Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.11 @ 21:53:30 Player: OccultOnion Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (672) 672 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2362 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 276/300 Energy 98/100 System Corruption 0% Temperature Cool (10) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Improved Ion Engine Advanced Visual Processing Unit Melee Analysis Suite Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Airjet Airjet Airjet > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hacking Suite System Shield > --- WEAPON ----------- Particle Gun Electrolaser > --- INVENTORY -------- Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Airjet Advanced Visual Processing Unit Melee Analysis Suite Hardened Medium Armor Plating Particle Gun Assault Rifle [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Hackware System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Electrolaser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 39 | 7 . 3 29 Power 3 | 1 . . 2 Engine 1 | 1 . . . Core 2 | . . . 2 Reactor . | . . . . Propulsion 17 | 2 . 1 14 Treads 1 | . . . 1 Leg 10 | 2 . . 8 Wheel 1 | . . 1 . Hover 5 | . . . 5 Flight . | . . . . Utility 9 | 2 . 2 5 Device 2 | 1 . . 1 Storage 3 | 1 . 1 1 Processor . | . . . . Hackware 2 | . . . 2 Protection 2 | . . 1 1 Artifact . | . . . . Weapon 10 | 2 . . 8 Energy Gun 3 | . . . 3 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . . 2 Ballistic Cannon 3 | . . . 3 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 26 | . . . 26 Power 3 | . . . 3 Propulsion 12 | . . . 12 Utility 3 | . . . 3 Weapon 8 | . . . 8 Highest Loss Streak 8 | . . . 8 Average Slot Usage (%) 82 | . 100 100 73 Engine 4 | . 14 11 . Core 4 | . . . 6 Treads 1 | . . . 1 Leg 21 | . 28 22 19 Wheel 2 | . . 11 1 Hover 3 | . . . 4 Device 7 | . 14 11 5 Storage 10 | . 14 11 9 Hackware 4 | . . . 6 Protection 3 | . . 11 2 Energy Gun 4 | . . . 7 Ballistic Gun 10 | . 28 22 3 Ballistic Cannon 2 | . . . 4 Naked Turns . | . . . . Heaviest Build 38 | 14 14 21 38 Greatest Support 45 | 20 20 10 45 Greatest Overweight (x) 7 | . . 2 7 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 10 | 6 6 8 10 Average Capacity 8 | 5 6 6 9 Most Carried 10 | 6 6 7 10 Average Carried 6 | 3 5 5 6 Final Capacity 10 | 6 6 8 10 Final Carried 7 | 3 6 7 5 Class Distribution -------------------- 73% | Mutant 14% | Hacker-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 792 | 212 . 40 540 Remotely . | . . . . Salvage Created 662 | 41 50 40 531 Parts 32 | 4 2 1 25 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 14 | . 1 1 12 Guns 8 | . 1 1 6 Cannons 5 | . . . 5 Classes Destroyed 7 | 1 1 . 5 Worker 1 | . . . 1 Tunneler 2 | 2 . . . Watcher 1 | . . . 1 Grunt 8 | . 1 1 6 Duelist 1 | . . . 1 Sentry 4 | . . . 4 Hunter 1 | . . . 1 Best Kill Streak 3 | 2 1 1 3 Combat Bots Only 3 | . 1 1 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2739 | . 69 50 2620 Core 553 | . . . 553 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 100 . Volleys Fired 91 | 3 5 3 80 Largest 2 | 2 2 2 2 Hottest 128 | 40 40 40 128 Shots Fired 149 | 6 10 6 127 Gun 101 | 6 10 6 79 Cannon 48 | . . . 48 Launcher . | . . . . Special . | . . . . Kinetic 108 | 6 10 6 86 Thermal 41 | . . . 41 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 1 2 5 13 Robot Miss Streak 5 | 2 5 2 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 96 | 1 3 4 88 Core Hits 38 | 2 2 2 32 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1525 | 23 51 47 1404 Guns 861 | 23 51 47 740 Cannons 640 | . . . 640 Explosions . | . . . . Melee . | . . . . Ramming 24 | . . . 24 Kinetic 984 | 23 51 47 863 Thermal 517 | . . . 517 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 15 | . . . 15 Projectiles 15 | . . . 15 Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 4 | . . . 4 Secondary 1 | . . . 1 Self-Inflicted Damage 2 | . . . 2 Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 4 | . . . 4 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 249 | . . . 249 Average Temperature 58 | . . . 58 Received Heat Transfer 996 | . 18 21 957 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 6 | . . . 6 Heat Transferred 1184 | . . . 1184 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 130 | 10 45 68 130 Average Influence 46 | 2 13 28 65 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 5 3 31 Peak Tracking Total 9 | . 3 2 9 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 2 1 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 4 2 5 Successful 7 | . 3 2 2 Failed 4 | . 1 . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 6 | . 2 1 3 Terminals 9 | . 2 2 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 1 2 2 Record 1 | . . . 1 Level Access Points 2 | . 1 1 . Alert Level 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1292 | 96 215 191 790 Spaces Moved 819 | 61 164 156 438 Core 13 | 4 . . 9 Treads . | . . . . Legs 493 | 57 164 . 272 Wheels 210 | . . 156 54 Hover 103 | . . . 103 Flight . | . . . . Fastest Speed 48 | 50 120 90 48 Average Speed 110 | 115 120 93 112 Slowest Speed 400 | 120 120 100 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 40 21 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1057 | 80 172 196 609 Wait 54 | . 1 26 27 Move 816 | 60 163 155 438 Hop . | . . . . Pick Up 43 | 10 3 6 24 Fast Attach . | . . . . Attach 31 | 7 . 2 22 Detach 1 | . . . 1 Swap 8 | . . 1 7 Drop 9 | . . 3 6 Fire 91 | 3 5 3 80 Melee . | . . . . Ram 1 | . . . 1 Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Identified exit to Materials 312 | -10/Materials | Entered another Materials area 312 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 334 | -9/Materials | Build established: Mutant 429 | -9/Materials | Identified exit to Materials 503 | -9/Materials | Entered another Materials area 503 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 695 | -8/Materials | Lost 8 parts (1p4n2u1w) 860 | -8/Materials | Core integrity fell below 50% 896 | -8/Materials | Lost 4 parts (1p1n2w) 1223 | -8/Materials | Core integrity fell below 20% 1282 | -8/Materials | Lost 8 parts (4n4w) 1293 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01220_ Particle Gun destroyed. 01234_ G-47 Trooper destroyed. 01235_ R-06 Scavenger collects Lgt. Nuclear Core. 01236_ Acquired 38 matter. 01237_ Acquired 48 matter. 01238_ R-06 Scavenger collects Aluminum Leg. 01238_ K-01 Serf collects debris. 01243_ U-05 Engineer lays Concrete. 01244_ K-01 Serf collects debris. 01244_ U-05 Engineer lays Concrete. 01247_ Airjet destroyed. 01247_ K-01 Serf collects debris. 01251_ Assault Rifle destroyed. 01254_ K-01 Serf collects debris. 01284_ Imp. Heat Sink destroyed. 01285_ Repair Station disabled. 01285_ Aluminum Leg destroyed. 01287_ Nuclear Core destroyed. 01288_ Carbon-fiber Leg destroyed. 01293_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ?????????????????????????????????? #?????????????? | | ?????????????????????????????????? #?????????????? | | ?????????????????????????????????? #?????????????? | | ?????????????????????????????????? #??????######## | | ?????????????????????????????????? #??????# =!= | | ?????????????????#???????????????? #??????# === | | ????????????????## ????????####?# #??????# === | | ?????????????#### ########;;##; ##?????# | | ?????????? 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