Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 23:26:40 Player: GiggleBox Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (146) 730 Value Destroyed (3702) 3702 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1742) 1742 TOTAL SCORE: 10894 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 843 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 234/300 Energy 69/100 System Corruption 13% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Weight Redist. System Structural Scanner Improved Signal Interpreter Improved Terrain Scan Processor Target Analyzer > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Terrain Scan Processor Advanced Targeting Computer Armor Integrity Analyzer High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Improved Hacking Suite > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Improved Gravmag System Cooling System Advanced Weight Redist. System Advanced Targeting Computer Matter Filter Force Field High-powered Tractor Beam Enhanced Autogun Enhanced Autogun Mini Assault Cannon Improved Grenade Launcher Improved Datajack [Rating: 52] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Utility Advanced Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Companion Sword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Ext Slots Evolved 8 | . . 2 . . . 2 . . . 4 . Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . 1 . Utility 6 | . . 1 . . . 2 . . . 3 . Weapon . | . . . . . . . . . . . . Parts Attached 82 | 8 4 24 . . . 8 5 1 2 21 9 Power 8 | 1 1 3 . . . . . . . 2 1 Engine 7 | 1 1 3 . . . . . . . 1 1 Core 1 | . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 . 4 . . . 2 . . . 8 4 Treads 15 | 2 . 4 . . . 2 . . . 5 2 Leg 1 | . . . . . . . . . . 1 . Wheel 1 | . . . . . . . . . . . 1 Hover 3 | . . . . . . . . . . 2 1 Flight . | . . . . . . . . . . . . Utility 32 | 2 1 8 . . . 3 1 1 1 11 4 Device 11 | 1 . 1 . . . 1 . . . 5 3 Storage 3 | 1 1 1 . . . . . . . . . Processor 11 | . . 2 . . . 2 1 1 . 4 1 Hackware 2 | . . . . . . . . . . 2 . Protection 5 | . . 4 . . . . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 22 | 3 2 9 . . . 3 4 . 1 . . Energy Gun 4 | 1 . 3 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 9 | 2 . 3 . . . 2 2 . . . . Ballistic Cannon 3 | . . 2 . . . . 1 . . . . Launcher 2 | . 1 . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . Unidentified Prototypes 6 | . . 3 . . . . 2 . 1 . . Parts Lost 33 | . . 3 . . . 4 . 1 . 9 16 Power 3 | . . . . . . . . . . 1 2 Propulsion 14 | . . 1 . . . 2 . . . 4 7 Utility 12 | . . . . . . 1 . 1 . 4 6 Weapon 4 | . . 2 . . . 1 . . . . 1 Highest Loss Streak 6 | . . 1 . . . 2 . 1 . 4 6 To Critical Strikes . | . . . . . . . . . . . . Average Backups 13 | 1 7 14 15 15 15 14 14 14 15 12 12 Power . | . 1 1 1 1 1 1 1 1 1 . . Propulsion 2 | . . 2 3 3 3 2 2 3 3 2 2 Utility 5 | . 2 5 7 7 7 6 6 6 7 5 5 Weapon 3 | . 3 3 3 3 3 3 3 4 4 4 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 23 | . . 5 . . . 5 2 . 1 1 9 Power 2 | . . 2 . . . . . . . . . Propulsion 3 | . . 1 . . . 2 . . . . . Utility 12 | . . 2 . . . 1 1 . 1 1 6 Weapon 5 | . . . . . . 2 1 . . . 2 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 99 100 100 100 99 99 100 97 83 77 Engine 9 | . 13 11 11 11 11 9 8 9 9 5 5 Treads 25 | . 28 32 33 33 33 26 27 27 27 12 14 Device 10 | . 14 6 5 10 11 9 9 9 8 12 16 Storage 9 | . 14 11 11 11 11 9 9 9 9 6 5 Processor 18 | . . 11 11 11 11 23 27 27 27 20 18 Hackware 1 | . . . . . . . . . . 5 5 Protection 1 | . . 4 5 . . 3 . . . 2 . Energy Gun 3 | . 13 10 . . . . . . . . . Ballistic Gun 9 | . 14 9 22 12 22 17 11 9 6 . . Ballistic Cannon 2 | . . 1 . . . . 5 9 6 . . Slashing Weapon 1 | . . . . . . . . . 2 6 6 Peak Build Rating 52 | 7 9 27 27 27 26 34 34 35 37 51 52 Average Rating 29 | 5 7 21 26 24 26 31 32 34 34 46 41 On Entrance 25 | . 7 8 27 26 27 26 31 34 35 32 51 Naked Turns . | . . . . . . . . . . . . Heaviest Build 43 | 13 29 41 41 41 35 42 39 36 43 42 43 Greatest Support 88 | 40 40 60 60 60 60 63 63 63 63 86 88 Greatest Overweight (x) 10 | . . . . . . . . . . 4 10 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 12 15 15 15 15 15 15 15 15 15 14 Average Carried 13 | 1 7 14 15 15 15 14 14 14 14 12 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 12 15 15 15 15 13 15 15 15 12 4 Class Distribution -------------------- 61% | Mutant 26% | Commander-Mutant 10% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Assassin | -6/Factory Assassin | -6/Extension Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Ext Matter Collected 3679 | 344 263 950 . . . 801 545 124 31 190 431 Remotely . | . . . . . . . . . . . . Salvage Created 5263 | 129 408 1609 . . . 1352 752 122 . 254 637 Parts 293 | 8 39 99 . . . 62 39 2 . 15 29 Haulers Intercepted 15 | . 2 5 . . . 2 6 . . . . Recyclers Shooed 5 | . . 3 . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Ext Combat Hostiles Destroyed 89 | . 11 34 . . . 18 9 3 . 8 6 Melee 6 | . . . . . . . . . . 5 1 Guns 53 | . 7 21 . . . 18 7 . . . . Cannons 9 | . . 4 . . . . 2 3 . . . AOE 21 | . 4 9 . . . . . . . 3 5 Classes Destroyed 15 | 2 6 2 . . . 1 2 1 . 1 . Worker 3 | . . 3 . . . . . . . . . Builder 4 | . 1 1 . . . . . . . . 2 Tunneler 6 | 3 1 1 . . . . . 1 . . . Hauler 15 | . 2 5 . . . 2 6 . . . . Recycler 9 | 1 . 3 . . . 2 . . . . 3 Mechanic 1 | . . . . . . . 1 . . . . Operator 6 | . 1 1 . . . 2 1 . . . 1 Watcher 13 | . 3 5 . . . 4 . . . . 1 Swarmer 31 | . 9 16 . . . . . . . 4 2 Grunt 25 | . 2 8 . . . 9 3 . . . 3 Brawler 1 | . . . . . . . 1 . . . . Sentry 25 | . . 10 . . . 7 5 1 . 1 1 Demolisher 1 | . . . . . . . . 1 . . . Hunter 3 | . . . . . . 2 . 1 . . . Programmer 3 | . . . . . . . . . . 3 . Best Kill Streak 9 | 2 4 9 . . . 4 2 3 . 4 4 Combat Bots Only 8 | . 3 8 . . . 4 2 1 . 4 3 Max Kills in Single Turn 4 | 1 3 3 . . . 2 1 1 . 4 2 Gunslinging 1 | . . 1 . . . 1 . . . . . Exploded 3 | . 2 3 . . . . . . . 3 1 Melee 1 | . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Ext Hostile Shots Fired 622 | . 30 118 . . . 99 42 15 14 153 151 Missed 188 | . 13 41 . . . 24 12 5 3 38 52 Hits 434 | . 17 77 . . . 75 30 10 11 115 99 Melee 2 | . . . . . . . . . . . 2 Projectile 432 | . 17 77 . . . 75 30 10 11 115 97 AOE 2 | . . . . . . . . 1 . . 1 Critical Strikes 22 | . . 4 . . . 6 2 1 1 2 6 Damage Taken 6641 | . 216 983 . . . 1193 426 177 177 1418 2051 Core 1260 | . 9 100 . . . 171 47 42 35 332 524 Absorbed by Shields 217 | . . . . . . . . . 33 138 46 Regen/Repaired (Parts) 208 | . . . . . . 122 86 . . . . Core Remaining (%) 79 | 100 96 . . . 75 . . . 46 . . Volleys Fired 280 | 17 22 86 . . . 84 44 10 . . 17 Largest 2 | 2 2 2 . . . 2 2 2 . . 1 Hottest 96 | 40 60 96 . . . 53 68 65 . . 36 Shots Fired 522 | 34 41 155 . . . 167 87 22 . . 16 Gun 436 | 34 36 127 . . . 167 60 12 . . . Cannon 60 | . . 24 . . . . 26 10 . . . Launcher 26 | . 5 4 . . . . 1 . . . 16 Special . | . . . . . . . . . . . . Kinetic 388 | 34 19 60 . . . 167 86 22 . . . Thermal 1 | . . 1 . . . . . . . . . Explosive 26 | . 5 4 . . . . 1 . . . 16 Electromagnetic 107 | . 17 90 . . . . . . . . . Robot Hit Streak 21 | 3 9 18 . . . 19 16 14 . . 21 Robot Miss Streak 3 | 3 2 2 . . . 2 3 1 . . . Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 4 | . 1 2 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . Shots Hit Robots 446 | 18 24 125 . 6 . 131 64 21 2 29 26 Core Hits 185 | 7 18 55 . . . 53 26 4 1 3 18 Critical Kills 2 | . 1 . . . . 1 . . . . . Critical Parts Destroyed 3 | . . . . . . 1 1 1 . . . Critical Strikes 8 | . 2 1 . . . 2 1 2 . . . Destroy 5 | . 1 . . . . 2 1 1 . . . Blast 1 | . . . . . . . . 1 . . . Corrupt 2 | . 1 1 . . . . . . . . . Melee Attacks 140 | . 4 8 . 6 . 5 16 . 7 55 39 Impact 33 | . 4 8 . . . 5 16 . . . . Slashing 101 | . . . . . . . . . 7 55 39 Piercing . | . . . . . . . . . . . . Sneak Attacks 21 | . 2 7 . 4 . . . . . . 8 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks 2 | . . . . . . . . . . 2 . Damage Inflicted 11551 | 205 728 3000 . . . 2123 1482 518 15 1580 1900 Guns 5015 | 205 314 1418 . . . 2101 762 215 . . . Cannons 1178 | . . 370 . . . . 529 279 . . . Explosions 2171 | . 243 626 . . . . 96 . . 375 831 Melee 3040 | . 166 538 . . . . 47 . 15 1205 1069 Ramming 147 | . 5 48 . . . 22 48 24 . . . Kinetic 5035 | 205 114 830 . . . 2101 1291 494 . . . Thermal 647 | . . 272 . . . . . . . 375 . Explosive 1541 | . 243 371 . . . . 96 . . . 831 Electromagnetic 1141 | . 200 941 . . . . . . . . . Impact 751 | . 166 538 . . . . 47 . . . . Slashing 2289 | . . . . . . . . . 15 1205 1069 Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 1 1 1 . 6 13 Average Corruption 3 | . . . . . . 1 1 1 . 5 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 104 | . . . . . . 17 8 6 . 25 48 Message Errors 26 | . . . . . . 1 4 . . 6 15 Matter Fused 28 | . . . . . . 4 2 1 . 8 13 Heat Flow Errors 9 | . . . . . . 1 . . . 4 4 Energy Discharges 13 | . . . . . . 7 . 1 . 1 4 Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 13 | . . . . . . 2 . 1 . 1 9 Data Loss (major) 3 | . . . . . . . . . . 2 1 Misfires 3 | . . . . . . . 1 2 . . . Alerts 4 | . . . . . . 1 . 1 . 2 . Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . 1 1 . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 917 | . 84 205 . . . . 10 12 . 335 271 Projectiles 22 | . . . . . . . 10 12 . . . Explosions 324 | . . 45 . . . . . . . 192 87 Melee 571 | . 84 160 . . . . . . . 143 184 Knockbacks 9 | . 1 3 . . . . 5 . . . . Impact 5 | . 1 3 . . . . 1 . . . . Kinetic 4 | . . . . . . . 4 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 481 | . 55 34 . . . . . . . 239 153 Shots 10 | . 3 1 . . . . . . . 3 3 Rammed 25 | . 3 8 . . . 4 7 3 . . . Targets Rammed 28 | . 3 11 . . . 4 7 3 . . . Kicked . | . . . . . . . . . . . . Crushed 3 | . . 3 . . . . . . . . . Highest Temperature 264 | . 42 153 . . . 264 40 34 . 227 261 Average Temperature 35 | . 31 28 . . . 67 10 11 . 93 99 Received Heat Transfer 2093 | . 48 297 . . . 576 252 63 108 111 638 Effects 1 | . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Robots Corrupted 6 | . 2 4 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 9 | . . 9 . . . . . . . . . Impact Corruptions 9 | . 3 6 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . Heat Transferred 637 | . . 437 . . . . . . . 200 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Ext Maximum Alert Level 2 | . . 2 1 . . . 2 1 . 1 . Low Security (%) 75 | 100 100 28 16 . 100 100 44 87 . 96 100 Level 1 9 | . . 24 83 . . . 10 12 . 3 . Level 2 15 | . . 47 . . . . 44 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 631 | 10 123 546 203 . . 107 631 253 . 220 194 Initial 220 | . . 15 203 . . . 22 220 . . . Average 144 | . 42 330 200 . . 46 309 93 . 54 35 Influence Increases 4566 | 20 414 1153 . . . 601 1117 355 . 416 490 Destroy 0b10 Robot/C 2160 | . 220 680 . . . 360 440 100 . 160 200 Destroy 0b10 Robot/NC 285 | 20 40 95 . . . 50 40 5 . . 35 Destroy Leader 606 | . 40 200 . . . 132 132 . . 50 52 Allied During Kill 271 | . . . . . . . 241 22 . . 8 Trap Triggered on 0b10 20 | . . . . . . 20 . . . . . Successful Hack 190 | . 44 11 . . . 18 34 48 . 25 10 Select Force Hacks 180 | . . . . . . . . 180 . . . Disable Machine 195 | . . . . . . . 60 . . 120 15 Destroy Structure 224 | . 40 32 . . . 6 20 . . 46 80 Lose Combat Pursuer 435 | . 30 135 . . . 15 150 . . 15 90 Influence Decreases 4408 | 20 377 668 329 193 . 546 607 920 . 416 332 Entered New Map 912 | . . 22 319 193 . . 33 345 . . . Time Decay 3081 | 20 377 626 10 . . 506 474 495 . 361 212 Lost Part 215 | . . 20 . . . 40 . 10 . 50 95 Lost Ally 200 | . . . . . . . 100 70 . 5 25 Squads Dispatched 18 | . . 3 . . . 3 5 . . 2 5 Investigation 2 | . . . . . . . 1 . . . 1 Extermination 2 | . . . . . . . . . . 2 . Reinforcement 10 | . . 3 . . . 2 1 . . . 4 Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . . 1 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Ext Distress Signals 16 | . . 4 . . . 2 7 1 . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 184 | . 17 48 . . . 28 36 3 12 10 30 Peak Tracking Total 11 | . 3 11 . . . 4 6 1 6 4 9 Tactical Retreats 17 | . 1 4 . . . 1 5 . . 1 5 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Ext Traps Triggered 4 | . 1 1 . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 6 | . . 6 . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 9 | . . 3 . . . . 6 . . . . Reprogrammed 4 | . . . . . . 4 . . . . . Reused 2 | . . . . . . 2 . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Ext Machines Disabled 13 | . . . . . . . 4 . . 8 1 Max in Single Turn 6 | . . . . . . . 1 . . 6 1 Energy Cycler 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Ext Machines Accessed 62 | . 7 11 . 1 . 7 12 12 3 4 5 Terminals 48 | . 7 9 . . . 6 11 6 . 4 5 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 1 . . . . Recycling Units 6 | . . . . . . . . 6 . . . Scanalyzers 2 | . . 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 173 | . 28 32 . 1 . 23 35 34 5 5 10 Successful 103 | . 16 21 . 1 . 13 19 20 5 3 5 Failed 70 | . 12 11 . . . 10 16 14 . 2 5 Catastrophic 9 | . 2 . . . . 1 3 2 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 102 | . 19 20 . . . 16 19 24 . 3 1 Terminals 150 | . 28 25 . . . 21 33 28 . 5 10 Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . . . . 2 2 . . . . Recycling Units 6 | . . . . . . . . 6 . . . Scanalyzers 7 | . . 7 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 48 | . 8 8 . 1 . 5 8 6 5 2 5 Record 7 | . . . . 1 . . . . 3 . 3 Part Schematic 6 | . 2 . . . . . . 4 . . . Robot Analysis 9 | . 3 2 . . . 1 2 1 . . . Open Door 5 | . . . . . . . 3 . 1 1 . Open DSF 1 | . . . . . . . . . . 1 . Emergency Access Points 1 | . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . Alert Level 5 | . . 2 . . . . . 1 . . 2 Locate Traps 8 | . 3 2 . . . 1 2 . . . . Disarm Traps 1 | . . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . Zone Layout 2 | . . 1 . . . 1 . . . . . Proto ID Catalog 1 | . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 2 . . . . Scan Component 2 | . . . . . . 1 1 . . . . Repair 2 | . . . . . . 1 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 6 | . . 6 . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . Analyze 4 | . . 4 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 45 | . 8 7 . . . 6 9 14 . 1 . Terminals 39 | . 8 7 . . . 6 9 8 . 1 . Botnet 11 | . 2 2 . . . 2 3 2 . . . Operators 4 | . 1 . . . . 1 1 1 . . . Skim 24 | . 5 5 . . . 3 5 5 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . 6 . . . Tunnel 6 | . . . . . . . . 6 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . 1 1 . . . . Used 1 | . . . . . . . 1 . . . . Hacking Detections 47 | . 7 10 . . . 6 10 6 . 3 5 Full Trace Events 4 | . . . . . . 1 2 . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . 2 2 . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 1 . . . . Time 89 | . . . . . . 38 51 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 4 | . . . . 4 . . . . . . . Non-combat 3 | . . . . 3 . . . . . . . Combat 1 | . . . . 1 . . . . . . . Robot Hacks Applied 4 | . . . . 4 . . . . . . . parse_system 4 | . . . . 4 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 8 . . . Allies Hacked 1 | . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Ext Total Allies 20 | . . . . . . . 10 8 . . 2 Largest Group 10 | . . . . . . . 10 8 8 1 2 Highest-Rated Group 179 | . . . . . . . 173 179 179 27 64 Highest-Rated Ally 39 | . . . . . . . 29 29 29 27 39 Total Orders . | . . . . . . . . . . . . Ally Attacks 194 | . . . . . . . 116 17 29 . 32 Total Damage 2533 | . . . . . . . 1379 246 445 . 463 Kills 25 | . . . . . . . 14 2 5 . 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . 3 . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Ext Active Infowar (turns) 12800 | 34 1345 1610 15 696 31 2093 1359 1620 1230 1330 1437 Optics 7436 | . . . . . . 1238 1359 1620 1230 1330 659 Sensors 1520 | . . . . . . . . . . 861 659 Terrain 1416 | . . . . . . . . . . 617 799 Structural 269 | . . . . . . . . . . . 269 Traps 1413 | . . . . . . . . . . 245 1168 Seismic 10178 | 34 1345 1610 15 696 31 2093 1359 1620 1144 231 . Robot Analysis Total 9 | . 3 2 . . . 1 2 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Ext Turns Passed 14244 | 222 1345 2779 24 699 31 2093 1359 1620 1230 1330 1512 Spaces Moved 6899 | 101 708 1323 14 404 18 979 642 657 723 698 632 Core 32 | 2 . . . . . . . . . . 30 Treads 6472 | 99 708 1323 14 404 18 979 642 657 723 499 406 Legs . | . . . . . . . . . . . . Wheels 171 | . . . . . . . . . . . 171 Hover 224 | . . . . . . . . . . 199 25 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 170 170 170 166 166 166 166 106 50 Average Speed 165 | 157 160 168 170 170 170 169 166 166 166 161 163 Slowest Speed 550 | 160 160 170 170 170 170 170 166 166 166 300 550 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . 7 Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 55 | 6 95 98 6 85 13 58 92 99 45 17 54 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 11 | . 2 1 . 1 . . . 7 . . . Known Exits Taken 7 | . . 1 . 1 1 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 . . . 1 . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 42 | . 9 . . . . 5 4 . 3 6 15 Terrain Destroyed 355 | . 41 36 . . . 6 21 . 3 74 174 Melee 35 | . 2 . . . . 5 4 . 3 6 15 Projectile 3 | . . . . . . 1 2 . . . . AOE 317 | . 39 36 . . . . 15 . . 68 159 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Ext Total 8943 | 128 863 1681 14 412 18 1239 823 1168 743 824 1030 Wait 1271 | . 101 149 . . . 133 89 449 5 27 318 Move 6888 | 100 707 1322 13 403 17 978 641 656 722 697 632 Hop . | . . . . . . . . . . . . Pick Up 55 | 1 9 17 . . . 8 6 1 2 8 3 Fast Attach 29 | 7 2 3 . . . 2 1 . . 8 6 Attach 30 | . . 3 . . . 5 . 1 . 14 7 Detach 11 | . . . . . . . . . 1 9 1 Swap 115 | 3 14 55 1 3 1 13 14 1 3 4 3 Drop 43 | . 1 21 . . . 7 5 . 3 4 2 Fire 280 | 17 22 86 . . . 84 44 10 . . 17 Melee 138 | . 4 8 . 6 . 5 16 . 7 53 39 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 28 | . 3 11 . . . 4 7 3 . . . Escape Stasis 2 | . . . . . . . . . . . 2 Rewire 47 | . . . . . . . . 47 . . . Trap 6 | . . 6 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: [*Fac] / *Low / *Ext) -6/Extension History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 223 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 16) 780 | -10/Materials | Discovered new exit (range 9) 1079 | -10/Materials | Discovered new exit (range 15) 1182 | -10/Materials | Learned Storage trap positions 1225 | -10/Materials | Identified exit to Subcaves 1284 | -10/Materials | Loaded intel: 6 trap records 1319 | -10/Materials | Learned Storage trap positions 1320 | -10/Materials | Discovered new exit (range 14) 1363 | -10/Materials | Learned location of Storage (-8) 1568 | -10/Materials | Entered another Materials area 1568 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1569 | -9/Materials | Identified exit to Mines 2389 | -9/Materials | Destroyed 8 combat bots 2842 | -9/Materials | Discovered new exit (range 16) 3135 | -9/Materials | Identified exit to Materials 3135 | -9/Materials | Learned location of 1 exit from Materials 3264 | -9/Materials | Learned Storage terminal intel 3312 | -9/Materials | Learned location of Zion (-7) 3350 | -9/Materials | Learned 4 Recycling zone layouts 3398 | -9/Materials | Learned Storage security intel 3456 | -9/Materials | Learned Storage trap positions 4347 | -9/Materials | Entered Mines 4363 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4364 | -9/Mines | Discovered new exit (range 5) 4371 | -9/Mines | Entered Exiles 4372 | -9/Exiles | Identified exit to Mines 4397 | -9/Exiles | Discovered exit to Mines (range 15) 4434 | -9/Exiles | Met 8R-AWN 4483 | -9/Exiles | Met EX-HEX 4537 | -9/Exiles | Met EX-BIN 4612 | -9/Exiles | Met EX-DEC 4750 | -9/Exiles | Visited The Gauntlet 5070 | -9/Exiles | Entered Mines 5094 | -8/Mines | Discovered exit to Materials (range 5) 5101 | -8/Mines | Entered Materials 5101 | -8/Materials | Evolved 2 slots: Utility x2 5102 | -8/Materials | Identified exit to Storage 5103 | -8/Materials | Identified exit to Factory 5263 | -8/Materials | Garrison activated, responded to threat 5820 | -8/Materials | Discovered exit to Factory (range 5) 7108 | -8/Materials | Repaired Arm. Treads 7194 | -8/Materials | Entered Storage 7195 | -8/Storage | Loaded intel: 24 trap records 7197 | -8/Storage | Loaded intel: 14 terminal locations 7282 | -8/Storage | Garrison activated, responded to threat 7589 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7763 | -8/Storage | Discovered exit to Factory (range 5) 7916 | -8/Storage | Build established: Commander-Mutant 7948 | -8/Storage | Lost 3 allies 8035 | -8/Storage | Used back door to open Recycling access 8035 | -8/Storage | Discovered new exit (range 4) 8247 | -8/Storage | Repaired Cld. Ion Engine 8471 | -8/Storage | Learned Storage security intel 8553 | -8/Storage | Entered Recycling 8553 | -8/Recycling | Accompanied by 4 allies 8554 | -8/Recycling | Identified exit to Factory 9109 | -8/Recycling | Lost 3 allies 9703 | -8/Recycling | Learned 2 Storage zone layouts 9774 | -8/Recycling | Learned Storage non-interactive machine intel 9835 | -8/Recycling | Identified exit to Scraptown 9924 | -8/Recycling | Learned 4 Factory zone layouts 10119 | -8/Recycling | Scanned before Scraplab entrance 10143 | -8/Recycling | Entered Scraplab 10173 | -8/Recycling | Entered Scraptown 10173 | -8/Scraptown | Accompanied by 8 allies 10173 | -8/Scraptown | System corruption cleaned by C-Scrubber 10305 | -8/Scraptown | Visited UFD Registry 10305 | -8/Scraptown | Registered with UFD as "Gammawalker" 10316 | -8/Scraptown | Visited Red Mages 10424 | -8/Scraptown | Visited Supply Room 10468 | -8/Scraptown | Visited Junk Repository 10578 | -8/Scraptown | Visited LU-1G1's Boring Crew 10636 | -8/Scraptown | Visited Sword Containment 10693 | -8/Scraptown | Visited Derelict Rescue Squad 10734 | -8/Scraptown | Visited Scrapoid Research Area 10767 | -8/Scraptown | Visited Observation Area 10840 | -8/Scraptown | Visited Abandonware Association 10859 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 10893 | -8/Scraptown | Visited Science Guys 11132 | -8/Scraptown | Met Optimus 11132 | -8/Scraptown | Accepted into 0bPrime 11229 | -8/Scraptown | Civil war broke out across Scraptown 11343 | -8/Scraptown | Core integrity fell below 50% 11403 | -8/Scraptown | Entered Factory 11403 | -6/Factory | Accompanied by 1 ally 11403 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 11430 | -6/Factory | Lost 19 allies 11491 | -6/Factory | Identified exit to DSF 11620 | -6/Factory | Build established: Mutant 11929 | -6/Factory | Discovered new exit (range 20) 12104 | -6/Factory | Lost 4 parts (1p1n2u) 12381 | -6/Factory | Build established: Assassin 12390 | -6/Factory | Discovered new exit (range 19) 12404 | -6/Factory | Discovered new exit (range 8) 12427 | -6/Factory | Identified exit to Lower Caves 12605 | -6/Factory | Identified exit to Extension 12733 | -6/Factory | Entered Extension 13278 | -6/Extension | Spotted B-75 Beast 13392 | -6/Extension | Crushed by falling debris 13392 | -6/Extension | System corruption reached 10% 13543 | -6/Extension | Energy Cycler disabled 13544 | -6/Extension | Rescued a captive Derelict 13545 | -6/Extension | Rescued a captive Derelict 13548 | -6/Extension | Core integrity fell below 50% 13548 | -6/Extension | Rescued a captive Derelict 13584 | -6/Extension | Lost 6 parts (4n2u) 13818 | -6/Extension | Build established: Mutant 14225 | -6/Extension | Core integrity fell below 20% 14245 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 14174_ Acquired 6 matter. 14176_ LK1MMCCKJ 7DOZ|QYFKR42|%ZS<8MI>V/UA&E 14183_ The unstable cave ceiling collapses. 14191_ System corrupted: Matter fused (-6). 14198_ C-30 ARC bursts open, deploying its payload. 14198_ L-41 Fighter unfolds itself. 14198_ G-50 Soldier unfolds itself. 14198_ Com. Wheel destroyed. 14198_ G-50 Soldier springs to life. 14206_ Imp. Ion Engine severed. 14206_ Dropped Imp. Trap Scanner. 14207_ Dropped Adv. Weight Redist. System. 14207_ Acquired Imp. Ion Engine. 14208_ System corrupted: Component data lost. 14208_ Imp. Ion Engine destroyed. 14210_ Acquired Adv. Weight Redist. System. 14219_ Imp. Hacking Suite destroyed. 14228_ WQ<