Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 15:33:32 Player: JM Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (69) 345 Value Destroyed (2457) 2457 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 6549 Bonus ------- High Alert Combat Kills 77 Friendly Fire -10 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 60/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Targeting Computer Makeshift System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Gravmag System > --- UTILITY ---------- Triangulator Signal Interpreter Improved Signal Interpreter Improved Terrain Scan Processor Matter Filter > --- WEAPON ----------- Phase Cannon Heavy Flak Cannon Powered Hammer Powered Hammer > --- INVENTORY -------- Light Deuterium Engine Improved Sensor Array Targeting Computer Rocket Array Datajack [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Signal Interpreter Device Triangulator Storage Large Storage Unit Processor Signal Interpreter Hackware Makeshift System Shield Protection Improved Core Shielding Weapon Autogun Energy Gun Plasma Rifle Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Array Special Weapon Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Slots Evolved 8 | . . . 2 2 2 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . 2 . . . . . Utility 3 | . . . . 2 . 1 . . Weapon 2 | . . . . . 2 . . . Parts Attached 91 | 6 4 1 15 17 24 11 13 . Power 16 | 1 1 1 2 4 4 1 2 . Engine 9 | 1 1 1 2 1 . 1 2 . Core 7 | . . . . 3 4 . . . Reactor . | . . . . . . . . . Propulsion 33 | 2 1 . 8 9 9 1 3 . Treads 1 | . . . . . . . 1 . Leg 28 | 2 1 . 8 9 7 . 1 . Wheel . | . . . . . . . . . Hover 3 | . . . . . 2 1 . . Flight 1 | . . . . . . . 1 . Utility 18 | 1 2 . 1 2 2 5 5 . Device 7 | . . . . 1 1 3 2 . Storage 3 | 1 1 . 1 . . . . . Processor 4 | . 1 . . 1 1 . 1 . Hackware 3 | . . . . . . 2 1 . Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 24 | 2 . . 4 2 9 4 3 . Energy Gun 3 | . . . . . 1 . 2 . Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 11 | 2 . . 4 2 2 . 1 . Ballistic Cannon 3 | . . . . . 2 1 . . Launcher 3 | . . . . . 2 1 . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon 2 | . . . . . 2 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . . Parts Lost 64 | . 1 . 9 6 25 8 9 6 Power 7 | . . . 1 . 3 2 1 . Propulsion 25 | . 1 . 4 3 11 2 2 2 Utility 9 | . . . . 1 2 2 3 1 Weapon 23 | . . . 4 2 9 2 3 3 Highest Loss Streak 25 | . 1 . 3 6 25 6 4 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 72 | . 95 100 96 93 72 73 49 49 Engine 4 | . 14 14 10 4 . 1 1 . Core 1 | . . . . 4 6 3 . . Treads 1 | . . . . . . . 3 5 Leg 16 | . 27 28 41 35 17 . 1 . Hover 2 | . . . . . 3 14 . . Flight 1 | . . . . . . . 4 4 Device 3 | . . . . 6 1 11 5 . Storage 5 | . 21 14 11 9 4 . . . Processor 10 | . 3 14 11 16 16 14 6 6 Hackware 2 | . . . . . . 4 6 6 Protection 1 | . . . . . . . 4 6 Energy Gun 2 | . . . . . . . 6 12 Ballistic Gun 12 | . 28 28 21 16 13 . 3 5 Ballistic Cannon 1 | . . . . . 2 6 . . Impact Weapon 1 | . . . . . 4 10 . . Naked Turns . | . . . . . . . . . Heaviest Build 45 | 12 15 14 33 34 45 31 24 14 Greatest Support 52 | 20 20 20 43 52 47 23 28 28 Greatest Overweight (x) 9 | . . . 1 1 9 4 4 . Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 5 5 5 Average Capacity 8 | 6 8 8 10 15 11 5 5 5 Most Carried 15 | 6 8 8 14 15 15 5 2 1 Average Carried 5 | 3 7 7 8 14 9 3 . 1 Final Capacity 15 | 8 8 8 15 15 5 5 5 5 Final Carried 15 | 6 8 8 13 15 4 3 1 1 Class Distribution -------------------- 37% | Mutant 26% | Scavenger-Mutant 12% | Gunner 9% | Infiltrator-Mutant 5% | Scavenger-Gunner 3% | Scavenger-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Gunner | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Matter Collected 2607 | 192 262 65 389 740 473 291 195 . Remotely . | . . . . . . . . . Salvage Created 2965 | . 245 19 582 950 563 398 150 58 Parts 150 | . 11 1 41 52 34 5 3 3 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 4 3 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Combat Hostiles Destroyed 55 | . 5 1 13 15 14 1 5 1 Guns 46 | . 5 1 13 15 7 . 4 1 Cannons 4 | . . . . . 3 . 1 . AOE 4 | . . . . . 4 . . . Classes Destroyed 10 | . 2 1 3 1 3 . . . Worker 3 | . . . . 1 2 . . . Recycler 5 | . . . 1 2 . 2 . . Operator 1 | . . . . . 1 . . . Watcher 5 | . 1 . . 1 1 2 . . Swarmer 10 | . . 1 4 . 3 . 2 . Grunt 33 | . 5 . 5 11 8 . 3 1 Duelist 1 | . . . 1 . . . . . Sentry 9 | . . . 3 4 1 1 . . Hunter 1 | . . . . . 1 . . . Programmer 1 | . . . . . 1 . . . Best Kill Streak 7 | . 3 1 4 7 5 2 2 1 Combat Bots Only 5 | . 3 1 4 5 4 1 2 1 Max Kills in Single Turn 3 | . 1 1 2 2 3 1 1 1 Gunslinging 1 | . . . 1 1 1 . . . Exploded 2 | . . . . . 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Hostile Shots Fired 835 | . 51 4 131 116 320 84 98 31 Missed 254 | . 16 2 42 30 102 21 36 5 Damage Taken 8329 | . 469 24 1055 1327 3009 878 1053 514 Core 1998 | . 75 . 185 280 599 204 492 163 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 83 | . . . . . . . 29 54 Core Remaining (%) 57 | 100 . 70 53 49 14 . . . Volleys Fired 260 | . 36 6 56 78 58 2 22 2 Largest 4 | . 2 2 2 2 4 1 2 3 Hottest 158 | . 40 40 48 50 117 5 98 158 Shots Fired 509 | . 72 12 103 142 142 2 30 6 Gun 478 | . 72 12 103 142 119 . 24 6 Cannon 25 | . . . . . 20 . 5 . Launcher 4 | . . . . . 3 . 1 . Special 2 | . . . . . . 2 . . Kinetic 474 | . 72 12 103 142 131 . 12 2 Thermal 27 | . . . . . 8 . 17 2 Explosive 4 | . . . . . 3 . 1 . Electromagnetic 2 | . . . . . . . . 2 Robot Hit Streak 17 | . 6 2 17 8 7 3 7 4 Robot Miss Streak 10 | . 9 5 6 4 10 . 3 1 Penetration Max . | . . . . . . . . . Secondary Targets 13 | . 3 . 1 6 2 . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 . . 1 Shots Hit Robots 301 | . 39 3 62 88 73 13 19 4 Core Hits 149 | . 14 3 24 39 48 1 16 4 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . 1 . 2 . . Critical Strikes 4 | . . . . 1 . 3 . . Destroy 1 | . . . . 1 . . . . Smash 3 | . . . . . . 3 . . Melee Attacks 16 | . . . . . 2 12 2 . Impact 16 | . . . . . 2 12 2 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . 1 2 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . . 2 . . Damage Inflicted 6164 | . 555 40 835 1490 1980 506 664 94 Guns 4317 | . 555 40 835 1484 1031 . 279 93 Cannons 489 | . . . . . 353 . 136 . Explosions 589 | . . . . . 410 . 179 . Melee 757 | . . . . . 186 506 65 . Ramming 12 | . . . . 6 . . 5 1 Kinetic 4429 | . 555 40 835 1484 1322 . 193 . Thermal 329 | . . . . . 62 . 222 45 Explosive 589 | . . . . . 410 . 179 . Electromagnetic 48 | . . . . . . . . 48 Impact 757 | . . . . . 186 506 65 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 301 | . . . . . 117 184 . . Projectiles . | . . . . . . . . . Explosions 4 | . . . . . 4 . . . Melee 297 | . . . . . 113 184 . . Knockbacks 17 | . . . . . 16 . 1 . Impact 2 | . . . . . 1 . 1 . Kinetic 15 | . . . . . 15 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 22 | . . . . . . . 22 . Shots 1 | . . . . . . . 1 . Rammed 2 | . . . . . . . 1 1 Targets Rammed 3 | . . . . 1 . . 1 1 Kicked 1 | . . . . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 438 | . 21 13 16 38 438 . 66 116 Average Temperature 54 | . 6 9 5 13 107 . 32 66 Received Heat Transfer 2846 | . 285 40 243 648 1044 30 355 201 Effects 4 | . . . . . 4 . . . Shutdowns 1 | . . . . . 1 . . . Interference 3 | . . . . . 3 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 10 | . . . . . 2 8 . . Impact Corruptions 10 | . . . . . 4 6 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 748 | . . . . . 148 . 500 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Peak Influence 502 | . 192 109 274 502 301 163 . . Initial 186 | . . 74 42 65 186 59 . . Average 157 | . 79 104 132 300 172 96 . . Maximum Alert Level 2 | . . . 1 2 1 . . . Low Security (%) 72 | 100 100 100 86 23 59 100 . . Level 1 22 | . . . 13 49 40 . . . Level 2 4 | . . . . 27 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . . . 2 7 5 . . . Investigation 2 | . . . 1 1 . . . . Extermination 1 | . . . . . 1 . . . Reinforcement 7 | . . . 1 3 3 . . . Assault . | . . . . . . . . . Garrison 4 | . . . . 3 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Distress Signals 3 | . 1 . . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 110 | . 11 9 19 23 24 5 14 5 Peak Tracking Total 6 | . 3 5 4 5 6 2 3 4 Tactical Retreats 11 | . . 3 . 1 3 . 4 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Traps Triggered 1 | . . . 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Machines Disabled 3 | . 1 . . 2 . . . . Max in Single Turn 1 | . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Machines Accessed 14 | . 2 . 4 2 3 1 2 . Terminals 8 | . 1 . 2 2 2 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers 2 | . . . 1 . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 29 | . 5 . 10 5 5 1 3 . Successful 20 | . 5 . 8 3 1 . 3 . Failed 9 | . . . 2 2 4 1 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . 2 . . 1 . . Terminals 16 | . 2 . 5 5 3 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 3 . 1 . . . . . Scanalyzers 6 | . . . 4 . 2 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . 2 . 4 3 1 . 3 . Record 6 | . 1 . . 3 . . 2 . Open Door 1 | . . . . . . . 1 . Open DSF 1 | . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . Alert Level 2 | . 1 . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . 3 . 1 . . . . . Recycle Component 2 | . 2 . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . Scanalyzer 3 | . . . 3 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 9 | . 2 . 3 2 1 1 . . Full Trace Events 3 | . 1 . 1 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 2 | . 2 . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . Non-combat . | . . . . . . . . . Combat 1 | . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . 1 . . parse_system 1 | . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Turns Passed 5009 | 65 359 306 590 573 896 415 1668 137 Spaces Moved 3195 | 49 186 236 330 276 687 290 1057 84 Core 81 | 14 . . . . 6 . 57 4 Treads 721 | . . . . . . . 641 80 Legs 1660 | 35 186 236 330 276 309 . 288 . Wheels . | . . . . . . . . . Hover 733 | . . . . . 372 290 71 . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 56 50 50 Average Speed 126 | 100 120 120 123 120 99 122 149 154 Slowest Speed 500 | 120 120 120 190 190 500 300 250 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 3 41 63 30 28 26 11 91 16 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 5 | . 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . 1 1 . Scrap Searched 3 | . . 1 . . . . 2 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 34 | . . . . . 4 . 30 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 34 | . . . . . 4 . 30 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Total 3728 | 64 250 248 428 405 803 334 1109 87 Wait 36 | . 13 1 . 6 7 8 1 . Move 3187 | 48 185 235 329 275 686 289 1056 84 Hop . | . . . . . . . . . Pick Up 95 | 10 8 2 21 15 17 10 12 . Fast Attach 15 | 2 2 1 2 5 3 . . . Attach 72 | 4 1 . 12 9 22 11 13 . Detach . | . . . . . . . . . Swap 5 | . 1 . 1 3 . . . . Drop 41 | . 4 3 7 13 8 4 2 . Fire 260 | . 36 6 56 78 58 2 22 2 Melee 14 | . . . . . 2 10 2 . Ram 2 | . . . . . . . 1 1 Kick 1 | . . . . 1 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 7) 355 | -10/Materials | Discovered new exit (range 16) 411 | -10/Materials | Identified exit to Mines 425 | -10/Materials | Entered Mines 429 | -10/Mines | Assembled infested the area 434 | -10/Mines | Assisted by a Guerilla fighting off Assembled 676 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 679 | -10/Mines | Found Prototype Device 725 | -10/Mines | Discovered new exit (range 5) 730 | -10/Mines | Identified exit to Materials 731 | -10/Mines | Entered Materials 731 | -9/Materials | Evolved 2 slots: Propulsion x2 847 | -9/Materials | Lost 3 parts (1n2w) 927 | -9/Materials | Identified exit to Mines 1148 | -9/Materials | Build established: Scavenger-Mutant 1265 | -9/Materials | Discovered new exit (range 5) 1266 | -9/Materials | Lost 3 parts (1n2w) 1270 | -9/Materials | Identified exit to Materials 1289 | -9/Materials | Identified Exp. Sensor Array 1321 | -9/Materials | Entered another Materials area 1321 | -8/Materials | Evolved 2 slots: Utility x2 1441 | -8/Materials | Garrison activated, responded to threat 1746 | -8/Materials | Lost 6 parts (3n1u2w) 1853 | -8/Materials | Core integrity fell below 50% 1867 | -8/Materials | Discovered new exit (range 7) 1890 | -8/Materials | Identified exit to Factory 1894 | -8/Materials | Entered Factory 1894 | -7/Factory | Evolved 2 slots: Weapon x2 2266 | -7/Factory | Garrison activated, responded to threat 2485 | -7/Factory | Core integrity fell below 50% 2506 | -7/Factory | Core integrity fell below 20% 2532 | -7/Factory | Lost 25 parts (3p11n2u9w) 2784 | -7/Factory | Discovered new exit (range 12) 2789 | -7/Factory | Identified exit to Factory 2790 | -7/Factory | Entered another Factory area 2790 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2956 | -6/Factory | Found Prototype Launcher 3154 | -6/Factory | Identified Rocket Array 3177 | -6/Factory | Lost 6 parts (1p2n1u2w) 3195 | -6/Factory | Discovered new exit (range 7) 3205 | -6/Factory | Entered Lower Caves 3409 | -6/Lower Caves | Core integrity fell below 50% 3437 | -6/Lower Caves | Lost 4 parts (1n3w) 3546 | -6/Lower Caves | Encountered a Warlord checkpoint 3844 | -6/Lower Caves | Lost 3 parts (1n2u) 4102 | -6/Lower Caves | Build established: Mutant 4126 | -6/Lower Caves | Core integrity fell below 20% 4665 | -6/Lower Caves | Build established: Gunner 4865 | -6/Lower Caves | Discovered new exit (range 5) 4873 | -6/Lower Caves | Entered another Lower Caves area 5000 | -6/Lower Caves | Spotted B-75 Beast 5010 | -6/Lower Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- VTOL Module destroyed. Critical hit (Burn: +37). G-50 Soldier destroyed. Switching to secondary target: G-67 Veteran. Use the buttons at the bottom right of the parts list, or press c/e/w/q, to visualize various stats related to parts and inventory items. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Plasma Rifle destroyed. Autogun destroyed. Hvy. Laser fries itself beyond repair. Hpw. Shock Rifle destroyed. Med. Treads destroyed. Carbon-fiber Leg fries itself beyond repair. Knocked back. Corrupted Carbon-fiber Leg fries itself beyond repair. Slammed into G-50 Soldier. Imp. Core Shielding destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????####??????###??????????####### | | ?????????????????#### #????### #???######## | | ???????????????### % ###### #???# ## # | | ??????????????## gg ##??# # # | | ??????????????# % @ % #??# # | | ??????? %;###### #### # | | ????" ""###?????# # ## # | | ????? ##????????# # # # ## | | ????? ??????????### | | ?????? # ????????????# # ## | | ?????? ?# ????????????# # # #?### | | ?????????### ##????????????# # # #???? | | ???????????# ?????????????# ## ### #??? | | ???????????#??????????????## ### # ## # #?? | | ?????????????????????????? ###?# ? # #? | | ?????????????????????????## #????# # ? ? ##? | | ??????????????????????????##?????## #??# ? | | ??????????????????????????????????## ????# ## # | | ???????????????????????????????????? ????# #?## | | ???????????????????????????????????? ????? ?## | | ???????????????????????????????????? #????# ?# | | ???????????????????????????????????? #?? # | | ???????????????????????????????????? # # ## | | ????????????????????????????????????## #? #?# | | ???????????????????????????????????????? #??? | | ?????????????????????????????????????? ???? | | ????????????????????????????????????? ## ????? | | ???????????????????????????????????? ???# ?????? | | ??????????????????????????????????????? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Matter Filtering 30 Offensive Hacking 22 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club I Survived The Infestation Oops Safety First Tourist Troublemaker Challenges ------------ None Game ------ Seed LinearBombChip Manual? 0 Play Time 01:40:23 Cumulative 4.3 hours Start 2024.05.04 @ 12:59:12 End 2024.05.04 @ 15:33:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 307b3cce-c30d-4898-ae86-cae197f150fc