Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.10 @ 10:28:22 Player: Sandwich Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (22) 110 Value Destroyed (1241) 1241 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (3378) 3378 TOTAL SCORE: 12349 Bonus ------- High Alert Combat Kills 78 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1105/1600 Matter 300/300 Energy 254/260 System Corruption 5% Temperature Cool (6) Movement Flying (30) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Fission Core Light Quantum Reactor > --- PROPULSION (7) --- Field Propulsion Drive Field Propulsion Array Improved Diametric Drive > --- UTILITY (12) ----- Small Storage Unit Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Weapon Shielding Improved Hacking Suite Improved System Shield > --- WEAPON (3) ------- Longsword +1 Lance Lance > --- INVENTORY (6) ---- Quantum Reactor Energy Well (500) Long-range Sensor Array Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Q-thruster Q-thruster Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Gravity Neutralizing Apparatus Enhanced Optical Array Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced ECM Suite Maneuvering Thrusters Improved Propulsion Shielding Improved Weapon Shielding Improved Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Longsword +1 Lance Lance > --- INVENTORY -------- Quantum Reactor Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Energy Well Long-range Sensor Array [Rating: 148] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Wheel Wheel Hover Unit Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Advanced ECM Suite Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Longsword +1 Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Longsword +1 Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . 2 2 2 2 2 Power 2 | . . . . . . . . . . 1 . . 1 . Propulsion 5 | . . . . . 1 1 . . . . . 1 1 1 Utility 10 | . . . . . 2 1 2 . . 1 2 1 . 1 Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 93 | 6 1 . 6 . 9 22 4 . . 12 4 7 10 12 Power 10 | 1 . . . . . 2 . . . 1 . . 1 5 Engine 2 | 1 . . . . . 1 . . . . . . . . Core 3 | . . . . . . 1 . . . 1 . . . 1 Reactor 5 | . . . . . . . . . . . . . 1 4 Propulsion 30 | 2 . . 1 . 2 7 . . . 8 . 2 3 5 Treads 1 | 1 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 6 | 1 . . 1 . 2 2 . . . . . . . . Hover 4 | . . . . . . 1 . . . 3 . . . . Flight 19 | . . . . . . 4 . . . 5 . 2 3 5 Utility 41 | 1 1 . 5 . 4 9 4 . . 2 4 3 6 2 Device 19 | . . . 2 . 1 4 2 . . . 4 3 2 1 Storage 3 | 1 . . 1 . . 1 . . . . . . . . Processor 6 | . . . . . 2 2 2 . . . . . . . Hackware 5 | . . . . . . 1 . . . 2 . . 1 1 Protection 8 | . 1 . 2 . 1 1 . . . . . . 3 . Artifact . | . . . . . . . . . . . . . . . Weapon 12 | 2 . . . . 3 4 . . . 1 . 2 . . Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . 1 . . . 1 . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . Slashing Weapon 3 | . . . . . 2 1 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 2 . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . Unidentified Prototypes 10 | . . . 2 . 1 2 . . . . 1 3 1 . Parts Lost 24 | . . . . . . . . . 1 2 . 1 5 15 Power 3 | . . . . . . . . . . . . . 1 2 Propulsion 11 | . . . . . . . . . . 2 . . 2 7 Utility 10 | . . . . . . . . . 1 . . 1 2 6 Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 6 | . . . . . . . . . 1 2 . 1 5 6 Average Slot Usage (%) 95 | . 99 100 99 100 91 98 99 100 93 94 92 93 93 91 Engine 3 | . 14 14 14 14 9 2 . . . . . . . . Core 5 | . . . . . . 4 6 6 6 9 10 9 7 5 Reactor 1 | . . . . . . . . . . . . . 3 6 Treads 1 | . 14 14 6 . . . . . . . . . . . Wheel 7 | . 14 14 21 28 27 11 . . . . . . . . Flight 15 | . . . . . . 17 26 26 26 16 15 19 20 22 Device 8 | . . . . . 5 9 13 13 6 5 13 17 12 10 Storage 6 | . 14 14 14 14 9 4 6 6 6 5 5 4 4 4 Processor 11 | . . . . . 3 11 19 20 20 17 15 14 13 11 Hackware 8 | . . . . . . 6 6 6 6 17 15 14 11 11 Protection 5 | . 13 14 12 14 9 2 . . . . . . 5 7 Energy Gun 3 | . 14 14 14 14 9 2 . . . . . . . . Ballistic Gun 3 | . 14 14 14 14 14 1 . . . . . . . . Special Weapon 1 | . . . . . . 2 6 6 6 5 5 1 . . Slashing Weapon 6 | . . . . . 3 9 13 13 13 11 10 5 4 4 Piercing Weapon 2 | . . . . . . . . . . . . 6 8 8 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 60 | 13 16 16 28 28 32 41 23 23 23 28 33 33 55 60 Greatest Support 88 | 20 16 16 26 26 30 48 28 28 28 56 36 36 79 88 Greatest Overweight (x) 2 | . . . 1 1 1 2 . . . 1 . . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 10 10 10 10 6 6 6 6 6 6 6 6 Average Capacity 6 | 5 6 6 6 10 10 6 6 6 6 6 6 6 6 6 Most Carried 10 | 3 6 6 7 8 10 10 6 6 6 6 6 6 6 6 Average Carried 6 | 1 3 6 6 7 9 6 5 6 6 5 5 5 5 5 Final Capacity 10 | 6 6 6 10 10 10 6 6 6 6 6 6 6 6 6 Final Carried 10 | 3 6 6 7 8 10 6 6 6 6 6 5 5 6 3 Class Distribution -------------------- 27% | Mutant 19% | Hacker-Sprinter 17% | Scout 15% | Hacker-Ninja 8% | Hacker-Scout 5% | Sprinter 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Matter Collected 1316 | 191 29 56 . 60 236 220 80 . . 90 . 159 90 105 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1223 | . 29 . . . 104 125 . 20 71 117 . 234 200 323 Parts 80 | . 3 . . . 6 5 . . 5 6 . 19 18 18 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 19 | . . . . . 2 1 . . 3 2 . 3 3 5 Melee 17 | . . . . . . 1 . . 3 2 . 3 3 5 Guns 2 | . . . . . 2 . . . . . . . . . Classes Destroyed 6 | . 1 . . . 1 2 . . 1 . . 1 . . Recycler 1 | . . . . . . 1 . . . . . . . . Watcher 2 | . 1 . . . . . . . . . . . . 1 Swarmer 5 | . . . . . . . . . 3 . . . . 2 Grunt 2 | . . . . . 2 . . . . . . . . . Sentry 2 | . . . . . . . . . . . . 1 . 1 Programmer 10 | . . . . . . 1 . . . 2 . 2 3 2 Best Kill Streak 3 | . 1 . . . 2 1 . . 3 2 . 2 2 2 Combat Bots Only 3 | . . . . . 2 1 . . 3 2 . 2 2 2 Max Kills in Single Turn 1 | . 1 . . . 1 1 . . 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Damage Taken 3106 | . . . . . 89 31 . 35 148 97 . 360 741 1605 Core 726 | . . . . . 15 16 . 21 15 20 . 72 72 495 Absorbed by Shields 21 | . . . . . . . . . . . . . 21 . Core Remaining (%) 94 | 100 . . . 100 97 97 . . 95 98 100 94 95 69 Volleys Fired 8 | . 2 . . . 6 . . . . . . . . . Largest 3 | . 2 . . . 3 . . . . . . . . . Hottest 90 | . 70 . . . 90 . . . . . . . . . Shots Fired 22 | . 4 . . . 18 . . . . . . . . . Gun 22 | . 4 . . . 18 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 14 | . 2 . . . 12 . . . . . . . . . Thermal 8 | . 2 . . . 6 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 10 | . 1 . . . 10 . . . . . . . . . Robot Miss Streak 1 | . 1 . . . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 94 | . 2 . . . 15 6 . 1 5 6 . 15 11 33 Core Hits 35 | . 2 . . . 6 2 . . 3 2 . 6 6 8 Critical Hits 1 | . . . . . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 Melee Attacks 243 | . . . . . 2 55 3 1 8 16 8 19 44 87 Impact 1 | . . . . . . 1 . . . . . . . . Slashing 200 | . . . . . 2 52 3 1 8 16 8 15 31 64 Piercing 40 | . . . . . . . . . . . . 4 13 23 Sneak Attacks 5 | . . . . . . 4 . . . . . . . 1 Combat Hostiles 3 | . . . . . . 2 . . . . . . . 1 Follow-up Attacks 14 | . . . . . . . . . . 1 . 3 4 6 Damage Inflicted 4150 | . 23 . . . 194 372 . 136 263 250 . 671 480 1761 Guns 217 | . 23 . . . 194 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 3933 | . . . . . . 372 . 136 263 250 . 671 480 1761 Ramming . | . . . . . . . . . . . . . . . Kinetic 156 | . 10 . . . 146 . . . . . . . . . Thermal 61 | . 13 . . . 48 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 3440 | . . . . . . 372 . 136 263 250 . 551 346 1522 Piercing 493 | . . . . . . . . . . . . 120 134 239 Highest Corruption 5 | . . . . . . . . . . 3 . . 2 5 Average Corruption 2 | . . . . . . . . . . 2 . . 1 4 Corruption Purged . | . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . . . 7 . . 3 2 Message Errors 2 | . . . . . . . . . . . . . 2 . Matter Fused 5 | . . . . . . . . . . 5 . . . . Energy Discharges 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . 2 . . . . Targeting Errors 2 | . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 429 | . . . . . . 121 . 110 . 19 . . . 179 Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 429 | . . . . . . 121 . 110 . 19 . . . 179 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 355 | . 18 . . . 90 . . . . . . 355 12 308 Average Temperature 47 | . 9 . . . 48 . . . . . . 176 4 45 Received Heat Transfer 207 | . . . . . 45 . . . . . . 27 27 108 Effects 5 | . . . . . . . . . . . . 2 . 3 Shutdowns 1 | . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . Heat Transferred 185 | . 37 . . . 148 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Peak Influence 655 | . 54 21 . . 79 161 61 . . 179 44 160 156 655 Average Influence 152 | . 23 21 . . 39 50 59 . . 81 28 51 67 518 Maximum Alert Level 2 | . . . . . . . . . . . . . . 2 Low Security (%) 80 | 100 100 100 . 100 100 100 100 . . 100 100 100 100 8 Level 1 . | . . . . . . . . . . . . . . . Level 2 19 | . . . . . . . . . . . . . . 91 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 12 | . . . . . 1 2 . . . . . . 3 6 Investigation 2 | . . . . . 1 . . . . . . . . 1 Extermination 4 | . . . . . . 1 . . . . . . 1 2 Reinforcement 2 | . . . . . . 1 . . . . . . 1 . Assault 2 | . . . . . . . . . . . . . . 2 Garrison 2 | . . . . . . . . . . . . . 1 1 Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Distress Signals 12 | . 1 . . . . 1 . . . . . 3 2 5 Communications Jammed 37 | . . . . . . . . . . . . 37 . . Distress Signals 37 | . . . . . . . . . . . . 37 . . Times Spotted 149 | . 3 . . . 3 13 . 1 4 4 2 16 30 73 Peak Tracking Total 15 | . 2 . . . 2 3 . 1 4 3 1 6 15 14 Tactical Retreats 17 | . . . . . . 1 . 1 1 . . 1 5 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Traps Triggered 4 | . . . . . . . 1 . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Disabled 1 | . . . . . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . . . . . 1 . Garrison Access 3 | . . . . . . . 1 . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . 1 Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Accessed 47 | . 3 . 4 . 5 10 3 1 . 6 1 5 3 6 Terminals 32 | . 3 . . . 4 8 2 1 . 3 . 5 3 3 Fabricators 2 | . . . . . . . . . . 1 . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 2 . . . 1 . . . . Garrison Access 5 | . . . . . . . 1 . . 1 1 . . 2 Total Hacks 189 | . 12 . 48 . 17 22 9 3 . 31 1 17 14 15 Successful 128 | . 9 . 48 . 8 10 3 2 . 21 1 12 9 5 Failed 61 | . 3 . . . 9 12 6 1 . 10 . 5 5 10 Catastrophic 13 | . . . . . 1 3 2 . . . . 1 1 5 Database Lockouts . | . . . . . . . . . . . . . . . Manual 76 | . 7 . 1 . 8 13 4 2 . 14 . 14 11 2 Terminals 107 | . 12 . . . 15 18 5 3 . 17 . 17 14 6 Fabricators 8 | . . . . . . . . . . 5 . . . 3 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . 2 4 . . . 8 . . . . Garrison Access 12 | . . . . . . . 4 . . 1 1 . . 6 Terminal Hacks 82 | . 6 . 48 . 3 3 . 1 . 7 . 6 6 2 Record 49 | . . . 48 . . . . 1 . . . . . . Prototype ID Bank 3 | . 1 . . . . . . . . 1 . 1 . . Open Door 1 | . . . . . . . . . . . . . . 1 Level Access Points 4 | . . . . . . . . . . 1 . 1 1 1 Emergency Access Points 1 | . . . . . . . . . . . . . 1 . Terminal Index 2 | . 1 . . . . . . . . . . 1 . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . Unreport Threat 5 | . . . . . . . . . . 1 . 2 2 . Locate Traps 2 | . 1 . . . . . . . . . . 1 . . Dispatch Records 3 | . 1 . . . 1 1 . . . . . . . . Surveillance Status 1 | . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 7 | . . . . . 1 2 . . . 3 . . 1 . Fabricator Hacks 4 | . . . . . . . . . . 2 . . . 2 Load Schematic 2 | . . . . . . . . . . 1 . . . 1 Build 2 | . . . . . . . . . . 1 . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 2 2 . . . 6 . . . . Insert Component 5 | . . . . . 1 1 . . . 3 . . . . Analyze 5 | . . . . . 1 1 . . . 3 . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . 1 1 . . . Seal Access 3 | . . . . . . . 1 . . 1 1 . . . Unauthorized Hacks 29 | . 3 . . . 3 5 2 1 . 5 . 6 3 1 Terminals 28 | . 3 . . . 3 5 2 1 . 4 . 6 3 1 Track 1 | . . . . . . . . 1 . . . . . . Botnet 24 | . 3 . . . 3 5 2 . . 3 . 4 3 1 Disrupt 2 | . . . . . . . . . . 1 . 1 . . Operators 1 | . . . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 39 | . 3 . . . 5 10 2 1 . 4 . 5 3 6 Full Trace Events 2 | . . . . . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 1 . . . 3 . . . . Parts Built 4 | . . . . . . . . . . 2 . . . 2 Matter 424 | . . . . . . . . . . 212 . . . 212 Time 141 | . . . . . . . . . . 106 . . . 35 Total Part Build Rating 24 | . . . . . . . . . . 12 . . . 12 Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 1 1 . . . 3 . . . . Part Schematics Acquired 5 | . . . . . 1 1 . . . 3 . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Total Allies 1 | . . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . . 1 . . . . . . . . Highest-Rated Group 21 | . . . . . . 21 . . . . . . . . Highest-Rated Ally 21 | . . . . . . 21 . . . . . . . . Total Orders 1 | . . . 1 . . . . . . . . . . . RETURN 1 | . . . 1 . . . . . . . . . . . Ally Attacks 4 | . . . . . . 4 . . . . . . . . Total Damage 40 | . . . . . . 40 . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . 2 . . . . . . Drone Launches 1 | . . . 1 . . . . . . . . . . . Drone Recoveries 1 | . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Turns Passed 6219 | 62 217 179 434 181 337 1308 322 290 29 563 232 249 627 1189 Spaces Moved 8512 | 52 198 149 419 158 234 1600 667 513 31 1017 321 441 850 1862 Core 5 | 5 . . . . . . . . . . . . . . Treads 2 | 2 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 1670 | 45 198 149 419 158 234 467 . . . . . . . . Hover 138 | . . . . . . . . . . 138 . . . . Flight 6697 | . . . . . . 1133 667 513 31 879 321 441 850 1862 Fastest Speed 23 | 50 100 100 90 100 80 31 31 31 31 31 34 30 26 23 Average Speed 42 | 97 100 100 94 100 88 47 31 31 31 35 34 30 28 27 Slowest Speed 210 | 160 100 100 100 100 90 210 31 31 31 114 34 34 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . . 15 3 . . 3 . 8 2 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 46 46 88 46 26 48 22 54 6 32 9 20 26 29 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . . . 1 . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 1 1 . 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . Spaces Dug 121 | . . . . . 2 38 3 . 3 9 8 1 23 34 Terrain Destroyed 121 | . . . . . 2 38 3 . 3 9 8 1 23 34 Melee 121 | . . . . . 2 38 3 . 3 9 8 1 23 34 Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Total 10818 | 60 212 179 459 181 347 2094 779 642 41 1200 435 533 1200 2456 Wait 1884 | . 9 31 27 23 89 396 78 129 3 139 99 68 277 516 Move 8424 | 51 197 148 418 157 233 1574 660 512 30 1010 320 425 845 1844 Hop 33 | . . . . . . 10 3 . . 3 . 7 2 8 Pick Up 65 | 3 3 . 2 1 5 15 8 . . 10 2 4 5 7 Fast Attach 38 | 6 1 . 4 . 2 10 . . . 3 1 4 5 2 Attach 31 | . . . . . 3 4 2 . . 6 2 2 4 8 Detach 3 | . . . . . 1 . . . . 1 . 1 . . Swap 24 | . . . 2 . 4 8 2 . . 3 1 1 1 2 Drop 70 | . . . 6 . 2 32 5 . . 11 2 6 3 3 Fire 8 | . 2 . . . 6 . . . . . . . . . Melee 191 | . . . . . 2 45 3 1 8 14 8 15 31 64 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 47 | . . . . . . . 18 . . . . . 27 2 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Met 8R-AWN 206 | -10/Materials | Discovered new exit (range 15) 272 | -10/Materials | Discovered new exit (range 8) 280 | -10/Materials | Entered Mines 281 | -10/Mines | Followed 8R-AWN into the Mines 309 | -10/Mines | Build established: Mutant 340 | -10/Mines | Found a hidden stash of uninstalled traps 367 | -10/Mines | Learned location of 1 exit from Materials 455 | -10/Mines | Discovered new exit (range 5) 459 | -10/Mines | Entered Exiles 483 | -10/Exiles | Welcomed by 8R-AWN 501 | -10/Exiles | Met EX-HEX 534 | -10/Exiles | Met EX-BIN 553 | -10/Exiles | Aligned with FarCom system 554 | -10/Exiles | Given EX-Vault access code 597 | -10/Exiles | Opened EX-Vault 603 | -10/Exiles | Found Prototype Device 603 | -10/Exiles | Identified Supersonic Drone Bay 638 | -10/Exiles | Found Prototype Device 638 | -10/Exiles | Identified Chronowheel 638 | -10/Exiles | Activated Chronowheel 647 | -10/Exiles | Found Prototype Slashing Weapon 667 | -10/Exiles | Warned to stay clear of 0b10 Research branches 693 | -10/Exiles | Met EX-DEC 732 | -10/Exiles | Visited The Gauntlet 828 | -10/Exiles | Learned location of Zion (-7) 881 | -10/Exiles | Discovered new exit (range 14) 893 | -10/Exiles | Left Exiles lab with Longsword +1 893 | -10/Exiles | Entered Mines 982 | -9/Mines | Learned Materials trap positions 1064 | -9/Mines | Discovered new exit (range 10) 1074 | -9/Mines | Entered Materials 1074 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1074 | -8/Materials | Identified Longsword +1 1075 | -8/Materials | Identified exit to Factory 1076 | -8/Materials | Loaded intel: 29 trap records 1344 | -8/Materials | Discovered exit to Factory (range 9) 1411 | -8/Materials | Entered Factory 1411 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2265 | -7/Factory | Build established: Scout 2670 | -7/Factory | Build established: Sprinter 2710 | -7/Factory | Discovered new exit (range 17) 2719 | -7/Factory | Entered another Factory area 2719 | -6/Factory | Evolved 2 slots: Utility x2 2775 | -6/Factory | Discovered new exit (range 7) 2925 | -6/Factory | Discovered new exit (range 16) 3015 | -6/Factory | Build established: Scout 3041 | -6/Factory | Entered Lower Caves 3045 | -6/Lower Caves | Learned Factory emergency access door positions 3059 | -6/Lower Caves | Learned Factory trap positions 3312 | -6/Lower Caves | Discovered new exit (range 10) 3331 | -6/Lower Caves | Entered another Lower Caves area 3351 | -6/Lower Caves | Discovered new exit (range 12) 3360 | -6/Lower Caves | Entered Factory 3360 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3361 | -5/Factory | Loaded intel: 122 trap records 3668 | -5/Factory | Build established: Hacker-Scout 3848 | -5/Factory | Fabricated Field Propulsion Drive (x2) 3853 | -5/Factory | Discovered new exit (range 21) 3899 | -5/Factory | Identified exit to Factory 3923 | -5/Factory | Entered another Factory area 3923 | -4/Factory | Evolved 2 slots: Utility x2 3942 | -4/Factory | Discovered new exit (range 13) 4155 | -4/Factory | Entered Research 4155 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4224 | -3/Research | Build established: Hacker-Ninja 4227 | -3/Research | Identified exit to Research 4404 | -3/Research | Entered another Research area 4404 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 4638 | -2/Research | Identified exit to Access 4640 | -2/Research | Spotted B-90 Cyclops 4834 | -2/Research | Spotted B-90 Cyclops 4959 | -2/Research | Garrison activated, responded to threat 5030 | -2/Research | Lost 5 parts (1p2n2u) 5031 | -2/Research | Entered Access 5031 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5128 | -1/Access | Fabricated Field Propulsion Drive (x2) 5131 | -1/Access | Local fabrication network quarantined 5281 | -1/Access | First assault squad dispatched 5389 | -1/Access | Build established: Hacker-Sprinter 5504 | -1/Access | Identified exit to Surface 6087 | -1/Access | Lost 3 parts (1p1n1u) 6157 | -1/Access | Garrison activated, responded to threat 6162 | -1/Access | Lost 4 parts (1n3u) 6207 | -1/Access | Lost 6 parts (1p4n1u) 6220 | *** | Escaped! Last Messages --------------- 06170_ Field Propulsion Drive destroyed. 06172_ Acquired 10 matter. 06172_ Mic. Fission Core destroyed. 06173_ Acquired 10 matter. 06175_ Impulse Thruster Array destroyed. 06176_ Adv. System Shield destroyed. 06189_ W-44 Eye sends out distress signal. 06200_ System corrupted: Energy discharge (-101). 06202_ System corrupted: Longsword +1 targeting data glitched. 06202_ S-43 Plague destroyed. 06205_ U-05 Engineer builds a Wall. 06205_ S-43 Plague destroyed. 06209_ Gravity Neutralizing Apparatus destroyed. 06217_ Connecting with Terminal... >>Open Sealed Barrier opened. 06217_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 06218_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "?????????????p????? | | ??????????# @" "????????????p?????? | | ??????????# "??????????? ????? | | ??????????# "????BB????? ??? | | ??????????# "????BB????? # | | ??????????# s "??????????? # | | ??????????# ####### ##########??????????# # | | ??????????# s#?????###?# *##?????????????# # | | ??????????# s###########"#%#?????????????#p # | | ??????????# # %=##????????????# # | | ??????????# # *"##???????????# # | | ??????????/ + ############### # | | ??????????# # ## # # | | ??????????# # = ## # # | | ??????????# # ## # # | | ??????????# # [ ## # # | | ??????????# # ## "" # # | | ??????????# # ! ## "" / + | | ??????????# # ## """""" # # | | ??????????# # ## """""" # # | | ??????????# ################ "" # # | | ??????????# ???????????????# "" # # | | ?????????? ???????????????# # # | | ?????????? ???????????????# # # | | ??????????= ???????????????############## # | | ?????????? ????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 58 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Power Amplification 20 Additional Mass Support 12 Armor Coverage 225 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 70 Melee Accuracy 8 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 26 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Field Propulsion Drive | -5/Factory | Scanalyzed Energy Well | -5/Factory | Scanalyzed Lrn. Sensor Array | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Drive | x2 | -5/Factory Field Propulsion Drive | x2 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed ProcessingProtonCompactor Manual? 0 Play Time 01:54:19 Cumulative 147.2 hours Start 2020.09.10 @ 08:12:50 End 2020.09.10 @ 10:28:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 154 Adventurer 3 Explorer 40 Win Type 0 Total 3 Types 2/1/0/0/0/0/0 Lore% 51 Gallery% 75 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a927869-b062-47e1-ab0b-da4d22e11488