Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 14:47:12 Player: Marienkos Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (66) 330 Value Destroyed (1677) 1677 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (86) 86 TOTAL SCORE: 3733 Bonus ------- High Alert Combat Kills 86 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Field Recycling Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heat Sink Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Reaction Control System Field Recycling Unit > --- WEAPON ----------- Heavy EM Shotgun Improved Medium Laser > --- INVENTORY -------- Light Nuclear Core Heat Sink Advanced Weight Redist. System [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Terrain Scan Processor Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 1 | . . 1 . Parts Attached 57 | 5 4 36 12 Power 9 | 1 1 5 2 Engine 8 | 1 1 5 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 . 9 . Treads . | . . . . Leg 11 | 2 . 9 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 18 | . 2 9 7 Device 15 | . 2 7 6 Storage 1 | . . . 1 Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 19 | 2 1 13 3 Energy Gun 6 | 1 . 2 3 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon 1 | . . 1 . Launcher 8 | . 1 7 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 2 | . . 1 1 Parts Lost 39 | . . 20 19 Power 7 | . . 3 4 Propulsion 7 | . . 3 4 Utility 11 | . . 6 5 Weapon 14 | . . 8 6 Highest Loss Streak 10 | . . 5 10 To Critical Strikes . | . . . . Average Backups 3 | 1 4 3 3 Power . | . 1 . . Propulsion . | . . . 1 Utility . | . . . 1 Weapon 1 | . 1 1 . Tool/Special . | . . . . Unused Backups 1 | . 1 . . Power . | . . . . Propulsion 1 | . 1 . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 86 | . 87 93 69 Engine 10 | . 14 10 6 Leg 20 | . 28 21 14 Device 21 | . 16 23 20 Processor 4 | . . 3 7 Protection 1 | . . 2 . Energy Gun 8 | . 1 7 14 Ballistic Gun 9 | . 14 11 2 Launcher 7 | . 12 10 . Peak Build Rating 23 | 5 7 14 23 Average Rating 10 | 4 6 11 13 On Entrance 6 | . 5 7 12 Avg Prop Armor Cover (%) 6 | . . 6 . Naked Turns . | . . . . Heaviest Build 23 | 9 11 19 23 Greatest Support 29 | 20 20 29 20 Greatest Overweight (x) 4 | 1 . 4 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 5 5 10 Average Capacity 5 | 5 5 5 6 Most Carried 5 | 3 5 5 5 Average Carried 3 | 1 4 3 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 2 5 4 2 Class Distribution -------------------- 38% | Mutant 14% | Scavenger-Skirmisher 13% | Scavenger-Mutant 11% | Tank 9% | Skirmisher 8% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1301 | 170 148 764 219 Remotely 65 | . . 65 . Salvage Created 1816 | . 208 1172 436 Parts 121 | . 14 90 17 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled 9 | . . . 9 Retrieved Matter 82 | . . . 82 Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 41 | . 5 27 9 Guns 22 | . . 13 9 Cannons 3 | . . 3 . AOE 16 | . 5 11 . Classes Destroyed 10 | . 3 7 . Worker 2 | . . 2 . Builder 12 | . 3 9 . Recycler 4 | . . 4 . Mechanic 1 | . . 1 . Operator 1 | . . 1 . Watcher 5 | . 2 2 1 Swarmer 8 | . . 6 2 Grunt 30 | . 5 18 7 Duelist 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 12 | . 5 12 2 Combat Bots Only 6 | . 3 6 2 Max Kills in Single Turn 4 | . 4 4 1 Gunslinging . | . . . . Exploded 3 | . 1 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 337 | . 12 135 190 Missed 105 | . 3 35 67 Hits 232 | . 9 100 123 Melee 1 | . . 1 . Projectile 231 | . 9 99 123 Critical Strikes 10 | . . 2 8 Actively Blocked 1 | . . 1 . Damage Taken 3455 | . 174 1660 1621 Core 796 | . 33 202 561 Absorbed by Shields . | . . . . Redirected to Shielding 52 | . . 52 . Core Remaining (%) 78 | 100 86 49 . Volleys Fired 118 | . 9 58 51 Largest 3 | . 2 3 3 Hottest 119 | . 50 119 116 Shots Fired 251 | . 18 148 85 Gun 196 | . 9 102 85 Cannon 17 | . . 17 . Launcher 38 | . 9 29 . Special . | . . . . Kinetic 96 | . 9 79 8 Thermal 109 | . . 40 69 Explosive 38 | . 9 29 . Electromagnetic 8 | . . . 8 Robot Hit Streak 10 | . 5 10 7 Robot Miss Streak 4 | . 1 4 4 Penetration Max . | . . . . Secondary Targets 4 | . . 3 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 149 | . 14 83 52 Core Hits 114 | . 17 71 26 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 3 3 Burn 6 | . . 3 3 Melee Attacks 4 | . . 4 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4142 | . 725 2673 744 Guns 1445 | . 58 727 660 Cannons 209 | . . 209 . Explosions 2458 | . 667 1715 76 Melee . | . . . . Ramming 30 | . . 22 8 Kinetic 637 | . 58 538 41 Thermal 1162 | . . 555 607 Explosive 2225 | . 667 1558 . Electromagnetic 88 | . . . 88 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 . Average Corruption 5 | . . 5 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . . 16 . Message Errors 2 | . . 2 . Matter Fused 3 | . . 3 . Heat Flow Errors 3 | . . 3 . Energy Discharges 2 | . . 2 . Data Loss (minor) 3 | . . 3 . Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 99 | . 10 89 . Projectiles . | . . . . Explosions 99 | . 10 89 . Melee . | . . . . Knockbacks 3 | . . 3 . Impact . | . . . . Kinetic 3 | . . 3 . Secondary . | . . . . Self-Inflicted Damage 301 | . 40 261 . Shots 11 | . 2 9 . Rammed . | . . . . Targets Rammed 7 | . . 5 2 Kicked 7 | . . 5 2 Crushed . | . . . . Highest Temperature 349 | . 13 349 87 Average Temperature 85 | . 6 107 19 Received Heat Transfer 1320 | . 75 498 747 Effects 5 | . . 5 . Energy Bleed 1 | . . 1 . Interference 4 | . . 4 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 2896 | . . 1321 1575 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 1 Low Security (%) 73 | 100 100 52 89 Level 1 5 | . . 5 10 Level 2 21 | . . 41 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 568 | . 115 568 226 Initial 226 | . . 40 226 Average 162 | . 25 247 128 Influence Increases 1514 | . 212 1075 227 Destroy 0b10 Robot/C 820 | . 100 540 180 Destroy 0b10 Robot/NC 125 | . 25 95 5 Destroy Leader 160 | . 24 114 22 Successful Hack 34 | . 24 5 5 Disable Machine 135 | . . 120 15 Destroy Structure 195 | . 39 156 . Lose Combat Pursuer 45 | . . 45 . Influence Decreases 1505 | . 115 634 756 Entered New Map 369 | . . 57 312 Time Decay 756 | . 115 387 254 Lost Part 380 | . . 190 190 Squads Dispatched 5 | . . 5 . Investigation 4 | . . 4 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 2 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | . 7 41 22 Peak Tracking Total 9 | . 4 6 9 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 11 | . 2 8 1 Max in Single Turn 4 | . 2 4 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 3 5 1 Terminals 6 | . 2 3 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 27 | . 11 14 2 Successful 12 | . 4 7 1 Failed 15 | . 7 7 1 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 11 | . 6 4 1 Terminals 20 | . 10 8 2 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 1 | . 1 . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 8 | . 3 4 1 Level Access Points 1 | . 1 . . Branch Access Points 1 | . 1 . . Alert Level 2 | . . 2 . Unreport Threat 1 | . 1 . . Dispatch Records 1 | . . 1 . Maintenance Status 1 | . . 1 . Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 2 5 1 Full Trace Events 6 | . 2 4 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . 1 . Non-combat 1 | . . 1 . Combat . | . . . . Robot Hacks Applied 2 | . . 2 . parse_system 2 | . . 2 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1644 | . 314 1058 272 Terrain 684 | . . 412 272 Structural 382 | . 176 206 . Seismic 1185 | . 314 871 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2172 | 114 402 1098 558 Spaces Moved 1306 | 90 300 672 244 Core 30 | 8 . 6 16 Treads . | . . . . Legs 1276 | 82 300 666 228 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 130 | 116 120 125 162 Slowest Speed 260 | 120 120 250 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 22 | 4 34 39 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 264 | . 42 222 . Melee . | . . . . Projectile 1 | . . 1 . AOE 263 | . 42 221 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1550 | 97 323 809 321 Wait 18 | . 7 11 . Move 1302 | 89 299 671 243 Hop . | . . . . Pick Up 12 | 3 2 7 . Fast Attach 31 | 4 3 13 11 Attach 16 | 1 . 10 5 Detach 5 | . 1 . 4 Swap 21 | . 1 18 2 Drop 15 | . 1 12 2 Fire 118 | . 9 58 51 Melee 4 | . . 4 . Ram . | . . . . Kick 7 | . . 5 2 Crush . | . . . . Escape Stasis 1 | . . . 1 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 8) 414 | -10/Materials | Identified exit to Materials 414 | -10/Materials | Identified exit to Mines 517 | -10/Materials | Entered another Materials area 517 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 617 | -9/Materials | Lost 3 parts (1u2w) 876 | -9/Materials | Crushed by falling debris 1222 | -9/Materials | Discovered new exit (range 15) 1465 | -9/Materials | Lost 4 parts (1p1n1u1w) 1483 | -9/Materials | Core integrity fell below 50% 1519 | -9/Materials | Lost 5 parts (2n1u2w) 1615 | -9/Materials | Entered another Materials area 1615 | -8/Materials | Evolved 2 slots: Utility x2 1725 | -8/Materials | Build established: Scavenger-Skirmisher 1942 | -8/Materials | Lost 5 parts (2p1u2w) 2142 | -8/Materials | Core integrity fell below 50% 2164 | -8/Materials | Core integrity fell below 20% 2173 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Lgt. Nuclear Core destroyed. S-10 Pest destroyed. K-01 Serf collects debris. Imp. Medium Laser destroyed. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. K-01 Serf collects debris. Critical hit (Burn: +37). Aluminum Leg destroyed. K-01 Serf collects debris. Imp. Heat Sink destroyed. Critical hit (Burn: +37). Hvy. EM Shotgun destroyed. Lgt. Deuterium Engine destroyed. Acquired Hpw. Tractor Beam. Imp. Heat Sink destroyed. Terminal disabled. S-10 Pest destroyed. Hpw. Tractor Beam destroyed. 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