Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 01:43:26 Player: Ragemodebzrk Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1467) 1467 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3387 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 283/300 Energy 251/335 System Corruption 10% Temperature Cool (87) Movement Flying (114) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine Light Nuclear Core > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (4) ------ Advanced Weight Redist. System Improved Sensor Array Improved Terrain Scanner Improved Utility Shielding > --- WEAPON (2) ------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY (5) ---- Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System Improved Sensor Array Improved Terrain Scanner Improved Utility Shielding > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Ion Engine Light Assault Rifle Mining Laser [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Targeting Computer Device Sensor Array Storage Compact Battery Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 70 | 6 5 24 35 Power 14 | 1 . 4 9 Engine 9 | 1 . 4 4 Core 5 | . . . 5 Reactor . | . . . . Propulsion 16 | 2 . 7 7 Treads 4 | . . 1 3 Leg 2 | 2 . . . Wheel . | . . . . Hover 2 | . . 2 . Flight 8 | . . 4 4 Utility 18 | 1 3 3 11 Device 10 | . 1 1 8 Storage 2 | 1 . . 1 Processor 4 | . 2 2 . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 22 | 2 2 10 8 Energy Gun 14 | 1 2 5 6 Energy Cannon . | . . . . Ballistic Gun 7 | 1 . 4 2 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Corrupted Parts 3 | . . 1 2 System Corruption 12 | . . 2 10 Parts Lost 30 | . 4 10 16 Power 8 | . 1 2 5 Propulsion 8 | . . 5 3 Utility 5 | . 1 . 4 Weapon 9 | . 2 3 4 Highest Loss Streak 7 | . 4 4 7 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 93 76 79 Engine 8 | . 11 11 5 Core 3 | . . . 7 Treads 5 | . . . 10 Leg 8 | . 28 3 . Hover 1 | . . 6 . Flight 5 | . . 5 8 Device 11 | . 9 5 16 Storage 5 | . 7 . 6 Processor 9 | . 8 23 2 Protection 2 | . . . 4 Energy Gun 10 | . 13 7 10 Ballistic Gun 9 | . 14 11 5 Naked Turns . | . . . . Heaviest Build 30 | 13 14 13 30 Greatest Support 60 | 20 20 20 60 Greatest Overweight (x) 5 | . . 2 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 7 6 5 5 Most Carried 5 | 5 5 5 5 Average Carried 2 | . 2 2 1 Final Capacity 8 | 8 5 5 5 Final Carried 3 | . 3 1 2 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1229 | 253 70 253 653 Remotely . | . . . . Salvage Created 1839 | . 382 389 1068 Parts 125 | . 22 37 66 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 45 | . 8 16 21 Guns 39 | . 5 16 18 AOE 4 | . 3 . 1 Classes Destroyed 7 | . 2 2 3 Builder 1 | . . . 1 Tunneler 1 | . . . 1 Hauler 1 | . . . 1 Watcher 4 | . 2 1 1 Swarmer 19 | . . 13 6 Grunt 21 | . 8 . 13 Sentry 5 | . . 3 2 Best Kill Streak 6 | . 5 6 6 Combat Bots Only 6 | . 4 6 6 Max Kills in Single Turn 3 | . 3 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 346 | . 58 135 153 Missed 90 | . 14 38 38 Damage Taken 3175 | . 504 949 1722 Core 1037 | . 124 353 560 Absorbed by Shields . | . . . . Core Remaining (%) 53 | 100 50 11 . Volleys Fired 193 | . 33 73 87 Largest 2 | . 2 2 2 Hottest 122 | . 60 85 122 Shots Fired 293 | . 60 92 141 Gun 293 | . 60 92 141 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 143 | . 33 43 67 Thermal 45 | . . 37 8 Explosive . | . . . . Electromagnetic 105 | . 27 12 66 Robot Hit Streak 8 | . 8 6 8 Robot Miss Streak 8 | . 5 6 8 Penetration Max . | . . . . Secondary Targets 7 | . 2 1 4 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 168 | . 32 51 85 Core Hits 82 | . 18 21 43 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . . 1 2 Burn 1 | . . 1 . Destroy 1 | . . . 1 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3128 | . 658 729 1741 Guns 2696 | . 375 729 1592 Cannons . | . . . . Explosions 432 | . 283 . 149 Melee . | . . . . Ramming . | . . . . Kinetic 1170 | . 170 313 687 Thermal 713 | . 140 340 233 Explosive 143 | . 143 . . Electromagnetic 1102 | . 205 76 821 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . 2 10 Average Corruption 6 | . . 2 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 31 | . . 4 27 Message Errors 6 | . . 1 5 Matter Fused 5 | . . 1 4 Heat Flow Errors 4 | . . 1 3 Energy Discharges 4 | . . . 4 Parts Rejected 1 | . . . 1 Data Loss (minor) 6 | . . . 6 Misfires 1 | . . . 1 Alerts 2 | . . 1 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 22 | . 20 . 2 Projectiles . | . . . . Explosions 22 | . 20 . 2 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 54 | . . . 54 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 512 | . 162 288 512 Average Temperature 132 | . 41 79 188 Received Heat Transfer 1029 | . 282 153 594 Effects 21 | . . . 21 Shutdowns 2 | . . . 2 Energy Bleed 3 | . . . 3 Interference 6 | . . . 6 Matter Decay 3 | . . . 3 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 2 | . . . 2 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 4 | . . . 4 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1225 | . 150 740 335 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 2 . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 339 | . 195 339 321 Initial 113 | . . 29 113 Average 139 | . 55 156 189 Maximum Alert Level 1 | . . 1 1 Low Security (%) 68 | 100 100 67 48 Level 1 31 | . . 32 51 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 . 3 Investigation 4 | . 2 . 2 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 15 21 29 Peak Tracking Total 7 | . 7 5 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . . . 1 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . 4 . 1 Max in Single Turn 3 | . 3 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 6 3 5 Terminals 12 | . 6 3 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 44 | . 16 10 18 Successful 24 | . 7 9 8 Failed 20 | . 9 1 10 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 39 | . 16 10 13 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 5 | . . . 5 Garrison Access . | . . . . Terminal Hacks 21 | . 7 9 5 Record 2 | . 1 1 . Level Access Points 1 | . . 1 . Branch Access Points 1 | . . 1 . Alert Level 2 | . 1 . 1 Unreport Threat 1 | . 1 . . Locate Traps 3 | . 1 1 1 Disarm Traps 1 | . . . 1 Dispatch Records 1 | . . 1 . Security Status 1 | . 1 . . Transport Status 2 | . 1 1 . Investigation Status 1 | . . 1 . Reinforcement Status 1 | . . . 1 Assault Status 1 | . . 1 . Recall Investigation 1 | . . 1 . Hauler Manifests 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . . 3 Insert Component 2 | . . . 2 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 6 3 3 Full Trace Events 6 | . 2 2 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1896 | 57 520 453 866 Spaces Moved 1075 | 46 346 277 406 Core 80 | 13 . 15 52 Treads 124 | . . 11 113 Legs 427 | 33 346 48 . Wheels . | . . . . Hover 102 | . . 102 . Flight 342 | . . 101 241 Fastest Speed 34 | 50 120 37 34 Average Speed 114 | 100 120 86 129 Slowest Speed 440 | 120 120 160 440 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 3 71 33 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 21 | . 16 . 5 Melee . | . . . . Projectile . | . . . . AOE 21 | . 16 . 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1481 | 57 397 409 618 Wait 48 | . 5 7 36 Move 1072 | 45 345 276 406 Hop . | . . . . Pick Up 70 | 6 8 19 37 Fast Attach 2 | . . 2 . Attach 55 | 6 4 17 28 Detach 2 | . . 2 . Swap 13 | . 1 5 7 Drop 26 | . 1 8 17 Fire 193 | . 33 73 87 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / Min x2) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 6) 247 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 515 | -10/Materials | Lost 4 parts (1p1u2w) 569 | -10/Materials | Discovered new exit (range 4) 578 | -10/Materials | Entered another Materials area 578 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 704 | -9/Materials | Lost 4 parts (2n2w) 782 | -9/Materials | Lost 3 parts (1p2n) 870 | -9/Materials | Core integrity fell below 50% 1011 | -9/Materials | Discovered new exit (range 8) 1019 | -9/Materials | Core integrity fell below 20% 1024 | -9/Materials | Identified exit to Mines 1024 | -9/Materials | Identified exit to Materials 1031 | -9/Materials | Entered another Materials area 1031 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1203 | -8/Materials | Lost 7 parts (2p1n2u2w) 1349 | -8/Materials | Discovered new exit (range 12) 1475 | -8/Materials | Build established: Scavenger-Mutant 1496 | -8/Materials | System corruption reached 10% 1545 | -8/Materials | Core integrity fell below 50% 1555 | -8/Materials | Core integrity fell below 20% 1640 | -8/Materials | Lost 7 parts (2p2n1u2w) 1897 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Dispatching Investigation squad. Connecting with Terminal... >>Traps(Locate) Found 1 trap in 1 array: 1x Alarm Trap Map updated. >>Traps(Disarm) Disarmed 1 Alarm Trap. >>Enumerate(Reinforcements) Retrieving latest reported positions... No active reinforcement squads found. Acquired Deuterium Engine. System corrupted: Matter fused (-7). Dropped Ion Engine. FSZHPFU5JVL1VVZVX#DT#4IYQQG T K-01 Serf collects debris. K-01 Serf cleans the Terminal. System corrupted: Heat flow error (+238). K-01 Serf collects debris. System corrupted: Energy discharge (-78). Map ----- +----------------------------------------------------+ | [[ ""% * #???? ? ??? | | [ ! 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""" # | | ????????????##### "T # # | | ??????? ???? g"" # "" # | | ??????????? g + "Y # | | ?????????? # "" # | | ??????????? ####### # # | | ??????????????????# #####@###########? | | ??????????????????# ?# ###????? | | ????????????????#?# ?# """"" ""#????? | | ??????????????????# ?# """"" T"#????? | | ??????????????????# ?# """"" ""#????? | | ??????????????????#??# """"" ###????? | | ?????????????????????# """"" #??????# | | ??????????????????? ?# """"" #??#???? | | ?????????????????????# """""?*#??????? | | ?????????????????????# #??????? | | ??????????????? ?????##########??????? | | ??????????????????????????????????#??? | | ????????????????????????????? ???????? | | ??????????????????? ????????? ???????? | | ?????????????????? ???????????????#??? | | ?????????????????????????????????????? | | ??????????????????? ?????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????????????????? ???? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 7 Item Schematics ----------------- Mining Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Power Corrupts Challenges ------------ None Game ------ Seed MicroFrostCompactor Manual? 0 Play Time 00:30:16 Cumulative 5.0 hours Start 2024.05.28 @ 01:12:24 End 2024.05.28 @ 01:43:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e41a2ea1-72db-4cd4-93d2-423080b8d426