Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 07:20:22 Player: puppuppit Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (78) 390 Value Destroyed (1676) 1676 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (762) 762 TOTAL SCORE: 5788 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -38 Cogmind --------- Core Integrity 0/850 Matter 102/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Transport Network Coupler 0b10 Decoder Chip [Skirmisher] Core Analyzer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Micro Nuclear Core Scrap Suit Disposable Heat Sink Matter Compressor (250) Shotgun DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Multireflex Exoskeleton Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array 0b10 Decoder Chip [Skirmisher] Core Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- Autogun Autogun Autogun > --- INVENTORY -------- Micro Nuclear Core Light Fission Core Wheel Wheel Scrap Suit Disposable Heat Sink Matter Compressor Matter Compressor Armor Integrity Analyzer Hardened Medium Armor Plating Autogun Shotgun Shotgun DRS Beacon [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Multireflex Exoskeleton Wheel Wheel Hover Unit Improved Gravmag System Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Hackware Hacking Suite Protection Core Shielding Weapon Shotgun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon 1 | . . . . 1 Parts Attached 68 | 8 18 6 5 31 Power 9 | 1 3 2 1 2 Engine 5 | 1 1 2 . 1 Core 4 | . 2 . 1 1 Reactor . | . . . . . Propulsion 23 | 3 6 . . 14 Treads . | . . . . . Leg 1 | . . . . 1 Wheel 14 | 3 6 . . 5 Hover 8 | . . . . 8 Flight . | . . . . . Utility 19 | 2 3 1 2 11 Device 6 | 1 . 1 1 3 Storage 4 | 1 2 . 1 . Processor 5 | . . . . 5 Hackware 2 | . . . . 2 Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 17 | 2 6 3 2 4 Energy Gun 2 | 2 . . . . Energy Cannon 4 | . 3 1 . . Ballistic Gun 8 | . 2 2 . 4 Ballistic Cannon 2 | . . . 2 . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . . 1 Parts Lost 30 | . 2 5 . 23 Power 5 | . 1 2 . 2 Propulsion 13 | . 1 2 . 10 Utility 6 | . . . . 6 Weapon 6 | . . 1 . 5 Highest Loss Streak 11 | . 1 2 . 11 To Critical Strikes 1 | . . 1 . . Average Backups 11 | 1 11 14 12 9 Power 1 | . 1 1 . 1 Propulsion 1 | 1 1 1 1 1 Utility 4 | . 2 4 5 5 Weapon 4 | . 5 7 5 1 Tool/Special . | . . . . . Unused Backups 31 | . 4 2 17 8 Power 4 | . . . 2 2 Propulsion 4 | . . . 4 . Utility 14 | . 2 2 5 5 Weapon 8 | . 2 . 6 . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 94 | . 99 99 100 82 Engine 5 | . 2 13 8 . Core 6 | . 11 . 5 5 Wheel 21 | . 27 27 28 6 Hover 2 | . . . . 9 Device 8 | . 10 4 14 4 Storage 11 | . 14 14 14 6 Processor 5 | . . . . 18 Hackware 3 | . . . . 10 Protection 2 | . 3 9 . . Energy Cannon 5 | . 5 24 . . Ballistic Gun 13 | . 18 3 16 11 Ballistic Cannon 4 | . . . 11 3 Peak Build Rating 58 | 9 17 16 18 58 Average Rating 23 | 6 13 14 15 45 On Entrance 11 | . 9 13 15 18 Naked Turns . | . . . . . Heaviest Build 43 | 12 34 36 34 43 Greatest Support 45 | 26 20 20 20 45 Greatest Overweight (x) 6 | . 1 1 1 6 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 4 15 15 15 15 Average Carried 12 | 1 11 14 13 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 15 15 15 7 Class Distribution -------------------- 55% | Mutant 16% | Scavenger-Mutant 10% | Scavenger-Gunner 10% | Hacker-Mutant 5% | Derelict-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 3188 | 262 906 164 376 1480 Remotely . | . . . . . Salvage Created 2935 | 212 977 248 . 1498 Parts 164 | 20 69 17 . 58 Haulers Intercepted 3 | . 1 . . 2 Recyclers Shooed 4 | . 1 . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 13 | . . 13 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 38 | . 18 9 . 11 Melee 1 | . . . . 1 Guns 29 | . 18 4 . 7 Cannons 5 | . . 3 . 2 AOE 2 | . . 1 . 1 Classes Destroyed 13 | 2 7 1 . 3 Worker 11 | . 5 . . 6 Builder 3 | . 3 . . . Tunneler 5 | 5 . . . . Hauler 3 | . 1 . . 2 Recycler 9 | 1 2 . . 6 Operator 1 | . 1 . . . Watcher 8 | . 3 . . 5 Swarmer 10 | . 3 4 . 3 Saboteur 1 | . . . . 1 Grunt 18 | . 15 . . 3 Sentry 1 | . . . . 1 Programmer 3 | . . . . 3 Subdweller 5 | . . 5 . . Best Kill Streak 6 | 4 6 4 . 6 Combat Bots Only 4 | . 4 4 . 3 Max Kills in Single Turn 3 | 1 2 3 . 2 Gunslinging 1 | . 1 1 . . Exploded 1 | . . 1 . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 287 | . 58 45 . 184 Missed 91 | . 15 12 . 64 Hits 196 | . 43 33 . 120 Melee 2 | . . . . 2 Projectile 194 | . 43 33 . 118 AOE 1 | . . . . 1 Critical Strikes 7 | . . 2 . 5 Actively Blocked 1 | . . 1 . . Damage Taken 3762 | . 476 643 . 2643 Core 1073 | . 104 109 . 860 Absorbed by Shields . | . . . . . Redirected to Shielding 18 | . 2 16 . . Core Remaining (%) 57 | 100 . . 14 . Volleys Fired 226 | 14 88 35 . 89 Largest 3 | 2 2 2 . 3 Hottest 136 | 80 136 136 . 86 Shots Fired 454 | 26 149 54 . 225 Gun 367 | 26 133 5 . 203 Cannon 81 | . 14 45 . 22 Launcher 6 | . 2 4 . . Special . | . . . . . Kinetic 330 | . 100 5 . 225 Thermal 75 | 12 18 45 . . Explosive 6 | . 2 4 . . Electromagnetic 43 | 14 29 . . . Robot Hit Streak 21 | 5 13 10 . 21 Robot Miss Streak 12 | 2 12 3 . 8 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 285 | 17 98 31 . 139 Core Hits 148 | 7 56 13 . 72 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 6 | 1 1 1 . 3 Meltdown 1 | . . 1 . . Destroy 2 | . . . . 2 Blast 1 | . . . . 1 Corrupt 2 | 1 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5205 | 211 1565 868 . 2561 Guns 3695 | 211 1463 67 . 1954 Cannons 1022 | . 102 536 . 384 Explosions 488 | . . 265 . 223 Melee . | . . . . . Ramming . | . . . . . Kinetic 3600 | . 1195 67 . 2338 Thermal 759 | 89 134 536 . . Explosive 488 | . . 265 . 223 Electromagnetic 358 | 122 236 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . . . . 15 Message Errors 5 | . . . . 5 Matter Fused 5 | . . . . 5 Heat Flow Errors 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 88 | . 11 . . 77 Projectiles 11 | . 11 . . . Explosions 77 | . . . . 77 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 206 | . . . . 206 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 253 | 126 253 192 . 201 Average Temperature 43 | 62 40 73 . 23 Received Heat Transfer 405 | . 210 99 . 96 Siege Activations . | . . . . . Martial Activations 2 | . . . . 2 Total Turns 121 | . . . . 121 Longest Duration 105 | . . . . 105 Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 2 | . . 2 . . Heat Transferred 1422 | 200 260 962 . . Parts Sabotaged 5 | . . . . 5 Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . 1 . . . Low Security (%) 77 | 100 50 . . 100 Level 1 22 | . 49 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 268 | 20 268 . . 95 Initial 6 | . 6 . . . Average 84 | 4 150 . . 29 Influence Increases 1318 | 30 684 110 . 494 Destroy 0b10 Robot/C 660 | . 360 80 . 220 Destroy 0b10 Robot/NC 200 | 30 75 . . 95 Destroy Leader 142 | . 78 . . 64 Trap Triggered on 0b10 10 | . . . . 10 Successful Hack 14 | . 9 . . 5 Select Force Hacks 60 | . 60 . . . Disable Machine 45 | . 15 . . 30 Destroy Structure 37 | . 12 . . 25 Lose Combat Pursuer 150 | . 75 30 . 45 Influence Decreases 1318 | 20 470 248 86 494 Entered New Map 198 | . 4 108 86 . Time Decay 890 | 20 446 120 . 304 Lost Part 230 | . 20 20 . 190 Squads Dispatched 12 | . 5 . . 7 Investigation 7 | . 4 . . 3 Extermination 3 | . . . . 3 Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 7 | . 3 . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | . 32 11 . 60 Peak Tracking Total 17 | . 4 6 . 17 Tactical Retreats 6 | . 3 1 . 2 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 5 | . 2 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed 1 | . . . . 1 Triggered 1 | . . . . 1 Most Traps Carried 1 | . . . 1 1 Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 3 | . 1 . . 2 Max in Single Turn 2 | . 1 . . 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 15 | . 7 . 3 5 Terminals 6 | . 5 . . 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 4 | . 2 . . 2 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 37 | . 20 . 8 9 Successful 26 | . 11 . 8 7 Failed 11 | . 9 . . 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 23 | . 19 . . 4 Terminals 21 | . 17 . . 4 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 6 | . 3 . . 3 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 14 | . 5 . 8 1 Record 7 | . . . 7 . Robot Analysis 5 | . 5 . . . Branch Access Points 1 | . . . . 1 Proto ID Catalog 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 . . 1 Report Inventory 2 | . 1 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 8 | . 5 . . 3 Terminals 4 | . 3 . . 1 Botnet 4 | . 3 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . . 2 Tunnel 2 | . 2 . . . Fedlink 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 5 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 3695 | 41 890 226 1207 1331 Optics 1178 | . . . . 1178 IFF 720 | . . . 379 341 Terrain 2243 | 41 890 226 828 258 Decoding 1325 | . . . . 1325 T.N.C. 128 | . . . . 128 Robot Analysis Total 5 | . 5 . . . Derelict Logs Recovered 4 | . . . 4 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Decoded 0b10 Intel 20 | . . . . 20 Garrisons 1 | . . . . 1 Patrols 8 | . . . . 8 Investigations 8 | . . . . 8 Guards 3 | . . . . 3 Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 4508 | 89 1190 691 1207 1331 Spaces Moved 3705 | 40 932 597 1222 914 Core 36 | 2 . . . 34 Treads . | . . . . . Legs 190 | . . . . 190 Wheels 3132 | 38 932 597 1222 343 Hover 347 | . . . . 347 Flight . | . . . . . Fastest Speed 48 | 50 80 95 95 48 Average Speed 94 | 84 91 95 95 96 Slowest Speed 350 | 100 95 95 95 350 Overloaded Moves 19 | . . . . 19 Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 3 95 25 82 21 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 5 | . 2 1 1 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 5 | . . . 5 . Spaces Dug 5 | . . 5 . . Terrain Destroyed 70 | . 13 19 . 38 Melee . | . . . . . Projectile 1 | . . 1 . . AOE 69 | . 13 18 . 38 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 4337 | 65 1117 662 1283 1210 Wait 164 | . 47 4 . 113 Move 3701 | 39 931 596 1221 914 Hop . | . . . . . Pick Up 77 | 4 18 8 28 19 Fast Attach 19 | 7 1 1 . 10 Attach 33 | . 2 4 2 25 Detach 8 | . . . . 8 Swap 48 | 1 17 10 3 17 Drop 60 | . 13 4 29 14 Fire 226 | 14 88 35 . 89 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . . . 1 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Rec] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 372 | -10/Materials | Discovered new exit (range 5) 468 | -10/Materials | Discovered new exit (range 14) 619 | -10/Materials | Build established: Scavenger-Mutant 772 | -10/Materials | Discovered new exit (range 4) 1190 | -10/Materials | Discovered new exit (range 12) 1207 | -10/Materials | Discovered new exit (range 6) 1280 | -10/Materials | Entered Subcaves 1281 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1281 | -10/Subcaves | Approached by a straggling Scientist 1329 | -10/Subcaves | Build established: Mutant 1356 | -10/Subcaves | Learned location of Zion (-6) 1356 | -10/Subcaves | Met a Zionite searching for "candidates" 1461 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1583 | -10/Subcaves | Core integrity fell below 50% 1693 | -10/Subcaves | Core integrity fell below 20% 1714 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1723 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1902 | -10/Subcaves | Discovered new exit (range 15) 1971 | -10/Subcaves | Entered Scraptown 2051 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2053 | -8/Scraptown | Learned Research emergency access door positions 2054 | -8/Scraptown | Learned location of Testing (-3) 2056 | -8/Scraptown | Learned Research terminal intel 2109 | -8/Scraptown | Visited UFD Registry 2109 | -8/Scraptown | Registered with UFD as "Boltslider" 2163 | -8/Scraptown | Discovered new exit (range 11) 2182 | -8/Scraptown | Guru changed UFD alias to "Ionboard" 2478 | -8/Scraptown | Visited Supply Room 2541 | -8/Scraptown | Visited Modified Component R&D 2570 | -8/Scraptown | Visited Abandonware Association 2579 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 2603 | -8/Scraptown | Visited Scrap Suit Storage 2618 | -8/Scraptown | Visited Junk Repository 2646 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2654 | -8/Scraptown | Found DCF Scrap (29 items) 2718 | -8/Scraptown | Visited Science Guys 2755 | -8/Scraptown | Visited Junk Repository 2776 | -8/Scraptown | Visited Chapter 10 2829 | -8/Scraptown | Visited Derelict Rescue Squad 2837 | -8/Scraptown | Found DRS Beacon 3007 | -8/Scraptown | Found Scrap Suit 3021 | -8/Scraptown | Discovered new exit (range 3) 3070 | -8/Scraptown | Visited Cartography Club 3127 | -8/Scraptown | Met Optimus 3127 | -8/Scraptown | Accepted into 0bPrime 3178 | -8/Scraptown | Entered Factory 3178 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 3266 | -6/Factory | Loaded intel: 8 recycling unit locations 3317 | -6/Factory | Identified exit to Lower Caves 3558 | -6/Factory | Lost 9 parts (5n2u2w) 3778 | -6/Factory | Build established: Hacker-Mutant 4078 | -6/Factory | Learned location of Protoforge (-2) 4295 | -6/Factory | Build established: Scavenger-Gunner 4419 | -6/Factory | Cargo convoy interrupted 4462 | -6/Factory | Core integrity fell below 50% 4477 | -6/Factory | Core integrity fell below 20% 4509 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04473_ Penetrated by Slug. 04473_ U-05 Engineer lays Concrete. 04473_ K-01 Serf collects debris. 04473_ U-05 Engineer builds a Wall. 04474_ U-05 Engineer lays Concrete. 04476_ The unstable cave ceiling collapses. 04476_ Penetrated by Slug. 04476_ K-01 Serf collects debris. 04476_ Penetrated by Slug. 04476_ U-05 Engineer builds a Wall. 04477_ U-05 Engineer lays Concrete. 04477_ Slug penetrates Garrison Access. 04478_ U-05 Engineer lays Concrete. 04480_ K-01 Serf collects debris. 04482_ The unstable cave ceiling collapses. 04483_ Slug penetrates Earth. 04490_ Slug penetrates Fusion Modulator. 04490_ Adv. Weight Redist. System destroyed. 04496_ >> DECODED: Patrol location. 04509_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# ## | | ?????????????????????????????????# ## | | ?????????????????????????????????# ## | | ?????????????????????????????????# ## | | ?????????????????????????????????# ## | | ?????????????????????????????????# ## | | ?????????????????????????????????# ## | | ?????????????????????????????????# ## | | ?????????????????????????????????# ## | | ?????????????????????????????????# ## | | ??????????????????????#########??# ########### | | ??????????????????????? ??# #???????? | | ???????????????????????"" """ ?# #???????? | | ????????????????????# """ """ ?# #???????? | | ????????????????????# """ """ # ! #???????? | | ????????????????????# # #???????? | | ??????????????????????""" """ + ##???????? | | ??????????????????????""" """ # ##????????? | | ??????????????????????""" """ # #???####### | | ????????????????????? ?# ##### # | | ????????????????????# ! ?# =| | | ????????????????????# ??# ! | | ????????????????????# ??# " | | ????????????????????##########??# | | ????????????????????############# | | ????????????????????# @ | | ????????????????????# !l | | ????????????????????# gp h # | | ????????????????????# ] """h""" ! | | ????????????????????# """x""" | | ????????????????????# """ """ | | ????????????????????# hh | | ????????????????????# """ """ | | ????????????????????# """ """ | | ????????????????????# """ """ % | | ????????????????????# " " | | ????????????????????# # ""G"" | | ????????????????????############## | | ?????????????????????????????????# | | ?????????????????????????????????# ### # | | ?????????????????????????????????# ### # | | ?????????????????????????????????# #?######### | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????##### | | ?????????????????????????????????# #?????# | | ?????????????????????????????????# #?????# """ | | ?????????????????????????????????# #?????# "Y | | ?????????????????????????????????# #?????# """ | | ?????????????????????????????????# #?????# | | ?????????????????????????????????#A #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Evasion (%) 63 Core Analysis 6 Armor Integrity Analysis 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeRestorationBeamcaster Manual? 0 Play Time 00:51:52 Cumulative 240.9 hours Start 2025.05.30 @ 06:28:11 End 2025.05.30 @ 07:20:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 146 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0/0 Lore% 78 Gallery% 64 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e99a5016-52cb-4957-8820-21f1a93ae78e