Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.12 @ 13:30:00 Player: L1l7 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (26) 130 Value Destroyed (597) 597 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6767 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 92/100 System Corruption 3% Temperature Cool (0) Movement Hovering (70) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Gyrokinetic Inverter > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Cloaking Device Advanced Force Field Peak State ------------ > --- POWER ------------ Light Fission Core Antimatter Reactor > --- PROPULSION ------- Surge Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Impulse Thruster > --- UTILITY ---------- Experimental Heat Sink Advanced Visual Processing Unit Long-range Sensor Array Transmission Jammer Reaction Control System Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Arc Projector Thunder Hammer > --- INVENTORY -------- Compact Matter Pod Seismic Detector Force Field Hacking Suite [Rating: 93] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Flight Unit Treads Armored Medium Treads Leg Myomer Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Flight Unit Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Mace Energy Gun Improved Arc Projector Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 . . 2 2 2 . . 2 Power 2 | . . . . 1 . . . . 1 . . . Propulsion 6 | . . 1 1 . . . 1 1 1 . . 1 Utility 6 | . . 1 1 1 . . 1 1 . . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 81 | 7 1 11 9 7 4 . 12 11 1 8 1 9 Power 13 | 1 . 1 2 1 1 . 2 1 1 1 . 2 Engine 3 | 1 . 1 1 . . . . . . . . . Core 7 | . . . 1 1 1 . 2 1 . 1 . . Reactor 3 | . . . . . . . . . 1 . . 2 Propulsion 33 | 2 . 8 3 2 2 . 7 5 . 2 . 2 Treads 2 | . . . . . . . . 2 . . . . Leg 1 | . . . . . . . . . . . . 1 Wheel 2 | 2 . . . . . . . . . . . . Hover 2 | . . . . . . . . . . 1 . 1 Flight 26 | . . 8 3 2 2 . 7 3 . 1 . . Utility 25 | 2 1 . 3 4 1 . 3 4 . 3 . 4 Device 15 | 1 . . . 3 . . 2 3 . 3 . 3 Storage 2 | 1 1 . . . . . . . . . . . Processor 2 | . . . 1 . . . . 1 . . . . Hackware 5 | . . . 1 1 1 . 1 . . . . 1 Protection 1 | . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 10 | 2 . 2 1 . . . . 1 . 2 1 1 Energy Gun 1 | . . . . . . . . . . 1 . . Energy Cannon 2 | . . 1 . . . . . . . . . 1 Ballistic Gun 3 | 2 . . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . . . 1 . 1 . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 3 . . . . Parts Lost 38 | . . 6 1 . 2 . 8 . . 15 3 3 Power 6 | . . 1 1 . . . 1 . . 2 . 1 Propulsion 17 | . . 4 . . 2 . 4 . . 7 . . Utility 9 | . . . . . . . 2 . . 4 2 1 Weapon 6 | . . 1 . . . . 1 . . 2 1 1 Highest Loss Streak 13 | . . 3 1 . 2 . 4 . . 13 3 2 To Critical Strikes 1 | . . . . . . . 1 . . . . . Average Slot Usage (%) 67 | . 100 55 63 82 84 92 86 83 85 40 17 9 Engine 1 | . 14 3 3 . . . . . . . . . Core 6 | . . . 2 7 7 15 12 11 10 1 . . Wheel 2 | . 28 1 . . . . . . . . . . Flight 20 | . . 23 34 30 30 30 29 29 31 12 . . Device 9 | . 14 1 . 13 11 7 6 18 21 9 5 1 Storage 1 | . 14 7 . . . . . . . . . . Processor 4 | . . . 1 7 7 7 6 5 5 5 5 . Hackware 10 | . . . 6 13 18 23 23 11 10 4 . 2 Ballistic Gun 2 | . 28 5 . . . . . . . . 2 . Impact Weapon 4 | . . . 6 7 7 7 5 4 5 4 . . Naked Turns 14 | . . . . . . . . . . . . 14 Heaviest Build 36 | 13 18 18 11 16 17 17 18 19 35 36 3 19 Greatest Support 43 | 20 20 20 17 19 19 18 26 36 36 43 9 25 Greatest Overweight (x) 5 | . . 5 . . . . 1 . . 2 . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 9 8 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 4 5 10 5 5 5 3 5 5 5 5 5 5 Average Carried 4 | 1 4 7 4 4 4 3 4 2 4 3 4 3 Final Capacity 10 | 8 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 4 5 3 3 4 3 5 4 5 3 Class Distribution -------------------- 56% | Hacker-Sprinter 33% | Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Matter Collected 1161 | 196 50 157 147 152 88 20 49 131 . 54 87 30 Remotely . | . . . . . . . . . . . . . Salvage Created 794 | 17 50 114 . 152 43 . 25 185 . 144 64 . Parts 28 | 3 3 15 . . 5 . . 1 . 1 . . Haulers Intercepted 1 | . . . . . . . . 1 . . . . Recyclers Shooed 2 | . . . . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . 3 1 . . . 1 . . Prevented 2 | . . . . . 1 1 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 17 | . 1 8 . . 1 . 1 1 . 5 . . Melee 6 | . . . . . 1 . 1 1 . 3 . . Guns 2 | . 1 1 . . . . . . . . . . Cannons 4 | . . 4 . . . . . . . . . . AOE 3 | . . 3 . . . . . . . . . . Classes Destroyed 11 | 1 1 1 . 3 1 . 1 2 . 1 . . Worker 1 | . . . . . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . Recycler 1 | . . . . 1 . . . . . . . . Operator 3 | . . . . 2 . . 1 . . . . . Watcher 2 | . . . . 2 . . . . . . . . Swarmer 12 | . . 7 . . . . . . . 5 . . Cutter 1 | . . . . . . . 1 . . . . . Grunt 2 | . 1 1 . . . . . . . . . . Programmer 2 | . . . . . 1 . . 1 . . . . Samaritan 3 | . . . . . . . . . . 1 2 . Best Kill Streak 8 | 1 1 8 . 2 1 . 1 1 . 4 . . Combat Bots Only 8 | . 1 8 . . 1 . 1 1 . 4 . . Max Kills in Single Turn 3 | 1 1 3 . 1 1 . 1 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . . . . Melee 1 | . . . . . 1 . 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Damage Taken 5085 | . 22 629 491 . 59 35 607 137 63 1148 193 1701 Core 2460 | . 11 212 209 . 17 . 121 37 24 445 67 1317 Absorbed by Shields 57 | . . . . . . . . . . . . 57 Regen/Repaired (Parts) 74 | . . . . . . . 47 27 . . . . Core Remaining (%) 79 | 100 95 47 62 . . 97 85 96 . . 53 . Volleys Fired 37 | 2 9 12 1 . . . . . . 3 9 1 Largest 2 | 2 2 2 1 . . . . . . 1 1 1 Hottest 105 | 40 40 60 60 . . . . . . 65 24 105 Shots Fired 51 | 4 18 15 1 . . . . . . 3 9 1 Gun 37 | 4 18 3 . . . . . . . 3 9 . Cannon 11 | . . 9 1 . . . . . . . . 1 Launcher 3 | . . 3 . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 34 | 4 18 3 . . . . . . . . 9 . Thermal 11 | . . 9 1 . . . . . . . . 1 Explosive 3 | . . 3 . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . 3 . . Robot Hit Streak 6 | 3 3 2 . . . . . . . 1 6 . Robot Miss Streak 2 | 1 2 2 1 . . . . . . 2 1 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 61 | 3 10 7 . 5 1 . 12 4 . 12 7 . Core Hits 24 | 1 2 8 . . . . 1 1 . 1 8 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . 1 . . . . 1 1 . 5 . . Critical Strikes 8 | . . 1 . . . . 1 1 . 5 . . Destroy 1 | . . 1 . . . . . . . . . . Smash 7 | . . . . . . . 1 1 . 5 . . Melee Attacks 62 | . . . . 17 1 1 20 6 . 17 . . Impact 62 | . . . . 17 1 1 20 6 . 17 . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . 2 . . . 2 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2880 | 37 124 307 . 371 55 . 620 376 . 749 157 84 Guns 368 | 37 124 28 . . . . . . . 22 157 . Cannons 89 | . . 89 . . . . . . . . . . Explosions 190 | . . 190 . . . . . . . . . . Melee 2149 | . . . . 371 55 . 620 376 . 727 . . Ramming 84 | . . . . . . . . . . . . 84 Kinetic 346 | 37 124 28 . . . . . . . . 157 . Thermal 89 | . . 89 . . . . . . . . . . Explosive 190 | . . 190 . . . . . . . . . . Electromagnetic 22 | . . . . . . . . . . 22 . . Impact 2149 | . . . . 371 55 . 620 376 . 727 . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 . . . . 3 Average Corruption 2 | . . . . . . . 3 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 5 | . . . . . . . 4 . . . . 1 Message Errors 3 | . . . . . . . 2 . . . . 1 Matter Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1120 | . . 12 . 214 31 . 182 204 . 477 . . Projectiles . | . . . . . . . . . . . . . Explosions 12 | . . 12 . . . . . . . . . . Melee 1108 | . . . . 214 31 . 182 204 . 477 . . Knockbacks 13 | . . . . 3 . . 4 . . 5 . 1 Impact 13 | . . . . 3 . . 4 . . 5 . 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 73 | . . 39 . . . . . . . . . 34 Shots 1 | . . 1 . . . . . . . . . . Rammed 17 | . . . . . . . . . . . . 17 Targets Rammed 22 | . . . . . . . . . . . . 22 Kicked 5 | . . . . . . . . . . . . 5 Crushed . | . . . . . . . . . . . . . Highest Temperature 365 | . . 60 18 . 1 2 85 365 . . . 22 Average Temperature 23 | . . 31 4 . 1 1 23 57 . . . 16 Received Heat Transfer 625 | . 12 129 180 . 27 . 36 18 9 9 21 184 Effects 4 | . . . . . . . . 4 . . . . Shutdowns 1 | . . . . . . . . 1 . . . . Interference 3 | . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 17 | . . . . 10 . . 2 3 . 2 . . Impact Corruptions 39 | . . . . 9 1 . 9 4 . 16 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . Heat Transferred 185 | . . 185 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Peak Influence 389 | 5 166 389 295 291 . . 217 201 91 . . 143 Initial 155 | . 3 69 155 133 . . 56 65 76 . . . Average 119 | 1 82 250 220 181 . . 106 84 58 . . 35 Maximum Alert Level 1 | . . 1 1 1 . . 1 1 . . . . Low Security (%) 79 | 100 100 32 13 55 . . 94 95 100 . . 100 Level 1 20 | . . 67 86 45 . . 5 4 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 1 1 3 . . . 9 3 . . 1 4 Investigation 8 | . . 1 . . . . 5 1 . . . 1 Extermination 2 | . . . . . . . 1 . . . . 1 Reinforcement 11 | . 1 . 3 . . . 3 2 . . . 2 Assault 1 | . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Distress Signals 5 | . . 1 2 . . . 1 . . . . 1 Communications Jammed 34 | . . . . . . . . 34 . . . . Distress Signals 34 | . . . . . . . . 34 . . . . Times Spotted 165 | . 3 18 26 5 11 1 35 21 1 14 11 19 Peak Tracking Total 20 | . 1 9 20 1 10 1 15 10 1 6 13 11 Tactical Retreats 24 | . . 2 3 1 1 . 7 4 . 3 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Traps Triggered 3 | . . . . . . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 10 | . . 6 . . . . . . 4 . . . Reused 1 | . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . 1 . . 1 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Machines Disabled 5 | . 2 . . 2 . . 1 . . . . . Max in Single Turn 2 | . 2 . . 1 . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Machines Accessed 29 | . 1 2 . 7 1 . 10 3 1 . . 4 Terminals 15 | . 1 2 . 3 . . 4 1 1 . . 3 Fabricators 5 | . . . . 1 . . 3 1 . . . . Repair Stations 4 | . . . . 1 . . 2 1 . . . . Recycling Units 4 | . . . . 2 . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 80 | . 2 6 . 20 1 . 33 6 7 . . 5 Successful 60 | . 1 2 . 16 1 . 26 6 6 . . 2 Failed 20 | . 1 4 . 4 . . 7 . 1 . . 3 Catastrophic 2 | . . 1 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 51 | . 2 6 . 12 . . 19 1 7 . . 4 Fabricators 12 | . . . . 2 . . 7 3 . . . . Repair Stations 8 | . . . . 1 . . 5 2 . . . . Recycling Units 8 | . . . . 5 . . 2 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 37 | . 1 2 . 10 1 . 14 1 6 . . 2 Record 5 | . . . . . . . 1 . 3 . . 1 Part Schematic 2 | . . . . . . . 2 . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . Prototype ID Bank 2 | . . . . 2 . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . 1 Level Access Points 1 | . . . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . Alert Level 5 | . . . . 2 . . 2 . 1 . . . Unreport Threat 2 | . . . . . . . 1 . 1 . . . Locate Traps 1 | . . . . 1 . . . . . . . . Reprogram Traps 2 | . . 1 . . . . . . 1 . . . Dispatch Records 2 | . . . . 2 . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . Transport Status 1 | . . 1 . . . . . . . . . . Investigation Status 2 | . . . . 1 . . 1 . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . Recall Assault 1 | . . . . . . . 1 . . . . . Zone Layout 2 | . . . . 1 . . 1 . . . . . Fabricator Hacks 11 | . . . . 2 . . 6 3 . . . . Network Status 1 | . . . . 1 . . . . . . . . Load Schematic 5 | . . . . . . . 3 2 . . . . Build 5 | . . . . 1 . . 3 1 . . . . Repair Station Hacks 7 | . . . . 1 . . 4 2 . . . . Scan Component 4 | . . . . 1 . . 2 1 . . . . Repair 3 | . . . . . . . 2 1 . . . . Recycling Unit Hacks 5 | . . . . 3 . . 2 . . . . . Report Inventory 3 | . . . . 2 . . 1 . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 1 2 . 5 . . 10 3 1 . . 4 Full Trace Events 6 | . . . . . . . 5 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . Parts Built 7 | . . . . 2 . . 4 1 . . . . Authchips . | . . . . . . . . . . . . . Time 391 | . . . . 84 . . 212 95 . . . . Total Part Build Rating 37 | . . . . 8 . . 24 5 . . . . Parts Repaired 3 | . . . . . . . 2 1 . . . . Time 72 | . . . . . . . 50 22 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Robot Analysis Total 1 | . . . . . . . 1 . . . . . Derelict Logs Recovered 6 | . . . . . 2 1 . . . 1 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Turns Passed 3999 | 64 276 154 156 620 238 162 727 486 34 525 236 321 Spaces Moved 7413 | 55 218 237 386 1253 609 550 1428 610 108 1034 517 408 Core 433 | 10 . 1 . . . . . . . 269 . 153 Treads 20 | . . . . . . . . 20 . . . . Legs 84 | . . . . . . . . . . . . 84 Wheels 273 | 45 218 10 . . . . . . . . . . Hover 782 | . . . . . . . . . . 94 517 171 Flight 5821 | . . 226 386 1253 609 550 1428 590 108 671 . . Fastest Speed 23 | 50 80 29 28 28 28 29 28 26 26 23 40 40 Average Speed 36 | 74 80 41 29 28 28 29 28 33 26 42 40 66 Slowest Speed 300 | 80 80 300 37 28 32 29 112 170 26 150 40 120 Overloaded Moves 13 | . . . . . . . 13 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 64 | . . 4 19 10 . 1 16 11 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 39 21 41 28 77 51 28 19 4 76 66 9 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken 1 | . . . . . . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 13 | . . . . . 5 2 . . . 2 4 . Spaces Dug 16 | . . . . 9 . 1 3 . . 2 . 1 Terrain Destroyed 54 | . 23 15 . 9 . 1 3 . . 2 . 1 Melee 15 | . . . . 9 . 1 3 . . 2 . . Projectile 1 | . . . . . . . . . . . . 1 AOE 38 | . 23 15 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Total 8532 | 73 301 280 412 1487 673 549 1691 872 110 1088 537 459 Wait 838 | . 70 1 19 194 55 . 233 239 . 13 7 7 Move 7281 | 54 217 228 351 1233 608 547 1396 589 101 1033 516 408 Hop 56 | . . 4 15 9 . 1 15 9 3 . . . Pick Up 98 | 10 3 13 11 15 3 . 12 12 4 6 3 6 Fast Attach . | . . . . . . . . . . . . . Attach 81 | 7 1 11 9 7 4 . 12 11 1 8 1 9 Detach 8 | . . 3 . . . . 1 . . 2 . 2 Swap . | . . . . . . . . . . . . . Drop 49 | . 1 8 6 12 2 . 2 6 1 6 1 4 Fire 37 | 2 9 12 1 . . . . . . 3 9 1 Melee 62 | . . . . 17 1 1 20 6 . 17 . . Ram 17 | . . . . . . . . . . . . 17 Kick 5 | . . . . . . . . . . . . 5 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: Res x2 / Qua) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 10) 340 | -10/Materials | Identified exit to Mines 341 | -10/Materials | Entered another Materials area 341 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 438 | -9/Materials | Lost 3 parts (1p2n) 444 | -9/Materials | Destroyed 8 combat bots 488 | -9/Materials | Core integrity fell below 50% 491 | -9/Materials | Discovered new exit (range 10) 495 | -9/Materials | Entered another Materials area 495 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 513 | -8/Materials | Lost 3 parts (2n1w) 648 | -8/Materials | Discovered new exit (range 12) 651 | -8/Materials | Entered Factory 651 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 772 | -7/Factory | Build established: Sprinter 1083 | -7/Factory | Fabricated Launcher Guidance Computer? 1086 | -7/Factory | Build established: Hacker-Sprinter 1264 | -7/Factory | Discovered new exit (range 18) 1271 | -7/Factory | Entered Lower Caves 1391 | -7/Lower Caves | Encountered a Warlord checkpoint 1497 | -7/Lower Caves | Learned Factory garrison access intel 1504 | -7/Lower Caves | Discovered new exit (range 15) 1508 | -7/Lower Caves | Learned 4 Factory zone layouts 1509 | -7/Lower Caves | Entered another Lower Caves area 1522 | -7/Lower Caves | Discovered new exit (range 4) 1562 | -7/Lower Caves | Encountered a Warlord checkpoint 1572 | -7/Lower Caves | Learned Factory emergency access door positions 1671 | -7/Lower Caves | Entered Factory 1671 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1672 | -6/Factory | Identified exit to Factory 1674 | -6/Factory | Loaded intel: 4 garrison access locations 1721 | -6/Factory | Repaired Xenon Bombardment Thruster 1777 | -6/Factory | Identified exit to Lower Caves 1907 | -6/Factory | Fabricated Field Propulsion Drive (x2) 2036 | -6/Factory | Repaired Field Propulsion Drive 2378 | -6/Factory | Fabricated Field Propulsion Drive? 2398 | -6/Factory | Entered another Factory area 2398 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2409 | -5/Factory | Lost 4 parts (1p1n1u1w) 2659 | -5/Factory | Fabricated Phase Shifter? 2674 | -5/Factory | Identified exit to DSF 2790 | -5/Factory | Repaired Xenon Bombardment Thruster 2801 | -5/Factory | Found Prototype Processor 2802 | -5/Factory | Identified Exp. Targeting Computer 2880 | -5/Factory | Discovered new exit (range 18) 2884 | -5/Factory | Entered another Factory area 2884 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 2901 | -4/Factory | Discovered new exit (range 9) 2918 | -4/Factory | Entered Upper Caves 2983 | -4/Upper Caves | Learned location of Testing (-2) 3049 | -4/Upper Caves | Spotted B-86 Titan 3145 | -4/Upper Caves | Lost 13 parts (2p7n3u1w) 3426 | -4/Upper Caves | Build established: Mutant 3438 | -4/Upper Caves | Discovered new exit (range 14) 3443 | -4/Upper Caves | Entered another Upper Caves area 3476 | -4/Upper Caves | Spotted B-86 Titan 3559 | -4/Upper Caves | Learned location of 2 exits from Research 3671 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 3673 | -4/Upper Caves | Discovered new exit (range 13) 3679 | -4/Upper Caves | Entered Research 3679 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3680 | -3/Research | Identified exit to Quarantine 3681 | -3/Research | Identified exit to Research 3710 | -3/Research | Lost 3 parts (2u1w) 3905 | -3/Research | Core integrity fell below 50% 3918 | -3/Research | Core integrity fell below 20% 4000 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Matter Neutralizer destroyed. Slammed into P-80 Master. Slammed into U-05 Engineer. Destabilizing: Core damaged (-13). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????########### | | ???????????????????????????????????????# | | ??????????????????????????????????????## | | ??????????????????????????????????????# | | ???????????????????????????????????????# """ """ | | ???????????????????????????????????????# """S""" | | ????????????????????????????????????????? | | ??????????????????????????????????????????? ?? | | ???????????????????????????????????????????##/#### | | ???????????????????????????????????????????# % | | ???????????????????????????????????????????# ### | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ??????????????????????????????????????????## ##? | | ??????????????????????????????????????????# #? | | ????????????# ##/################### # | | ????????????# Ru u @ %p%p k Y + | | ????????????+ k ################### # | | ????????????# ##+###????????????????????# #? | | ??????????????????????????????????????????### ###? | | ????????????????????????????????????????????# #??? | | ???????????????????????????????????????????? #??? | | ??????????????????????????????????????????? /??? | | ??????????????????????????????????????????? #??? | | ?????????????????????????????????????????? #??? | | ????????????????????????????????????????? #??? | | ????????????????????????????????????????? ???? | | ???????????????????????????????????????? ???? | | ???????????????????????????????????????? [???? | | ????????????????????????????????????????##### ???? | | ????????????????????????????????????????????? ???? | | ????????????????????????????????????????????? ???? | | ?????????????????????????????????????????????+???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 43 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Armor Coverage 150 Evasion (%) 73 Recoil Reduction 1 Offensive Hacking 41 Item Schematics ----------------- Phase Shifter | -6/Factory | Hacked Field Propulsion Drive | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Launcher Guidance Computer | x2 | -7/Factory | Preloaded Field Propulsion Drive | x2 | -6/Factory Field Propulsion Drive | x2 | -6/Factory Phase Shifter | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed MatterInsulatedFlakker Manual? 0 Play Time 01:27:39 Cumulative 30.4 hours Start 2022.12.12 @ 11:54:21 End 2022.12.12 @ 13:30:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ef819b2f-4db6-489e-801b-5736b76c9ac2