Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 01:48:35 Player: MrProgressor Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (130) 650 Value Destroyed (4272) 4272 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (580) 580 TOTAL SCORE: 10902 Bonus ------- Follower Combat Kills 405 Met Data Miner 300 Friendly Fire -125 Cogmind --------- Core Integrity 0/1000 Matter 101/300 Energy 91/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Improved Signal Interpreter Advanced Terrain Scan Processor Salvage Targeting Computer System Guard > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (5) ---- Power Amplifier Huge Storage Unit Improved Sensor Array Terrain Scanner Advanced ECM Suite Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Thunder-Compact Exoskeleton Compact Wheel Compact Wheel > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Improved Trap Scanner Enhanced Optical Array Improved Signal Interpreter IFF Parser Advanced Terrain Scan Processor Improved Target Analyzer System Guard > --- WEAPON ----------- Heavy Plasma Cannon Com. Ballistic Gauss Construct/C > --- INVENTORY -------- Improved Cooling System Improved Cooling System Huge Storage Unit High-capacity Battery Structural Scanner Terrain Scanner Salvage Targeting Computer Advanced Targeting Computer Advanced Melee Analysis Suite Improved Actuator Array Force Booster Improved Transmission Jammer Advanced ECM Suite Improved Shock Absorption System EM Shield Makeshift Hacking Suite System Guard Improved Recalibrator Dirty Datajack Scythe Makeshift Axe Dirty Bomb Trap Fire Trap [Rating: 82] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Constructs Propulsion Compact Wheel Treads Light Treads Leg Constructs Wheel Compact Wheel Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Core Shielding Weapon Constructs Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . 4 . . 4 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . 1 Utility 8 | . . . . 4 . . 3 . . . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 148 | 7 12 8 13 37 11 19 9 3 2 . 3 24 Power 17 | 1 1 1 6 5 1 1 . . . . . 1 Engine 13 | 1 . . 6 4 1 1 . . . . . . Core 4 | . 1 1 . 1 . . . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 30 | 2 4 2 5 5 1 8 1 . . . . 2 Treads 2 | . 1 . . 1 . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 28 | 2 3 2 5 4 1 8 1 . . . . 2 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 72 | 2 4 3 . 16 4 9 6 3 2 . 3 20 Device 36 | 1 2 1 . 5 3 5 4 2 . . 2 11 Storage 8 | 1 2 . . 1 . . . 1 1 . . 2 Processor 14 | . . 1 . 1 1 3 1 . 1 . . 6 Hackware 1 | . . . . . . . . . . . . 1 Protection 13 | . . 1 . 9 . 1 1 . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 29 | 2 3 2 2 11 5 1 2 . . . . 1 Energy Gun 11 | . 2 2 2 3 2 . . . . . . . Energy Cannon 4 | . . . . 2 1 . . . . . . 1 Ballistic Gun 7 | 2 . . . 3 2 . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . Launcher 3 | . . . . 2 . . 1 . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 4 4 1 . . . . . . Parts Lost 55 | . 2 . 6 10 5 4 3 3 . . . 22 Power 9 | . 1 . 1 2 1 1 . 1 . . . 2 Propulsion 15 | . 1 . 3 2 . 2 . 1 . . . 6 Utility 21 | . . . . 5 3 . 2 1 . . . 10 Weapon 10 | . . . 2 1 1 1 1 . . . . 4 Highest Loss Streak 9 | . 2 . 3 5 3 3 1 2 . . . 9 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 20 | 4 13 19 17 19 22 22 23 22 21 22 21 21 Power 1 | . 1 2 1 1 2 1 2 3 1 1 1 . Propulsion 2 | 3 4 3 3 3 3 3 3 3 . . . . Utility 12 | . 4 8 9 7 9 10 11 10 13 15 15 17 Weapon 4 | . 3 4 3 7 7 6 5 4 4 5 3 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 40 | . 3 2 4 7 2 4 1 . 3 . . 14 Power 5 | . . . . 2 . . . . 2 . . 1 Propulsion 5 | . 1 . . 1 1 2 . . . . . . Utility 23 | . 2 1 2 4 . 2 1 . . . . 11 Weapon 4 | . . 1 1 . 1 . . . . . . 1 Tool/Special 3 | . . . 1 . . . . . 1 . . 1 Average Slot Usage (%) 87 | . 98 99 99 91 98 94 86 85 86 86 86 74 Engine 4 | . 7 . 13 6 8 9 6 4 . . . 1 Core 2 | . 6 14 . 1 . . . 1 6 6 6 3 Wheel 14 | . 27 28 27 15 18 17 15 13 13 13 13 5 Device 19 | . 12 10 12 18 11 15 19 23 26 26 25 21 Storage 7 | . 14 14 14 9 9 9 6 6 6 6 6 4 Processor 16 | . . . . 6 16 20 23 21 20 20 20 22 Protection 2 | . . 2 1 14 16 4 1 . . . . . Energy Gun 7 | . 7 28 27 7 6 6 3 6 6 6 6 . Energy Cannon 1 | . . . . 5 1 . . . . . . 6 Ballistic Gun 3 | . 18 . . 2 . 5 3 5 6 6 6 . Ballistic Cannon 1 | . . . . 3 9 2 . . . . . . Peak Build Rating 82 | 9 14 15 18 30 31 51 67 73 67 67 73 82 Average Rating 50 | 5 10 13 15 23 29 37 62 65 66 67 65 74 On Entrance 38 | . 9 14 15 14 30 31 51 67 66 67 67 65 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 115 | 11 51 51 53 110 108 111 114 106 99 99 102 115 Greatest Support 48 | 20 26 26 30 36 26 36 48 42 42 42 42 45 Greatest Overweight (x) 37 | . 2 2 5 6 4 5 3 2 2 2 2 37 Average Overweight (x) 2 | . . 1 1 3 3 2 2 2 2 2 2 2 Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 16 20 20 22 25 25 25 25 25 25 25 24 Most Carried 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 Average Carried 22 | 4 13 19 19 21 24 24 24 23 23 25 24 23 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 20 20 20 25 24 25 25 22 25 25 24 5 Scrap Engine Consumption 81 | . . . . . . 11 27 . 12 . . 31 Constructs Created 8 | . . . . . . . 3 2 . . . 3 Constructs Modified 15 | . . . . . . . 3 2 . . . 10 Class Distribution -------------------- 26% | Mutant 21% | Scavenger-Construct 17% | Scavenger-Mutant 16% | Skirmisher 6% | Commander-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Construct | -6/Lower Caves Scavenger-Construct | -6/Data Miner Scavenger-Construct | -5/Proximity Caves Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Matter Collected 4063 | 296 194 118 352 1066 325 324 342 208 92 . 183 563 Remotely 93 | . 93 . . . . . . . . . . . Salvage Created 5397 | 156 435 89 633 1299 480 232 749 144 224 . 74 882 Parts 271 | 14 30 6 37 73 16 8 25 2 15 . 5 40 Haulers Intercepted 13 | . 2 . . 4 5 . 2 . . . . . Recyclers Shooed 3 | . . . . 1 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . 5 . . . . 3 21 . 4 . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 90 | . 8 2 12 24 5 4 10 3 6 . 2 14 Melee 5 | . . . . . . 1 4 . . . . . Guns 48 | . 7 2 11 10 . 3 4 3 6 . 2 . Cannons 26 | . . . . 8 5 . . . . . . 13 AOE 8 | . . . . 6 . . 2 . . . . . Classes Destroyed 21 | 2 4 . 2 6 1 . 2 . 2 . 2 . Worker 2 | . . . . 2 . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . Tunneler 7 | 5 . . . 1 . . . . . . . 1 Hauler 13 | . 2 . . 4 5 . 2 . . . . . Recycler 8 | 1 . . . 2 2 1 . . . . . 2 Minesweeper 1 | . . . . . . . . . 1 . . . Operator 1 | . . . . 1 . . . . . . . . Drone 2 | . . . . . . . . . . . 2 . Watcher 5 | . 2 . . 1 . . . . . . . 2 Swarmer 18 | . 2 . 2 6 . . 3 . 5 . . . Grunt 25 | . 6 2 . 11 3 . 1 2 . . . . Brawler 1 | . . . . 1 . . . . . . . . Duelist 3 | . . . . 1 . . 1 1 . . . . Sentry 9 | . . . . 5 . 2 2 . . . . . Demolisher 2 | . . . . . 2 . . . . . . . Hunter 4 | . . . . . . . 2 . . . . 2 Programmer 14 | . . . . . . . 2 . . . . 12 Cobbler 1 | . . . 1 . . . . . . . . . Subdweller 12 | . . . 10 . . 2 . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . Thug 1 | . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . Best Kill Streak 8 | 6 3 2 2 8 5 2 2 2 3 . 1 3 Combat Bots Only 8 | . 2 2 2 8 5 2 2 2 3 . 1 2 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . 1 . . . . . Melee 1 | . . . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Hostile Shots Fired 738 | . 41 17 45 150 53 20 116 46 17 . . 233 Missed 189 | . 5 5 14 24 11 5 39 15 3 . . 68 Hits 549 | . 36 12 31 126 42 15 77 31 14 . . 165 Melee 2 | . . . . 2 . . . . . . . . Projectile 547 | . 36 12 31 124 42 15 77 31 14 . . 165 AOE 5 | . . . . . 5 . . . . . . . Critical Strikes 24 | . . 1 1 4 3 1 1 3 . . . 10 Actively Blocked 1 | . . . . 1 . . . . . . . . Damage Taken 9094 | . 418 162 709 1943 817 229 941 427 195 . . 3253 Core 2006 | . 85 . 163 283 125 32 220 37 47 . . 1014 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 195 | . . . 27 51 114 3 . . . . . . Ignored by Resistances 76 | . . . . . . . . . . . . 76 Regen/Repaired (Parts) 864 | . 3 . . . 6 20 249 36 70 . . 480 Core Remaining (%) 46 | 100 . . . . . 20 . . . . 64 . Volleys Fired 429 | 13 46 7 53 88 35 17 23 15 17 . 8 107 Largest 2 | 2 2 2 2 2 2 2 2 2 2 . 2 2 Hottest 182 | 40 120 115 125 118 94 86 104 104 102 . 102 182 Shots Fired 715 | 26 91 14 88 169 69 27 39 28 25 . 11 128 Gun 485 | 26 89 14 88 113 26 27 32 28 25 . 11 6 Cannon 215 | . . . . 50 43 . . . . . . 122 Launcher 13 | . . . . 6 . . 7 . . . . . Special 2 | . 2 . . . . . . . . . . . Kinetic 258 | 26 77 . . 54 41 16 7 11 8 . 3 15 Thermal 444 | . 14 14 88 109 28 11 32 17 17 . 8 106 Explosive 6 | . . . . 6 . . . . . . . . Electromagnetic 7 | . . . . . . . . . . . . 7 Robot Hit Streak 27 | 10 15 2 20 13 17 27 12 18 9 . 5 7 Robot Miss Streak 5 | 1 4 2 2 3 2 2 1 1 1 . 1 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . . 1 1 . . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . 1 . . . Shots Hit Robots 509 | 18 64 8 57 116 52 27 47 19 17 . 8 76 Core Hits 223 | 12 24 5 26 54 18 9 27 7 9 . 4 28 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . 1 1 . . . . . . . Critical Strikes 35 | . 1 . 6 8 5 . 5 5 3 . . 2 Burn 24 | . 1 . 6 5 3 . 3 3 2 . . 1 Meltdown 1 | . . . . . . . . . . . . 1 Destroy 2 | . . . . 1 1 . . . . . . . Blast 6 | . . . . 2 1 . . 2 1 . . . Sever 2 | . . . . . . . 2 . . . . . Melee Attacks 49 | . . . . . . 8 38 . . . . 3 Impact . | . . . . . . . . . . . . . Slashing 49 | . . . . . . 8 38 . . . . 3 Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 1 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 . . . . . Damage Inflicted 11364 | 136 577 120 759 2679 1041 560 1734 445 394 . 149 2770 Guns 5402 | 136 577 120 759 1436 390 407 478 445 394 . 149 111 Cannons 4012 | . . . . 746 651 . . . . . . 2615 Explosions 819 | . . . . 497 . . 322 . . . . . Melee 1129 | . . . . . . 153 934 . . . . 42 Ramming 2 | . . . . . . . . . . . . 2 Kinetic 3089 | 136 428 . . 782 677 240 322 178 100 . 29 197 Thermal 6488 | . 149 120 759 1400 364 167 478 267 294 . 120 2370 Explosive 497 | . . . . 497 . . . . . . . . Electromagnetic 159 | . . . . . . . . . . . . 159 Impact . | . . . . . . . . . . . . . Slashing 1129 | . . . . . . 153 934 . . . . 42 Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . . . 4 4 4 2 2 3 3 3 12 Average Corruption 3 | . . . . 2 4 4 2 2 2 3 3 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 201 | . . . . 25 10 32 9 14 13 1 29 68 Message Errors 43 | . . . . 8 2 3 3 1 6 . 5 15 Matter Fused 57 | . . . . 5 4 6 4 6 2 1 13 16 Heat Flow Errors 23 | . . . . 3 1 5 2 1 1 . 2 8 Energy Discharges 21 | . . . . 1 . 4 . 2 . . 1 13 Parts Rejected 3 | . . . . 2 . . . . . . . 1 Parts Fused 5 | . . . . 1 . 1 . . . . 1 2 Data Loss (minor) 29 | . . . . 4 . 10 . 2 3 . 4 6 Data Loss (major) 9 | . . . . . . 3 . 2 1 . 1 2 Misfires 2 | . . . . . 1 . . . . . . 1 Alerts 4 | . . . . . 1 . . . . . 2 1 Weapon Failures 5 | . . . . 1 1 . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 103 | . . . . . 2 . 23 . . . . 78 Projectiles 80 | . . . . . 2 . . . . . . 78 Explosions . | . . . . . . . . . . . . . Melee 23 | . . . . . . . 23 . . . . . Knockbacks 9 | . . . . 2 3 . . . . . . 4 Impact . | . . . . . . . . . . . . . Kinetic 9 | . . . . 2 3 . . . . . . 4 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 138 | . . . . 54 . . . . . . . 84 Shots 3 | . . . . 2 . . . . . . . 1 Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 460 | . 152 396 307 199 225 306 201 76 109 . 263 460 Average Temperature 84 | . 37 179 25 74 112 154 35 19 31 . 80 107 Received Heat Transfer 2489 | . 189 108 425 864 333 63 153 219 60 . . 75 Effects 9 | . . . . . . 3 . . . . . 6 Shutdowns 1 | . . . . . . . . . . . . 1 Interference 5 | . . . . . . 3 . . . . . 2 Damage (major) 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . 1 . 1 . . . . . . . . 1 Combat Hostiles 3 | . 1 . 1 . . . . . . . . 1 Parts Melted 31 | . 3 . 7 5 . 1 5 . 1 . 2 7 Heat Transferred 12320 | . 481 333 2147 2956 962 360 962 666 629 . 185 2639 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . . 1 . . 1 . . . . 1 Low Security (%) 93 | 100 100 100 . 97 100 100 98 . . . . 84 Level 1 6 | . . . . 2 . . 1 . . . . 15 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 273 | 10 85 95 . 244 173 45 200 . . . . 273 Initial 200 | . 3 10 . . 65 45 200 . . . . . Average 63 | 2 32 45 . 103 94 2 113 . . . . 56 Influence Increases 3497 | 30 266 105 50 869 529 56 601 100 115 . 10 766 Destroy 0b10 Robot/C 1740 | . 160 80 40 480 280 40 220 60 100 . . 280 Destroy 0b10 Robot/NC 210 | 30 20 10 . 60 35 5 10 . 5 . 10 25 Destroy Leader 456 | . 48 10 10 130 70 . 84 10 10 . . 84 Allied During Kill 115 | . . 5 . . 108 1 1 . . . . . Successful Hack 86 | . 8 . . 27 18 5 14 . . . . 14 Disable Machine 165 | . 15 . . 45 15 . 45 . . . . 45 Destroy Structure 195 | . . . . 37 3 5 12 . . . . 138 Advance Influence 200 | . . . . . . . 200 . . . . . Lose Combat Pursuer 330 | . 15 . . 90 . . 15 30 . . . 180 Influence Decreases 3256 | 25 243 78 105 715 565 174 568 122 86 40 10 525 Entered New Map 267 | . 2 18 29 . 89 73 . 13 3 40 . . Time Decay 2191 | 25 231 60 76 474 246 89 478 99 83 . 10 320 Lost Part 408 | . 10 . . 91 50 12 30 10 . . . 205 Lost Ally 240 | . . . . . 180 . 60 . . . . . Purge Threat 150 | . . . . 150 . . . . . . . . Squads Dispatched 35 | . 2 1 . 8 3 . 8 . . . . 13 Investigation 6 | . 1 . . 2 . . . . . . . 3 Extermination 9 | . . . . . . . 2 . . . . 7 Reinforcement 8 | . 1 . . . 2 . 2 . . . . 3 Assault 2 | . . 1 . . 1 . . . . . . . Garrison 10 | . . . . 6 . . 4 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . 3 Construction Impeded 2 | . . . . . 1 . 1 . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Distress Signals 6 | . . . . 1 1 2 . . . . . 2 Communications Jammed 19 | . . . . . . . . . . . . 19 Distress Signals 19 | . . . . . . . . . . . . 19 Times Spotted 166 | . 14 5 12 41 15 7 13 6 5 . 2 46 Peak Tracking Total 13 | . 3 4 2 7 6 2 3 4 3 . 1 13 Tactical Retreats 15 | . 1 . . 4 . 2 1 2 . . . 5 ECM-based Alert Blocks 4 | . . . . . . . . . . . . 4 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Traps Triggered 6 | . 1 . 2 2 . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 Triggered . | . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . 2 2 2 2 Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Machines Disabled 12 | . 1 . . 3 1 . 3 . 1 . . 3 Max in Single Turn 1 | . 1 . . 1 1 . 1 . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Machines Accessed 49 | . 9 . . 10 4 7 6 . 2 4 . 7 Terminals 27 | . 6 . . 6 2 5 4 . . . . 4 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 5 | . 1 . . 2 1 . . . . . . 1 Recycling Units 5 | . 2 . . 1 1 1 . . . . . . Scanalyzers 3 | . . . . 1 . . 1 . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 155 | . 23 . . 26 10 29 11 . 4 29 . 23 Successful 82 | . 9 . . 6 5 13 3 . 4 29 . 13 Failed 73 | . 14 . . 20 5 16 8 . . . . 10 Catastrophic 23 | . 4 . . 7 1 4 3 . . . . 4 Database Lockouts . | . . . . . . . . . . . . . Manual 32 | . 10 . . 13 4 1 2 . . . . 2 Terminals 65 | . 12 . . 16 5 16 8 . . . . 8 Fabricators 4 | . . . . . . . . . . . . 4 Repair Stations 13 | . 3 . . 5 2 . . . . . . 3 Recycling Units 17 | . 8 . . 1 3 5 . . . . . . Scanalyzers 14 | . . . . 4 . . 2 . . . . 8 Garrison Access 1 | . . . . . . . 1 . . . . . Terminal Hacks 54 | . 1 . . 2 2 11 3 . 4 29 . 2 Record 21 | . . . . . . 6 1 . 3 11 . . Part Schematic 8 | . . . . . . . . . . 8 . . Robot Schematic 7 | . . . . . . . . . . 7 . . Robot Analysis 2 | . 1 . . . . 1 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . Open Door 2 | . . . . . 1 . . . 1 . . . Open DSF 2 | . . . . . . . 1 . . . . 1 Branch Access Points 1 | . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . 1 Alert Level 1 | . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . Release Object 2 | . . . . . . 2 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . 1 Repair Station Hacks 9 | . 2 . . 2 2 . . . . . . 3 Scan Component 6 | . 1 . . 2 1 . . . . . . 2 Repair 3 | . 1 . . . 1 . . . . . . 1 Recycling Unit Hacks 6 | . 4 . . . . 2 . . . . . . Recycle Component 1 | . 1 . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . Report Inventory 2 | . 1 . . . . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . Scanalyzer 7 | . . . . 1 . . . . . . . 6 Insert Component 4 | . . . . 1 . . . . . . . 3 Analyze 3 | . . . . . . . . . . . . 3 Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . . 1 1 . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 2 . . 1 1 . . . . . . . Monitor 2 | . 2 . . . . . . . . . . . Reject 2 | . . . . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 37 | . 8 . . 9 2 6 6 . . . . 6 Full Trace Events 11 | . 1 . . 3 . 4 . . . . . 3 Feedback Events 1 | . . . . 1 . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 8 . 3 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . 1 . . . . . . 1 Time 102 | . 38 . . . 38 . . . . . . 26 Parts Recycled 1 | . 1 . . . . . . . . . . . Recycled Matter 379 | . 379 . . . . . . . . . . . Retrieved Matter 379 | . 379 . . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . . . . Parts Scanalyzed 4 | . . . . 1 . . . . . . . 3 Part Schematics Acquired 3 | . . . . . . . . . . . . 3 Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Total Allies 16 | . . 1 . . 10 5 . . . . . . Largest Group 10 | . . 1 1 . 10 5 4 . . . . . Highest-Rated Group 173 | . . 31 31 . 173 89 83 . . . . . Highest-Rated Ally 34 | . . 31 31 . 29 34 34 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 82 | . . 12 5 . 56 1 8 . . . . . Total Damage 1024 | . . 190 . . 693 15 126 . . . . . Kills 15 | . . 4 . . 10 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Active Infowar (turns) 12949 | 6 432 139 1203 1119 155 963 1222 1570 1152 165 1655 3168 Optics 8711 | . . . . 110 . 174 1222 1570 1152 165 1655 2663 Sensors 4239 | . . . . 118 135 959 141 . . . 1135 1751 IFF 4439 | . . . . . . . 339 1503 1150 165 495 787 Terrain 7678 | 6 432 120 1135 91 . 198 . 981 1152 165 1606 1792 Structural 6838 | . . 19 68 1118 . . 935 1505 1152 165 1635 241 Traps 2416 | . . . . . 20 93 337 . . . . 1966 Jamming 302 | . . . . . . . . . . . . 302 ECM 30 | . . . . . . . . . . . . 30 Robot Analysis Total 2 | . 1 . . . . 1 . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 1 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Turns Passed 14760 | 113 642 173 1362 1556 530 1371 1222 1570 1152 165 1655 3249 Spaces Moved 7756 | 67 424 121 973 744 263 829 671 841 639 94 929 1161 Core 124 | 5 . . . . . . . . . . . 119 Treads 382 | . . . . . . . . . . . . 382 Legs . | . . . . . . . . . . . . . Wheels 7250 | 62 424 121 973 744 263 829 671 841 639 94 929 660 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 105 107 117 135 129 115 162 162 162 162 50 Average Speed 153 | 77 97 107 108 142 137 132 148 165 162 162 162 231 Slowest Speed 1900 | 80 110 110 155 190 150 155 166 166 162 162 162 1900 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 66 33 47 62 31 98 17 72 69 79 93 19 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 5 | . . 1 . . . . . 1 2 . 1 . Spaces Dug 48 | . . . . 23 . 4 3 . . . . 18 Terrain Destroyed 146 | . . . . 52 3 4 14 2 1 . . 70 Melee 7 | . . . . . . 4 3 . . . . . Projectile 47 | . . . . 2 3 . . 2 1 . . 39 AOE 92 | . . . . 50 . . 11 . . . . 31 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Total 9810 | 103 572 151 1180 1072 361 1076 817 991 735 107 1066 1579 Wait 1022 | 9 58 . 94 112 35 136 46 124 57 14 121 216 Move 7744 | 66 423 120 972 743 262 828 670 840 638 93 928 1161 Hop . | . . . . . . . . . . . . . Pick Up 145 | 8 19 5 10 37 4 19 8 . 12 . 1 22 Fast Attach 44 | 7 4 . 3 8 6 2 4 . . . . 10 Attach 62 | . 1 1 4 22 4 13 5 3 1 . . 8 Detach 11 | . . . . 4 1 3 2 1 . . . . Swap 139 | . 11 9 32 25 5 10 6 6 2 . 6 27 Drop 135 | . 10 9 12 33 7 20 9 2 8 . 2 23 Fire 429 | 13 46 7 53 88 35 17 23 15 17 . 8 107 Melee 47 | . . . . . . 8 36 . . . . 3 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . . Rewire 22 | . . . . . 2 20 . . . . . . Trap 1 | . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: [*Fac] / *Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Repaired Imp. Terrain Scanner 305 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 10) 745 | -10/Materials | Discovered new exit (range 11) 756 | -10/Materials | Entered Mines 762 | -10/Mines | Met a Derelict testing a Signal Generator 776 | -10/Mines | Found Signal Generator 808 | -10/Mines | Build established: Scavenger-Mutant 850 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 915 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 920 | -10/Mines | Discovered new exit (range 9) 929 | -10/Mines | Entered Subcaves 929 | -10/Subcaves | Accompanied by 1 ally 934 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1341 | -10/Subcaves | Core integrity fell below 50% 1369 | -10/Subcaves | Lost 3 parts (1p1n1w) 1381 | -10/Subcaves | Discovered new exit (range 8) 1535 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1563 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1570 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1570 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1964 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1983 | -10/Subcaves | Core integrity fell below 20% 2291 | -10/Subcaves | Entered Materials 2291 | -8/Materials | Evolved 4 slots: Utility x4 2718 | -8/Materials | Lost 5 parts (1p3u1w) 2810 | -8/Materials | Destroyed 8 combat bots 3094 | -8/Materials | Garrison activated, responded to threat 3169 | -8/Materials | Build established: Mutant 3602 | -8/Materials | Garrison activated, responded to threat 3605 | -8/Materials | Core integrity fell below 50% 3804 | -8/Materials | Discovered new exit (range 16) 3847 | -8/Materials | Entered Storage 3884 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3943 | -8/Storage | Identified exit to Recycling 4201 | -8/Storage | Build established: Commander-Mutant 4273 | -8/Storage | Repaired Imp. Sensor Array 4335 | -8/Storage | Lost 4 allies 4366 | -8/Storage | Lost 3 parts (2u1w) 4370 | -8/Storage | Used back door to open Recycling access 4377 | -8/Storage | Entered Recycling 4572 | -8/Recycling | Build established: Mutant 4808 | -8/Recycling | Lost 3 parts (1p2n) 5297 | -8/Recycling | Found Prototype Device 5302 | -8/Recycling | Identified Scrap Engine 5319 | -8/Recycling | Entered Scraplab 5594 | -8/Recycling | Build established: Commander-Mutant 5730 | -8/Recycling | Discovered new exit (range 8) 5739 | -8/Recycling | Identified exit to Factory 5748 | -8/Recycling | Entered Factory 5748 | -6/Factory | Accompanied by 4 allies 5748 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5957 | -6/Factory | Lost 4 allies 6452 | -6/Factory | Build established: Scavenger-Mutant 6463 | -6/Factory | Discovered new exit (range 15) 6787 | -6/Factory | Identified exit to Lower Caves 6799 | -6/Factory | Discovered exit to Lower Caves (range 15) 6941 | -6/Factory | Garrison activated, responded to threat 6970 | -6/Factory | Entered Lower Caves 7090 | -6/Lower Caves | Build established: Mutant 7294 | -6/Lower Caves | Learned Factory security intel 7445 | -6/Lower Caves | Spotted B-75 Beast 7774 | -6/Lower Caves | Build established: Scavenger-Skirmisher 7811 | -6/Lower Caves | Learned Factory security intel 8511 | -6/Lower Caves | Discovered new exit (range 13) 8529 | -6/Lower Caves | Identified exit to Lower Caves 8540 | -6/Lower Caves | Entered another Lower Caves area 8541 | -6/Lower Caves | Encountered a Warlord checkpoint 8545 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 8550 | -6/Lower Caves | Build established: Scavenger-Construct 8590 | -6/Lower Caves | Discovered new exit (range 19) 8623 | -6/Lower Caves | Identified exit to Factory 8785 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9346 | -6/Lower Caves | Entered an active Warlord outpost 9495 | -6/Lower Caves | Discovered new exit (range 13) 9513 | -6/Lower Caves | Identified exit to Data Miner 9692 | -6/Lower Caves | Entered Data Miner 9692 | -6/Data Miner | Discovered new exit (range 6) 9699 | -6/Data Miner | Identified exit to Proximity Caves 9717 | -6/Data Miner | Met Data Miner 9751 | -6/Data Miner | Learned location of Section 7 (-2) 9751 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9802 | -6/Data Miner | Received God Mode back door access code from Data Miner 9857 | -6/Data Miner | Entered Proximity Caves 10141 | -5/Proximity Caves | Learned Factory stockpile data 10265 | -5/Proximity Caves | Spotted B-75 Beast 11512 | -5/Proximity Caves | Entered Factory 11512 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11883 | -5/Factory | Build established: Skirmisher 12262 | -5/Factory | Discovered new exit (range 4) 12270 | -5/Factory | Identified exit to Upper Caves 12278 | -5/Factory | Repaired Huge Storage Unit? 12700 | -5/Factory | Cargo convoy interrupted 12714 | -5/Factory | Incoming assault squad redirected 13252 | -5/Factory | System corruption reached 10% 14088 | -5/Factory | Incoming investigation squad redirected 14127 | -5/Factory | Incoming investigation squad redirected 14672 | -5/Factory | Core integrity fell below 50% 14695 | -5/Factory | Discovered new exit (range 16) 14711 | -5/Factory | Lost 9 parts (1p2n4u2w) 14733 | -5/Factory | Core integrity fell below 20% 14761 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 14731_ Slammed into M-13 Machinist. 14731_ Destabilizing: Core damaged (-50). 14732_ Slug penetrates Wall. 14732_ Penetrated by Slug. 14732_ Focal Shield destroyed. 14732_ Scrap Engine destroyed. 14732_ System Guard destroyed. 14732_ Imp. Sensor Array destroyed. 14732_ Knocked back. 14733_ Slug penetrates Wall. 14734_ Wall collapses. 14737_ R-10 Processor collects Dirty Datajack. 14739_ System corrupted: Energy discharge (-38). 14740_ M-13 Machinist destroyed. 14740_ R-10 Processor collects Imp. Signal Interpreter. 14740_ Acquired Imp. Sensor Array. 14745_ Installed Dirty Bomb Trap. 14747_ Acquired Salvage Targeting Computer. 14749_ Acquired Mak. Axe. 14753_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????=??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????!??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#?#??#??????????????????????? | | ?????????????????###??##############?????????????? | | ????????????????#?????# ! #?????????????? | | ??????????##?#?#????### """ """ #?????????????? | | ??????????####?######?# """ """ #?????????????? | | ???????????############ """ """ #?????????????? | | ############# ] # #?????????????? | | ############# # """ """ +?????????????? | | """"""""""### # """ """ #? ???????????? | | """"T"""" ### """ """ # """ """ #?????????????? | | # """ """ # # ????????????? | | # """ """ # # ????????????? | | "" """"" # # #?????????????? | | "" ^"""T"" # """ """ # #? ???????????? | | "" "" + """ """ ###/##########?????????????? | | ^ # """ """ ###g####?#??##?????????????? | | "" """ ! # ###@##?##??##? ????????????? | | "" """ !! # "" """ ### ##?#?##????????????????? | | "" """ !! # " """ ### ####### ???????????? | | # "F """ ### #####?#? ? ??????????? | | + "" ### ####?#? ??????????????? | | ############ ### ###?##? ???""??????????? | | ######################## #?#?### ???????????????? | | ##?######?####?#########p###?### ? ????????????? | | ################## ####?? ?? ??????????? | | ########?# ]!!# ##???? ? ????????????? | | ###T ##### !&%#! ###?# " ?????????????? | | !/!# ###?# ?? ????????????? | | ! ! !/! # ##?????????????????? | | =% %#^ ###?? ???????????????? | | ########## !# #???????#????????????? | | ####?##### !# #????????????????????? | | ##????#######+##############????????????????????? | | ##???#?# # #?#????#??#???????????????? | | ##?????# ###?????#???????????????????? | | ##?????# ! #???????????????????????????? | | ^#??????# #??#????????????????????????? | | #??????# """ """ #???????????????????????????? | | #??????# """ """ #?????#?????????????????????? | | #??????# """ """ #???????????????????????????? | | #??????# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 50 Energy Generation 18 Energy Capacity 298 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Corruption Containment 16 Armor Coverage 800 Resistance: KI 20 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 6 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Transmission Jammer | -5/Factory | Scanalyzed Mak. Light Armor Plating | -5/Factory | Scanalyzed Imp. Cooling System | -5/Factory | Scanalyzed Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 86% | -10/Materials Imp. Sensor Array | 72% | -8/Storage Huge Storage Unit | 74% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time Not So Scrappy Scrappetite You Again Challenges ------------ None Game ------ Seed AssaultBlanketTrap Manual? 0 Play Time 05:22:38 Cumulative 233.6 hours Start 2025.12.17 @ 21:49:40 End 2025.12.20 @ 01:48:35 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 59 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2b53688-dc03-4956-93eb-e30e8b93cc10