Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.29 @ 15:36:20 Player: Mogwok Wargfriend Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (248) 1240 Value Destroyed (9281) 9281 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2861) 2861 TOTAL SCORE: 18662 Bonus ------- High Alert Combat Kills 1362 Follower Combat Kills 540 Entered Garrisons 200 Used RIF Installer 1000 Met Data Miner 300 Friendly Fire -541 Cogmind --------- Core Integrity 0/1000 Matter 397/400 Energy 99/100 System Corruption 39% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Medium Matter Pod Advanced Terrain Scan Processor Targeting Computer Improved Target Analyzer Relay Coupler [Brawler] (33) > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (5) ---- Relay Coupler [Grunt] (31) Enhanced Gauss Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Myomer Leg Advanced VSS Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Energy Well Armor Integrity Analyzer Improved Heavy Armor Plating Relay Coupler [Behemoth] > --- WEAPON ----------- Heavy Plasma Cannon Linear Accelerator > --- INVENTORY -------- Fission Core Hybrid Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Myomer Leg Matter Compressor Authchip [R/NC] Authchip [R/NC] Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Hunter] Beamcaster Gauss Rifle [Rating: 83] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Thunder Hammer Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Gar Fac Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . . . Utility 8 | . . 2 1 2 . . . . 1 . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 284 | 8 14 25 10 12 17 10 . 23 19 46 55 45 Power 27 | 1 1 3 . 1 2 2 . 3 2 2 5 5 Engine 21 | 1 1 3 . 1 1 2 . 2 1 2 4 3 Core 4 | . . . . . 1 . . . 1 . 1 1 Reactor 2 | . . . . . . . . 1 . . . 1 Propulsion 77 | 3 5 5 5 2 7 5 . 5 6 12 14 8 Treads 30 | 1 3 5 5 2 5 2 . 2 2 1 2 . Leg 35 | . 1 . . . 1 . . 2 4 11 12 4 Wheel 12 | 2 1 . . . 1 3 . 1 . . . 4 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 111 | 2 4 9 3 7 3 3 . 8 9 24 19 20 Device 41 | 1 . 5 1 3 . 2 . 3 4 13 7 2 Storage 13 | 1 4 1 . . . . . 1 . 2 3 1 Processor 14 | . . . . 1 1 . . 3 2 . 2 5 Hackware 7 | . . . . . . . . . . 3 2 2 Protection 36 | . . 3 2 3 2 1 . 1 3 6 5 10 Artifact . | . . . . . . . . . . . . . Weapon 69 | 2 4 8 2 2 5 . . 7 2 8 17 12 Energy Gun 22 | 1 4 5 1 1 3 . . 1 . 1 5 . Energy Cannon 13 | . . . . . . . . 1 1 2 5 4 Ballistic Gun 15 | 1 . 3 1 . 1 . . . . 4 2 3 Ballistic Cannon 9 | . . . . 1 1 . . 2 1 1 2 1 Launcher 3 | . . . . . . . . 3 . . . . Special Weapon 4 | . . . . . . . . . . . 3 1 Impact Weapon 3 | . . . . . . . . . . . . 3 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . 1 1 . . . . . 2 . 1 2 1 Corrupted Parts 8 | . . . . . . . . 3 . . . 5 System Corruption 47 | . . . . . . . . 16 . . . 31 Parts Lost 103 | . 5 3 . . 11 6 . 13 6 17 9 33 Power 12 | . 1 1 . . 1 1 . 2 1 1 . 4 Propulsion 34 | . 2 . . . 5 3 . 4 3 5 3 9 Utility 41 | . 1 2 . . 2 2 . 6 1 6 6 15 Weapon 16 | . 1 . . . 3 . . 1 1 5 . 5 Highest Loss Streak 14 | . 5 2 . . 8 3 . 8 2 14 3 11 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 97 98 99 93 93 99 100 92 96 95 95 85 Engine 5 | . 14 11 9 7 2 5 7 4 1 4 4 3 Core 1 | . . . . . 4 1 . . 1 1 1 . Treads 9 | . 19 22 26 23 10 14 15 8 4 1 . . Leg 11 | . 1 . . . . . . 7 19 24 25 17 Wheel 1 | . 6 . . . 5 6 7 3 . . . 1 Device 12 | . 2 15 9 11 7 13 23 11 17 17 14 8 Storage 12 | . 24 21 18 15 15 14 7 8 6 7 12 8 Processor 10 | . . . . 3 14 15 15 27 23 13 4 8 Hackware 2 | . . . . . . . . . . . 5 13 Protection 8 | . . 4 17 16 14 9 7 1 4 10 9 7 Energy Gun 5 | . 24 11 9 7 7 7 7 2 . . . . Energy Cannon 2 | . . . . . . . . 4 6 5 4 3 Ballistic Gun 3 | . 2 10 9 5 4 7 7 2 . 3 . 1 Ballistic Cannon 2 | . . . . 1 2 . . 1 6 2 5 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 82 | 14 53 39 50 61 59 58 50 58 73 81 82 61 Greatest Support 98 | 20 40 43 63 63 63 76 10 43 73 86 98 75 Greatest Overweight (x) 15 | 3 1 . 1 . 15 5 4 5 1 3 1 13 Average Overweight (x) 1 | . . . . . 5 4 4 2 . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 15 15 15 15 15 10 Average Capacity 13 | 7 15 15 15 15 15 15 15 15 15 15 10 9 Most Carried 19 | 8 19 15 15 15 15 15 15 15 15 15 15 10 Average Carried 12 | 6 13 14 14 14 12 14 15 14 14 14 10 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 10 5 Final Carried 15 | 7 15 15 15 15 15 15 15 14 15 15 10 3 Class Distribution -------------------- 70% | Scavenger-Mutant 18% | Mutant 11% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Gar Fac Fac Matter Collected 7025 | 303 172 440 281 205 380 318 . 562 697 1252 1363 1052 Remotely . | . . . . . . . . . . . . . Salvage Created 10400 | 324 461 1475 563 386 545 251 . 508 839 1422 1915 1711 Parts 451 | 23 23 90 27 16 20 7 . 25 40 48 85 47 Haulers Intercepted 6 | . 1 3 1 1 . . . . . . . . Recyclers Shooed 23 | 1 1 4 1 1 . . . . 2 . 3 10 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . 24 4 . 34 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Gar Fac Fac Combat Hostiles Destroyed 176 | . 8 22 9 7 14 8 . 17 16 27 29 19 Melee 5 | . . . 1 1 . . . . . . . 3 Guns 67 | . 3 21 8 6 6 8 . 3 . 11 . 1 Cannons 75 | . . . . . 7 . . 4 15 16 26 7 AOE 18 | . 5 . . . . . . 10 . . 1 2 Classes Destroyed 17 | 3 5 3 . 2 1 1 . . . 2 . . Worker 12 | 2 . 3 . . . . . . 1 . 1 5 Builder 10 | . 1 . . . . . . . 3 . 4 2 Tunneler 8 | 8 . . . . . . . . . . . . Hauler 6 | . 1 3 1 1 . . . . . . . . Recycler 18 | 1 1 2 1 . . . . . 1 . 5 7 Mechanic 4 | . . 1 . 1 . . . . 1 . 1 . Operator 1 | . . 1 . . . . . . . . . . Watcher 11 | . 3 4 . . . . . . . 1 1 2 Swarmer 53 | . 3 3 . . 8 6 . 8 6 8 4 7 Grunt 58 | . 5 11 5 2 3 . . 6 2 11 13 . Brawler 4 | . . . . . . . . . . 1 2 1 Duelist 7 | . . . . . 1 . . . . 1 2 3 Sentry 27 | . . 8 4 2 3 . . 1 4 2 2 1 Hunter 10 | . . . . 1 . . . . 2 . 3 4 Programmer 15 | . . . . 2 . 1 . 2 2 2 3 3 Behemoth 2 | . . . . . . . . . . 2 . . Thug 1 | . . . . . . . . 1 . . . . Mutant 1 | . . . . . . 1 . . . . . . Best Kill Streak 12 | 4 3 5 4 2 7 3 . 9 4 12 6 6 Combat Bots Only 12 | . 3 3 4 1 7 3 . 9 4 12 4 5 Max Kills in Single Turn 3 | 1 3 1 1 1 1 1 . 3 1 2 2 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 3 . . . . . . 2 . . 1 2 Melee 1 | . . . 1 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Gar Fac Fac Hostile Shots Fired 1851 | . 24 143 69 97 159 52 . 112 255 350 301 289 Missed 537 | . 7 42 22 28 44 9 . 36 85 104 96 64 Damage Taken 20548 | . 572 1138 713 957 1958 612 . 1520 1215 3523 3399 4941 Core 2412 | . 184 157 64 21 160 11 . 160 95 338 202 1020 Absorbed by Shields 803 | . . 121 . . . 23 . 69 590 . . . Redirected to Shielding 110 | . . . . . . . . . . 69 41 . Ignored by Resistances 493 | . . . . . . . . . 430 63 . . Regen/Repaired (Parts) 190 | . 66 67 . . . . . . 57 . . . Core Remaining (%) 58 | 100 26 60 88 . . . . 49 . . 25 . Volleys Fired 755 | 23 25 104 51 35 48 27 . 36 65 134 127 80 Largest 2 | 2 2 2 2 2 2 2 . 2 2 2 2 2 Hottest 156 | 70 90 90 79 98 100 100 . 129 143 156 156 151 Shots Fired 1463 | 46 47 208 102 71 94 53 . 53 124 266 247 152 Gun 785 | 46 47 208 102 68 56 53 . 24 . 113 26 42 Cannon 655 | . . . . 3 38 . . 16 124 153 212 109 Launcher 13 | . . . . . . . . 13 . . . . Special 10 | . . . . . . . . . . . 9 1 Kinetic 712 | 23 13 85 51 35 48 25 . 20 64 132 121 95 Thermal 656 | 23 . 85 51 36 46 28 . 20 60 134 117 56 Explosive 13 | . . . . . . . . 13 . . . . Electromagnetic 72 | . 34 38 . . . . . . . . . . Robot Hit Streak 22 | 7 10 20 16 17 22 10 . 10 12 13 9 15 Robot Miss Streak 6 | 2 3 6 3 2 3 3 . 3 3 3 5 4 Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 5 | . . 1 . . 1 2 . . . 1 . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . 1 . . Shots Hit Robots 951 | 26 35 151 73 54 69 30 . 35 84 131 146 117 Core Hits 423 | 14 25 57 24 20 31 12 . 46 32 57 66 39 Critical Kills 5 | . . . . . . . . . 1 1 2 1 Critical Parts Destroyed 15 | . . 1 . . . 1 . . . 3 . 10 Critical Strikes 61 | 1 . 8 5 . 3 3 . 3 5 8 12 13 Burn 22 | 1 . 7 5 . 1 2 . 2 . 1 3 . Meltdown 3 | . . . . . . . . . 1 . 2 . Destroy 8 | . . 1 . . . 1 . . . 4 . 2 Blast 19 | . . . . . 2 . . 1 4 3 7 2 Smash 9 | . . . . . . . . . . . . 9 Melee Attacks 31 | . . . . . . . . . . . . 31 Impact 31 | . . . . . . . . . . . . 31 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . 6 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 25529 | 307 899 2385 1100 855 1145 635 . 2113 2584 3767 4885 4854 Guns 9059 | 307 597 2344 1086 803 620 633 . 439 . 1358 452 420 Cannons 12345 | . . . . 46 525 . . 189 2571 2409 4294 2311 Explosions 2652 | . 293 37 . . . . . 1485 . . 128 709 Melee 1405 | . . . . . . . . . . . . 1405 Ramming 68 | . 9 4 14 6 . 2 . . 13 . 11 9 Kinetic 9553 | 107 53 869 556 348 595 228 . 248 1131 1579 2461 1378 Thermal 11255 | 200 293 1072 530 501 550 405 . 380 1440 2188 2285 1411 Explosive 2136 | . . . . . . . . 1485 . . . 651 Electromagnetic 1112 | . 544 440 . . . . . . . . 128 . Impact 1405 | . . . . . . . . . . . . 1405 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 39 | . 3 . . 2 2 2 2 18 7 12 12 39 Average Corruption 7 | . 2 . . 1 2 2 2 11 6 10 12 15 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 444 | . 23 . . 2 26 23 1 63 45 107 119 35 Message Errors 95 | . 6 . . . 7 2 . 19 11 19 24 7 Matter Fused 119 | . 4 . . 1 6 9 . 13 8 29 37 12 Heat Flow Errors 57 | . 1 . . . 2 7 1 8 9 14 9 6 Energy Discharges 55 | . 5 . . . 4 2 . 10 4 8 18 4 Parts Rejected 6 | . 1 . . . . . . 1 1 1 1 1 Parts Fused 8 | . 1 . . . . 1 . . . 2 4 . Data Loss (minor) 41 | . 2 . . . 3 1 . 5 5 9 12 4 Data Loss (major) 15 | . 1 . . . 1 . . 1 2 6 3 1 Misfires 24 | . 2 . . 1 1 1 . 2 3 7 7 . Alerts 6 | . . . . . 2 . . . . 3 1 . Misdirections 1 | . . . . . . . . . . . 1 . Weapon Failures 17 | . . . . . . . . 4 2 9 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1543 | . 88 . . . . . . 39 63 48 131 1174 Projectiles 385 | . . . . . . . . 7 63 48 131 136 Explosions 166 | . 88 . . . . . . 32 . . . 46 Melee 992 | . . . . . . . . . . . . 992 Knockbacks 58 | . . . . 1 3 . . 1 12 2 25 14 Impact 4 | . . . . . . . . . . . . 4 Kinetic 52 | . . . . 1 3 . . 1 12 2 23 10 Secondary 2 | . . . . . . . . . . . 2 . Self-Inflicted Damage 637 | . 387 . . . . 1 . 25 . . 9 215 Shots 15 | . 7 . . . . . . 4 . . 1 3 Rammed 12 | . 2 2 4 3 . 1 . . . . . . Targets Rammed 20 | . 2 2 5 4 . 1 . . 2 . 3 1 Kicked 6 | . . . . . . . . . 2 . 3 1 Crushed 2 | . . . 1 1 . . . . . . . . Highest Temperature 483 | 80 137 225 12 9 199 194 137 233 248 483 289 346 Average Temperature 67 | 32 38 48 5 5 82 86 84 60 69 56 88 66 Received Heat Transfer 4732 | . 96 496 297 222 510 15 . 354 145 1685 849 63 Effects 2 | . . . . . . . . . . 2 . . Energy Bleed 2 | . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 17 | . 2 6 . . . . . . . . . 9 Impact Corruptions 24 | . . . . . . . . . . . . 24 Robots Melted 6 | . . 1 . . 1 . . . 1 . 2 1 Combat Hostiles 6 | . . 1 . . 1 . . . 1 . 2 1 Parts Melted 33 | 2 1 4 2 3 2 3 . 3 6 2 2 3 Heat Transferred 21063 | 666 550 3195 1702 1073 1406 814 . 742 2200 3104 3862 1749 Parts Sabotaged 4 | . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . 6 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Gar Fac Fac Peak Influence 1661 | 55 357 329 242 178 . . . . 214 1661 1175 721 Initial 871 | . 35 14 87 47 . . . . 89 41 871 529 Average 462 | 26 128 190 97 77 . . . . 86 842 1014 531 Maximum Alert Level 5 | . 1 1 1 . . . . . 1 5 4 3 Low Security (%) 46 | 100 88 56 94 100 . . . . 98 9 . . Level 1 12 | . 11 43 5 . . . . . 1 5 . 31 Level 2 13 | . . . . . . . . . . 30 . 67 Level 3 22 | . . . . . . . . . . 23 94 . Level 4 5 | . . . . . . . . . . 28 5 . Level 5 . | . . . . . . . . . . 1 . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 40 | . 1 4 1 4 . . . 1 7 . 13 9 Investigation 11 | . 1 3 1 2 . . . 1 . . 2 1 Extermination 12 | . . . . 1 . . . . 4 . 4 3 Reinforcement 13 | . . 1 . 1 . . . . 3 . 4 4 Assault 4 | . . . . . . . . . . . 3 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . 2 1 Construction Impeded 8 | . . 1 . . . . . . 2 . 3 2 Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Gar Fac Fac Distress Signals 5 | . . 3 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 257 | . 12 35 19 13 16 8 . 26 21 40 39 28 Peak Tracking Total 12 | . 3 4 5 3 9 3 . 11 4 12 5 6 Tactical Retreats 7 | . 1 . . 2 . . . . . 2 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Gar Fac Fac Traps Triggered 20 | . 2 2 . 2 . . . . 2 8 1 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 3 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Gar Fac Fac Machines Disabled 31 | . 3 2 1 . . 1 . 3 2 9 6 4 Max in Single Turn 3 | . 3 1 1 . . 1 . 1 1 1 1 2 Garrison Access 2 | . . . . 1 . . . . . . 1 . Garrison Relay 4 | . . . . . . . . . . 4 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Gar Fac Fac Machines Accessed 61 | . 9 12 6 5 1 1 4 1 10 3 6 3 Terminals 37 | . 7 8 4 4 . . . 1 5 3 4 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 6 | . 1 2 . . . . . . 2 . 1 . Recycling Units 6 | . 1 1 1 . . . . . 2 . . 1 Scanalyzers 3 | . . 1 1 . . . . . . . . 1 Garrison Access 3 | . . . . 1 . . . . 1 . 1 . Total Hacks 155 | . 20 28 15 11 1 1 28 5 22 5 11 8 Successful 85 | . 12 13 6 4 1 1 28 5 8 1 2 4 Failed 70 | . 8 15 9 7 . . . . 14 4 9 4 Catastrophic 22 | . 1 5 . 3 . . . . 4 4 3 2 Database Lockouts . | . . . . . . . . . . . . . Manual 73 | . 12 18 10 10 . . . . 11 . 8 4 Terminals 77 | . 12 16 9 9 . . . 5 10 5 8 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 19 | . 4 8 . . . . . . 5 . 2 . Recycling Units 16 | . 4 3 2 . . . . . 5 . . 2 Scanalyzers 8 | . . 1 4 . . . . . . . . 3 Garrison Access 5 | . . . . 2 . . . . 2 . 1 . Terminal Hacks 47 | . 5 3 1 1 1 1 28 5 1 1 . . Record 17 | . 1 . . . . . 11 5 . . . . Part Schematic 10 | . . . . . . . 10 . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . Robot Analysis 3 | . 1 1 1 . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . 3 . . . . . Open Door 2 | . . . . . 1 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 13 | . 3 6 . . . . . . 3 . 1 . Scan Component 8 | . 2 3 . . . . . . 2 . 1 . Repair 5 | . 1 3 . . . . . . 1 . . . Recycling Unit Hacks 5 | . 1 1 . . . . . . 2 . . 1 Report Inventory 5 | . 1 1 . . . . . . 2 . . 1 Scanalyzer 6 | . . . 4 . . . . . . . . 2 Insert Component 3 | . . . 2 . . . . . . . . 1 Analyze 3 | . . . 2 . . . . . . . . 1 Garrison Access Hacks 3 | . . . . 1 . . . . 1 . 1 . Unlock Access 1 | . . . . . . . . . 1 . . . Seal Access 2 | . . . . 1 . . . . . . 1 . Unauthorized Hacks 11 | . 3 3 1 2 . . . . 1 . . 1 Terminals 4 | . . 2 . 2 . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . Operators 3 | . . 2 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . 3 1 1 . . . . . 1 . . 1 Monitor 1 | . 1 . . . . . . . . . . . Reject 5 | . 1 1 1 . . . . . 1 . . 1 Mask 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 50 | . 6 12 6 4 . . . 1 10 3 5 3 Full Trace Events 7 | . . . 1 1 . . . 1 . 1 2 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 2 . . . 10 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 5 | . 1 3 . . . . . . 1 . . . Time 139 | . 36 84 . . . . . . 19 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . . . . 1 Part Schematics Acquired 2 | . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Gar Fac Fac Used RIF Installer 2 | . . . . . . . . . . 2 . . Patrol Navigation 1 | . . . . . . . . . . 1 . . Robots Hacked 4 | . . . . . . . . . . . 3 1 Non-combat 3 | . . . . . . . . . . . 2 1 Combat 1 | . . . . . . . . . . . 1 . Robot Hacks Applied 7 | . . . . . . . . . . . 6 1 start_evac 1 | . . . . . . . . . . . 1 . mark_security 1 | . . . . . . . . . . . 1 . relay_feed 1 | . . . . . . . . . . . 1 . link_fov 2 | . . . . . . . . . . . 1 1 scatter_targeting 1 | . . . . . . . . . . . 1 . reboot_system 1 | . . . . . . . . . . . 1 . Relay Couplers Released 21 | . . . . 4 . . . . . 17 . . Machine Destruction 17 | . . . . . . . . . . 17 . . Programmers 4 | . . . . 4 . . . . . . . . Attached 5 | . . . . . . . . . . 2 2 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 7 | . . . . . 2 4 . . . . . 1 Allies Hacked 1 | . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Gar Fac Fac Total Allies 13 | . . . . . 2 4 . 1 . 2 . 4 Largest Group 4 | . . . . . 2 4 4 4 . 2 . 3 Highest-Rated Group 190 | . . . . . 52 113 113 113 . 190 . 93 Highest-Rated Ally 96 | . . . . . 32 31 31 96 . 95 . 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 97 | . . . . . 2 . . 51 . 31 . 13 Total Damage 2659 | . . . . . 27 . . 869 . 1564 . 199 Kills 15 | . . . . . . . . 7 . 7 . 1 Allies Corrupted 1 | . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Gar Fac Fac Robot Analysis Total 3 | . 1 1 1 . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 2 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Gar Fac Fac Turns Passed 20755 | 268 1387 2200 1172 885 1872 1522 132 1557 2266 2602 3039 1853 Spaces Moved 11669 | 192 807 1027 565 449 965 949 93 833 1093 1669 1900 1127 Core 86 | 19 . . . . 32 . . . . . . 35 Treads 2596 | . 439 1027 565 449 30 10 . 76 . . . . Legs 5884 | . . . . . . . . 279 1093 1669 1900 943 Wheels 3103 | 173 368 . . . 903 939 93 478 . . . 149 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 160 160 163 140 140 140 125 120 110 106 80 Average Speed 144 | 93 147 160 162 163 174 144 140 166 175 120 125 118 Slowest Speed 800 | 200 240 160 240 163 800 245 140 330 190 330 190 700 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 6 77 76 40 10 94 94 74 96 27 98 27 14 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 . . . . Known Exits Taken 2 | . . . . . . . . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . Scrap Searched 11 | . . . . . 4 3 . 4 . . . . Spaces Dug 10 | . . . . . . . . . . 1 . 9 Terrain Destroyed 339 | . 67 . . . . . . 68 24 10 54 116 Melee 7 | . . . . . . . . . . . . 7 Projectile 116 | . . . . . . . . 3 24 10 54 25 AOE 216 | . 67 . . . . . . 65 . . . 84 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Gar Fac Fac Total 14083 | 237 961 1386 713 532 1067 1050 95 950 1320 2007 2333 1432 Wait 882 | . 73 187 69 19 5 19 3 32 102 57 187 129 Move 11656 | 191 806 1026 564 448 964 948 92 832 1092 1667 1899 1127 Hop . | . . . . . . . . . . . . . Pick Up 156 | 11 29 14 5 3 13 6 . 14 16 19 17 9 Fast Attach 142 | 7 8 11 2 3 8 3 . 8 12 25 31 24 Attach 74 | . 5 3 1 3 9 4 . 11 5 12 7 14 Detach 30 | . 3 2 . . 1 . . 4 2 11 7 . Swap 68 | 1 1 11 7 6 . 3 . 4 2 9 17 7 Drop 172 | 4 9 26 9 11 8 5 . 9 17 29 36 9 Fire 755 | 23 25 104 51 35 48 27 . 36 65 134 127 80 Melee 31 | . . . . . . . . . . . . 31 Ram 1 | . . . . . . 1 . . . . . . Kick 6 | . . . . . . . . . 2 . 3 1 Crush 13 | . 2 2 5 4 . . . . . . . . Escape Stasis 40 | . . . . . . . . . 5 35 . . Rewire 57 | . . . . . 11 34 . . . 9 2 1 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Sto x2]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Ext / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / *Ext) -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 269 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 12) 431 | -10/Materials | Discovered new exit (range 16) 433 | -10/Materials | Discovered new exit (range 15) 538 | -10/Materials | Core integrity fell below 50% 568 | -10/Materials | Lost 5 parts (1p2n1u1w) 1154 | -10/Materials | Discovered new exit (range 7) 1325 | -10/Materials | Identified exit to Mines 1545 | -10/Materials | Repaired Broken Lgt. Treads 1656 | -10/Materials | Entered another Materials area 1656 | -9/Materials | Evolved 2 slots: Utility x2 2173 | -9/Materials | Build established: Scavenger-Mutant 2465 | -9/Materials | Discovered new exit (range 7) 3053 | -9/Materials | Discovered new exit (range 15) 3073 | -9/Materials | Discovered new exit (range 12) 3492 | -9/Materials | Discovered new exit (range 4) 3565 | -9/Materials | Repaired Med. Battery 3611 | -9/Materials | Repaired Lgt. Armor Plating 3644 | -9/Materials | Repaired Imp. Ion Engine 3698 | -9/Materials | Discovered new exit (range 15) 3856 | -9/Materials | Entered another Materials area 3856 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5000 | -8/Materials | Discovered new exit (range 15) 5028 | -8/Materials | Entered Factory 5028 | -7/Factory | Evolved 2 slots: Utility x2 5500 | -7/Factory | Discovered new exit (range 12) 5696 | -7/Factory | Discovered new exit (range 13) 5913 | -7/Factory | Entered Lower Caves 5950 | -7/Lower Caves | Lost 3 parts (2n1u) 5971 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6035 | -7/Lower Caves | Build established: Mutant 6066 | -7/Lower Caves | Destroyed 7 combat bots 6066 | -7/Lower Caves | Lost 8 parts (1p3n1u3w) 6440 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6588 | -7/Lower Caves | Build established: Scavenger-Mutant 7498 | -7/Lower Caves | Discovered new exit (range 10) 7785 | -7/Lower Caves | Entered another Lower Caves area 7792 | -7/Lower Caves | Discovered new exit (range 7) 7869 | -7/Lower Caves | Encountered a Warlord checkpoint 8317 | -7/Lower Caves | Lost 3 parts (2n1u) 8333 | -7/Lower Caves | Learned 4 Factory zone layouts 8914 | -7/Lower Caves | Discovered new exit (range 10) 9117 | -7/Lower Caves | Learned Factory stockpile data 9138 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9307 | -7/Lower Caves | Entered Data Miner 9307 | -7/Data Miner | Accompanied by 4 allies 9307 | -7/Data Miner | Discovered new exit (range 6) 9334 | -7/Data Miner | Met Data Miner 9376 | -7/Data Miner | Learned location of Section 7 (-2) 9376 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9396 | -7/Data Miner | Received God Mode back door access code from Data Miner 9439 | -7/Data Miner | Entered Proximity Caves 9439 | -6/Proximity Caves | Accompanied by 4 allies 9638 | -6/Proximity Caves | Spotted B-75 Beast 9660 | -6/Proximity Caves | Allies destroyed B-75 Beast 9685 | -6/Proximity Caves | Lost 3 parts (3u) 9745 | -6/Proximity Caves | System corruption reached 10% 9932 | -6/Proximity Caves | Attracted the attention of an 0b10 base 9959 | -6/Proximity Caves | Escorted by Enhanced Grunt 9980 | -6/Proximity Caves | Destroyed 9 combat bots 9980 | -6/Proximity Caves | Lost 3 allies 9999 | -6/Proximity Caves | Lost 8 parts (1p3n3u1w) 10016 | -6/Proximity Caves | Learned location of 2 exits from Upper Caves 10271 | -6/Proximity Caves | Build established: Mutant 10456 | -6/Proximity Caves | Found Prototype Device 10509 | -6/Proximity Caves | Identified Exp. Thermal Shield 10739 | -6/Proximity Caves | Build established: Scavenger-Mutant 10793 | -6/Proximity Caves | Core integrity fell below 50% 10869 | -6/Proximity Caves | Discovered new exit (range 7) 10996 | -6/Proximity Caves | Entered Factory 10996 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11563 | -6/Factory | Repaired Carbon-fiber Leg 12089 | -6/Factory | Discovered new exit (range 12) 13245 | -6/Factory | Identified exit to Garrison 13262 | -6/Factory | Entered Garrison 13469 | -6/Garrison | Discovered new exit (range 56) 13469 | -6/Garrison | Discovered new exit (range 80) 13469 | -6/Garrison | Discovered new exit (range 87) 13492 | -6/Garrison | Garrison Relay disabled 13547 | -6/Garrison | Found embedded Infiltrators 13629 | -6/Garrison | Spotted B-75 Beast 13650 | -6/Garrison | Triggered checkpoint 13737 | -6/Garrison | System corruption reached 10% 13759 | -6/Garrison | Destroyed B-75 Beast 13773 | -6/Garrison | Lost 14 parts (1p5n5u3w) 13780 | -6/Garrison | Destroyed 12 combat bots 13977 | -6/Garrison | Spotted B-75 Beast 14122 | -6/Garrison | Destroyed B-75 Beast 14355 | -6/Garrison | Installed Relay Interface Framework 14465 | -6/Garrison | Triggered checkpoint 14480 | -6/Garrison | Garrison Relay disabled 14734 | -6/Garrison | Triggered checkpoint 14753 | -6/Garrison | Garrison Relay disabled 15028 | -6/Garrison | Triggered checkpoint 15050 | -6/Garrison | Garrison Relay disabled 15056 | -6/Garrison | Core integrity fell below 50% 15132 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 15864 | -6/Garrison | Entered Factory 16455 | -6/Factory | Lost 3 parts (1n2u) 16564 | -6/Factory | First assault squad dispatched 16691 | -6/Factory | Build established: Mutant 16824 | -6/Factory | Lost 3 parts (3u) 16915 | -6/Factory | Lost 3 parts (2n1u) 16929 | -6/Factory | Incoming assault squad redirected 17116 | -6/Factory | Build established: Scavenger-Mutant 17644 | -6/Factory | Incoming assault squad redirected 17879 | -6/Factory | Build established: Bothacker-Mutant 18635 | -6/Factory | Discovered new exit (range 3) 18637 | -6/Factory | Identified exit to Factory 18653 | -6/Factory | Discovered new exit (range 9) 18661 | -6/Factory | Identified exit to Extension 18903 | -6/Factory | Entered another Factory area 18903 | -5/Factory | Evolved 2 slots: Utility x2 18904 | -5/Factory | Identified exit to Upper Caves 19878 | -5/Factory | Cargo convoy interrupted 19902 | -5/Factory | Crushed by falling debris 20169 | -5/Factory | Build established: Mutant 20281 | -5/Factory | Lost 11 parts (1p3n5u2w) 20345 | -5/Factory | System corruption reached 10% 20441 | -5/Factory | Incoming investigation squad redirected 20454 | -5/Factory | Core integrity fell below 50% 20489 | -5/Factory | Lost 4 parts (1n3u) 20512 | -5/Factory | Core integrity fell below 20% 20515 | -5/Factory | System corruption reached 30% 20703 | -5/Factory | First assault squad dispatched 20756 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 20739_ Slug penetrates Terminal. 20742_ Penetrated by Slug. 20742_ Lgt. Nuclear Core destroyed. 20743_ Penetrated by Slug. 20743_ Flexi-carbon Leg destroyed. 20746_ Slug penetrates Terminal. 20750_ System corrupted: Component data lost. 20750_ Slug penetrates Terminal. 20750_ Hvy. Deuterium Engine destroyed. 20750_ Slug penetrates Terminal. 20750_ Com. Wheel destroyed. 20751_ Penetrated by Slug. 20751_ Wheel destroyed. 20752_ K-01 Serf collects debris. 20753_ Penetrated by Slug. 20753_ Autogun destroyed. 20754_ Penetrated by Slug. 20754_ Relay Coupler [NC] destroyed. 20754_ Penetrated by Slug. 20756_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | " + """ #??????????????????????????? | | # ###????????????????????????? | | ### ?? ????????????????????? | | """"""" ####+###? ????????????????????? | | #### """"""" ## # ???????????????????? | | ???# """"""" ## ! ## #???????????????????? | | ???# """"""" ## % ## #???????????????????? | | ???# ## % ## +???????????????????? | | ???# ## ## #???????????????????? | | ???# ## % ## #???????????????????? | | ???# # ## #???????????????????? | | ???# #+###### #???????????????????? | | ??########### #%# # #???????????????????? | | ??#] # ###+# # #???????????????????? | | ??# + # % # #???????????????????? | | ### # # # #???????????????????? | | """ """ # # # #???????????????????? | | ### """ """ # # # #???????????????????? | | #?# """ """ # # # #???????????????????? | | #?# # + ! # ##??????????????????? | | #?#= # # # ##??????????????????? | | #?########### # !# h #???????????????????? | | #???????????# # # h###?????????????????? | | #???????????# ##########%% #?????????????????? | | #??########## !%%%% T" #?????????????????? | | #??# k %%!%% @ " #?????????????????? | | ##?# ######## % =[ % #?????????????????? | | #?# #??????######+####### #?????????????????? | | #?# #???????????# #?## ##?????????????????? | | #?# #???????????# #??# #??????????????????? | | ### #######?????# #??# #??????????????????? | | + ####### #??# #??????????????????? | | ### ##### ## # #??# #??????????????????? | | #?# #??????# # #?? ??????????????????? | | #?# #??????# # #?? ?????????????????? | | #?# #??????# # """ #? ?????????????????? | | #?# #??????+ "" # """ #? ?????????????>??? | | #?# #??????# F" # """ #? ???????????????? | | ###+####???# " # ## ] ##???????????????? | | ## #???# "" # ## #????????????????? | | ## ##### ######### ##????????????????? | | ## # # # # # #?????????????????? | | ## """ # # #?????????????????? | | ## """ # # # # #?????????????????? | | ## """ # %% % ! # #?????????????????? | | ### # =%=% # #?????????????????? | | ??# """ # % ! =# #?????????????????? | | ?# """ # %] ! # # #?????????????????? | | ?# """ # =[ # % #? #?????????????????? | | # %%% # #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 65 Energy Generation 21 Energy Capacity 1100 Matter Stores 400 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Armor Coverage 675 Resistance: KI 20 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 20 Target Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 48 Authchip Count 3 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Beam Rifle | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantThermoelectricStick Manual? 0 Play Time 02:10:25 Cumulative 129.0 hours Start 2024.03.28 @ 14:51:39 End 2024.03.29 @ 15:36:20 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 58 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 309d8ebb-f2cc-432d-bab0-ec2b38122ce0