Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.24 @ 20:01:36 Player: AM Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (978) 978 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (148) 148 TOTAL SCORE: 3116 Bonus ------- Follower Combat Kills 148 Cogmind --------- Core Integrity 159/550 Matter 276/300 Energy 100/100 System Corruption 5% Temperature Cool (30) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit Medium Armor Plating System Shield > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (6) ---- Heat Sink Medium Matter Pod (100) Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit System Shield > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Medium Matter Pod EM Shotgun Precision Beam Rifle [Rating: 23] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 41 | 5 3 5 4 24 Power 9 | 2 . 1 1 5 Engine 7 | 2 . 1 1 3 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 11 | 1 1 2 2 5 Treads . | . . . . . Leg 11 | 1 1 2 2 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 1 . 5 Device 2 | . 1 1 . . Storage 2 | 1 . . . 1 Processor . | . . . . . Hackware 1 | . . . . 1 Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 13 | 1 1 1 1 9 Energy Gun 8 | . . 1 . 7 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 1 . . 2 Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 19 | . . . 1 18 Power 5 | . . . . 5 Propulsion 9 | . . . 1 8 Utility 2 | . . . . 2 Weapon 3 | . . . . 3 Highest Loss Streak 9 | . . . 1 9 Average Slot Usage (%) 88 | . 76 100 87 84 Engine 13 | . 14 14 11 13 Core 1 | . . . . 2 Leg 26 | . 17 28 32 25 Device 7 | . 12 14 11 3 Storage 11 | . 14 14 11 9 Hackware 4 | . . . . 8 Protection 2 | . . . . 4 Energy Gun 8 | . . 1 11 11 Ballistic Gun 10 | . 17 26 1 4 Ballistic Cannon 1 | . . . 9 . Naked Turns . | . . . . . Heaviest Build 30 | 9 12 14 16 30 Greatest Support 43 | 10 20 20 30 43 Greatest Overweight (x) 6 | . . . . 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 Most Carried 6 | 4 5 6 3 6 Average Carried 3 | 3 3 5 1 3 Final Capacity 6 | 6 6 6 6 6 Final Carried 4 | 4 4 3 2 3 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 794 | 232 23 255 71 213 Remotely . | . . . . . Salvage Created 1341 | . . 146 76 1119 Parts 60 | . . 4 6 50 Haulers Intercepted . | . . . . . Recyclers Shooed 8 | . . 2 . 6 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 23 | . . 2 2 19 Guns 21 | . . 2 2 17 AOE 2 | . . . . 2 Classes Destroyed 8 | . . 2 4 2 Worker 1 | . . . . 1 Builder 1 | . . . 1 . Recycler 3 | . . 1 . 2 Watcher 2 | . . . 1 1 Swarmer 4 | . . . 1 3 Grunt 12 | . . 2 . 10 Duelist 2 | . . . . 2 Sentry 5 | . . . 1 4 Best Kill Streak 4 | . . 1 2 4 Combat Bots Only 3 | . . 1 2 3 Max Kills in Single Turn 3 | . . 1 2 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2737 | . . 360 161 2216 Core 462 | . . 62 9 391 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 . 75 97 . Volleys Fired 118 | . 1 15 9 93 Largest 2 | . 2 2 2 2 Hottest 122 | . 40 70 89 122 Shots Fired 222 | . 2 30 18 172 Gun 213 | . 2 30 9 172 Cannon 9 | . . . 9 . Launcher . | . . . . . Special . | . . . . . Kinetic 98 | . 2 28 9 59 Thermal 91 | . . 2 9 80 Explosive . | . . . . . Electromagnetic 33 | . . . . 33 Robot Hit Streak 29 | . 1 11 9 29 Robot Miss Streak 8 | . 1 2 3 8 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 180 | . 1 24 11 144 Core Hits 73 | . . 8 5 60 Critical Hits 1 | . . . 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2498 | . 24 301 173 2000 Guns 2263 | . 24 299 88 1852 Cannons 85 | . . . 85 . Explosions 120 | . . . . 120 Melee . | . . . . . Ramming 30 | . . 2 . 28 Kinetic 742 | . 24 274 85 359 Thermal 1299 | . . 25 88 1186 Explosive . | . . . . . Electromagnetic 427 | . . . . 427 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 42 | . . 1 . 41 Shots 1 | . . . . 1 Rammed 3 | 1 . 1 . 1 Targets Rammed 11 | 1 . 1 . 9 Kicked 8 | . . . . 8 Crushed . | . . . . . Highest Temperature 461 | . . 3 5 461 Average Temperature 128 | . . 2 3 132 Received Heat Transfer 1050 | . . 195 18 837 Effects 10 | . . . . 10 Shutdowns 4 | . . . . 4 Energy Bleed 3 | . . . . 3 Interference 2 | . . . . 2 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . . . 1 8 Heat Transferred 2764 | . . 74 259 2431 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 329 | . . 227 84 329 Initial 35 | . . . 10 35 Average 113 | . . 65 51 186 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 79 | 100 100 95 100 60 Level 1 20 | . . 4 . 39 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 5 | . . 1 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . . 8 5 41 Peak Tracking Total 12 | . . 3 3 12 Tactical Retreats 6 | . . 1 1 4 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 1 | . . . . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . . . . 4 Successful 3 | . . . . 3 Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . . . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . . 3 Record 1 | . . . . 1 Alert Level 1 | . . . . 1 Dispatch Records 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 2 . Highest-Rated Group 40 | . . 40 32 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 31 | . . 28 3 . Total Damage 349 | . . 319 30 . Kills 8 | . . 7 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1672 | 54 145 408 262 803 Spaces Moved 908 | 36 114 265 175 318 Core 5 | 4 . . . 1 Treads . | . . . . . Legs 903 | 32 114 265 175 317 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 121 | 112 120 120 120 124 Slowest Speed 350 | 120 120 120 120 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 31 73 24 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . . . 4 Melee . | . . . . . Projectile . | . . . . . AOE 4 | . . . . 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1276 | 49 120 329 209 569 Wait 131 | . . 29 15 87 Move 905 | 36 113 264 174 318 Hop . | . . . . . Pick Up 47 | 8 3 7 4 25 Fast Attach . | . . . . . Attach 34 | 4 3 2 2 23 Detach 3 | . . . . 3 Swap 7 | 1 . 3 2 1 Drop 21 | . . 8 3 10 Fire 118 | . 1 15 9 93 Melee . | . . . . . Ram . | . . . . . Kick 10 | . . 1 . 9 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 6) 200 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 386 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 477 | -10/Mines | Learned location of 1 exit from Materials 561 | -10/Mines | Discovered new exit (range 5) 608 | -10/Mines | Entered Materials 608 | -9/Materials | Accompanied by 2 allies 608 | -9/Materials | Evolved 2 slots: Propulsion x2 609 | -9/Materials | Identified exit to Materials 859 | -9/Materials | Discovered exit to Materials (range 10) 870 | -9/Materials | Entered another Materials area 870 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1029 | -8/Materials | Build established: Scavenger-Mutant 1459 | -8/Materials | Lost 4 parts (1p2n1w) 1641 | -8/Materials | Core integrity fell below 50% 1673 | -8/Materials | Self-destructed Last Messages --------------- 01631_ Kicked G-47 Trooper out of the way. 01631_ R-06 Scavenger collects Imp. Heat Sink. 01632_ Kicked G-47 Trooper out of the way. 01633_ Aluminum Leg destroyed. 01633_ System corrupted by crushing effect (+5). 01633_ R-06 Scavenger collects Imp. Aluminum Leg. 01635_ Hrd. Medium Armor Plating destroyed. 01635_ R-06 Scavenger collects Melee Analysis Suite. 01636_ System corrupted: Substantial component data lost. 01638_ W-25 Informer sends out distress signal. 01653_ Acquired Prototype Ballistic Gun. 01654_ System corrupted: Component data lost. 01655_ Acquired Prototype Ballistic Gun. 01658_ Identified Enh. Autogun. 01659_ Dropped Faulty Enh. Autogun. 01661_ Lgt. Nuclear Core destroyed. 01662_ Acquired Med. Armor Plating. 01667_ Aluminum Leg destroyed. 01670_ Lgt. Nuclear Core destroyed. 01673_ G-47 Trooper destroyed. 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Challenges ------------ None Game ------ Seed AccelerationBackupMinigun Manual? 0 Play Time 00:30:39 Cumulative 7.0 hours Start 2020.09.24 @ 19:34:09 End 2020.09.24 @ 20:01:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6347f5b6-ade0-4165-9df1-440ed47b0a0c