Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 22:37:47 Player: Tape Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (493) 493 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-39) -39 TOTAL SCORE: 994 Bonus ------- Friendly Fire -39 Cogmind --------- Core Integrity 0/250 Matter 229/300 Energy 65/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Nuclear Core Compact Wheel Huge Storage Unit High-capacity Matter Pod (200) Experimental Sensor Array Seismic Detector EM Pulse Gun Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Compact Wheel Huge Storage Unit High-capacity Matter Pod Experimental Sensor Array Seismic Detector EM Pulse Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Rocket Launcher Mining Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 7 3 7 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads 6 | 2 . 4 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | 2 1 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 8 | . . 8 To Critical Strikes . | . . . Average Backups 12 | 2 10 17 Power 1 | . 1 1 Propulsion 3 | . 2 4 Utility 3 | . 3 3 Weapon 4 | . 3 8 Tool/Special . | . . . Unused Backups 14 | . 1 13 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 5 | . 1 4 Weapon 6 | . . 6 Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 99 Engine 13 | . 14 13 Treads 28 | . 28 28 Device 13 | . 14 13 Storage 14 | . 14 14 Ballistic Gun 28 | . 28 28 Peak Build Rating 10 | 7 8 10 Average Rating 7 | 5 7 8 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 47 | 11 47 47 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 7 15 20 Most Carried 20 | 4 15 20 Average Carried 12 | 2 10 17 Final Capacity 20 | 8 20 20 Final Carried 14 | 4 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 905 | 304 548 53 Remotely . | . . . Salvage Created 863 | 164 581 118 Parts 61 | 11 35 15 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 10 5 Guns 15 | . 10 5 Classes Destroyed 8 | 3 5 . Worker 3 | 1 2 . Tunneler 3 | 3 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 3 3 Grunt 9 | . 7 2 Best Kill Streak 4 | 3 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 92 | . 38 54 Missed 31 | . 14 17 Hits 61 | . 24 37 Projectile 61 | . 24 37 AOE 28 | . . 28 Critical Strikes 4 | . 4 . Damage Taken 1267 | . 298 969 Core 259 | . 75 184 Absorbed by Shields . | . . . Regen/Repaired (Parts) 103 | . 103 . Core Remaining (%) 100 | 100 . . Volleys Fired 101 | 17 60 24 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 202 | 34 120 48 Gun 202 | 34 120 48 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 202 | 34 120 48 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 8 7 13 Robot Miss Streak 4 | 3 4 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 130 | 20 75 35 Core Hits 54 | 8 35 11 Critical Kills 1 | 1 . . Critical Parts Destroyed 2 | 1 . 1 Critical Strikes 3 | 2 . 1 Destroy 3 | 2 . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1287 | 174 738 375 Guns 1228 | 174 694 360 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 59 | . 44 15 Kinetic 1228 | 174 694 360 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . 1 1 Impact 2 | . 1 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 13 | . 8 5 Targets Rammed 16 | . 11 5 Kicked . | . . . Crushed 3 | . 3 . Highest Temperature 41 | . 41 9 Average Temperature 16 | . 18 7 Received Heat Transfer 273 | . 198 75 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 91 | 5 91 70 Initial 6 | . . 6 Average 18 | . 27 7 Influence Increases 548 | 25 403 120 Destroy 0b10 Robot/C 300 | . 200 100 Destroy 0b10 Robot/NC 65 | 25 40 . Destroy Leader 88 | . 68 20 Successful Hack 20 | . 20 . Select Force Hacks 60 | . 60 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 548 | 25 386 137 Entered New Map 11 | . . 11 Time Decay 527 | 25 386 116 Lost Part 10 | . . 10 Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 20 6 Peak Tracking Total 3 | . 2 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 27 . Successful 15 | . 15 . Failed 11 | . 11 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 23 | . 23 . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 8 | . 8 . Botnet 3 | . 3 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 2746 | 166 1611 969 Seismic 2746 | 166 1611 969 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2864 | 251 1611 1002 Spaces Moved 1233 | 72 785 376 Core 10 | 10 . . Treads 1223 | 62 785 376 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 188 | 144 167 240 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 58 | 5 98 73 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1584 | 188 970 426 Wait 193 | 89 97 7 Move 1231 | 71 784 376 Hop . | . . . Pick Up 22 | 4 11 7 Fast Attach 8 | 7 1 . Attach 7 | . . 7 Detach . | . . . Swap 3 | . 3 . Drop 3 | . 3 . Fire 101 | 17 60 24 Melee . | . . . Ram . | . . . Kick . | . . . Crush 16 | . 11 5 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 1 exit: [*Sub]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 252 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 8) 695 | -10/Materials | Discovered new exit (range 12) 810 | -10/Materials | Discovered new exit (range 13) 1030 | -10/Materials | Discovered new exit (range 12) 1105 | -10/Materials | Central database locked down 1697 | -10/Materials | Repaired Lgt. Treads 1863 | -10/Materials | Entered Mines 1962 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2109 | -10/Mines | Discovered new exit (range 10) 2491 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2496 | -10/Mines | Found Prototype Device 2786 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2854 | -10/Mines | Core integrity fell below 50% 2862 | -10/Mines | Core integrity fell below 20% 2865 | -10/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- 02852_ U-05 Engineer lays Concrete. 02853_ The unstable cave ceiling collapses. 02853_ U-05 Engineer lays Concrete. 02854_ The unstable cave ceiling collapses. 02854_ U-05 Engineer lays Concrete. 02855_ The unstable cave ceiling collapses. 02856_ U-05 Engineer lays Concrete. 02857_ Assault Rifle destroyed. 02857_ Lgt. Ion Engine destroyed. 02857_ U-05 Engineer lays Concrete. 02858_ Destroyed Shock Absorption System. 02859_ The unstable cave ceiling collapses. 02859_ U-05 Engineer lays Concrete. 02861_ The unstable cave ceiling collapses. 02861_ U-05 Engineer lays Concrete. 02861_ Lgt. Assault Rifle destroyed. 02862_ The unstable cave ceiling collapses. 02862_ U-05 Engineer lays Concrete. 02863_ Lgt. Treads destroyed. 02864_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????? ???????????????????????? | | ??????????????? ???????????????????????? | | ??????????????? ????????####???????????? | | ? ##?????????? ???????? ????????????? | | # ##??????## ???????? ????????????? | | # ##????? #??????## ##???????????? | | #????? $#??????# #???????????? | | ??????# #????### g #####???????? | | ??????# #???## ##??????? | | ??????# #???# ## #??????? | | # #??????# ##### ] #^ ? #?????? | | ?# ##?????# ## % u #? #??????? | | ??# ####### ##% # # # #??????? | | ???# *# #??????? | | ??## # #??????? | | ??# ### #??????? | | ### ## @ #??????? | | ### ##??????? | | ### ###?## # #???????? | | #?####????### #???????? | | #####???????## #???????? | | #????????# #???????? | | #### #????????# #???????? | | ???# #????????# ### # # ##???????? | | ???# ########?# #?##### ######????????? | | ???# ## #?# ?????? ??????????????? | | ???# #?## ????? ??????????????? | | ???#### """ #??# #????$??????????????? | | ??????# """ #??## ????? ??????????????? | | ??????# """ #????###?????#??????????????? | | ??????#######???????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???###################??????????????????? | | #### ??????????????????? | | ## """ """ """ """??????????????????? | | ## """ """ """ """??????????????????? | | # ## """ """ """ """ ??????????? | | # ## % ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 26% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeAntimatterMount Manual? 0 Play Time 00:11:48 Cumulative 35.6 hours Start 2025.11.18 @ 20:42:50 End 2025.11.18 @ 22:37:47 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/1/1/0/0/0/0/0/0/0 Lore% 18 Gallery% 40 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 55x45 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 41c28911-c84b-44a0-baf0-d6337fda4c43