Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.27 @ 19:29:25 Player: MTF Result: Destroyed self with Neutron Missile Launcher Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (489) 2445 Value Destroyed (20717) 20717 Prototype IDs (234) 4680 Alien Tech Used (2) 400 Bonus (10870) 10870 TOTAL SCORE: 48412 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5860 Follower Combat Kills 836 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 728 Pursued by Intercept 1000 Friendly Fire -4954 Cogmind --------- Core Integrity 0/1300 Matter 213/300 Energy 6/100 System Corruption 25% Temperature Cool (0) Movement Core (400) Ox7 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Combat Antigrav System Combat Antigrav System > --- UTILITY (11) ----- Experimental Targeting Computer GOLEM Unit > --- WEAPON (2) ------- Nova Cannon Neutron Missile Launcher > --- INVENTORY (5) ---- Combat Antigrav System Peak State ------------ > --- POWER ------------ Assembled Flux Generator Improved Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Combat Suite Experimental Targeting Computer Quantum Capacitor Improved Energy Mantle GOLEM Unit > --- WEAPON ----------- Improved Matter Neutralizer Assembled Focal Cannon > --- INVENTORY -------- Micro Antimatter Reactor Spiked Heavy Treads Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Advanced Heat Sink Zionite Biocell Zionite Biocell Zionite Biocell Makeshift Terrain Scanner Cloak of Protection Hardened Light Armor Plating Improved Shield Generator Long-range Tractor Beam Scatter Rocket Array Neutron Missile Launcher Neutron Missile Launcher [Rating: 198] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Hover Unit Combat Antigrav System Flight Unit Improved Flight Unit Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Improved Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . . 4 . 2 . . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 9 | . . . . 2 . 1 . . . . . 2 . . . . 2 . . . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 485 | 3 20 3 69 17 51 25 7 10 8 40 3 22 4 . 12 2 2 11 8 7 5 3 7 7 6 1 11 5 116 Power 16 | . 1 1 4 1 2 2 . . . . . . . . . . . . . . . . . . . . 1 . 4 Engine 8 | . 1 1 2 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Propulsion 61 | 2 . . 5 2 13 5 1 1 . 6 . . 1 . 4 . . 4 . . . . . 3 1 . . . 13 Treads 37 | 2 . . 5 1 12 4 1 1 . 2 . . . . . . . . . . . . . 2 1 . . . 6 Leg 15 | . . . . 1 . . . . . 4 . . 1 . 4 . . 4 . . . . . 1 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Flight 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 251 | 1 4 . 25 7 16 14 1 5 4 18 1 21 3 . 7 1 2 4 8 7 4 1 6 3 3 1 4 3 77 Device 144 | 1 . . 11 4 9 11 . 5 3 6 . 13 3 . 5 1 1 3 3 4 4 1 2 2 1 1 3 3 44 Storage 10 | . 2 . . 2 3 . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . Processor 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . 2 Hackware 7 | . . . . . . 1 . . . . . 4 . . . . . . 2 . . . . . . . . . . Protection 85 | . 2 . 14 1 3 1 1 . 1 11 1 3 . . 2 . 1 1 3 2 . . 4 1 1 . 1 . 31 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 157 | . 15 2 35 7 20 4 5 4 4 16 2 1 . . 1 1 . 3 . . 1 2 1 1 2 . 6 2 22 Energy Gun 12 | . 2 2 4 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 51 | . . . . 4 12 2 3 2 1 9 . . . . . . . . . . . . . 1 1 . 3 1 12 Ballistic Gun 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 20 | . 5 . 14 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Launcher 43 | . 1 . 9 1 2 1 1 1 . 5 2 1 . . . 1 . 2 . . 1 2 1 . . . 1 1 10 Special Weapon 8 | . 3 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . 2 . 3 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . 1 2 . . . . 1 . . 1 . . . . . . 1 . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . 1 . . . 5 2 . 1 . 7 . 1 . . . . . . . . . 1 . . . . 2 . 1 Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 63 | . . . 9 . 4 1 . . . 10 . . 1 . 3 . . 3 . . . . . . 1 . . . 31 Power 8 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . 5 Propulsion 17 | . . . 4 . 1 . . . . 5 . . . . . . . 2 . . . . . . . . . . 5 Utility 29 | . . . 1 . 2 1 . . . 4 . . 1 . 3 . . 1 . . . . . . 1 . . . 15 Weapon 9 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 6 Highest Loss Streak 12 | . . . 2 . 2 1 . . . 6 . . 1 . 2 . . 2 . . . . . . 1 . . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 99 78 99 99 94 91 92 87 85 86 81 81 83 87 83 77 82 82 83 75 82 81 74 70 69 69 68 Engine 4 | . 14 14 10 9 9 7 7 7 7 4 . . . . . . . . . . . . . . . . . . . Core 1 | . . . 3 . . 7 7 7 7 4 . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . 2 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 8 Treads 17 | . 28 28 27 24 35 30 30 34 35 22 . . . . . . . . . . . . . 3 10 15 15 15 12 Leg 10 | . . . . . . . . . . 10 35 31 31 31 30 31 27 22 27 27 27 27 26 22 8 . . . . Device 13 | . . . 9 9 16 15 17 14 14 11 7 12 12 12 12 12 16 14 13 17 16 14 16 18 17 18 20 19 18 Storage 10 | . 14 14 14 9 9 7 7 7 7 9 14 12 12 12 12 12 11 11 11 10 11 11 11 10 10 10 8 5 4 Protection 8 | . 13 14 4 9 9 7 7 7 7 6 7 6 6 6 8 12 11 11 11 9 11 11 10 11 7 6 6 9 7 Energy Gun 1 | . 2 22 2 9 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . 7 15 14 14 13 2 9 13 11 12 12 10 11 11 10 11 11 10 3 10 10 9 10 8 9 7 Ballistic Cannon 3 | . 5 . 18 1 . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 204 | 12 93 60 67 78 113 134 144 145 145 159 159 176 180 174 174 173 185 185 199 199 182 179 180 187 173 168 176 176 204 Greatest Support 255 | 40 40 40 40 60 80 80 88 108 108 136 136 136 136 88 116 88 116 140 132 132 132 132 132 160 225 225 225 225 255 Greatest Overweight (x) 3 | . 2 1 3 1 1 2 1 1 1 3 1 1 2 1 1 1 1 1 1 1 1 1 1 2 2 . . . 1 Average Overweight (x) . | . . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Largest Inventory Capacity 25 | 8 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 15 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 23 Most Carried 25 | 5 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 24 25 25 25 Average Carried 22 | 4 12 19 19 19 24 24 24 24 24 23 24 24 23 24 24 24 23 22 23 23 24 24 24 23 23 23 24 24 22 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 20 20 20 20 25 25 25 25 25 25 25 24 25 25 25 25 23 25 24 25 25 25 25 23 23 24 25 25 1 Class Distribution -------------------- 37% | Golem 28% | Mutant 26% | Scavenger-Mutant 5% | Scavenger-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Scavenger-Golem | -5/Proximity Caves Scavenger-Golem | -5/Factory Golem | -5/Waste Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Scavenger-Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 9012 | 246 363 199 1208 162 792 343 193 143 20 769 141 253 45 . 110 120 . 230 78 84 118 87 123 248 97 49 220 98 2473 Remotely 1862 | . . . . . . . . . . . . . . . . . . 200 18 . 108 . . . . . . . 1536 Salvage Created 24624 | 115 548 64 557 199 2258 1057 324 153 . 1063 746 944 307 163 390 251 . 1610 1224 389 125 119 684 987 558 90 316 689 8694 Parts 1046 | 5 46 2 43 14 87 55 15 10 . 14 31 51 12 12 15 2 . 24 38 18 11 2 44 45 26 4 12 37 371 Haulers Intercepted 22 | . 2 . . . 6 3 . . . . . 1 . . . . . . 3 . . . . 1 . . . . 6 Recyclers Shooed 14 | 1 . 1 . . 3 2 . . . . . 1 . . . . . . 2 . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 210 | . . . 15 . . . 15 9 . . 28 . 17 12 . 1 . . . 8 8 . 43 . 21 . . 33 . Prevented 11 | . . . . . . . . . . . . . 4 . . . . . . . . . . . 3 4 . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 406 | . 11 . 24 6 26 14 7 5 . 52 18 14 8 7 4 4 . 6 6 4 6 . 14 14 10 1 7 10 128 Melee 7 | . . . . . . . . 2 . 5 . . . . . . . . . . . . . . . . . . . Guns 9 | . 7 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 212 | . 4 . 13 1 23 12 3 1 . 3 10 14 8 7 4 . . 4 6 4 1 . 10 13 10 . 3 7 51 AOE 153 | . . . 11 3 1 . 3 2 . 42 8 . . . . 4 . 2 . . 5 . 4 . . . 4 3 61 Classes Destroyed 33 | 2 6 . 3 . 4 2 . . . 4 1 1 1 . . . . 2 . 1 . . 1 . . . . . 5 Worker 21 | . 1 . . 1 4 3 . . . . . . . . . . . . 2 . . . . 1 . . . . 9 Builder 24 | . 1 . . . 2 2 . . . . . . . . . . . . 1 . . . . 2 . . . . 16 Tunneler 7 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Hauler 22 | . 2 . . . 6 3 . . . . . 1 . . . . . . 3 . . . . 1 . . . . 6 Recycler 23 | 1 . . . . 7 2 . . . . . 1 . . . . . . 2 . . . . 1 . . . . 9 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 7 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 5 Operator 4 | . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Watcher 16 | . 3 . . . 2 3 . . . . . 1 . . . . . . . . . . . 1 . . . . 6 Swarmer 76 | . 3 . 6 2 . . 3 4 . . 1 4 5 7 . . . . . 4 5 . 5 8 5 . 3 3 8 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 112 | . 8 . . 3 14 8 3 . . . 11 3 1 . . 3 . . 2 . . . 3 2 2 . 1 . 48 Brawler 10 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 8 Duelist 8 | . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . . . . . . 3 Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Sentry 24 | . . . 1 1 10 2 . 1 . . 1 2 1 . . . . . . . . . . . 1 1 . . 3 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 27 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . 2 2 . . . 2 18 Programmer 44 | . . . . . . 3 . . . . . 4 . . . . . . 1 . . . 4 2 2 . . 5 23 Heavy 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Compactor 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Enhanced Grunt 7 | . . . . . . . . . . . . . . . 4 . . . . . . 3 . . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 17 | . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 39 | . . . . . . . . . . 39 . . . . . . . . . . . . . . . . . . . Golem 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Wasp 3 | . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . Thug 7 | . . 1 . . . . . . . . . . . . . . . 1 1 4 . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Commander 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 58 | 2 3 1 4 4 7 7 4 3 . 38 5 4 7 4 1 4 . 2 3 4 5 . 5 7 5 1 4 5 58 Combat Bots Only 36 | . 3 . 4 3 4 3 4 3 . 36 4 4 7 4 1 4 . 2 2 4 5 . 5 5 5 1 4 5 33 Max Kills in Single Turn 11 | 1 1 1 2 2 1 1 2 2 . 11 2 1 1 1 1 3 . 2 2 1 5 1 3 1 1 1 3 3 9 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 11 | . . . 2 2 1 . 2 2 . 11 2 . . . . 3 . 2 . . 5 . 3 . . . 3 3 4 Melee 1 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Damage Taken 23075 | . 333 . 1365 270 1807 651 241 261 . 2867 512 955 422 182 950 11 . 165 398 119 . . 350 454 320 43 99 373 9927 Core 2332 | . 10 . 174 14 130 27 27 24 . 238 61 138 26 10 45 . . . 9 . . . 16 14 12 . 7 4 1346 Absorbed by Shields 5602 | . . . . . . 254 93 113 . 190 . 174 168 70 266 4 . . 146 . . . . . . . 21 378 3725 Reduced by Siege Mode 585 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . 70 491 Redirected to Shielding 379 | . . . . . . . . . . 272 . . . . . . . . . . . . . . . . . . 107 Ignored by Resistances 2579 | . . . . . . . . . . . . . . . 41 3 . 31 292 27 . . 70 99 69 8 24 156 1759 Regen/Repaired (Parts) 1304 | . 57 . . . 124 . . . 876 . . . . . . . . 18 19 . . . . . . . . . 210 Core Remaining (%) 73 | 100 . . 26 . 73 . . . . . 46 . . . . 74 . . . . . . 97 . . . . 96 . Volleys Fired 1562 | 4 52 3 114 11 108 113 19 17 . 46 38 82 27 13 24 10 5 90 47 18 7 23 45 56 41 15 22 44 468 Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 1 2 2 2 2 2 2 2 1 1 1 1 2 Hottest 160 | 40 100 112 114 160 160 160 145 145 . 145 50 50 50 50 50 50 25 100 50 50 50 100 50 88 88 88 50 50 113 Shots Fired 2152 | 8 94 4 161 18 198 176 32 20 . 84 60 123 42 26 47 18 5 144 80 36 8 26 82 67 41 17 22 43 470 Gun 90 | 8 64 2 6 8 2 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 1867 | . 22 . 80 7 192 176 30 19 . 56 49 123 42 26 47 16 5 142 80 36 7 24 80 67 41 17 20 42 421 Launcher 134 | . . 2 22 3 4 . 2 1 . 28 11 . . . . 2 . 2 . . 1 2 2 . . . 2 1 49 Special 61 | . 8 . 53 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 202 | 8 86 . 80 . . 28 . . . . . . . . . . . . . . . . . . . . . . . Thermal 1699 | . 8 2 59 15 193 148 30 19 . 36 49 123 42 26 47 16 5 142 80 36 7 24 80 62 29 13 20 42 346 Explosive 134 | . . 2 22 3 4 . 2 1 . 28 11 . . . . 2 . 2 . . 1 2 2 . . . 2 1 49 Electromagnetic 117 | . . . . . 1 . . . . 20 . . . . . . . . . . . . . 5 12 4 . . 75 Robot Hit Streak 62 | 5 14 3 18 10 16 9 3 4 . 11 14 7 11 11 25 23 . 26 23 7 1 11 19 7 9 12 17 18 62 Robot Miss Streak 5 | 1 4 . 2 1 2 3 3 1 . 4 2 3 3 2 1 . . 3 4 1 3 2 5 2 1 . 1 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 501 | . . . . . . . . . . . . . . . . . . . . . . . . 31 41 17 20 42 350 Shots Hit Robots 1195 | 6 56 2 80 11 139 82 14 7 . 71 22 51 21 12 44 2 . 102 35 11 2 11 15 35 25 3 5 33 298 Core Hits 977 | 3 30 4 39 11 61 35 12 6 . 136 42 19 9 6 19 16 . 15 22 9 9 18 20 17 13 1 19 18 368 Critical Kills 7 | . . . 2 . 2 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 19 | . 1 . 6 2 5 1 1 . . 1 . . . . . . . . . . . . . . . . . . 2 Burn 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Destroy 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 138 | . 4 . 13 . 22 . 2 2 10 35 . . . . 14 . . 1 . . . . . . 4 . 31 . . Impact 32 | . . . . . 22 . . . 10 . . . . . . . . . . . . . . . . . . . . Slashing 21 | . 4 . 13 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . Piercing 85 | . . . . . . . . . . 35 . . . . 14 . . 1 . . . . . . 4 . 31 . . Sneak Attacks 18 | . . . 1 . 9 . 2 . . . . . . . 1 . . 1 . . . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 79033 | 58 762 79 2983 471 4657 2503 670 373 . 8333 1893 2505 1032 652 1417 676 . 6832 2360 820 394 760 1399 2167 1223 103 539 1885 31487 Guns 786 | 58 487 16 106 93 26 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 43752 | . 250 . 1303 104 3405 2410 262 107 . 735 929 2456 1032 652 1348 155 . 6110 2310 820 62 338 1118 2157 959 103 238 1678 12711 Explosions 31456 | . . 46 1502 273 362 . 262 159 . 6520 964 . . . . 521 . 648 . . 332 422 281 . . . 301 207 18656 Melee 2539 | . . . 72 . 778 . 146 72 . 1078 . . . . 69 . . 74 . . . . . . 250 . . . . Ramming 500 | . 25 17 . 1 86 93 . 35 . . . 49 . . . . . . 50 . . . . 10 14 . . . 120 Kinetic 2511 | 58 737 . 1303 . . 413 . . . . . . . . . . . . . . . . . . . . . . . Thermal 40865 | . . 16 106 197 3431 1997 262 107 . 2660 929 2456 1032 652 1348 155 . 6110 2310 820 62 338 1118 1936 584 . 238 1678 10323 Explosive 28772 | . . 46 1502 273 362 . 262 159 . 4301 964 . . . . 521 . 648 . . 332 422 281 . . . 301 207 18191 Electromagnetic 3846 | . . . . . . . . . . 294 . . . . . . . . . . . . . 221 375 103 . . 2853 Impact 778 | . . . . . 778 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 290 | . . . 72 . . . 146 72 . . . . . . . . . . . . . . . . . . . . . Piercing 1471 | . . . . . . . . . . 1078 . . . . 69 . . 74 . . . . . . 250 . . . . Highest Corruption 24 | . . . 4 . . 2 2 2 2 . . 2 . . . . . . 2 2 2 2 3 2 2 2 2 4 24 Average Corruption 2 | . . . 2 . . 1 2 2 2 . . 1 . . . . . . 1 2 2 2 1 1 2 2 2 3 8 Corruption Purged 9 | . . . 4 . . . . . . . . 2 . . . . . . . . . . 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 227 | . . . 6 . . 16 19 9 1 . . 9 . . . . . . 1 17 7 9 10 7 17 13 1 16 69 Message Errors 55 | . . . 2 . . 2 4 2 . . . 2 . . . . . . . 6 2 1 . 2 3 6 . 5 18 Matter Fused 54 | . . . 1 . . 1 3 3 . . . 2 . . . . . . . 5 1 2 5 2 7 3 1 5 13 Heat Flow Errors 21 | . . . 2 . . 2 2 1 . . . 1 . . . . . . . 2 . 1 1 . 2 . . 1 6 Energy Discharges 17 | . . . 1 . . 2 1 1 . . . . . . . . . . . . 1 1 1 . 1 . . 2 6 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 6 | . . . . . . 2 1 . . . . 2 . . . . . . . . . 1 . . . . . . . Data Loss (minor) 35 | . . . . . . 2 5 2 1 . . 1 . . . . . . . 3 3 2 2 2 4 . . 1 7 Data Loss (major) 8 | . . . . . . 2 1 . . . . . . . . . . . 1 . . 1 . 1 . 1 . . 1 Misfires 10 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . 2 . . 5 Alerts 7 | . . . . . . 1 2 . . . . . . . . . . . . 1 . . . . . 1 . 1 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3755 | . . . 57 . 573 54 . 77 . 538 20 186 19 74 30 111 . 13 105 13 12 21 92 250 12 . . 173 1325 Projectiles 1693 | . . . . . 38 48 . . . 18 19 186 19 74 21 111 . 13 105 13 . . 92 250 5 . . 173 508 Explosions 1459 | . . . 57 . 9 . . 58 . 520 1 . . . . . . . . . 12 21 . . . . . . 781 Melee 603 | . . . . . 526 6 . 19 . . . . . . 9 . . . . . . . . . 7 . . . 36 Knockbacks 23 | . 4 . 14 . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 Impact 5 | . 1 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . 1 Kinetic 18 | . 3 . 14 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 900 | . . . 1 15 . . . . . 332 . . . . . . . . . . . . . . . . . . 552 Shots 27 | . . . 1 1 . . . . . 8 . . . . . . . . . . . . . . . . . . 17 Rammed 33 | . 6 4 . 1 14 3 . 1 . . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 52 | . 7 5 . 2 15 5 . 1 . . . 4 . . . . . . 4 . . . . 2 1 . . . 6 Kicked 11 | . . . . . . . . . . . . 4 . . . . . . 4 . . . . 2 1 . . . . Crushed 8 | . 1 1 . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . 2 Highest Temperature 368 | . 32 60 119 171 368 302 241 222 . 261 30 185 230 . . . . . 8 264 . 141 131 114 264 120 . 92 224 Average Temperature 89 | . 11 34 45 55 97 98 82 97 . 108 10 85 79 . . . . . 4 115 . 84 72 66 116 53 . 68 110 Received Heat Transfer 4069 | . 126 . 237 72 954 184 24 44 . 644 165 51 302 . . 6 . . 33 . . . 9 . 27 9 4 . 1178 Effects 5 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 26 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 3 20 Total Turns 490 | . . . . . . . . . . . . . . . . . . . . . . . . 11 16 . . 35 428 Longest Duration 71 | . . . . . . . . . . . . . . . . . . . . . . . . 11 11 . . 17 71 Robots Corrupted 17 | . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . 1 . . 13 Combat Hostiles 17 | . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . 1 . . 13 Parts Fried 41 | . . . . . 6 . . . . . . . . . . . . . . . . . . . 1 1 . . 33 Impact Corruptions 22 | . . . . . 15 3 . 1 . . . . . . . . . . . . . . . . 1 . . . 2 Robots Melted 9 | . . . . . 3 2 1 . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 8 | . . . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . 3 Parts Melted 38 | . . . . 1 12 6 4 . . . . 3 . . 4 . . . . . . . . 2 . . . . 6 Heat Transferred 27890 | . . 37 259 533 6236 3299 448 174 . 601 550 1275 550 325 1075 100 . 2475 1125 425 25 225 400 800 275 . 125 800 5753 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Peak Influence 3476 | 10 216 143 . 325 353 410 . . . . . 287 . . . . 23 28 860 . . . . 289 . . . . 3476 Initial 160 | . 6 4 . 100 . 95 . . . . . 160 . . . . . 8 . . . . . . . . . . 27 Average 251 | 8 66 16 . 202 166 209 . . . . . 169 . . . . 14 6 561 . . . . 145 . . . . 1002 Maximum Alert Level 5 | . 1 . . 1 1 2 . . . . . 1 . . . . . . 3 . . . . 1 . . . . 5 Low Security (%) 67 | 100 90 100 . 51 53 43 . . . . . 65 . . . . 100 100 17 . . . . 66 . . . . 40 Level 1 21 | . 9 . . 48 46 56 . . . . . 34 . . . . . . . . . . . 33 . . . . 13 Level 2 2 | . . . . . . . . . . . . . . . . . . . 41 . . . . . . . . . 1 Level 3 3 | . . . . . . . . . . . . . . . . . . . 39 . . . . . . . . . 9 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Squads Dispatched 63 | . 2 . . . 3 7 . . . . 1 5 . . . . . . 11 . . . . 2 . . . . 32 Investigation 7 | . 2 . . . 1 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Extermination 14 | . . . . . . 4 . . . . . 3 . . . . . . 1 . . . . . . . . . 6 Reinforcement 14 | . . . . . 2 2 . . . . . 1 . . . . . . 3 . . . . 1 . . . . 5 Assault 19 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 17 Garrison 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Haulers Reinforced 6 | . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 10 | . 1 1 . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 4 Communications Jammed 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 597 | . 18 5 28 9 35 24 9 6 . 62 18 24 8 7 4 4 1 18 25 5 6 1 14 18 11 1 32 10 194 Peak Tracking Total 37 | . 3 2 3 3 6 4 5 4 . 37 6 4 6 4 2 4 1 5 6 5 5 1 5 5 5 1 11 3 23 Tactical Retreats 35 | . 1 . 4 2 2 1 1 1 . 1 1 . . . . . . 6 . 1 . . 1 2 1 . 1 . 9 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 6 | . . . . . 3 . . . . . . 2 . . . . 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . 9 . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 17 | . . . . . 7 3 . . . 2 . 2 . . . . . . 1 . . 1 . . . . . . 1 Max in Single Turn 1 | . . . . . 1 1 . . . 1 . 1 . . . . . . 1 . . 1 . . . . . . 1 Garrison Access 4 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 94 | . 11 . 1 2 8 11 2 1 . . . 14 . 1 4 . 3 . 8 1 1 4 . 6 1 2 4 1 8 Terminals 48 | . 8 . . 1 5 8 . . . . . 11 . . . . . . 5 . . . . 2 . 1 . 1 6 Fabricators 7 | . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . 2 . . . . 1 Repair Stations 6 | . 1 . . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 Recycling Units 6 | . 2 . . . 1 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . Scanalyzers 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . Total Hacks 231 | . 23 . 4 11 19 21 4 1 . . . 39 . 1 30 . 3 . 18 1 1 13 . 14 1 2 8 1 16 Successful 130 | . 10 . 4 8 8 8 4 1 . . . 10 . 1 30 . 1 . 6 1 1 13 . 5 1 2 8 1 7 Failed 101 | . 13 . . 3 11 13 . . . . . 29 . . . . 2 . 12 . . . . 9 . . . . 9 Catastrophic 30 | . 4 . . 1 3 2 . . . . . 9 . . . . 1 . 2 . . . . 3 . . . . 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 9 . . 5 5 . . . 1 . . 13 . . . . 1 . 8 . . . . 4 . . 1 . 5 Terminals 114 | . 18 . . 5 12 17 . . . . . 30 . . . . . . 14 . . . . 8 . 1 . 1 8 Fabricators 9 | . . . . . . 1 . . . . . 2 . . . . 1 . 1 . . . . 3 . . . . 1 Repair Stations 17 | . 3 . . . 3 . . . . . . . . . . . 1 . 1 . . . . 2 . . . . 7 Recycling Units 10 | . 2 . . . 2 1 . . . . . 3 . . . . . . 2 . . . . . . . . . . Scanalyzers 8 | . . . . 6 . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 2 . . . . . . 4 . . . . 1 . . . . . . 1 . . . . . Terminal Hacks 103 | . 6 . 4 2 5 8 4 1 . . . 7 . 1 30 . . . 4 1 1 13 . 2 1 2 8 1 2 Record 32 | . . . 4 . . . 3 . . . . . . . 11 . . . . . . 5 . . . 1 7 1 . Part Schematic 16 | . . . . . . . . . . . . 2 . . 10 . . . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . Open Door 11 | . . . . . 3 . 1 1 . . . . . 1 . . . . . 1 1 . . . 1 1 1 . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . . . . 1 . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . 1 Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 5 | . 3 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 9 | . . . . . . 3 . . . . . 3 . . . . . . 1 . . . . 2 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 9 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . 4 Scan Component 5 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 2 Repair 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Recycling Unit Hacks 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Scanalyzer 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . Seal Access 4 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . Unauthorized Hacks 5 | . 2 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 4 | . 2 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Reject 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . Used 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Hacking Detections 63 | . 9 . . 2 6 10 . . . . . 14 . . . . 2 . 8 . . . . 5 . . . . 7 Full Trace Events 5 | . . . . . 1 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . 3 . . . . . . . 2 . . 10 . . . . . . 4 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . . . . . . . . . . . . 64 . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . Parts Repaired 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Time 188 | . 26 . . . 26 . . . . . . . . . . . . . . . . . . . . . . . 136 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . . . . . 1 . . . . . . 10 . . . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 27 | . . 3 . . . . . . 4 . 1 . . . . . . 19 . . . . . . . . . . . Largest Group 19 | . . 3 3 . . . . . 4 4 1 . . . . . . 19 16 . . . . . . . . . . Highest-Rated Group 684 | . . 40 40 . . . . . 234 234 20 . . . . . . 684 538 . . . . . . . . . . Highest-Rated Ally 96 | . . 16 16 . . . . . 96 96 20 . . . . . . 50 47 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 193 | . . 14 2 . . . . . . 40 1 . . . . . . . 136 . . . . . . . . . . Total Damage 3998 | . . 146 21 . . . . . . 763 36 . . . . . . . 3032 . . . . . . . . . . Kills 37 | . . 5 . . . . . . . 6 . . . . . . . . 26 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Robot Analysis Total 136 | . 2 . . . . . . . . . . . . . 134 . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 1 1 . . . 1 1 3 . 1 . . . . 2 . . . . 2 . 1 . 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 50505 | 57 2062 1446 8045 427 2590 2054 1461 926 3030 4337 1169 1939 1339 747 1383 989 124 3330 1038 999 652 1106 1705 731 1253 996 1450 693 2427 Spaces Moved 19167 | 21 824 587 3020 146 846 692 579 349 1234 1625 538 848 498 386 300 505 60 670 417 374 331 507 524 293 575 547 687 295 889 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 11619 | 21 824 587 3020 146 846 692 579 349 1234 994 . . . . . . . . . . . . . . 105 547 687 295 693 Legs 7352 | . . . . . . . . . . 631 538 848 498 386 300 505 60 670 417 374 331 507 524 293 470 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 196 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 196 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 71 | 160 160 240 240 240 160 240 240 240 240 189 194 194 183 183 183 183 185 185 190 190 190 190 190 189 173 173 173 173 71 Average Speed 210 | 160 208 240 240 240 235 240 240 240 240 226 194 194 197 183 183 183 185 188 190 190 190 190 190 196 203 173 173 173 146 Slowest Speed 400 | 160 320 240 400 240 240 320 240 240 240 400 194 194 235 183 185 183 185 190 190 190 190 190 190 210 210 173 173 173 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 97 99 98 15 93 23 72 58 85 88 83 38 58 58 80 66 3 94 17 50 55 74 75 8 70 70 90 55 39 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 42 | . 2 1 1 . . . . . 6 . . . . . 25 . . . . . 1 3 1 . . 1 1 . . Known Exits Taken 7 | . . . . 1 . 1 . . . . . 1 . . . 1 . . 1 . . . . 1 . . . 1 . Unknown Exits Taken 20 | 1 1 1 1 . 1 . 1 1 1 1 1 . 1 1 1 . . . . 1 1 1 1 . 1 1 1 . . Scrap Searched 44 | . . 3 6 . . . 4 2 3 . 3 . 3 3 . 4 . . . 1 1 . 1 . 3 2 . 5 . Spaces Dug 442 | . 10 . 12 1 11 16 1 2 3 9 14 34 6 4 1 8 5 20 11 4 3 10 78 14 5 4 26 4 126 Terrain Destroyed 2006 | . 10 11 97 16 70 26 34 10 3 62 67 65 20 10 4 66 5 94 21 19 43 56 137 28 18 13 65 52 884 Melee 34 | . 2 . 7 . 6 . . . 3 . . . . . . . . . . . . . . . . . 16 . . Projectile 636 | . 8 . 6 2 52 26 5 6 . 5 25 65 20 10 4 12 5 43 21 19 6 14 64 28 18 13 14 10 135 AOE 1336 | . . 11 84 14 12 . 29 4 . 57 42 . . . . 54 . 51 . . 37 42 73 . . . 35 42 749 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 27346 | 37 1041 616 3510 197 1187 910 617 412 1283 2159 604 1018 814 402 1082 549 69 2585 581 640 343 624 1152 411 654 597 916 480 1856 Wait 5328 | 8 95 8 278 12 67 34 6 25 26 353 21 28 276 . 696 31 . 1806 89 188 . 80 562 41 17 33 143 114 291 Move 19139 | 20 823 586 3019 145 845 691 578 348 1233 1624 537 847 497 385 299 504 60 669 416 373 330 506 523 292 574 546 686 294 889 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 253 | . 27 5 10 6 35 18 . 3 3 24 . 11 4 2 12 . 1 3 6 22 . 3 1 4 5 1 7 8 32 Fast Attach 95 | 1 2 1 6 2 14 7 1 4 . 9 . 2 . . 5 . . 3 1 4 . 1 4 3 1 . 4 3 17 Attach 91 | . 1 . 9 1 10 6 . 1 . 11 . 4 1 . 5 . 1 2 . 2 . 2 2 1 1 . 2 . 29 Detach 107 | . . . 1 . 1 3 1 . . 7 2 10 4 . 11 2 . 4 4 5 1 5 9 1 2 1 8 4 21 Swap 301 | 2 17 2 54 14 27 12 6 6 8 20 3 16 3 . 2 2 1 6 7 1 5 1 1 3 4 1 5 2 70 Drop 266 | 2 13 6 6 4 39 21 4 5 3 30 1 9 2 2 14 . 1 1 5 27 . 3 5 8 3 . 8 11 33 Fire 1562 | 4 52 3 114 11 108 113 19 17 . 46 38 82 27 13 24 10 5 90 47 18 7 23 45 56 41 15 22 44 468 Melee 138 | . 4 . 13 . 22 . 2 2 10 35 . . . . 14 . . 1 . . . . . . 4 . 31 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 11 | . . . . . . . . . . . . 4 . . . . . . 4 . . . . 2 1 . . . . Crush 41 | . 7 5 . 2 15 5 . 1 . . . . . . . . . . . . . . . . . . . . 6 Escape Stasis 9 | . . . . . 4 . . . . . . 5 . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . 2 . . . . . . . 2 . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [Rec]) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: [*Res] / Arm / Qua x2) History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 3) 58 | -11/Junkyard | Entered Materials 254 | -10/Materials | Repaired Lgt. Armor Plating 299 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 957 | -10/Materials | Discovered new exit (range 3) 1338 | -10/Materials | Discovered new exit (range 14) 1650 | -10/Materials | Discovered new exit (range 8) 2052 | -10/Materials | Discovered new exit (range 15) 2120 | -10/Materials | Entered Mines 2128 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2219 | -10/Mines | Discovered new exit (range 10) 2650 | -10/Mines | Discovered new exit (range 5) 2728 | -10/Mines | Met a Derelict testing a Signal Generator 3043 | -10/Mines | Learned 4 Materials zone layouts 3045 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3169 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3545 | -10/Mines | Discovered new exit (range 7) 3566 | -10/Mines | Entered Subcaves 3566 | -10/Subcaves | Accompanied by 3 allies 3800 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3836 | -10/Subcaves | Disturbed a concealed Subdweller 5196 | -10/Subcaves | Learned 2 Materials zone layouts 5442 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 6077 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 6090 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 6211 | -10/Subcaves | Discovered new exit (range 13) 6212 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 6240 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 6308 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6830 | -10/Subcaves | Build established: Scavenger-Mutant 7307 | -10/Subcaves | Discovered new exit (range 15) 7585 | -10/Subcaves | Discovered new exit (range 14) 7799 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 8093 | -10/Subcaves | Build established: Mutant 8312 | -10/Subcaves | Shifting Twisted Machinery released Mak. Armor Plating 8324 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 8647 | -10/Subcaves | Visited Clippyterm 8654 | -10/Subcaves | Learned location of Extension (-4) 8654 | -10/Subcaves | Learned Factory stockpile data 8809 | -10/Subcaves | Core integrity fell below 50% 10904 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 11611 | -10/Subcaves | Entered Materials 11611 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 11662 | -8/Materials | Discovered new exit (range 15) 11944 | -8/Materials | Identified exit to Storage 12038 | -8/Materials | Entered Storage 12985 | -8/Storage | Build established: Scavenger-Mutant 13539 | -8/Storage | Found Prototype Processor 14193 | -8/Storage | Repaired Lgt. Treads 14231 | -8/Storage | Discovered new exit (range 16) 14628 | -8/Storage | Entered Factory 14628 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 14640 | -7/Factory | Identified exit to DSF 16152 | -7/Factory | Identified exit to Lower Caves 16682 | -7/Factory | Entered Lower Caves 17171 | -7/Lower Caves | Learned Armory terminal intel 17171 | -7/Lower Caves | Learned location of 1 exit from Factory 17254 | -7/Lower Caves | Destroyed RJ-UF3(g) 17397 | -7/Lower Caves | Encountered a Warlord checkpoint 17648 | -7/Lower Caves | Learned Factory emergency access door positions 18126 | -7/Lower Caves | Discovered new exit (range 8) 18140 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 18143 | -7/Lower Caves | Entered another Lower Caves area 18170 | -7/Lower Caves | Discovered new exit (range 4) 18304 | -7/Lower Caves | Found Alien Artifact 18304 | -7/Lower Caves | Identified Core Expander 18304 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 18382 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18656 | -7/Lower Caves | Learned location of 1 exit from Factory 18921 | -7/Lower Caves | Discovered new exit (range 14) 19069 | -7/Lower Caves | Entered Zion 19096 | -7/Zion | Given A8's code to call for help 19212 | -7/Zion | Learned location of 1 exit from Factory 19238 | -7/Zion | System corruption cleaned by Quarantine Array 19344 | -7/Zion | Discovered new exit (range 13) 19742 | -7/Zion | Learned location of Armory (-3) 19915 | -7/Zion | Received a visual enhancement algorithm 20020 | -7/Zion | Learned Factory security intel 20390 | -7/Zion | Learned location of Quarantine (-3) 20460 | -7/Zion | Learned location of Data Miner (-6) 21252 | -7/Zion | Identified Exp. Targeting Computer 21266 | -7/Zion | Visited the Megawrench Repair Shop 21266 | -7/Zion | Megawrench repaired 12 parts 21376 | -7/Zion | Discovered new exit (range 5) 21378 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 21829 | -7/Zion | Gained Derelict followers 22055 | -7/Zion | Enhanced Grunt warped into view, answering call for help 22060 | -7/Zion | Enhanced Grunt warped into view, answering call for help 22099 | -7/Zion | Entered Deep Caves 22099 | -7/Deep Caves | Accompanied by 4 allies 22471 | -7/Deep Caves | Attacked by Z-Imprinter 22494 | -7/Deep Caves | Destroyed Z-Imprinter 22572 | -7/Deep Caves | Found Prototype Protection 22572 | -7/Deep Caves | Identified Zio. Weapon Casing 22814 | -7/Deep Caves | Z-Facility disabled 22908 | -7/Deep Caves | Found Prototype Protection 22910 | -7/Deep Caves | Identified Zio. Heavy Carapace 23015 | -7/Deep Caves | Found Zio. Weapon Casing 23106 | -7/Deep Caves | Found Zio. Weapon Casing 23986 | -7/Deep Caves | Discovered new exit (range 7) 24314 | -7/Deep Caves | Spotted as-02112 24349 | -7/Deep Caves | Destroyed as-02112 24442 | -7/Deep Caves | Spotted as-99837 24485 | -7/Deep Caves | Destroyed as-99837 24592 | -7/Deep Caves | Triggered Deep Caves wall 24592 | -7/Deep Caves | Spotted AS-70804 24592 | -7/Deep Caves | Spotted AS-61672 24597 | -7/Deep Caves | Exposed GOLEM chamber 24620 | -7/Deep Caves | Destroyed AS-70804 24623 | -7/Deep Caves | Destroyed AS-61672 24642 | -7/Deep Caves | Lost 6 parts (1p4n1u) 24664 | -7/Deep Caves | Destroyed 36 combat bots 24692 | -7/Deep Caves | Found GOLEM Unit 24796 | -7/Deep Caves | Found Prototype Device 24797 | -7/Deep Caves | Identified Cloak of Protection 24894 | -7/Deep Caves | Build established: Mutant 25283 | -7/Deep Caves | Build established: Golem 26314 | -7/Deep Caves | Found GOLEM Unit 26320 | -7/Deep Caves | Found GOLEM Unit 26436 | -7/Deep Caves | Entered Proximity Caves 26439 | -6/Proximity Caves | Spotter reported a threat 26486 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 26526 | -6/Proximity Caves | Core integrity fell below 50% 26885 | -6/Proximity Caves | Spotted B-75 Beast 27090 | -6/Proximity Caves | Learned Factory machine intel 27568 | -6/Proximity Caves | Discovered new exit (range 9) 27605 | -6/Proximity Caves | Entered Factory 27605 | -6/Factory | Evolved 2 slots: Utility x2 27606 | -6/Factory | Identified exit to Factory 27609 | -6/Factory | Loaded intel: 258 machine locations 28179 | -6/Factory | Spotted B-75 Beast 29302 | -6/Factory | Found Prototype Launcher 29334 | -6/Factory | Identified Scatter Rocket Array 29336 | -6/Factory | Found Scatter Rocket Array 29435 | -6/Factory | Discovered exit to Factory (range 10) 29522 | -6/Factory | Identified exit to Lower Caves 29544 | -6/Factory | Entered Lower Caves 29774 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 29826 | -6/Lower Caves | Destroyed 7 combat bots 30269 | -6/Lower Caves | Spotted B-75 Beast 30291 | -6/Lower Caves | Encountered a Warlord checkpoint 30297 | -6/Lower Caves | Destroyed B-75 Beast 30428 | -6/Lower Caves | Discovered new exit (range 16) 30883 | -6/Lower Caves | Entered another Lower Caves area 30884 | -6/Lower Caves | Encountered a Warlord checkpoint 31136 | -6/Lower Caves | Spotted B-75 Beast 31610 | -6/Lower Caves | Discovered new exit (range 6) 31630 | -6/Lower Caves | Entered Data Miner 31630 | -6/Data Miner | Discovered new exit (range 7) 31665 | -6/Data Miner | Met Data Miner 31700 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 31700 | -6/Data Miner | Learned location of Section 7 (-2) 31731 | -6/Data Miner | Received God Mode back door access code from Data Miner 31885 | -6/Data Miner | Interfaced with the Data Conduit 32201 | -6/Data Miner | Found Exp. Thermal Shield 32765 | -6/Data Miner | Build established: Scavenger-Golem 33013 | -6/Data Miner | Entered Proximity Caves 33817 | -5/Proximity Caves | Learned Factory terminal intel 33824 | -5/Proximity Caves | Learned 8 Factory zone layouts 33960 | -5/Proximity Caves | Discovered exit to Factory (range 7) 34002 | -5/Proximity Caves | Entered Factory 34002 | -5/Factory | Evolved 2 slots: Utility x2 34003 | -5/Factory | Identified exit to Upper Caves 34005 | -5/Factory | Loaded intel: 209 machine locations 34006 | -5/Factory | Loaded intel: 26 terminal locations 34126 | -5/Factory | Sucked down chute 34126 | -5/Factory | Entered Waste 34163 | -5/Waste | Spotted C-40 Crusher 34192 | -5/Waste | Spotted C-40 Crusher 34198 | -5/Waste | Spotted C-40 Crusher 34211 | -5/Waste | Destroyed C-40 Crusher 34246 | -5/Waste | Spotted C-40 Crusher 34257 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 34291 | -5/Waste | Spotted C-40 Crusher 34305 | -5/Waste | Spotted C-40 Crusher 34307 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 34688 | -5/Waste | Crushed by Compactor (1 part destroyed) 34704 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 34707 | -5/Waste | Crushed by Compactor (1 part destroyed) 34994 | -5/Waste | Build established: Golem 35106 | -5/Waste | Destroyed C-40 Crusher 36021 | -5/Waste | Destroyed C-40 Crusher 36021 | -5/Waste | Destroyed C-40 Crusher 36201 | -5/Waste | Destroyed C-40 Crusher 36248 | -5/Waste | Found Damper Plating 36481 | -5/Waste | Destroyed C-40 Crusher 36620 | -5/Waste | Discovered new exit (range 16) 37120 | -5/Waste | Warlord forces began an assault 37456 | -5/Waste | Entered Factory 37456 | -5/Factory | Accompanied by 16 allies 37457 | -5/Factory | Loaded intel: 243 machine locations 37754 | -5/Factory | P-70 Sage assimilated allied KE-TGD(s) 37759 | -5/Factory | P-70 Sage assimilated allied RL-N6N(g) 38290 | -5/Factory | Garrison activated, responded to threat 38356 | -5/Factory | First assault squad dispatched 38409 | -5/Factory | Intercept squad dispatched 38430 | -5/Factory | Spotted Tracker 38449 | -5/Factory | Destroyed Tracker 38465 | -5/Factory | Found Exp. Phase Shifter 38470 | -5/Factory | Spotted Combat Programmer 38474 | -5/Factory | Found Exp. Targeting Computer 38494 | -5/Factory | Entered Upper Caves 38495 | -5/Upper Caves | Encountered a Warlord checkpoint 39343 | -5/Upper Caves | Discovered new exit (range 10) 39374 | -5/Upper Caves | Spotted B-75 Beast 39493 | -5/Upper Caves | Entered another Upper Caves area 39493 | -5/Upper Caves | Spotted B-75 Beast 39533 | -5/Upper Caves | Discovered new exit (range 8) 40042 | -5/Upper Caves | Discovered new exit (range 3) 40145 | -5/Upper Caves | Entered Zhirov 40146 | -5/Zhirov | Discovered new exit (range 4) 40208 | -5/Zhirov | Met Zhirov 40255 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 40318 | -5/Zhirov | Found Alien Artifact 40318 | -5/Zhirov | Identified Integrated Dissipator 40318 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 40731 | -5/Zhirov | Cloak Generator disabled 40731 | -5/Zhirov | Attacked by Zhirov 40766 | -5/Zhirov | Zhirov detonated his lab 41251 | -5/Zhirov | Entered Proximity Caves 41622 | -4/Proximity Caves | Spotted B-86 Titan 42420 | -4/Proximity Caves | Discovered new exit (range 8) 42956 | -4/Proximity Caves | Entered Factory 42956 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 42957 | -4/Factory | Identified exit to Upper Caves 42958 | -4/Factory | Loaded intel: 295 machine locations 43067 | -4/Factory | Discovered new exit (range 9) 43250 | -4/Factory | Build established: Scavenger-Golem 43322 | -4/Factory | Found Quantum Capacitor 43327 | -4/Factory | Fabricated Imp. Heavy Siege Treads? 43687 | -4/Factory | Entered Upper Caves 43706 | -4/Upper Caves | Build established: Golem 43752 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 44050 | -4/Upper Caves | Spotted B-86 Titan 44565 | -4/Upper Caves | Discovered new exit (range 9) 44626 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 44655 | -4/Upper Caves | Encountered a Warlord checkpoint 44940 | -4/Upper Caves | Entered another Upper Caves area 44942 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 45060 | -4/Upper Caves | Discovered new exit (range 6) 45803 | -4/Upper Caves | Discovered new exit (range 15) 45936 | -4/Upper Caves | Entered Warlord 45995 | -4/Warlord | System corruption cleaned by Quarantine Array 46324 | -4/Warlord | Learned Testing emergency access door positions 46326 | -4/Warlord | Learned 4 Armory zone layouts 46326 | -4/Warlord | Learned 4 Research zone layouts 46327 | -4/Warlord | Learned Research security intel 46327 | -4/Warlord | Learned Testing security intel 46327 | -4/Warlord | Learned Armory garrison access intel 46685 | -4/Warlord | Found Prototype Device 46686 | -4/Warlord | Identified Minesniffer Drone Bay 46851 | -4/Warlord | Met Warlord 46869 | -4/Warlord | Warlord's base attacked by MAIN.C 46870 | -4/Warlord | Opened Warlord's prototype stash 46876 | -4/Warlord | Found Vortex Chain Reactor 46998 | -4/Warlord | Found Prototype Energy Gun 46998 | -4/Warlord | Identified Vortex Rail 47005 | -4/Warlord | Found Vortex Rail 47190 | -4/Warlord | Build established: Mutant 47219 | -4/Warlord | Warlord forces counterattacked 47243 | -4/Warlord | Spotted Striker 47285 | -4/Warlord | Spotted Executioner 47304 | -4/Warlord | Spotted Executioner 47364 | -4/Warlord | Discovered new exit (range 14) 47386 | -4/Warlord | Entered Proximity Caves 47387 | -3/Proximity Caves | Identified exit to Research 47774 | -3/Proximity Caves | Ambushed by research squad 48079 | -3/Proximity Caves | Entered Research 48079 | -3/Research | Evolved 2 slots: Power x1, Utility x1 48080 | -3/Research | Identified exit to Quarantine 48083 | -3/Research | Loaded intel: 99 machine locations 48182 | -3/Research | Spotted B-86 Titan 48613 | -3/Research | Repaired Adv. Force Field? 48694 | -3/Research | Repaired Imp. Heavy Siege Treads? 48780 | -3/Research | Intercept squad dispatched 48804 | -3/Research | Spotted Tracker 48812 | -3/Research | Destroyed Tracker 48839 | -3/Research | Spotted Combat Programmer 48848 | -3/Research | Destroyed Combat Programmer 48873 | -3/Research | Destroyed 10 combat bots 48918 | -3/Research | Identified exit to Armory 48931 | -3/Research | Build established: Derelict-Mutant 49391 | -3/Research | Spotted Executioner 49392 | -3/Research | Cargo convoy interrupted 49396 | -3/Research | Spotted Striker 49396 | -3/Research | Spotted Executioner 49396 | -3/Research | Destroyed Executioner 49402 | -3/Research | Destroyed Executioner 49402 | -3/Research | Destroyed Striker 49477 | -3/Research | Destroyed 17 combat bots 49629 | -3/Research | First assault squad dispatched 49654 | -3/Research | Intercept squad dispatched 49661 | -3/Research | Build established: Mutant 49670 | -3/Research | Spotted Tracker 49684 | -3/Research | Destroyed Tracker 49698 | -3/Research | Spotted Combat Programmer 49701 | -3/Research | System corruption reached 10% 49706 | -3/Research | Destroyed Combat Programmer 49742 | -3/Research | Lost 3 parts (2u1w) 49776 | -3/Research | Destroyed 9 combat bots 49832 | -3/Research | Destroyed 7 combat bots 49912 | -3/Research | High security lockdown imminent 49956 | -3/Research | Destroyed 7 combat bots 49992 | -3/Research | High security lockdown engaged 50158 | -3/Research | Spotted Investigator 50158 | -3/Research | Destroyed Investigator 50200 | -3/Research | Lost 3 parts (3u) 50212 | -3/Research | Destroyed 33 combat bots 50274 | -3/Research | Spotted Executioner 50275 | -3/Research | Spotted Executioner 50303 | -3/Research | Destroyed Executioner 50319 | -3/Research | Destroyed Executioner 50371 | -3/Research | Sterilization system engaged 50371 | -3/Research | Non-combat units ordered to evacuate 50380 | -3/Research | Lost 11 parts (3p1n4u3w) 50423 | -3/Research | Found Quantum Capacitor 50443 | -3/Research | Discovered new exit (range 10) 50452 | -3/Research | Core integrity fell below 50% 50468 | -3/Research | Spotted B-86 Titan 50471 | -3/Research | Combat units ordered to evacuate 50488 | -3/Research | Core integrity fell below 20% 50506 | -3/Research | Destroyed self with Neutron Missile Launcher Last Messages --------------- 50484_ Asb. Biocell Array destroyed. 50484_ Penetrated by Slug. 50484_ Slug penetrates Wall. 50484_ Penetrated by Slug. 50484_ Slug penetrates Wall. 50486_ Penetrated by Slug. 50487_ Slug penetrates P-80 Master. 50487_ S-43 Plague destroyed. 50489_ Penetrated by Slug. 50490_ Slug penetrates Wall. 50490_ Penetrated by Slug. 50490_ Hrd. Heavy Armor Plating destroyed. 50490_ HERF Cannon destroyed. 50492_ Penetrated by Slug. 50492_ Slug penetrates Wall. 50492_ Penetrated by Slug. 50493_ Slug penetrates Wall. 50493_ Quantum Capacitor destroyed. 50496_ U&/WG97ZKKF#NNNY&C | | ????????????????????????????????????????????""???? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????"""""??? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????""""""""?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????>??????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????""T""?????????? | | ???????????????????????????????????"""""?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###########??????????????????????? | | ????????????????# !@#??????????????????????? | | ????????????????#[ #??????????????????????? | | ????????????????# p #??????????????????????? | | ????????????????# = "" #??????????????????????? | | ????????????????# " #??????????????????????? | | ????????????????# " #??????????????????????? | | ????????????????# ! p #??????????????????????? | | ????????????????# #??????????????????????? | | ??????????###########/##########?????????????????? | | ??????????# hs ?????????????? | | ?########## % ?????????????? | | ?# # Y ?????????????? | | ?# #"" Y #######+######??????????????? | | ?# #"T Y #???????????????????????????? | | ?# " "" H !#???????????????????????????? | | ?# % " ###?????????????????????????? | | ?# %= #?????????????????????????? | | ?# ! %"% #?????????????????????????? | | ?# "= ###?????????????????????????? | | ?# = # "####+##???????????????????????????? | | ?##########% # ??????????????????????????????? | | ??????????# %# ????????????????????????????? | | ??????????# # ! ??????????????????????????? | | ?????????## # #?????????????????????????? | | ?????????# # #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 65 Energy Generation 79 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 12 Cloak Strength 5 Additional Mass Support 20 Armor Coverage 1600 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 50 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Neutrino Core | -8/Materials | Scanalyzed Adv. Terrain Scan Processor | -6/Factory | Hacked Adv. Terrain Scanner | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Imp. Heavy Siege Treads | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceMediumProtomatter Manual? 0 Play Time 07:30:06 Cumulative 1410.0 hours Start 2023.07.24 @ 18:02:21 End 2023.07.27 @ 19:29:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 406 Rogue 406 Adventurer 0 Explorer 0 Win Type - Total 82 Types 13/18/16/3/1/2/25/2/2 Lore% 94 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d1c4032-b2c5-4ec3-b5fd-0eb9e578c606