ 18:43:59 End 2024.11.17 @ 19:03:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8707db4-10af-4786-8d31-ff87381d0d2f