Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 23:51:30 Player: Visionary Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (362) 362 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1042 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 287/300 Energy 95/100 System Corruption 2% Temperature Cool (6) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Propulsion Shielding EM Pulse Gun Small Laser Particle Gun Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Propulsion Shielding > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Compact Wheel Small Storage Unit Light Armor Plating EM Pulse Gun Particle Gun Assault Rifle Mini Grenade Launcher [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 4 10 3 1 Power 3 | 1 1 1 . Engine 1 | 1 . . . Core 2 | . 1 1 . Reactor . | . . . . Propulsion 7 | 2 3 2 . Treads . | . . . . Leg 5 | . 3 2 . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 4 . . Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 3 . . Artifact . | . . . . Weapon 3 | . 2 . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | . 2 . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 2 . 5 Power 1 | . . . 1 Propulsion 2 | . 1 . 1 Utility 2 | . 1 . 1 Weapon 2 | . . . 2 Highest Loss Streak 5 | . 2 . 5 To Critical Strikes 1 | . . . 1 Average Backups 8 | 3 7 9 9 Power . | . 1 . 1 Propulsion 1 | 1 1 2 3 Utility 1 | . 1 1 1 Weapon 4 | 1 3 4 4 Tool/Special . | . . . . Unused Backups 9 | 1 . 1 7 Power 2 | . . 1 1 Propulsion 3 | 1 . . 2 Utility . | . . . . Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 98 100 89 Core 13 | . 12 14 10 Leg 27 | . 25 28 28 Storage 14 | . 14 14 14 Protection 13 | . 13 14 7 Ballistic Gun 27 | . 26 28 28 Peak Build Rating 10 | 4 10 10 10 Average Rating 9 | 3 9 9 8 On Entrance 6 | . 4 10 10 Avg Prop Armor Cover (%) 7 | . 7 . . Naked Turns . | . . . . Heaviest Build 21 | 10 21 21 21 Greatest Support 26 | 26 26 20 20 Greatest Overweight (x) 2 | . 2 1 1 Average Overweight (x) 1 | . 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 6 9 10 10 Average Carried 8 | 3 7 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 8 10 9 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 604 | 194 246 164 . Remotely . | . . . . Salvage Created 508 | . 314 194 . Parts 29 | . 12 17 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 12 | . 6 6 . Guns 11 | . 5 6 . AOE 1 | . 1 . . Classes Destroyed 5 | . 5 . . Worker 1 | . 1 . . Hauler 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 5 | . 3 2 . Grunt 7 | . 3 4 . Best Kill Streak 5 | . 5 2 . Combat Bots Only 4 | . 4 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 92 | . 47 32 13 Missed 27 | . 16 10 1 Hits 65 | . 31 22 12 Projectile 65 | . 31 22 12 Critical Strikes 1 | . . . 1 Part Disruptions 1 | . 1 . . Damage Taken 1076 | . 487 311 278 Core 250 | . 79 92 79 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 80 | . 80 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 50 | . 25 21 4 Largest 2 | . 2 2 2 Hottest 40 | . 40 40 40 Shots Fired 101 | . 50 44 7 Gun 100 | . 50 44 6 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 100 | . 50 44 6 Thermal . | . . . . Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 11 | . 6 11 5 Robot Miss Streak 2 | . 2 2 1 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 67 | . 32 30 5 Core Hits 29 | . 17 12 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 766 | . 372 325 69 Guns 718 | . 372 325 21 Cannons . | . . . . Explosions 48 | . . . 48 Melee . | . . . . Ramming . | . . . . Kinetic 718 | . 372 325 21 Thermal . | . . . . Explosive 48 | . . . 48 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 2 | . 2 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 24 | . 7 17 . Message Errors 3 | . 2 1 . Matter Fused 7 | . . 7 . Heat Flow Errors 5 | . 2 3 . Energy Discharges 2 | . . 2 . Data Loss (minor) 3 | . 3 . . Data Loss (major) 2 | . . 2 . Misfires 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 41 | . . . 41 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 262 | . 164 262 . Average Temperature 47 | . 27 61 . Received Heat Transfer 306 | . 72 162 72 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 117 | . 117 50 . Initial 4 | . . 4 . Average 11 | . 18 5 . Influence Increases 408 | . 258 150 . Destroy 0b10 Robot/C 240 | . 120 120 . Destroy 0b10 Robot/NC 20 | . 20 . . Destroy Leader 66 | . 36 30 . Successful Hack 7 | . 7 . . Lose Combat Pursuer 75 | . 75 . . Influence Decreases 408 | . 246 162 . Entered New Map 8 | . . 8 . Time Decay 380 | . 226 154 . Lost Part 20 | . 20 . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 19 7 4 Peak Tracking Total 4 | . 4 3 4 Tactical Retreats 5 | . 5 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 7 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 20 . . Successful 6 | . 6 . . Failed 14 | . 14 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 18 | . 18 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Record 2 | . 2 . . Robot Analysis 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2575 | 57 1177 1304 37 Spaces Moved 1169 | 50 478 624 17 Core 9 | 9 . . . Treads . | . . . . Legs 1079 | . 438 624 17 Wheels 81 | 41 40 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 190 120 Average Speed 192 | 82 208 190 161 Slowest Speed 260 | 90 260 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 3 90 83 1 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 4 | . . . 4 Melee . | . . . . Projectile . | . . . . AOE 4 | . . . 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1406 | 65 613 706 22 Wait 135 | . 88 47 . Move 1166 | 49 477 623 17 Hop . | . . . . Pick Up 28 | 11 10 7 . Fast Attach . | . . . . Attach 11 | 4 6 . 1 Detach . | . . . . Swap 8 | . 5 3 . Drop 8 | 1 2 5 . Fire 50 | . 25 21 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 11) 243 | -10/Materials | Repaired Assault Rifle 303 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 13) 1074 | -10/Materials | Discovered new exit (range 4) 1098 | -10/Materials | Discovered new exit (range 15) 1235 | -10/Materials | Entered Mines 1256 | -10/Mines | Core integrity fell below 50% 1294 | -10/Mines | Discovered new exit (range 13) 1311 | -10/Mines | Discovered new exit (range 13) 1320 | -10/Mines | Found a hidden stash of uninstalled traps 1741 | -10/Mines | Build established: Scavenger-Mutant 1778 | -10/Mines | Learned Materials garrison access intel 1884 | -10/Mines | Discovered new exit (range 6) 2068 | -10/Mines | Learned location of Storage (-9) 2215 | -10/Mines | Learned location of Zion (-7) 2442 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2539 | -10/Mines | Entered Subcaves 2576 | -10/Subcaves | Core integrity fell below 20% 2576 | -10/Subcaves | Destroyed self with Mini Grenade Launcher Last Messages --------------- System corrupted: Matter fused (-8). K-01 Serf cleans the Pressure Siphon. Acquired 8 matter. Acquired 4 matter. System corrupted: Matter fused (-8). Acquired 8 matter. A Mak. Axe has been hastily shoved under some rubble with a note attached: "Chop chop!" System corrupted: Matter fused (-9). Acquired 9 matter. System corrupted: Matter fused (-5). LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE Lgt. Armor Plating destroyed. Lgt. Nuclear Core destroyed. Assault Rifle destroyed. Aluminum Leg destroyed. Critical hit (Destroy). Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##??##??????????????? | | ??????????????????????####### ## ####???????????? | | ??????????????????????# ## """"???????????? | | ??????? ?????????????# "" """"???????????? | | ???????# ???????????# "R"### """""???????????? | | ????????# ?????????## R"#???????????????????? | | ????????? ????????# @ #???????????????????? | | ???????????? ??##### #???????????????????? | | ???????????????# # ##RR #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# #########???????????????????? | | ???????????????## #???????????????????????????? | | ????????????????######???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 20% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombVisualMeganuke Manual? 0 Play Time 00:15:41 Cumulative 15.1 hours Start 2025.11.04 @ 23:31:29 End 2025.11.04 @ 23:51:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d800ba34-fbec-469c-8be2-ccf035e32985