Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.06 @ 00:55:20 Player: albenzo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (128) 640 Value Destroyed (5042) 5042 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1088) 1088 TOTAL SCORE: 12710 Bonus ------- Follower Combat Kills 541 Met Imprinter 300 Was Imprinted 300 Friendly Fire -53 Cogmind --------- Core Integrity 0/1150 Matter 267/300 Energy 100/100 System Corruption 39% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Target Analyzer Improved Cloaking Device Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Flexi-carbon Leg Advanced Heat Sink Medium Storage Unit Advanced Focal Shield Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg VSS Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Battery Improved Targeting Computer Advanced Targeting Computer Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser Advanced Plasma Cannon > --- INVENTORY -------- Light Deuterium Engine Reinforced Deuterium Engine Angular Momentum Engine Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Advanced Cooling System Large Storage Unit Gatling Laser Cooled Particle Cannon Heavy Missile Launcher Heavy Missile Launcher Phasing Sabre [Rating: 74] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . . 1 . . . . . 1 1 Utility 7 | . . 1 . . . 1 1 2 . . . . 1 1 Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 166 | 6 14 11 1 2 8 14 29 8 3 . 4 4 5 57 Power 21 | 1 2 1 . 1 2 2 2 1 . . . . 1 8 Engine 12 | 1 2 1 . 1 1 . 1 1 . . . . 1 3 Core 5 | . . . . . 1 2 1 . . . . . . 1 Reactor 4 | . . . . . . . . . . . . . . 4 Propulsion 56 | 2 5 2 . . 4 3 11 2 . . . 2 2 23 Treads . | . . . . . . . . . . . . . . . Leg 46 | 2 5 2 . . 4 3 11 2 . . . 2 2 13 Wheel 9 | . . . . . . . . . . . . . . 9 Hover 1 | . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . Utility 52 | 1 2 4 1 1 2 5 9 3 1 . 2 2 2 17 Device 32 | . . 2 1 . 2 5 5 . 1 . 1 1 2 12 Storage 6 | 1 1 1 . 1 . . 1 . . . . 1 . . Processor 6 | . 1 1 . . . . . 2 . . . . . 2 Hackware 1 | . . . . . . . . . . . . . . 1 Protection 7 | . . . . . . . 3 1 . . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 37 | 2 5 4 . . . 4 7 2 2 . 2 . . 9 Energy Gun 22 | 2 3 4 . . . 3 4 2 1 . 1 . . 2 Energy Cannon 7 | . . . . . . 1 2 . . . . . . 4 Ballistic Gun 2 | . 2 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . 1 . 1 . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 2 . . . 1 . . . Corrupted Parts 3 | . . . . . . . . . . . . 1 . 2 System Corruption 23 | . . . . . . . . . . . . 2 . 21 Parts Lost 65 | . 2 2 . . 5 3 4 . 1 . . . . 48 Power 6 | . . . . . 2 . 1 . . . . . . 3 Propulsion 26 | . . . . . 3 1 2 . . . . . . 20 Utility 18 | . . . . . . 1 . . 1 . . . . 16 Weapon 15 | . 2 2 . . . 1 1 . . . . . . 9 Highest Loss Streak 24 | . 1 2 . . 3 1 1 . 1 . . . . 24 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 100 100 99 99 99 100 99 100 100 100 100 70 Engine 5 | . 14 11 11 11 5 . 2 6 6 6 6 6 5 2 Core 1 | . . . . . 4 9 4 . . . . . . . Leg 27 | . 28 33 33 33 33 26 29 26 26 26 26 26 29 17 Device 13 | . . 2 11 11 11 17 15 13 18 20 20 14 17 14 Storage 8 | . 14 11 11 11 11 9 7 6 6 6 6 11 11 7 Processor 11 | . 13 18 11 11 11 9 7 13 13 13 13 13 11 7 Protection 4 | . . . . . . . 6 13 7 6 6 6 5 3 Energy Gun 17 | . 24 21 22 22 22 18 15 15 19 20 20 20 17 8 Energy Cannon 2 | . . . . . . 8 7 3 . . . . . 1 Naked Turns 9 | . . . . . . . . . . . . . . 9 Heaviest Build 68 | 14 21 25 25 34 34 41 50 68 65 58 58 61 62 66 Greatest Support 94 | 20 26 39 39 39 39 41 71 65 62 62 62 70 79 94 Greatest Overweight (x) 15 | 2 . . . . . 1 . 1 1 . . . . 15 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 10 10 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 6 9 10 10 11 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 3 7 8 9 10 12 14 14 14 14 15 15 14 14 10 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 9 10 10 11 15 14 15 15 15 15 15 15 15 5 Class Distribution -------------------- 43% | Gunner 31% | Mutant 23% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Matter Collected 1861 | 191 310 163 10 . 75 140 307 40 45 19 49 60 50 402 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5147 | . 560 505 . . 245 684 934 153 249 . . 217 287 1313 Parts 226 | . 37 25 . . 7 27 47 2 13 . . 12 17 39 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 2 . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . 13 . . 28 . . Prevented 6 | . . . . . . . . . . . . 6 . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 113 | . 12 13 . . 6 19 16 3 10 . . 6 9 19 Guns 76 | . 9 11 . . 4 9 10 3 6 . . 6 8 10 Cannons 19 | . . . . . . 8 5 . . . . . . 6 AOE 12 | . 3 2 . . 1 . . . 4 . . . . 2 Classes Destroyed 12 | . 4 1 . . 1 1 4 . . . . 1 . . Worker 4 | . . . . . . . 3 . . . . . . 1 Builder 3 | . . . . . . . 2 . . . . . . 1 Recycler 4 | . 1 . . . . . 1 . . . . . . 2 Watcher 4 | . 2 1 . . . . 1 . . . . . . . Swarmer 32 | . 3 3 . . . 7 . . 8 . . 3 6 2 Grunt 54 | . 9 9 . . 5 8 8 2 1 . . 3 2 7 Brawler 2 | . . 1 . . . . . 1 . . . . . . Duelist 3 | . . . . . 1 1 . . . . . . . 1 Sentry 6 | . . . . . . 3 2 . . . . . . 1 Hunter 7 | . . . . . . . 2 . 1 . . . 1 3 Programmer 9 | . . . . . . . 4 . . . . . . 5 Tinkerer 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 9 | . 4 3 . . 3 4 9 3 4 . . 2 4 4 Combat Bots Only 4 | . 3 3 . . 3 4 4 3 4 . . 2 4 4 Max Kills in Single Turn 3 | . 3 2 . . 1 2 2 1 3 . . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 2 2 . . 1 . . . 3 . . . . 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Damage Taken 9560 | . 549 486 . . 829 507 1094 39 314 . . 365 285 5092 Core 1605 | . 109 11 . . 134 64 50 20 32 . . . 20 1165 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 100 | . . . . . . . . . . . . . . 100 Regen/Repaired (Parts) 558 | . . . . . . 131 172 . . . 255 . . . Core Remaining (%) 84 | 100 56 . . . 63 88 92 . . . . 93 98 . Volleys Fired 297 | . 37 26 . . 26 38 53 8 11 . . 21 11 66 Largest 3 | . 2 2 . . 2 3 3 3 3 . . 3 3 3 Hottest 258 | . 80 130 . . 130 190 190 190 235 . . 235 235 258 Shots Fired 685 | . 71 52 . . 52 114 128 24 29 . . 64 33 118 Gun 537 | . 71 52 . . 52 76 75 16 27 . . 64 33 71 Cannon 141 | . . . . . . 38 53 8 . . . . . 42 Launcher 7 | . . . . . . . . . 2 . . . . 5 Special . | . . . . . . . . . . . . . . . Kinetic 24 | . 24 . . . . . . . . . . . . . Thermal 577 | . . 22 . . 52 114 128 24 27 . . 64 33 113 Explosive 7 | . . . . . . . . . 2 . . . . 5 Electromagnetic 77 | . 47 30 . . . . . . . . . . . . Robot Hit Streak 30 | . 8 16 . . 5 23 16 8 13 . . 14 30 25 Robot Miss Streak 4 | . 4 3 . . 3 3 3 2 3 . . 4 3 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . 1 . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . 1 . . Shots Hit Robots 476 | . 43 42 . . 30 78 92 16 23 . . 25 27 100 Core Hits 284 | . 26 23 . . 12 31 44 14 16 . . 17 17 84 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 13 | . . 1 . . 1 6 4 . . . . . . 1 Burn 12 | . . 1 . . 1 6 4 . . . . . . . Sever 1 | . . . . . . . . . . . . . . 1 Melee Attacks 8 | . . . . . . . . . . . 1 . . 7 Impact . | . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . 1 . . 7 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10898 | . 729 728 . . 620 1434 1953 343 692 . . 524 517 3358 Guns 6711 | . 520 588 . . 461 880 1042 316 407 . . 524 517 1456 Cannons 2353 | . . . . . . 554 911 27 . . . . . 861 Explosions 1628 | . 209 140 . . 159 . . . 285 . . . . 835 Melee 181 | . . . . . . . . . . . . . . 181 Ramming 25 | . . . . . . . . . . . . . . 25 Kinetic 127 | . 127 . . . . . . . . . . . . . Thermal 8644 | . 209 320 . . 620 1434 1953 343 407 . . 524 517 2317 Explosive 1205 | . . 85 . . . . . . 285 . . . . 835 Electromagnetic 716 | . 393 323 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 181 | . . . . . . . . . . . . . . 181 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 39 | . . . . . . . 2 . . . . 2 . 39 Average Corruption 8 | . . . . . . . 1 . . . . 2 . 25 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 16 | . . . . . . . . . . . . . 1 15 Effects 48 | . . . . . . . 12 . . . . 3 . 33 Message Errors 12 | . . . . . . . 4 . . . . 1 . 7 Matter Fused 9 | . . . . . . . 4 . . . . . . 5 Heat Flow Errors 2 | . . . . . . . 1 . . . . . . 1 Energy Discharges 5 | . . . . . . . . . . . . . . 5 Parts Rejected 3 | . . . . . . . . . . . . . . 3 Data Loss (minor) 4 | . . . . . . . . . . . . 1 . 3 Data Loss (major) 3 | . . . . . . . 2 . . . . . . 1 Misfires 1 | . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . . . 5 Weapon Failures 3 | . . . . . . . 1 . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 149 | . . 97 . . . . 2 . 7 . . . . 43 Projectiles 12 | . . . . . . . 2 . . . . . . 10 Explosions 137 | . . 97 . . . . . . 7 . . . . 33 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 445 | . 70 210 . . 38 . . . . . . . . 127 Shots 10 | . 2 3 . . 1 . . . . . . . . 4 Rammed 8 | . . . . . . . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 411 | . 168 270 . . 411 198 91 95 306 . . 392 66 82 Average Temperature 85 | . 65 89 . . 194 61 25 44 105 . . 103 19 23 Received Heat Transfer 1811 | . 207 114 . . 468 198 216 18 18 . . 96 33 443 Effects 9 | . . . . . 7 . . . . . . 2 . . Shutdowns 3 | . . . . . 2 . . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . Interference 4 | . . . . . 4 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . 2 1 . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . 1 2 1 . . . . . 1 1 Combat Hostiles 6 | . . . . . 1 2 1 . . . . . 1 1 Parts Melted 57 | . . . . . 4 11 12 1 2 . . 4 5 18 Heat Transferred 18223 | . 250 803 . . 1384 3404 3991 762 925 . . 1200 1175 4329 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Peak Influence 380 | . 244 301 167 . 320 380 324 256 . . . . 322 251 Initial 158 | . . 102 96 . . 46 104 158 . . . . 93 157 Average 159 | . 137 208 155 . 217 170 128 200 . . . . 198 154 Maximum Alert Level 1 | . 1 1 . . 1 1 1 1 . . . . 1 1 Low Security (%) 65 | 100 81 56 100 . 37 67 67 50 . . . . 61 60 Level 1 34 | . 18 43 . . 62 32 32 49 . . . . 38 39 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 33 | . 3 3 . . . 1 10 . . . . . 3 13 Investigation 3 | . 2 . . . . . . . . . . . . 1 Extermination 6 | . . . . . . . 3 . . . . . . 3 Reinforcement 13 | . 1 3 . . . 1 4 . . . . . 1 3 Assault . | . . . . . . . . . . . . . . . Garrison 11 | . . . . . . . 3 . . . . . 2 6 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Distress Signals 11 | . 1 2 . . . 4 2 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 195 | . 19 27 . . 8 27 26 5 9 . . 18 12 44 Peak Tracking Total 9 | . 5 6 2 . 3 4 5 3 4 . . 5 4 9 Tactical Retreats 12 | . . 1 . . 1 2 1 . . . . . 1 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Traps Triggered 4 | . 2 . . . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Machines Disabled 14 | . 2 2 . . 3 . 3 1 . . . 1 . 2 Max in Single Turn 2 | . 1 2 . . 2 . 1 1 . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Machines Accessed 43 | . 5 3 1 4 . 6 15 3 . . . . 2 4 Terminals 17 | . 5 2 . . . 4 4 1 . . . . . 1 Fabricators 6 | . . . . . . . 5 . . . . . . 1 Repair Stations 5 | . . . . . . 1 1 2 . . . . 1 . Recycling Units 5 | . . 1 . . . . 3 . . . . . . 1 Scanalyzers 3 | . . . . . . 1 1 . . . . . . 1 Garrison Access 2 | . . . . . . . 1 . . . . . 1 . Total Hacks 126 | . 9 5 1 49 . 14 32 6 . . . . 2 8 Successful 87 | . 4 5 1 49 . 10 12 2 . . . . . 4 Failed 39 | . 5 . . . . 4 20 4 . . . . 2 4 Catastrophic 8 | . 1 . . . . 2 4 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 29 | . 2 2 . 1 . 4 9 2 . . . . 6 3 Terminals 36 | . 9 4 . . . 9 11 2 . . . . . 1 Fabricators 8 | . . . . . . . 7 . . . . . . 1 Repair Stations 12 | . . . . . . 4 3 4 . . . . 1 . Recycling Units 8 | . . 1 . . . . 5 . . . . . . 2 Scanalyzers 9 | . . . . . . 1 4 . . . . . . 4 Garrison Access 3 | . . . . . . . 2 . . . . . 1 . Terminal Hacks 66 | . 4 4 1 49 . 6 1 . . . . . . 1 Record 49 | . . . . 49 . . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 Level Access Points 1 | . 1 . . . . . . . . . . . . . Alert Level 5 | . 2 1 . . . 2 . . . . . . . . Unreport Threat 2 | . . 1 . . . 1 . . . . . . . . Locate Traps 3 | . 1 1 . . . 1 . . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . 4 2 2 . . . . . . Scan Component 5 | . . . . . . 2 1 2 . . . . . . Repair 3 | . . . . . . 2 1 . . . . . . . Recycling Unit Hacks 4 | . . 1 . . . . 2 . . . . . . 1 Report Inventory 1 | . . 1 . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . 2 . . . . . . 1 Scanalyzer 5 | . . . . . . . 3 . . . . . . 2 Insert Component 3 | . . . . . . . 2 . . . . . . 1 Analyze 2 | . . . . . . . 1 . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . 4 . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . 3 . . . . . . . Report 1 | . . . . . . . 1 . . . . . . . Fabnet 2 | . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Watchers 1 | . . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 32 | . 4 2 . . . 5 12 3 . . . . 2 4 Full Trace Events 1 | . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . 1 . . . 16 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 2 1 . . . . . . . Time 89 | . . . . . . 70 19 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . 9 . . . . . . 2 Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 1 1 . 1 . . Non-combat . | . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . 1 1 . 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . 6 6 6 6 2 2 . Autooverrided 3 | . . . . . . . . . 1 1 . 1 . . Robots Rewired 1 | . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Total Allies 16 | . . . . 1 . . . . 1 1 7 1 3 2 Largest Group 7 | . . . . 1 1 . . . 1 1 7 7 3 3 Highest-Rated Group 234 | . . . . 21 21 . . . 29 32 234 234 153 153 Highest-Rated Ally 51 | . . . . 21 21 . . . 29 32 39 39 51 51 Zionite Dispatches 2 | . . . . . . . . . . . . . 1 1 Hacker 1 | . . . . . . . . . . . . . 1 . Demo 1 | . . . . . . . . . . . . . . 1 Total Orders 9 | . . . 5 1 2 . . . . . . 1 . . ROAM 2 | . . . 1 . 1 . . . . . . . . . EXPLORE 6 | . . . 4 . 1 . . . . . . 1 . . RETURN 1 | . . . . 1 . . . . . . . . . . Ally Attacks 153 | . . . 27 5 34 . . . 6 . . 46 9 26 Total Damage 2861 | . . . 89 60 226 . . . 114 . . 1425 214 733 Kills 30 | . . . 3 1 7 . . . 1 . . 14 1 3 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . 2 . 1 1 . . Drone Launches 10 | . . . 4 . 3 . . . . . . 3 . . Drone Recoveries 6 | . . . 1 3 1 . . . . . . 1 . . Zionite Intel Received 1 | . . . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Turns Passed 10175 | 61 722 636 350 586 448 825 1909 440 354 245 1281 889 270 1159 Spaces Moved 6902 | 40 455 396 288 463 289 375 1243 260 252 214 1001 523 165 938 Core 293 | 14 . . . . . . . . . . . . . 279 Treads . | . . . . . . . . . . . . . . . Legs 6393 | 26 455 396 288 463 289 375 1243 260 252 214 1001 523 165 443 Wheels 67 | . . . . . . . . . . . . . . 67 Hover 149 | . . . . . . . . . . . . . . 149 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 122 115 115 115 115 116 50 Average Speed 117 | 112 120 120 120 120 120 141 120 146 123 115 115 121 116 87 Slowest Speed 800 | 190 120 120 120 120 120 190 122 192 190 115 115 122 116 800 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 57 24 98 90 64 34 30 8 54 52 91 79 5 22 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 1 . . . . 1 . 2 . . . Known Exits Taken 2 | . 1 . . . . 1 . . . . . . . . Unknown Exits Taken 12 | 1 . 1 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 11 | . . . 2 . 1 . . . 2 1 2 3 . . Spaces Dug 1 | . . . . . . . . . . . . . . 1 Terrain Destroyed 88 | . 6 31 . . 13 5 2 2 14 . . . . 15 Melee . | . . . . . . . . . . . . . . . Projectile 15 | . . . . . . 5 2 2 . . . . . 6 AOE 73 | . 6 31 . . 13 . . . 14 . . . . 9 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Total 8410 | 54 573 509 293 494 339 592 1562 300 266 213 1129 722 216 1148 Wait 813 | . 41 59 3 . 8 140 190 17 . . 120 164 32 39 Move 6888 | 39 454 395 287 462 288 374 1242 259 251 213 1000 522 164 938 Hop . | . . . . . . . . . . . . . . . Pick Up 89 | 9 11 8 . 1 7 11 17 3 1 . 1 4 1 15 Fast Attach 50 | 3 3 3 1 . 1 3 5 . . . 2 2 1 26 Attach 56 | 3 4 4 . . 4 5 7 2 1 . . 1 2 23 Detach 11 | . 1 2 1 . . 1 . . . . . . 1 5 Swap 60 | . 7 4 . 2 3 6 17 6 2 . 2 1 2 8 Drop 103 | . 15 8 1 2 2 14 31 5 . . 3 7 2 13 Fire 297 | . 37 26 . . 26 38 53 8 11 . . 21 11 66 Melee 8 | . . . . . . . . . . . 1 . . 7 Ram 8 | . . . . . . . . . . . . . . 8 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 27 | . . . . 27 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 490 | -10/Materials | Identified exit to Materials 784 | -10/Materials | Entered another Materials area 784 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1394 | -9/Materials | Discovered new exit (range 15) 1420 | -9/Materials | Entered Mines 1425 | -9/Mines | Found the Drone Emporium 1431 | -9/Mines | Found Prototype Device 1431 | -9/Mines | Identified Thief Drone Bay 1508 | -9/Mines | Discovered new exit (range 31) 1537 | -9/Mines | Discovered new exit (range 55) 1694 | -9/Mines | Learned 2 Materials zone layouts 1755 | -9/Mines | Learned location of Storage (-7) 1766 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1766 | -9/Mines | Discovered new exit (range 5) 1770 | -9/Mines | Entered Exiles 1770 | -9/Exiles | Found Exiles lab destroyed 1770 | -9/Exiles | Accompanied by 3 allies 1786 | -9/Exiles | Discovered new exit (range 15) 2075 | -9/Exiles | Learned location of Zion (-6) 2344 | -9/Exiles | Discovered new exit (range 12) 2356 | -9/Exiles | Entered Mines 2356 | -8/Mines | Accompanied by 1 ally 2537 | -8/Mines | Lost 3 parts (1p2n) 2791 | -8/Mines | Discovered new exit (range 12) 2804 | -8/Mines | Entered Materials 2804 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2805 | -8/Materials | Identified exit to Factory 3040 | -8/Materials | Repaired Imp. Aluminum Leg 3079 | -8/Materials | Repaired Imp. Heat Sink 3220 | -8/Materials | Build established: Gunner 3599 | -8/Materials | Discovered exit to Factory (range 3) 3629 | -8/Materials | Entered Factory 3629 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3860 | -7/Factory | Build established: Scavenger-Gunner 4463 | -7/Factory | Repaired Imp. Light Armor Plating 4879 | -7/Factory | Garrison activated, responded to threat 5482 | -7/Factory | Discovered new exit (range 15) 5534 | -7/Factory | Build established: Gunner 5538 | -7/Factory | Entered another Factory area 5538 | -6/Factory | Evolved 2 slots: Utility x2 5810 | -6/Factory | Discovered new exit (range 12) 5978 | -6/Factory | Entered Lower Caves 6116 | -6/Lower Caves | Spotted B-75 Beast 6121 | -6/Lower Caves | Learned location of Extension (-6) 6126 | -6/Lower Caves | Learned location of 2 exits from Factory 6323 | -6/Lower Caves | Discovered new exit (range 10) 6332 | -6/Lower Caves | Entered another Lower Caves area 6343 | -6/Lower Caves | Encountered a Warlord checkpoint 6561 | -6/Lower Caves | Discovered new exit (range 12) 6577 | -6/Lower Caves | Entered Zion 6621 | -6/Zion | Given A8's code to call for help 6634 | -6/Zion | Discovered new exit (range 8) 6861 | -6/Zion | Found Prototype Device 6861 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 6897 | -6/Zion | Learned Factory emergency access door positions 7015 | -6/Zion | Identified exit to Deep Caves 7283 | -6/Zion | Visited the Megawrench Repair Shop 7283 | -6/Zion | Megawrench repaired 11 parts 7478 | -6/Zion | Gained Derelict followers 7558 | -6/Zion | Imprinted 7560 | -6/Zion | Declared Zion's savior 7858 | -6/Zion | Entered Proximity Caves 7858 | -5/Proximity Caves | Accompanied by 7 allies 7889 | -5/Proximity Caves | Learned Factory interactive machine intel 8391 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8666 | -5/Proximity Caves | Discovered new exit (range 16) 8747 | -5/Proximity Caves | Entered Factory 8747 | -5/Factory | Accompanied by 2 allies 8747 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8748 | -5/Factory | Identified exit to Upper Caves 8750 | -5/Factory | Loaded intel: 52 interactive machine locations 8827 | -5/Factory | Garrison activated, responded to threat 8966 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 8967 | -5/Factory | Zion Hacker squad teleported in 8972 | -5/Factory | Discovered new exit (range 12) 9017 | -5/Factory | Entered another Factory area 9017 | -4/Factory | Accompanied by 3 allies 9017 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9039 | -4/Factory | Build established: Scavenger-Gunner 9497 | -4/Factory | Garrison activated, responded to threat 9667 | -4/Factory | System corruption reached 10% 9750 | -4/Factory | Core integrity fell below 50% 9751 | -4/Factory | Lost 24 parts (3p9n7u5w) 9872 | -4/Factory | Garrison activated, responded to threat 9906 | -4/Factory | System corruption reached 30% 9951 | -4/Factory | Lost 14 parts (7n5u2w) 10065 | -4/Factory | Lost 3 parts (1n2u) 10135 | -4/Factory | Core integrity fell below 20% 10176 | -4/Factory | Zion Demo squad teleported in 10176 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10158_ Construction Platform disabled. 10159_ Slammed into P-70 Sage. 10160_ System corrupted: Matter fused (-8). 10161_ Slammed into S-27 Virus. 10164_ Destabilizing: Core damaged (-23). 10164_ Imp. Core Shielding destroyed. 10169_ Detecting system override signal. 10170_ Adv. VSS Leg destroyed. 10175_ Connecting with Terminal... >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Explosive Resupply ] [ 2 : Trap Resupply ] [ 3 : 3R-2DQ(d)/Demo(2) ] [ 4 : B9-KPT(Z)/Heavy(2) ] >>\\ZION-DISPATCH-3 [ Target locked, reinforcements inbound... ] 10176_ 3R-2DQ(d): "I do hope to see some swarmers." Map ----- +----------------------------------------------------+ | """ """ #????????# """ """ ! # #### | | """ """ #????????# """ """ # ## | | """ """ +????????# """ """ # ## * | | #????????# + """ """ ## | | """ """ #????????# """ # """ """ ## | | """ """ ##????????#[! ! """ # """ """ ## | | """ """ #?????????#[! """ # ## | | ? #?????????#! ! # """ """ #### | | "?" "?" #?????????# # """ """ #??# | | "?" "?" #?????????# / # """ """ #?## | | ??? ??" #?????????############## #?# | | ??? ?? #######????????????????# ### | | ???????" #????????????????# | | ??????"" #????????????????# | | ???? """ ##???????????????# | | ???? ????????????????# | | ????? #????????????????+ | | ???? #????????????????# """ """ """ "" | | ???? ? #????????????????# """ """ """ "" | | ####+#### ############?????#???"" """ """ "" | | # ## #???????? ? | | # ####### ""??""" """ "" | | " """" # ""???"" ?"" "" | | " """" # """???" ??" "? | | " """" / ss s dd u ?? ?? ? | | " """" # s t @ ????? ? | | " """" # #??????## ? | | """ # ############?????????#? | | " """ ########## #?????????????????????? | | #????????#####+#####?????????????????????? | | #########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 21 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 30 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 8 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -7/Factory | Scanalyzed Adv. Melee Analysis Suite | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Mapping Drone Bay | -6/Zion | Archive Power Sword | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Phase Gun | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Lance | -6/Zion | Archive Drone Bay | -6/Zion | Archive Point Defense System | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Robot Schematics ------------------ H-66 Slayer | -6/Zion | Archive M-28 Smith | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldArchitectRay Manual? 0 Play Time 01:31:29 Cumulative 46.5 hours Start 2022.04.05 @ 23:27:34 End 2022.04.06 @ 00:55:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 50 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5252b769-25cd-4f6b-9326-dd02c374e92c