Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.23 @ 18:25:21 // Winter2019/RPGLIKE Player: Kenzurith Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (710) 710 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2310 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 250/250 System Corruption 4% Temperature Cool (218) Movement Hovering (76) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Combat Airjet Combat Airjet > --- UTILITY (5) ------ Visual Processing Unit Signal Interpreter Targeting Computer Improved Light Armor Plating > --- WEAPON (3) ------- Autogun Autogun Autogun > --- INVENTORY (4) ---- Compact Matter Pod (150) Utility Shielding Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Combat Airjet Combat Airjet > --- UTILITY ---------- Visual Processing Unit Signal Interpreter Targeting Computer Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Autogun Autogun Autogun > --- INVENTORY -------- Compact Matter Pod Utility Shielding Mini Grenade Launcher Mining Laser [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility Targeting Computer Device Terrain Scanner Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 7 | 2 2 . 2 1 Power . | . . . . . Propulsion 1 | 1 . . . . Utility 4 | . 2 . 1 1 Weapon 2 | 1 . . 1 . Parts Attached 40 | 5 11 4 11 9 Power 6 | 1 2 1 1 1 Engine 6 | 1 2 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 2 3 1 3 Treads 4 | . . 3 1 . Leg 4 | 2 2 . . . Wheel . | . . . . . Hover 3 | . . . . 3 Flight . | . . . . . Utility 10 | . 5 . 2 3 Device 2 | . 2 . . . Storage . | . . . . . Processor 3 | . 3 . . . Hackware . | . . . . . Protection 5 | . . . 2 3 Artifact . | . . . . . Weapon 13 | 2 2 . 7 2 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 1 . 5 1 Ballistic Cannon 1 | . 1 . . . Launcher 3 | . . . 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 1 | . . . . 1 Average Slot Usage (%) 97 | . 96 100 98 99 Engine 12 | . 14 12 11 9 Treads 7 | . . 7 22 12 Leg 17 | . 30 17 . . Hover 1 | . . . . 6 Device 2 | . 4 . . . Processor 22 | . 15 37 33 28 Protection 3 | . . . 6 12 Energy Gun 5 | . 10 . . . Ballistic Gun 17 | . 15 12 13 28 Ballistic Cannon 4 | . 3 12 9 . Naked Turns . | . . . . . Heaviest Build 20 | 9 10 10 17 20 Greatest Support 44 | 20 20 40 40 44 Greatest Overweight (x) 2 | 2 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 3 3 3 4 4 Average Capacity 3 | 1 3 3 3 4 Most Carried 4 | 3 3 3 4 4 Average Carried 3 | 1 2 2 3 3 Final Capacity 4 | 3 3 3 4 4 Final Carried 4 | 3 3 2 4 4 Class Distribution -------------------- 78% | Mutant 14% | Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1507 | 250 331 103 169 654 Remotely . | . . . . . Salvage Created 1268 | . 614 227 217 210 Parts 57 | . 34 5 16 2 Haulers Intercepted 3 | . 2 . 1 . Recyclers Shooed 3 | . 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 42 | . 15 2 9 16 Guns 23 | . 13 . 1 9 Cannons 6 | . 2 2 2 . AOE 13 | . . . 6 7 Classes Destroyed 7 | . 5 . 1 1 Hauler 3 | . 2 . 1 . Recycler 5 | . 1 2 1 1 Watcher 2 | . 2 . . . Swarmer 15 | . 8 . 7 . Grunt 10 | . 7 2 . 1 Sentry 2 | . . . 2 . Assembled 15 | . . . . 15 Best Kill Streak 9 | . 3 2 4 9 Combat Bots Only 9 | . 3 2 4 9 Max Kills in Single Turn 3 | . 1 1 3 2 Gunslinging 1 | . . . . 1 Exploded 3 | . . . 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1392 | . 511 35 119 727 Core 1056 | . 408 31 96 521 Absorbed by Shields . | . . . . . Redirected to Core 827 | . 318 15 71 423 Core Remaining (%) 85 | 100 . 70 . . Volleys Fired 128 | . 64 9 15 40 Largest 3 | . 2 2 2 3 Hottest 70 | . 70 55 55 69 Shots Fired 268 | . 114 18 27 109 Gun 232 | . 107 9 12 104 Cannon 28 | . 7 9 12 . Launcher 8 | . . . 3 5 Special . | . . . . . Kinetic 218 | . 72 18 24 104 Thermal 42 | . 42 . . . Explosive 8 | . . . 3 5 Electromagnetic . | . . . . . Robot Hit Streak 16 | . 9 11 11 16 Robot Miss Streak 5 | . 5 2 1 3 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . . 3 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 173 | . 70 14 21 68 Core Hits 83 | . 33 8 14 28 Critical Hits 2 | . . . . 2 Critical Kills 2 | . . . . 2 Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3136 | . 1013 200 597 1326 Guns 1959 | . 915 96 135 813 Cannons 339 | . 98 104 137 . Explosions 838 | . . . 325 513 Melee . | . . . . . Ramming . | . . . . . Kinetic 1961 | . 676 200 272 813 Thermal 337 | . 337 . . . Explosive 838 | . . . 325 513 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 4 Average Corruption 3 | . . . 3 4 Corruption Purged . | . . . . . Effects 25 | . . . 10 15 Message Errors 5 | . . . 2 3 Matter Fused 5 | . . . 2 3 Heat Flow Errors 1 | . . . 1 . Energy Discharges 5 | . . . 4 1 Parts Rejected 2 | . . . 1 1 Targeting Errors 6 | . . . . 6 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 36 | . . . 2 34 Projectiles . | . . . . . Explosions 36 | . . . 2 34 Melee . | . . . . . Knockbacks 4 | . 2 2 . . Impact . | . . . . . Kinetic 4 | . 2 2 . . Secondary . | . . . . . Self-Inflicted Damage 18 | . . . . 18 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 231 | . 123 7 95 231 Average Temperature 52 | . 37 3 73 69 Received Heat Transfer 412 | . 138 21 27 226 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 962 | . 962 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 366 | . 217 114 366 66 Average Influence 96 | . 81 92 189 54 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 93 | 100 96 100 74 100 Level 1 6 | . 3 . 25 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 28 2 14 27 Peak Tracking Total 9 | . 4 1 4 9 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 10 | . 8 . 2 . Terminals 8 | . 6 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 26 . 7 . Successful 15 | . 12 . 3 . Failed 18 | . 14 . 4 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 27 | . 22 . 5 . Terminals 29 | . 22 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 5 . 2 . Robot Analysis 3 | . 3 . . . Prototype ID Bank 1 | . . . 1 . Branch Access Points 2 | . 1 . 1 . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 5 . 1 . Terminals 6 | . 5 . 1 . Botnet 6 | . 5 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 6 . 2 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 20 | . 20 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 31 | . . . . 31 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 7 | . . . . 7 Total Damage 102 | . . . . 102 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 2631 | 74 1416 144 528 469 Spaces Moved 1710 | 58 993 85 282 292 Core 22 | 22 . . . . Treads 432 | . . 23 282 127 Legs 1091 | 36 993 62 . . Wheels . | . . . . . Hover 165 | . . . . 165 Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 76 Average Speed 125 | 110 120 130 160 112 Slowest Speed 160 | 150 120 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 95 13 30 46 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . . . 2 Spaces Dug . | . . . . . Terrain Destroyed 83 | . . . 21 62 Melee . | . . . . . Projectile . | . . . . . AOE 83 | . . . 21 62 Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1973 | 65 1106 101 330 371 Wait 38 | . 10 . 8 20 Move 1706 | 57 992 84 281 292 Hop . | . . . . . Pick Up 13 | 3 4 1 3 2 Fast Attach 23 | 5 8 . 5 5 Attach 2 | . . 2 . . Detach . | . . . . . Swap 15 | . 3 2 6 4 Drop 26 | . 12 3 5 6 Fire 128 | . 64 9 15 40 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 22 | . 13 . 7 2 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 31 | -11/Scrapyard | Upgraded with Weapon slot (x1) 37 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 10) 779 | -10/Materials | Discovered new exit (range 4) 981 | -10/Materials | Reached level 2 1008 | -10/Materials | Upgraded with Utility slot (x2) 1046 | -10/Materials | Identified exit to Mines 1491 | -10/Materials | Entered Mines 1544 | -10/Mines | Discovered new exit (range 6) 1556 | -10/Mines | Identified exit to Materials 1635 | -10/Mines | Entered Materials 1636 | -9/Materials | Identified exit to Mines 1637 | -9/Materials | Reached level 3 1659 | -9/Materials | Reached level 4 1768 | -9/Materials | Upgraded with Utility slot (x1) 2082 | -9/Materials | Upgraded with Weapon slot (x1) 2163 | -9/Materials | Entered Mines 2165 | -9/Mines | Reached level 5 2175 | -9/Mines | Received a Mining Laser from a helpful Derelict 2212 | -9/Mines | Assembled infested the area 2292 | -9/Mines | Core integrity fell below 50% 2314 | -9/Mines | Destroyed 9 combat bots 2381 | -9/Mines | Build established: Gunner 2462 | -9/Mines | Upgraded with Utility slot (x1) 2496 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2543 | -9/Mines | Discovered new exit (range 6) 2621 | -9/Mines | Core integrity fell below 20% 2632 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02603_ U-05 Engineer lays Concrete. 02605_ Acquired 12 matter. 02605_ U-05 Engineer lays Concrete. 02606_ U-05 Engineer builds a Wall. 02608_ Acquired 12 matter. 02610_ U-05 Engineer builds a Wall. 02611_ Acquired 12 matter. 02612_ System corrupted: Autogun targeting data glitched. 02613_ Acquired 12 matter. 02615_ Destroyed Lgt. Nuclear Core. 02616_ Acquired 12 matter. 02617_ Lgt. Armor Plating destroyed. 02619_ Acquired 11 matter. 02623_ G-47 Trooper destroyed. 02623_ Switching to secondary target: G-34 Mercenary. 02624_ Acquired 25 matter. 02627_ Acquired 12 matter. 02631_ System corrupted: Autogun jammed. 02631_ Destroyed Asb. Hover Unit. 02632_ Acquired 8 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? #???????????????????????????? | | ?????????????????? ##?????????????????????????? | | ?????????????????? #?????????????????????????? | | ?????????????????? ??????????????????????????? | | ?????????????????# ??????????????????????????? | | ?????????????????? ??????????????????????????? | | ????????????????? ??????????????????????????? | | ????????????????? ??????????????????????????? | | ????????????????? ?????????????????????###??? | | ???????#####????? ????????????????????## ##?? | | ?????### ##????# ##??????????????????## #?? | | ????## ##??## =#######??????????????# #?? | | ????# #??# =|!=%a@|#??????????????# ##? | | ????# #??## !!#####g#??????????????# ## | | ????# #??# ####=#????????????#### # | | ????# #???# # # ##%#???########## # = | | ????# #???# % ##*##### =!%! | | ????# #???## = !=%=%=%! %% =% * | | ????## #???# # # ####==! ##### # !=* | | ?????# ##???# #?#= #####???# # * | | | ?????## ###### ???## ##???????# # % %! | | ??????# ## #?????####???????## ##! = | | ?????## ## #????????????##### ### | | ?????# #???????????## ##### | | ?????# #??????????## ##?#= | | ?????# ### ##?????????## ### | | ?????## ### ############# | | ?????##! ## " | | ###### ####################### | | # #?????????????????????# | | #?????????????????????# | | ##????????????????????# | | # ######?????????????????????# ### | | ####???????????????????????????## ##?### | | ????????????????????????????????## ##????? | | ?????????????????????????????????###########?????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 5 Resistance: TH 5 Resistance: EX 5 Utility Shielding 33 Evasion (%) 49 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Levels Raised 4 | . 1 . 2 1 XP Earned 9195 | 3000 2085 825 2635 650 XP Spent 9000 | 2900 1600 . 2900 1600 Upgrades 16 | 6 4 . 3 3 Propulsion Slot 1 | 1 . . . . Utility Slot 4 | . 2 . 1 1 Weapon Slot 2 | 1 . . 1 . Heat Dissipation 1 | . . . . 1 Inventory Capacity 4 | 3 . . 1 . Ranged Accuracy 1 | 1 . . . . KI Resistance % 1 | . 1 . . . TH Resistance % 1 | . 1 . . . EX Resistance % 1 | . . . . 1 Protomatter Created 146 | . 78 . 52 16 Integrity Restored 453 | . 264 . 156 33 Core 453 | . 264 . 156 33 Protomatter Decayed 21 | . . . . 21 Game ------ Seed ColdRegenerativeShielding Manual? 0 Play Time 00:31:21 Cumulative 154.5 hours Start 2020.06.23 @ 17:51:50 End 2020.06.23 @ 18:25:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 82 Rogue 80 Adventurer 1 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 58 Gallery% 71 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd63c052-e5b5-4b6e-b98a-903bdf08eabc