Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.25 @ 20:24:23 Player: VVRLD_D35TR0YER Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (153) 765 Value Destroyed (4227) 4227 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (384) 384 TOTAL SCORE: 9576 Bonus ------- High Alert Combat Kills 384 Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Flexi-carbon Leg > --- UTILITY (6) ------ Medium Storage Unit Triangulator Makeshift Hacking Suite > --- WEAPON (5) ------- Powered Hammer Heavy Pick > --- INVENTORY (10) --- Hacking Drone Bay (1/1) Improved Proton Missile Launcher Tearclaws Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Medium Treads Improved Titanium Leg Xenon Bombardment Thruster > --- UTILITY ---------- Microactuators Transmission Jammer Layered Light Armor Plating Makeshift Hacking Suite System Shield Hacking Drone Bay > --- WEAPON ----------- RU-N14's Throwing Claymores Power Maul Power Maul Makeshift Spear Makeshift Spear > --- INVENTORY -------- Improved Reaction Control System Authchip [Propulsion] Rocket Array Tearclaws [Rating: 66] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Treads Improved Medium Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility System Shield Device Transmission Jammer Storage Large Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Layered Light Armor Plating Weapon Maul Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores Impact Weapon Maul Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 Utility 4 | . . . 2 . 1 . . . . 1 Weapon 3 | . . . . 2 1 . . . . . Parts Attached 158 | 1 19 1 22 13 32 10 3 9 3 45 Power 13 | . 1 . 2 3 2 2 . . . 3 Engine 6 | . 1 . 2 . 1 1 . . . 1 Core 7 | . . . . 3 1 1 . . . 2 Reactor . | . . . . . . . . . . . Propulsion 35 | . 5 . 3 4 7 2 1 1 . 12 Treads 1 | . . . . . . . . . . 1 Leg 23 | . . . 1 3 7 2 1 1 . 8 Wheel 2 | . . . . . . . . . . 2 Hover 1 | . . . . 1 . . . . . . Flight 8 | . 5 . 2 . . . . . . 1 Utility 59 | . 3 1 9 4 11 3 . 5 3 20 Device 30 | . 2 1 5 1 3 . . 2 2 14 Storage 6 | . . . 1 2 . 1 . . . 2 Processor 4 | . 1 . 1 . 1 . . 1 . . Hackware 5 | . . . 1 . 2 . . 1 . 1 Protection 14 | . . . 1 1 5 2 . 1 1 3 Artifact . | . . . . . . . . . . . Weapon 51 | 1 10 . 8 2 12 3 2 3 . 10 Energy Gun 3 | . 3 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | 1 1 . 3 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 11 | . 4 . 1 . 2 . . 1 . 3 Special Weapon 4 | . 2 . . . . . . 2 . . Impact Weapon 20 | . . . 4 2 9 2 . . . 3 Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon 7 | . . . . . . 1 2 . . 4 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . 1 . . 2 . 1 Parts Lost 42 | . . . 4 4 6 . 8 . . 20 Power 3 | . . . . 1 1 . . . . 1 Propulsion 11 | . . . 2 1 . . 3 . . 5 Utility 20 | . . . 2 2 5 . 3 . . 8 Weapon 8 | . . . . . . . 2 . . 6 Highest Loss Streak 9 | . . . 2 2 2 . 7 . . 9 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 58 100 88 99 97 92 74 61 84 90 Engine 3 | . 5 14 8 3 2 6 4 . . 2 Core 1 | . . . . 5 4 . . . . 1 Leg 11 | . . . 6 16 14 15 9 4 7 14 Flight 1 | . 13 28 6 . . . . . . . Device 8 | . 12 14 13 7 7 2 . 3 15 17 Storage 3 | . . . . 5 7 7 4 . . 3 Processor 5 | . 7 14 15 9 7 7 4 3 . . Hackware 8 | . . . 9 9 8 7 7 10 15 10 Protection 5 | . . . 1 4 5 12 10 5 7 3 Special Weapon 1 | . 1 . . . . . . 1 7 3 Impact Weapon 21 | . . . 19 36 34 18 15 15 15 14 Slashing Weapon 1 | . . . . . 1 7 4 . . . Piercing Weapon 6 | . . . . . . 4 10 15 15 13 Peak Build Rating 66 | 1 7 8 17 25 47 52 51 47 47 66 Average Rating 37 | . 4 7 14 23 39 50 41 33 46 57 On Entrance 24 | . 1 7 8 15 25 46 51 21 47 47 Naked Turns . | . . . . . . . . . . . Heaviest Build 72 | 2 8 8 12 40 51 72 70 23 24 42 Greatest Support 60 | 3 8 8 10 34 37 37 37 20 20 60 Greatest Overweight (x) 23 | . 1 . 2 2 2 1 23 4 1 12 Average Overweight (x) . | . . . . . 1 1 1 1 1 . Largest Inventory Capacity 20 | 5 5 5 10 15 15 20 20 5 5 10 Average Capacity 10 | 5 5 5 5 11 15 19 15 5 5 8 Most Carried 20 | . 5 5 5 15 15 20 20 5 5 10 Average Carried 9 | . 3 4 4 8 14 19 15 4 5 7 Final Capacity 20 | 5 5 5 5 15 15 20 5 5 5 10 Final Carried 20 | . 5 5 5 15 15 20 5 5 5 4 Class Distribution -------------------- 34% | Gladiator 33% | Mutant 12% | Derelict-Mutant 9% | Hacker-Gladiator 8% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Gladiator | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Matter Collected 2128 | 210 190 173 291 160 374 118 67 85 50 410 Remotely . | . . . . . . . . . . . Salvage Created 5811 | . 192 . 1310 1012 934 245 . . 82 2036 Parts 197 | . 19 . 54 29 30 8 . . 3 54 Haulers Intercepted 10 | . 1 . 5 2 1 . . . . 1 Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . 11 . . 6 . Prevented 2 | . . . . . . 1 . . 1 . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 90 | . 9 . 19 15 14 4 . . 3 26 Melee 36 | . . . 8 9 5 3 . . . 11 Guns 2 | . 1 . 1 . . . . . . . AOE 18 | . 8 . . . 4 . . . 3 3 Classes Destroyed 15 | . 4 . 6 1 2 1 . . . 1 Worker 16 | . 2 . 8 1 2 . . . . 3 Builder 11 | . . . 2 3 5 . . . . 1 Tunneler 3 | . . . 1 . 1 . . . . 1 Hauler 10 | . 1 . 5 2 1 . . . . 1 Recycler 14 | . . . 3 2 3 . . . . 6 Operator 4 | . . . 1 2 . . . . . 1 Watcher 5 | . . . 2 1 1 . . . . 1 Swarmer 25 | . 7 . 7 1 4 . . . . 6 Grunt 35 | . 2 . 6 5 4 2 . . 2 14 Brawler 2 | . . . . 1 . . . . 1 . Duelist 2 | . . . . . . 1 . . . 1 Sentry 18 | . . . 6 8 2 . . . . 2 Hunter 3 | . . . . . 2 1 . . . . Programmer 4 | . . . . . 2 . . . . 2 Behemoth 1 | . . . . . . . . . . 1 Decomposer 2 | . . . . . . 2 . . . . Best Kill Streak 6 | . 4 . 6 6 6 3 . . 3 6 Combat Bots Only 7 | . 3 . 4 7 4 3 . . 3 4 Max Kills in Single Turn 4 | . 4 . 2 1 3 1 . . 2 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 3 . . . 2 . . . 2 2 Melee 1 | . . . 1 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 740 | . 19 . 82 87 123 23 95 . 2 309 Missed 214 | . 10 . 21 20 32 5 25 . 2 99 Damage Taken 8215 | . 91 . 587 992 1187 319 1208 . . 3831 Core 1900 | . 19 . 236 102 170 74 444 . . 855 Absorbed by Shields 141 | . . . 69 31 41 . . . . . Redirected to Shielding 91 | . . . . . 91 . . . . . Ignored by Resistances 32 | . . . . . . . 32 . . . Regen/Repaired (Parts) 760 | . . . 11 . 564 . . 170 . 15 Core Remaining (%) 63 | 100 . 92 41 81 . . . . 1 . Volleys Fired 47 | . 23 . 13 . 3 . . . 3 5 Largest 2 | . 2 . 2 . 1 . . . 1 1 Hottest 80 | . 80 . 50 . 36 . . . . 45 Shots Fired 66 | . 30 . 25 . 3 . . . 3 5 Gun 40 | . 16 . 24 . . . . . . . Cannon . | . . . . . . . . . . . Launcher 16 | . 8 . 1 . 3 . . . . 4 Special 10 | . 6 . . . . . . . 3 1 Kinetic 30 | . 6 . 24 . . . . . . . Thermal 6 | . 6 . . . . . . . . . Explosive 20 | . 8 . 1 . 3 . . . 3 5 Electromagnetic 10 | . 10 . . . . . . . . . Robot Hit Streak 6 | . 6 . 6 . 2 . . . 3 5 Robot Miss Streak 5 | . 2 . 2 . . . . . . 5 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 314 | . 19 . 75 54 58 12 1 . 1 94 Core Hits 116 | . 21 . 18 10 13 4 . . 6 44 Critical Kills 8 | . . . 4 3 . . . . . 1 Critical Parts Destroyed 49 | . . . 10 11 14 1 . . . 13 Critical Strikes 63 | . . . 14 15 14 3 . . . 17 Smash 58 | . . . 14 15 14 1 . . . 14 Sever 2 | . . . . . . 2 . . . . Impale 3 | . . . . . . . . . . 3 Melee Attacks 553 | . . . 109 99 131 14 15 2 3 180 Impact 432 | . . . 109 99 119 4 4 1 1 95 Slashing 29 | . . . . . 12 10 7 . . . Piercing 92 | . . . . . . . 4 1 2 85 Sneak Attacks 60 | . . . 19 14 12 2 . . . 13 Combat Hostiles 2 | . . . 1 1 . . . . . . Follow-up Attacks 86 | . . . 13 18 12 2 1 . . 40 Damage Inflicted 16155 | . 907 . 3146 2242 3336 721 26 . 515 5262 Guns 395 | . 135 . 260 . . . . . . . Cannons . | . . . . . . . . . . . Explosions 2677 | . 760 . . . 314 . . . 481 1122 Melee 13028 | . . . 2886 2242 3022 721 26 . . 4131 Ramming 9 | . . . . . . . . . . 9 Kinetic 326 | . 66 . 260 . . . . . . . Thermal 381 | . 12 . . . . . . . . 369 Explosive 2308 | . 760 . . . 314 . . . 481 753 Electromagnetic 69 | . 69 . . . . . . . . . Impact 10507 | . . . 2886 2242 2348 110 . . . 2921 Slashing 1319 | . . . . . 674 611 . . 34 . Piercing 1236 | . . . . . . . 26 . . 1210 Highest Corruption 4 | . . . . . 4 4 4 4 . 2 Average Corruption 3 | . . . . . 3 4 4 4 . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 74 | . . . . . 25 21 23 2 . 3 Message Errors 20 | . . . . . 8 8 4 . . . Matter Fused 17 | . . . . . 6 6 4 1 . . Heat Flow Errors 10 | . . . . . 5 2 1 1 . 1 Energy Discharges 11 | . . . . . 3 3 5 . . . Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 2 | . . . . . 1 . 1 . . . Data Loss (minor) 10 | . . . . . 1 1 7 . . 1 Data Loss (major) 2 | . . . . . 1 1 . . . . Alerts 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 4440 | . 18 . 1003 943 1197 264 . . . 1015 Projectiles 4 | . . . 4 . . . . . . . Explosions 63 | . 18 . . . 24 . . . . 21 Melee 4373 | . . . 999 943 1173 264 . . . 994 Knockbacks 48 | . . . 7 6 16 1 . . . 18 Impact 47 | . . . 6 6 16 1 . . . 18 Kinetic . | . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . Self-Inflicted Damage 249 | . 13 . . . 64 . . . . 172 Shots 13 | . 2 . . . 2 . . . . 9 Rammed . | . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . Highest Temperature 277 | . 122 . 20 4 219 277 119 101 . 269 Average Temperature 87 | . 67 . 10 3 90 139 68 67 . 95 Received Heat Transfer 1800 | . 24 . 163 375 185 108 144 . . 801 Siege Activations . | . . . . . . . . . . . Robots Corrupted 56 | . . . 18 13 9 1 . . . 15 Combat Hostiles 34 | . . . 10 6 5 1 . . . 12 Parts Fried 77 | . . . 28 10 21 . . . . 18 Impact Corruptions 148 | . . . 41 32 37 2 . . . 36 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 300 | . 100 . . . . . . . . 200 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Peak Influence 915 | . 344 133 582 462 209 . . . . 915 Initial 900 | . . 133 51 198 103 . . . . 900 Average 294 | . 153 133 382 325 63 . . . . 541 Maximum Alert Level 3 | . 1 . 2 2 1 . . . . 3 Low Security (%) 42 | 100 57 100 13 10 99 . . . . . Level 1 28 | . 42 . 32 74 . . . . . 33 Level 2 19 | . . . 54 14 . . . . . 30 Level 3 10 | . . . . . . . . . . 35 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 27 | . 2 . 2 2 11 . . . . 10 Investigation 12 | . 2 . . . 6 . . . . 4 Extermination 5 | . . . . . 3 . . . . 2 Reinforcement 6 | . . . 1 2 2 . . . . 1 Assault 1 | . . . 1 . . . . . . . Garrison 3 | . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . 3 Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Distress Signals 6 | . 1 . 1 1 . . . . . 3 Communications Jammed 2 | . . . . . . . . . 2 . Distress Signals . | . . . . . . . . . . . Times Spotted 155 | . 13 . 35 16 27 4 1 . 10 49 Peak Tracking Total 5 | . 3 . 5 5 4 3 1 . 3 4 Tactical Retreats 21 | . . . 6 1 2 . 1 . . 11 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Traps Triggered 2 | . 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 5 | . . . . . 4 . . . 1 . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Machines Disabled 25 | . . . . 3 . . 1 . . 21 Max in Single Turn 13 | . . . . 1 . . 1 . . 13 Garrison Access 3 | . . . . 1 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Machines Accessed 47 | . 6 . 15 7 8 3 1 . . 7 Terminals 24 | . 6 . 11 4 2 . . . . 1 Fabricators 6 | . . . . . 3 . . . . 3 Repair Stations 5 | . . . 1 1 2 . . . . 1 Recycling Units 4 | . . . 2 1 . . . . . 1 Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . 1 Total Hacks 144 | . 19 . 49 16 37 7 1 . . 15 Successful 90 | . 10 . 32 8 22 7 1 . . 10 Failed 54 | . 9 . 17 8 15 . . . . 5 Catastrophic 8 | . 2 . 2 3 . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 67 | . 18 . 26 6 14 . . 1 . 2 Terminals 73 | . 19 . 36 11 5 . . . . 2 Fabricators 20 | . . . . . 14 . . . . 6 Repair Stations 27 | . . . 5 1 17 . . . . 4 Recycling Units 6 | . . . 3 2 . . . . . 1 Scanalyzers 5 | . . . 5 . . . . . . . Garrison Access 5 | . . . . 2 1 . . . . 2 Terminal Hacks 37 | . 5 . 18 6 . 7 1 . . . Record 5 | . . . . . . 5 . . . . Robot Analysis 1 | . . . . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 3 | . . . . . . 2 1 . . . Level Access Points 1 | . . . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . Alert Level 2 | . . . . 2 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Locate Traps 3 | . . . 3 . . . . . . . Hauler Manifests 4 | . 1 . 2 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . Zone Layout 11 | . 2 . 8 1 . . . . . . Fabricator Hacks 8 | . . . . . 2 . . . . 6 Network Status 1 | . . . . . 1 . . . . . Load Schematic 3 | . . . . . . . . . . 3 Build 4 | . . . . . 1 . . . . 3 Repair Station Hacks 15 | . . . 3 . 10 . . . . 2 Scan Component 7 | . . . 1 . 5 . . . . 1 Repair 7 | . . . 1 . 5 . . . . 1 Refit 1 | . . . 1 . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . . . Report Inventory 2 | . . . 2 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 2 | . . . 2 . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . . . . 1 Seal Access 3 | . . . . 1 1 . . . . 1 Unauthorized Hacks 21 | . 5 . 5 1 9 . . . . 1 Terminals 13 | . 5 . 5 1 2 . . . . . Track 1 | . . . 1 . . . . . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 7 | . 3 . 2 . 2 . . . . . Detonate 1 | . . . 1 . . . . . . . Operators 3 | . 1 . 1 1 . . . . . . Fabricators 5 | . . . . . 5 . . . . . Liberate 2 | . . . . . 2 . . . . . Haulers 2 | . . . . . 2 . . . . . Recompile 1 | . . . . . 1 . . . . . Repair Stations 3 | . . . . . 2 . . . . 1 Patch 3 | . . . . . 2 . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 35 | . 5 . 12 5 7 . . . . 6 Full Trace Events 5 | . 1 . 1 . . . . . . 3 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 2 . . Robots Built 6 | . . . . . 3 . . . . 3 Authchips . | . . . . . . . . . . . Time 116 | . . . . . 49 . . . . 67 Total Robot Build Rating 18 | . . . . . 6 . . . . 12 Part Schematics Acquired 15 | . . . . . . . . 15 . . Parts Built 4 | . . . . . . . . . . 4 Authchips 1 | . . . . . . . . . . 1 Time 168 | . . . . . . . . . . 168 Total Part Build Rating 16 | . . . . . . . . . . 16 Parts Repaired 7 | . . . 1 . 5 . . . . 1 Time 324 | . . . 136 . 166 . . . . 22 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Total Allies 7 | . 1 . . . 3 . . . . 3 Largest Group 3 | . 1 1 1 . 3 . . . . 3 Highest-Rated Group 60 | . 10 10 10 . 30 . . . . 60 Highest-Rated Ally 20 | . 10 10 10 . 10 . . . . 20 Total Orders 3 | . . . . . . . . . . 3 RETURN 3 | . . . . . . . . . . 3 Ally Attacks 4 | . . . . . 1 . . . . 3 Total Damage 30 | . . . . . . . . . . 30 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Robot Analysis Total 1 | . . . . 1 . . . . . . Derelict Logs Recovered 8 | . . 2 . . . 1 2 2 1 . Drone Launches 3 | . . . . . . . . . . 3 Drone Recoveries 3 | . . . . . . . . . . 3 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Turns Passed 12803 | 18 310 193 1255 1292 2799 1176 1051 1935 422 2352 Spaces Moved 7046 | 33 431 466 956 559 1064 555 490 1062 199 1231 Core 784 | 33 151 . 55 . . . 161 358 . 26 Treads 78 | . . . . . . . . . . 78 Legs 4582 | . . . 200 558 1064 555 329 704 199 973 Wheels 154 | . . . . . . . . . . 154 Hover 172 | . . . 171 1 . . . . . . Flight 1276 | . 280 466 530 . . . . . . . Fastest Speed 32 | 50 37 37 32 125 195 200 150 130 200 95 Average Speed 149 | 50 46 37 87 179 199 200 204 180 200 139 Slowest Speed 1200 | 50 100 37 190 270 260 200 1200 250 200 650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 17 | . 7 6 4 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 3 67 90 81 38 24 59 66 81 36 29 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 4 | . . 1 . . . 1 1 1 . . Known Exits Taken 2 | . 1 . 1 . . . . . . . Unknown Exits Taken 8 | 1 . 1 . 1 1 1 1 1 1 . Scrap Searched 13 | . . 3 . . . 3 2 3 2 . Spaces Dug 87 | . . . 13 14 39 . 7 . 3 11 Terrain Destroyed 277 | . 38 . 13 14 45 . 7 . 44 116 Melee 75 | . . . 7 14 33 . 7 . 3 11 Projectile 2 | . . . . . . . . . 2 . AOE 200 | . 38 . 6 . 12 . . . 39 105 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Total 8570 | 33 501 481 1219 703 1533 602 519 1076 217 1686 Wait 773 | . 18 15 117 37 308 2 13 1 7 255 Move 7003 | 32 416 453 948 558 1063 554 489 1061 198 1231 Hop 16 | . 7 6 3 . . . . . . . Pick Up 90 | . 6 3 6 20 21 14 2 1 . 17 Fast Attach 72 | 1 8 . 15 4 8 1 2 7 3 23 Attach 34 | . 5 . 2 6 10 . 1 2 . 8 Detach 18 | . 6 . 4 2 2 . 1 1 1 1 Swap 52 | . 6 1 5 3 14 9 . . . 14 Drop 89 | . 6 3 17 9 17 12 2 2 2 19 Fire 47 | . 23 . 13 . 3 . . . 3 5 Melee 374 | . . . 89 64 87 10 9 1 3 111 Ram . | . . . . . . . . . . . Kick 2 | . . . . . . . . . . 2 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 19 | -11/Scrapyard | Entered Materials 21 | -10/Materials | Discovered new exit (range 11) 219 | -10/Materials | Discovered new exit (range 10) 223 | -10/Materials | Discovered new exit (range 21) 223 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 329 | -10/Materials | Entered Mines 329 | -10/Mines | Accompanied by 1 ally 350 | -10/Mines | Met a Derelict bent on vengeance 378 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 379 | -10/Mines | Found Prototype Device 430 | -10/Mines | Learned location of Storage (-8) 504 | -10/Mines | Discovered new exit (range 7) 522 | -10/Mines | Entered Materials 522 | -9/Materials | Accompanied by 1 ally 522 | -9/Materials | Evolved 2 slots: Utility x2 523 | -9/Materials | Identified exit to Mines 540 | -9/Materials | Discovered new exit (range 20) 575 | -9/Materials | Identified Exp. Sensor Array 768 | -9/Materials | Identified exit to Materials 1138 | -9/Materials | Core integrity fell below 50% 1306 | -9/Materials | Repaired Broken Exp. Sensor Array? 1722 | -9/Materials | First assault squad dispatched 1777 | -9/Materials | Entered another Materials area 1777 | -8/Materials | Evolved 2 slots: Weapon x2 1810 | -8/Materials | Discovered new exit (range 7) 2310 | -8/Materials | Destroyed 7 combat bots 2999 | -8/Materials | Discovered new exit (range 14) 3069 | -8/Materials | Entered Factory 3069 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3146 | -7/Factory | Fabricated B-36 Bruiser? 3368 | -7/Factory | Lost 3 allies 3424 | -7/Factory | Discovered new exit (range 8) 3504 | -7/Factory | Build established: Hacker-Gladiator 3626 | -7/Factory | Repaired Titanium Leg 3659 | -7/Factory | Repaired Maul 3693 | -7/Factory | Repaired Maul 3726 | -7/Factory | Repaired Maul 3760 | -7/Factory | Repaired Maul 4106 | -7/Factory | Build established: Gladiator 4111 | -7/Factory | Found Prototype Launcher 4111 | -7/Factory | Identified Rocket Array 5868 | -7/Factory | Entered Lower Caves 5953 | -7/Lower Caves | Learned Factory stockpile data 6155 | -7/Lower Caves | Encountered a Warlord checkpoint 6571 | -7/Lower Caves | Discovered new exit (range 5) 6707 | -7/Lower Caves | Learned Extension trap positions 6707 | -7/Lower Caves | Learned Research emergency access door positions 6707 | -7/Lower Caves | Learned Armory garrison access intel 7044 | -7/Lower Caves | Entered another Lower Caves area 7570 | -7/Lower Caves | Learned location of Zion (-7) 7696 | -7/Lower Caves | Spotted B-75 Beast 7759 | -7/Lower Caves | Core integrity fell below 50% 7783 | -7/Lower Caves | Lost 7 parts (3n3u1w) 7913 | -7/Lower Caves | Core integrity fell below 20% 8012 | -7/Lower Caves | Build established: Mutant 8019 | -7/Lower Caves | Learned Factory stockpile data 8078 | -7/Lower Caves | Encountered a Warlord checkpoint 8079 | -7/Lower Caves | Discovered new exit (range 9) 8095 | -7/Lower Caves | Entered Zion 8177 | -7/Zion | System corruption cleaned by Quarantine Array 8299 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8413 | -7/Zion | Given the Hacking Drone Bay 8414 | -7/Zion | Found Prototype Device 8742 | -7/Zion | Given A8's code to call for help 8985 | -7/Zion | Visited the Megawrench Repair Shop 8985 | -7/Zion | Megawrench repaired 3 parts 9025 | -7/Zion | Found Prototype Device 9025 | -7/Zion | Identified Phasing AFG 9418 | -7/Zion | Build established: Derelict-Mutant 9495 | -7/Zion | Found Prototype Special Weapon 9495 | -7/Zion | Identified RU-N14's Throwing Claymores 9499 | -7/Zion | Found RU-N14's Throwing Claymores 9924 | -7/Zion | Received a hallucinogenic algorithm 10000 | -7/Zion | Discovered new exit (range 15) 10030 | -7/Zion | Entered Proximity Caves 10109 | -6/Proximity Caves | Spotter reported a threat 10162 | -6/Proximity Caves | Spotter reported a threat 10274 | -6/Proximity Caves | Spotter reported a threat 10274 | -6/Proximity Caves | Spotter reported a threat 10318 | -6/Proximity Caves | Learned Factory emergency access door positions 10327 | -6/Proximity Caves | Spotter reported a threat 10380 | -6/Proximity Caves | Spotter reported a threat 10428 | -6/Proximity Caves | Discovered new exit (range 8) 10433 | -6/Proximity Caves | Spotter reported a threat 10452 | -6/Proximity Caves | Entered Factory 10452 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10452 | -6/Factory | Identified Hacking Drone Bay 10802 | -6/Factory | Search patrols dispatched 10811 | -6/Factory | Fabricated Imp. Titanium Leg (x2) 10972 | -6/Factory | Build established: Derelict-Gladiator 11090 | -6/Factory | Garrison activated, responded to threat 11152 | -6/Factory | Search patrols dispatched 11301 | -6/Factory | Repaired Microactuators 11502 | -6/Factory | Search patrols dispatched 11633 | -6/Factory | Build established: Hacker-Gladiator 11902 | -6/Factory | Fabricated Powered Hammer? 11918 | -6/Factory | Identified exit to Factory 12181 | -6/Factory | Build established: Derelict-Gladiator 12352 | -6/Factory | Spotted B-75 Beast 12394 | -6/Factory | Core integrity fell below 50% 12401 | -6/Factory | Destroyed B-75 Beast 12427 | -6/Factory | Lost 9 parts (1p2n4u2w) 12577 | -6/Factory | Discovered new exit (range 16) 12637 | -6/Factory | Fabricated B-48 Gladiator? 12667 | -6/Factory | Build established: Gladiator 12794 | -6/Factory | Core integrity fell below 20% 12804 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 12794_ R-10 Processor collects Adv. Heat Sink. 12795_ U-05 Engineer lays Concrete. 12796_ Y-54 Guardian misfires. 12797_ C-30 ARC bursts open, deploying its payload. 12797_ H-66 Slayer unfolds itself. 12797_ Penetrated by Slug. 12797_ U-05 Engineer lays Concrete. 12799_ Y-54 Guardian heat damages Lgt. Treads. 12799_ U-05 Engineer lays Concrete. 12800_ M-13 Machinist destroyed. 12800_ U-05 Engineer lays Concrete. 12801_ Penetrated by Slug. 12801_ Slug penetrates Earth. 12801_ U-05 Engineer lays Concrete. 12803_ The unstable cave ceiling collapses. 12803_ Machine Analyzer crushed. 12803_ EM Disruption Field destroyed. 12804_ U-05 Engineer lays Concrete. 12804_ Penetrated by Slug. 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