Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.02 @ 14:09:09 Player: toydarian Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (132) 660 Value Destroyed (3887) 3887 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (394) 394 TOTAL SCORE: 13121 Bonus ------- High Alert Combat Kills 153 Follower Combat Kills 28 Aligned with FarCom 300 Friendly Fire -87 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- Machine Analyzer Enhanced Optical Array Hacking Suite Hacking Suite System Shield Improved System Shield Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Structural Scanner Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- High-capacity Matter Pod Structural Scanner Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Advanced Signal Interpreter Layered Light Armor Plating Hacking Suite Hacking Suite System Shield Improved System Shield Advanced System Shield Improved Component Analysis Suite Improved System Restoration Module Trap Reconfigurator > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Fission Core Field Propulsion Drive Improved Q-thruster Force Lance [Rating: 115] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 2 2 2 . . 2 . . 2 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . 1 . . . . Utility 13 | . . . 1 . . . 1 2 2 2 . . 1 . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 207 | 7 8 2 20 11 1 4 68 19 11 16 . . 2 . 4 3 31 Power 17 | 1 1 1 3 1 . . 2 1 3 1 . . . . 1 . 2 Engine 12 | 1 1 1 3 1 . . 2 1 2 . . . . . . . . Core 3 | . . . . . . . . . 1 1 . . . . . . 1 Reactor 2 | . . . . . . . . . . . . . . . 1 . 1 Propulsion 71 | 2 2 1 7 3 . 2 23 9 1 5 . . 1 . 3 1 11 Treads 3 | . . . 2 . . . 1 . . . . . . . . . . Leg 34 | 2 2 1 5 3 . 2 19 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 34 | . . . . . . . 3 9 1 5 . . 1 . 3 1 11 Utility 63 | 2 3 . 4 2 1 . 16 7 5 8 . . 1 . . 2 12 Device 20 | 1 . . 2 . . . 3 2 2 3 . . 1 . . 1 5 Storage 8 | 1 2 . . . . . 2 . 1 2 . . . . . . . Processor 6 | . . . . . . . 2 . . 1 . . . . . 1 2 Hackware 12 | . . . . . . . 1 4 2 1 . . . . . . 4 Protection 17 | . 1 . 2 2 1 . 8 1 . 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 56 | 2 2 . 6 5 . 2 27 2 2 2 . . . . . . 6 Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 23 | 2 2 . 3 1 . 1 14 . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 2 . . . . . . . . . . Launcher 18 | . . . 1 3 . 1 8 1 1 1 . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . 2 1 . . 3 1 1 1 . . . . . . 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 2 2 . . . . . . . . . Parts Lost 60 | . 1 . 5 2 . 1 21 . 5 1 . . . 1 2 . 21 Power 8 | . . . . . . . 2 . 2 1 . . . . 1 . 2 Propulsion 19 | . . . 1 . . 1 8 . 1 . . . . . 1 . 7 Utility 18 | . . . 1 1 . . 5 . 2 . . . . 1 . . 8 Weapon 15 | . 1 . 3 1 . . 6 . . . . . . . . . 4 Highest Loss Streak 11 | . 1 . 3 1 . 1 8 . 4 1 . . . 1 2 . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 98 99 100 100 96 96 88 84 88 88 89 84 74 75 76 Engine 7 | . 14 13 11 11 11 11 8 7 4 . . . . . . . . Leg 20 | . 28 28 32 33 33 33 35 10 . . . . . . . . . Flight 6 | . . . . . . . . 19 25 14 11 11 15 15 16 19 15 Device 5 | . 11 . 9 . . . . 8 7 10 5 5 10 10 10 9 12 Storage 8 | . 14 14 11 11 11 11 10 5 1 8 11 11 10 7 5 4 3 Processor 3 | . . . . . . . 4 . . 2 5 5 5 5 5 8 10 Hackware 10 | . . . . . . . . 22 32 27 29 29 26 26 26 23 22 Protection 11 | . 2 14 12 21 22 22 18 5 . . 5 5 5 2 . . 2 Ballistic Gun 10 | . 28 28 16 11 11 21 14 5 . . . . . . . . . Launcher 1 | . . . . 2 . . 1 4 6 5 5 5 5 5 . . . Slashing Weapon 3 | . . . 4 7 11 . . 4 6 5 5 5 5 5 5 4 3 Peak Build Rating 115 | 7 8 11 16 17 18 18 38 51 56 73 73 73 78 78 71 84 115 Average Rating 38 | 6 7 8 13 15 17 15 25 41 48 65 73 73 77 75 66 75 94 On Entrance 40 | . 7 8 11 16 17 18 16 29 51 48 73 73 73 78 71 65 76 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 15 49 51 56 57 56 56 65 60 30 26 26 26 27 27 22 20 30 Greatest Support 69 | 20 20 25 40 36 36 36 69 57 23 26 26 26 31 31 31 30 34 Greatest Overweight (x) 5 | 1 2 2 1 1 1 1 1 5 1 . . . . . . . 1 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 7 13 20 20 20 20 20 20 10 5 5 5 5 5 5 5 5 5 Most Carried 20 | 5 11 20 20 20 20 20 20 20 5 5 4 4 3 2 5 5 5 Average Carried 12 | 3 9 17 18 19 19 19 19 9 4 4 4 4 2 2 2 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 5 11 20 20 20 20 20 20 5 4 4 4 4 2 2 5 5 2 Class Distribution -------------------- 56% | Scavenger-Mutant 14% | Hacker-Sprinter 11% | Hacker-Scout 5% | Mutant 4% | Wizard-Scout 4% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Wizard-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Res Matter Collected 4041 | 325 275 307 289 205 20 83 1478 251 148 114 . . . . 201 . 345 Remotely 557 | 53 225 . 279 . . . . . . . . . . . . . . Salvage Created 3890 | 87 215 194 391 100 . 172 1461 220 234 153 . . . . 18 . 645 Parts 249 | 8 16 10 28 2 . 8 77 12 19 23 . . . . 3 . 43 Haulers Intercepted 6 | . . . . . . . 3 2 . . . . . . . . 1 Recyclers Shooed 3 | . . . . . . . 2 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Res Combat Hostiles Destroyed 89 | . 6 2 9 6 . 7 33 1 7 9 . . . . . . 9 Melee 6 | . . . 1 1 . . 1 . . . . . . . . . 3 Guns 34 | . 6 2 8 2 . 3 13 . . . . . . . . . . Cannons 6 | . . . . . . . 6 . . . . . . . . . . AOE 43 | . . . . 3 . 4 13 1 7 9 . . . . . . 6 Classes Destroyed 19 | 2 3 . 3 2 . 1 5 1 1 . . . . . . . 1 Worker 8 | 2 . . . . . . 1 . 1 3 . . . . . . 1 Builder 6 | . . . . . . . 3 . . 1 . . . . . . 2 Tunneler 2 | . . . . . . . 2 . . . . . . . . . . Hauler 6 | . . . . . . . 3 2 . . . . . . . . 1 Recycler 9 | 1 . 2 1 . . . 3 1 1 . . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . 1 Operator 7 | . . . 1 . . . . 1 1 . . . . . 1 . 3 Watcher 5 | . 1 . . . . . . 1 . 2 . . . . . . 1 Swarmer 35 | . 2 . 3 . . 4 7 . 4 9 . . . . . . 6 Cutter 3 | . . . . . . . . . 3 . . . . . . . . Grunt 30 | . 4 2 2 3 . 2 17 . . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . Sentry 8 | . . . 3 . . . 5 . . . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . Specialist 3 | . . . . . . . 3 . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . Programmer 4 | . . . . . . . . 1 . . . . . . . . 3 Assembled 1 | . . . . 1 . . . . . . . . . . . . . Best Kill Streak 8 | 2 2 3 3 3 . 4 5 2 4 8 . . . . 1 . 4 Combat Bots Only 5 | . 2 2 3 3 . 4 4 1 4 5 . . . . . . 3 Max Kills in Single Turn 5 | 2 1 1 2 3 . 3 4 1 4 5 . . . . 1 . 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . 3 2 1 4 4 . . . . . . 3 Melee 1 | . . . 1 1 . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Res Hostile Shots Fired 713 | . 50 4 61 27 . 21 246 14 33 28 2 . . 2 19 2 204 Missed 260 | . 11 . 14 9 . 9 77 8 20 14 1 . . 1 13 . 83 Damage Taken 8736 | . 460 55 735 432 . 169 2779 59 358 287 30 . . 60 242 52 3018 Core 2351 | . 62 . 73 35 . 25 374 35 54 97 30 . . . 73 28 1465 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 124 | . . . . 5 . 18 101 . . . . . . . . . . Core Remaining (%) 82 | 100 . 75 . . . 66 32 95 93 . . 87 . . 93 97 . Volleys Fired 217 | 4 29 7 33 12 . 16 96 6 5 8 . . . . . . 1 Largest 2 | 2 2 2 2 2 . 2 2 2 1 1 . . . . . . 1 Hottest 74 | 40 40 40 50 53 . 53 74 43 39 39 . . . . . . 39 Shots Fired 396 | 8 58 14 46 21 . 32 191 12 5 8 . . . . . . 1 Gun 318 | 8 58 14 43 15 . 30 138 12 . . . . . . . . . Cannon 27 | . . . . . . . 27 . . . . . . . . . . Launcher 51 | . . . 3 6 . 2 26 . 5 8 . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . Kinetic 345 | 8 58 14 43 15 . 30 165 12 . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 51 | . . . 3 6 . 2 26 . 5 8 . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 1 5 7 23 2 . 13 15 6 . 2 . . . . . . 3 Robot Miss Streak 15 | 2 2 2 2 3 . 5 15 2 2 4 . . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . Secondary Targets 5 | . 1 . 2 . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . . . . . . . Shots Hit Robots 288 | 3 36 9 38 8 . 20 120 16 7 9 . . . . 2 . 20 Core Hits 215 | 4 14 7 20 17 . 9 88 7 12 16 . . . . 1 . 20 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 . . . . . . . . . . Critical Strikes 2 | . 1 . . . . . 1 . . . . . . . . . . Destroy 2 | . 1 . . . . . 1 . . . . . . . . . . Melee Attacks 267 | . . . 7 2 . . 6 37 26 37 . . 2 10 34 17 89 Impact . | . . . . . . . . . . . . . . . . . . Slashing 265 | . . . 7 2 . . 6 37 26 37 . . 2 10 34 17 87 Piercing 2 | . . . . . . . . . . . . . . . . . 2 Sneak Attacks 18 | . . . 1 1 . . . 3 3 3 . . . . 1 . 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 11762 | 54 443 107 492 535 . 432 3605 770 1076 1352 . . . . 132 . 2764 Guns 2979 | 54 443 107 320 103 . 225 1639 88 . . . . . . . . . Cannons 342 | . . . . . . . 342 . . . . . . . . . . Explosions 5584 | . . . 67 335 . 207 1491 268 705 1036 . . . . . . 1475 Melee 2857 | . . . 105 97 . . 133 414 371 316 . . . . 132 . 1289 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 3321 | 54 443 107 320 103 . 225 1981 88 . . . . . . . . . Thermal 257 | . . . . . . . . . 257 . . . . . . . . Explosive 5327 | . . . 67 335 . 207 1491 268 448 1036 . . . . . . 1475 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 2830 | . . . 105 97 . . 133 414 371 316 . . . . 132 . 1262 Piercing 27 | . . . . . . . . . . . . . . . . . 27 Highest Corruption 18 | . . . . . . . . . 2 . . . . 18 18 . 6 Average Corruption 10 | . . . . . . . . . 2 . . . . 8 18 . 3 Corruption Purged 6 | . . . . . . . . . . . . . . . . . 6 Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 29 | . . . . . . . . . 3 . . . . 3 19 . 4 Message Errors 10 | . . . . . . . . . 2 . . . . 1 4 . 3 Matter Fused 6 | . . . . . . . . . . . . . . 1 5 . . Heat Flow Errors 4 | . . . . . . . . . . . . . . . 3 . 1 Energy Discharges 1 | . . . . . . . . . 1 . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . . . . . . . . . 1 5 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 699 | . . . 33 24 . 17 53 151 104 . . . . . 16 . 301 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 284 | . . . . . . 17 32 50 9 . . . . . . . 176 Melee 415 | . . . 33 24 . . 21 101 95 . . . . . 16 . 125 Knockbacks 3 | . . . . . . . 3 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . 3 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 645 | . . . 5 96 . . 169 . 53 47 . . . . . . 275 Shots 15 | . . . 1 4 . . 5 . 1 1 . . . . . . 3 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 205 | 6 7 28 24 39 . 26 78 . 1 . . . . . 205 . 173 Average Temperature 27 | 6 2 12 5 19 . 8 23 . 1 . . . . . 97 . 94 Received Heat Transfer 1467 | . 198 33 228 108 . 90 774 . 9 . 9 . . . . 9 9 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . . . . Heat Transferred 150 | . . . . . . . . . 150 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Res Peak Influence 784 | 15 172 62 139 135 . 107 611 274 587 397 . . 161 94 232 114 784 Initial 252 | . 9 . 24 . . . 41 252 100 . . . 157 56 65 25 63 Average 140 | 5 79 3 83 48 . 31 280 188 290 183 . . 159 77 144 48 130 Maximum Alert Level 3 | . . . . . . . 2 1 2 1 . . . . 1 . 3 Low Security (%) 74 | 100 100 100 100 100 . 100 40 39 28 65 . . 100 100 65 100 82 Level 1 18 | . . . . . . . 33 60 53 34 . . . . 34 . 9 Level 2 6 | . . . . . . . 26 . 18 . . . . . . . 4 Level 3 . | . . . . . . . . . . . . . . . . . 3 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . . . 1 . . . 6 5 5 4 . . . . 2 . 7 Investigation 4 | . . . . . . . . 2 1 1 . . . . . . . Extermination 5 | . . . . . . . . 1 . . . . . . 1 . 3 Reinforcement 20 | . . . 1 . . . 6 2 3 3 . . . . 1 . 4 Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . 1 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Res Distress Signals 10 | . 3 . . . . . 4 1 1 . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 207 | . 13 2 10 8 . 7 51 22 15 14 6 . 1 8 6 1 43 Peak Tracking Total 12 | . 7 2 6 3 . 4 7 7 6 7 4 . 1 6 4 1 12 Tactical Retreats 33 | . . . . . . . 5 4 3 1 2 . . 1 5 . 12 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Res Traps Triggered 7 | . . . . . . . . 2 1 . . . 1 . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . 3 Traps Reconfigurated 53 | . . . . . . . 4 24 1 8 . . . . . 1 15 Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 5 | . . . 5 . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . 3 Most Traps Carried 5 | . . 5 5 . . . . . . . . . . . . . . Objects Rigged 16 | . . . . . . . . 13 . . . . . . . . 3 Exploded 5 | . . . . . . . . 2 . . . . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Res Machines Disabled 25 | . . . . . . . . 8 10 1 . . . . . . 6 Max in Single Turn 4 | . . . . . . . . 4 3 1 . . . . . . 1 Garrison Access 7 | . . . . . . . . 1 . 1 . . . . 2 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Res Machines Accessed 44 | . 1 . . . 1 . 2 11 4 8 . . . . 7 2 8 Terminals 31 | . 1 . . . . . 2 9 4 4 . . . . 5 1 5 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 2 . . . . . . 1 Garrison Access 8 | . . . . . . . . 2 . 1 . . . . 2 1 2 Total Hacks 149 | . 3 . . . 1 . 7 37 19 24 . . . . 23 6 29 Successful 79 | . 1 . . . 1 . 1 22 9 17 . . . . 11 2 15 Failed 70 | . 2 . . . . . 6 15 10 7 . . . . 12 4 14 Catastrophic 14 | . . . . . . . 2 3 2 2 . . . . 1 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 72 | . 2 . . . 1 . 7 17 13 7 . . . . 11 5 9 Terminals 126 | . 3 . . . . . 7 34 19 16 . . . . 19 5 23 Fabricators 2 | . . . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . 5 . . . . . . 1 Garrison Access 14 | . . . . . . . . 3 . 1 . . . . 4 1 5 Terminal Hacks 54 | . 1 . . . 1 . 1 18 7 9 . . . . 6 1 10 Part Schematic 1 | . . . . . . . . . . . . . . . . . 1 Prototype ID Bank 3 | . . . . . . . . 1 . 1 . . . . 1 . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 Level Access Points 4 | . . . . . . . . 1 1 . . . . . 1 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . Alert Level 10 | . 1 . . . . . 1 3 2 1 . . . . 1 . 1 Unreport Threat 6 | . . . . . . . . 2 3 . . . . . . . 1 Locate Traps 11 | . . . . . . . . 3 1 3 . . . . 2 . 2 Dispatch Records 1 | . . . . . . . . . . . . . . . . . 1 Maintenance Status 1 | . . . . . . . . 1 . . . . . . . . . Investigation Status 2 | . . . . . . . . 1 . 1 . . . . . . . Extermination Status 2 | . . . . . . . . 1 . . . . . . . . 1 Assault Status 2 | . . . . . . . . 1 . 1 . . . . . . . Recall Investigation 3 | . . . . . . . . 2 . 1 . . . . . . . Recall Extermination 2 | . . . . . . . . 1 . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . 5 . . . . . . 1 Insert Component 3 | . . . . . . . . . . 2 . . . . . . 1 Analyze 3 | . . . . . . . . . . 3 . . . . . . . Garrison Access Hacks 7 | . . . . . . . . 1 . 1 . . . . 2 1 2 Seal Access 7 | . . . . . . . . 1 . 1 . . . . 2 1 2 Unauthorized Hacks 10 | . . . . . . . . 3 2 . . . . . 3 . 2 Terminals 10 | . . . . . . . . 3 2 . . . . . 3 . 2 Assimilate 2 | . . . . . . . . . 1 . . . . . 1 . . Botnet 6 | . . . . . . . . 2 1 . . . . . 2 . 1 Detonate 2 | . . . . . . . . 1 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 . . . . . . 1 . 1 Used 2 | . . . . . . . . 1 . . . . . . 1 . . Hacking Detections 34 | . 1 . . . . . 2 8 4 6 . . . . 5 1 7 Full Trace Events 3 | . 1 . . . . . . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 2 . . . . . . 1 Parts Built 1 | . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . 134 . . . . . . . Total Part Build Rating 4 | . . . . . . . . . . 4 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Res Total Allies 7 | . . 2 . 3 . . . . 1 . . . . 1 . . . Largest Group 3 | . . 2 1 3 3 3 . . . . . . . 1 . . . Highest-Rated Group 46 | . . 42 11 40 40 40 . . . . . . . 46 . . . Highest-Rated Ally 46 | . . 31 11 16 16 16 . . . . . . . 46 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 35 | . . 3 . 13 . 12 . . . . . . . 7 . . . Total Damage 421 | . . 63 . 100 . 104 . . . . . . . 154 . . . Kills 4 | . . . . 4 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . . . . . . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Res Turns Passed 12035 | 155 534 1089 824 1178 475 592 2351 913 419 760 136 8 68 118 423 260 1732 Spaces Moved 12818 | 109 269 407 353 569 249 284 1111 1685 895 1513 368 22 191 263 944 511 3075 Core 218 | 4 . . . . . . . . . . . . . . . . 214 Treads 7 | . . . 7 . . . . . . . . . . . . . . Legs 3497 | 105 269 407 346 569 249 284 1111 157 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 9096 | . . . . . . . . 1528 895 1513 368 22 191 263 944 511 2861 Fastest Speed 23 | 50 120 190 190 190 190 190 112 27 26 26 37 37 32 32 28 28 23 Average Speed 72 | 118 155 259 190 190 190 190 161 43 29 32 37 37 32 32 30 28 29 Slowest Speed 382 | 190 260 260 240 190 190 190 190 382 92 37 37 37 32 32 32 28 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . 2 . . . . 4 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 7 43 73 23 83 61 55 64 54 26 37 57 6 3 86 24 13 49 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . . 1 . 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . 1 . . . . . . . . . . Scrap Searched 7 | . . 3 . 1 . 1 . . . . 2 . . . . . . Spaces Dug 228 | . . . 5 . . . 2 26 21 31 . . 2 10 24 13 94 Terrain Destroyed 745 | . . . 22 41 . 17 174 50 105 103 . . 2 10 24 13 184 Melee 189 | . . . 5 . . . 2 26 16 31 . . 2 10 24 13 60 Projectile 2 | . . . . . . . 2 . . . . . . . . . . AOE 554 | . . . 17 41 . 17 170 24 89 72 . . . . . . 124 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Res Total 14776 | 124 332 432 453 642 253 309 1466 1813 1007 1711 367 21 195 281 1022 601 3747 Wait 1021 | . 13 . 9 35 . . 121 15 61 122 . . . 9 41 69 526 Move 12786 | 108 268 406 352 568 248 283 1110 1684 894 1508 367 21 191 262 935 510 3071 Hop 8 | . . . . . . . . . . 2 . . . . 4 . 2 Pick Up 112 | 5 6 12 13 7 2 3 34 8 3 5 . . . . 2 1 11 Fast Attach 51 | 7 3 1 3 . . . 9 4 4 5 . . . . 3 1 11 Attach 75 | . . . 7 2 . 1 23 12 5 4 . . 2 . 1 2 16 Detach 31 | . 1 . 1 . . . 4 6 3 5 . . . . 2 1 8 Swap 81 | . 5 1 10 9 1 3 36 3 2 7 . . . . . . 4 Drop 111 | . 7 5 13 7 2 3 27 27 4 8 . . . . . . 8 Fire 217 | 4 29 7 33 12 . 16 96 6 5 8 . . . . . . 1 Melee 267 | . . . 7 2 . . 6 37 26 37 . . 2 10 34 17 89 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . 11 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 5 | . . . 5 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x3 / [*Qua]) -2/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 13) 687 | -10/Materials | Build established: Scavenger-Mutant 690 | -10/Materials | Entered Mines 711 | -10/Mines | Learned 8 Materials zone layouts 885 | -10/Mines | Found a hidden stash of uninstalled traps 959 | -10/Mines | Learned 2 Materials zone layouts 1442 | -10/Mines | Learned location of Zion (-7) 1719 | -10/Mines | Discovered new exit (range 3) 1779 | -10/Mines | Entered Materials 1779 | -9/Materials | Accompanied by 1 ally 1779 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1780 | -9/Materials | Identified exit to Mines 1780 | -9/Materials | Identified exit to Materials 2292 | -9/Materials | Lost 3 parts (1u2w) 2603 | -9/Materials | Entered Mines 2616 | -9/Mines | Met a Derelict bent on vengeance 2668 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2671 | -9/Mines | Discovered exit to Materials (range 5) 3159 | -9/Mines | Assembled infested the area 3160 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3493 | -9/Mines | Discovered exit to Materials (range 9) 3517 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3774 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3774 | -9/Mines | Discovered new exit (range 5) 3781 | -9/Mines | Entered Exiles 3781 | -9/Exiles | Accompanied by 3 allies 3829 | -9/Exiles | Met 8R-AWN 3863 | -9/Exiles | Met EX-HEX 3916 | -9/Exiles | Met EX-BIN 3943 | -9/Exiles | Aligned with FarCom system 3945 | -9/Exiles | Given EX-Vault access code 3989 | -9/Exiles | Opened EX-Vault 4004 | -9/Exiles | Found Trap Reconfigurator 4041 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4094 | -9/Exiles | Met EX-DEC 4239 | -9/Exiles | Discovered new exit (range 11) 4256 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 4256 | -9/Exiles | Entered Mines 4256 | -8/Mines | Accompanied by 3 allies 4297 | -8/Mines | Lost 3 allies 4829 | -8/Mines | Discovered exit to Materials (range 5) 4848 | -8/Mines | Entered Materials 4848 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6537 | -8/Materials | Lost 5 parts (2n3w) 6604 | -8/Materials | Core integrity fell below 50% 6661 | -8/Materials | Lost 8 parts (1p3n2u2w) 7158 | -8/Materials | Discovered new exit (range 15) 7199 | -8/Materials | Entered Factory 7199 | -7/Factory | Evolved 2 slots: Utility x2 7730 | -7/Factory | Discovered new exit (range 12) 7804 | -7/Factory | Build established: Hacker-Sprinter 8048 | -7/Factory | Discovered new exit (range 3) 8077 | -7/Factory | Identified exit to Factory 8112 | -7/Factory | Entered another Factory area 8112 | -6/Factory | Evolved 2 slots: Utility x2 8208 | -6/Factory | Garrison activated, responded to threat 8395 | -6/Factory | Lost 4 parts (1p1n2u) 8398 | -6/Factory | Found Launcher Loader 8480 | -6/Factory | Identified exit to Factory 8531 | -6/Factory | Entered another Factory area 8531 | -5/Factory | Evolved 2 slots: Utility x2 8817 | -5/Factory | Fabricated Cld. VTOL Module (x1) 9002 | -5/Factory | Discovered new exit (range 11) 9019 | -5/Factory | Identified exit to Upper Caves 9232 | -5/Factory | Build established: Hacker-Mutant 9291 | -5/Factory | Entered Upper Caves 9298 | -5/Upper Caves | Encountered a Warlord checkpoint 9349 | -5/Upper Caves | Learned Factory emergency access door positions 9411 | -5/Upper Caves | Identified exit to Upper Caves 9427 | -5/Upper Caves | Entered another Upper Caves area 9431 | -5/Upper Caves | Discovered new exit (range 5) 9433 | -5/Upper Caves | Learned 8 Factory zone layouts 9435 | -5/Upper Caves | Identified exit to Factory 9435 | -5/Upper Caves | Entered Factory 9435 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9436 | -4/Factory | Identified exit to Upper Caves 9503 | -4/Factory | Sucked down chute 9503 | -4/Factory | Entered Waste 9504 | -4/Waste | Met a frightened Derelict 9508 | -4/Waste | Spotted C-40 Crusher 9515 | -4/Waste | Spotted C-40 Crusher 9518 | -4/Waste | EMP discharged 9521 | -4/Waste | Spotted C-40 Crusher 9522 | -4/Waste | Spotted C-40 Crusher 9547 | -4/Waste | Spotted C-40 Crusher 9551 | -4/Waste | Spotted C-40 Crusher 9579 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9618 | -4/Waste | EMP discharged 9618 | -4/Waste | System corruption reached 10% 9618 | -4/Waste | Discovered new exit (range 10) 9621 | -4/Waste | Identified exit to Factory 9621 | -4/Waste | Entered Factory 9636 | -4/Factory | Identified exit to Research 9738 | -4/Factory | Build established: Hacker-Sprinter 10044 | -4/Factory | Entered Research 10044 | -3/Research | Evolved 2 slots: Utility x2 10136 | -3/Research | Discovered new exit (range 18) 10218 | -3/Research | Discovered new exit (range 17) 10219 | -3/Research | Identified exit to Research 10304 | -3/Research | Entered another Research area 10304 | -2/Research | Evolved 2 slots: Utility x2 10332 | -2/Research | Build established: Hacker-Scout 10541 | -2/Research | Found Prototype Processor 10612 | -2/Research | Identified Exp. Core Analyzer 10830 | -2/Research | Build established: Wizard-Scout 11171 | -2/Research | Spotted B-90 Cyclops 11335 | -2/Research | Build established: Hacker-Scout 11430 | -2/Research | Identified exit to Testing 11753 | -2/Research | Lost 3 parts (1n1u1w) 11946 | -2/Research | Core integrity fell below 50% 11975 | -2/Research | Core integrity fell below 20% 11979 | -2/Research | Lost 11 parts (2p5n3u1w) 12036 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 11959_ Slug penetrates Wall. 11960_ Slug penetrates Door. 11960_ Slug penetrates Wall. 11965_ K-01 Serf collects debris. 11967_ Penetrated by Slug. 11968_ Wall collapses. 11969_ K-01 Serf collects debris. 11974_ Penetrated by Slug. 11974_ Slug penetrates Earth. 11976_ K-01 Serf collects debris. 11979_ Connecting with DSF Access... 12015_ Acquired Adv. System Shield. 12026_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 12035_ Slug penetrates Wall. 12035_ Penetrated by Slug. 12035_ Slug penetrates Wall. 12035_ Drone destroyed. 12036_ Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????????????## ##???## ###????? | | ?????????????????????### ####?## ######## | | ?????????????????????### ####### "####### | | ?????????????????????# "#### # | | ?????????????????????? ! " | | ???????????????????? + # % " | | ???????????????????? # # | | ???????????????????? # === + | | ?????????????????????# ##" == # | | ?????????????????????########## == " | | ??????#######????????########## "####### | | ??????# ########?????""" + | | ??????# # #?????""" # | | ??????# # #?????""" # | | ??????# # = #?????? ? # """ """ | | ??????# # #????? ?? #== """ """ | | ??????# # #????? ??? #= """ """ | | ??????? # #????????? # """ """ | | ????????#+#####+####????????? # """ """ | | ????????# ###########??## | | ????????# # [ #??## * | | ????????# # #??## | | ????????# # ???## | | ????????# # ##### | | ????????# p #####+######### ######## | | ????????# p @ ######## | | ????????#p############## ##?????? | | ????????# #????????#####hh ##?????? | | ????????# #???########## ##?????? | | ?????####/###?# ##%= #########?????? | | ?????# #?# ##* #########?????? | | ?????# #?# ## ##????????????? | | ?????# #?# = # ##????????????? | | ?????# =#?# # ##????????????? | | ?????# #?# # h ##????????????? | | ?????# #?# # #######???????? | | ?????######/#??? # l ####+#########???????? | | ?????###### #????? # # ##???????? | | ?????# # #???#+##+### # ##???????? | | ?????# # #???# l # ##???????? | | ?????# # #???# # ##???????? | | ?????# ! # ##### # ##???????? | | ?????# + # "" "" ##???????? | | ?????# ################### ""G"" #### | | ?????# #?????########???#########"###########+# | | ?????# #????????????????####### | | ?????# #?????????????????????## | | ?????######?????????????????????## | | ????????????????????????????????## | | ????????????????????????????????## ###+######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 21 Energy Capacity 465 Matter Stores 500 Matter Capacity 500 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 50 Authchip Count 1 Item Schematics ----------------- Cld. VTOL Module | -5/Factory | Scanalyzed Hvy. Missile Launcher | -5/Factory | Scanalyzed Imp. Hacking Suite | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Just Browsing Watch This! Challenges ------------ None Game ------ Seed MassProtonSegregator Manual? 0 Play Time 02:48:32 Cumulative 42.6 hours Start 2024.11.02 @ 07:40:35 End 2024.11.02 @ 14:09:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 50 Adventurer 0 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 25 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcfd23e1-9c9d-4c51-a291-ae14aaa6e003