Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.27 @ 17:49:37 // Winter2019/RPGLIKE Player: ArabianSandBoa Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (241) 1205 Value Destroyed (9344) 9344 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (5908) 5908 TOTAL SCORE: 19517 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4616 Follower Combat Kills 107 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -515 Cogmind --------- Core Integrity 0/900 Matter 300/300 Energy 246/315 System Corruption 2% Temperature Cool (39) Movement Flying (21) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION (7) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Surge Thruster Field Propulsion Drive > --- UTILITY (6) ------ Advanced Cooling System Machine Analyzer Melee Analysis Suite Core Analyzer Improved Focal Shield System Shield > --- WEAPON (5) ------- Katana Katana Blade Saw Blade Saw Blade Saw > --- INVENTORY (3) ---- Trap Scanner Improved Transmission Jammer Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Surge Thruster Field Propulsion Drive > --- UTILITY ---------- Advanced Cooling System Trap Scanner Core Analyzer Improved Transmission Jammer Improved Propulsion Shielding Improved Focal Shield > --- WEAPON ----------- Heavy Phase Cannon Katana Blade Saw Blade Saw Blade Saw > --- INVENTORY -------- Machine Analyzer Improved Grenade Launcher Improved Remote Datajack [Rating: 81] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Targeting Computer Device Remote Shield Processor Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Katana Energy Gun EM Pulse Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 16 | 2 6 1 4 . . . 1 1 1 Power 1 | . 1 . . . . . . . . Propulsion 6 | . 4 . 2 . . . . . . Utility 5 | 2 . 1 1 . . . 1 . . Weapon 4 | . 1 . 1 . . . . 1 1 Parts Attached 114 | 3 15 10 38 1 . 4 3 17 23 Power 13 | . 2 1 4 . . . . 4 2 Engine 9 | . 2 1 2 . . . . 2 2 Core 4 | . . . 2 . . . . 2 . Reactor . | . . . . . . . . . . Propulsion 28 | . 5 4 9 . . . . 3 7 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 28 | . 5 4 9 . . . . 3 7 Utility 41 | 2 2 3 11 1 . 2 3 8 9 Device 15 | 2 1 2 3 . . 1 . 4 2 Storage . | . . . . . . . . . . Processor 12 | . 1 1 1 1 . . 2 4 2 Hackware 6 | . . . 1 . . 1 1 . 3 Protection 8 | . . . 6 . . . . . 2 Artifact . | . . . . . . . . . . Weapon 32 | 1 6 2 14 . . 2 . 2 5 Energy Gun 8 | 1 3 1 3 . . . . . . Energy Cannon 2 | . . . . . . . . 2 . Ballistic Gun 4 | . . . 4 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . 3 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 4 | . . . 4 . . . . . . Slashing Weapon 10 | . . . 3 . . 2 . . 5 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . Corrupted Parts 2 | . . 2 . . . . . . . System Corruption 10 | . . 10 . . . . . . . Parts Lost 9 | . . . 2 . . 1 . 4 2 Power 2 | . . . . . . . . 1 1 Propulsion 3 | . . . . . . . . 3 . Utility 4 | . . . 2 . . 1 . . 1 Weapon . | . . . . . . . . . . Highest Loss Streak 2 | . . . 1 . . 1 . 2 1 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 97 | . 90 99 99 99 100 98 98 98 98 Engine 9 | . 16 15 10 5 5 5 5 4 7 Core 2 | . . . 2 5 5 5 5 5 1 Flight 37 | . 27 38 42 41 41 41 40 35 34 Device 13 | . 17 13 8 17 17 17 12 13 17 Processor 7 | . 9 12 6 4 5 1 4 10 8 Hackware 2 | . . . 2 . . 2 10 6 1 Protection 4 | . . . 11 5 5 3 . . 2 Energy Gun 3 | . 16 15 1 . . . . . . Energy Cannon 1 | . . . . . . . . 3 3 Ballistic Gun 1 | . . . 1 11 11 7 . . . Impact Weapon 1 | . . . 4 . . . . . . Slashing Weapon 8 | . . . 5 5 5 8 16 15 18 Naked Turns . | . . . . . . . . . . Heaviest Build 43 | 7 17 22 33 31 31 31 29 42 43 Greatest Support 46 | 10 25 25 38 38 38 38 38 41 46 Greatest Overweight (x) 2 | . . . 1 . . . . 2 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 3 | . 2 2 3 3 3 3 3 3 3 Average Capacity 2 | . . 2 2 3 3 3 3 3 3 Most Carried 3 | . 1 2 3 3 2 3 3 3 3 Average Carried 2 | . . 1 2 2 2 2 2 2 2 Final Capacity 3 | . 2 2 3 3 3 3 3 3 3 Final Carried 3 | . 1 2 2 2 2 3 3 3 3 Class Distribution -------------------- 69% | Scavenger-Sprinter 17% | Hacker-Sprinter 5% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Sprinter | -10/Materials Scavenger-Sprinter | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Hacker-Sprinter | -8/Materials Scavenger-Sprinter | -8/Garrison Scavenger-Sprinter | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 1863 | 220 413 210 515 19 . 52 30 170 234 Remotely . | . . . . . . . . . . Salvage Created 8955 | 103 774 307 2775 289 . 491 756 1399 2061 Parts 538 | 8 70 13 151 7 . 25 55 66 143 Haulers Intercepted 9 | . 2 . 3 . . . 2 . 2 Recyclers Shooed 1 | 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 231 | . 22 17 64 4 . 10 20 46 48 Melee 178 | . . . 50 4 . 10 20 46 48 Guns 24 | . 13 6 5 . . . . . . AOE 22 | . 8 11 3 . . . . . . Classes Destroyed 18 | 2 7 1 5 . . 1 . 1 1 Worker 5 | . 2 . . . . 1 . . 2 Builder 4 | . 3 . 1 . . . . . . Tunneler 3 | 1 1 . 1 . . . . . . Hauler 9 | . 2 . 3 . . . 2 . 2 Recycler 9 | 1 . 1 4 1 . 1 1 . . Mechanic 1 | . . . 1 . . . . . . Operator 7 | . 1 . 3 . . . . . 3 Watcher 14 | . 3 . 4 . . . 3 . 4 Swarmer 34 | . 6 5 11 . . . 4 3 5 Cutter 3 | . . . . . . . . . 3 Grunt 102 | . 16 . 33 2 . 7 11 13 20 Brawler 10 | . . . 3 1 . . . 1 5 Duelist 9 | . . . 3 . . 2 . . 4 Protector 1 | . . . 1 . . . . . . Sentry 30 | . . . 13 . . . 4 2 11 Hunter 5 | . . . . . . 1 1 3 . Behemoth 1 | . . . . . . . . 1 . Assembled 36 | . . 12 . 1 . . . 23 . Thug 2 | . . 1 . . . . . 1 . Best Kill Streak 19 | 2 6 11 16 2 . 4 19 18 15 Combat Bots Only 18 | . 6 11 11 1 . 4 10 18 11 Max Kills in Single Turn 5 | 1 2 5 3 1 . 2 1 2 1 Gunslinging 1 | . 1 . 1 . . . . . . Exploded 5 | . 2 5 3 . . . . . . Melee 2 | . . . 1 1 . 2 1 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Damage Taken 8504 | . 288 744 2347 53 . 448 1031 1313 2280 Core 6464 | . 242 587 1616 39 . 319 835 1060 1766 Absorbed by Shields 801 | . . . 361 15 . 135 193 97 . Redirected to Core 4979 | . 142 553 1245 39 . 276 643 826 1255 Redirected to Shielding 301 | . . . 100 3 . 49 . . 149 Core Remaining (%) 71 | 100 . 53 . . . 62 . . . Volleys Fired 199 | 9 114 37 37 . . . . 1 1 Largest 2 | 1 2 2 2 . . . . 1 1 Hottest 90 | 40 80 80 86 . . . . 90 90 Shots Fired 320 | 9 180 69 59 . . . . 1 2 Gun 283 | 9 151 64 59 . . . . . . Cannon 3 | . . . . . . . . 1 2 Launcher 34 | . 29 5 . . . . . . . Special . | . . . . . . . . . . Kinetic 35 | . . . 35 . . . . . . Thermal 27 | . . . 24 . . . . 1 2 Explosive 34 | . 29 5 . . . . . . . Electromagnetic 224 | 9 151 64 . . . . . . . Robot Hit Streak 16 | 3 10 11 15 . . . . . 16 Robot Miss Streak 4 | 2 3 4 2 . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 620 | 6 50 33 179 10 . 33 62 104 143 Core Hits 337 | 3 48 43 73 4 . 14 27 49 76 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 8 | . . . 8 . . . . . . Critical Strikes 47 | . 1 . 16 . . 2 6 8 14 Corrupt 1 | . 1 . . . . . . . . Smash 9 | . . . 9 . . . . . . Sever 37 | . . . 7 . . 2 6 8 14 Melee Attacks 751 | . . . 224 44 . 40 79 169 195 Impact 68 | . . . 68 . . . . . . Slashing 683 | . . . 156 44 . 40 79 169 195 Piercing . | . . . . . . . . . . Sneak Attacks 42 | . . . 14 2 . 4 7 8 7 Combat Hostiles 16 | . . . 2 1 . 2 4 4 3 Follow-up Attacks 91 | . . . 20 . . 1 10 28 32 Damage Inflicted 23591 | 78 1590 1004 7803 426 . 1227 2404 4174 4885 Guns 1509 | 78 724 419 288 . . . . . . Cannons 34 | . . . . . . . . . 34 Explosions 1985 | . 866 585 534 . . . . . . Melee 20063 | . . . 6981 426 . 1227 2404 4174 4851 Ramming . | . . . . . . . . . . Kinetic 288 | . . . 288 . . . . . . Thermal 317 | . 114 27 142 . . . . . 34 Explosive 1588 | . 752 558 278 . . . . . . Electromagnetic 1335 | 78 724 419 114 . . . . . . Impact 2493 | . . . 2493 . . . . . . Slashing 17570 | . . . 4488 426 . 1227 2404 4174 4851 Piercing . | . . . . . . . . . . Highest Corruption 11 | . . 11 5 5 5 5 . 1 2 Average Corruption 3 | . . 8 2 5 5 5 . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 40 | . . 8 16 3 1 6 . 1 5 Message Errors 9 | . . 2 1 1 1 2 . 1 1 Matter Fused 13 | . . 3 5 1 . 3 . . 1 Heat Flow Errors 3 | . . . 2 . . 1 . . . Energy Discharges 4 | . . 1 2 . . . . . 1 Parts Rejected 2 | . . 1 . . . . . . 1 Data Loss (minor) 3 | . . . 2 1 . . . . . Data Loss (major) 3 | . . 1 2 . . . . . . Misfires 2 | . . . 1 . . . . . 1 Alerts 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1702 | . 4 14 1137 77 . 9 96 258 107 Projectiles 19 | . . . . . . . . . 19 Explosions 72 | . 4 14 54 . . . . . . Melee 1611 | . . . 1083 77 . 9 96 258 88 Knockbacks 6 | . . . 6 . . . . . . Impact 6 | . . . 6 . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 284 | . 30 100 154 . . . . . . Shots 7 | . 2 3 2 . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 337 | . 280 2 337 . . 205 . 6 . Average Temperature 84 | . 76 2 87 . . 118 . 6 . Received Heat Transfer 2904 | . 93 29 789 6 . 242 532 412 801 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . 1 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Fried 16 | . 4 2 10 . . . . . . Impact Corruptions 31 | . . . 31 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 387 | . 250 . 100 . . . . . 37 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 2941 | 10 1291 644 2766 1425 . 330 901 1899 2941 Initial 1100 | . 6 503 250 1100 . . 128 585 925 Average 1177 | 5 657 534 1622 1301 . 182 457 1246 1837 Maximum Alert Level 5 | . 4 2 5 4 . 1 3 5 5 Low Security (%) 6 | 100 7 . . . . 57 10 . . Level 1 8 | . 16 . 3 . . 42 40 . . Level 2 17 | . 29 100 10 . . . 28 9 . Level 3 16 | . 35 . 16 . . . 19 23 10 Level 4 24 | . 10 . 20 100 . . . 48 25 Level 5 6 | . . . 3 . . . . 18 14 High Security 19 | . . . 45 . . . . . 49 Max Security . | . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . Squads Dispatched 51 | . 9 . 15 . . . 7 . 20 Investigation 27 | . 9 . 10 . . . 5 . 3 Extermination . | . . . . . . . . . . Reinforcement 3 | . . . . . . . . . 3 Assault 19 | . . . 5 . . . . . 14 Garrison 2 | . . . . . . . 2 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 7 | . . . 2 . . . 2 . 3 Communications Jammed 76 | . . . . . . . . . 76 Distress Signals 73 | . . . . . . . . . 73 Times Spotted 377 | . 25 24 100 5 . 11 25 59 128 Peak Tracking Total 33 | . 3 20 14 2 . 3 8 14 33 Tactical Retreats 35 | . 1 2 14 . . 1 2 7 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 14 | . 2 1 1 . . . . 9 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 119 | . 29 1 39 13 . 4 2 11 20 Max in Single Turn 2 | . 2 1 1 1 . 1 1 1 1 Garrison Relay 4 | . . . . . . . . 4 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 40 | . 10 . 15 . 1 . 4 2 8 Terminals 29 | . 8 . 11 . . . 1 2 7 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . 2 . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 163 | . 41 . 58 . 1 . 20 4 39 Successful 112 | . 27 . 34 . 1 . 18 2 30 Failed 50 | . 14 . 23 . . . 2 2 9 Catastrophic 3 | . . . 2 . . . . . 1 Database Lockouts 1 | . . . 1 . . . . . . Manual 108 | . 33 . 35 . . . 15 1 24 Terminals 120 | . 31 . 46 . . . 4 4 35 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 29 | . 10 . 8 . . . 11 . . Scanalyzers 4 | . . . 4 . . . . . . Garrison Access 9 | . . . . . . . 5 . 4 Terminal Hacks 45 | . 10 . 10 . 1 . 2 1 21 Record 2 | . 1 . . . 1 . . . . Robot Analysis 14 | . 6 . 1 . . . 1 . 6 Prototype ID Bank 8 | . 2 . 4 . . . 1 . 1 Branch Access Points 1 | . . . . . . . . . 1 Emergency Access Points 2 | . . . . . . . . 1 1 Machine Index 1 | . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . 1 Unreport Threat 3 | . . . 2 . . . . . 1 Locate Traps 2 | . . . 1 . . . . . 1 Hauler Manifests 3 | . 1 . . . . . . . 2 Registered Components 2 | . . . 1 . . . . . 1 Registered Prototypes 1 | . . . . . . . . . 1 Zone Layout 5 | . . . 1 . . . . . 4 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 7 | . 2 . 2 . . . 3 . . Report Inventory 7 | . 2 . 2 . . . 3 . . Scanalyzer 3 | . . . 3 . . . . . . Insert Component 2 | . . . 2 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 Unlock Access 2 | . . . . . . . 1 . 1 Unauthorized Hacks 55 | . 15 . 19 . . . 12 1 8 Terminals 29 | . 9 . 12 . . . 1 1 6 Track 1 | . . . 1 . . . . . . Assimilate 3 | . . . 1 . . . . . 2 Botnet 17 | . 7 . 5 . . . 1 . 4 Detonate 2 | . . . 2 . . . . . . Disrupt 3 | . 1 . 2 . . . . . . Sabotage 1 | . . . 1 . . . . . . Search 1 | . 1 . . . . . . . . Override 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 20 | . 6 . 6 . . . 8 . . Monitor 3 | . 1 . . . . . 2 . . Reject 6 | . 2 . 2 . . . 2 . . Mask 6 | . 2 . 2 . . . 2 . . Tunnel 5 | . 1 . 2 . . . 2 . . Scanalyzers 1 | . . . 1 . . . . . . Extract 1 | . . . 1 . . . . . . Garrison Access 5 | . . . . . . . 3 . 2 Restock 1 | . . . . . . . 1 . . Reprogram 2 | . . . . . . . 1 . 1 Intercept 2 | . . . . . . . 1 . 1 Data Cores Recovered 5 | . 1 . 2 . . . . . 2 Used 4 | . 1 . 2 . . . . . 1 Hacking Detections 35 | . 9 . 13 . . . 3 2 8 Full Trace Events 24 | . 8 . 10 . . . 2 1 3 Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 9 . Machine Destruction 7 | . . . . . . . . 7 . Programmers 2 | . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 8 | . . 2 1 . . . 1 3 1 Largest Group 3 | . . 2 1 . . . 1 3 1 Highest-Rated Group 91 | . . 42 10 . . . 37 91 10 Highest-Rated Ally 39 | . . 31 10 . . . 37 39 10 Total Orders 3 | . . . 3 . . . . . . STAY 2 | . . . 2 . . . . . . FOLLOW 1 | . . . 1 . . . . . . Ally Attacks 29 | . . 1 . . . . 3 25 . Total Damage 604 | . . 20 . . . . 95 489 . Kills 3 | . . . . . . . 1 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 13 | . 5 . 1 . . . 1 . 6 Derelict Logs Recovered 5 | . . 2 . 3 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 5056 | 56 784 306 1401 245 69 279 345 838 733 Spaces Moved 7210 | 28 991 549 1938 571 353 643 351 869 917 Core 57 | 2 54 . . . . . . 1 . Treads . | . . . . . . . . . . Legs 26 | 26 . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 7127 | . 937 549 1938 571 353 643 351 868 917 Fastest Speed 18 | 50 28 28 19 19 19 19 19 19 18 Average Speed 22 | 115 33 28 20 19 19 19 19 21 19 Slowest Speed 150 | 120 50 28 101 19 19 19 19 150 21 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 27 | . . 1 13 . . 4 1 . 8 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 77 | 3 99 98 98 99 89 97 18 87 85 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 8 | . 1 1 2 2 . . 2 . . Known Exits Taken 2 | . . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 5 | . . 1 . 3 . 1 . . . Spaces Dug 44 | . . . 24 . . . 1 13 6 Terrain Destroyed 470 | . 327 35 88 . . . 1 13 6 Melee 22 | . . . 3 . . . 1 13 5 Projectile 1 | . . . . . . . . . 1 AOE 447 | . 327 35 85 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Total 9297 | 41 1256 631 2541 641 354 738 535 1320 1240 Wait 659 | . 107 11 222 19 2 30 58 132 78 Move 7150 | 27 990 546 1914 570 352 634 348 868 901 Hop 24 | . . 1 10 . . 4 1 . 8 Pick Up 41 | . 4 4 13 1 . 3 5 4 7 Fast Attach 66 | 3 10 3 16 . . 2 3 14 15 Attach 16 | . . 1 10 1 . 1 . 1 2 Detach 14 | . . . 3 . . 2 . 5 4 Swap 32 | . 5 6 12 . . 1 . 2 6 Drop 77 | 2 5 7 23 1 . 2 7 8 22 Fire 199 | 9 114 37 37 . . . . 1 1 Melee 598 | . . . 195 44 . 38 59 123 139 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 78 | . . . . . . . . 78 . Rewire 18 | . . . . . . . . 18 . Trap . | . . . . . . . . . . Miscellaneous 325 | . 21 15 86 5 . 21 54 66 57 Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / Gar) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 42 | -11/Junkyard | Upgraded with Utility slot (x2) 57 | -11/Junkyard | Entered Materials 111 | -10/Materials | Upgraded with Propulsion slot (x1) 111 | -10/Materials | Upgraded with Weapon slot (x1) 117 | -10/Materials | Discovered new exit (range 15) 254 | -10/Materials | Reached level 2 274 | -10/Materials | Upgraded with Propulsion slot (x1) 281 | -10/Materials | Discovered new exit (range 12) 359 | -10/Materials | Upgraded with Power slot (x1) 485 | -10/Materials | Reached level 3 494 | -10/Materials | Upgraded with Propulsion slot (x1) 588 | -10/Materials | Discovered new exit (range 10) 616 | -10/Materials | Discovered new exit (range 16) 739 | -10/Materials | Reached level 4 791 | -10/Materials | Build established: Scavenger-Sprinter 809 | -10/Materials | Upgraded with Propulsion slot (x1) 841 | -10/Materials | Entered Mines 848 | -10/Mines | Assembled infested the area 878 | -10/Mines | Destroyed 11 combat bots 882 | -10/Mines | Core integrity fell below 50% 885 | -10/Mines | Met a Derelict bent on vengeance 950 | -10/Mines | Discovered new exit (range 8) 973 | -10/Mines | Learned 4 Materials zone layouts 985 | -10/Mines | Discovered new exit (range 9) 985 | -10/Mines | Reached level 5 1018 | -10/Mines | Upgraded with Utility slot (x1) 1063 | -10/Mines | Learned location of Zion (-6) 1126 | -10/Mines | System corruption reached 10% 1147 | -10/Mines | Entered Materials 1148 | -9/Materials | Identified exit to Materials 1148 | -9/Materials | Identified exit to Storage 1149 | -9/Materials | Reached level 6 1149 | -9/Materials | Upgraded with Propulsion slot (x1) 1202 | -9/Materials | Core integrity fell below 50% 1279 | -9/Materials | Core integrity fell below 20% 1322 | -9/Materials | Reached level 7 1479 | -9/Materials | Reached level 8 1547 | -9/Materials | First assault squad dispatched 1556 | -9/Materials | Central database locked down 1660 | -9/Materials | Discovered new exit (range 8) 1734 | -9/Materials | Reached level 9 1741 | -9/Materials | Discovered exit to Materials (range 10) 1831 | -9/Materials | Upgraded with Utility slot (x1) 1837 | -9/Materials | Destroyed 11 combat bots 1917 | -9/Materials | High security lockdown imminent 1919 | -9/Materials | Reached level 10 1924 | -9/Materials | Upgraded with Propulsion slot (x1) 1997 | -9/Materials | High security lockdown engaged 2007 | -9/Materials | Discovered exit to Materials (range 5) 2058 | -9/Materials | Sterilization system engaged 2058 | -9/Materials | Non-combat units ordered to evacuate 2158 | -9/Materials | Combat units ordered to evacuate 2358 | -9/Materials | Ambient heat levels rising (+10) 2508 | -9/Materials | Ambient heat levels rising (+10) 2518 | -9/Materials | Reached level 11 2521 | -9/Materials | Upgraded with Weapon slot (x1) 2548 | -9/Materials | Entered Mines 2552 | -9/Mines | Discovered exit to Materials (range 10) 2553 | -9/Mines | Learned location of Recycling (-9) 2577 | -9/Mines | Learned Materials emergency access door positions 2580 | -9/Mines | Discovered exit to Materials (range 11) 2636 | -9/Mines | Excavation squad dispatched 2636 | -9/Mines | A large section of the Mines collapsed 2731 | -9/Mines | Learned Materials stockpile data 2740 | -9/Mines | Learned location of Storage (-9) 2793 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2793 | -9/Mines | Discovered new exit (range 5) 2793 | -9/Mines | Entered Exiles 2793 | -9/Exiles | Found Exiles lab abandoned 2860 | -9/Exiles | Discovered new exit (range 10) 2862 | -9/Exiles | Entered Mines 2865 | -8/Mines | Discovered exit to Materials (range 11) 2984 | -8/Mines | Discovered exit to Materials (range 16) 3022 | -8/Mines | Reached level 12 3141 | -8/Mines | Entered Materials 3309 | -8/Materials | Garrison activated, responded to threat 3322 | -8/Materials | Reached level 13 3335 | -8/Materials | Core integrity fell below 50% 3375 | -8/Materials | Core integrity fell below 20% 3391 | -8/Materials | Destroyed 10 combat bots 3396 | -8/Materials | Upgraded with Utility slot (x1) 3469 | -8/Materials | Identified exit to Garrison 3486 | -8/Materials | Entered Garrison 3486 | -8/Garrison | Accompanied by 1 ally 3488 | -8/Garrison | Build established: Hacker-Sprinter 3518 | -8/Garrison | Triggered checkpoint 3565 | -8/Garrison | Garrison Relay disabled 3609 | -8/Garrison | Identified exit to Materials 3628 | -8/Garrison | Triggered checkpoint 3689 | -8/Garrison | Reached level 14 3734 | -8/Garrison | Garrison Relay disabled 3766 | -8/Garrison | Spotted B-75 Beast 3767 | -8/Garrison | Assembled breached garrison interior 3773 | -8/Garrison | Destroyed B-75 Beast 3775 | -8/Garrison | Upgraded with Weapon slot (x1) 4020 | -8/Garrison | Destroyed 18 combat bots 4168 | -8/Garrison | Garrison Relay disabled 4174 | -8/Garrison | Installed Relay Interface Framework 4293 | -8/Garrison | Build established: Scavenger-Sprinter 4315 | -8/Garrison | Garrison Relay disabled 4324 | -8/Garrison | Entered Materials 4585 | -8/Materials | Destroyed 8 combat bots 4621 | -8/Materials | Discovered new exit (range 8) 4638 | -8/Materials | Reached level 15 4692 | -8/Materials | High security lockdown imminent 4707 | -8/Materials | Identified exit to Garrison 4728 | -8/Materials | Build established: Hacker-Sprinter 4770 | -8/Materials | Upgraded with Weapon slot (x1) 4772 | -8/Materials | High security lockdown engaged 4777 | -8/Materials | Destroyed 11 combat bots 5057 | -8/Materials | Build established: Scavenger-Sprinter 5057 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 05044_ G-50 Soldier unfolds itself. 05044_ G-47 Trooper unfolds itself. 05044_ B-36 Bruiser unfolds itself. 05046_ Upgraded: Core Integrity (+50) 05046_ C-30 ARC bursts open, deploying its payload. 05046_ G-50 Soldier unfolds itself. 05046_ G-47 Trooper unfolds itself. 05047_ G-47 Trooper destroyed. 05053_ >> Machine Analyzer network decryption results: 05053_ Terminal x1 05056_ C-30 ARC bursts open, deploying its payload. 05056_ G-50 Soldier unfolds itself. 05056_ G-47 Trooper unfolds itself. 05056_ B-36 Bruiser unfolds itself. 05056_ I-25 Savior unfolds itself. 05056_ C-30 ARC bursts open, deploying its payload. 05056_ G-50 Soldier unfolds itself. 05056_ B-36 Bruiser unfolds itself. 05056_ G-47 Trooper unfolds itself. 05056_ I-25 Savior unfolds itself. 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Matter Pod | -9/Materials | Extracted Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Levels Raised 14 | . 3 1 6 . . 1 1 1 1 XP Earned 24805 | 3000 5430 1013 8585 436 46 1271 1957 1587 1480 XP Spent 23570 | 1450 5870 1100 9410 . . . 3165 1100 1475 Upgrades 42 | 4 12 1 14 . . . 8 1 2 Power Slot 1 | . 1 . . . . . . . . Propulsion Slot 6 | . 4 . 2 . . . . . . Utility Slot 5 | 2 . 1 1 . . . 1 . . Weapon Slot 4 | . 1 . 1 . . . . 1 1 Core Integrity 6 | . . . 2 . . . 3 . 1 Heat Dissipation 4 | . 4 . . . . . . . . Mass Support 2 | 1 . . 1 . . . . . . Inventory Capacity 3 | . 2 . 1 . . . . . . Sight Range 1 | . . . 1 . . . . . . Terrain Scan Density 1 | 1 . . . . . . . . . Melee Accuracy 5 | . . . 5 . . . . . . Hack Attack % 2 | . . . . . . . 2 . . Hack Defense % 2 | . . . . . . . 2 . . Protomatter Created 2980 | . 269 36 713 . . 155 461 448 898 Integrity Restored 6623 | . 300 306 1804 114 . 465 1096 1363 1175 Core 5563 | . 242 306 1410 114 . 465 934 1129 963 Parts 1060 | . 58 . 394 . . . 162 234 212 Protomatter Decayed 909 | . 74 48 101 . . . 39 151 496 Game ------ Seed BombDisposableScanner Manual? 0 Play Time 01:48:40 Cumulative 507.6 hours Start 2023.03.27 @ 12:23:49 End 2023.03.27 @ 17:49:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 540 Rogue 540 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 82 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bc1333b-daa2-4be0-b9c3-404cf18ced3e