Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.17 @ 02:26:59 Player: Xcalibur Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (270) 1350 Value Destroyed (11491) 11491 Prototype IDs (367) 7340 Alien Tech Used (2) 400 Bonus (42412) 42412 TOTAL SCORE: 71693 Bonus ------- High Alert Combat Kills 458 Follower Combat Kills 1913 Network Hubs Disabled 200 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3570 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -829 Cogmind --------- Core Integrity 1154/1600 Matter 280/300 Energy 660/666 System Corruption 0% Temperature Cool (8) Movement Flying (33) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Quantum-Particle Reactor > --- PROPULSION (6) --- Flying QT-Centrium Exoskeleton Cooled Field Propulsion Drive > --- UTILITY (13) ----- Armored Scrap Engine Advanced Heat Sink Experimental Heat Sink Large Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Weapon Cycler Advanced Reaction Control System Centrium Medium Armor Plating > --- WEAPON (4) ------- Enhanced Nova Cannon Enhanced Hardcell Cannon Hpw. Kinetic Graviton Construct/C > --- INVENTORY (15) --- Light Quantum Reactor Light Quantum Reactor Experimental Matter Compressor (500) Seismic Detector Advanced Reaction Control System Centrium Heavy Armor Plating Enhanced Quantum Rifle Compact HERF Cannon Vortex Driver (16) Improved Potential Cannon Mini Smartbomb Launcher Micro-nuke Launcher Multitool Peak State ------------ > --- POWER ------------ Quantum-Particle Reactor > --- PROPULSION ------- Flying QT-Centrium Exoskeleton Cooled Field Propulsion Drive > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Experimental Heat Sink Large Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Weapon Cycler Advanced Reaction Control System Centrium Medium Armor Plating > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Hardcell Cannon Hpw. Kinetic Graviton Construct/C > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Experimental Matter Compressor Seismic Detector Advanced Reaction Control System Centrium Heavy Armor Plating Enhanced Quantum Rifle Compact HERF Cannon Vortex Driver Improved Potential Cannon Mini Smartbomb Launcher Micro-nuke Launcher Multitool [Rating: 210] Favorites ----------- Power Constructs Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Advanced System Shield Protection Centrium Medium Armor Plating Artifact Phase Redirector Weapon Constructs Energy Gun Cooled Pulse Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Mini Smartbomb Launcher Special Weapon Mining Laser Piercing Weapon Plasma Lance Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Com Slots Evolved 18 | . . . 4 2 . . 4 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 1 . . 1 . . . . . . . . . 1 . . . . Utility 11 | . . . 2 1 . . 3 . . . . 1 . . . . 1 . 2 1 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Parts Attached 267 | 4 11 11 23 7 24 6 6 10 8 6 13 7 2 1 11 2 5 12 64 8 26 Power 21 | . 2 1 4 1 2 1 . . 2 . . 1 . . 1 . . 2 4 . . Engine 10 | . 1 1 3 . 1 1 . . 1 . . 1 . . . . . . 1 . . Core 7 | . 1 . 1 1 1 . . . . . . . . . 1 . . 1 1 . . Reactor 4 | . . . . . . . . . 1 . . . . . . . . 1 2 . . Propulsion 51 | 2 2 2 4 4 8 1 . 3 . 1 2 . 1 . 1 2 2 1 13 1 1 Treads 23 | 2 . 2 4 3 7 1 . 2 . . . . . . . 1 . . 1 . . Leg 8 | . 1 . . . . . . 1 . 1 1 . . . . . 1 1 2 . . Wheel 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . Hover 6 | . . . . . . . . . . . 1 . 1 . . . . . 4 . . Flight 12 | . . . . 1 1 . . . . . . . . . 1 1 1 . 5 1 1 Utility 132 | 2 4 3 5 2 5 3 6 4 6 5 11 6 1 1 9 . 3 9 28 4 15 Device 75 | 2 2 . 2 1 2 1 4 1 3 4 9 3 1 1 5 . 2 6 17 3 6 Storage 12 | . 1 . 1 . . . 1 . . 1 . 3 . . . . . . 5 . . Processor 20 | . . . . 1 . . 1 1 . . 1 . . . 4 . 1 2 3 . 6 Hackware 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . Protection 22 | . 1 3 1 . 3 2 . 2 3 . 1 . . . . . . 1 2 . 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 . Weapon 63 | . 3 5 10 . 9 1 . 3 . . . . . . . . . . 19 3 10 Energy Gun 19 | . . 1 3 . 6 . . 1 . . . . . . . . . . 5 . 3 Energy Cannon 13 | . . 1 1 . . 1 . . . . . . . . . . . . 4 2 4 Ballistic Gun 17 | . 2 3 4 . 3 . . . . . . . . . . . . . 4 . 1 Ballistic Cannon 4 | . . . 2 . . . . . . . . . . . . . . . 1 . 1 Launcher 4 | . . . . . . . . 1 . . . . . . . . . . 2 1 . Special Weapon 5 | . 1 . . . . . . 1 . . . . . . . . . . 2 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 3 1 6 1 . . 1 3 4 1 . . 4 . . 2 4 1 . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . . . . System Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Lost 32 | . 1 1 . . 1 . 1 3 1 . 6 . . . . . . 8 1 2 7 Power 6 | . 1 . . . . . . . 1 . . . . . . . . 3 1 . . Propulsion 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Utility 19 | . . 1 . . 1 . 1 1 . . 6 . . . . . . 2 . 2 5 Weapon 5 | . . . . . . . . 1 . . . . . . . . . 2 . . 2 Highest Loss Streak 6 | . 1 1 . . 1 . 1 1 1 . 3 . . . . . . 6 1 1 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 13 | 7 11 11 13 14 14 12 10 9 14 13 13 12 13 13 14 14 13 14 13 13 13 Power . | 1 1 1 . 1 1 . 1 . . 1 1 . . . . . . . . 1 1 Propulsion 1 | 3 2 2 2 3 3 1 1 . 1 1 1 1 . . . 1 . . . . . Utility 6 | . 3 3 3 3 3 3 3 3 8 8 9 8 9 10 10 10 10 9 8 6 5 Weapon 3 | 1 3 3 5 5 6 4 4 3 2 2 1 1 2 2 2 2 2 3 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 62 | 5 9 5 5 . . 2 . 1 2 . . 2 1 2 3 . 5 2 5 . 13 Power 8 | 1 3 . 1 . . 1 . . . . . . . . . . . . . . 2 Propulsion 12 | 1 1 . 1 . . 1 . . 1 . . . 1 . . . . . 4 . 2 Utility 24 | 1 4 1 2 . . . . 1 . . . 2 . 1 2 . 2 2 1 . 5 Weapon 17 | 2 1 4 1 . . . . . 1 . . . . . 1 . 3 . . . 4 Tool/Special 1 | . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 78 | . 99 97 93 91 98 91 81 69 58 63 65 68 73 73 70 68 69 66 66 70 71 Engine 1 | . 2 1 6 3 . . 5 1 . . . . 5 5 3 . . . 1 . . Core 3 | . 11 12 2 3 6 6 . 3 3 . . . . . . 5 4 . 2 . . Reactor 2 | . . . . . . . . . 1 5 5 5 5 5 5 5 4 6 1 4 4 Treads 10 | . 22 28 26 30 30 28 21 7 3 5 1 . . . . . . . . . . Hover 2 | . . . . . . . . . . . 4 10 10 10 6 . . . . . . Flight 1 | . . . . . . 1 . . 1 . . . . . 1 5 6 2 6 8 5 Device 15 | . 14 7 7 7 7 12 19 19 17 22 17 20 21 21 17 15 15 13 18 18 20 Storage 6 | . 14 9 8 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 9 | . . . . 6 7 7 9 11 10 5 9 10 10 10 12 15 18 19 17 20 16 Protection 5 | . . 8 13 7 13 4 . 1 5 5 5 5 5 5 5 5 2 3 3 4 6 Energy Gun 1 | . . 1 . . 4 9 6 2 . 5 1 . . . . . . . . . . Energy Cannon 2 | . . 7 2 . . 2 4 2 3 2 . . . . . . . . 4 6 6 Ballistic Gun 7 | . 27 18 22 23 17 7 . 1 . . . . . . 1 5 4 3 . . . Ballistic Cannon 4 | . . . 2 . . . 3 2 1 2 8 10 10 10 8 5 4 4 2 4 4 Peak Build Rating 210 | 8 11 13 28 34 41 53 65 80 99 105 126 129 133 132 144 150 167 159 183 205 210 Average Rating 99 | 7 9 11 23 32 34 46 57 70 91 101 116 125 129 127 132 143 156 148 164 193 196 On Entrance 89 | 6 8 11 11 28 33 37 52 64 79 99 103 125 129 127 128 144 143 150 124 174 193 Avg Prop Armor Cover (%) 4 | . 12 . . . . 3 . 6 . . . . . . . . 3 3 2 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 12 35 42 61 55 55 57 46 49 63 71 87 79 79 79 82 82 82 87 89 108 110 Greatest Support 212 | 40 40 40 60 80 80 80 94 94 83 83 90 91 91 91 91 64 116 151 159 130 212 Greatest Overweight (x) 1 | . 1 1 1 . . . . . . . 1 . . . 1 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 12 11 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 7 11 11 13 14 14 12 10 9 14 14 14 14 14 14 14 15 13 14 13 13 14 Final Capacity 15 | 8 15 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 15 5 15 15 15 11 10 15 14 15 14 15 15 15 15 15 15 13 15 13 15 Scrap Engine Consumption 210 | . . . . . . 19 8 30 19 7 20 9 4 . 24 1 5 4 32 1 27 Constructs Created 7 | . . . . . . 4 . . 2 . . . . . . . . . 1 . . Constructs Modified 84 | . . . . . . 2 4 14 6 5 9 2 . . 12 . 3 3 9 . 15 Class Distribution -------------------- 32% | Scavenger-Construct 16% | Mutant 11% | Scavenger-Gunner 10% | Construct 7% | Tank 5% | Gunner 4% | Commander-Construct 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Gunner | -7/Factory Scavenger-Tank | -7/Storage Gunner | -7/Recycling Skirmisher | -5/Factory Construct | -5/Extension Commander-Construct | -5/Cetus Commander-Construct | -5/Archives Scavenger-Construct | -5/Hub_04(d) Scavenger-Construct | -4/Factory Scavenger-Construct | -4/Upper Caves Scavenger-Construct | -4/Upper Caves Scavenger-Construct | -4/Warlord Scavenger-Construct | -3/Proximity Caves Scavenger-Construct | -3/Research Scavenger-Construct | -3/Quarantine Scavenger-Construct | -2/Research Scavenger-Scout | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Com Matter Collected 9637 | 324 340 329 1208 500 859 216 80 571 127 90 275 407 110 40 163 79 140 369 1169 224 2017 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15145 | 198 488 307 1282 624 949 222 367 1404 254 182 1202 716 178 308 1645 166 344 828 388 466 2627 Parts 709 | 15 38 24 73 34 35 13 19 48 13 19 63 25 15 23 68 7 14 38 24 29 72 Haulers Intercepted 7 | . 1 . 2 . . . . . . . 2 2 . . . . . . . . . Recyclers Shooed 4 | . 1 . 1 . . . . . . . . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . 8 . . . . . . . . . . 13 18 . 4 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Com Combat Hostiles Destroyed 178 | . 9 7 17 11 10 4 9 21 3 . 13 3 5 5 22 3 6 6 1 9 14 Guns 71 | . 9 4 11 11 10 4 3 7 . . . . . . 3 2 2 . . . 5 Cannons 103 | . . 2 6 . . . 6 14 3 . 12 3 5 5 19 1 4 6 1 8 8 AOE 1 | . . . . . . . . . . . 1 . . . . . . . . . . Classes Destroyed 27 | 2 5 2 3 1 1 . . 2 . . 2 . 1 . 3 1 . 2 . . 2 Worker 7 | . . . 1 1 . . . . . . 1 1 . . . . . . 2 . 1 Builder 3 | . . . . . . . . . . . 3 . . . . . . . . . . Tunneler 7 | 5 . . 2 . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 . 2 . . . . . . . 2 2 . . . . . . . . . Recycler 31 | 1 2 . 6 1 5 . 1 2 . . . 2 . . . . 1 1 2 . 7 Minesweeper 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Operator 9 | . 1 . . . . . . . . 5 1 1 . . . . . . . . 1 Watcher 19 | . 1 . 2 1 1 . 1 3 2 . . . . . . . . 2 2 . 4 Swarmer 51 | . 3 . 3 4 2 . 9 5 . . . . 3 5 . 3 5 . . 4 5 Grunt 39 | . 6 . 7 4 1 . . 4 . . 5 . . . 9 . 1 . . 1 1 Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . 3 . . . Sentry 23 | . . . 6 2 5 1 . 5 . . 2 1 . . . . . . . 1 . Specialist 3 | . . . . . . . . . . . . . . . . . . 3 . . . Hunter 10 | . . . . . 2 . . . . . 1 2 . . . . . 3 . 1 1 Programmer 21 | . . . . 1 . . . 2 . . 3 . 2 . 8 . . . 1 2 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . Cetus Guard 3 | . . . . . . . . . 3 . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . . . . . . . Lightning 1 | . . . . . . . . . . . 1 . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . 2 . . . . . . Executioner 3 | . . . . . . . . . . . . . . . 3 . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . Subdweller 10 | . . 7 . . . 3 . . . . . . . . . . . . . . . Decomposer 9 | . . . . . . . . . . . . . . 9 . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . 2 . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . Butcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . 1 Guerrilla 2 | . . . . . . . . 2 . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 9 | 3 4 2 4 6 7 1 6 6 2 2 9 4 3 5 7 3 4 3 3 3 6 Combat Bots Only 7 | . 3 2 3 4 5 1 4 6 2 . 2 2 3 5 7 3 4 3 1 3 5 Max Kills in Single Turn 5 | 1 1 1 2 1 1 1 1 1 1 1 5 2 1 1 2 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Com Hostile Shots Fired 1520 | . 47 46 45 84 201 39 35 94 41 6 70 45 7 15 34 20 13 357 17 187 117 Missed 604 | . 15 10 16 27 79 16 7 25 13 . 22 18 2 7 10 7 4 140 5 127 54 Intercepted 10 | . . . . . . . . . . . . . . . . . . . . . 10 Hits 916 | . 32 36 29 57 122 23 28 69 28 6 48 27 5 8 24 13 9 217 12 60 63 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . Projectile 915 | . 32 36 29 57 122 23 28 69 28 6 47 27 5 8 24 13 9 217 12 60 63 AOE 14 | . . . . 1 . . . . . . 1 2 . . 1 . . . . 1 8 Critical Strikes 40 | . . 1 . . 3 . . 3 6 . 3 . . . 1 . . 14 2 2 5 Damage Taken 16240 | . 360 884 396 685 1272 198 432 1333 663 158 1424 444 54 127 537 310 200 3219 332 1261 1951 Core 1760 | . 54 173 9 37 132 10 32 112 34 . 152 68 14 . 68 20 25 345 29 236 210 Absorbed by Shields 361 | . . . . . . . . 180 108 . 51 . . . 22 . . . . . . Reduced by Siege Mode 13 | . . . . . . . . . 13 . . . . . . . . . . . . Redirected to Core 113 | . . . . . . . . . . . . . . . . . . . . 113 . Ignored by Resistances 1435 | . . . . . . . . . . . 30 . 31 . . . . 1028 18 198 130 Regen/Repaired (Parts) 4851 | . 138 . 157 . . 5 161 193 322 333 607 157 20 . 576 84 86 69 803 . 1140 Core Remaining (%) 74 | 100 . 9 98 . . 74 . . . . 67 . . . . 85 . 71 98 . 72 Volleys Fired 983 | 21 69 44 58 27 64 23 22 94 32 18 48 24 55 23 69 16 12 34 25 37 168 Largest 3 | 2 2 2 3 3 3 3 3 3 1 2 2 2 2 2 2 2 2 2 2 1 3 Hottest 238 | 40 100 160 150 75 103 119 119 121 80 117 123 112 112 112 112 112 112 112 190 96 238 Shots Fired 1788 | 42 133 77 167 82 163 43 58 177 32 34 86 48 94 42 123 31 22 61 27 37 209 Gun 895 | 42 128 47 139 82 163 26 22 93 . 16 19 . . . 42 15 10 27 . . 24 Cannon 862 | . . 24 28 . . 17 36 82 32 18 67 48 94 42 81 16 12 34 20 35 176 Launcher 4 | . . . . . . . . 2 . . . . . . . . . . . 2 . Special 27 | . 5 6 . . . . . . . . . . . . . . . . 7 . 9 Kinetic 1302 | 42 128 40 162 82 134 10 18 74 . 24 77 48 94 42 80 16 12 59 13 31 116 Thermal 411 | . 5 37 5 . 11 32 40 101 32 10 9 . . . 42 15 10 2 1 . 59 Explosive 4 | . . . . . . . . 2 . . . . . . . . . . . 2 . Electromagnetic 40 | . . . . . 18 1 . . . . . . . . . . . . 6 4 11 Entropic 15 | . . . . . . . . . . . . . . . 1 . . . . . 14 Robot Hit Streak 30 | 7 12 25 30 13 13 22 11 23 7 3 23 9 7 5 13 4 5 12 10 11 23 Robot Miss Streak 10 | 2 6 5 10 2 4 2 8 3 3 2 4 2 1 3 3 2 2 5 3 1 5 Penetration Max 1 | . . . . . . . . 1 . . 1 1 . . 1 . . 1 . . 1 Secondary Targets 3 | . . . . 2 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 1026 | 28 74 47 108 58 90 23 34 134 22 18 50 30 9 16 66 12 11 34 17 18 127 Core Hits 513 | 10 29 13 58 26 39 12 23 73 8 9 37 10 5 10 42 6 11 20 9 11 52 Critical Kills 8 | . 1 1 . 1 2 . . . . . . . . . 1 . . . 1 . 1 Critical Parts Destroyed 14 | . 1 . . . . . . . . . . . 1 1 2 . . 2 . 2 5 Critical Strikes 32 | . 2 2 . 1 2 . . 1 3 1 . 1 1 1 4 . . 2 1 2 8 Burn 4 | . . . . . . . . 1 3 . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . . . Destroy 24 | . 2 1 . 1 2 . . . . 1 . . 1 1 3 . . 2 1 2 7 Blast 3 | . . . . . . . . . . . . 1 . . 1 . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40655 | 287 837 902 1967 1031 1537 416 611 4125 1718 946 3833 1823 726 1115 5643 562 728 1923 553 1659 7713 Guns 11063 | 287 833 385 1518 1029 1533 357 227 1449 . 244 363 . . . 1289 255 226 438 . . 630 Cannons 28001 | . . 517 429 . . 59 343 2393 1718 702 2567 1823 726 1115 4354 307 502 1485 553 1408 7000 Explosions 1458 | . . . . . . . 41 278 . . 888 . . . . . . . . 251 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 133 | . 4 . 20 2 4 . . 5 . . 15 . . . . . . . . . 83 Kinetic 27812 | 287 833 362 1863 1029 1197 105 252 1442 . 550 2812 1823 726 1115 4226 307 502 1923 427 1277 4754 Thermal 9459 | . . 540 84 . . 289 359 2400 1718 396 118 . . . 1289 255 226 . 29 82 1674 Explosive 447 | . . . . . . . . 278 . . . . . . . . . . . 169 . Electromagnetic 1631 | . . . . . 336 22 . . . . 888 . . . . . . . 97 131 157 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 1173 | . . . . . . . . . . . . . . . 128 . . . . . 1045 Highest Corruption 10 | . . . 3 2 3 4 . 1 1 1 10 . . . 3 3 . 7 2 1 4 Average Corruption 2 | . . . 3 1 2 3 . 1 1 1 9 . . . 2 3 . 2 1 1 3 Corruption Purged 7 | . . . . . . . . . . 1 . . . . . . . . 2 . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 172 | . . . 3 9 11 23 . 5 4 . 32 . . . 14 12 . 5 14 . 40 Message Errors 41 | . . . 2 2 3 5 . 1 . . 7 . . . 6 4 . 1 3 . 7 Matter Fused 38 | . . . . . 2 4 . 2 . . 9 . . . 3 4 . 1 5 . 8 Heat Flow Errors 24 | . . . . 1 2 3 . 1 2 . 4 . . . . . . 1 3 . 7 Energy Discharges 24 | . . . . 1 . 4 . 1 . . 6 . . . 1 2 . . 2 . 7 Parts Rejected 3 | . . . . . . . . . 1 . . . . . . . . 1 . . 1 Parts Fused 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Data Loss (minor) 17 | . . . . 3 . 4 . . 1 . 3 . . . 3 1 . 1 . . 1 Data Loss (major) 10 | . . . 1 . 3 3 . . . . . . . . . . . . . . 3 Misfires 3 | . . . . 1 1 . . . . . . . . . . . . . 1 . . Alerts 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 Weapon Failures 7 | . . . . . . . . . . . 3 . . . 1 . . . . . 3 Overload Shots 6 | . . . . . . 1 . 5 . . . . . . . . . . . . . Overflow Damage 1881 | . . . . . . . 9 95 119 40 114 112 142 298 295 64 54 1 . 52 486 Projectiles 1845 | . . . . . . . 9 95 119 40 89 112 142 298 295 64 54 1 . 41 486 Explosions 36 | . . . . . . . . . . . 25 . . . . . . . . 11 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 93 | . . . 9 . . . 10 9 . 2 9 8 3 1 15 1 1 5 2 3 15 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 86 | . . . 9 . . . 10 9 . 2 8 8 2 1 11 1 1 4 2 3 15 Secondary 7 | . . . . . . . . . . . 1 . 1 . 4 . . 1 . . . Self-Inflicted Damage 179 | . . . . . . . . . . . 103 . . . . . . . . 76 . Shots 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Rammed 7 | . 1 . 1 1 1 . . . . . 2 . . . . . . . . . 1 Targets Rammed 9 | . 1 . 2 1 1 . . 1 . . 2 . . . . . . . . . 1 Kicked 1 | . . . . . . . . 1 . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 352 | . 20 36 202 264 170 163 93 217 237 36 224 10 74 60 26 263 93 173 352 99 254 Average Temperature 40 | . 4 9 44 31 15 50 44 34 61 17 48 7 27 23 8 87 42 36 91 35 58 Received Heat Transfer 2094 | . 165 126 153 150 204 66 . 298 18 27 95 . . . 36 9 . 294 435 . 18 Siege Activations 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . Total Turns 16 | . . . . . . . . . 7 . . . . . . . . 9 . . . Longest Duration 9 | . . . . . . . . . 7 . . . . . . . . 9 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . 3 . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Parts Fried 12 | . . . . . . . . . . . 5 . . . 3 . . . 1 2 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . 2 . . . 2 3 5 . . 2 . . . 1 . 1 . . . 1 Heat Transferred 8891 | . . 728 111 . . 496 494 3510 1110 222 . . . . 1085 250 200 . 37 50 598 Parts Sabotaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Com Maximum Alert Level 3 | . . . . . . . 2 2 1 1 3 2 . . . . . 1 . 2 2 Low Security (%) 62 | 100 100 . 100 100 100 100 . 45 . 32 4 . . . . . 100 97 100 45 11 Level 1 23 | . . . . . . . 92 36 100 67 . . . . . . . 2 . 16 70 Level 2 8 | . . . . . . . 7 17 . . 11 100 . . . . . . . 37 18 Level 3 5 | . . . . . . . . . . . 83 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1027 | 10 70 . 131 125 160 80 414 504 355 282 1027 583 . . . . 115 218 157 557 318 Initial 485 | . . . . 56 17 44 276 174 275 98 53 485 . . . . 9 . 106 1 266 Average 169 | 1 12 . 41 43 44 14 322 248 286 208 830 531 . . . . 42 81 24 279 239 Influence Increases 9136 | 30 298 . 532 331 575 182 538 1040 320 286 1441 198 155 115 623 85 204 517 171 787 708 Destroy 0b10 Robot/C 4080 | . 180 . 340 220 260 20 180 620 160 80 380 60 100 100 540 60 120 180 20 180 280 Destroy 0b10 Robot/NC 450 | 30 25 . 65 15 30 . 10 35 10 25 50 30 5 5 . . 5 15 30 . 65 Destroy Leader 660 | . 44 . 98 62 92 . 22 56 . . 106 24 20 10 . 10 10 14 14 40 38 Allied During Kill 796 | . . . . . 37 . . 166 121 105 329 . . . 38 . . . . . . Successful Hack 364 | . 31 . 20 34 34 32 19 26 . . 5 44 . . . . 24 59 32 . 4 Select Force Hacks 150 | . . . . . 30 120 . . . . . . . . . . . . . . . Disable Machine 525 | . 15 . . . 30 . 15 30 15 60 210 . . . . . . 60 . 15 75 Destroy Structure 811 | . 3 . 9 . 2 10 12 62 14 16 316 40 . . . . 30 54 30 102 111 Advance Influence 250 | . . . . . . . 250 . . . . . . . . . . . . . . Partial Spotted 60 | . . . . . . . . . . . . . . . . . . . 30 . 30 Lose Combat Pursuer 990 | . . . . . 60 . 30 45 . . 45 . 30 . 45 15 15 135 15 450 105 Influence Decreases 8702 | 30 298 . 408 416 500 232 246 904 565 379 605 645 607 206 217 476 219 327 358 373 691 Entered New Map 2221 | . . . . 68 22 70 38 182 217 149 101 505 201 19 . 406 6 . 84 2 151 Time Decay 5600 | 30 298 . 408 348 357 162 198 512 278 190 404 140 406 187 167 70 213 247 264 251 470 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . 100 . Lost Part 290 | . . . . . 10 . 10 20 10 . 60 . . . . . . 80 10 20 70 Lost Ally 334 | . . . . . 104 . . 40 60 40 40 . . . 50 . . . . . . Purge Threat 157 | . . . . . 7 . . 150 . . . . . . . . . . . . . Squads Dispatched 48 | . 3 . 1 7 6 . 2 2 . . 6 2 . . . . 2 2 4 5 6 Investigation 10 | . 1 . 1 . 2 . . 1 . . . . . . . . . . 2 1 2 Extermination 12 | . . . . 2 1 . . . . . 2 . . . . . . 1 . 2 4 Reinforcement 17 | . 2 . . 2 1 . . 1 . . 2 2 . . . . 2 1 2 2 . Assault 4 | . . . . . . . 2 . . . 2 . . . . . . . . . . Garrison 5 | . . . . 3 2 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Com Distress Signals 58 | . 2 . 3 . 3 4 1 1 2 . 1 . . . 1 . 5 . 9 3 23 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 418 | . 20 11 27 13 20 5 12 33 10 11 29 3 5 5 65 4 9 23 12 51 50 Peak Tracking Total 17 | . 3 4 4 4 6 1 5 5 5 2 6 2 5 5 14 3 4 12 2 17 5 Tactical Retreats 31 | . . . . . 3 . 1 3 . . 1 . 1 . 3 1 1 3 1 10 3 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Com Traps Triggered 9 | . 1 1 . . . . . . . . . 3 . . . . . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . 3 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Com Machines Disabled 38 | . 1 . . . 2 . 1 2 1 4 14 . . . 2 . . 5 . 1 5 Max in Single Turn 10 | . 1 . . . 1 . 1 1 1 1 10 . . . 1 . . 1 . 1 1 Garrison Access 3 | . . . 1 . 1 . . . . . . . . . . . . . 1 . . Network Hub 1 | . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Com Machines Accessed 96 | . 8 1 9 5 7 11 3 5 3 1 3 3 . . 14 . 6 3 3 7 4 Terminals 59 | . 6 . 5 3 5 5 3 5 3 . 3 2 . . . . 4 3 2 6 4 Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 6 | . 1 . 2 1 . . . . . . . . . . . . 1 . 1 . . Recycling Units 6 | . 1 . . . 1 4 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . . 1 . . . . 1 . . . . Garrison Access 3 | . . . 1 . 1 . . . . . . . . . . . . . . 1 . Total Hacks 279 | . 27 4 23 13 21 40 9 11 6 25 7 9 . . 30 . 17 7 9 15 6 Successful 170 | . 20 4 16 7 9 29 3 5 1 25 2 4 . . 30 . 5 4 2 3 1 Failed 109 | . 7 . 7 6 12 11 6 6 5 . 5 5 . . . . 12 3 7 12 5 Catastrophic 31 | . . . 1 3 1 5 2 1 1 . 1 2 . . . . 4 1 2 3 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 8 . 6 4 12 8 6 2 1 . 6 2 . . 1 . . 4 . 2 4 Terminals 144 | . 20 . 13 11 16 9 9 11 6 . 7 3 . . . . 8 7 5 13 6 Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 21 | . 4 . 7 1 . . . . . . . . . . . . 5 . 4 . . Recycling Units 14 | . 3 . . . 2 9 . . . . . . . . . . . . . . . Scanalyzers 12 | . . . 2 . . . . . . . . 6 . . . . 4 . . . . Garrison Access 6 | . . . 1 . 3 . . . . . . . . . . . . . . 2 . Terminal Hacks 124 | . 11 4 5 3 4 24 2 4 1 25 . 1 . . 30 . 2 3 1 3 1 Record 75 | . . 4 . . . 20 . . 1 25 . . . . 24 . . 1 . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 14 | . 3 . 1 1 2 1 . . . . . . . . 5 . 1 . . . . Open Door 9 | . . . . . . . 1 3 . . . . . . 1 . . . . 3 1 Level Access Points 3 | . . . . . . 1 . . . . . . . . . . . 1 1 . . Branch Access Points 3 | . . . 1 1 . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . Locate Traps 7 | . 3 . 1 . . . 1 . . . . . . . . . 1 1 . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . 4 . 6 . . . . . . . . . . . . . 1 . 1 . . Scan Component 7 | . 2 . 3 . . . . . . . . . . . . . 1 . 1 . . Repair 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 1 . . . . . . . . 3 . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Study 4 | . . . 1 . . . . . . . . 1 . . . . 2 . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Seal Access 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 3 . 3 4 3 4 1 1 . . 2 . . . . . . 1 . . . Terminals 17 | . 3 . 3 4 2 . 1 1 . . 2 . . . . . . 1 . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . . . Botnet 12 | . 2 . 2 2 1 . 1 1 . . 2 . . . . . . 1 . . . Operators 4 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 1 4 . . . . . . . . . . . . . . . Tunnel 5 | . . . . . 1 4 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 64 | . 8 . 6 5 6 7 2 3 4 . 3 2 . . . . 6 3 3 4 2 Full Trace Events 9 | . 1 . 1 . 1 1 . 1 . . . . . . . . . . 2 1 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . 1 . . . . . 6 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 1 . . . . . . . . 1 . . . . 2 . . . . Parts Repaired 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . Time 148 | . 52 . 96 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 9 . . . 9 1 . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . . . . . . . . . 7 . 2 Non-combat 1 | . . . . . . . . . . . . . . . . . . . 1 . . Combat 8 | . . . . . . . . . . . . . . . . . . . 6 . 2 Robot Hacks Applied 9 | . . . . . . . . . . . . . . . . . . . 7 . 2 parse_system 9 | . . . . . . . . . . . . . . . . . . . 7 . 2 Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Com Total Allies 27 | . . . . . 10 . . 7 5 . . . . . 5 . . . . . . Largest Group 10 | . . . . . 10 . . 5 9 7 4 . . . 5 . . . . . . Highest-Rated Group 729 | . . . . . 173 . . 285 729 678 384 . . . 302 . . . . . . Highest-Rated Ally 159 | . . . . . 29 . . 159 159 159 96 . . . 68 . . . . . . Total Orders 13 | . . . . . . . . . 2 . 11 . . . . . . . . . . STAY 8 | . . . . . . . . . 1 . 7 . . . . . . . . . . FOLLOW 5 | . . . . . . . . . 1 . 4 . . . . . . . . . . Ally Attacks 298 | . . . . . 43 . . 98 54 26 52 . . . 25 . . . . . . Total Damage 7133 | . . . . . 523 . . 1917 1061 1006 1658 . . . 968 . . . . . . Kills 38 | . . . . . 3 . . 12 5 4 9 . . . 5 . . . . . . Allies Corrupted 3 | . . . . . . . . . . . 2 . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Com Active Infowar (turns) 13981 | 120 1165 1024 344 292 . 99 343 1318 118 386 137 17 1738 1034 902 630 298 446 1149 585 1836 Optics 1313 | . . . . . . . . . . . . . . . . . . . 252 585 476 Sensors 1716 | . . . . . . . 343 1318 54 . . . . . . . . . 1 . . IFF 4253 | . . . . . . . . . . . . 17 1738 1034 833 630 1 . . . . Terrain 2668 | . . . . . . . . . 64 386 137 . . 2 . . 181 392 1135 371 . Structural 198 | . . . . . . . 198 . . . . . . . . . . . . . . Traps 2 | . . . . . . . . . . . . . . . . . . . 2 . . Seismic 7144 | 120 1165 1024 344 292 . 99 263 169 . . 29 . . . 69 . 296 428 1119 182 1545 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . . 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Com Turns Passed 23241 | 166 1392 1966 1444 828 881 1085 404 1709 611 387 966 295 1768 1049 1658 697 647 640 1510 585 2553 Spaces Moved 15840 | 61 738 822 649 400 371 625 224 847 254 217 364 234 919 670 1288 586 569 463 1540 626 3373 Core . | . . . . . . . . . . . . . . . . . . . . . . Treads 4870 | 61 361 822 649 400 371 625 224 165 167 217 243 . . . . . . 1 . . 564 Legs 1881 | . . . . . . . . 566 . . 68 . . . . . 100 216 . . 931 Wheels 377 | . 377 . . . . . . . . . . . . . . . . . . . . Hover 3052 | . . . . . . . . . . . 53 234 919 670 1012 . . . 164 . . Flight 5660 | . . . . . . . . 116 87 . . . . . 276 586 469 246 1376 626 1878 Fastest Speed 33 | 160 100 160 160 160 162 144 139 97 106 107 84 84 84 84 84 101 44 88 51 51 33 Average Speed 95 | 160 131 161 161 161 162 154 142 161 146 130 104 84 84 84 89 101 52 101 65 51 38 Slowest Speed 240 | 160 160 240 240 162 162 162 144 193 168 195 190 84 84 84 167 101 101 146 114 51 104 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 57 | . . . . . . . . . . . . . . . . . . 8 4 29 16 Potential Cave-ins 2 | . . . . . . . . . . . . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 89 55 53 11 43 86 5 89 78 89 29 9 80 72 93 74 16 51 28 21 71 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 8 | . . 2 . . 1 4 . . . . . . . 1 . . . . . . . Known Exits Taken 10 | . . . . 1 1 1 1 1 . . 1 1 . . . . 1 1 1 . . Unknown Exits Taken 11 | 1 1 1 1 . . . . . 1 1 . . 1 1 1 1 . . . 1 . Scrap Searched 10 | . . 2 . . . . . . . . . . 3 2 . 3 . . . . . Spaces Dug 89 | . 1 8 . . . 5 . . . . 7 . 30 7 . 7 3 3 3 9 6 Terrain Destroyed 646 | . 4 8 5 . . 13 6 25 7 11 204 20 84 25 47 36 14 33 10 45 49 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 432 | . 4 8 5 . . 13 . 8 7 11 43 20 84 25 47 36 14 33 10 15 49 AOE 214 | . . . . . . . 6 17 . . 161 . . . . . . . . 30 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Com Total 22703 | 92 1027 1370 952 536 552 715 265 1080 481 299 875 300 1851 1128 1714 668 904 573 2038 820 4463 Wait 4853 | 2 170 458 148 85 61 34 6 95 164 44 423 4 867 423 273 60 286 25 245 159 821 Move 15712 | 60 737 821 648 399 370 624 223 846 253 216 363 233 918 669 1287 585 568 447 1532 573 3340 Hop 49 | . . . . . . . . . . . . . . . . . . 7 3 23 16 Pick Up 159 | 3 19 9 29 2 5 2 . 9 7 3 4 5 1 4 7 . 11 3 15 1 20 Fast Attach 216 | 1 2 3 12 3 5 3 7 2 1 7 6 3 . 2 9 2 5 20 95 2 26 Attach 57 | . 1 3 6 2 4 . 1 6 4 . 4 2 . . . . 4 2 5 6 7 Detach 18 | . . . 3 1 . . . 5 1 . 1 . . . . . . . 5 2 . Swap 215 | 3 15 18 16 9 22 10 1 12 7 2 17 5 7 2 5 3 5 13 7 11 25 Drop 364 | 2 13 14 30 7 20 17 5 9 12 9 7 9 3 5 21 2 13 22 106 2 36 Fire 983 | 21 69 44 58 27 64 23 22 94 32 18 48 24 55 23 69 16 12 34 25 37 168 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . . . . . . . . . . . Crush 8 | . 1 . 2 1 1 . . . . . 2 . . . . . . . . . 1 Escape Stasis 17 | . . . . . . . . . . . . 15 . . . . . . . 2 . Rewire 45 | . . . . . . . . . . . . . . . 43 . . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . 2 . 1 . . . . . . . . . . . 2 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / [*Arm] / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command (discovered 2 exits: *Sur x2) To Fleet Rendezvous History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 3) 167 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 16) 858 | -10/Materials | Discovered new exit (range 3) 981 | -10/Materials | Repaired Lgt. Treads 1009 | -10/Materials | Repaired Lgt. Treads 1026 | -10/Materials | Discovered new exit (range 4) 1453 | -10/Materials | Discovered new exit (range 13) 1553 | -10/Materials | Discovered new exit (range 4) 1559 | -10/Materials | Entered Subcaves 1560 | -10/Subcaves | Approached by a straggling Scientist 2047 | -10/Subcaves | Disturbed a concealed Subdweller 2129 | -10/Subcaves | Visited Clippyterm 2133 | -10/Subcaves | Identified exit to Recycling 2285 | -10/Subcaves | Core integrity fell below 50% 2397 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2402 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2510 | -10/Subcaves | Ambushed by Subdweller buried in earth 2888 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2891 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2997 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3009 | -10/Subcaves | Learned location of Zion (-7) 3009 | -10/Subcaves | Met a Zionite searching for "candidates" 3035 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3090 | -10/Subcaves | Core integrity fell below 20% 3494 | -10/Subcaves | Discovered new exit (range 7) 3525 | -10/Subcaves | Entered Materials 3525 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3837 | -8/Materials | Build established: Tank 4054 | -8/Materials | Discovered new exit (range 13) 4520 | -8/Materials | Repaired Med. Armor Plating 4547 | -8/Materials | Repaired Lgt. Treads 4864 | -8/Materials | Discovered new exit (range 8) 4936 | -8/Materials | Repaired Hvy. Armor Plating 4969 | -8/Materials | Entered Factory 4969 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5243 | -7/Factory | Identified exit to Storage 5243 | -7/Factory | Identified exit to Lower Caves 5294 | -7/Factory | Build established: Gunner 5323 | -7/Factory | Garrison activated, responded to threat 5797 | -7/Factory | Entered Storage 5882 | -7/Storage | Garrison activated, responded to threat 6308 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6399 | -7/Storage | Lost 8 allies 6566 | -7/Storage | Used back door to open Recycling access 6566 | -7/Storage | Discovered exit to Recycling (range 5) 6657 | -7/Storage | Build established: Scavenger-Tank 6678 | -7/Storage | Entered Recycling 7049 | -7/Recycling | Entered Scraplab 7054 | -7/Recycling | Found Prototype Device 7054 | -7/Recycling | Identified Scrap Engine 7616 | -7/Recycling | Build established: Gunner 7638 | -7/Recycling | Identified exit to Factory 7763 | -7/Recycling | Entered Factory 7763 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 8063 | -5/Factory | First assault squad dispatched 8068 | -5/Factory | Discovered new exit (range 10) 8164 | -5/Factory | Identified exit to Extension 8167 | -5/Factory | Entered Extension 8191 | -5/Extension | Build established: Skirmisher 8617 | -5/Extension | Disrupted transfer network 8652 | -5/Extension | Spotted B-75 Beast 8713 | -5/Extension | Rescued a captive Derelict 8715 | -5/Extension | Rescued a captive Derelict 8728 | -5/Extension | Build established: Construct 8769 | -5/Extension | Rescued A7 8848 | -5/Extension | Rescued a captive Derelict 8849 | -5/Extension | Rescued a captive Derelict 9231 | -5/Extension | Destroyed B-75 Beast 9238 | -5/Extension | Spotted B-75 Beast 9259 | -5/Extension | Allies destroyed B-75 Beast 9426 | -5/Extension | Rescued a captive Derelict 9774 | -5/Extension | Rescued a captive Derelict 9838 | -5/Extension | Discovered new exit (range 10) 9839 | -5/Extension | Discovered new exit (range 6) 9853 | -5/Extension | Identified exit to Factory 9875 | -5/Extension | Identified exit to Cetus 9876 | -5/Extension | Entered Cetus 9876 | -5/Cetus | Accompanied by 5 allies (A7) 9881 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 9905 | -5/Cetus | Spotted Cetus Guard 9905 | -5/Cetus | Spotted Cetus Guard 9910 | -5/Cetus | Spotted Cetus Guard 9912 | -5/Cetus | Destroyed Cetus Guard 9914 | -5/Cetus | Spotted Cetus Guard 9918 | -5/Cetus | Destroyed Cetus Guard 9930 | -5/Cetus | Allies destroyed Cetus Guard 9933 | -5/Cetus | Allies destroyed Cetus Guard 10041 | -5/Cetus | Escorted A7 to Cetus Mainframe 10057 | -5/Cetus | Started Cetus Manufacturing Module 10082 | -5/Cetus | Manufactured an Enhanced Grunt 10107 | -5/Cetus | Manufactured an Enhanced Grunt 10132 | -5/Cetus | Manufactured an Enhanced Grunt 10157 | -5/Cetus | Manufactured an Enhanced Grunt 10182 | -5/Cetus | Manufactured an Enhanced Grunt 10210 | -5/Cetus | Discovered new exit (range 16) 10244 | -5/Cetus | Spotted Cetus Guard 10244 | -5/Cetus | Spotted Cetus Guard 10248 | -5/Cetus | Spotted Cetus Guard 10251 | -5/Cetus | Spotted Cetus Guard 10255 | -5/Cetus | Allies destroyed Cetus Guard 10261 | -5/Cetus | Allies destroyed Cetus Guard 10267 | -5/Cetus | Destroyed Cetus Guard 10274 | -5/Cetus | Allies destroyed Cetus Guard 10293 | -5/Cetus | Discovered exit to Factory (range 15) 10302 | -5/Cetus | Met Revision 17 10463 | -5/Cetus | Build established: Commander-Construct 10487 | -5/Cetus | Entered Archives 10487 | -5/Archives | Accompanied by 7 allies (A7) 10492 | -5/Archives | Received a hacking code to weaken MAIN.C 10588 | -5/Archives | Unable to access archive contents 10622 | -5/Archives | Found Prototype Device 10622 | -5/Archives | Identified Exp. Thermal Shield 10657 | -5/Archives | Discovered exit to Factory (range 13) 10757 | -5/Archives | Discovered new exit (range 16) 10787 | -5/Archives | Unable to access archive contents 10797 | -5/Archives | Unable to access archive contents 10807 | -5/Archives | Discovered new exit (range 16) 10816 | -5/Archives | Unable to access archive contents 10874 | -5/Archives | Entered Hub_04(d) 10874 | -5/Hub_04(d) | Accompanied by 4 allies 10898 | -5/Hub_04(d) | Discovered exit to Factory (range 11) 10917 | -5/Hub_04(d) | Network Hub disabled 11011 | -5/Hub_04(d) | Spotted Lightning 11011 | -5/Hub_04(d) | Spotted Lightning 11012 | -5/Hub_04(d) | Spotted Lightning 11029 | -5/Hub_04(d) | Destroyed Lightning 11029 | -5/Hub_04(d) | Allies destroyed Lightning 11030 | -5/Hub_04(d) | System corruption reached 10% 11038 | -5/Hub_04(d) | Allies destroyed Lightning 11055 | -5/Hub_04(d) | Found Prototype Processor 11055 | -5/Hub_04(d) | Identified Exp. Targeting Computer 11057 | -5/Hub_04(d) | Found Prototype Device 11057 | -5/Hub_04(d) | Identified Exp. EM Shield 11060 | -5/Hub_04(d) | Found Prototype Device 11060 | -5/Hub_04(d) | Identified Exp. Phase Shifter 11072 | -5/Hub_04(d) | Lost 3 parts (3u) 11079 | -5/Hub_04(d) | Found Exp. Phase Shifter 11174 | -5/Hub_04(d) | First assault squad dispatched 11609 | -5/Hub_04(d) | Build established: Scavenger-Construct 11840 | -5/Hub_04(d) | Entered Factory 11840 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11962 | -4/Factory | Identified exit to Upper Caves 12063 | -4/Factory | Found Quantum Capacitor 12135 | -4/Factory | Entered Upper Caves 12203 | -4/Upper Caves | Encountered a Warlord checkpoint 12328 | -4/Upper Caves | Learned location of 2 exits from Research 12475 | -4/Upper Caves | Found DCF Scrap (12 items) 13856 | -4/Upper Caves | Discovered new exit (range 9) 13903 | -4/Upper Caves | Entered another Upper Caves area 14000 | -4/Upper Caves | Learned location of Quarantine (-3) 14308 | -4/Upper Caves | Learned Research trap positions 14863 | -4/Upper Caves | Discovered new exit (range 7) 14952 | -4/Upper Caves | Entered Warlord 15203 | -4/Warlord | Learned Testing stockpile data 15205 | -4/Warlord | Learned Factory scanalyzer intel 15205 | -4/Warlord | Learned 4 Testing zone layouts 15205 | -4/Warlord | Learned 4 Command zone layouts 15385 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 15387 | -4/Warlord | Ran a Watcher feed algorithm 15524 | -4/Warlord | Warlord's base attacked by MAIN.C 15628 | -4/Warlord | Found Prototype Energy Cannon 15681 | -4/Warlord | Met Warlord 15709 | -4/Warlord | Found Prototype Device 15709 | -4/Warlord | Identified Exp. Focal Shield 15712 | -4/Warlord | Found Prototype Processor 15712 | -4/Warlord | Identified Exp. Target Analyzer 15717 | -4/Warlord | Found Exp. Phase Shifter 15874 | -4/Warlord | Warlord forces counterattacked 15902 | -4/Warlord | P-70 Sage assimilated allied F3-M5R 15906 | -4/Warlord | Spotted Executioner 15924 | -4/Warlord | Found Prototype Processor 15924 | -4/Warlord | Identified Exp. Core Analyzer 15928 | -4/Warlord | Found Exp. Core Analyzer 15936 | -4/Warlord | Lost 6 allies 15958 | -4/Warlord | Spotted Striker 15966 | -4/Warlord | Destroyed Striker 15967 | -4/Warlord | Spotted Striker 15969 | -4/Warlord | P-70 Sage assimilated allied 4F-0IN(g) 16075 | -4/Warlord | Spotted Striker 16079 | -4/Warlord | Destroyed Striker 16168 | -4/Warlord | Lost 27 allies 16199 | -4/Warlord | Warlord base infiltrated, sounded retreat 16409 | -4/Warlord | Spotted Executioner 16445 | -4/Warlord | Spotted Striker 16450 | -4/Warlord | Lost 3 allies 16478 | -4/Warlord | Spotted Striker 16479 | -4/Warlord | Spotted Striker 16491 | -4/Warlord | Spotted Executioner 16512 | -4/Warlord | Destroyed Executioner 16528 | -4/Warlord | Spotted Striker 16529 | -4/Warlord | Spotted Executioner 16546 | -4/Warlord | P-80 Master assimilated allied BA-59B(g) 16552 | -4/Warlord | Destroyed Executioner 16567 | -4/Warlord | Spotted Executioner 16568 | -4/Warlord | Destroyed Executioner 16581 | -4/Warlord | Lost 24 allies 16585 | -4/Warlord | Discovered new exit (range 16) 16603 | -4/Warlord | Destroyed 7 combat bots 16610 | -4/Warlord | Entered Proximity Caves 17057 | -3/Proximity Caves | Discovered new exit (range 13) 17282 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17307 | -3/Proximity Caves | Entered Research 17307 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17308 | -3/Research | Identified exit to Research 17308 | -3/Research | Identified exit to Quarantine 17309 | -3/Research | Loaded intel: 113 trap records 17447 | -3/Research | Discovered new exit (range 9) 17507 | -3/Research | Revision forces began assault on 0b10 17553 | -3/Research | Met up with Revision 17++ 17654 | -3/Research | Identified Vortex Driver 17656 | -3/Research | Watched by a mysterious "MATRIX" hacker. 17694 | -3/Research | Found Prototype Launcher 17708 | -3/Research | Identified Com. Tesla Bomb Launcher 17710 | -3/Research | Found Prototype Launcher 17717 | -3/Research | Identified Mni. Smartbomb Launcher 17954 | -3/Research | Entered Quarantine 17984 | -3/Quarantine | Found Alien Artifact 17984 | -3/Quarantine | Identified Core Reset Matrix 17984 | -3/Quarantine | Used Core Reset Matrix 17988 | -3/Quarantine | Detected hypermatrix surge 17988 | -3/Quarantine | Sensed 9 artifacts in vicinity 18126 | -3/Quarantine | Found Phase Redirector 18319 | -3/Quarantine | Found Unknown Device 18319 | -3/Quarantine | Identified Quantum Capacitor 18476 | -3/Quarantine | Scanned by Researcher 18567 | -3/Quarantine | Lost 6 parts (2p2u2w) 18594 | -3/Quarantine | Entered Research 18594 | -2/Research | Warlord forces began assault on 0b10 18594 | -2/Research | Evolved 2 slots: Utility x2 18663 | -2/Research | Met up with Warlord 18670 | -2/Research | Identified exit to Access 18704 | -2/Research | Research machine network offline 18898 | -2/Research | Spotted B-90 Cyclops 18958 | -2/Research | Lost 5 allies 19087 | -2/Research | Build established: Scavenger-Gunner 19232 | -2/Research | Borebot progress halted 19235 | -2/Research | Borebot progress halted 19244 | -2/Research | Borebot progress halted 19310 | -2/Research | Spotted Striker 19596 | -2/Research | Warlord invited to help at Command 19596 | -2/Research | Given Cave Seal Controls access code 19607 | -2/Research | Spotted Striker 19621 | -2/Research | Spotted Striker 19671 | -2/Research | Build established: Scavenger-Construct 19971 | -2/Research | Found Unknown Launcher 19971 | -2/Research | Identified Gamma Bomb Array 20104 | -2/Research | Entered Access 20104 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 20251 | -1/Access | Lost 6 allies 20310 | -1/Access | Spotted B-99 Colossus 20550 | -1/Access | Discovered new exit (range 7) 20604 | -1/Access | Search patrols dispatched 20689 | -1/Access | Entered Command 20927 | -1/Command | Build established: Scavenger-Gunner 20950 | -1/Command | Disengaged cave seal 20950 | -1/Command | Derelicts emerged from the dark tunnel 20950 | -1/Command | Welcomed Warlord to Command 21057 | -1/Command | Spotted M Guard 21057 | -1/Command | Spotted M Guard 21135 | -1/Command | Spotted Combat Programmer 21151 | -1/Command | Combat Programmer assimilated allied HZ-HYO(d) 21158 | -1/Command | Spotted Combat Programmer 21159 | -1/Command | Combat Programmer assimilated allied TB-SLA(g) 21160 | -1/Command | Combat Programmer assimilated allied VL-YS7(g) 21175 | -1/Command | Combat Programmer assimilated allied T2-T8D(l) 21178 | -1/Command | Combat Programmer assimilated allied Q4-FRO(h) 21182 | -1/Command | Combat Programmer assimilated allied 2S-CDX(l) 21183 | -1/Command | Destroyed Combat Programmer 21192 | -1/Command | Combat Programmer assimilated allied Y2-ZQL(l) 21214 | -1/Command | All MAIN.C guards destroyed 21241 | -1/Command | Warlord commented on Warlord statues 21242 | -1/Command | Lost 11 allies 21525 | -1/Command | Disengaged cave seal 21847 | -1/Command | Met MAIN.C 21855 | -1/Command | Warlord shut down involuntarily 21867 | -1/Command | Destroyed MAIN.C Shell 21867 | -1/Command | 0b10 Conduit disabled 21869 | -1/Command | MAIN.C activated Command garrisons 21911 | -1/Command | Destroyed MAIN.C 21920 | -1/Command | Discovered new exit (range 28) 21920 | -1/Command | Discovered new exit (range 107) 21920 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 21939 | -1/Command | Lost 5 allies 22544 | -1/Command | Found Exp. System Purifier 22577 | -1/Command | Found Centrium Heavy Armor Plating 22783 | -1/Command | Found Exp. Targeting Computer 22803 | -1/Command | Identified exit to Surface 22991 | -1/Command | Build established: Scavenger-Sprinter 23001 | -1/Command | Attacked by Warlord forces 23146 | -1/Command | Found Imp. Potential Cannon 23150 | -1/Command | Found Exp. Target Analyzer 23242 | *** | Heading to fleet! Last Messages --------------- 23150_ Arm. Scrap Engine consumes Q-thruster. 23150_ Acquired Exp. Target Analyzer. 23176_ Acquired 18 matter. 23192_ Attempting to rewire ZY-L1N. 23192_ ZY-L1N cannot be rewired. 23195_ Dropped Enh. Nova Cannon. 23195_ Acquired Adv. Remote Datajack. 23197_ ZY-L1N system offline. 23198_ Dropped Adv. Remote Datajack. 23199_ Acquired Enh. Nova Cannon. 23200_ Acquired 30 matter. 23219_ Discarded Adv. Signal Interpreter. 23220_ Scrap Engine modifies Hvy. Accelerated Hardcell Construct/C: Max Damage +9, Min Damage +15, Mass +13 Renamed Hpw. Kinetic Graviton Construct/C. 23228_ Acquired Adv. Reaction Control System. 23229_ Discarded Adv. Reaction Control System. 23232_ Acquired Enh. Quantum Rifle. [Achievement: Force of Scrap] [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | #????????????????# #??????????? | | #????????????????# #??????????? | | [ #????????????????# #??????????? | | #????????????##############+############??? | | #????????????# + #??? | | ! #????????????# # T#??? | | [ #????????????# """" # ######" "##??? | | +#####+########?????# ""R"" # #?####""=##??? | | ####### "" "" # #?# [ =#??? | | + + # #?#][]= #??? | | = ####### # #?# ! =#??? | | !! #?????########+#### #?# !! ==#??? | | ! #???????????# #?#########??? | | #???????????# #????????????? | | #???????????# #????????????? | | ###########+###???????????# ]]] #????????????? | | ####??????# #??############! ]]] #????????????? | | """#??????# #### ]] #????????????? | | """#??????# #????????????? | | ""#??????# ############ #????????????? | | """#??????# #### #??????????######????????????? | | """#??????#^#??## ##????????????????????????????? | | ####??????# #???# #?????????????????????????????? | | #########+##### #???#####?????????????????????? | | # # #???# #?##########??????????? | | ]+ # ##### @ #?# #??????????? | | # + #?# #??????????? | | # # #?# #??????????? | | + """ """ # #########?# #?########## | | # """T""" # #?????????# #?#????????? | | ################# ########### "" #?#?######## | | # """" #?#?#""""""" | | + """" #?#?#"" | | ####### ########"#### ###### "" #?#?#""""" | | ??????# #??# # ###############?#?#" """" | | ####### #??# # #?????#?# | | #### # #?????#?# " | | + # #?????#?#" | | #######+##### # #?????#?# " "" | | ??# # # #?????#?# " | | ??# # # ##?????#?# " | | ??# + + #??????#?#""" | | ### !] # # #??????#?#" | | + !] ###"#######+###### #??????#?# | | ### #?## ## ##?????#?# % | | ??# #??# # ######### | | ??# ! #??# "" # % | | ??###########??#""" + % % " | | ???????????????#"R # " | | ???????????????#""" # ""####### """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 47 Energy Capacity 723 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 135 Power Amplification 30 Armor Coverage 800 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Resistance: EM 75 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 98 Targeting Accuracy 24 Target Analysis 12 Core Analysis 12 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Mni. Fusion Reactor | -3/Quarantine | Archive Exp. Thermal Defense Suite | -3/Quarantine | Archive Adv. Plasma Rifle | -3/Quarantine | Archive Exp. ECM Suite | -3/Quarantine | Archive Lrn. Phase Cannon | -3/Quarantine | Archive Centrium Light Armor Plating | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 47% | -10/Materials Lgt. Treads | 54% | -10/Materials Med. Armor Plating | 70% | -8/Materials Lgt. Treads | 75% | -8/Materials Hvy. Armor Plating | 70% | -8/Materials Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Phase Redirector Achievements -------------- Do Not Disturb Force of Scrap Home At Last? Irresistible Scrap No Explosion For You Not So Scrappy Off Switch Scrappetite void main() Challenges ------------ None Game ------ Seed DispersionSniperMatrix Manual? 0 Play Time 06:51:21 Cumulative 180.1 hours Start 2026.02.09 @ 20:01:38 End 2026.02.17 @ 02:26:59 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type 2 Total 9 Types 7/0/1/1/0/0/0/0/0/0 Lore% 61 Gallery% 60 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fee068d-4548-4c0d-a02f-89e5e6423286