Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 08:39:59 Player: cingulata Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (43) 215 Value Destroyed (1163) 1163 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (102) 102 TOTAL SCORE: 5000 Bonus ------- Follower Combat Kills 102 Cogmind --------- Core Integrity 664/850 Matter 149/300 Energy 160/160 System Corruption 0% Temperature Cool (20) Movement Flying (275) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (6) --- VTOL Module > --- UTILITY (5) ------ Structural Scanner Advanced Visual Processing Unit Weapon Shielding Hacking Suite > --- WEAPON (2) ------- Improved EM Pulse Cannon > --- INVENTORY (5) ---- Light Angular Momentum Engine Hardened Light Armor Plating Improved Assault Rifle Flak Cannon Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Cesium-ion Thruster Cesium-ion Thruster Structural Scanner Advanced Visual Processing Unit ECM Suite Beamcaster Shock Bomb Launcher Datajack Katana [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beamcaster Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . . 1 Propulsion 4 | . . . . . 2 1 1 Utility 3 | . . . . . 2 1 . Weapon . | . . . . . . . . Parts Attached 72 | 7 29 3 . 2 24 6 1 Power 5 | 1 2 . . . . 1 1 Engine 3 | 1 1 . . . . . 1 Core 2 | . 1 . . . . 1 . Reactor . | . . . . . . . . Propulsion 32 | 2 13 1 . 2 13 1 . Treads 8 | . 4 . . . 4 . . Leg 16 | 2 9 1 . . 4 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 8 | . . . . 2 5 1 . Utility 16 | 2 4 1 . . 7 2 . Device 6 | 1 1 1 . . 3 . . Storage 4 | 1 3 . . . . . . Processor 1 | . . . . . 1 . . Hackware 1 | . . . . . 1 . . Protection 4 | . . . . . 2 2 . Artifact . | . . . . . . . . Weapon 19 | 2 10 1 . . 4 2 . Energy Gun 2 | . . . . . 2 . . Energy Cannon 5 | . 3 . . . 1 1 . Ballistic Gun 7 | 2 4 1 . . . . . Ballistic Cannon 2 | . 1 . . . . 1 . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . 1 . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 3 | . 1 . . . . 1 1 Parts Lost 7 | . . . . . . . 7 Power 1 | . . . . . . . 1 Propulsion 4 | . . . . . . . 4 Utility . | . . . . . . . . Weapon 2 | . . . . . . . 2 Highest Loss Streak 6 | . . . . . . . 6 To Critical Strikes . | . . . . . . . . Average Backups 12 | 3 9 14 15 15 14 4 4 Power . | . . . 1 1 1 . . Propulsion 5 | 1 4 7 8 8 5 . . Utility 2 | . 1 3 3 3 3 1 . Weapon 2 | . 2 2 2 2 3 2 3 Tool/Special . | . . . . . . . . Unused Backups 14 | . 7 2 . . 4 . 1 Power 2 | . 1 1 . . . . . Propulsion 4 | . 2 . . . 2 . . Utility 5 | . 3 1 . . 1 . . Weapon 3 | . 1 . . . 1 . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 97 | . 96 98 100 100 98 97 87 Engine 2 | . 7 . . . . . . Core 9 | . 6 14 14 14 9 7 13 Treads 1 | . 2 . . . 4 . . Leg 25 | . 24 28 28 24 29 . . Flight 2 | . . . . 3 1 37 33 Device 12 | . 11 12 14 14 14 7 6 Storage 12 | . 14 14 14 14 8 . . Hackware 1 | . . . . . 5 7 6 Protection 1 | . . . . . 5 12 8 Energy Cannon 9 | . 9 14 14 14 2 5 4 Ballistic Gun 12 | . 13 13 14 14 9 . . Impact Weapon 1 | . 2 . . . . 4 6 Peak Build Rating 35 | 7 16 17 15 16 35 34 35 Average Rating 16 | 4 9 15 15 15 27 31 33 On Entrance 15 | . 7 16 15 15 15 29 30 Naked Turns . | . . . . . . . . Heaviest Build 92 | 15 92 33 33 33 38 23 25 Greatest Support 112 | 20 40 26 23 23 112 23 23 Greatest Overweight (x) 4 | 1 4 1 1 1 1 . 1 Average Overweight (x) . | . . 1 1 1 . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 5 5 Average Capacity 12 | 6 11 15 15 15 14 5 5 Most Carried 17 | 5 17 15 15 15 15 5 5 Average Carried 12 | 3 10 14 15 15 14 4 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 Final Carried 15 | 3 15 15 15 15 5 5 5 Class Distribution -------------------- 78% | Mutant 16% | Scavenger-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1523 | 269 394 324 . . 379 28 129 Remotely . | . . . . . . . . Salvage Created 1561 | 104 413 318 . . 538 59 129 Parts 109 | 18 31 20 . . 29 5 6 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 5 | . 3 . . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 30 | . 13 8 . . 8 1 . Guns 13 | . 4 5 . . 4 . . Cannons 13 | . 9 3 . . . 1 . AOE 4 | . . . . . 4 . . Classes Destroyed 10 | 1 2 . . . 6 1 . Tunneler 7 | 6 . 1 . . . . . Recycler 3 | . . . . . 2 . 1 Operator 1 | . . . . . 1 . . Watcher 2 | . . . . . 1 1 . Swarmer 8 | . 3 2 . . 3 . . Grunt 17 | . 10 6 . . 1 . . Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . 1 . . Sentry 2 | . . . . . 2 . . Programmer 1 | . . . . . . 1 . Best Kill Streak 6 | 2 3 2 . . 6 1 1 Combat Bots Only 3 | . 3 2 . . 3 1 . Max Kills in Single Turn 2 | 1 1 1 . . 2 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 164 | . 52 62 . . 36 14 . Missed 45 | . 12 15 . . 10 8 . Hits 119 | . 40 47 . . 26 6 . Melee 3 | . . . . . 3 . . Projectile 116 | . 40 47 . . 23 6 . Critical Strikes 4 | . 1 1 . . 2 . . Damage Taken 2011 | . 477 554 . . 485 73 422 Core 478 | . 84 151 . . 47 10 186 Absorbed by Shields 21 | . . . . . . 21 . Redirected to Shielding 40 | . . . . . 3 . 37 Regen/Repaired (Parts) 22 | . 22 . . . . . . Core Remaining (%) 73 | 100 . . . 6 91 98 . Volleys Fired 104 | 16 34 19 . . 27 6 2 Largest 2 | 2 2 2 . . 2 1 1 Hottest 98 | 40 91 91 . . 98 69 69 Shots Fired 192 | 25 68 38 . . 53 6 2 Gun 125 | 25 42 19 . . 39 . . Cannon 56 | . 26 19 . . 5 4 2 Launcher 11 | . . . . . 9 2 . Special . | . . . . . . . . Kinetic 115 | 25 42 19 . . 26 3 . Thermal 53 | . 26 19 . . 8 . . Explosive . | . . . . . . . . Electromagnetic 24 | . . . . . 19 3 2 Robot Hit Streak 10 | 8 5 7 . . 10 6 8 Robot Miss Streak 4 | 1 3 4 . . 3 2 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 129 | 19 40 24 . . 37 6 3 Core Hits 66 | 8 19 13 . . 19 6 1 Critical Kills 2 | . . . . . 1 . 1 Critical Parts Destroyed 2 | . 1 . . . 1 . . Critical Strikes 5 | . 1 . . . 3 . 1 Burn 1 | . . . . . 1 . . Destroy 3 | . 1 . . . 2 . . Smash 1 | . . . . . . . 1 Melee Attacks 11 | . 6 1 . . . 2 2 Impact 7 | . 2 1 . . . 2 2 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 6 | . 4 1 . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2587 | 264 607 483 . . 947 165 121 Guns 1225 | 248 295 181 . . 501 . . Cannons 776 | . 298 232 . . 67 121 58 Explosions 423 | . . . . . 379 44 . Melee 133 | . . 70 . . . . 63 Ramming 30 | 16 14 . . . . . . Kinetic 1081 | 248 295 181 . . 288 69 . Thermal 690 | . 298 232 . . 160 . . Explosive . | . . . . . . . . Electromagnetic 653 | . . . . . 499 96 58 Impact 133 | . . 70 . . . . 63 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 . . Average Corruption 1 | . . . . . 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . 4 . . Message Errors 1 | . . . . . 1 . . Matter Fused 1 | . . . . . 1 . . Energy Discharges 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 211 | . . 18 . . 4 . 189 Projectiles 18 | . . 18 . . . . . Explosions 193 | . . . . . 4 . 189 Melee . | . . . . . . . . Knockbacks 1 | . . . . . . 1 . Impact . | . . . . . . . . Kinetic 1 | . . . . . . 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 540 | . . . . . 118 . 422 Shots 11 | . . . . . 6 . 5 Rammed . | . . . . . . . . Targets Rammed 12 | 6 6 . . . . . . Kicked 12 | 6 6 . . . . . . Crushed . | . . . . . . . . Highest Temperature 258 | . 258 231 . . 117 124 84 Average Temperature 48 | . 57 75 . . 25 35 31 Received Heat Transfer 537 | . 198 258 . . 54 27 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 1 . . . . . Heat Transferred 1271 | . 555 407 . . 309 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 129 | 5 96 93 . . 129 45 51 Initial 3 | . 3 . . . . . . Average 23 | 1 25 27 . . 27 13 3 Influence Increases 1344 | 30 411 313 . . 346 123 121 Destroy 0b10 Robot/C 680 | . 260 220 . . 180 20 . Destroy 0b10 Robot/NC 65 | 30 . 5 . . 20 5 5 Destroy Leader 164 | . 60 50 . . 42 12 . Allied During Kill 9 | . . 8 . . 1 . . Successful Hack 55 | . 13 . . . 19 11 12 Disable Machine 105 | . 15 . . . 15 . 75 Destroy Structure 41 | . 3 . . . 9 . 29 Lose Combat Pursuer 225 | . 60 30 . . 60 75 . Influence Decreases 1293 | 25 416 286 27 . 346 123 70 Entered New Map 29 | . 2 . 27 . . . . Time Decay 970 | 25 367 246 . . 239 83 10 Lost Part 60 | . . . . . . . 60 Lost Ally 40 | . . 40 . . . . . Purge Threat 194 | . 47 . . . 107 40 . Squads Dispatched 15 | . 4 . . 1 5 4 1 Investigation 5 | . 1 . . . . 3 1 Extermination . | . . . . . . . . Reinforcement 5 | . 3 . . . 2 . . Assault 1 | . . . . 1 . . . Garrison 4 | . . . . . 3 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 2 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 7 | . 1 . . . 5 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 73 | . 26 12 . . 27 8 . Peak Tracking Total 9 | . 4 3 . . 9 4 . Tactical Retreats 13 | . 3 2 . . 5 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 6 | . 3 . . . . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 7 | . 1 . . . 1 . 5 Max in Single Turn 5 | . 1 . . . 1 . 5 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 24 | . 6 1 4 . 7 5 1 Terminals 14 | . 5 . . . 5 3 1 Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 58 | . 16 1 4 . 22 13 2 Successful 30 | . 8 1 4 . 12 4 1 Failed 28 | . 8 . . . 10 9 1 Catastrophic 6 | . 1 . . . 3 1 1 Database Lockouts . | . . . . . . . . Manual 29 | . 11 . . . 7 9 2 Terminals 42 | . 14 . . . 18 8 2 Fabricators 2 | . . . . . . 2 . Repair Stations 2 | . 2 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 5 | . . . . . 2 3 . Terminal Hacks 23 | . 6 1 4 . 10 2 . Record 6 | . . . 4 . 2 . . Robot Analysis 3 | . 3 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . 1 . . . . . Level Access Points 2 | . . . . . 1 1 . Terminal Index 2 | . 1 . . . 1 . . Unreport Threat 3 | . 1 . . . 1 1 . Surveillance Status 1 | . . . . . 1 . . Recall Reinforcements 2 | . . . . . 2 . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 Terminals 1 | . . . . . . . 1 Botnet 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 14 | . 5 . . . 4 4 1 Full Trace Events 5 | . . . . . 1 3 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 116 | . . . . . . 116 . Total Part Build Rating 3 | . . . . . . 3 . Parts Repaired 1 | . 1 . . . . . . Time 38 | . 38 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . 2 . . . . . . Non-combat 2 | . 2 . . . . . . Combat . | . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . parse_system 1 | . 1 . . . . . . check_alert 1 | . 1 . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 4 | . . 3 . 1 . . . Largest Group 3 | . . 3 . 1 1 . . Highest-Rated Group 40 | . . 40 . 31 31 . . Highest-Rated Ally 31 | . . 16 . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 22 | . . 16 . . 6 . . Total Damage 164 | . . 123 . . 41 . . Kills 4 | . . 3 . . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 5039 | 4 1578 999 1047 69 1004 250 88 Optics 380 | . . . . . 42 250 88 Structural 702 | . . . . . 364 250 88 Seismic 4639 | 4 1578 999 1047 69 942 . . ECM 81 | . . . . . 81 . . Robot Analysis Total 3 | . 3 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 5776 | 249 1942 1127 1047 69 1004 250 88 Spaces Moved 3295 | 157 875 457 552 34 644 450 126 Core 14 | 14 . . . . . . . Treads 102 | . 53 . . . 49 . . Legs 2477 | 143 822 457 552 34 469 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 702 | . . . . . 126 450 126 Fastest Speed 23 | 50 120 190 190 190 26 23 23 Average Speed 136 | 115 168 190 190 190 107 23 49 Slowest Speed 400 | 120 400 190 190 190 240 26 103 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . . . 1 2 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 6 92 69 83 14 47 20 4 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 1 | . 1 . . . . . . Terrain Destroyed 53 | . 1 . . . 7 . 45 Melee 1 | . 1 . . . . . . Projectile 1 | . . . . . 1 . . AOE 51 | . . . . . 6 . 45 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 4358 | 196 1269 678 551 37 901 581 145 Wait 617 | 3 227 180 . . 153 54 . Move 3282 | 156 874 456 551 33 641 445 126 Hop 3 | . . . . . 1 2 . Pick Up 76 | 7 42 7 . . 13 4 3 Fast Attach 13 | 4 . 1 . . 5 3 . Attach 21 | 3 9 . . . 6 1 2 Detach 5 | . 4 . . . . . 1 Swap 80 | . 35 6 . 4 21 8 6 Drop 75 | 1 32 8 . . 26 5 3 Fire 104 | 16 34 19 . . 27 6 2 Melee 11 | . 6 1 . . . 2 2 Ram . | . . . . . . . . Kick 12 | 6 6 . . . . . . Crush . | . . . . . . . . Escape Stasis 51 | . . . . . . 51 . Rewire 8 | . . . . . 8 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 250 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 454 | -10/Materials | Repaired Lgt. Nuclear Core 794 | -10/Materials | Discovered new exit (range 16) 1507 | -10/Materials | Discovered new exit (range 11) 1608 | -10/Materials | Discovered new exit (range 10) 1990 | -10/Materials | Discovered new exit (range 5) 2065 | -10/Materials | Discovered new exit (range 16) 2192 | -10/Materials | Entered Mines 2224 | -10/Mines | Found the Drone Emporium 2237 | -10/Mines | Found Prototype Device 2290 | -10/Mines | Learned location of Zion (-6) 2632 | -10/Mines | Learned location of Recycling (-9) 2667 | -10/Mines | Core integrity fell below 50% 2880 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2969 | -10/Mines | Core integrity fell below 20% 2981 | -10/Mines | Discovered new exit (range 14) 2996 | -10/Mines | Lost 3 allies 3027 | -10/Mines | Discovered new exit (range 8) 3310 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3312 | -10/Mines | Discovered new exit (range 5) 3319 | -10/Mines | Entered Exiles 3319 | -10/Exiles | Found Exiles lab abandoned 3344 | -10/Exiles | Discovered new exit (range 15) 4366 | -10/Exiles | Entered Mines 4367 | -9/Mines | Met a Derelict bent on vengeance 4410 | -9/Mines | Met a Derelict testing a Signal Generator 4424 | -9/Mines | Discovered new exit (range 8) 4435 | -9/Mines | Entered Materials 4435 | -8/Materials | Accompanied by 1 ally 4435 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4763 | -8/Materials | Build established: Scavenger-Mutant 4882 | -8/Materials | Garrison activated, responded to threat 5412 | -8/Materials | Identified exit to Factory 5439 | -8/Materials | Entered Factory 5439 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5626 | -7/Factory | Identified exit to Factory 5633 | -7/Factory | Fabricated Hvy. EM Shotgun? 5636 | -7/Factory | Garrison activated, responded to threat 5678 | -7/Factory | Build established: Sprinter 5689 | -7/Factory | Entered another Factory area 5689 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5777 | -6/Factory | Self-destructed Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 05765_ ALERT: Suspicious activity at Terminal F001. Dispatching Investigation squad. 05774_ Power Conduit explodes. 05774_ Cesium-ion Thruster destroyed. 05774_ Destroyed Cesium-ion Thruster. 05774_ Cesium-ion Thruster destroyed. 05774_ Destroyed Cesium-ion Thruster. 05774_ Lgt. Nuclear Core destroyed. 05774_ Destroyed Lgt. Nuclear Core. 05774_ Hammer destroyed. 05774_ Destroyed Hammer. 05774_ Cesium-ion Thruster destroyed. 05774_ Destroyed Cesium-ion Thruster. 05774_ VTOL Module destroyed. 05774_ Destroyed VTOL Module. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????################???????????????? | | ??????????????????################???????????????? | | ??????????????????## ##???????????????? | | ??????????????????## ##???????????????? | | ########??????????## ##???????????????? | | ########??????????## ##???????????????? | | ]] ##???????##### ####?????????????? | | ! ##???????##### ####?????????????? | | ] ##???????## # ; ##?????????????? | | ##???????## ; ##?????????????? | | ! ##???????### ###????????????? | | ########### ###????????????? | | +##+############# ##????????????? | | # ### @ ####???????????? | | # """" ###; ;####???????????? | | # """" # ##???????????? | | # """" # ##???????????? | | ### # """" # ##???????????? | | # # # ##???????????? | | + # # ##???????????? | | ! # # = # ###+##### ##???????????? | | # #########+# # ## ##???????????? | | # # ???????? ??????????? | | # # ????????? ?????????? | | + !] # ??????????"""""""????????? | | # ]] # ??????????"""""""????????? | | #= # ???????????"""???????????? | | # #### ### ?????????????????????????? | | # #### ### ?????????????????????????? | | # #### ##???????????????????????????? | | # """"""" #### ##???????????????????????????? | | # ^ """"""" #### ##???????????????????????????? | | ### ^""""""" #### ##???????????????????????????? | | ### """"""" #### ##???????????????????????????? | | ?## ^! == #### ##???????????????????????????? | | ?## !*= #### ##???????????????????????????? | | ?## """ ##?? ##???????????????????????????? | | ?## T" ##?? ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Core Shielding 20 Weapon Shielding 33 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hvy. EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. EM Shotgun | x1 | -7/Factory Repaired ---------- Lgt. Nuclear Core | 56% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Can't Catch Me GoHome() Just What I Needed Let's See Who's Tougher Party Time Challenges ------------ None Game ------ Seed JunkColdBay Manual? 0 Play Time 01:44:07 Cumulative 17.2 hours Start 2025.05.22 @ 08:31:36 End 2025.05.23 @ 08:39:59 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6f2f45e-8110-4aaa-964a-5089f435f45f