Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 23:23:25 Player: Sinner6 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (138) 690 Value Destroyed (4660) 4660 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3838) 3838 TOTAL SCORE: 13008 Bonus ------- High Alert Combat Kills 1375 Follower Combat Kills 803 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -40 Cogmind --------- Core Integrity 0/700 Matter 300/500 Energy 17/100 System Corruption 12% Temperature Warm (141) Movement Walking (200) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (5) ------ Large Storage Unit High-capacity Matter Pod Improved Weapon Cycler > --- WEAPON (2) ------- Variable Charge Gun > --- INVENTORY (15) --- Improved Deuterium Engine Titanium Leg Titanium Leg Hardened Heavy Armor Plating Improved Shield Generator Authchip [R/Combat] Improved Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Weapon Cycler Layered Heavy Armor Plating Advanced Shield Generator > --- WEAPON ----------- Variable Charge Gun Axe > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Titanium Leg Cooling System Medium Battery High-capacity Matter Pod Hardened Medium Armor Plating Authchip [R/Combat] Wave Gun Heavy Particle Cannon Plasma Cannon Enhanced Gauss Cannon Heavy Shock Bomb Launcher Missile Launcher Improved Remote Datajack [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Slots Evolved 6 | . . . . . 4 . . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . Utility 3 | . . . . . 2 . . . 1 Weapon . | . . . . . . . . . . Parts Attached 186 | 8 14 2 4 6 2 8 67 33 42 Power 19 | 1 2 . . 1 . 2 6 1 6 Engine 8 | 1 1 . . 1 . . 2 . 3 Core 11 | . 1 . . . . 2 4 1 3 Reactor . | . . . . . . . . . . Propulsion 53 | 2 1 . . 2 1 3 16 13 15 Treads 22 | 2 1 . . 2 . . 4 7 6 Leg 25 | . . . . . 1 3 6 6 9 Wheel 6 | . . . . . . . 6 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 40 | 2 3 . 1 . 1 1 19 5 8 Device 23 | 1 2 . . . 1 1 9 3 6 Storage 8 | 1 1 . 1 . . . 3 . 2 Processor 2 | . . . . . . . 2 . . Hackware 1 | . . . . . . . 1 . . Protection 6 | . . . . . . . 4 2 . Artifact . | . . . . . . . . . . Weapon 74 | 3 8 2 3 3 . 2 26 14 13 Energy Gun 14 | 2 . . . . . . 6 3 3 Energy Cannon 6 | . . . . . . . 3 1 2 Ballistic Gun 7 | 1 2 1 . 1 . . 1 1 . Ballistic Cannon 13 | . 3 . 1 1 . . 4 1 3 Launcher 11 | . . . . . . 1 4 3 3 Special Weapon 4 | . . 1 . 1 . . . 2 . Impact Weapon 5 | . 3 . 1 . . . 1 . . Slashing Weapon 11 | . . . . . . . 6 3 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . . 1 1 . . Unidentified Prototypes 3 | . . . . . . . 3 . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 9 | . . . . . . . . . 9 Parts Lost 32 | . . . . 3 . 2 8 2 17 Power 8 | . . . . 1 . 1 1 1 4 Propulsion 10 | . . . . 2 . 1 2 . 5 Utility 9 | . . . . . . . 4 1 4 Weapon 5 | . . . . . . . 1 . 4 Highest Loss Streak 11 | . . . . 3 . 2 2 1 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 99 96 100 96 69 90 84 96 89 Engine 2 | . 7 . . 9 9 1 1 2 1 Core 8 | . 6 14 14 2 . 6 7 6 12 Treads 13 | . 28 28 28 25 18 12 . 22 2 Leg 11 | . . . . . 3 18 6 13 26 Wheel 3 | . . . . . . . 13 . . Device 13 | . 13 14 14 14 12 23 13 9 13 Storage 10 | . 14 14 14 14 9 9 10 9 7 Processor 2 | . . . . . . . 3 5 . Protection 4 | . . . . . . . 5 8 6 Energy Gun 2 | . 2 . . . . . 3 4 1 Energy Cannon 1 | . . . . . . . 2 4 . Ballistic Gun 1 | . 4 . . 2 . . 1 . . Ballistic Cannon 5 | . 10 . 13 9 9 9 2 . 5 Launcher 1 | . . . . . . 6 1 1 . Impact Weapon 3 | . 10 14 13 14 9 2 . . . Slashing Weapon 4 | . . . . . . . 7 6 5 Naked Turns . | . . . . . . . . . . Heaviest Build 82 | 12 24 24 34 34 33 35 52 64 82 Greatest Support 69 | 40 40 40 40 40 40 47 66 69 69 Greatest Overweight (x) 1 | . . . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 10 14 15 15 15 14 15 15 Most Carried 15 | 1 10 10 15 15 12 15 15 15 15 Average Carried 13 | . 8 9 12 13 11 13 14 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 Final Carried 15 | 1 10 10 15 12 11 15 15 15 8 Class Distribution -------------------- 82% | Mutant 12% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Matter Collected 4152 | 290 414 70 272 74 . 305 1038 625 1064 Remotely . | . . . . . . . . . . Salvage Created 4891 | 153 530 . . 18 . 110 1703 1188 1189 Parts 237 | 5 20 . . 1 . 5 87 59 60 Haulers Intercepted 7 | . 2 . . . . . 5 . . Recyclers Shooed 3 | . 1 . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Combat Hostiles Destroyed 114 | . 15 . . 3 . 6 33 30 27 Melee 27 | . 3 . . 1 . 1 12 8 2 Guns 14 | . 5 . . 1 . . 7 1 . Cannons 40 | . 4 . . . . 1 3 11 21 AOE 27 | . . . . . . 4 9 10 4 Classes Destroyed 17 | 2 4 . . . . 2 3 2 4 Worker 5 | . 1 . . . . . 2 . 2 Builder 4 | . . . . . . . 2 . 2 Tunneler 3 | 2 . . . . . . . . 1 Hauler 7 | . 2 . . . . . 5 . . Recycler 2 | 1 . . . . . . 1 . . Mechanic 1 | . . . . . . . . . 1 Watcher 2 | . . . . . . . 2 . . Swarmer 23 | . 5 . . 3 . . 8 7 . Cutter 1 | . . . . . . 1 . . . Grunt 61 | . 10 . . . . 4 15 16 16 Brawler 3 | . . . . . . . . 1 2 Duelist 3 | . . . . . . . . . 3 Protector 1 | . . . . . . . . . 1 Sentry 13 | . . . . . . 1 8 3 1 Specialist 4 | . . . . . . . 2 2 . Hunter 1 | . . . . . . . . . 1 Programmer 4 | . . . . . . . . 1 3 Best Kill Streak 7 | 3 3 . . 2 . 2 6 5 7 Combat Bots Only 6 | . 3 . . 2 . 2 6 5 4 Max Kills in Single Turn 3 | 1 1 . . 1 . 2 2 2 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . 2 2 2 3 Melee 1 | . 1 . . 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Hostile Shots Fired 869 | . 68 . . 77 2 52 200 148 322 Missed 283 | . 22 . . 20 . 22 54 43 122 Damage Taken 8323 | . 463 . . 453 29 571 2123 1306 3378 Core 1393 | . 101 . . 103 . 57 300 123 709 Absorbed by Shields 381 | . . . . . . . . 83 298 Regen/Repaired (Parts) 299 | . 177 . . . . . 89 . 33 Core Remaining (%) 43 | 100 . . . 18 . . . 12 . Volleys Fired 321 | 10 39 . . 9 . 13 78 54 118 Largest 2 | 2 2 . . 1 . 2 2 2 2 Hottest 225 | 70 70 . . 39 . 69 116 135 225 Shots Fired 398 | 20 56 . . 9 . 20 88 69 136 Gun 125 | 20 33 . . 7 . . 43 8 14 Cannon 226 | . 23 . . 2 . 13 29 46 113 Launcher 42 | . . . . . . 7 16 10 9 Special 5 | . . . . . . . . 5 . Kinetic 222 | 10 53 . . 9 . 13 31 1 105 Thermal 129 | 10 3 . . . . . 41 53 22 Explosive 27 | . . . . . . 7 10 10 . Electromagnetic 15 | . . . . . . . 6 . 9 Robot Hit Streak 19 | 6 5 . . 1 . 6 19 7 8 Robot Miss Streak 5 | 1 5 . . 3 . 5 3 2 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 365 | 15 41 . . 8 . 12 128 73 88 Core Hits 209 | 6 22 . . 2 . 17 63 41 58 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 3 | . 2 . . 1 . . . . . Critical Strikes 35 | 2 3 . . 2 . 1 13 3 11 Burn 5 | 2 . . . . . . 3 . . Meltdown 1 | . . . . . . . 1 . . Blast 14 | . 1 . . 1 . 1 1 . 10 Smash 3 | . 2 . . 1 . . . . . Sever 12 | . . . . . . . 8 3 1 Melee Attacks 186 | . 17 . . 12 . 1 93 44 19 Impact 30 | . 17 . . 12 . 1 . . . Slashing 151 | . . . . . . . 88 44 19 Piercing . | . . . . . . . . . . Sneak Attacks 20 | . 2 . . . . . 13 . 5 Combat Hostiles 3 | . . . . . . . 2 . 1 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13527 | 141 855 . . 251 . 753 4200 2864 4463 Guns 1383 | 141 265 . . 43 . . 613 77 244 Cannons 4133 | . 250 . . 40 . 187 427 867 2362 Explosions 3651 | . . . . . . 548 908 928 1267 Melee 4331 | . 318 . . 168 . 18 2252 992 583 Ramming 29 | . 22 . . . . . . . 7 Kinetic 3528 | 55 503 . . 83 . 187 412 30 2258 Thermal 2501 | 86 12 . . . . . 628 914 861 Explosive 2160 | . . . . . . 548 684 928 . Electromagnetic 978 | . . . . . . . 224 . 754 Impact 504 | . 318 . . 168 . 18 . . . Slashing 3827 | . . . . . . . 2252 992 583 Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . . . . 4 4 12 Average Corruption 3 | . . . . . . . 2 4 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 139 | . . . . . . . 42 56 41 Message Errors 27 | . . . . . . . 6 14 7 Matter Fused 37 | . . . . . . . 11 17 9 Heat Flow Errors 24 | . . . . . . . 8 11 5 Energy Discharges 9 | . . . . . . . 2 3 4 Parts Rejected 1 | . . . . . . . 1 . . Parts Fused 3 | . . . . . . . . 2 1 Data Loss (minor) 18 | . . . . . . . 8 3 7 Data Loss (major) 5 | . . . . . . . 2 2 1 Misfires 6 | . . . . . . . 1 2 3 Alerts 6 | . . . . . . . 3 2 1 Weapon Failures 3 | . . . . . . . . . 3 Overload Shots 7 | . . . . . . . . . 7 Effects 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Overflow Damage 451 | . 94 . . 41 . . 98 71 147 Projectiles 69 | . . . . . . . 14 35 20 Explosions 24 | . . . . . . . 5 2 17 Melee 358 | . 94 . . 41 . . 79 34 110 Knockbacks 30 | . 7 . . 1 . 2 2 . 18 Impact 1 | . 1 . . . . . . . . Kinetic 26 | . 6 . . 1 . 2 1 . 16 Secondary 3 | . . . . . . . 1 . 2 Self-Inflicted Damage 314 | . . . . . . 22 86 . 206 Shots 13 | . . . . . . 1 4 . 8 Rammed 5 | . 5 . . . . . . . . Targets Rammed 6 | . 5 . . . . . . . 1 Kicked 1 | . . . . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 492 | 100 76 . . 4 . 4 243 266 492 Average Temperature 100 | 42 15 . . 2 . 4 106 95 137 Received Heat Transfer 2959 | . 186 . . . 9 252 765 681 1066 Effects 4 | . . . . . . . . . 4 Shutdowns 1 | . . . . . . . . . 1 Interference 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 2 | . 2 . . . . . . . . Impact Corruptions 8 | . 5 . . 3 . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 9 | 1 . . . . . . 5 3 . Heat Transferred 4629 | 407 37 . . . . . 1432 1798 955 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Peak Influence 1824 | 15 165 . . 50 38 458 550 1824 1329 Initial 957 | . 9 . . . 19 24 222 357 957 Average 615 | 5 57 . . 37 29 284 279 1109 1074 Maximum Alert Level 5 | . . . . . . 2 2 5 4 Low Security (%) 32 | 100 100 100 . 100 100 40 39 . . Level 1 11 | . . . . . . 24 34 1 . Level 2 14 | . . . . . . 35 25 20 . Level 3 15 | . . . . . . . . 24 42 Level 4 22 | . . . . . . . . 41 57 Level 5 2 | . . . . . . . . 12 . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 30 | . 4 . . . . . 11 . 15 Investigation 17 | . 4 . . . . . 7 . 6 Extermination 4 | . . . . . . . . . 4 Reinforcement 4 | . . . . . . . 4 . . Assault 5 | . . . . . . . . . 5 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Distress Signals 7 | . . . . . . . 6 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 205 | . 33 . . 3 1 19 56 30 63 Peak Tracking Total 10 | . 4 . . 3 1 8 6 6 10 Tactical Retreats 15 | . 3 . . . . 2 7 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Traps Triggered 5 | . 2 . . . . 1 . . 2 Indirectly 1 | . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Machines Disabled 6 | . . . . . . . 2 . 4 Max in Single Turn 1 | . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Machines Accessed 36 | . 9 . 5 . 1 . 13 1 7 Terminals 20 | . 7 . . . . . 8 1 4 Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 . . . . . 2 . 1 Recycling Units 3 | . 1 . . . . . 1 . 1 Scanalyzers 2 | . . . . . . . 1 . 1 Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 147 | . 26 . 50 . 2 . 47 2 20 Successful 105 | . 12 . 50 . 2 . 29 1 11 Failed 42 | . 14 . . . . . 18 1 9 Catastrophic 9 | . 5 . . . . . 2 . 2 Database Lockouts . | . . . . . . . . . . Manual 40 | . 17 . 4 . . . 14 1 4 Terminals 55 | . 18 . . . . . 23 2 12 Fabricators . | . . . . . . . . . . Repair Stations 17 | . 7 . . . . . 8 . 2 Recycling Units 8 | . 1 . . . . . 4 . 3 Scanalyzers 14 | . . . . . . . 11 . 3 Garrison Access 3 | . . . . . 2 . 1 . . Terminal Hacks 68 | . 3 . 50 . . . 9 1 5 Record 52 | . . . 49 . . . 2 . 1 Robot Analysis 2 | . . . . . . . 2 . . Open DSF 1 | . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . Repair Station Index 1 | . 1 . . . . . . . . Alert Level 2 | . . . . . . . 1 . 1 Unreport Threat 4 | . 1 . . . . . 1 . 2 Dispatch Records 1 | . . . . . . . 1 . . Recall Investigation 1 | . 1 . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 11 | . 6 . . . . . 3 . 2 Scan Component 6 | . 3 . . . . . 2 . 1 Repair 5 | . 3 . . . . . 1 . 1 Recycling Unit Hacks 5 | . 1 . . . . . 4 . . Report Inventory 4 | . 1 . . . . . 3 . . Retrieve Components 1 | . . . . . . . 1 . . Scanalyzer 12 | . . . . . . . 9 . 3 Insert Component 7 | . . . . . . . 5 . 2 Analyze 5 | . . . . . . . 4 . 1 Garrison Access Hacks 3 | . . . . . 2 . 1 . . Unlock Access 2 | . . . . . 1 . 1 . . Coupler Status 1 | . . . . . 1 . . . . Unauthorized Hacks 6 | . 2 . . . . . 3 . 1 Terminals 6 | . 2 . . . . . 3 . 1 Botnet 6 | . 2 . . . . . 3 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 6 . . . . . 11 . 7 Full Trace Events 19 | . 4 . . . . . 10 . 5 Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 4 . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . 3 . . . . . 1 . 1 Time 148 | . 84 . . . . . 26 . 38 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . Parts Scanalyzed 5 | . . . . . . . 4 . 1 Part Schematics Acquired 5 | . . . . . . . 4 . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Used RIF Installer 2 | . . . . . . 1 . 1 . Signal Jammer 1 | . . . . . . . . 1 . Robots Hacked 2 | . . . . . . . 2 . . Non-combat 1 | . . . . . . . 1 . . Combat 1 | . . . . . . . 1 . . Robot Hacks Applied 3 | . . . . . . . 3 . . parse_system 1 | . . . . . . . 1 . . no_distress 1 | . . . . . . . 1 . . check_alert 1 | . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Total Allies 5 | . . 1 . . . . . 4 . Largest Group 4 | . . 1 1 . . . . 4 4 Highest-Rated Group 160 | . . 31 31 . . . . 160 160 Highest-Rated Ally 40 | . . 31 31 . . . . 40 40 Total Orders 8 | . . . . . . 1 . 4 3 STAY 1 | . . . . . . 1 . . . GUARD 7 | . . . . . . . . 4 3 Ally Attacks 81 | . . . . . . 23 . 10 48 Total Damage 3044 | . . . . . . 1315 . 556 1173 Kills 26 | . . . . . . 11 . 2 13 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Turrets Deployed 3 | . . . . . . 2 . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Robot Analysis Total 2 | . . . . . . . 2 . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Turns Passed 12531 | 137 1644 40 1467 254 29 654 3140 2567 2599 Spaces Moved 6577 | 50 716 18 904 116 17 369 1862 1376 1149 Core 3 | 3 . . . . . . . . . Treads 3340 | 47 716 18 904 116 17 236 40 1143 103 Legs 1718 | . . . . . . 133 306 233 1046 Wheels 1516 | . . . . . . . 1516 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 122 100 127 127 Average Speed 146 | 153 160 160 160 160 160 147 106 158 175 Slowest Speed 240 | 160 160 160 160 160 160 240 240 240 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 4 | . . . . . . 2 . 2 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 4 90 5 93 21 4 37 82 65 16 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 21 | . 1 . . . . . 15 2 3 Terrain Destroyed 248 | . 1 . . . . 20 78 85 64 Melee 21 | . 1 . . . . . 15 2 3 Projectile 51 | . . . . . . . 2 . 49 AOE 176 | . . . . . . 20 61 83 12 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Total 8789 | 89 1129 30 924 155 18 454 2800 1624 1566 Wait 1280 | 21 310 6 8 10 . 56 600 72 197 Move 6560 | 49 715 17 903 115 16 363 1862 1371 1149 Hop 4 | . . . . . . 2 . 2 . Pick Up 94 | . 14 1 5 1 . 7 36 19 11 Fast Attach 65 | 8 5 2 . . 1 3 25 8 13 Attach 36 | . . . . 4 1 2 9 6 14 Detach 26 | 1 3 1 . 1 . 1 11 . 8 Swap 85 | . 9 . 4 2 . 3 33 19 15 Drop 123 | . 12 3 1 1 . 3 53 29 21 Fire 321 | 10 39 . . 9 . 13 78 54 118 Melee 186 | . 17 . . 12 . 1 93 44 19 Ram . | . . . . . . . . . . Kick 1 | . . . . . . . . . 1 Crush 5 | . 5 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . 3 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 766 | -10/Materials | Discovered new exit (range 7) 915 | -10/Materials | Discovered new exit (range 11) 1172 | -10/Materials | Discovered new exit (range 15) 1322 | -10/Materials | Discovered new exit (range 6) 1383 | -10/Materials | Discovered new exit (range 10) 1452 | -10/Materials | Repaired Lgt. Treads 1484 | -10/Materials | Repaired Imp. Light Cannon 1519 | -10/Materials | Repaired ECM Suite 1707 | -10/Materials | Discovered new exit (range 15) 1782 | -10/Materials | Entered Mines 1785 | -10/Mines | Received a Mining Laser from a helpful Derelict 1812 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1814 | -10/Mines | Discovered new exit (range 5) 1822 | -10/Mines | Entered Exiles 1822 | -10/Exiles | Accompanied by 1 ally 1848 | -10/Exiles | Discovered new exit (range 15) 1877 | -10/Exiles | Met 8R-AWN 1914 | -10/Exiles | Met EX-HEX 2017 | -10/Exiles | Met EX-DEC 2100 | -10/Exiles | Visited The Gauntlet 2407 | -10/Exiles | Met EX-BIN 2489 | -10/Exiles | Learned location of Zion (-6) 2585 | -10/Exiles | Discovered new exit (range 14) 3020 | -10/Exiles | Aligned with FarCom system 3022 | -10/Exiles | Given EX-Vault access code 3070 | -10/Exiles | Opened EX-Vault 3091 | -10/Exiles | Found Deploy-a-Sentry 3094 | -10/Exiles | Found Deploy-a-Sentry 3096 | -10/Exiles | Found Deploy-a-Sentry 3134 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3289 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 3289 | -10/Exiles | Entered Mines 3304 | -9/Mines | Met a Derelict bent on vengeance 3339 | -9/Mines | Core integrity fell below 50% 3371 | -9/Mines | Core integrity fell below 20% 3409 | -9/Mines | Lost 3 parts (1p2n) 3527 | -9/Mines | Discovered new exit (range 10) 3543 | -9/Mines | Entered Materials 3543 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3564 | -8/Materials | Identified exit to Garrison 3572 | -8/Materials | Entered Garrison 3603 | -8/Garrison | Installed Relay Interface Framework 3678 | -8/Garrison | Triggered checkpoint 3680 | -8/Garrison | DAS Turret deployed 3832 | -8/Garrison | Triggered checkpoint 3834 | -8/Garrison | DAS Turret deployed 3842 | -8/Garrison | Triggered checkpoint 3890 | -8/Garrison | Triggered checkpoint 3976 | -8/Garrison | Triggered checkpoint 4134 | -8/Garrison | Build established: Scavenger-Mutant 4213 | -8/Garrison | Discovered new exit (range 9) 4226 | -8/Garrison | Entered Materials 4941 | -8/Materials | Build established: Mutant 5601 | -8/Materials | Discovered new exit (range 15) 5905 | -8/Materials | Repaired Lrg. Storage Unit 6395 | -8/Materials | Core integrity fell below 50% 6463 | -8/Materials | Discovered new exit (range 15) 7366 | -8/Materials | Identified exit to Garrison 7366 | -8/Materials | Entered Garrison 7392 | -8/Garrison | Triggered checkpoint 7496 | -8/Garrison | Triggered checkpoint 7640 | -8/Garrison | Triggered checkpoint 7964 | -8/Garrison | Triggered checkpoint 7978 | -8/Garrison | Triggered checkpoint 7987 | -8/Garrison | Core integrity fell below 20% 8036 | -8/Garrison | Triggered checkpoint 8264 | -8/Garrison | Discovered new exit (range 10) 8352 | -8/Garrison | Triggered checkpoint 8462 | -8/Garrison | Discovered new exit (range 26) 8462 | -8/Garrison | Discovered new exit (range 31) 8462 | -8/Garrison | Discovered new exit (range 55) 8722 | -8/Garrison | Build established: Scavenger-Mutant 8787 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 9030 | -8/Garrison | Spotted B-75 Beast 9033 | -8/Garrison | DAS Turret deployed 9050 | -8/Garrison | Allies destroyed B-75 Beast 9271 | -8/Garrison | Build established: Mutant 9784 | -8/Garrison | Build established: Commander-Mutant 9933 | -8/Garrison | Entered Factory 9933 | -7/Factory | Accompanied by 4 allies 9933 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10277 | -7/Factory | Repaired Axe 10331 | -7/Factory | Build established: Mutant 10333 | -7/Factory | First assault squad dispatched 10556 | -7/Factory | Discovered new exit (range 6) 12249 | -7/Factory | System corruption reached 10% 12499 | -7/Factory | Core integrity fell below 50% 12515 | -7/Factory | Core integrity fell below 20% 12532 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12518_ R-06 Scavenger collects Corrupted Aluminum Leg. 12518_ U-05 Engineer lays Concrete. 12519_ Hvy. Particle Cannon destroyed. 12519_ U-05 Engineer lays Concrete. 12520_ G-50 Soldier misfires. 12520_ U-05 Engineer lays Concrete. 12521_ U-05 Engineer builds a Wall. 12522_ U-05 Engineer lays Concrete. 12523_ U-05 Engineer builds a Wall. 12524_ U-05 Engineer lays Concrete. 12526_ System corrupted: Component data lost. 12526_ U-05 Engineer lays Concrete. 12526_ Med. Battery destroyed. 12526_ G-50 Soldier misfires. 12526_ U-05 Engineer lays Concrete. 12527_ U-05 Engineer builds a Wall. 12528_ U-05 Engineer lays Concrete. 12528_ G-50 Soldier IFF system glitched. 12528_ U-05 Engineer lays Concrete. 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S" # ## #??? | | ?#!! ####*[=%# %+" + #??? | | ?# ## [# """ # ## #??? | | ?# ! ###* |=# """"" # ## #??? | | ?# #?# # """"" # ## #??? | | ?# * #?## # # ## #??? | | ####+########## ######## ###########??? | | # ## #"/"########+##???????????? | | # " " " " " !## ## #???????????? | | # " " " " " ## ## #???????????? | | # " " " " " ## ## #???????????? | | # " " " " " ## ## """ """ #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 430 Matter Stores 320 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 600 Weapon Cycling 20 Evasion (%) 59 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Imp. Light Cannon | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed KineticSwarmSlayer Manual? 0 Play Time 06:39:27 Cumulative 38.5 hours Start 2024.04.30 @ 00:13:58 End 2024.05.01 @ 23:23:25 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 1 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 782b270f-785a-4543-9a97-77724b8a9186