Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.03 @ 20:16:30 Player: Vectis Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (351) 1755 Value Destroyed (13033) 13033 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (3188) 3188 TOTAL SCORE: 29156 Bonus ------- High Alert Combat Kills 1856 Follower Combat Kills 1427 Met Data Miner 300 Met Imprinter 300 Friendly Fire -695 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Transport Network Coupler Improved System Shield > --- WEAPON (11) ------ (None) > --- INVENTORY (4) ---- Light Particle Reactor Smartbomb Launcher Plasma Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Fusion Compressor Advanced Heat Sink Advanced Heat Sink Advanced Target Analyzer Recoil Nullifier Improved Weapon Cycler > --- WEAPON ----------- Electrolaser Plasma Rifle Heavy Beamcaster Autogun Autogun Autogun Autogun Heavy Battle Rifle Heavy Battle Rifle Railgun Railgun > --- INVENTORY -------- Heavy Treads Advanced Heat Sink Transdimensional Reconstructor [Rating: 105] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Heavy Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Shock Bomb Launcher Slashing Weapon Makeshift Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Utility 4 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 . Weapon 9 | . . . 2 . 2 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . Parts Attached 337 | . 22 1 20 15 29 24 2 17 2 . 8 10 9 . 10 50 . 3 7 3 24 27 25 5 8 4 12 . Power 17 | . 2 1 . 2 1 2 . . . . . . . . 1 1 . . 1 . 1 2 1 . 1 . 1 . Engine 7 | . 2 . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . 1 1 . . 1 . . 2 1 . 1 . 1 . Propulsion 62 | . 4 . 7 7 6 5 . . . . 1 1 1 . 4 4 . 1 . . 9 2 1 5 1 1 2 . Treads 51 | . 4 . 5 7 6 5 . . . . 1 1 1 . 4 4 . 1 . . 9 2 1 . . . . . Leg 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Flight 7 | . . . . . . . . . . . . . . . . . . . . . . . . 5 1 1 . . Utility 83 | . 5 . 1 . . 4 2 2 . . 4 3 1 . 2 9 . 1 6 1 3 11 12 . 5 2 9 . Device 49 | . . . . . . 2 2 2 . . 3 2 . . 2 6 . 1 4 1 3 5 9 . 5 1 1 . Storage 10 | . 5 . 1 . . 1 . . . . . . 1 . . . . . 2 . . . . . . . . . Processor 7 | . . . . . . . . . . . 1 1 . . . 1 . . . . . . 2 . . . 2 . Hackware 8 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 5 . Protection 9 | . . . . . . 1 . . . . . . . . . . . . . . . 6 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 175 | . 11 . 12 6 22 13 . 15 2 . 3 6 7 . 3 36 . 1 . 2 11 12 11 . 1 1 . . Energy Gun 23 | . 1 . . . . . . . . . . . . . 1 14 . . . . . 4 2 . 1 . . . Energy Cannon 6 | . . . 1 3 2 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 101 | . 3 . 8 1 20 11 . 9 2 . 3 5 3 . 1 16 . . . . 8 4 7 . . . . . Ballistic Cannon 21 | . 5 . 2 . . . . . . . . . 3 . 1 3 . 1 . 1 1 3 1 . . . . . Launcher 17 | . 2 . 1 2 . 2 . 3 . . . 1 1 . . 1 . . . . 2 1 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 3 . . . . . . . 2 . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 2 1 . . . 2 . . . . . . 1 . . . 4 . 1 2 1 . . 2 . . Parts Lost 111 | . 1 . 1 . 14 11 . 4 . . 3 7 2 . 5 8 . 1 . 1 20 . 15 3 1 3 10 1 Power 6 | . . . . . 1 1 . . . . . 1 . . . . . . . . 1 . . . . . 2 . Propulsion 15 | . . . 1 . . 2 . . . . 1 . . . 1 . . . . . 3 . . 3 . 1 3 . Utility 16 | . . . . . . . . . . . 1 . . . . . . . . . 2 . 4 . 1 2 5 1 Weapon 74 | . 1 . . . 13 8 . 4 . . 1 6 2 . 4 8 . 1 . 1 14 . 11 . . . . . Highest Loss Streak 10 | . 1 . 1 . 2 3 . 3 . . 2 4 1 . 2 3 . 1 . 1 7 . 10 3 1 3 10 1 Average Slot Usage (%) 92 | . 97 100 98 99 98 97 100 96 94 100 99 95 89 93 92 96 100 96 98 98 77 71 89 14 23 29 39 10 Engine 4 | . 14 6 . 9 7 5 7 7 7 7 6 3 . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 3 4 5 5 4 5 2 3 4 . 2 4 2 . Treads 14 | . 22 28 21 22 18 14 15 14 14 14 12 12 12 12 11 10 11 11 11 11 9 4 5 . . . . . Device 6 | . . . . . . 5 7 11 14 14 12 9 6 6 5 8 11 11 9 11 14 6 16 . 10 9 3 . Storage 14 | . 25 28 22 22 18 15 15 14 14 14 12 12 12 12 12 11 11 11 11 11 9 . . . . . . . Processor 2 | . . . . . . . . . . . . 2 6 6 6 5 5 5 5 5 5 5 5 . . . 2 3 Energy Gun 2 | . 1 . . . . . . . . . . . . . 2 12 . . . . . 14 14 . 2 3 . . Energy Cannon 1 | . . . 5 10 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 37 | . 21 . 34 33 52 51 53 44 39 50 55 54 48 43 31 31 55 52 50 48 30 16 30 . . . . . Ballistic Cannon 3 | . 4 28 4 . . . . . . . . . 3 12 17 7 . . 5 4 2 7 4 . . . . . Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . Heaviest Build 143 | 9 75 75 82 85 87 100 95 100 102 102 109 109 110 110 131 143 124 127 127 123 128 106 95 . 28 30 27 . Greatest Support 75 | 20 40 40 40 40 40 44 44 44 44 44 44 42 42 42 42 51 51 51 51 51 75 70 70 30 33 36 36 3 Greatest Overweight (x) 27 | . 1 1 26 2 27 4 2 2 2 2 2 2 2 2 6 6 2 2 2 2 2 1 1 . . . 2 . Average Overweight (x) 1 | . . 1 2 1 1 2 2 1 2 2 2 2 2 2 2 2 2 2 2 2 1 . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 4 4 4 4 4 4 Average Capacity 17 | . 13 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 4 4 4 4 4 4 4 Most Carried 20 | . 20 20 20 20 20 20 20 20 17 18 19 18 20 20 20 20 20 20 20 20 20 4 4 4 4 4 4 4 Average Carried 16 | . 11 19 19 19 18 17 20 18 16 16 17 17 19 20 19 19 20 19 19 19 19 3 3 3 3 3 3 4 Final Capacity 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 4 4 4 4 4 4 4 Final Carried 20 | 6 20 20 20 20 19 20 20 17 16 18 17 17 20 20 19 20 20 20 20 20 4 4 . 4 3 4 4 4 Class Distribution -------------------- 50% | Scavenger-Executioner 15% | Hauler-Executioner 7% | Mutant 7% | Commander-Gunner 5% | Hauler-Gunner 4% | Hauler-Mutant 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Gunner | -9/Materials Commander-Gunner | -9/Storage Scavenger-Executioner | -8/Materials Hauler-Executioner | -7/Factory Hauler-Executioner | -7/Lower Caves Hauler-Executioner | -7/Lower Caves Hauler-Executioner | -7/Zion Scavenger-Executioner | -6/Proximity Caves Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Data Miner Scavenger-Executioner | -5/Proximity Caves Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Zhirov Scavenger-Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Derelict-Tank | -4/Waste Derelict-Executioner | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -2/Testing Hacker-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Tes Acc Com Matter Collected 15887 | 200 597 433 803 612 1611 1960 119 197 154 367 1135 830 138 . 485 1557 . 261 . 657 1374 402 1582 . 239 . 174 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16920 | . 790 . 562 1356 2436 2506 149 116 135 110 1233 853 84 . 322 1430 . 297 . 406 1525 . 2246 . 118 . 246 . Parts 795 | . 58 . 36 71 113 120 5 9 . 8 52 29 6 . 17 58 . 12 . 12 70 . 102 . 5 . 12 . Haulers Intercepted 17 | . 2 . 1 5 3 1 . . . . . . . . . 1 . . . . . . 1 . 1 . 2 . Recyclers Shooed 6 | . 3 . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 99 | . . . . . . . 4 8 . 6 . 24 11 . 26 . . 8 . 12 . . . . . . . . Prevented 10 | . . . . . . . . 3 . . . 2 1 . . . . 4 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Tes Acc Com Combat Hostiles Destroyed 262 | . 17 2 15 16 45 36 3 4 . 2 10 17 3 . 7 18 . 4 . 5 22 . 36 . . . . . Guns 225 | . 7 . 13 9 41 34 3 1 . 2 10 16 2 . 7 17 . 3 . 5 20 . 35 . . . . . Cannons 21 | . 6 2 2 7 4 . . . . . . . . . . . . . . . . . . . . . . . AOE 16 | . 4 . . . . 2 . 3 . . . 1 1 . . 1 . 1 . . 2 . 1 . . . . . Classes Destroyed 18 | . 7 1 2 1 2 3 . . . . . . . . 1 . . . . . . . 1 . . . . . Worker 18 | . 2 . . 1 4 4 . . . . 2 . . . . . . . . . . . 4 . . . 1 . Builder 13 | . 3 . . 1 2 4 . . . . 1 . . . . . . . . . 1 . 1 . . . . . Tunneler 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 2 . 1 5 3 1 . . . . . . . . . 1 . . . . . . 1 . 1 . 2 . Recycler 26 | . 3 . 2 3 2 7 . . . . 4 . . . . 2 . . . . 2 . 1 . . . . . Operator 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Drone 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 7 | . 2 . . 2 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . Swarmer 70 | . 9 . 7 . 12 6 . 4 . . . 6 3 . 4 5 . . . . 5 . 9 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 99 | . 8 . 5 7 21 19 3 . . . 3 6 . . 1 5 . . . 3 3 . 15 . . . . . Brawler 7 | . . . . . . 1 . . . . . 2 . . . . . 2 . . 1 . 1 . . . . . Duelist 7 | . . . . . 2 . . . . . . 1 . . . . . . . . 1 . 3 . . . . . Sentry 40 | . . . 3 9 8 5 . . . . 3 2 . . 1 4 . 1 . . 3 . 1 . . . . . Hunter 13 | . . . . . 2 2 . . . 1 2 . . . . . . . . 2 2 . 2 . . . . . Programmer 21 | . . . . . . 3 . . . 1 2 . . . . 4 . . . . 7 . 4 . . . . . Behemoth 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 12 | . 5 1 5 5 6 12 2 4 . 1 4 7 2 . 4 5 . 3 . 3 6 . 9 . 1 . 2 . Combat Bots Only 9 | . 3 1 5 4 5 7 2 4 . 1 4 7 2 . 4 5 . 3 . 3 5 . 9 . . . . . Max Kills in Single Turn 3 | . 3 1 3 2 2 3 1 3 . 1 3 2 1 . 2 2 . 1 . 1 2 . 3 . 1 . 1 . Gunslinging 2 | . . . 2 . 1 2 . . . . . 1 . . . 1 . . . . 1 . 1 . . . . . Exploded 3 | . 2 . . . . 2 . 3 . . . 1 1 . . 1 . 1 . . 2 . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Tes Acc Com Damage Taken 21153 | . 596 91 482 604 2619 2064 121 249 . 152 571 881 216 . 727 1352 . 147 . 513 3505 . 3071 290 290 397 1670 545 Core 4132 | . 114 . 60 86 412 262 . 12 . 29 21 53 . . 57 313 . . . 22 497 . 159 160 176 92 1088 519 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 78 | . . . . . . . . . . . . . . . . . . . . . . . 78 . . . . . Core Remaining (%) 65 | 100 . 54 . 63 25 . . . . 56 . . . . 84 . . . . 66 . . 42 87 . 81 . . Volleys Fired 672 | . 68 11 32 59 122 74 4 3 . 5 27 25 8 . 18 41 . 4 . 13 60 1 93 . 4 . . . Largest 11 | . 2 2 4 4 6 7 7 7 . 7 9 9 2 . 9 10 . 9 . 9 8 4 11 . 1 . . . Hottest 690 | . 80 70 137 137 222 191 166 200 . 181 237 242 56 . 341 690 . 255 . 255 247 132 491 . 94 . . . Shots Fired 3494 | . 134 19 124 206 725 470 27 16 . 35 239 130 10 . 112 238 . 36 . 107 345 6 511 . 4 . . . Gun 3292 | . 106 . 117 154 711 465 27 12 . 35 239 125 7 . 83 215 . 36 . 107 334 6 509 . 4 . . . Cannon 158 | . 23 19 6 49 14 . . . . . . . . . 29 15 . . . . 2 . 1 . . . . . Launcher 44 | . 5 . 1 3 . 5 . 4 . . . 5 3 . . 8 . . . . 9 . 1 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3225 | . 110 19 117 154 711 465 27 12 . 35 239 125 7 . 105 204 . 36 . 107 336 6 410 . . . . . Thermal 213 | . 19 . 6 49 14 . . . . . . . . . . 21 . . . . . . 100 . 4 . . . Explosive 9 | . 5 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 47 | . . . . . . 5 . 4 . . . 5 3 . 7 13 . . . . 9 . 1 . . . . . Robot Hit Streak 29 | . 24 4 10 29 15 15 13 5 . 6 10 10 7 . 4 23 . 7 . 12 13 3 22 . 4 . . . Robot Miss Streak 10 | . 5 2 10 3 9 5 2 6 . 3 10 5 . . 7 6 . 1 . 5 6 1 7 . . . . . Penetration Max 2 | . . . . . . 1 . . . . 1 1 . . . 1 . . . . 1 . 2 . . . . . Secondary Targets 54 | . . . 4 1 6 10 1 . . . 2 7 . . 1 2 . . . . 4 . 16 . . . . . Max Gunslinging Chain 3 | . . . 2 1 1 3 1 . . . 1 1 . . 1 1 . . . . 1 . 2 . . . . . Shots Hit Robots 2184 | . 87 13 63 119 449 276 17 6 5 25 147 90 4 . 65 165 . 23 . 55 212 4 351 . 4 . 4 . Core Hits 840 | . 52 3 26 41 148 101 8 7 2 8 62 54 3 . 34 68 . 5 . 20 63 1 124 . 2 . 7 1 Critical Hits 85 | . 3 . . 4 6 6 . . . . 1 2 . . 8 17 . 1 . 8 20 . 9 . . . . . Critical Kills 26 | . . . . 2 3 2 . . . . . 2 . . 2 7 . 1 . 1 4 . 2 . . . . . Critical Parts Destroyed 54 | . 2 . . 2 3 4 . . . . 1 . . . 4 9 . . . 7 15 . 7 . . . . . Melee Attacks 43 | . . . . . . . . 18 5 . . . . . . 4 . . . 7 . . . . . . 9 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 34 | . . . . . . . . 18 5 . . . . . . 4 . . . 7 . . . . . . . . Piercing 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34364 | . 1358 200 933 1796 3851 3727 263 229 589 274 2378 1501 147 . 838 2589 . 300 . 800 4120 101 7661 . 122 . 573 14 Guns 28968 | . 646 . 848 1131 3634 3521 263 101 . 274 2378 1368 69 . 581 2183 . 300 . 800 3810 101 6838 . 122 . . . Cannons 1830 | . 269 200 81 665 217 . . . . . . . . . 257 70 . . . . 26 . 45 . . . . . Explosions 2390 | . 443 . 4 . . 206 . 128 . . . 133 78 . . 336 . . . . 284 . 778 . . . . . Melee 1138 | . . . . . . . . . 589 . . . . . . . . . . . . . . . . . 549 . Ramming 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 14 Kinetic 27293 | . 814 200 848 1131 3634 3521 263 101 . 274 2378 1368 69 . 787 1806 . 300 . 800 3836 101 5062 . . . . . Thermal 4209 | . 101 . 81 665 217 96 . . . . . . . . . 371 . . . . . . 2556 . 122 . . . Explosive 671 | . 443 . 4 . . . . . . . . . . . . . . . . . 224 . . . . . . . Electromagnetic 1015 | . . . . . . 110 . 128 . . . 133 78 . 51 412 . . . . 60 . 43 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 589 | . . . . . . . . . 589 . . . . . . . . . . . . . . . . . . . Piercing 549 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 549 . Highest Corruption 14 | . . 1 . . 1 4 4 4 4 . 1 1 1 1 1 2 2 2 2 2 9 9 14 . . 2 . . Average Corruption 3 | . . 1 . . 1 2 4 4 4 . 1 1 1 1 1 1 2 2 2 2 7 9 9 . . 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 288 | . . 4 . . 18 10 8 12 7 . 3 6 1 2 5 12 3 6 6 6 37 24 118 . . . . . Message Errors 50 | . . 2 . . 7 3 1 1 2 . . 1 . . 1 1 . 1 4 2 8 5 11 . . . . . Matter Fused 35 | . . . . . . . 3 6 3 . . . . . . . . . . . 3 4 16 . . . . . Heat Flow Errors 18 | . . . . . . 2 . . 1 . . . . . . 1 1 1 . 1 3 5 3 . . . . . Energy Discharges 33 | . . 1 . . 3 . 1 3 1 . . 2 1 2 2 3 2 2 1 2 . 3 4 . . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Data Loss (minor) 24 | . . 1 . . 1 1 1 . . . . 1 . . . 1 . 2 1 . 5 1 9 . . . . . Data Loss (major) 8 | . . . . . . . . . . . . . . . . . . . . . 2 3 3 . . . . . Misfires 8 | . . . . . . . . . . . . . . . . . . . . . 1 2 5 . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Targeting Errors 99 | . . . . . 7 4 1 2 . . 3 2 . . 2 5 . . . 1 13 1 58 . . . . . Weapon Failures 9 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 . 6 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 471 | . 25 . . . 19 5 . . 243 . . 4 . . 8 64 . . . . 97 . 6 . . . . . Projectiles 26 | . 16 . . . 2 . . . . . . . . . 8 . . . . . . . . . . . . . Explosions 202 | . 9 . . . 17 5 . . . . . 4 . . . 64 . . . . 97 . 6 . . . . . Melee 243 | . . . . . . . . . 243 . . . . . . . . . . . . . . . . . . . Knockbacks 13 | . 4 5 . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . 3 5 . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . Secondary 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 300 | . . . . . 77 . . . . . . 26 . . . 117 . . . . 7 . 55 . . . 12 6 Shots 10 | . . . . . 1 . . . . . . 2 . . . 4 . . . . 1 . 2 . . . . . Rammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 Targets Rammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 583 | . 170 60 189 412 570 449 186 120 222 306 503 422 . . 452 583 98 362 . 509 204 187 403 . 3 . . . Average Temperature 126 | . 55 23 55 124 156 122 77 69 121 134 137 184 . . 166 156 73 143 . 227 80 81 105 . 3 . . . Received Heat Transfer 3276 | . 156 . 108 243 837 525 63 30 . . 84 198 . . 75 144 . 24 . 27 222 . 405 . 63 63 9 . Effects 54 | . . . . 1 30 3 . . . . . 4 . . 2 7 . . . 4 . . 3 . . . . . Shutdowns 8 | . . . . . 2 1 . . . . . . . . . 3 . . . 1 . . 1 . . . . . Energy Bleed 6 | . . . . 1 3 . . . . . . . . . . . . . . . . . 2 . . . . . Interference 17 | . . . . . 9 1 . . . . . 3 . . 2 . . . . 2 . . . . . . . . Matter Decay 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 6 | . . . . . 4 . . . . . . 1 . . . . . . . 1 . . . . . . . . Damage (minor) 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Damage (major) 9 | . . . . . 7 . . . . . . . . . . 2 . . . . . . . . . . . . Damage (core) 4 | . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Total Turns 149 | . . . . . . . . . . . . . . . . . . . . . . . 149 . . . . . Longest Duration 27 | . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . 2 . . . . . . . . . . 3 . . . . . . 4 . . . . . Heat Transferred 6446 | . 296 . 148 1184 370 150 . . . . . . . . . 700 . . . . . . 3450 . 148 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Tes Acc Com Peak Influence 1450 | . 225 40 195 357 464 999 . . . . 375 . . . . 625 . . . . 368 151 1450 1198 695 402 647 275 Average Influence 263 | . 83 8 42 111 220 540 . . . . 152 . . . . 168 . . . . 172 76 891 843 671 386 348 268 Maximum Alert Level 4 | . 1 . . 1 2 3 . . . . 1 . . . . 2 . . . . 1 . 4 4 2 2 2 1 Low Security (%) 59 | . 89 100 100 77 49 . . . . . 76 . . . . 84 . . . . 66 100 11 . . . . . Level 1 22 | . 10 . . 22 43 48 . . . . 23 . . . . . . . . . 33 . . . . 77 73 100 Level 2 8 | . . . . . 7 21 . . . . . . . . . 15 . . . . . . 20 . 100 22 26 . Level 3 6 | . . . . . . 30 . . . . . . . . . . . . . . . . 23 77 . . . . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . 44 22 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . 2 . . 3 8 8 . . . . 6 . . . . 10 . . . . 8 . 13 1 1 3 4 2 Investigation 20 | . 1 . . 1 2 3 . . . . 1 . . . . 2 . . . . 2 . 1 1 1 3 2 . Extermination 11 | . . . . . . 2 . . . . 1 . . . . 2 . . . . 3 . 2 . . . 1 . Reinforcement 20 | . 1 . . 2 3 1 . . . . 2 . . . . 5 . . . . 2 . 1 . . . 1 2 Assault 10 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 8 . . . . . Garrison 8 | . . . . . 3 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Tes Acc Com Distress Signals 25 | . 3 1 1 1 6 3 . . . . 1 . . . . . . . . . . . 3 1 2 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 455 | . 25 4 24 24 71 50 4 6 . 2 12 17 3 . 16 19 . 4 . 5 27 6 53 11 11 16 34 11 Peak Tracking Total 18 | . 5 4 7 5 7 10 3 4 . 1 3 7 3 . 4 4 . 3 . 3 5 5 7 7 9 16 18 10 Tactical Retreats 33 | . 2 1 3 2 6 3 1 . . . . 1 . . 4 1 . . . . . . 1 1 1 2 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Tes Acc Com Traps Triggered 9 | . . . . . 1 4 . . . . . . . . . 2 . . . . 1 . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Tes Acc Com Machines Disabled 46 | . . . . 3 3 7 . . . . 4 . . . 1 5 . . . . 13 . 10 . . . . . Max in Single Turn 5 | . . . . 1 2 2 . . . . 3 . . . 1 2 . . . . 3 . 5 . . . . . Garrison Access 5 | . . . . . . 2 . . . . 1 . . . . . . . . . 1 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Tes Acc Com Machines Accessed 87 | . 8 1 6 11 11 7 1 . 1 . 2 1 1 4 1 6 . . 4 1 7 . 2 3 1 2 6 . Terminals 49 | . 6 . 5 10 8 3 1 . . . 1 . . . . 2 . . . 1 3 . 1 2 . 2 4 . Fabricators 10 | . . . . . . 2 . . . . . . . . . 2 . . . . 2 . 1 1 1 . 1 . Repair Stations 8 | . 1 . . 1 2 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Total Hacks 259 | . 17 1 18 38 38 16 2 . 2 . 7 1 1 25 1 18 . . 17 2 16 . 6 9 2 6 16 . Successful 157 | . 9 1 8 20 20 8 2 . 2 . 1 1 1 25 1 14 . . 17 1 8 . 1 5 1 1 10 . Failed 102 | . 8 . 10 18 18 8 . . . . 6 . . . . 4 . . . 1 8 . 5 4 1 5 6 . Catastrophic 17 | . . . 2 3 4 2 . . . . 1 . . . . . . . . . 2 . . . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 110 | . 14 . 14 28 24 2 2 . . . 5 . . . . 1 . . . 2 3 . . 5 . . 10 . Terminals 153 | . 13 . 17 37 31 6 2 . . . 5 . . . . 4 . . . 2 8 . 3 6 . 6 13 . Fabricators 26 | . . . . . . 5 . . . . . . . . . 6 . . . . 5 . 3 3 2 . 2 . Repair Stations 17 | . 3 . . 1 5 3 . . . . . . . . . 2 . . . . 2 . . . . . 1 . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 2 . . . . . . . . . . 6 . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . . 2 . . . . . . . . . 1 . . . . . . . Terminal Hacks 86 | . 2 1 5 12 6 2 1 . 2 . . 1 1 25 1 3 . . 17 1 2 . . 2 . 1 1 . Record 18 | . . . . . . . . . . . . 1 . 11 1 . . . 5 . . . . . . . . . Part Schematic 12 | . . . . . 1 . 1 . 2 . . . . 4 . . . . 4 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 8 | . . . . 1 . . . . . . . . . 3 . . . . 4 . . . . . . . . . Open Door 6 | . . 1 . 4 . . . . . . . . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Index 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . . . 3 4 2 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 18 | . . . . . . 3 . . . . . . . . . 5 . . . . 3 . 1 3 1 . 2 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 9 | . . . . . . 2 . . . . . . . . . 2 . . . . 1 . 1 1 1 . 1 . Build 8 | . . . . . . 1 . . . . . . . . . 3 . . . . 2 . . 1 . . 1 . Repair Station Hacks 11 | . 2 . . . 4 2 . . . . . . . . . . . . . . 2 . . . . . 1 . Scan Component 5 | . 1 . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . . . Repair 5 | . 1 . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 2 . . . . . . . . . . 5 . . . . . . . . . . . . Insert Component 4 | . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . Analyze 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 33 | . 5 . 3 8 8 . 1 . . . 1 . . . . 1 . . . . . . . . . . 6 . Terminals 32 | . 4 . 3 8 8 . 1 . . . 1 . . . . 1 . . . . . . . . . . 6 . Track 16 | . 4 . 2 4 5 . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . . . . 4 3 . . . . . 1 . . . . 1 . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Disrupt 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . Sabotage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 7 . 6 11 11 7 1 . . . 2 . . . . 5 . . . 1 5 . 2 3 1 2 5 . Full Trace Events 12 | . . . . . 2 2 . . . . 1 . . . . 1 . . . . 2 . 1 1 . 2 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 2 . 1 . 2 . . . . 4 . 2 . . 4 . . . . . . . . . Parts Built 8 | . . . . . . 2 . . . . . . . . . 3 . . . . 2 . . . . . 1 . Matter 1910 | . . . . . . 146 . . . . . . . . . 657 . . . . 438 . . 318 . . 351 . Time 714 | . . . . . . 73 . . . . . . . . . 232 . . . . 232 . . 84 . . 93 . Total Part Build Rating 28 | . . . . . . 6 . . . . . . . . . 9 . . . . 6 . . . . . 7 . Parts Repaired 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Time 176 | . 26 . . . 77 13 . . . . . . . . . . . . . . 60 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 2 . . . . . . . . . . . . . . . . 4 . . . . . Machine Destruction 6 | . . . . . . 2 . . . . . . . . . . . . . . . . 4 . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Tes Acc Com Total Allies 35 | . . 3 . 10 . . . . . . . 2 . . 1 . . . . . . 19 . . . . . . Largest Group 19 | . . 3 . 10 8 . . . . . . 2 2 1 2 . . . . . . 19 15 . . . . . Highest-Rated Group 696 | . . 40 . 88 64 . . . . . . 52 52 32 126 . . . . . . 696 596 . . . . . Highest-Rated Ally 94 | . . 16 . 16 8 . . . . . . 32 32 32 94 . . . . . . 50 50 . . . . . Total Orders 33 | . . . . 16 5 . . . . . . 1 2 . . 6 . . . . . . . . 1 . 2 . STAY 5 | . . . . 4 . . . . . . . . 1 . . . . . . . . . . . . . . . FOLLOW 4 | . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . EXPLORE 24 | . . . . 9 5 . . . . . . 1 . . . 6 . . . . . . . . 1 . 2 . Ally Attacks 349 | . . 17 . 68 25 . . . . . . . 11 . 14 . . . . . . 68 128 . . . 18 . Total Damage 9047 | . . 128 . 597 251 . . . . . . . 283 . 433 . . . . . . 3116 3998 . . . 241 . Kills 55 | . . 1 . 13 2 . . . . . . . 3 . 6 . . . . . . 10 20 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Tes Acc Com Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . 1 1 1 2 . 1 1 . 1 . 1 1 . 1 . . . . . . . . Drone Launches 38 | . . . . 16 . . . . . . . 2 . . . 12 . . . . . . . . 4 . 4 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Tes Acc Com Turns Passed 26001 | . 1657 786 951 2481 2627 1849 367 718 1811 523 523 1252 721 150 1009 1528 296 913 325 788 1547 791 1585 126 152 79 402 44 Spaces Moved 12817 | 1 776 412 333 1039 1001 751 182 343 936 272 213 569 340 79 433 603 149 447 154 356 671 481 741 248 314 190 703 80 Core 511 | . . . 1 . 1 . . . . . . . . . . . . . . . 29 173 58 58 . . 111 80 Treads 10876 | . 634 412 331 1039 1000 751 182 343 936 272 213 569 340 79 433 603 149 447 154 356 642 308 683 . . . . . Legs 144 | 1 142 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight 1285 | . . . . . . . . . . . . . . . . . . . . . . . . 190 314 190 591 . Fastest Speed 34 | 120 120 180 180 180 180 165 185 165 185 185 185 192 192 192 192 200 200 200 200 200 50 50 50 34 37 34 34 50 Average Speed 169 | 120 156 180 203 199 198 195 185 184 185 185 185 192 192 192 210 205 200 200 200 200 185 131 163 42 37 37 36 50 Slowest Speed 1400 | 120 180 180 1350 200 1400 240 185 185 185 185 192 192 192 192 280 280 200 200 200 200 200 180 180 50 40 40 200 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . . . . . . . . . . . . . . . . 10 10 5 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 88 64 31 97 88 29 37 51 85 45 7 75 61 68 69 46 32 57 60 49 17 95 21 14 16 38 27 5 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 9 | . 1 . . . . . 1 . 1 . . 1 . 1 . . 1 . 3 . . . . . . . . . Known Exits Taken 7 | . . . 1 . . 1 . . . 1 1 . . . . 1 . . . . . . 1 . . 1 . . Unknown Exits Taken 19 | 1 1 1 . 1 1 . 1 1 1 . . 1 1 1 1 . 1 1 1 1 . . . 1 1 . 1 . Scrap Searched 15 | . . . . . . . 2 1 2 1 . 2 4 . 1 . . 2 . . . . . . . . . . Spaces Dug 52 | . . . . 20 . . . 17 . . . . . . . 4 . . . 7 . . . . . . 4 . Terrain Destroyed 396 | . 34 . 10 27 25 62 . 17 . . 26 1 . . 22 47 . 5 . 25 32 . 59 . . . 4 . Melee 32 | . . . . . . . . 17 . . . . . . . 4 . . . 7 . . . . . . 4 . Projectile 131 | . . . . 1 . 14 . . . . 3 1 . . 22 9 . 5 . 18 32 . 26 . . . . . AOE 233 | . 34 . 10 26 25 48 . . . . 23 . . . . 34 . . . . . . 33 . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Tes Acc Com Total 15657 | . 1103 441 535 1322 1372 957 205 386 1010 282 282 671 399 78 485 800 148 464 172 401 857 633 969 256 329 191 825 84 Wait 1473 | . 196 11 124 181 189 74 16 . 68 2 28 59 33 . 18 67 . 3 1 20 83 106 81 11 9 . 93 . Move 12733 | . 775 411 332 1038 1000 750 181 342 935 271 212 568 339 78 432 602 148 446 153 355 671 480 740 228 296 178 692 80 Hop 26 | . . . . . . . . . . . . . . . . . . . . . . . . 9 7 5 5 . Pick Up 130 | . 23 3 8 6 19 25 1 . . 3 6 1 5 . 2 6 . 3 2 1 4 4 4 2 1 1 . . Fast Attach 174 | . 4 1 12 2 6 5 . 6 . . . 3 4 . 6 32 . 1 7 . 14 24 20 5 8 4 10 . Attach 68 | . 2 . 4 1 16 13 . 3 1 . 5 2 2 . 3 3 . . . . 6 3 3 . . . 1 . Detach 7 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 2 . . . . 2 . Swap 97 | . 16 . 4 12 7 6 2 9 1 . 3 5 3 . 1 15 . 2 1 3 4 . 2 . . . 1 . Drop 197 | . 18 4 19 15 13 8 1 5 . 1 1 . 5 . 5 23 . 5 8 2 14 13 26 1 2 2 6 . Fire 672 | . 68 11 32 59 122 74 4 3 . 5 27 25 8 . 18 41 . 4 . 13 60 1 93 . 4 . . . Melee 43 | . . . . . . . . 18 5 . . . . . . 4 . . . 7 . . . . . . 9 . Ram 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Rewire 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 19 | . . . . 8 . . . . . . . 1 . . . 6 . . . . . . . . 2 . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / Ext x2) -4/Waste -4/Factory -3/Research (discovered 4 exits: *Res / Arm / Qua x2) -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Repaired Lgt. Assault Rifle 331 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 11) 500 | -10/Materials | Discovered new exit (range 8) 689 | -10/Materials | Discovered new exit (range 9) 1280 | -10/Materials | Discovered new exit (range 10) 1585 | -10/Materials | Build established: Hauler-Mutant 1658 | -10/Materials | Entered Mines 1663 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1794 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1802 | -10/Mines | Assembled infested the area 2136 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2431 | -10/Mines | Discovered new exit (range 7) 2444 | -10/Mines | Entered Materials 2444 | -9/Materials | Evolved 2 slots: Weapon x2 2445 | -9/Materials | Identified exit to Storage 2745 | -9/Materials | Build established: Hauler-Gunner 2925 | -9/Materials | Discovered new exit (range 13) 3395 | -9/Materials | Entered Storage 4012 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4304 | -9/Storage | Build established: Commander-Gunner 5022 | -9/Storage | Discovered new exit (range 60) 5876 | -9/Storage | Entered Materials 5876 | -8/Materials | Accompanied by 13 allies 5876 | -8/Materials | Evolved 2 slots: Weapon x2 5971 | -8/Materials | Garrison activated, responded to threat 6493 | -8/Materials | Build established: Scavenger-Executioner 6974 | -8/Materials | Discovered new exit (range 16) 7298 | -8/Materials | Core integrity fell below 50% 7704 | -8/Materials | Discovered new exit (range 4) 7929 | -8/Materials | Repaired Imp. Assault Rifle 8102 | -8/Materials | Discovered new exit (range 3) 8270 | -8/Materials | Repaired Lgt. Assault Rifle 8503 | -8/Materials | Entered Factory 8503 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8663 | -7/Factory | Identified exit to Lower Caves 8801 | -7/Factory | Fabricated Minigun (x2) 9289 | -7/Factory | Destroyed 7 combat bots 9313 | -7/Factory | Build established: Hauler-Executioner 9384 | -7/Factory | Discovered new exit (range 15) 9781 | -7/Factory | Garrison activated, responded to threat 9916 | -7/Factory | Destroyed 7 combat bots 9919 | -7/Factory | Lost 3 parts (2n1w) 10097 | -7/Factory | Repaired Hcp. Storage Unit 10352 | -7/Factory | Entered Lower Caves 10659 | -7/Lower Caves | Discovered new exit (range 15) 10719 | -7/Lower Caves | Entered another Lower Caves area 11005 | -7/Lower Caves | Found Alien Artifact 11005 | -7/Lower Caves | Identified Core Expander 11005 | -7/Lower Caves | Installed Core Expander, added new Utility slot 11079 | -7/Lower Caves | Lost 3 parts (3w) 11425 | -7/Lower Caves | Discovered new exit (range 8) 11428 | -7/Lower Caves | Learned 4 Factory zone layouts 11434 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11437 | -7/Lower Caves | Entered Zion 11462 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11541 | -7/Zion | Given A8's code to call for help 11578 | -7/Zion | Discovered new exit (range 11) 11634 | -7/Zion | System corruption cleaned by Quarantine Array 11750 | -7/Zion | Learned location of Warlord (-4) 11844 | -7/Zion | Learned Factory emergency access door positions 12037 | -7/Zion | Received a visual enhancement algorithm 12172 | -7/Zion | Learned Factory stockpile data 13049 | -7/Zion | Build established: Scavenger-Executioner 13248 | -7/Zion | Entered Proximity Caves 13591 | -6/Proximity Caves | Learned Factory emergency access door positions 13663 | -6/Proximity Caves | Identified exit to Factory 13771 | -6/Proximity Caves | Entered Factory 13771 | -6/Factory | Evolved 2 slots: Weapon x2 13783 | -6/Factory | Discovered new exit (range 10) 13955 | -6/Factory | Discovered new exit (range 16) 14213 | -6/Factory | Garrison activated, responded to threat 14262 | -6/Factory | Identified exit to Lower Caves 14294 | -6/Factory | Entered Lower Caves 14316 | -6/Lower Caves | Encountered a Warlord checkpoint 14973 | -6/Lower Caves | Lost 4 parts (1p3w) 15164 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15355 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15401 | -6/Lower Caves | Destroyed 7 combat bots 15462 | -6/Lower Caves | Learned location of Extension (-4) 15533 | -6/Lower Caves | Discovered new exit (range 6) 15546 | -6/Lower Caves | Entered another Lower Caves area 15546 | -6/Lower Caves | Accompanied by 2 allies 15556 | -6/Lower Caves | Discovered new exit (range 11) 16055 | -6/Lower Caves | Encountered a Warlord checkpoint 16232 | -6/Lower Caves | Discovered new exit (range 5) 16267 | -6/Lower Caves | Entered Data Miner 16267 | -6/Data Miner | Accompanied by 1 ally 16267 | -6/Data Miner | Discovered new exit (range 6) 16304 | -6/Data Miner | Met Data Miner 16337 | -6/Data Miner | Learned location of Section 7 (-3) 16337 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16367 | -6/Data Miner | Received God Mode back door access code from Data Miner 16417 | -6/Data Miner | Entered Proximity Caves 16417 | -5/Proximity Caves | Accompanied by 1 ally 16531 | -5/Proximity Caves | Escorted by Enhanced Grunt 16686 | -5/Proximity Caves | Learned Factory garrison access intel 16749 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16897 | -5/Proximity Caves | Found Prototype Device 16897 | -5/Proximity Caves | Identified Exp. Thermal Shield 16935 | -5/Proximity Caves | Spotted B-75 Beast 16945 | -5/Proximity Caves | Destroyed B-75 Beast 17310 | -5/Proximity Caves | Discovered new exit (range 9) 17373 | -5/Proximity Caves | Found Alien Artifact 17426 | -5/Proximity Caves | Entered Factory 17426 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 17427 | -5/Factory | Identified exit to Upper Caves 17429 | -5/Factory | Loaded intel: 4 garrison access locations 17616 | -5/Factory | Incoming investigation squad redirected 17646 | -5/Factory | Discovered exit to Upper Caves (range 153) 17712 | -5/Factory | Fabricated Enh. Autogun (x1) 17874 | -5/Factory | Lost 3 parts (3w) 18100 | -5/Factory | Identified Dimensional Node Initializer 18229 | -5/Factory | Incoming investigation squad redirected 18480 | -5/Factory | Discovered new exit (range 68) 18590 | -5/Factory | Garrison activated, responded to threat 18604 | -5/Factory | Fabricated Enh. Autogun (x1) 18719 | -5/Factory | Local fabrication network quarantined 18731 | -5/Factory | Fabricated Enh. Autogun (x1) 18954 | -5/Factory | Entered Upper Caves 19238 | -5/Upper Caves | Discovered new exit (range 5) 19250 | -5/Upper Caves | Entered another Upper Caves area 19250 | -5/Upper Caves | Discovered new exit (range 11) 19566 | -5/Upper Caves | Spotted B-75 Beast 19575 | -5/Upper Caves | Encountered a Warlord checkpoint 19701 | -5/Upper Caves | Destroyed B-75 Beast 19879 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20014 | -5/Upper Caves | Discovered new exit (range 13) 20082 | -5/Upper Caves | Learned Factory emergency access door positions 20163 | -5/Upper Caves | Entered Zhirov 20163 | -5/Zhirov | Discovered new exit (range 3) 20245 | -5/Zhirov | Learned location of Quarantine (-3) 20245 | -5/Zhirov | Learned location of Testing (-2) 20245 | -5/Zhirov | Learned location of Command (-1) 20292 | -5/Zhirov | Found Alien Artifact 20292 | -5/Zhirov | Identified Integrated Dissipator 20292 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 20329 | -5/Zhirov | Found Alien Artifact 20488 | -5/Zhirov | Entered Proximity Caves 20866 | -4/Proximity Caves | Learned location of 1 exit from Research 21215 | -4/Proximity Caves | Discovered new exit (range 11) 21265 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 21276 | -4/Proximity Caves | Entered Factory 21276 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 21618 | -4/Factory | Identified exit to Upper Caves 21618 | -4/Factory | Identified exit to Extension 21804 | -4/Factory | Incoming investigation squad redirected 21893 | -4/Factory | Garrison activated, responded to threat 21951 | -4/Factory | Lost 6 parts (1p1n4w) 22158 | -4/Factory | Fabricated Enh. Autogun (x1) 22285 | -4/Factory | Fabricated Enh. Autogun (x1) 22428 | -4/Factory | Lost 3 parts (1n2w) 22695 | -4/Factory | Found Prototype Launcher 22696 | -4/Factory | Identified Com. Tesla Bomb Launcher 22823 | -4/Factory | Sucked down chute 22823 | -4/Factory | Entered Waste 22826 | -4/Waste | Spotted C-40 Crusher 22835 | -4/Waste | Found Fusion Bomb Launcher 22838 | -4/Waste | Spotted C-40 Crusher 22841 | -4/Waste | Spotted C-40 Crusher 22845 | -4/Waste | Lost 7 parts (1n1u5w) 22845 | -4/Waste | Spotted C-40 Crusher 22848 | -4/Waste | Spotted C-40 Crusher 22885 | -4/Waste | Warlord forces began an assault 22888 | -4/Waste | Allies destroyed C-40 Crusher 22907 | -4/Waste | Allies destroyed C-40 Crusher 22911 | -4/Waste | Allies destroyed C-40 Crusher 22916 | -4/Waste | Allies destroyed C-40 Crusher 22921 | -4/Waste | Allies destroyed C-40 Crusher 23156 | -4/Waste | Found Prototype Device 23156 | -4/Waste | Identified Exp. Shock Absorption System 23179 | -4/Waste | Discovered new exit (range 12) 23205 | -4/Waste | Found Prototype Launcher 23205 | -4/Waste | Identified Ragnarok Missile Launcher 23290 | -4/Waste | Spotted C-40 Crusher 23294 | -4/Waste | Allies destroyed C-40 Crusher 23565 | -4/Waste | Build established: Derelict-Tank 23614 | -4/Waste | Entered Factory 23614 | -4/Factory | Accompanied by 15 allies 23791 | -4/Factory | Spotted B-86 Titan 23794 | -4/Factory | Allies destroyed B-86 Titan 23825 | -4/Factory | Incoming assault squad redirected 23830 | -4/Factory | Incoming investigation squad redirected 23864 | -4/Factory | First assault squad dispatched 23893 | -4/Factory | Incoming assault squad redirected 24092 | -4/Factory | Build established: Derelict-Executioner 24156 | -4/Factory | P-70 Sage assimilated allied W5-XQ2(g) 24335 | -4/Factory | Destroyed 9 combat bots 24631 | -4/Factory | Incoming assault squad redirected 24655 | -4/Factory | Lost 3 parts (1u2w) 24879 | -4/Factory | Incoming assault squad redirected 24925 | -4/Factory | System corruption reached 10% 24950 | -4/Factory | Found Com. Tesla Bomb Launcher 24962 | -4/Factory | Discovered new exit (range 14) 24990 | -4/Factory | Build established: Scavenger-Executioner 25161 | -4/Factory | Core integrity fell below 50% 25171 | -4/Factory | Found Exp. Signal Interpreter 25184 | -4/Factory | Lost 10 parts (2u8w) 25198 | -4/Factory | Identified exit to Research 25198 | -4/Factory | Released all parts (3) 25199 | -4/Factory | Entered Research 25199 | -3/Research | Evolved 2 slots: Propulsion x2 25200 | -3/Research | Identified exit to Quarantine 25229 | -3/Research | Spotted B-86 Titan 25292 | -3/Research | Identified exit to Armory 25297 | -3/Research | Local fabrication network quarantined 25323 | -3/Research | Discovered new exit (range 4) 25325 | -3/Research | Entered another Research area 25325 | -2/Research | Evolved 2 slots: Propulsion x2 25343 | -2/Research | Lost 3 parts (3n) 25464 | -2/Research | Build established: Mutant 25474 | -2/Research | Discovered new exit (range 7) 25477 | -2/Research | Entered Testing 25511 | -2/Testing | Identified exit to Access 25536 | -2/Testing | Incoming investigation squad redirected 25556 | -2/Testing | Entered Access 25556 | -1/Access | Evolved 2 slots: Power x1, Utility x1 25570 | -1/Access | Lost 3 parts (1n2u) 25787 | -1/Access | Fabricated Assault Drone Bay (x1) 25848 | -1/Access | Spotted B-99 Colossus 25852 | -1/Access | Local fabrication network quarantined 25892 | -1/Access | Spotted B-99 Colossus 25932 | -1/Access | Build established: Hacker-Mutant 25932 | -1/Access | Core integrity fell below 50% 25953 | -1/Access | Lost 10 parts (2p3n5u) 25955 | -1/Access | Discovered new exit (range 8) 25958 | -1/Access | Entered Command 25990 | -1/Command | Core integrity fell below 20% 26002 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 25956_ Slug penetrates Wall. LOCATION=UNKNOWN GOAL=ESCAPE 25958_ ALERT: Rogue bot within command proximity. Terminate immediately. 25967_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 25967_ O-24 Administrator uses terminal to summon reinforcements. 25967_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal C008. 25967_ O-24 Administrator locks terminal. 25991_ System Shield destroyed. 25994_ O-32 Director sends out distress signal. 25994_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 25995_ O-32 Director uses terminal to summon reinforcements. 25995_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal C006. 25995_ O-32 Director locks terminal. 25996_ Slammed into S-43 Plague. 25998_ Transport Network Coupler permanently disabled. 25998_ Destabilizing: Short circuit. 25999_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ???????????????? # #??????????????? | | ????????????????? 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Autogun | -7/Lower Caves | Hacked Battle Rifle | -7/Zion | Free Enh. Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Weapon Cycler | -5/Factory | Scanalyzed Hcp. Storage Unit | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Minigun | x2 | -7/Factory Enh. Autogun | x1 | -5/Factory Enh. Autogun | x1 | -5/Factory Enh. Autogun | x1 | -5/Factory Enh. Autogun | x1 | -4/Factory Enh. Autogun | x1 | -4/Factory Assault Drone Bay | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- Desperate Times Executioner Gunslinger Streaker Challenges ------------ None Game ------ Seed WeightLinearWheel Manual? 0 Play Time 02:53:42 Cumulative 211.0 hours Start 2020.09.03 @ 16:47:09 End 2020.09.03 @ 20:16:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0 Lore% 81 Gallery% 77 Achievement% 69 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbf8a0d4-deb3-4ef9-9a6e-b498d7a25ec4